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-rwxr-xr-xbuild_files/build_environment/install_deps.sh4
-rw-r--r--build_files/package_spec/pacman/PKGBUILD10
-rw-r--r--intern/cycles/bvh/bvh_sort.cpp14
-rw-r--r--intern/cycles/kernel/closure/bsdf_microfacet_multi_impl.h22
-rw-r--r--intern/cycles/kernel/geom/geom.h9
-rw-r--r--intern/cycles/kernel/geom/geom_bvh_shadow.h34
-rw-r--r--intern/cycles/kernel/geom/geom_bvh_subsurface.h34
-rw-r--r--intern/cycles/kernel/geom/geom_bvh_traversal.h34
-rw-r--r--intern/cycles/kernel/geom/geom_bvh_volume.h34
-rw-r--r--intern/cycles/kernel/geom/geom_bvh_volume_all.h34
-rw-r--r--intern/cycles/kernel/geom/geom_curve.h4
-rw-r--r--intern/cycles/kernel/kernel_light.h4
-rw-r--r--intern/cycles/kernel/kernel_random.h20
-rw-r--r--intern/cycles/kernel/kernel_shader.h4
-rw-r--r--intern/cycles/kernel/kernel_types.h16
-rw-r--r--intern/cycles/kernel/osl/osl_services.cpp4
-rw-r--r--intern/cycles/kernel/shaders/CMakeLists.txt1
-rw-r--r--intern/cycles/kernel/shaders/node_image_texture.osl14
-rw-r--r--intern/cycles/kernel/shaders/node_rgb_to_bw.osl25
-rw-r--r--intern/cycles/kernel/svm/svm_image.h33
-rw-r--r--intern/cycles/render/image.cpp35
-rw-r--r--intern/cycles/render/image.h2
-rw-r--r--intern/cycles/render/nodes.cpp10
-rw-r--r--intern/cycles/util/util_string.cpp6
-rw-r--r--intern/decklink/DeckLinkAPI.cpp16
-rw-r--r--intern/decklink/DeckLinkAPI.h16
-rw-r--r--intern/ghost/intern/GHOST_ContextGLX.cpp17
-rw-r--r--intern/ghost/intern/GHOST_SystemX11.cpp110
-rw-r--r--intern/ghost/intern/GHOST_SystemX11.h20
-rw-r--r--intern/ghost/intern/GHOST_WindowX11.cpp69
-rw-r--r--intern/ghost/intern/GHOST_WindowX11.h8
-rw-r--r--intern/gpudirect/dvpapi.cpp54
-rw-r--r--intern/gpudirect/dvpapi.h54
-rw-r--r--release/scripts/modules/bl_i18n_utils/utils_spell_check.py3
-rw-r--r--release/scripts/modules/bpy/utils/__init__.py13
-rw-r--r--release/scripts/startup/bl_ui/properties_game.py27
-rw-r--r--release/scripts/startup/bl_ui/space_view3d_toolbar.py14
-rw-r--r--source/blender/blenkernel/BKE_bvhutils.h32
-rw-r--r--source/blender/blenkernel/BKE_curve.h10
-rw-r--r--source/blender/blenkernel/BKE_global.h1
-rw-r--r--source/blender/blenkernel/BKE_library_query.h4
-rw-r--r--source/blender/blenkernel/BKE_library_remap.h6
-rw-r--r--source/blender/blenkernel/BKE_mesh.h5
-rw-r--r--source/blender/blenkernel/intern/armature.c1
-rw-r--r--source/blender/blenkernel/intern/bvhutils.c119
-rw-r--r--source/blender/blenkernel/intern/colortools.c2
-rw-r--r--source/blender/blenkernel/intern/constraint.c2
-rw-r--r--source/blender/blenkernel/intern/curve.c65
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c4
-rw-r--r--source/blender/blenkernel/intern/editstrands.c6
-rw-r--r--source/blender/blenkernel/intern/library_query.c50
-rw-r--r--source/blender/blenkernel/intern/library_remap.c26
-rw-r--r--source/blender/blenkernel/intern/mball_tessellate.c4
-rw-r--r--source/blender/blenkernel/intern/mesh.c6
-rw-r--r--source/blender/blenkernel/intern/modifiers_bmesh.c8
-rw-r--r--source/blender/blenkernel/intern/particle_distribute.c21
-rw-r--r--source/blender/blenkernel/intern/pbvh_bmesh.c124
-rw-r--r--source/blender/blenkernel/intern/shrinkwrap.c54
-rw-r--r--source/blender/blenkernel/intern/softbody.c2
-rw-r--r--source/blender/blenlib/BLI_kdopbvh.h13
-rw-r--r--source/blender/blenlib/BLI_math_geom.h7
-rw-r--r--source/blender/blenlib/intern/BLI_kdopbvh.c416
-rw-r--r--source/blender/blenlib/intern/array_store.c14
-rw-r--r--source/blender/blenlib/intern/math_geom.c65
-rw-r--r--source/blender/blenlib/intern/task.c3
-rw-r--r--source/blender/blenloader/CMakeLists.txt7
-rw-r--r--source/blender/blenloader/intern/readfile.c7
-rw-r--r--source/blender/blenloader/intern/versioning_250.c2
-rw-r--r--source/blender/blenloader/intern/writefile.c2841
-rw-r--r--source/blender/bmesh/bmesh_class.h47
-rw-r--r--source/blender/bmesh/intern/bmesh_construct.c4
-rw-r--r--source/blender/bmesh/intern/bmesh_core.c22
-rw-r--r--source/blender/bmesh/intern/bmesh_delete.c34
-rw-r--r--source/blender/bmesh/intern/bmesh_iterators.c35
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh.c333
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh.h21
-rw-r--r--source/blender/bmesh/intern/bmesh_operator_api.h77
-rw-r--r--source/blender/bmesh/intern/bmesh_operator_api_inline.h10
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.c128
-rw-r--r--source/blender/bmesh/intern/bmesh_private.h3
-rw-r--r--source/blender/bmesh/intern/bmesh_walkers_impl.c10
-rw-r--r--source/blender/bmesh/operators/bmo_beautify.c6
-rw-r--r--source/blender/bmesh/operators/bmo_bridge.c12
-rw-r--r--source/blender/bmesh/operators/bmo_connect.c28
-rw-r--r--source/blender/bmesh/operators/bmo_connect_concave.c8
-rw-r--r--source/blender/bmesh/operators/bmo_connect_nonplanar.c6
-rw-r--r--source/blender/bmesh/operators/bmo_connect_pair.c29
-rw-r--r--source/blender/bmesh/operators/bmo_create.c29
-rw-r--r--source/blender/bmesh/operators/bmo_dissolve.c78
-rw-r--r--source/blender/bmesh/operators/bmo_dupe.c52
-rw-r--r--source/blender/bmesh/operators/bmo_edgenet.c14
-rw-r--r--source/blender/bmesh/operators/bmo_extrude.c81
-rw-r--r--source/blender/bmesh/operators/bmo_fill_edgeloop.c16
-rw-r--r--source/blender/bmesh/operators/bmo_fill_grid.c4
-rw-r--r--source/blender/bmesh/operators/bmo_hull.c79
-rw-r--r--source/blender/bmesh/operators/bmo_inset.c4
-rw-r--r--source/blender/bmesh/operators/bmo_join_triangles.c12
-rw-r--r--source/blender/bmesh/operators/bmo_normals.c20
-rw-r--r--source/blender/bmesh/operators/bmo_offset_edgeloops.c10
-rw-r--r--source/blender/bmesh/operators/bmo_planar_faces.c14
-rw-r--r--source/blender/bmesh/operators/bmo_poke.c4
-rw-r--r--source/blender/bmesh/operators/bmo_primitive.c80
-rw-r--r--source/blender/bmesh/operators/bmo_removedoubles.c52
-rw-r--r--source/blender/bmesh/operators/bmo_similar.c68
-rw-r--r--source/blender/bmesh/operators/bmo_subdivide.c60
-rw-r--r--source/blender/bmesh/operators/bmo_subdivide_edgering.c58
-rw-r--r--source/blender/bmesh/operators/bmo_triangulate.c16
-rw-r--r--source/blender/bmesh/operators/bmo_utils.c80
-rw-r--r--source/blender/bmesh/tools/bmesh_beautify.c10
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.c10
-rw-r--r--source/blender/bmesh/tools/bmesh_bisect_plane.c18
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate_dissolve.c2
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c4
-rw-r--r--source/blender/bmesh/tools/bmesh_intersect.c167
-rw-r--r--source/blender/collada/collada_utils.cpp19
-rw-r--r--source/blender/compositor/intern/COM_OpenCLDevice.h6
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.cc28
-rw-r--r--source/blender/editors/animation/drivers.c8
-rw-r--r--source/blender/editors/animation/keyframing.c3
-rw-r--r--source/blender/editors/curve/editfont_undo.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_utils.c4
-rw-r--r--source/blender/editors/hair/hair_undo.c3
-rw-r--r--source/blender/editors/include/ED_fileselect.h2
-rw-r--r--source/blender/editors/include/ED_transform_snap_object_context.h2
-rw-r--r--source/blender/editors/include/ED_view3d.h10
-rw-r--r--source/blender/editors/interface/interface.c8
-rw-r--r--source/blender/editors/interface/interface_handlers.c58
-rw-r--r--source/blender/editors/interface/interface_style.c12
-rw-r--r--source/blender/editors/mesh/editmesh_select.c6
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c10
-rw-r--r--source/blender/editors/mesh/editmesh_undo.c6
-rw-r--r--source/blender/editors/mesh/editmesh_utils.c25
-rw-r--r--source/blender/editors/object/object_add.c29
-rw-r--r--source/blender/editors/object/object_constraint.c76
-rw-r--r--source/blender/editors/object/object_group.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c138
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c4
-rw-r--r--source/blender/editors/space_action/action_select.c2
-rw-r--r--source/blender/editors/space_file/file_intern.h1
-rw-r--r--source/blender/editors/space_file/file_ops.c105
-rw-r--r--source/blender/editors/space_file/file_utils.c17
-rw-r--r--source/blender/editors/space_file/filelist.c9
-rw-r--r--source/blender/editors/space_file/filesel.c4
-rw-r--r--source/blender/editors/space_graph/space_graph.c45
-rw-r--r--source/blender/editors/space_outliner/outliner_edit.c95
-rw-r--r--source/blender/editors/space_outliner/outliner_intern.h56
-rw-r--r--source/blender/editors/space_outliner/outliner_tools.c238
-rw-r--r--source/blender/editors/space_text/space_text.c2
-rw-r--r--source/blender/editors/space_view3d/drawmesh.c11
-rw-r--r--source/blender/editors/space_view3d/drawobject.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c1
-rw-r--r--source/blender/editors/space_view3d/view3d_project.c19
-rw-r--r--source/blender/editors/transform/transform.c4
-rw-r--r--source/blender/editors/transform/transform_snap_object.c916
-rw-r--r--source/blender/editors/uvedit/uvedit_parametrizer.c16
-rw-r--r--source/blender/freestyle/intern/geometry/normal_cycle.h14
-rw-r--r--source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp2
-rw-r--r--source/blender/freestyle/intern/scene_graph/FrsMaterial.h6
-rw-r--r--source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h10
-rw-r--r--source/blender/freestyle/intern/stroke/AdvancedPredicates1D.h4
-rw-r--r--source/blender/freestyle/intern/stroke/BasicStrokeShaders.h6
-rw-r--r--source/blender/freestyle/intern/stroke/Stroke.h14
-rw-r--r--source/blender/freestyle/intern/view_map/Functions0D.h12
-rw-r--r--source/blender/freestyle/intern/view_map/Silhouette.h6
-rw-r--r--source/blender/freestyle/intern/winged_edge/Curvature.cpp32
-rw-r--r--source/blender/gpu/GPU_material.h1
-rw-r--r--source/blender/gpu/intern/gpu_material.c35
-rw-r--r--source/blender/gpu/shaders/gpu_shader_material.glsl14
-rw-r--r--source/blender/imbuf/intern/openexr/openexr_api.cpp2
-rw-r--r--source/blender/imbuf/intern/thumbs.c4
-rw-r--r--source/blender/makesdna/DNA_anim_types.h5
-rw-r--r--source/blender/makesdna/DNA_scene_types.h1
-rw-r--r--source/blender/makesdna/intern/CMakeLists.txt16
-rw-r--r--source/blender/makesdna/intern/makesdna.c53
-rw-r--r--source/blender/makesrna/intern/makesrna.c4
-rw-r--r--source/blender/makesrna/intern/rna_access.c2
-rw-r--r--source/blender/makesrna/intern/rna_fcurve.c2
-rw-r--r--source/blender/makesrna/intern/rna_scene.c5
-rw-r--r--source/blender/makesrna/intern/rna_space.c2
-rw-r--r--source/blender/makesrna/intern/rna_userdef.c20
-rw-r--r--source/blender/makesrna/intern/rna_wm.c12
-rw-r--r--source/blender/makesrna/intern/rna_world.c25
-rw-r--r--source/blender/modifiers/intern/MOD_boolean.c2
-rw-r--r--source/blender/modifiers/intern/MOD_correctivesmooth.c50
-rw-r--r--source/blender/modifiers/intern/MOD_skin.c4
-rw-r--r--source/blender/modifiers/intern/MOD_wireframe.c38
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_brightness.c3
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_gamma.c3
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_texture.c19
-rw-r--r--source/blender/python/bmesh/bmesh_py_api.c22
-rw-r--r--source/blender/python/bmesh/bmesh_py_ops_call.c6
-rw-r--r--source/blender/python/generic/bgl.c2
-rw-r--r--source/blender/python/intern/bpy_interface.c4
-rw-r--r--source/blender/render/intern/source/convertblender.c3
-rw-r--r--source/blender/render/intern/source/envmap.c28
-rw-r--r--source/blender/render/intern/source/pipeline.c14
-rw-r--r--source/blender/render/intern/source/render_texture.c15
-rw-r--r--source/blender/windowmanager/intern/wm_files_link.c2
-rw-r--r--source/blenderplayer/bad_level_call_stubs/stubs.c4
-rw-r--r--source/creator/CMakeLists.txt22
-rw-r--r--source/gameengine/Expressions/intern/IntValue.cpp22
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.cpp4
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_ghost.cpp12
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.h10
-rw-r--r--source/gameengine/Rasterizer/RAS_IOffScreen.h12
-rw-r--r--source/gameengine/Rasterizer/RAS_ISync.h12
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.cpp12
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.h12
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp2
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLSync.cpp12
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLSync.h12
-rw-r--r--source/gameengine/VideoTexture/DeckLink.cpp12
-rw-r--r--source/gameengine/VideoTexture/DeckLink.h12
-rw-r--r--source/gameengine/VideoTexture/VideoDeckLink.cpp12
-rw-r--r--source/gameengine/VideoTexture/VideoDeckLink.h12
-rw-r--r--tests/gtests/bmesh/bmesh_core_test.cc4
217 files changed, 5992 insertions, 3352 deletions
diff --git a/build_files/build_environment/install_deps.sh b/build_files/build_environment/install_deps.sh
index e380362a11e..068ac665623 100755
--- a/build_files/build_environment/install_deps.sh
+++ b/build_files/build_environment/install_deps.sh
@@ -321,7 +321,7 @@ LLVM_FORCE_REBUILD=false
LLVM_SKIP=false
# OSL needs to be compiled for now!
-OSL_VERSION="1.7.1"
+OSL_VERSION="1.7.3"
OSL_VERSION_MIN=$OSL_VERSION
OSL_FORCE_BUILD=false
OSL_FORCE_REBUILD=false
@@ -1742,7 +1742,7 @@ compile_OSL() {
fi
# To be changed each time we make edits that would modify the compiled result!
- osl_magic=20
+ osl_magic=21
_init_osl
# Clean install if needed!
diff --git a/build_files/package_spec/pacman/PKGBUILD b/build_files/package_spec/pacman/PKGBUILD
index 961e35578b9..aea5acd13e4 100644
--- a/build_files/package_spec/pacman/PKGBUILD
+++ b/build_files/package_spec/pacman/PKGBUILD
@@ -2,11 +2,9 @@
# custom blender vars
blender_srcdir=$(dirname $startdir)"/../.."
-# value may be formatted: 35042:35051M
-blender_revision=$(svnversion $blender_srcdir | cut -d: -f2 | awk '{print $3}')
-blender_version=$(grep "BLENDER_VERSION\s" $blender_srcdir/source/blender/blenkernel/BKE_blender.h | awk '{print $3}')
+blender_version=$(grep "BLENDER_VERSION\s" $blender_srcdir/source/blender/blenkernel/BKE_blender_version.h | awk '{print $3}')
blender_version=$(expr $blender_version / 100).$(expr $blender_version % 100) # 256 -> 2.56
-blender_version_char=$(sed -ne 's/.*BLENDER_VERSION_CHAR.*\([a-z]\)$/\1/p' $blender_srcdir/source/blender/blenkernel/BKE_blender.h)
+blender_version_char=$(sed -ne 's/.*BLENDER_VERSION_CHAR.*\([a-z]\)$/\1/p' $blender_srcdir/source/blender/blenkernel/BKE_blender_version.h)
# blender_subversion=$(grep BLENDER_SUBVERSION $blender_srcdir/source/blender/blenkernel/BKE_blender.h | awk '{print $3}')
# map the version a -> 1
@@ -27,7 +25,9 @@ arch=('i686' 'x86_64')
url="www.blender.org"
license=('GPL')
groups=()
-depends=('libjpeg' 'libpng' 'openjpeg' 'libtiff' 'openexr' 'python>=3.4' 'gettext' 'libxi' 'libxmu' 'mesa' 'freetype2' 'openal' 'sdl' 'libsndfile' 'ffmpeg')
+depends=('libjpeg' 'libpng' 'openjpeg' 'libtiff' 'openexr' 'python>=3.5'
+ 'gettext' 'libxi' 'libxmu' 'mesa' 'freetype2' 'openal' 'sdl'
+ 'libsndfile' 'ffmpeg')
makedepends=('cmake' 'git')
optdepends=()
provides=()
diff --git a/intern/cycles/bvh/bvh_sort.cpp b/intern/cycles/bvh/bvh_sort.cpp
index e9032c61c3b..d50178b8080 100644
--- a/intern/cycles/bvh/bvh_sort.cpp
+++ b/intern/cycles/bvh/bvh_sort.cpp
@@ -26,16 +26,6 @@ CCL_NAMESPACE_BEGIN
static const int BVH_SORT_THRESHOLD = 4096;
-/* Silly workaround for float extended precision that happens when compiling
- * on x86, due to one float staying in 80 bit precision register and the other
- * not, which causes the strictly weak ordering to break.
- */
-#if !defined(__i386__)
-# define NO_EXTENDED_PRECISION
-#else
-# define NO_EXTENDED_PRECISION volatile
-#endif
-
struct BVHReferenceCompare {
public:
int dim;
@@ -52,8 +42,8 @@ public:
__forceinline int compare(const BVHReference& ra,
const BVHReference& rb) const
{
- NO_EXTENDED_PRECISION float ca = ra.bounds().min[dim] + ra.bounds().max[dim];
- NO_EXTENDED_PRECISION float cb = rb.bounds().min[dim] + rb.bounds().max[dim];
+ float ca = ra.bounds().min[dim] + ra.bounds().max[dim];
+ float cb = rb.bounds().min[dim] + rb.bounds().max[dim];
if(ca < cb) return -1;
else if(ca > cb) return 1;
diff --git a/intern/cycles/kernel/closure/bsdf_microfacet_multi_impl.h b/intern/cycles/kernel/closure/bsdf_microfacet_multi_impl.h
index 8f8e19dd059..afd4a8da62a 100644
--- a/intern/cycles/kernel/closure/bsdf_microfacet_multi_impl.h
+++ b/intern/cycles/kernel/closure/bsdf_microfacet_multi_impl.h
@@ -98,9 +98,10 @@ ccl_device float3 MF_FUNCTION_FULL_NAME(mf_eval)(float3 wi, float3 wo, const boo
for(int order = 0; order < 10; order++) {
/* Sample microfacet height and normal */
- if(!mf_sample_height(wr, &hr, &C1_r, &G1_r, &lambda_r, lcg_step_float(lcg_state)))
+ if(!mf_sample_height(wr, &hr, &C1_r, &G1_r, &lambda_r, lcg_step_float_addrspace(lcg_state)))
break;
- float3 wm = mf_sample_vndf(-wr, alpha, make_float2(lcg_step_float(lcg_state), lcg_step_float(lcg_state)));
+ float3 wm = mf_sample_vndf(-wr, alpha, make_float2(lcg_step_float_addrspace(lcg_state),
+ lcg_step_float_addrspace(lcg_state)));
#ifdef MF_MULTI_DIFFUSE
if(order == 0) {
@@ -128,14 +129,16 @@ ccl_device float3 MF_FUNCTION_FULL_NAME(mf_eval)(float3 wi, float3 wo, const boo
/* Bounce from the microfacet. */
#ifdef MF_MULTI_GLASS
bool next_outside;
- wr = mf_sample_phase_glass(-wr, outside? eta: 1.0f/eta, wm, lcg_step_float(lcg_state), &next_outside);
+ wr = mf_sample_phase_glass(-wr, outside? eta: 1.0f/eta, wm, lcg_step_float_addrspace(lcg_state), &next_outside);
if(!next_outside) {
outside = !outside;
wr = -wr;
hr = -hr;
}
#elif defined(MF_MULTI_DIFFUSE)
- wr = mf_sample_phase_diffuse(wm, lcg_step_float(lcg_state), lcg_step_float(lcg_state));
+ wr = mf_sample_phase_diffuse(wm,
+ lcg_step_float_addrspace(lcg_state),
+ lcg_step_float_addrspace(lcg_state));
#else /* MF_MULTI_GLOSSY */
wr = mf_sample_phase_glossy(-wr, n, k, &throughput, wm);
#endif
@@ -179,13 +182,14 @@ ccl_device float3 MF_FUNCTION_FULL_NAME(mf_sample)(float3 wi, float3 *wo, const
int order;
for(order = 0; order < 10; order++) {
/* Sample microfacet height. */
- if(!mf_sample_height(wr, &hr, &C1_r, &G1_r, &lambda_r, lcg_step_float(lcg_state))) {
+ if(!mf_sample_height(wr, &hr, &C1_r, &G1_r, &lambda_r, lcg_step_float_addrspace(lcg_state))) {
/* The random walk has left the surface. */
*wo = outside? wr: -wr;
return throughput;
}
/* Sample microfacet normal. */
- float3 wm = mf_sample_vndf(-wr, alpha, make_float2(lcg_step_float(lcg_state), lcg_step_float(lcg_state)));
+ float3 wm = mf_sample_vndf(-wr, alpha, make_float2(lcg_step_float_addrspace(lcg_state),
+ lcg_step_float_addrspace(lcg_state)));
/* First-bounce color is already accounted for in mix weight. */
if(order > 0)
@@ -194,14 +198,16 @@ ccl_device float3 MF_FUNCTION_FULL_NAME(mf_sample)(float3 wi, float3 *wo, const
/* Bounce from the microfacet. */
#ifdef MF_MULTI_GLASS
bool next_outside;
- wr = mf_sample_phase_glass(-wr, outside? eta: 1.0f/eta, wm, lcg_step_float(lcg_state), &next_outside);
+ wr = mf_sample_phase_glass(-wr, outside? eta: 1.0f/eta, wm, lcg_step_float_addrspace(lcg_state), &next_outside);
if(!next_outside) {
hr = -hr;
wr = -wr;
outside = !outside;
}
#elif defined(MF_MULTI_DIFFUSE)
- wr = mf_sample_phase_diffuse(wm, lcg_step_float(lcg_state), lcg_step_float(lcg_state));
+ wr = mf_sample_phase_diffuse(wm,
+ lcg_step_float_addrspace(lcg_state),
+ lcg_step_float_addrspace(lcg_state));
#else /* MF_MULTI_GLOSSY */
wr = mf_sample_phase_glossy(-wr, n, k, &throughput, wm);
#endif
diff --git a/intern/cycles/kernel/geom/geom.h b/intern/cycles/kernel/geom/geom.h
index c94a5384d1f..2949f66c2ae 100644
--- a/intern/cycles/kernel/geom/geom.h
+++ b/intern/cycles/kernel/geom/geom.h
@@ -27,15 +27,6 @@
#define BVH_QNODE_LEAF_SIZE 1
#define TRI_NODE_SIZE 3
-/* silly workaround for float extended precision that happens when compiling
- * without sse support on x86, it results in different results for float ops
- * that you would otherwise expect to compare correctly */
-#if !defined(__i386__) || defined(__SSE__)
-# define NO_EXTENDED_PRECISION
-#else
-# define NO_EXTENDED_PRECISION volatile
-#endif
-
#include "geom_attribute.h"
#include "geom_object.h"
#include "geom_triangle.h"
diff --git a/intern/cycles/kernel/geom/geom_bvh_shadow.h b/intern/cycles/kernel/geom/geom_bvh_shadow.h
index 4005489f77d..4991eb5045a 100644
--- a/intern/cycles/kernel/geom/geom_bvh_shadow.h
+++ b/intern/cycles/kernel/geom/geom_bvh_shadow.h
@@ -108,23 +108,23 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg,
float4 cnodes = kernel_tex_fetch(__bvh_nodes, nodeAddr*BVH_NODE_SIZE+3);
/* intersect ray against child nodes */
- NO_EXTENDED_PRECISION float c0lox = (node0.x - P.x) * idir.x;
- NO_EXTENDED_PRECISION float c0hix = (node0.z - P.x) * idir.x;
- NO_EXTENDED_PRECISION float c0loy = (node1.x - P.y) * idir.y;
- NO_EXTENDED_PRECISION float c0hiy = (node1.z - P.y) * idir.y;
- NO_EXTENDED_PRECISION float c0loz = (node2.x - P.z) * idir.z;
- NO_EXTENDED_PRECISION float c0hiz = (node2.z - P.z) * idir.z;
- NO_EXTENDED_PRECISION float c0min = max4(min(c0lox, c0hix), min(c0loy, c0hiy), min(c0loz, c0hiz), 0.0f);
- NO_EXTENDED_PRECISION float c0max = min4(max(c0lox, c0hix), max(c0loy, c0hiy), max(c0loz, c0hiz), t);
-
- NO_EXTENDED_PRECISION float c1lox = (node0.y - P.x) * idir.x;
- NO_EXTENDED_PRECISION float c1hix = (node0.w - P.x) * idir.x;
- NO_EXTENDED_PRECISION float c1loy = (node1.y - P.y) * idir.y;
- NO_EXTENDED_PRECISION float c1hiy = (node1.w - P.y) * idir.y;
- NO_EXTENDED_PRECISION float c1loz = (node2.y - P.z) * idir.z;
- NO_EXTENDED_PRECISION float c1hiz = (node2.w - P.z) * idir.z;
- NO_EXTENDED_PRECISION float c1min = max4(min(c1lox, c1hix), min(c1loy, c1hiy), min(c1loz, c1hiz), 0.0f);
- NO_EXTENDED_PRECISION float c1max = min4(max(c1lox, c1hix), max(c1loy, c1hiy), max(c1loz, c1hiz), t);
+ float c0lox = (node0.x - P.x) * idir.x;
+ float c0hix = (node0.z - P.x) * idir.x;
+ float c0loy = (node1.x - P.y) * idir.y;
+ float c0hiy = (node1.z - P.y) * idir.y;
+ float c0loz = (node2.x - P.z) * idir.z;
+ float c0hiz = (node2.z - P.z) * idir.z;
+ float c0min = max4(min(c0lox, c0hix), min(c0loy, c0hiy), min(c0loz, c0hiz), 0.0f);
+ float c0max = min4(max(c0lox, c0hix), max(c0loy, c0hiy), max(c0loz, c0hiz), t);
+
+ float c1lox = (node0.y - P.x) * idir.x;
+ float c1hix = (node0.w - P.x) * idir.x;
+ float c1loy = (node1.y - P.y) * idir.y;
+ float c1hiy = (node1.w - P.y) * idir.y;
+ float c1loz = (node2.y - P.z) * idir.z;
+ float c1hiz = (node2.w - P.z) * idir.z;
+ float c1min = max4(min(c1lox, c1hix), min(c1loy, c1hiy), min(c1loz, c1hiz), 0.0f);
+ float c1max = min4(max(c1lox, c1hix), max(c1loy, c1hiy), max(c1loz, c1hiz), t);
/* decide which nodes to traverse next */
# ifdef __VISIBILITY_FLAG__
diff --git a/intern/cycles/kernel/geom/geom_bvh_subsurface.h b/intern/cycles/kernel/geom/geom_bvh_subsurface.h
index 915e9415c93..a5243f079f2 100644
--- a/intern/cycles/kernel/geom/geom_bvh_subsurface.h
+++ b/intern/cycles/kernel/geom/geom_bvh_subsurface.h
@@ -119,23 +119,23 @@ ccl_device void BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg,
float4 cnodes = kernel_tex_fetch(__bvh_nodes, nodeAddr*BVH_NODE_SIZE+3);
/* intersect ray against child nodes */
- NO_EXTENDED_PRECISION float c0lox = (node0.x - P.x) * idir.x;
- NO_EXTENDED_PRECISION float c0hix = (node0.z - P.x) * idir.x;
- NO_EXTENDED_PRECISION float c0loy = (node1.x - P.y) * idir.y;
- NO_EXTENDED_PRECISION float c0hiy = (node1.z - P.y) * idir.y;
- NO_EXTENDED_PRECISION float c0loz = (node2.x - P.z) * idir.z;
- NO_EXTENDED_PRECISION float c0hiz = (node2.z - P.z) * idir.z;
- NO_EXTENDED_PRECISION float c0min = max4(min(c0lox, c0hix), min(c0loy, c0hiy), min(c0loz, c0hiz), 0.0f);
- NO_EXTENDED_PRECISION float c0max = min4(max(c0lox, c0hix), max(c0loy, c0hiy), max(c0loz, c0hiz), t);
-
- NO_EXTENDED_PRECISION float c1lox = (node0.y - P.x) * idir.x;
- NO_EXTENDED_PRECISION float c1hix = (node0.w - P.x) * idir.x;
- NO_EXTENDED_PRECISION float c1loy = (node1.y - P.y) * idir.y;
- NO_EXTENDED_PRECISION float c1hiy = (node1.w - P.y) * idir.y;
- NO_EXTENDED_PRECISION float c1loz = (node2.y - P.z) * idir.z;
- NO_EXTENDED_PRECISION float c1hiz = (node2.w - P.z) * idir.z;
- NO_EXTENDED_PRECISION float c1min = max4(min(c1lox, c1hix), min(c1loy, c1hiy), min(c1loz, c1hiz), 0.0f);
- NO_EXTENDED_PRECISION float c1max = min4(max(c1lox, c1hix), max(c1loy, c1hiy), max(c1loz, c1hiz), t);
+ float c0lox = (node0.x - P.x) * idir.x;
+ float c0hix = (node0.z - P.x) * idir.x;
+ float c0loy = (node1.x - P.y) * idir.y;
+ float c0hiy = (node1.z - P.y) * idir.y;
+ float c0loz = (node2.x - P.z) * idir.z;
+ float c0hiz = (node2.z - P.z) * idir.z;
+ float c0min = max4(min(c0lox, c0hix), min(c0loy, c0hiy), min(c0loz, c0hiz), 0.0f);
+ float c0max = min4(max(c0lox, c0hix), max(c0loy, c0hiy), max(c0loz, c0hiz), t);
+
+ float c1lox = (node0.y - P.x) * idir.x;
+ float c1hix = (node0.w - P.x) * idir.x;
+ float c1loy = (node1.y - P.y) * idir.y;
+ float c1hiy = (node1.w - P.y) * idir.y;
+ float c1loz = (node2.y - P.z) * idir.z;
+ float c1hiz = (node2.w - P.z) * idir.z;
+ float c1min = max4(min(c1lox, c1hix), min(c1loy, c1hiy), min(c1loz, c1hiz), 0.0f);
+ float c1max = min4(max(c1lox, c1hix), max(c1loy, c1hiy), max(c1loz, c1hiz), t);
/* decide which nodes to traverse next */
traverseChild0 = (c0max >= c0min);
diff --git a/intern/cycles/kernel/geom/geom_bvh_traversal.h b/intern/cycles/kernel/geom/geom_bvh_traversal.h
index ae919ef3f86..89e6ba6162d 100644
--- a/intern/cycles/kernel/geom/geom_bvh_traversal.h
+++ b/intern/cycles/kernel/geom/geom_bvh_traversal.h
@@ -115,23 +115,23 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg,
float4 cnodes = kernel_tex_fetch(__bvh_nodes, nodeAddr*BVH_NODE_SIZE+3);
/* intersect ray against child nodes */
- NO_EXTENDED_PRECISION float c0lox = (node0.x - P.x) * idir.x;
- NO_EXTENDED_PRECISION float c0hix = (node0.z - P.x) * idir.x;
- NO_EXTENDED_PRECISION float c0loy = (node1.x - P.y) * idir.y;
- NO_EXTENDED_PRECISION float c0hiy = (node1.z - P.y) * idir.y;
- NO_EXTENDED_PRECISION float c0loz = (node2.x - P.z) * idir.z;
- NO_EXTENDED_PRECISION float c0hiz = (node2.z - P.z) * idir.z;
- NO_EXTENDED_PRECISION float c0min = max4(min(c0lox, c0hix), min(c0loy, c0hiy), min(c0loz, c0hiz), 0.0f);
- NO_EXTENDED_PRECISION float c0max = min4(max(c0lox, c0hix), max(c0loy, c0hiy), max(c0loz, c0hiz), t);
-
- NO_EXTENDED_PRECISION float c1lox = (node0.y - P.x) * idir.x;
- NO_EXTENDED_PRECISION float c1hix = (node0.w - P.x) * idir.x;
- NO_EXTENDED_PRECISION float c1loy = (node1.y - P.y) * idir.y;
- NO_EXTENDED_PRECISION float c1hiy = (node1.w - P.y) * idir.y;
- NO_EXTENDED_PRECISION float c1loz = (node2.y - P.z) * idir.z;
- NO_EXTENDED_PRECISION float c1hiz = (node2.w - P.z) * idir.z;
- NO_EXTENDED_PRECISION float c1min = max4(min(c1lox, c1hix), min(c1loy, c1hiy), min(c1loz, c1hiz), 0.0f);
- NO_EXTENDED_PRECISION float c1max = min4(max(c1lox, c1hix), max(c1loy, c1hiy), max(c1loz, c1hiz), t);
+ float c0lox = (node0.x - P.x) * idir.x;
+ float c0hix = (node0.z - P.x) * idir.x;
+ float c0loy = (node1.x - P.y) * idir.y;
+ float c0hiy = (node1.z - P.y) * idir.y;
+ float c0loz = (node2.x - P.z) * idir.z;
+ float c0hiz = (node2.z - P.z) * idir.z;
+ float c0min = max4(min(c0lox, c0hix), min(c0loy, c0hiy), min(c0loz, c0hiz), 0.0f);
+ float c0max = min4(max(c0lox, c0hix), max(c0loy, c0hiy), max(c0loz, c0hiz), t);
+
+ float c1lox = (node0.y - P.x) * idir.x;
+ float c1hix = (node0.w - P.x) * idir.x;
+ float c1loy = (node1.y - P.y) * idir.y;
+ float c1hiy = (node1.w - P.y) * idir.y;
+ float c1loz = (node2.y - P.z) * idir.z;
+ float c1hiz = (node2.w - P.z) * idir.z;
+ float c1min = max4(min(c1lox, c1hix), min(c1loy, c1hiy), min(c1loz, c1hiz), 0.0f);
+ float c1max = min4(max(c1lox, c1hix), max(c1loy, c1hiy), max(c1loz, c1hiz), t);
# if BVH_FEATURE(BVH_HAIR_MINIMUM_WIDTH)
if(difl != 0.0f) {
diff --git a/intern/cycles/kernel/geom/geom_bvh_volume.h b/intern/cycles/kernel/geom/geom_bvh_volume.h
index f3edf85d723..195c4043cd7 100644
--- a/intern/cycles/kernel/geom/geom_bvh_volume.h
+++ b/intern/cycles/kernel/geom/geom_bvh_volume.h
@@ -105,23 +105,23 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg,
float4 cnodes = kernel_tex_fetch(__bvh_nodes, nodeAddr*BVH_NODE_SIZE+3);
/* intersect ray against child nodes */
- NO_EXTENDED_PRECISION float c0lox = (node0.x - P.x) * idir.x;
- NO_EXTENDED_PRECISION float c0hix = (node0.z - P.x) * idir.x;
- NO_EXTENDED_PRECISION float c0loy = (node1.x - P.y) * idir.y;
- NO_EXTENDED_PRECISION float c0hiy = (node1.z - P.y) * idir.y;
- NO_EXTENDED_PRECISION float c0loz = (node2.x - P.z) * idir.z;
- NO_EXTENDED_PRECISION float c0hiz = (node2.z - P.z) * idir.z;
- NO_EXTENDED_PRECISION float c0min = max4(min(c0lox, c0hix), min(c0loy, c0hiy), min(c0loz, c0hiz), 0.0f);
- NO_EXTENDED_PRECISION float c0max = min4(max(c0lox, c0hix), max(c0loy, c0hiy), max(c0loz, c0hiz), t);
-
- NO_EXTENDED_PRECISION float c1lox = (node0.y - P.x) * idir.x;
- NO_EXTENDED_PRECISION float c1hix = (node0.w - P.x) * idir.x;
- NO_EXTENDED_PRECISION float c1loy = (node1.y - P.y) * idir.y;
- NO_EXTENDED_PRECISION float c1hiy = (node1.w - P.y) * idir.y;
- NO_EXTENDED_PRECISION float c1loz = (node2.y - P.z) * idir.z;
- NO_EXTENDED_PRECISION float c1hiz = (node2.w - P.z) * idir.z;
- NO_EXTENDED_PRECISION float c1min = max4(min(c1lox, c1hix), min(c1loy, c1hiy), min(c1loz, c1hiz), 0.0f);
- NO_EXTENDED_PRECISION float c1max = min4(max(c1lox, c1hix), max(c1loy, c1hiy), max(c1loz, c1hiz), t);
+ float c0lox = (node0.x - P.x) * idir.x;
+ float c0hix = (node0.z - P.x) * idir.x;
+ float c0loy = (node1.x - P.y) * idir.y;
+ float c0hiy = (node1.z - P.y) * idir.y;
+ float c0loz = (node2.x - P.z) * idir.z;
+ float c0hiz = (node2.z - P.z) * idir.z;
+ float c0min = max4(min(c0lox, c0hix), min(c0loy, c0hiy), min(c0loz, c0hiz), 0.0f);
+ float c0max = min4(max(c0lox, c0hix), max(c0loy, c0hiy), max(c0loz, c0hiz), t);
+
+ float c1lox = (node0.y - P.x) * idir.x;
+ float c1hix = (node0.w - P.x) * idir.x;
+ float c1loy = (node1.y - P.y) * idir.y;
+ float c1hiy = (node1.w - P.y) * idir.y;
+ float c1loz = (node2.y - P.z) * idir.z;
+ float c1hiz = (node2.w - P.z) * idir.z;
+ float c1min = max4(min(c1lox, c1hix), min(c1loy, c1hiy), min(c1loz, c1hiz), 0.0f);
+ float c1max = min4(max(c1lox, c1hix), max(c1loy, c1hiy), max(c1loz, c1hiz), t);
/* decide which nodes to traverse next */
traverseChild0 = (c0max >= c0min);
diff --git a/intern/cycles/kernel/geom/geom_bvh_volume_all.h b/intern/cycles/kernel/geom/geom_bvh_volume_all.h
index ec837212471..c76d6155065 100644
--- a/intern/cycles/kernel/geom/geom_bvh_volume_all.h
+++ b/intern/cycles/kernel/geom/geom_bvh_volume_all.h
@@ -109,23 +109,23 @@ ccl_device uint BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg,
float4 cnodes = kernel_tex_fetch(__bvh_nodes, nodeAddr*BVH_NODE_SIZE+3);
/* intersect ray against child nodes */
- NO_EXTENDED_PRECISION float c0lox = (node0.x - P.x) * idir.x;
- NO_EXTENDED_PRECISION float c0hix = (node0.z - P.x) * idir.x;
- NO_EXTENDED_PRECISION float c0loy = (node1.x - P.y) * idir.y;
- NO_EXTENDED_PRECISION float c0hiy = (node1.z - P.y) * idir.y;
- NO_EXTENDED_PRECISION float c0loz = (node2.x - P.z) * idir.z;
- NO_EXTENDED_PRECISION float c0hiz = (node2.z - P.z) * idir.z;
- NO_EXTENDED_PRECISION float c0min = max4(min(c0lox, c0hix), min(c0loy, c0hiy), min(c0loz, c0hiz), 0.0f);
- NO_EXTENDED_PRECISION float c0max = min4(max(c0lox, c0hix), max(c0loy, c0hiy), max(c0loz, c0hiz), t);
-
- NO_EXTENDED_PRECISION float c1lox = (node0.y - P.x) * idir.x;
- NO_EXTENDED_PRECISION float c1hix = (node0.w - P.x) * idir.x;
- NO_EXTENDED_PRECISION float c1loy = (node1.y - P.y) * idir.y;
- NO_EXTENDED_PRECISION float c1hiy = (node1.w - P.y) * idir.y;
- NO_EXTENDED_PRECISION float c1loz = (node2.y - P.z) * idir.z;
- NO_EXTENDED_PRECISION float c1hiz = (node2.w - P.z) * idir.z;
- NO_EXTENDED_PRECISION float c1min = max4(min(c1lox, c1hix), min(c1loy, c1hiy), min(c1loz, c1hiz), 0.0f);
- NO_EXTENDED_PRECISION float c1max = min4(max(c1lox, c1hix), max(c1loy, c1hiy), max(c1loz, c1hiz), t);
+ float c0lox = (node0.x - P.x) * idir.x;
+ float c0hix = (node0.z - P.x) * idir.x;
+ float c0loy = (node1.x - P.y) * idir.y;
+ float c0hiy = (node1.z - P.y) * idir.y;
+ float c0loz = (node2.x - P.z) * idir.z;
+ float c0hiz = (node2.z - P.z) * idir.z;
+ float c0min = max4(min(c0lox, c0hix), min(c0loy, c0hiy), min(c0loz, c0hiz), 0.0f);
+ float c0max = min4(max(c0lox, c0hix), max(c0loy, c0hiy), max(c0loz, c0hiz), t);
+
+ float c1lox = (node0.y - P.x) * idir.x;
+ float c1hix = (node0.w - P.x) * idir.x;
+ float c1loy = (node1.y - P.y) * idir.y;
+ float c1hiy = (node1.w - P.y) * idir.y;
+ float c1loz = (node2.y - P.z) * idir.z;
+ float c1hiz = (node2.w - P.z) * idir.z;
+ float c1min = max4(min(c1lox, c1hix), min(c1loy, c1hiy), min(c1loz, c1hiz), 0.0f);
+ float c1max = min4(max(c1lox, c1hix), max(c1loy, c1hiy), max(c1loz, c1hiz), t);
/* decide which nodes to traverse next */
traverseChild0 = (c0max >= c0min);
diff --git a/intern/cycles/kernel/geom/geom_curve.h b/intern/cycles/kernel/geom/geom_curve.h
index 8894843997c..292e1bfca0e 100644
--- a/intern/cycles/kernel/geom/geom_curve.h
+++ b/intern/cycles/kernel/geom/geom_curve.h
@@ -450,8 +450,8 @@ ccl_device_inline bool bvh_cardinal_curve_intersect(KernelGlobals *kg, Intersect
else if(level == 1) {
/* the maximum recursion depth is reached.
- * check if dP0.(Q-P0)>=0 and dPn.(Pn-Q)>=0.
- * dP* is reversed if necessary.*/
+ * check if dP0.(Q-P0)>=0 and dPn.(Pn-Q)>=0.
+ * dP* is reversed if necessary.*/
float t = isect->t;
float u = 0.0f;
float gd = 0.0f;
diff --git a/intern/cycles/kernel/kernel_light.h b/intern/cycles/kernel/kernel_light.h
index 736a884f819..93c4bd3f7d5 100644
--- a/intern/cycles/kernel/kernel_light.h
+++ b/intern/cycles/kernel/kernel_light.h
@@ -51,8 +51,8 @@ ccl_device float area_light_sample(float3 P,
bool sample_coord)
{
/* In our name system we're using P for the center,
- * which is o in the paper.
- */
+ * which is o in the paper.
+ */
float3 corner = *light_p - axisu * 0.5f - axisv * 0.5f;
float axisu_len, axisv_len;
diff --git a/intern/cycles/kernel/kernel_random.h b/intern/cycles/kernel/kernel_random.h
index bf3c25d2cb2..94598e2565e 100644
--- a/intern/cycles/kernel/kernel_random.h
+++ b/intern/cycles/kernel/kernel_random.h
@@ -232,14 +232,14 @@ ccl_device void path_rng_end(KernelGlobals *kg, ccl_global uint *rng_state, RNG
/* Linear Congruential Generator */
-ccl_device uint lcg_step_uint(ccl_addr_space uint *rng)
+ccl_device uint lcg_step_uint(uint *rng)
{
/* implicit mod 2^32 */
*rng = (1103515245*(*rng) + 12345);
return *rng;
}
-ccl_device float lcg_step_float(ccl_addr_space uint *rng)
+ccl_device float lcg_step_float(uint *rng)
{
/* implicit mod 2^32 */
*rng = (1103515245*(*rng) + 12345);
@@ -314,5 +314,21 @@ ccl_device_inline uint lcg_state_init(RNG *rng, const ccl_addr_space PathState *
return lcg_init(*rng + state->rng_offset + state->sample*scramble);
}
+/* TODO(sergey): For until we can use generic address space from OpenCL 2.0. */
+
+ccl_device_inline uint lcg_state_init_addrspace(ccl_addr_space RNG *rng,
+ const ccl_addr_space PathState *state,
+ uint scramble)
+{
+ return lcg_init(*rng + state->rng_offset + state->sample*scramble);
+}
+
+ccl_device float lcg_step_float_addrspace(ccl_addr_space uint *rng)
+{
+ /* implicit mod 2^32 */
+ *rng = (1103515245*(*rng) + 12345);
+ return (float)*rng * (1.0f/(float)0xFFFFFFFF);
+}
+
CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/kernel_shader.h b/intern/cycles/kernel/kernel_shader.h
index 3a4770f82f1..765baa2a5ba 100644
--- a/intern/cycles/kernel/kernel_shader.h
+++ b/intern/cycles/kernel/kernel_shader.h
@@ -827,7 +827,7 @@ ccl_device float3 shader_holdout_eval(KernelGlobals *kg, ShaderData *sd)
/* Surface Evaluation */
-ccl_device void shader_eval_surface(KernelGlobals *kg, ShaderData *sd, RNG *rng,
+ccl_device void shader_eval_surface(KernelGlobals *kg, ShaderData *sd, ccl_addr_space RNG *rng,
ccl_addr_space PathState *state, float randb, int path_flag, ShaderContext ctx)
{
ccl_fetch(sd, num_closure) = 0;
@@ -851,7 +851,7 @@ ccl_device void shader_eval_surface(KernelGlobals *kg, ShaderData *sd, RNG *rng,
}
if(rng && (ccl_fetch(sd, flag) & SD_BSDF_NEEDS_LCG)) {
- ccl_fetch(sd, lcg_state) = lcg_state_init(rng, state, 0xb4bc3953);
+ ccl_fetch(sd, lcg_state) = lcg_state_init_addrspace(rng, state, 0xb4bc3953);
}
}
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index 76d2a6b98e6..2187e3c9812 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -769,7 +769,7 @@ typedef ccl_addr_space struct ShaderData {
int type;
/* parametric coordinates
- * - barycentric weights for triangles */
+ * - barycentric weights for triangles */
float u;
float v;
/* object id if there is one, ~0 otherwise */
@@ -792,14 +792,14 @@ typedef ccl_addr_space struct ShaderData {
#endif
#ifdef __DPDU__
/* differential of P w.r.t. parametric coordinates. note that dPdu is
- * not readily suitable as a tangent for shading on triangles. */
+ * not readily suitable as a tangent for shading on triangles. */
float3 dPdu;
float3 dPdv;
#endif
#ifdef __OBJECT_MOTION__
/* object <-> world space transformations, cached to avoid
- * re-interpolating them constantly for shading */
+ * re-interpolating them constantly for shading */
Transform ob_tfm;
Transform ob_itfm;
#endif
@@ -1171,11 +1171,11 @@ typedef ccl_addr_space struct DebugData {
#define QUEUE_EMPTY_SLOT -1
/*
-* Queue 1 - Active rays
-* Queue 2 - Background queue
-* Queue 3 - Shadow ray cast kernel - AO
-* Queeu 4 - Shadow ray cast kernel - direct lighting
-*/
+ * Queue 1 - Active rays
+ * Queue 2 - Background queue
+ * Queue 3 - Shadow ray cast kernel - AO
+ * Queeu 4 - Shadow ray cast kernel - direct lighting
+ */
#define NUM_QUEUES 4
/* Queue names */
diff --git a/intern/cycles/kernel/osl/osl_services.cpp b/intern/cycles/kernel/osl/osl_services.cpp
index ebe739ebd0e..acc6887cb17 100644
--- a/intern/cycles/kernel/osl/osl_services.cpp
+++ b/intern/cycles/kernel/osl/osl_services.cpp
@@ -912,7 +912,7 @@ bool OSLRenderServices::texture(ustring filename,
#endif
bool status;
- if(filename[0] == '@') {
+ if(filename.length() && filename[0] == '@') {
int slot = atoi(filename.c_str() + 1);
float4 rgba = kernel_tex_image_interp(slot, s, 1.0f - t);
@@ -993,7 +993,7 @@ bool OSLRenderServices::texture3d(ustring filename,
}
bool status;
- if(filename[0] == '@') {
+ if(filename.length() && filename[0] == '@') {
int slot = atoi(filename.c_str() + 1);
float4 rgba = kernel_tex_image_interp_3d(slot, P.x, P.y, P.z);
diff --git a/intern/cycles/kernel/shaders/CMakeLists.txt b/intern/cycles/kernel/shaders/CMakeLists.txt
index 49030f33c26..b43f8402d42 100644
--- a/intern/cycles/kernel/shaders/CMakeLists.txt
+++ b/intern/cycles/kernel/shaders/CMakeLists.txt
@@ -81,6 +81,7 @@ set(SRC_OSL
node_wireframe.osl
node_hair_bsdf.osl
node_uv_map.osl
+ node_rgb_to_bw.osl
)
set(SRC_OSL_HEADERS
diff --git a/intern/cycles/kernel/shaders/node_image_texture.osl b/intern/cycles/kernel/shaders/node_image_texture.osl
index a00401845c8..7cd2922dd4f 100644
--- a/intern/cycles/kernel/shaders/node_image_texture.osl
+++ b/intern/cycles/kernel/shaders/node_image_texture.osl
@@ -88,7 +88,7 @@ shader node_image_texture(
string color_space = "sRGB",
string projection = "flat",
string interpolation = "smartcubic",
- string wrap = "periodic",
+ string extension = "periodic",
float projection_blend = 0.0,
int is_float = 1,
int use_alpha = 1,
@@ -108,7 +108,7 @@ shader node_image_texture(
use_alpha,
is_float,
interpolation,
- wrap);
+ extension);
}
else if (projection == "box") {
/* object space normal */
@@ -184,7 +184,7 @@ shader node_image_texture(
use_alpha,
is_float,
interpolation,
- wrap);
+ extension);
Alpha += weight[0] * tmp_alpha;
}
if (weight[1] > 0.0) {
@@ -195,7 +195,7 @@ shader node_image_texture(
use_alpha,
is_float,
interpolation,
- wrap);
+ extension);
Alpha += weight[1] * tmp_alpha;
}
if (weight[2] > 0.0) {
@@ -206,7 +206,7 @@ shader node_image_texture(
use_alpha,
is_float,
interpolation,
- wrap);
+ extension);
Alpha += weight[2] * tmp_alpha;
}
}
@@ -219,7 +219,7 @@ shader node_image_texture(
use_alpha,
is_float,
interpolation,
- wrap);
+ extension);
}
else if (projection == "tube") {
point projected = map_to_tube(texco_remap_square(p));
@@ -230,6 +230,6 @@ shader node_image_texture(
use_alpha,
is_float,
interpolation,
- wrap);
+ extension);
}
}
diff --git a/intern/cycles/kernel/shaders/node_rgb_to_bw.osl b/intern/cycles/kernel/shaders/node_rgb_to_bw.osl
new file mode 100644
index 00000000000..903dfcdc881
--- /dev/null
+++ b/intern/cycles/kernel/shaders/node_rgb_to_bw.osl
@@ -0,0 +1,25 @@
+/*
+ * Copyright 2011-2013 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "stdosl.h"
+
+shader node_rgb_to_bw(
+ color Color = 0.0,
+ output float Val = 0.0)
+{
+ Val = Color[0] * 0.2126 + Color[1] * 0.7152 + Color[2] * 0.0722;
+}
+
diff --git a/intern/cycles/kernel/svm/svm_image.h b/intern/cycles/kernel/svm/svm_image.h
index aa9c07c867e..6a2248865d7 100644
--- a/intern/cycles/kernel/svm/svm_image.h
+++ b/intern/cycles/kernel/svm/svm_image.h
@@ -72,8 +72,16 @@ ccl_device float4 svm_image_texture(KernelGlobals *kg, int id, float x, float y,
uint width = info.x;
uint height = info.y;
uint offset = info.z;
- uint periodic = (info.w & 0x1);
- uint interpolation = info.w >> 1;
+
+ /* Image Options */
+ uint interpolation = (info.w & (1 << 0)) ? INTERPOLATION_CLOSEST : INTERPOLATION_LINEAR;
+ uint extension;
+ if(info.w & (1 << 1))
+ extension = EXTENSION_REPEAT;
+ else if(info.w & (1 << 2))
+ extension = EXTENSION_EXTEND;
+ else
+ extension = EXTENSION_CLIP;
float4 r;
int ix, iy, nix, niy;
@@ -81,29 +89,37 @@ ccl_device float4 svm_image_texture(KernelGlobals *kg, int id, float x, float y,
svm_image_texture_frac(x*width, &ix);
svm_image_texture_frac(y*height, &iy);
- if(periodic) {
+ if(extension == EXTENSION_REPEAT) {
ix = svm_image_texture_wrap_periodic(ix, width);
iy = svm_image_texture_wrap_periodic(iy, height);
}
- else {
+ else if(extension == EXTENSION_CLIP) {
+ if(x < 0.0f || y < 0.0f || x > 1.0f || y > 1.0f)
+ return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
+ }
+ else { /* EXTENSION_EXTEND */
ix = svm_image_texture_wrap_clamp(ix, width);
iy = svm_image_texture_wrap_clamp(iy, height);
-
}
+
r = svm_image_texture_read(kg, id, offset + ix + iy*width);
}
- else { /* We default to linear interpolation if it is not closest */
+ else { /* INTERPOLATION_LINEAR */
float tx = svm_image_texture_frac(x*width - 0.5f, &ix);
float ty = svm_image_texture_frac(y*height - 0.5f, &iy);
- if(periodic) {
+ if(extension == EXTENSION_REPEAT) {
ix = svm_image_texture_wrap_periodic(ix, width);
iy = svm_image_texture_wrap_periodic(iy, height);
nix = svm_image_texture_wrap_periodic(ix+1, width);
niy = svm_image_texture_wrap_periodic(iy+1, height);
}
- else {
+ else if(extension == EXTENSION_CLIP) {
+ if(x < 0.0f || y < 0.0f || x > 1.0f || y > 1.0f)
+ return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
+ }
+ else { /* EXTENSION_EXTEND */
ix = svm_image_texture_wrap_clamp(ix, width);
iy = svm_image_texture_wrap_clamp(iy, height);
@@ -111,7 +127,6 @@ ccl_device float4 svm_image_texture(KernelGlobals *kg, int id, float x, float y,
niy = svm_image_texture_wrap_clamp(iy+1, height);
}
-
r = (1.0f - ty)*(1.0f - tx)*svm_image_texture_read(kg, id, offset + ix + iy*width);
r += (1.0f - ty)*tx*svm_image_texture_read(kg, id, offset + nix + iy*width);
r += ty*(1.0f - tx)*svm_image_texture_read(kg, id, offset + ix + niy*width);
diff --git a/intern/cycles/render/image.cpp b/intern/cycles/render/image.cpp
index ecde2e99a7b..614620c14af 100644
--- a/intern/cycles/render/image.cpp
+++ b/intern/cycles/render/image.cpp
@@ -1076,6 +1076,26 @@ void ImageManager::device_update_slot(Device *device,
}
}
+uint8_t ImageManager::pack_image_options(ImageDataType type, size_t slot)
+{
+ uint8_t options = 0;
+
+ /* Image Options are packed into one uint:
+ * bit 0 -> Interpolation
+ * bit 1 + 2 + 3-> Extension */
+ if(images[type][slot]->interpolation == INTERPOLATION_CLOSEST)
+ options |= (1 << 0);
+
+ if(images[type][slot]->extension == EXTENSION_REPEAT)
+ options |= (1 << 1);
+ else if(images[type][slot]->extension == EXTENSION_EXTEND)
+ options |= (1 << 2);
+ else /* EXTENSION_CLIP */
+ options |= (1 << 3);
+
+ return options;
+}
+
void ImageManager::device_pack_images(Device *device,
DeviceScene *dscene,
Progress& /*progess*/)
@@ -1107,11 +1127,9 @@ void ImageManager::device_pack_images(Device *device,
device_vector<uchar4>& tex_img = dscene->tex_byte4_image[slot];
- /* The image options are packed
- bit 0 -> periodic
- bit 1 + 2 -> interpolation type */
- uint8_t interpolation = (images[type][slot]->interpolation << 1) + 1;
- info[type_index_to_flattened_slot(slot, type)] = make_uint4(tex_img.data_width, tex_img.data_height, offset, interpolation);
+ uint8_t options = pack_image_options(type, slot);
+
+ info[type_index_to_flattened_slot(slot, type)] = make_uint4(tex_img.data_width, tex_img.data_height, offset, options);
memcpy(pixels_byte+offset, (void*)tex_img.data_pointer, tex_img.memory_size());
offset += tex_img.size();
@@ -1139,11 +1157,8 @@ void ImageManager::device_pack_images(Device *device,
/* todo: support 3D textures, only CPU for now */
- /* The image options are packed
- bit 0 -> periodic
- bit 1 + 2 -> interpolation type */
- uint8_t interpolation = (images[type][slot]->interpolation << 1) + 1;
- info[type_index_to_flattened_slot(slot, type)] = make_uint4(tex_img.data_width, tex_img.data_height, offset, interpolation);
+ uint8_t options = pack_image_options(type, slot);
+ info[type_index_to_flattened_slot(slot, type)] = make_uint4(tex_img.data_width, tex_img.data_height, offset, options);
memcpy(pixels_float+offset, (void*)tex_img.data_pointer, tex_img.memory_size());
offset += tex_img.size();
diff --git a/intern/cycles/render/image.h b/intern/cycles/render/image.h
index 01d02f4dbec..07998684b23 100644
--- a/intern/cycles/render/image.h
+++ b/intern/cycles/render/image.h
@@ -122,6 +122,8 @@ private:
int flattened_slot_to_type_index(int flat_slot, ImageDataType *type);
string name_from_type(int type);
+ uint8_t pack_image_options(ImageDataType type, size_t slot);
+
void device_load_image(Device *device, DeviceScene *dscene, ImageDataType type, int slot, Progress *progess);
void device_free_image(Device *device, DeviceScene *dscene, ImageDataType type, int slot);
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index 87020823df9..15b55d17301 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -611,10 +611,10 @@ static float sky_perez_function(float lam[6], float theta, float gamma)
static void sky_texture_precompute_old(SunSky *sunsky, float3 dir, float turbidity)
{
/*
- * We re-use the SunSky struct of the new model, to avoid extra variables
- * zenith_Y/x/y is now radiance_x/y/z
- * perez_Y/x/y is now config_x/y/z
- */
+ * We re-use the SunSky struct of the new model, to avoid extra variables
+ * zenith_Y/x/y is now radiance_x/y/z
+ * perez_Y/x/y is now config_x/y/z
+ */
float2 spherical = sky_spherical_coordinates(dir);
float theta = spherical.x;
@@ -1596,7 +1596,7 @@ void RGBToBWNode::compile(SVMCompiler& compiler)
void RGBToBWNode::compile(OSLCompiler& compiler)
{
- compiler.add(this, "node_convert_from_color");
+ compiler.add(this, "node_rgb_to_bw");
}
/* Convert */
diff --git a/intern/cycles/util/util_string.cpp b/intern/cycles/util/util_string.cpp
index e16a83d56d0..c1c5a6b084b 100644
--- a/intern/cycles/util/util_string.cpp
+++ b/intern/cycles/util/util_string.cpp
@@ -260,7 +260,11 @@ string string_human_readable_size(size_t size)
string string_human_readable_number(size_t num)
{
- /* add thousands separators */
+ if(num == 0) {
+ return "0";
+ }
+
+ /* Add thousands separators. */
char buf[32];
char* p = buf+31;
diff --git a/intern/decklink/DeckLinkAPI.cpp b/intern/decklink/DeckLinkAPI.cpp
index 73a1264176b..aff25af70eb 100644
--- a/intern/decklink/DeckLinkAPI.cpp
+++ b/intern/decklink/DeckLinkAPI.cpp
@@ -15,19 +15,19 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
-* The Original Code is Copyright (C) 2015, Blender Foundation
-* All rights reserved.
-*
-* The Original Code is: all of this file.
-*
-* Contributor(s): Blender Foundation.
+ * The Original Code is Copyright (C) 2015, Blender Foundation
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Blender Foundation.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file decklink/DeckLinkAPI.cpp
-* \ingroup decklink
-*/
+ * \ingroup decklink
+ */
#include "DeckLinkAPI.h"
diff --git a/intern/decklink/DeckLinkAPI.h b/intern/decklink/DeckLinkAPI.h
index f6d2b79f53e..2a429c18c3c 100644
--- a/intern/decklink/DeckLinkAPI.h
+++ b/intern/decklink/DeckLinkAPI.h
@@ -15,19 +15,19 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
-* The Original Code is Copyright (C) 2015, Blender Foundation
-* All rights reserved.
-*
-* The Original Code is: all of this file.
-*
-* Contributor(s): Blender Foundation.
+ * The Original Code is Copyright (C) 2015, Blender Foundation
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Blender Foundation.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file decklink/DeckLinkAPI.h
-* \ingroup decklink
-*/
+ * \ingroup decklink
+ */
#ifndef __DECKLINKAPI_H__
#define __DECKLINKAPI_H__
diff --git a/intern/ghost/intern/GHOST_ContextGLX.cpp b/intern/ghost/intern/GHOST_ContextGLX.cpp
index d4f67da1242..9ac61db4041 100644
--- a/intern/ghost/intern/GHOST_ContextGLX.cpp
+++ b/intern/ghost/intern/GHOST_ContextGLX.cpp
@@ -155,15 +155,7 @@ void GHOST_ContextGLX::initContextGLXEW()
GHOST_TSuccess GHOST_ContextGLX::initializeDrawingContext()
{
-#ifdef WITH_X11_XINPUT
- /* use our own event handlers to avoid exiting blender,
- * this would happen for eg:
- * if you open blender, unplug a tablet, then open a new window. */
- XErrorHandler old_handler = XSetErrorHandler (GHOST_X11_ApplicationErrorHandler );
- XIOErrorHandler old_handler_io = XSetIOErrorHandler(GHOST_X11_ApplicationIOErrorHandler);
-#endif
-
-
+ GHOST_X11_ERROR_HANDLERS_OVERRIDE(handler_store);
/* -------------------------------------------------------------------- */
/* Begin Inline Glew */
@@ -350,11 +342,8 @@ const bool GLXEW_ARB_create_context_robustness =
success = GHOST_kFailure;
}
-#ifdef WITH_X11_XINPUT
- /* Restore handler */
- XSetErrorHandler (old_handler);
- XSetIOErrorHandler(old_handler_io);
-#endif
+
+ GHOST_X11_ERROR_HANDLERS_RESTORE(handler_store);
return success;
}
diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp
index aeda95d5d4d..55d013f6e5f 100644
--- a/intern/ghost/intern/GHOST_SystemX11.cpp
+++ b/intern/ghost/intern/GHOST_SystemX11.cpp
@@ -73,6 +73,10 @@
/* for debugging - so we can breakpoint X11 errors */
// #define USE_X11_ERROR_HANDLERS
+#ifdef WITH_X11_XINPUT
+# define USE_XINPUT_HOTPLUG
+#endif
+
/* see [#34039] Fix Alt key glitch on Unity desktop */
#define USE_UNITY_WORKAROUND
@@ -169,11 +173,36 @@ GHOST_SystemX11(
}
#ifdef WITH_X11_XINPUT
+ /* detect if we have xinput (for reuse) */
+ {
+ memset(&m_xinput_version, 0, sizeof(m_xinput_version));
+ XExtensionVersion *version = XGetExtensionVersion(m_display, INAME);
+ if (version && (version != (XExtensionVersion *)NoSuchExtension)) {
+ if (version->present) {
+ m_xinput_version = *version;
+ }
+ XFree(version);
+ }
+ }
+
+#ifdef USE_XINPUT_HOTPLUG
+ if (m_xinput_version.present) {
+ XEventClass class_presence;
+ int xi_presence;
+ DevicePresence(m_display, xi_presence, class_presence);
+ XSelectExtensionEvent(
+ m_display,
+ RootWindow(m_display, DefaultScreen(m_display)),
+ &class_presence, 1);
+ (void)xi_presence;
+ }
+#endif /* USE_XINPUT_HOTPLUG */
+
/* initialize incase X11 fails to load */
memset(&m_xtablet, 0, sizeof(m_xtablet));
- initXInputDevices();
-#endif
+ refreshXInputDevices();
+#endif /* WITH_X11_XINPUT */
}
GHOST_SystemX11::
@@ -627,8 +656,13 @@ static bool checkTabletProximity(Display *display, XDevice *device)
return false;
}
+ /* needed since unplugging will abort() without this */
+ GHOST_X11_ERROR_HANDLERS_OVERRIDE(handler_store);
+
state = XQueryDeviceState(display, device);
+ GHOST_X11_ERROR_HANDLERS_RESTORE(handler_store);
+
if (state) {
XInputClass *cls = state->data;
// printf("%d class%s :\n", state->num_classes,
@@ -661,6 +695,41 @@ GHOST_SystemX11::processEvent(XEvent *xe)
GHOST_WindowX11 *window = findGhostWindow(xe->xany.window);
GHOST_Event *g_event = NULL;
+#ifdef USE_XINPUT_HOTPLUG
+ /* Hot-Plug support */
+ if (m_xinput_version.present) {
+ XEventClass class_presence;
+ int xi_presence;
+
+ DevicePresence(m_display, xi_presence, class_presence);
+ (void)class_presence;
+
+ if (xe->type == xi_presence) {
+ XDevicePresenceNotifyEvent *notify_event = (XDevicePresenceNotifyEvent *)xe;
+ if ((notify_event->devchange == DeviceEnabled) ||
+ (notify_event->devchange == DeviceDisabled) ||
+ (notify_event->devchange == DeviceAdded) ||
+ (notify_event->devchange == DeviceRemoved))
+ {
+ refreshXInputDevices();
+
+ /* update all window events */
+ {
+ vector<GHOST_IWindow *> & win_vec = m_windowManager->getWindows();
+ vector<GHOST_IWindow *>::iterator win_it = win_vec.begin();
+ vector<GHOST_IWindow *>::const_iterator win_end = win_vec.end();
+
+ for (; win_it != win_end; ++win_it) {
+ GHOST_WindowX11 *window = static_cast<GHOST_WindowX11 *>(*win_it);
+ window->refreshXInputDevices();
+ }
+ }
+ }
+ }
+ }
+#endif /* USE_XINPUT_HOTPLUG */
+
+
if (!window) {
return;
}
@@ -680,7 +749,6 @@ GHOST_SystemX11::processEvent(XEvent *xe)
}
}
#endif /* WITH_X11_XINPUT */
-
switch (xe->type) {
case Expose:
{
@@ -1917,8 +1985,6 @@ GHOST_TSuccess GHOST_SystemX11::pushDragDropEvent(GHOST_TEventType eventType,
);
}
#endif
-
-#if defined(USE_X11_ERROR_HANDLERS) || defined(WITH_X11_XINPUT)
/*
* These callbacks can be used for debugging, so we can breakpoint on an X11 error.
@@ -1952,7 +2018,6 @@ int GHOST_X11_ApplicationIOErrorHandler(Display * /*display*/)
/* No exit! - but keep lint happy */
return 0;
}
-#endif
#ifdef WITH_X11_XINPUT
/* These C functions are copied from Wine 1.1.13's wintab.c */
@@ -2049,23 +2114,27 @@ static BOOL is_eraser(const char *name, const char *type)
#undef FALSE
/* end code copied from wine */
-void GHOST_SystemX11::initXInputDevices()
+void GHOST_SystemX11::refreshXInputDevices()
{
- static XErrorHandler old_handler = (XErrorHandler) 0;
- static XIOErrorHandler old_handler_io = (XIOErrorHandler) 0;
+ if (m_xinput_version.present) {
- XExtensionVersion *version = XGetExtensionVersion(m_display, INAME);
+ if (m_xtablet.StylusDevice) {
+ XCloseDevice(m_display, m_xtablet.StylusDevice);
+ m_xtablet.StylusDevice = NULL;
+ }
- if (version && (version != (XExtensionVersion *)NoSuchExtension)) {
- if (version->present) {
+ if (m_xtablet.EraserDevice) {
+ XCloseDevice(m_display, m_xtablet.EraserDevice);
+ m_xtablet.EraserDevice = NULL;
+ }
+
+ /* Install our error handler to override Xlib's termination behavior */
+ GHOST_X11_ERROR_HANDLERS_OVERRIDE(handler_store);
+
+ {
int device_count;
XDeviceInfo *device_info = XListInputDevices(m_display, &device_count);
- m_xtablet.StylusDevice = NULL;
- m_xtablet.EraserDevice = NULL;
- /* Install our error handler to override Xlib's termination behavior */
- old_handler = XSetErrorHandler(GHOST_X11_ApplicationErrorHandler);
- old_handler_io = XSetIOErrorHandler(GHOST_X11_ApplicationIOErrorHandler);
for (int i = 0; i < device_count; ++i) {
char *device_type = device_info[i].type ? XGetAtomName(m_display, device_info[i].type) : NULL;
@@ -2124,13 +2193,10 @@ void GHOST_SystemX11::initXInputDevices()
}
}
- /* Restore handler */
- (void) XSetErrorHandler(old_handler);
- (void) XSetIOErrorHandler(old_handler_io);
-
XFreeDeviceList(device_info);
}
- XFree(version);
+
+ GHOST_X11_ERROR_HANDLERS_RESTORE(handler_store);
}
}
diff --git a/intern/ghost/intern/GHOST_SystemX11.h b/intern/ghost/intern/GHOST_SystemX11.h
index a0088dbe8f0..e60cab6a194 100644
--- a/intern/ghost/intern/GHOST_SystemX11.h
+++ b/intern/ghost/intern/GHOST_SystemX11.h
@@ -52,6 +52,20 @@
int GHOST_X11_ApplicationErrorHandler(Display *display, XErrorEvent *theEvent);
int GHOST_X11_ApplicationIOErrorHandler(Display *display);
+#define GHOST_X11_ERROR_HANDLERS_OVERRIDE(var) \
+ struct { \
+ XErrorHandler handler; \
+ XIOErrorHandler handler_io; \
+ } var = { \
+ XSetErrorHandler(GHOST_X11_ApplicationErrorHandler), \
+ XSetIOErrorHandler(GHOST_X11_ApplicationIOErrorHandler), \
+ }
+
+#define GHOST_X11_ERROR_HANDLERS_RESTORE(var) \
+ { \
+ (void)XSetErrorHandler(var.handler); \
+ (void)XSetIOErrorHandler(var.handler_io); \
+ } ((void)0)
class GHOST_WindowX11;
@@ -328,6 +342,10 @@ public:
#endif
} m_atom;
+#ifdef WITH_X11_XINPUT
+ XExtensionVersion m_xinput_version;
+#endif
+
private:
Display *m_display;
@@ -367,7 +385,7 @@ private:
#endif
#ifdef WITH_X11_XINPUT
- void initXInputDevices();
+ void refreshXInputDevices();
#endif
GHOST_WindowX11 *
diff --git a/intern/ghost/intern/GHOST_WindowX11.cpp b/intern/ghost/intern/GHOST_WindowX11.cpp
index a12ecec6371..fd002cec80c 100644
--- a/intern/ghost/intern/GHOST_WindowX11.cpp
+++ b/intern/ghost/intern/GHOST_WindowX11.cpp
@@ -566,7 +566,7 @@ GHOST_WindowX11(GHOST_SystemX11 *system,
}
#ifdef WITH_X11_XINPUT
- initXInputDevices();
+ refreshXInputDevices();
m_tabletData.Active = GHOST_kTabletModeNone;
#endif
@@ -633,45 +633,40 @@ bool GHOST_WindowX11::createX11_XIC()
#endif
#ifdef WITH_X11_XINPUT
-void GHOST_WindowX11::initXInputDevices()
+void GHOST_WindowX11::refreshXInputDevices()
{
- XExtensionVersion *version = XGetExtensionVersion(m_display, INAME);
-
- if (version && (version != (XExtensionVersion *)NoSuchExtension)) {
- if (version->present) {
- GHOST_SystemX11::GHOST_TabletX11 &xtablet = m_system->GetXTablet();
- XEventClass xevents[8], ev;
- int dcount = 0;
-
- /* With modern XInput (xlib 1.6.2 at least and/or evdev 2.9.0) and some 'no-name' tablets
- * like 'UC-LOGIC Tablet WP5540U', we also need to 'select' ButtonPress for motion event,
- * otherwise we do not get any tablet motion event once pen is pressed... See T43367.
- */
-
- if (xtablet.StylusDevice) {
- DeviceMotionNotify(xtablet.StylusDevice, xtablet.MotionEvent, ev);
- if (ev) xevents[dcount++] = ev;
- DeviceButtonPress(xtablet.StylusDevice, xtablet.PressEvent, ev);
- if (ev) xevents[dcount++] = ev;
- ProximityIn(xtablet.StylusDevice, xtablet.ProxInEvent, ev);
- if (ev) xevents[dcount++] = ev;
- ProximityOut(xtablet.StylusDevice, xtablet.ProxOutEvent, ev);
- if (ev) xevents[dcount++] = ev;
- }
- if (xtablet.EraserDevice) {
- DeviceMotionNotify(xtablet.EraserDevice, xtablet.MotionEventEraser, ev);
- if (ev) xevents[dcount++] = ev;
- DeviceButtonPress(xtablet.EraserDevice, xtablet.PressEventEraser, ev);
- if (ev) xevents[dcount++] = ev;
- ProximityIn(xtablet.EraserDevice, xtablet.ProxInEventEraser, ev);
- if (ev) xevents[dcount++] = ev;
- ProximityOut(xtablet.EraserDevice, xtablet.ProxOutEventEraser, ev);
- if (ev) xevents[dcount++] = ev;
- }
+ if (m_system->m_xinput_version.present) {
+ GHOST_SystemX11::GHOST_TabletX11 &xtablet = m_system->GetXTablet();
+ XEventClass xevents[8], ev;
+ int dcount = 0;
+
+ /* With modern XInput (xlib 1.6.2 at least and/or evdev 2.9.0) and some 'no-name' tablets
+ * like 'UC-LOGIC Tablet WP5540U', we also need to 'select' ButtonPress for motion event,
+ * otherwise we do not get any tablet motion event once pen is pressed... See T43367.
+ */
- XSelectExtensionEvent(m_display, m_window, xevents, dcount);
+ if (xtablet.StylusDevice) {
+ DeviceMotionNotify(xtablet.StylusDevice, xtablet.MotionEvent, ev);
+ if (ev) xevents[dcount++] = ev;
+ DeviceButtonPress(xtablet.StylusDevice, xtablet.PressEvent, ev);
+ if (ev) xevents[dcount++] = ev;
+ ProximityIn(xtablet.StylusDevice, xtablet.ProxInEvent, ev);
+ if (ev) xevents[dcount++] = ev;
+ ProximityOut(xtablet.StylusDevice, xtablet.ProxOutEvent, ev);
+ if (ev) xevents[dcount++] = ev;
}
- XFree(version);
+ if (xtablet.EraserDevice) {
+ DeviceMotionNotify(xtablet.EraserDevice, xtablet.MotionEventEraser, ev);
+ if (ev) xevents[dcount++] = ev;
+ DeviceButtonPress(xtablet.EraserDevice, xtablet.PressEventEraser, ev);
+ if (ev) xevents[dcount++] = ev;
+ ProximityIn(xtablet.EraserDevice, xtablet.ProxInEventEraser, ev);
+ if (ev) xevents[dcount++] = ev;
+ ProximityOut(xtablet.EraserDevice, xtablet.ProxOutEventEraser, ev);
+ if (ev) xevents[dcount++] = ev;
+ }
+
+ XSelectExtensionEvent(m_display, m_window, xevents, dcount);
}
}
diff --git a/intern/ghost/intern/GHOST_WindowX11.h b/intern/ghost/intern/GHOST_WindowX11.h
index 0738e3d47b8..9380aa9d631 100644
--- a/intern/ghost/intern/GHOST_WindowX11.h
+++ b/intern/ghost/intern/GHOST_WindowX11.h
@@ -212,6 +212,10 @@ public:
bool createX11_XIC();
#endif
+#ifdef WITH_X11_XINPUT
+ void refreshXInputDevices();
+#endif
+
#ifdef WITH_XDND
GHOST_DropTargetX11 *getDropTarget()
{
@@ -315,10 +319,6 @@ private:
Cursor
getEmptyCursor(
);
-
-#ifdef WITH_X11_XINPUT
- void initXInputDevices();
-#endif
Window m_window;
Display *m_display;
diff --git a/intern/gpudirect/dvpapi.cpp b/intern/gpudirect/dvpapi.cpp
index 8ae5cdbf17b..56b58e0a348 100644
--- a/intern/gpudirect/dvpapi.cpp
+++ b/intern/gpudirect/dvpapi.cpp
@@ -1,33 +1,33 @@
/*
-* ***** BEGIN GPL LICENSE BLOCK *****
-*
-* This program is free software; you can redistribute it and/or
-* modify it under the terms of the GNU General Public License
-* as published by the Free Software Foundation; either version 2
-* of the License, or (at your option) any later version.
-*
-* This program is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-* GNU General Public License for more details.
-*
-* You should have received a copy of the GNU General Public License
-* along with this program; if not, write to the Free Software Foundation,
-* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-*
-* The Original Code is Copyright (C) 2015, Blender Foundation
-* All rights reserved.
-*
-* The Original Code is: all of this file.
-*
-* Contributor(s): Blender Foundation.
-*
-* ***** END GPL LICENSE BLOCK *****
-*/
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2015, Blender Foundation
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Blender Foundation.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
/** \file gpudirect/dvpapi.c
-* \ingroup gpudirect
-*/
+ * \ingroup gpudirect
+ */
#ifdef WIN32
diff --git a/intern/gpudirect/dvpapi.h b/intern/gpudirect/dvpapi.h
index 4cc259f0fe8..cafc4e862ae 100644
--- a/intern/gpudirect/dvpapi.h
+++ b/intern/gpudirect/dvpapi.h
@@ -1,33 +1,33 @@
/*
-* ***** BEGIN GPL LICENSE BLOCK *****
-*
-* This program is free software; you can redistribute it and/or
-* modify it under the terms of the GNU General Public License
-* as published by the Free Software Foundation; either version 2
-* of the License, or (at your option) any later version.
-*
-* This program is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-* GNU General Public License for more details.
-*
-* You should have received a copy of the GNU General Public License
-* along with this program; if not, write to the Free Software Foundation,
-* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-*
-* The Original Code is Copyright (C) 2015, Blender Foundation
-* All rights reserved.
-*
-* The Original Code is: all of this file.
-*
-* Contributor(s): Blender Foundation.
-*
-* ***** END GPL LICENSE BLOCK *****
-*/
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2015, Blender Foundation
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Blender Foundation.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
/** \file gpudirect/dvpapi.h
-* \ingroup gpudirect
-*/
+ * \ingroup gpudirect
+ */
#ifndef __DVPAPI_H__
#define __DVPAPI_H__
diff --git a/release/scripts/modules/bl_i18n_utils/utils_spell_check.py b/release/scripts/modules/bl_i18n_utils/utils_spell_check.py
index 636b6b0f46b..98a117e95a6 100644
--- a/release/scripts/modules/bl_i18n_utils/utils_spell_check.py
+++ b/release/scripts/modules/bl_i18n_utils/utils_spell_check.py
@@ -58,7 +58,6 @@ class SpellChecker:
"vertices",
# Merged words
- #~ "addon", "addons",
"antialiasing",
"arcsine", "arccosine", "arctangent",
"autoclip",
@@ -127,6 +126,7 @@ class SpellChecker:
"multipaint",
"multires", "multiresolution",
"multisampling",
+ "multiscatter",
"multitexture",
"multithreaded",
"multiuser",
@@ -530,6 +530,7 @@ class SpellChecker:
"futura",
"fx",
"gfx",
+ "ggx",
"gl",
"glsl",
"gpl",
diff --git a/release/scripts/modules/bpy/utils/__init__.py b/release/scripts/modules/bpy/utils/__init__.py
index 5e2769c12d3..66974dedc24 100644
--- a/release/scripts/modules/bpy/utils/__init__.py
+++ b/release/scripts/modules/bpy/utils/__init__.py
@@ -52,15 +52,15 @@ __all__ = (
)
from _bpy import (
+ _utils_units as units,
+ blend_paths,
escape_identifier,
register_class,
- unregister_class,
- blend_paths,
resource_path,
+ script_paths as _bpy_script_paths,
+ unregister_class,
+ user_resource as _user_resource,
)
-from _bpy import script_paths as _bpy_script_paths
-from _bpy import user_resource as _user_resource
-from _bpy import _utils_units as units
import bpy as _bpy
import os as _os
@@ -641,11 +641,10 @@ def unregister_module(module, verbose=False):
# we start with the built-in default mapping
def _blender_default_map():
- import sys
import rna_manual_reference as ref_mod
ret = (ref_mod.url_manual_prefix, ref_mod.url_manual_mapping)
# avoid storing in memory
- del sys.modules["rna_manual_reference"]
+ del _sys.modules["rna_manual_reference"]
return ret
# hooks for doc lookups
diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py
index 8baad4ea0f2..300be708049 100644
--- a/release/scripts/startup/bl_ui/properties_game.py
+++ b/release/scripts/startup/bl_ui/properties_game.py
@@ -404,6 +404,7 @@ class RENDER_PT_game_shading(RenderButtonsPanel, Panel):
col.prop(gs, "use_glsl_lights", text="Lights")
col.prop(gs, "use_glsl_shaders", text="Shaders")
col.prop(gs, "use_glsl_shadows", text="Shadows")
+ col.prop(gs, "use_glsl_environment_lighting", text="Environment Lighting")
col = split.column()
col.prop(gs, "use_glsl_ramps", text="Ramps")
@@ -599,9 +600,35 @@ class WORLD_PT_game_world(WorldButtonsPanel, Panel):
row = layout.row()
row.column().prop(world, "horizon_color")
+ row.column().prop(world, "zenith_color")
row.column().prop(world, "ambient_color")
+class WORLD_PT_game_environment_lighting(WorldButtonsPanel, Panel):
+ bl_label = "Environment Lighting"
+ COMPAT_ENGINES = {'BLENDER_GAME'}
+
+ @classmethod
+ def poll(cls, context):
+ scene = context.scene
+ return (scene.world and scene.render.engine in cls.COMPAT_ENGINES)
+
+ def draw_header(self, context):
+ light = context.world.light_settings
+ self.layout.prop(light, "use_environment_light", text="")
+
+ def draw(self, context):
+ layout = self.layout
+
+ light = context.world.light_settings
+
+ layout.active = light.use_environment_light
+
+ split = layout.split()
+ split.prop(light, "environment_energy", text="Energy")
+ split.prop(light, "environment_color", text="")
+
+
class WORLD_PT_game_mist(WorldButtonsPanel, Panel):
bl_label = "Mist"
COMPAT_ENGINES = {'BLENDER_GAME'}
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index 1a70abb3b0d..b9dd401d309 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -1547,6 +1547,15 @@ class VIEW3D_PT_sculpt_dyntopo(Panel, View3DPaintPanel):
def poll(cls, context):
return (context.sculpt_object and context.tool_settings.sculpt)
+ def draw_header(self, context):
+ layout = self.layout
+ layout.operator(
+ "sculpt.dynamic_topology_toggle",
+ icon='CHECKBOX_HLT' if context.sculpt_object.use_dynamic_topology_sculpting else 'CHECKBOX_DEHLT',
+ text="",
+ emboss=False,
+ )
+
def draw(self, context):
layout = self.layout
@@ -1555,11 +1564,6 @@ class VIEW3D_PT_sculpt_dyntopo(Panel, View3DPaintPanel):
settings = self.paint_settings(context)
brush = settings.brush
- if context.sculpt_object.use_dynamic_topology_sculpting:
- layout.operator("sculpt.dynamic_topology_toggle", icon='X', text="Disable Dyntopo")
- else:
- layout.operator("sculpt.dynamic_topology_toggle", icon='SCULPT_DYNTOPO', text="Enable Dyntopo")
-
col = layout.column()
col.active = context.sculpt_object.use_dynamic_topology_sculpting
sub = col.column(align=True)
diff --git a/source/blender/blenkernel/BKE_bvhutils.h b/source/blender/blenkernel/BKE_bvhutils.h
index 7bd3ca88076..07db2217bac 100644
--- a/source/blender/blenkernel/BKE_bvhutils.h
+++ b/source/blender/blenkernel/BKE_bvhutils.h
@@ -43,9 +43,11 @@ struct BMEditMesh;
struct MVert;
struct MFace;
+typedef struct LinkNode BVHCache;
+
/**
-* struct that kepts basic information about a BVHTree build from a editmesh
-*/
+ * struct that kepts basic information about a BVHTree build from a editmesh
+ */
typedef struct BVHTreeFromEditMesh {
struct BVHTree *tree;
@@ -54,11 +56,13 @@ typedef struct BVHTreeFromEditMesh {
BVHTree_RayCastCallback raycast_callback;
BVHTree_NearestToRayCallback nearest_to_ray_callback;
+ struct BMEditMesh *em;
+
/* radius for raycast */
float sphere_radius;
/* Private data */
- struct BMEditMesh *em;
+ bool cached;
} BVHTreeFromEditMesh;
@@ -118,6 +122,14 @@ BVHTree *bvhtree_from_mesh_verts_ex(
const bool vert_allocated, const BLI_bitmap *mask, int verts_num_active,
float epsilon, int tree_type, int axis);
+BVHTree *bvhtree_from_editmesh_edges(
+ BVHTreeFromEditMesh *data, struct BMEditMesh *em,
+ float epsilon, int tree_type, int axis);
+BVHTree *bvhtree_from_editmesh_edges_ex(
+ BVHTreeFromEditMesh *data, struct BMEditMesh *em,
+ const BLI_bitmap *edges_mask, int edges_num_active,
+ float epsilon, int tree_type, int axis);
+
BVHTree *bvhtree_from_mesh_edges(
struct BVHTreeFromMesh *data, struct DerivedMesh *mesh,
float epsilon, int tree_type, int axis);
@@ -133,12 +145,12 @@ BVHTree *bvhtree_from_mesh_faces_ex(
float epsilon, int tree_type, int axis);
BVHTree *bvhtree_from_editmesh_looptri(
- BVHTreeFromEditMesh *data, struct BMEditMesh *em, float epsilon,
- int tree_type, int axis);
+ BVHTreeFromEditMesh *data, struct BMEditMesh *em,
+ float epsilon, int tree_type, int axis, BVHCache **bvhCache);
BVHTree *bvhtree_from_editmesh_looptri_ex(
BVHTreeFromEditMesh *data, struct BMEditMesh *em,
const BLI_bitmap *mask, int looptri_num_active,
- float epsilon, int tree_type, int axis);
+ float epsilon, int tree_type, int axis, BVHCache **bvhCache);
BVHTree *bvhtree_from_mesh_looptri(
struct BVHTreeFromMesh *data, struct DerivedMesh *mesh, float epsilon, int tree_type, int axis);
@@ -165,9 +177,7 @@ float bvhtree_ray_tri_intersection(
float bvhtree_sphereray_tri_intersection(
const BVHTreeRay *ray, float radius, const float m_dist,
const float v0[3], const float v1[3], const float v2[3]);
-float nearest_point_in_tri_surface_squared(
- const float v0[3], const float v1[3], const float v2[3],
- const float p[3], int *v, int *e, float nearest[3]);
+
/**
* BVHCache
@@ -179,9 +189,10 @@ enum {
BVHTREE_FROM_EDGES = 1,
BVHTREE_FROM_FACES = 2,
BVHTREE_FROM_LOOPTRI = 3,
+
+ BVHTREE_FROM_EM_LOOPTRI = 4,
};
-typedef struct LinkNode BVHCache;
BVHTree *bvhcache_find(BVHCache *cache, int type);
bool bvhcache_has_tree(const BVHCache *cache, const BVHTree *tree);
@@ -189,4 +200,5 @@ void bvhcache_insert(BVHCache **cache_p, BVHTree *tree, int type);
void bvhcache_init(BVHCache **cache_p);
void bvhcache_free(BVHCache **cache_p);
+
#endif
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h
index 23b3128f328..659884d96a4 100644
--- a/source/blender/blenkernel/BKE_curve.h
+++ b/source/blender/blenkernel/BKE_curve.h
@@ -150,6 +150,16 @@ void BKE_nurb_minmax(struct Nurb *nu, bool use_radius, float min[3], float max[3
void BKE_nurb_makeFaces(struct Nurb *nu, float *coord_array, int rowstride, int resolu, int resolv);
void BKE_nurb_makeCurve(struct Nurb *nu, float *coord_array, float *tilt_array, float *radius_array, float *weight_array, int resolu, int stride);
+unsigned int BKE_curve_calc_coords_axis_len(
+ const unsigned int bezt_array_len, const unsigned int resolu,
+ const bool is_cyclic, const bool use_cyclic_duplicate_endpoint);
+void BKE_curve_calc_coords_axis(
+ const struct BezTriple *bezt_array, const unsigned int bezt_array_len, const unsigned int resolu,
+ const bool is_cyclic, const bool use_cyclic_duplicate_endpoint,
+ /* array params */
+ const unsigned int axis, const unsigned int stride,
+ float *r_points);
+
void BKE_nurb_knot_calc_u(struct Nurb *nu);
void BKE_nurb_knot_calc_v(struct Nurb *nu);
diff --git a/source/blender/blenkernel/BKE_global.h b/source/blender/blenkernel/BKE_global.h
index 26a40597ca8..5ef5a807f63 100644
--- a/source/blender/blenkernel/BKE_global.h
+++ b/source/blender/blenkernel/BKE_global.h
@@ -178,6 +178,7 @@ enum {
#define G_FILE_MESH_COMPAT (1 << 26)
/* On write, restore paths after editing them (G_FILE_RELATIVE_REMAP) */
#define G_FILE_SAVE_COPY (1 << 27)
+#define G_FILE_GLSL_NO_ENV_LIGHTING (1 << 28)
#define G_FILE_FLAGS_RUNTIME (G_FILE_NO_UI | G_FILE_RELATIVE_REMAP | G_FILE_MESH_COMPAT | G_FILE_SAVE_COPY)
diff --git a/source/blender/blenkernel/BKE_library_query.h b/source/blender/blenkernel/BKE_library_query.h
index c89dce99caa..3a2b49f911c 100644
--- a/source/blender/blenkernel/BKE_library_query.h
+++ b/source/blender/blenkernel/BKE_library_query.h
@@ -53,7 +53,7 @@ enum {
enum {
IDWALK_RET_NOP = 0,
- IDWALK_RET_STOP_ITER = 1 << 0, /* Completly top iteration. */
+ IDWALK_RET_STOP_ITER = 1 << 0, /* Completly stop iteration. */
IDWALK_RET_STOP_RECURSION = 1 << 1, /* Stop recursion, that is, do not loop over ID used by current one. */
};
@@ -76,4 +76,6 @@ void BKE_library_update_ID_link_user(struct ID *id_dst, struct ID *id_src, const
int BKE_library_ID_use_ID(struct ID *id_user, struct ID *id_used);
+bool BKE_library_ID_is_indirectly_used(struct Main *bmain, void *idv);
+
#endif /* __BKE_LIBRARY_QUERY_H__ */
diff --git a/source/blender/blenkernel/BKE_library_remap.h b/source/blender/blenkernel/BKE_library_remap.h
index e85a3e60751..754005276f0 100644
--- a/source/blender/blenkernel/BKE_library_remap.h
+++ b/source/blender/blenkernel/BKE_library_remap.h
@@ -56,7 +56,9 @@ void BKE_libblock_remap(
struct Main *bmain, void *old_idv, void *new_idv,
const short remap_flags) ATTR_NONNULL(1, 2);
-void BKE_libblock_unlink(struct Main *bmain, void *idv, const bool do_flag_never_null) ATTR_NONNULL();
+void BKE_libblock_unlink(
+ struct Main *bmain, void *idv,
+ const bool do_flag_never_null, const bool do_skip_indirect) ATTR_NONNULL();
void BKE_libblock_relink_ex(void *idv, void *old_idv, void *new_idv, const bool us_min_never_null) ATTR_NONNULL(1);
@@ -73,4 +75,4 @@ void BKE_library_callback_remap_editor_id_reference_set(BKE_library_remap_editor
}
#endif
-#endif /* __BKE_LIBRARY_REMAP_H__ */ \ No newline at end of file
+#endif /* __BKE_LIBRARY_REMAP_H__ */
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 9330f41d19a..2cc28ca837f 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -32,6 +32,7 @@
*/
struct ID;
+struct BMeshCreateParams;
struct BoundBox;
struct EdgeHash;
struct ListBase;
@@ -69,7 +70,9 @@ extern "C" {
/* *** mesh.c *** */
-struct BMesh *BKE_mesh_to_bmesh(struct Mesh *me, struct Object *ob, const bool add_key_index);
+struct BMesh *BKE_mesh_to_bmesh(
+ struct Mesh *me, struct Object *ob,
+ const bool add_key_index, const struct BMeshCreateParams *params);
int poly_find_loop_from_vert(
const struct MPoly *poly,
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 038993777cf..b59618f46b2 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -635,6 +635,7 @@ void b_bone_spline_setup(bPoseChannel *pchan, int rest, Mat4 result_array[MAX_BB
{
const float circle_factor = length * (cubic_tangent_factor_circle_v3(h1, h2) / 0.75f);
+
const float hlength1 = bone->ease1 * circle_factor;
const float hlength2 = bone->ease2 * circle_factor;
diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c
index e0277c38e61..264d87b86f3 100644
--- a/source/blender/blenkernel/intern/bvhutils.c
+++ b/source/blender/blenkernel/intern/bvhutils.c
@@ -590,6 +590,77 @@ BVHTree *bvhtree_from_mesh_verts_ex(
/** \name Edge Builder
* \{ */
+static BVHTree *bvhtree_from_editmesh_edges_create_tree(
+ float epsilon, int tree_type, int axis,
+ BMEditMesh *em, const int edges_num,
+ const BLI_bitmap *edges_mask, int edges_num_active)
+{
+ BVHTree *tree = NULL;
+ int i;
+ BM_mesh_elem_table_ensure(em->bm, BM_EDGE);
+ if (edges_mask) {
+ BLI_assert(IN_RANGE_INCL(edges_num_active, 0, edges_num));
+ }
+ else {
+ edges_num_active = edges_num;
+ }
+
+ tree = BLI_bvhtree_new(edges_num_active, epsilon, tree_type, axis);
+
+ if (tree) {
+ BMIter iter;
+ BMEdge *eed;
+ BM_ITER_MESH_INDEX (eed, &iter, em->bm, BM_EDGES_OF_MESH, i) {
+ if (edges_mask && !BLI_BITMAP_TEST_BOOL(edges_mask, i)) {
+ continue;
+ }
+ float co[2][3];
+ copy_v3_v3(co[0], eed->v1->co);
+ copy_v3_v3(co[1], eed->v2->co);
+
+ BLI_bvhtree_insert(tree, i, co[0], 2);
+ }
+ BLI_assert(BLI_bvhtree_get_size(tree) == edges_num_active);
+ BLI_bvhtree_balance(tree);
+ }
+
+ return tree;
+}
+
+/* Builds a bvh tree where nodes are the edges of the given em */
+BVHTree *bvhtree_from_editmesh_edges_ex(
+ BVHTreeFromEditMesh *data, BMEditMesh *em,
+ const BLI_bitmap *edges_mask, int edges_num_active,
+ float epsilon, int tree_type, int axis)
+{
+ int edge_num = em->bm->totedge;
+
+ BVHTree *tree = bvhtree_from_editmesh_edges_create_tree(
+ epsilon, tree_type, axis,
+ em, edge_num, edges_mask, edges_num_active);
+
+ if (tree) {
+ memset(data, 0, sizeof(*data));
+ data->tree = tree;
+ data->em = em;
+ data->nearest_callback = NULL; /* TODO */
+ data->raycast_callback = NULL; /* TODO */
+ /* TODO: not urgent however since users currently define own callbacks */
+ data->nearest_to_ray_callback = NULL;
+ }
+
+ return tree;
+}
+BVHTree *bvhtree_from_editmesh_edges(
+ BVHTreeFromEditMesh *data, BMEditMesh *em,
+ float epsilon, int tree_type, int axis)
+{
+ return bvhtree_from_editmesh_edges_ex(
+ data, em,
+ NULL, -1,
+ epsilon, tree_type, axis);
+}
+
/* Builds a bvh tree where nodes are the edges of the given dm */
BVHTree *bvhtree_from_mesh_edges(
BVHTreeFromMesh *data, DerivedMesh *dm,
@@ -968,17 +1039,37 @@ static void bvhtree_from_mesh_looptri_setup_data(
BVHTree *bvhtree_from_editmesh_looptri_ex(
BVHTreeFromEditMesh *data, BMEditMesh *em,
const BLI_bitmap *looptri_mask, int looptri_num_active,
- float epsilon, int tree_type, int axis)
+ float epsilon, int tree_type, int axis, BVHCache **bvhCache)
{
/* BMESH specific check that we have tessfaces,
- * we _could_ tessellate here but rather not - campbell
- *
- * this assert checks we have tessfaces,
- * if not caller should use DM_ensure_tessface() */
+ * we _could_ tessellate here but rather not - campbell */
- BVHTree *tree = bvhtree_from_editmesh_looptri_create_tree(
- epsilon, tree_type, axis,
- em, em->tottri, looptri_mask, looptri_num_active);
+ BVHTree *tree;
+ if (bvhCache) {
+ BLI_rw_mutex_lock(&cache_rwlock, THREAD_LOCK_READ);
+ tree = bvhcache_find(*bvhCache, BVHTREE_FROM_EM_LOOPTRI);
+ BLI_rw_mutex_unlock(&cache_rwlock);
+ if (tree == NULL) {
+ BLI_rw_mutex_lock(&cache_rwlock, THREAD_LOCK_WRITE);
+ tree = bvhcache_find(*bvhCache, BVHTREE_FROM_EM_LOOPTRI);
+ if (tree == NULL) {
+ tree = bvhtree_from_editmesh_looptri_create_tree(
+ epsilon, tree_type, axis,
+ em, em->tottri, looptri_mask, looptri_num_active);
+ if (tree) {
+ /* Save on cache for later use */
+ /* printf("BVHTree built and saved on cache\n"); */
+ bvhcache_insert(bvhCache, tree, BVHTREE_FROM_EM_LOOPTRI);
+ }
+ }
+ BLI_rw_mutex_unlock(&cache_rwlock);
+ }
+ }
+ else {
+ tree = bvhtree_from_editmesh_looptri_create_tree(
+ epsilon, tree_type, axis,
+ em, em->tottri, looptri_mask, looptri_num_active);
+ }
if (tree) {
data->tree = tree;
@@ -987,17 +1078,18 @@ BVHTree *bvhtree_from_editmesh_looptri_ex(
data->nearest_to_ray_callback = NULL;
data->sphere_radius = 0.0f;
data->em = em;
+ data->cached = bvhCache != NULL;
}
return tree;
}
BVHTree *bvhtree_from_editmesh_looptri(
BVHTreeFromEditMesh *data, BMEditMesh *em,
- float epsilon, int tree_type, int axis)
+ float epsilon, int tree_type, int axis, BVHCache **bvhCache)
{
return bvhtree_from_editmesh_looptri_ex(
data, em, NULL, -1,
- epsilon, tree_type, axis);
+ epsilon, tree_type, axis, bvhCache);
}
/**
@@ -1045,6 +1137,9 @@ BVHTree *bvhtree_from_mesh_looptri(
tree = bvhcache_find(dm->bvhCache, BVHTREE_FROM_LOOPTRI);
if (tree == NULL) {
int looptri_num = dm->getNumLoopTri(dm);
+
+ /* this assert checks we have looptris,
+ * if not caller should use DM_ensure_looptri() */
BLI_assert(!(looptri_num == 0 && dm->getNumPolys(dm) != 0));
tree = bvhtree_from_mesh_looptri_create_tree(
@@ -1102,7 +1197,9 @@ BVHTree *bvhtree_from_mesh_looptri_ex(
void free_bvhtree_from_editmesh(struct BVHTreeFromEditMesh *data)
{
if (data->tree) {
- BLI_bvhtree_free(data->tree);
+ if (!data->cached) {
+ BLI_bvhtree_free(data->tree);
+ }
memset(data, 0, sizeof(*data));
}
}
diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c
index c1f1f0128f5..2932939b208 100644
--- a/source/blender/blenkernel/intern/colortools.c
+++ b/source/blender/blenkernel/intern/colortools.c
@@ -1322,7 +1322,7 @@ void scopes_update(Scopes *scopes, ImBuf *ibuf, const ColorManagedViewSettings *
.cm_processor = cm_processor, .display_buffer = display_buffer, .ycc_mode = ycc_mode,
.bin_lum = bin_lum, .bin_r = bin_r, .bin_g = bin_g, .bin_b = bin_b, .bin_a = bin_a,
};
- ScopesUpdateDataChunk data_chunk = {0};
+ ScopesUpdateDataChunk data_chunk = {{0}};
INIT_MINMAX(data_chunk.min, data_chunk.max);
BLI_task_parallel_range_finalize(0, ibuf->y, &data, &data_chunk, sizeof(data_chunk),
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index a591d536b43..c88b24aa381 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -2195,7 +2195,7 @@ static void actcon_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstraintT
}
else if (cob->type == CONSTRAINT_OBTYPE_BONE) {
Object workob;
- bPose pose = {0};
+ bPose pose = {{0}};
bPoseChannel *pchan, *tchan;
/* make a copy of the bone of interest in the temp pose before evaluating action, so that it can get set
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index dec6ff22360..c52b0f6a884 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -1384,6 +1384,71 @@ void BKE_nurb_makeCurve(Nurb *nu, float *coord_array, float *tilt_array, float *
MEM_freeN(basisu);
}
+/**
+ * Calculate the length for arrays filled in by #BKE_curve_calc_coords_axis.
+ */
+unsigned int BKE_curve_calc_coords_axis_len(
+ const unsigned int bezt_array_len, const unsigned int resolu,
+ const bool is_cyclic, const bool use_cyclic_duplicate_endpoint)
+{
+ const unsigned int segments = bezt_array_len - (is_cyclic ? 0 : 1);
+ const unsigned int points_len = (segments * resolu) + (is_cyclic ? (use_cyclic_duplicate_endpoint) : 1);
+ return points_len;
+}
+
+/**
+ * Calcualte an array for the entire curve (cyclic or non-cyclic).
+ * \note Call for each axis.
+ *
+ * \param use_cyclic_duplicate_endpoint: Duplicate values at the beginning & end of the array.
+ */
+void BKE_curve_calc_coords_axis(
+ const BezTriple *bezt_array, const unsigned int bezt_array_len, const unsigned int resolu,
+ const bool is_cyclic, const bool use_cyclic_duplicate_endpoint,
+ /* array params */
+ const unsigned int axis, const unsigned int stride,
+ float *r_points)
+{
+ const unsigned int points_len = BKE_curve_calc_coords_axis_len(
+ bezt_array_len, resolu, is_cyclic, use_cyclic_duplicate_endpoint);
+ float *r_points_offset = r_points;
+
+ const unsigned int resolu_stride = resolu * stride;
+ const unsigned int bezt_array_last = bezt_array_len - 1;
+
+ for (unsigned int i = 0; i < bezt_array_last; i++) {
+ const BezTriple *bezt_curr = &bezt_array[i];
+ const BezTriple *bezt_next = &bezt_array[i + 1];
+ BKE_curve_forward_diff_bezier(
+ bezt_curr->vec[1][axis], bezt_curr->vec[2][axis],
+ bezt_next->vec[0][axis], bezt_next->vec[1][axis],
+ r_points_offset, (int)resolu, stride);
+ r_points_offset = POINTER_OFFSET(r_points_offset, resolu_stride);
+ }
+
+ if (is_cyclic) {
+ const BezTriple *bezt_curr = &bezt_array[bezt_array_last];
+ const BezTriple *bezt_next = &bezt_array[0];
+ BKE_curve_forward_diff_bezier(
+ bezt_curr->vec[1][axis], bezt_curr->vec[2][axis],
+ bezt_next->vec[0][axis], bezt_next->vec[1][axis],
+ r_points_offset, (int)resolu, stride);
+ r_points_offset = POINTER_OFFSET(r_points_offset, resolu_stride);
+ if (use_cyclic_duplicate_endpoint) {
+ *r_points_offset = *r_points;
+ r_points_offset = POINTER_OFFSET(r_points_offset, stride);
+ }
+ }
+ else {
+ float *r_points_last = POINTER_OFFSET(r_points, bezt_array_last * resolu_stride);
+ *r_points_last = bezt_array[bezt_array_last].vec[1][axis];
+ r_points_offset = POINTER_OFFSET(r_points_offset, stride);
+ }
+
+ BLI_assert(POINTER_OFFSET(r_points, points_len * stride) == r_points_offset);
+ UNUSED_VARS_NDEBUG(points_len);
+}
+
/* forward differencing method for bezier curve */
void BKE_curve_forward_diff_bezier(float q0, float q1, float q2, float q3, float *p, int it, int stride)
{
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 6207217f2c7..2c596ea68f9 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -3830,7 +3830,7 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
const float brush_radius = brush->paint_distance * surface->radius_scale;
int numOfVerts;
int ii;
- Bounds3D mesh_bb = {0};
+ Bounds3D mesh_bb = {{0}};
VolumeGrid *grid = bData->grid;
dm = CDDM_copy(brush->dm);
@@ -4100,7 +4100,7 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface,
const float range = solidradius + smooth;
- Bounds3D part_bb = {0};
+ Bounds3D part_bb = {{0}};
if (psys->totpart < 1)
return 1;
diff --git a/source/blender/blenkernel/intern/editstrands.c b/source/blender/blenkernel/intern/editstrands.c
index a2ae106249a..23b17c77935 100644
--- a/source/blender/blenkernel/intern/editstrands.c
+++ b/source/blender/blenkernel/intern/editstrands.c
@@ -183,7 +183,8 @@ BMesh *BKE_editstrands_particles_to_bmesh(Object *ob, ParticleSystem *psys)
const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_PSYS(psys);
BMesh *bm;
- bm = BM_mesh_create(&allocsize);
+ bm = BM_mesh_create(&allocsize,
+ &((struct BMeshCreateParams){.use_toolflags = false,}));
if (psmd && psmd->dm_final) {
DM_ensure_tessface(psmd->dm_final);
@@ -225,7 +226,8 @@ BMesh *BKE_editstrands_mesh_to_bmesh(Object *ob, Mesh *me)
BMesh *bm;
struct BMeshFromMeshParams params = {0};
- bm = BM_mesh_create(&allocsize);
+ bm = BM_mesh_create(&allocsize,
+ &((struct BMeshCreateParams){.use_toolflags = false,}));
params.use_shapekey = true;
params.active_shapekey = ob->shapenr;
diff --git a/source/blender/blenkernel/intern/library_query.c b/source/blender/blenkernel/intern/library_query.c
index be3dde2753a..8373ad0123f 100644
--- a/source/blender/blenkernel/intern/library_query.c
+++ b/source/blender/blenkernel/intern/library_query.c
@@ -865,3 +865,53 @@ int BKE_library_ID_use_ID(ID *id_user, ID *id_used)
return iter.count;
}
+
+
+static int foreach_libblock_check_indirect_usage_callback(
+ void *user_data, ID *UNUSED(id_self), ID **id_p, int UNUSED(cb_flag))
+{
+ IDUsersIter *iter = user_data;
+
+ if (*id_p && (*id_p == iter->id)) {
+ iter->count++;
+ return IDWALK_RET_STOP_ITER;
+ }
+
+ return IDWALK_RET_NOP;
+}
+
+/**
+ * Check wether given ID is used indirectly (i.e. by another linked ID).
+ */
+bool BKE_library_ID_is_indirectly_used(Main *bmain, void *idv)
+{
+ IDUsersIter iter;
+ ListBase *lb_array[MAX_LIBARRAY];
+ int i = set_listbasepointers(bmain, lb_array);
+
+ iter.id = idv;
+ iter.count = 0;
+ while (i--) {
+ ID *id_curr = lb_array[i]->first;
+
+ for (; id_curr; id_curr = id_curr->next) {
+ if (!id_curr->lib) {
+ continue;
+ }
+
+ iter.curr_id = id_curr;
+ BKE_library_foreach_ID_link(
+ id_curr, foreach_libblock_check_indirect_usage_callback, &iter, IDWALK_NOP);
+
+ if (iter.count) {
+ break;
+ }
+ }
+ if (iter.count) {
+ break;
+ }
+ }
+
+ return (iter.count != 0);
+}
+
diff --git a/source/blender/blenkernel/intern/library_remap.c b/source/blender/blenkernel/intern/library_remap.c
index 4bde0752ef3..81543fad0fe 100644
--- a/source/blender/blenkernel/intern/library_remap.c
+++ b/source/blender/blenkernel/intern/library_remap.c
@@ -163,19 +163,23 @@ static int foreach_libblock_remap_callback(void *user_data, ID *UNUSED(id_self),
}
if (*id_p && (*id_p == old_id)) {
+ const bool is_indirect = (id->lib != NULL);
+ const bool skip_indirect = (id_remap_data->flag & ID_REMAP_SKIP_INDIRECT_USAGE) != 0;
/* Note: proxy usage implies LIB_TAG_EXTERN, so on this aspect it is direct,
* on the other hand since they get reset to lib data on file open/reload it is indirect too...
* Edit Mode is also a 'skip direct' case. */
const bool is_obj = (GS(id->name) == ID_OB);
const bool is_proxy = (is_obj && (((Object *)id)->proxy || ((Object *)id)->proxy_group));
const bool is_obj_editmode = (is_obj && BKE_object_is_in_editmode((Object *)id));
- /* Note that indirect data from same file as processed ID is **not** considered indirect! */
- const bool is_indirect = ((id->lib != NULL) && (id->lib != old_id->lib));
- const bool skip_indirect = (id_remap_data->flag & ID_REMAP_SKIP_INDIRECT_USAGE) != 0;
const bool is_never_null = ((cb_flag & IDWALK_NEVER_NULL) && (new_id == NULL) &&
(id_remap_data->flag & ID_REMAP_FORCE_NEVER_NULL_USAGE) == 0);
const bool skip_never_null = (id_remap_data->flag & ID_REMAP_SKIP_NEVER_NULL_USAGE) != 0;
+#ifdef DEBUG_PRINT
+ printf("In %s: Remapping %s (%p) to %s (%p) (skip_indirect: %d)\n",
+ id->name, old_id->name, old_id, new_id ? new_id->name : "<NONE>", new_id, skip_indirect);
+#endif
+
if ((id_remap_data->flag & ID_REMAP_FLAG_NEVER_NULL_USAGE) && (cb_flag & IDWALK_NEVER_NULL)) {
id->tag |= LIB_TAG_DOIT;
}
@@ -185,11 +189,14 @@ static int foreach_libblock_remap_callback(void *user_data, ID *UNUSED(id_self),
(is_obj_editmode && (((Object *)id)->data == *id_p)) ||
(skip_indirect && (is_proxy || is_indirect)))
{
- if (is_never_null || is_proxy || is_obj_editmode) {
+ if (is_indirect) {
+ id_remap_data->skipped_indirect++;
+ }
+ else if (is_never_null || is_proxy || is_obj_editmode) {
id_remap_data->skipped_direct++;
}
else {
- id_remap_data->skipped_indirect++;
+ BLI_assert(0);
}
if (cb_flag & IDWALK_USER) {
id_remap_data->skipped_refcounted++;
@@ -394,7 +401,7 @@ void BKE_libblock_remap_locked(
if (old_ob->flag & OB_FROMGROUP) {
/* Note that for Scene's BaseObject->flag, either we:
* - unlinked old_ob (i.e. new_ob is NULL), in which case scenes' bases have been removed already.
- * - remaped old_ob by new_ob, in which case scenes' bases are still valid as is.
+ * - remapped old_ob by new_ob, in which case scenes' bases are still valid as is.
* So in any case, no need to update them here. */
if (BKE_group_object_find(NULL, old_ob) == NULL) {
old_ob->flag &= ~OB_FROMGROUP;
@@ -462,9 +469,10 @@ void BKE_libblock_remap(Main *bmain, void *old_idv, void *new_idv, const short r
* \param do_flag_never_null: If true, all IDs using \a idv in a 'non-NULL' way are flagged by \a LIB_TAG_DOIT flag
* (quite obviously, 'non-NULL' usages can never be unlinked by this function...).
*/
-void BKE_libblock_unlink(Main *bmain, void *idv, const bool do_flag_never_null)
+void BKE_libblock_unlink(Main *bmain, void *idv, const bool do_flag_never_null, const bool do_skip_indirect)
{
- const short remap_flags = ID_REMAP_SKIP_INDIRECT_USAGE | (do_flag_never_null ? ID_REMAP_FLAG_NEVER_NULL_USAGE : 0);
+ const short remap_flags = (do_skip_indirect ? ID_REMAP_SKIP_INDIRECT_USAGE : 0) |
+ (do_flag_never_null ? ID_REMAP_FLAG_NEVER_NULL_USAGE : 0);
BKE_main_lock(bmain);
@@ -710,7 +718,7 @@ void BKE_libblock_free_us(Main *bmain, void *idv) /* test users */
}
if (id->us == 0) {
- BKE_libblock_unlink(bmain, id, false);
+ BKE_libblock_unlink(bmain, id, false, false);
BKE_libblock_free(bmain, id);
}
diff --git a/source/blender/blenkernel/intern/mball_tessellate.c b/source/blender/blenkernel/intern/mball_tessellate.c
index e8418e876bb..2068854421f 100644
--- a/source/blender/blenkernel/intern/mball_tessellate.c
+++ b/source/blender/blenkernel/intern/mball_tessellate.c
@@ -1159,7 +1159,7 @@ static void init_meta(EvaluationContext *eval_ctx, PROCESS *process, Scene *scen
new_ml->imat = BLI_memarena_alloc(process->pgn_elements, 4 * 4 * sizeof(float));
/* too big stiffness seems only ugly due to linear interpolation
- * no need to have possibility for too big stiffness */
+ * no need to have possibility for too big stiffness */
if (ml->s > 10.0f) new_ml->s = 10.0f;
else new_ml->s = ml->s;
@@ -1294,7 +1294,7 @@ void BKE_mball_polygonize(EvaluationContext *eval_ctx, Scene *scene, Object *ob,
build_bvh_spatial(&process, &process.metaball_bvh, 0, process.totelem, &process.allbb);
/* don't polygonize metaballs with too high resolution (base mball to small)
- * note: Eps was 0.0001f but this was giving problems for blood animation for durian, using 0.00001f */
+ * note: Eps was 0.0001f but this was giving problems for blood animation for durian, using 0.00001f */
if (ob->size[0] > 0.00001f * (process.allbb.max[0] - process.allbb.min[0]) ||
ob->size[1] > 0.00001f * (process.allbb.max[1] - process.allbb.min[1]) ||
ob->size[2] > 0.00001f * (process.allbb.max[2] - process.allbb.min[2]))
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index f82e5cf61b3..706902ef3cf 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -561,12 +561,14 @@ Mesh *BKE_mesh_copy(Mesh *me)
return BKE_mesh_copy_ex(G.main, me);
}
-BMesh *BKE_mesh_to_bmesh(Mesh *me, Object *ob, const bool add_key_index)
+BMesh *BKE_mesh_to_bmesh(
+ Mesh *me, Object *ob,
+ const bool add_key_index, const struct BMeshCreateParams *params)
{
BMesh *bm;
const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_ME(me);
- bm = BM_mesh_create(&allocsize);
+ bm = BM_mesh_create(&allocsize, params);
BM_mesh_bm_from_me(
bm, me, (&(struct BMeshFromMeshParams){
diff --git a/source/blender/blenkernel/intern/modifiers_bmesh.c b/source/blender/blenkernel/intern/modifiers_bmesh.c
index 18f3db6bd15..0838630a6cb 100644
--- a/source/blender/blenkernel/intern/modifiers_bmesh.c
+++ b/source/blender/blenkernel/intern/modifiers_bmesh.c
@@ -211,7 +211,9 @@ BMEditMesh *DM_to_editbmesh(DerivedMesh *dm, BMEditMesh *existing, const bool do
bm = em->bm;
}
else {
- bm = BM_mesh_create(&bm_mesh_allocsize_default);
+ bm = BM_mesh_create(
+ &bm_mesh_allocsize_default,
+ &((struct BMeshCreateParams){.use_toolflags = false,}));
}
DM_to_bmesh_ex(dm, bm, do_tessellate);
@@ -233,7 +235,9 @@ BMesh *DM_to_bmesh(DerivedMesh *dm, const bool calc_face_normal)
BMesh *bm;
const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_DM(dm);
- bm = BM_mesh_create(&allocsize);
+ bm = BM_mesh_create(
+ &allocsize,
+ &((struct BMeshCreateParams){.use_toolflags = false,}));
DM_to_bmesh_ex(dm, bm, calc_face_normal);
diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c
index c814713f3f4..44cf5b119c1 100644
--- a/source/blender/blenkernel/intern/particle_distribute.c
+++ b/source/blender/blenkernel/intern/particle_distribute.c
@@ -1007,13 +1007,11 @@ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx, Parti
MEM_freeN(vweight);
}
-#define MIN_WEIGHT 1e-7f /* Weights too small cause issues e.g. with binary search... */
-
/* Calculate total weight of all elements */
int totmapped = 0;
totweight = 0.0f;
for (i = 0; i < totelem; i++) {
- if (element_weight[i] > MIN_WEIGHT) {
+ if (element_weight[i] > 0.0f) {
totmapped++;
totweight += element_weight[i];
}
@@ -1036,22 +1034,21 @@ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx, Parti
int *element_map = MEM_mallocN(sizeof(*element_map) * totmapped, __func__);
int i_mapped = 0;
- for (i = 0; i < totelem && element_weight[i] <= MIN_WEIGHT; i++);
+ for (i = 0; i < totelem && element_weight[i] == 0.0f; i++);
element_sum[i_mapped] = element_weight[i] * inv_totweight;
element_map[i_mapped] = i;
i_mapped++;
for (i++; i < totelem; i++) {
- if (element_weight[i] > MIN_WEIGHT) {
+ if (element_weight[i] > 0.0f) {
element_sum[i_mapped] = element_sum[i_mapped - 1] + element_weight[i] * inv_totweight;
- BLI_assert(element_sum[i_mapped] > element_sum[i_mapped - 1]);
- element_map[i_mapped] = i;
- i_mapped++;
+ /* Skip elements which weight is so small that it does not affect the sum. */
+ if (element_sum[i_mapped] > element_sum[i_mapped - 1]) {
+ element_map[i_mapped] = i;
+ i_mapped++;
+ }
}
}
-
- BLI_assert(i_mapped == totmapped);
-
-#undef MIN_WEIGHT
+ totmapped = i_mapped;
/* Finally assign elements to particles */
if ((part->flag & PART_TRAND) || (part->simplify_flag & PART_SIMPLIFY_ENABLE)) {
diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c
index 88dc63d6cb2..87d22d01275 100644
--- a/source/blender/blenkernel/intern/pbvh_bmesh.c
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -1909,17 +1909,22 @@ static void pbvh_bmesh_verify(PBVH *bvh)
{
/* build list of faces & verts to lookup */
GSet *faces_all = BLI_gset_ptr_new_ex(__func__, bvh->bm->totface);
- BMFace *f;
BMIter iter;
- BM_ITER_MESH(f, &iter, bvh->bm, BM_FACES_OF_MESH) {
- BLI_gset_insert(faces_all, f);
+
+ {
+ BMFace *f;
+ BM_ITER_MESH(f, &iter, bvh->bm, BM_FACES_OF_MESH) {
+ BLI_gset_insert(faces_all, f);
+ }
}
GSet *verts_all = BLI_gset_ptr_new_ex(__func__, bvh->bm->totvert);
- BMVert *v;
- BM_ITER_MESH(v, &iter, bvh->bm, BM_VERTS_OF_MESH) {
- if (BM_ELEM_CD_GET_INT(v, bvh->cd_vert_node_offset) != DYNTOPO_NODE_NONE) {
- BLI_gset_insert(verts_all, v);
+ {
+ BMVert *v;
+ BM_ITER_MESH(v, &iter, bvh->bm, BM_VERTS_OF_MESH) {
+ if (BM_ELEM_CD_GET_INT(v, bvh->cd_vert_node_offset) != DYNTOPO_NODE_NONE) {
+ BLI_gset_insert(verts_all, v);
+ }
}
}
@@ -1936,76 +1941,83 @@ static void pbvh_bmesh_verify(PBVH *bvh)
BLI_assert(totvert == BLI_gset_size(verts_all));
}
- BM_ITER_MESH(f, &iter, bvh->bm, BM_FACES_OF_MESH) {
- BMIter bm_iter;
- BMVert *v;
- PBVHNode *n = pbvh_bmesh_node_lookup(bvh, f);
+ {
+ BMFace *f;
+ BM_ITER_MESH(f, &iter, bvh->bm, BM_FACES_OF_MESH) {
+ BMIter bm_iter;
+ BMVert *v;
+ PBVHNode *n = pbvh_bmesh_node_lookup(bvh, f);
- /* Check that the face's node is a leaf */
- BLI_assert(n->flag & PBVH_Leaf);
+ /* Check that the face's node is a leaf */
+ BLI_assert(n->flag & PBVH_Leaf);
- /* Check that the face's node knows it owns the face */
- BLI_assert(BLI_gset_haskey(n->bm_faces, f));
+ /* Check that the face's node knows it owns the face */
+ BLI_assert(BLI_gset_haskey(n->bm_faces, f));
- /* Check the face's vertices... */
- BM_ITER_ELEM (v, &bm_iter, f, BM_VERTS_OF_FACE) {
- PBVHNode *nv;
+ /* Check the face's vertices... */
+ BM_ITER_ELEM (v, &bm_iter, f, BM_VERTS_OF_FACE) {
+ PBVHNode *nv;
- /* Check that the vertex is in the node */
- BLI_assert(BLI_gset_haskey(n->bm_unique_verts, v) ^
- BLI_gset_haskey(n->bm_other_verts, v));
+ /* Check that the vertex is in the node */
+ BLI_assert(BLI_gset_haskey(n->bm_unique_verts, v) ^
+ BLI_gset_haskey(n->bm_other_verts, v));
- /* Check that the vertex has a node owner */
- nv = pbvh_bmesh_node_lookup(bvh, v);
+ /* Check that the vertex has a node owner */
+ nv = pbvh_bmesh_node_lookup(bvh, v);
- /* Check that the vertex's node knows it owns the vert */
- BLI_assert(BLI_gset_haskey(nv->bm_unique_verts, v));
+ /* Check that the vertex's node knows it owns the vert */
+ BLI_assert(BLI_gset_haskey(nv->bm_unique_verts, v));
- /* Check that the vertex isn't duplicated as an 'other' vert */
- BLI_assert(!BLI_gset_haskey(nv->bm_other_verts, v));
+ /* Check that the vertex isn't duplicated as an 'other' vert */
+ BLI_assert(!BLI_gset_haskey(nv->bm_other_verts, v));
+ }
}
}
/* Check verts */
- BM_ITER_MESH(v, &iter, bvh->bm, BM_VERTS_OF_MESH) {
- /* vertex isn't tracked */
- if (BM_ELEM_CD_GET_INT(v, bvh->cd_vert_node_offset) == DYNTOPO_NODE_NONE) {
- continue;
- }
+ {
+ BMVert *v;
+ BM_ITER_MESH(v, &iter, bvh->bm, BM_VERTS_OF_MESH) {
+ /* vertex isn't tracked */
+ if (BM_ELEM_CD_GET_INT(v, bvh->cd_vert_node_offset) == DYNTOPO_NODE_NONE) {
+ continue;
+ }
- PBVHNode *n = pbvh_bmesh_node_lookup(bvh, v);
+ PBVHNode *n = pbvh_bmesh_node_lookup(bvh, v);
- /* Check that the vert's node is a leaf */
- BLI_assert(n->flag & PBVH_Leaf);
+ /* Check that the vert's node is a leaf */
+ BLI_assert(n->flag & PBVH_Leaf);
- /* Check that the vert's node knows it owns the vert */
- BLI_assert(BLI_gset_haskey(n->bm_unique_verts, v));
+ /* Check that the vert's node knows it owns the vert */
+ BLI_assert(BLI_gset_haskey(n->bm_unique_verts, v));
- /* Check that the vertex isn't duplicated as an 'other' vert */
- BLI_assert(!BLI_gset_haskey(n->bm_other_verts, v));
+ /* Check that the vertex isn't duplicated as an 'other' vert */
+ BLI_assert(!BLI_gset_haskey(n->bm_other_verts, v));
- /* Check that the vert's node also contains one of the vert's
- * adjacent faces */
- bool found = false;
- BMIter bm_iter;
- BM_ITER_ELEM (f, &bm_iter, v, BM_FACES_OF_VERT) {
- if (pbvh_bmesh_node_lookup(bvh, f) == n) {
- found = true;
- break;
+ /* Check that the vert's node also contains one of the vert's
+ * adjacent faces */
+ bool found = false;
+ BMIter bm_iter;
+ BMFace *f;
+ BM_ITER_ELEM (f, &bm_iter, v, BM_FACES_OF_VERT) {
+ if (pbvh_bmesh_node_lookup(bvh, f) == n) {
+ found = true;
+ break;
+ }
}
- }
- BLI_assert(found);
+ BLI_assert(found);
#if 1
- /* total freak stuff, check if node exists somewhere else */
- /* Slow */
- for (int i = 0; i < bvh->totnode; i++) {
- PBVHNode *n_other = &bvh->nodes[i];
- if ((n != n_other) && (n_other->bm_unique_verts)) {
- BLI_assert(!BLI_gset_haskey(n_other->bm_unique_verts, v));
+ /* total freak stuff, check if node exists somewhere else */
+ /* Slow */
+ for (int i = 0; i < bvh->totnode; i++) {
+ PBVHNode *n_other = &bvh->nodes[i];
+ if ((n != n_other) && (n_other->bm_unique_verts)) {
+ BLI_assert(!BLI_gset_haskey(n_other->bm_unique_verts, v));
+ }
}
- }
#endif
+ }
}
#if 0
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c
index 518d8d68919..7094d5a3547 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -405,21 +405,28 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc, bool for
/* use editmesh to avoid array allocation */
BMEditMesh *emtarget = NULL, *emaux = NULL;
- BVHTreeFromEditMesh emtreedata_stack, emauxdata_stack;
- BVHTreeFromMesh dmtreedata_stack, dmauxdata_stack;
+ union {
+ BVHTreeFromEditMesh emtreedata;
+ BVHTreeFromMesh dmtreedata;
+ } treedata_stack, auxdata_stack;
+
BVHTree *targ_tree;
void *targ_callback;
if (calc->smd->target && calc->target->type == DM_TYPE_EDITBMESH) {
emtarget = BKE_editmesh_from_object(calc->smd->target);
- if ((targ_tree = bvhtree_from_editmesh_looptri(&emtreedata_stack, emtarget, 0.0, 4, 6))) {
- targ_callback = emtreedata_stack.raycast_callback;
- treeData = &emtreedata_stack;
+ if ((targ_tree = bvhtree_from_editmesh_looptri(
+ &treedata_stack.emtreedata, emtarget, 0.0, 4, 6, &calc->target->bvhCache)))
+ {
+ targ_callback = treedata_stack.emtreedata.raycast_callback;
+ treeData = &treedata_stack.emtreedata;
}
}
else {
- if ((targ_tree = bvhtree_from_mesh_looptri(&dmtreedata_stack, calc->target, 0.0, 4, 6))) {
- targ_callback = dmtreedata_stack.raycast_callback;
- treeData = &dmtreedata_stack;
+ if ((targ_tree = bvhtree_from_mesh_looptri(
+ &treedata_stack.dmtreedata, calc->target, 0.0, 4, 6)))
+ {
+ targ_callback = treedata_stack.dmtreedata.raycast_callback;
+ treeData = &treedata_stack.dmtreedata;
}
}
if (targ_tree) {
@@ -429,15 +436,17 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc, bool for
/* use editmesh to avoid array allocation */
if (calc->smd->auxTarget && auxMesh->type == DM_TYPE_EDITBMESH) {
emaux = BKE_editmesh_from_object(calc->smd->auxTarget);
- if ((aux_tree = bvhtree_from_editmesh_looptri(&emauxdata_stack, emaux, 0.0, 4, 6)) != NULL) {
- aux_callback = emauxdata_stack.raycast_callback;
- auxData = &emauxdata_stack;
+ if ((aux_tree = bvhtree_from_editmesh_looptri(
+ &auxdata_stack.emtreedata, emaux, 0.0, 4, 6, &auxMesh->bvhCache)))
+ {
+ aux_callback = auxdata_stack.emtreedata.raycast_callback;
+ auxData = &auxdata_stack.emtreedata;
}
}
else {
- if ((aux_tree = bvhtree_from_mesh_looptri(&dmauxdata_stack, auxMesh, 0.0, 4, 6)) != NULL) {
- aux_callback = dmauxdata_stack.raycast_callback;
- auxData = &dmauxdata_stack;
+ if ((aux_tree = bvhtree_from_mesh_looptri(&auxdata_stack.dmtreedata, auxMesh, 0.0, 4, 6)) != NULL) {
+ aux_callback = auxdata_stack.dmtreedata.raycast_callback;
+ auxData = &auxdata_stack.dmtreedata;
}
}
}
@@ -455,12 +464,21 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc, bool for
/* free data structures */
if (treeData) {
- if (emtarget) free_bvhtree_from_editmesh(treeData);
- else free_bvhtree_from_mesh(treeData);
+ if (emtarget) {
+ free_bvhtree_from_editmesh(treeData);
+ }
+ else {
+ free_bvhtree_from_mesh(treeData);
+ }
}
+
if (auxData) {
- if (emaux) free_bvhtree_from_editmesh(auxData);
- else free_bvhtree_from_mesh(auxData);
+ if (emaux) {
+ free_bvhtree_from_editmesh(auxData);
+ }
+ else {
+ free_bvhtree_from_mesh(auxData);
+ }
}
}
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 25a4fdc0cc7..8fec817d694 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -2243,7 +2243,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
.. keeping G.debug_value==17 0x11 option for old files 'needing' the bug*/
/* rule we never alter free variables :bp->vec bp->pos in here !
- * this will ruin adaptive stepsize AKA heun! (BM)
+ * this will ruin adaptive stepsize AKA heun! (BM)
*/
SoftBody *sb= ob->soft; /* is supposed to be there */
BodyPoint *bp;
diff --git a/source/blender/blenlib/BLI_kdopbvh.h b/source/blender/blenlib/BLI_kdopbvh.h
index fb8c2520e67..91d39801645 100644
--- a/source/blender/blenlib/BLI_kdopbvh.h
+++ b/source/blender/blenlib/BLI_kdopbvh.h
@@ -96,7 +96,8 @@ typedef void (*BVHTree_NearestPointCallback)(void *userdata, int index, const fl
typedef void (*BVHTree_RayCastCallback)(void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit);
/* callback must update nearest in case it finds a nearest result */
-typedef void (*BVHTree_NearestToRayCallback)(void *userdata, int index, const BVHTreeRay *ray, BVHTreeNearest *nearest);
+typedef void (*BVHTree_NearestToRayCallback)(void *userdata, const float ray_co[3], const float ray_dir[3],
+ const float scale[3], int index, BVHTreeNearest *nearest);
/* callback to check if 2 nodes overlap (use thread if intersection results need to be stored) */
typedef bool (*BVHTree_OverlapCallback)(void *userdata, int index_a, int index_b, int thread);
@@ -142,8 +143,16 @@ int BLI_bvhtree_find_nearest(
BVHTree *tree, const float co[3], BVHTreeNearest *nearest,
BVHTree_NearestPointCallback callback, void *userdata);
+int BLI_bvhtree_find_nearest_to_ray_angle(
+ BVHTree *tree, const float co[3], const float dir[3],
+ const bool ray_is_normalized, const float scale[3],
+ BVHTreeNearest *nearest,
+ BVHTree_NearestToRayCallback callback, void *userdata);
+
int BLI_bvhtree_find_nearest_to_ray(
- BVHTree *tree, const float co[3], const float dir[3], BVHTreeNearest *nearest,
+ BVHTree *tree, const float co[3], const float dir[3],
+ const bool ray_is_normalized, const float scale[3],
+ BVHTreeNearest *nearest,
BVHTree_NearestToRayCallback callback, void *userdata);
int BLI_bvhtree_ray_cast_ex(
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index c5f552a7a18..026ab9a9980 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -115,6 +115,13 @@ float dist_signed_squared_to_corner_v3v3v3(
const float p[3],
const float v1[3], const float v2[3], const float v3[3],
const float axis_ref[3]);
+float dist_squared_to_ray_v3(
+ const float ray_origin[3], const float ray_direction[3],
+ const float co[3], float *r_depth);
+float dist_squared_ray_to_seg_v3(
+ const float ray_origin[3], const float ray_direction[3],
+ const float v0[3], const float v1[3],
+ float r_point[3], float *r_depth);
float closest_to_line_v2(float r_close[2], const float p[2], const float l1[2], const float l2[2]);
float closest_to_line_v3(float r_close[3], const float p[3], const float l1[3], const float l2[3]);
void closest_to_line_segment_v2(float r_close[2], const float p[2], const float l1[2], const float l2[2]);
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index 6cef1924e33..92f4e998206 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -163,12 +163,23 @@ typedef struct BVHNearestRayData {
BVHTree *tree;
BVHTree_NearestToRayCallback callback;
void *userdata;
- BVHTreeRay ray;
- struct NearestRayToAABB_Precalc nearest_precalc;
+ struct {
+ bool sign[3];
+ float origin[3];
+ float direction[3];
+
+ float direction_scaled_square[3];
+ float inv_dir[3];
+
+ float cdot_axis[3];
+ } ray;
bool pick_smallest[3];
+
BVHTreeNearest nearest;
+
+ float scale[3];
} BVHNearestRayData;
/** \} */
@@ -1889,58 +1900,374 @@ void BLI_bvhtree_ray_cast_all(
/* -------------------------------------------------------------------- */
-/** \name BLI_bvhtree_find_nearest_to_ray
+/** \name BLI_bvhtree_find_nearest_to_ray functions
*
* \{ */
+static void dist_squared_ray_to_aabb_scaled_v3_precalc(
+ BVHNearestRayData *data,
+ const float ray_origin[3], const float ray_direction[3],
+ const bool ray_is_normalized, const float scale[3])
+{
+ if (scale) {
+ copy_v3_v3(data->scale, scale);
+ }
+ else {
+ copy_v3_fl(data->scale, 1.0f);
+ }
+ /* un-normalize ray */
+ if (ray_is_normalized && scale &&
+ (data->scale[0] != 1.0f || data->scale[1] != 1.0f || data->scale[2] != 1.0f))
+ {
+ data->ray.direction[0] = ray_direction[0] * data->scale[0];
+ data->ray.direction[1] = ray_direction[1] * data->scale[1];
+ data->ray.direction[2] = ray_direction[2] * data->scale[2];
+
+ mul_v3_v3fl(data->ray.direction, ray_direction, 1 / len_v3(data->ray.direction));
+ }
+ else {
+ copy_v3_v3(data->ray.direction, ray_direction);
+ }
+
+ float dir_sq[3];
+
+ for (int i = 0; i < 3; i++) {
+ data->ray.origin[i] = ray_origin[i];
+ data->ray.inv_dir[i] = (data->ray.direction[i] != 0.0f) ?
+ (1.0f / data->ray.direction[i]) : FLT_MAX;
+ /* It has to be in function of `ray.inv_dir`,
+ * since the division of 1 by 0.0f, can be -inf or +inf */
+ data->ray.sign[i] = (data->ray.inv_dir[i] < 0.0f);
+
+ data->ray.direction_scaled_square[i] = data->ray.direction[i] * data->scale[i];
+
+ dir_sq[i] = SQUARE(data->ray.direction_scaled_square[i]);
+
+ data->ray.direction_scaled_square[i] *= data->scale[i];
+ }
+
+ /* `diag_sq` Length square of each face diagonal */
+ float diag_sq[3] = {
+ dir_sq[1] + dir_sq[2],
+ dir_sq[0] + dir_sq[2],
+ dir_sq[0] + dir_sq[1],
+ };
+
+ data->ray.cdot_axis[0] = (diag_sq[0] != 0.0f) ? data->ray.direction[0] / diag_sq[0] : FLT_MAX;
+ data->ray.cdot_axis[1] = (diag_sq[1] != 0.0f) ? data->ray.direction[1] / diag_sq[1] : FLT_MAX;
+ data->ray.cdot_axis[2] = (diag_sq[2] != 0.0f) ? data->ray.direction[2] / diag_sq[2] : FLT_MAX;
+}
+
+/**
+ * Returns the squared distance from a ray to a bound-box `AABB`.
+ * It is based on `fast_ray_nearest_hit` solution to obtain
+ * the coordinates of the nearest edge of Bound Box to the ray
+ */
+MINLINE float dist_squared_ray_to_aabb_scaled_v3__impl(
+ const BVHNearestRayData *data,
+ const float bv[6], float *r_depth_sq, bool r_axis_closest[3])
+{
+
+ /* `tmin` is a vector that has the smaller distances to each of the
+ * infinite planes of the `AABB` faces (hit in nearest face X plane,
+ * nearest face Y plane and nearest face Z plane) */
+ float local_bvmin[3], local_bvmax[3];
+
+ if (data->ray.sign[0]) {
+ local_bvmin[0] = bv[1];
+ local_bvmax[0] = bv[0];
+ }
+ else {
+ local_bvmin[0] = bv[0];
+ local_bvmax[0] = bv[1];
+ }
+
+ if (data->ray.sign[1]) {
+ local_bvmin[1] = bv[3];
+ local_bvmax[1] = bv[2];
+ }
+ else {
+ local_bvmin[1] = bv[2];
+ local_bvmax[1] = bv[3];
+ }
+
+ if (data->ray.sign[2]) {
+ local_bvmin[2] = bv[5];
+ local_bvmax[2] = bv[4];
+ }
+ else {
+ local_bvmin[2] = bv[4];
+ local_bvmax[2] = bv[5];
+ }
+
+ sub_v3_v3(local_bvmin, data->ray.origin);
+ sub_v3_v3(local_bvmax, data->ray.origin);
+
+ const float tmin[3] = {
+ local_bvmin[0] * data->ray.inv_dir[0],
+ local_bvmin[1] * data->ray.inv_dir[1],
+ local_bvmin[2] * data->ray.inv_dir[2],
+ };
+
+ /* `tmax` is a vector that has the longer distances to each of the
+ * infinite planes of the `AABB` faces (hit in farthest face X plane,
+ * farthest face Y plane and farthest face Z plane) */
+ const float tmax[3] = {
+ local_bvmax[0] * data->ray.inv_dir[0],
+ local_bvmax[1] * data->ray.inv_dir[1],
+ local_bvmax[2] * data->ray.inv_dir[2],
+ };
+ /* `v1` and `v3` is be the coordinates of the nearest `AABB` edge to the ray*/
+ float v1[3], v2[3];
+ /* `rtmin` is the highest value of the smaller distances. == max_axis_v3(tmin)
+ * `rtmax` is the lowest value of longer distances. == min_axis_v3(tmax)*/
+ float rtmin, rtmax, mul;
+ /* `main_axis` is the axis equivalent to edge close to the ray */
+ int main_axis;
+
+ r_axis_closest[0] = false;
+ r_axis_closest[1] = false;
+ r_axis_closest[2] = false;
+
+ /* *** min_axis_v3(tmax) *** */
+ if ((tmax[0] <= tmax[1]) && (tmax[0] <= tmax[2])) {
+ // printf("# Hit in X %s\n", data->sign[0] ? "min", "max");
+ rtmax = tmax[0];
+ v1[0] = v2[0] = local_bvmax[0];
+ mul = local_bvmax[0] * data->ray.direction_scaled_square[0];
+ main_axis = 3;
+ r_axis_closest[0] = data->ray.sign[0];
+ }
+ else if ((tmax[1] <= tmax[0]) && (tmax[1] <= tmax[2])) {
+ // printf("# Hit in Y %s\n", data->sign[1] ? "min", "max");
+ rtmax = tmax[1];
+ v1[1] = v2[1] = local_bvmax[1];
+ mul = local_bvmax[1] * data->ray.direction_scaled_square[1];
+ main_axis = 2;
+ r_axis_closest[1] = data->ray.sign[1];
+ }
+ else {
+ // printf("# Hit in Z %s\n", data->sign[2] ? "min", "max");
+ rtmax = tmax[2];
+ v1[2] = v2[2] = local_bvmax[2];
+ mul = local_bvmax[2] * data->ray.direction_scaled_square[2];
+ main_axis = 1;
+ r_axis_closest[2] = data->ray.sign[2];
+ }
+
+ /* *** max_axis_v3(tmin) *** */
+ if ((tmin[0] >= tmin[1]) && (tmin[0] >= tmin[2])) {
+ // printf("# To X %s\n", data->sign[0] ? "max", "min");
+ rtmin = tmin[0];
+ v1[0] = v2[0] = local_bvmin[0];
+ mul += local_bvmin[0] * data->ray.direction_scaled_square[0];
+ main_axis -= 3;
+ r_axis_closest[0] = !data->ray.sign[0];
+ }
+ else if ((tmin[1] >= tmin[0]) && (tmin[1] >= tmin[2])) {
+ // printf("# To Y %s\n", data->sign[1] ? "max", "min");
+ rtmin = tmin[1];
+ v1[1] = v2[1] = local_bvmin[1];
+ mul += local_bvmin[1] * data->ray.direction_scaled_square[1];
+ main_axis -= 1;
+ r_axis_closest[1] = !data->ray.sign[1];
+ }
+ else {
+ // printf("# To Z %s\n", data->sign[2] ? "max", "min");
+ rtmin = tmin[2];
+ v1[2] = v2[2] = local_bvmin[2];
+ mul += local_bvmin[2] * data->ray.direction_scaled_square[2];
+ main_axis -= 2;
+ r_axis_closest[2] = !data->ray.sign[2];
+ }
+ /* *** end min/max axis *** */
+
+ if (main_axis < 0)
+ main_axis += 3;
+
+ /* if rtmin < rtmax, ray intersect `AABB` */
+ if (rtmin <= rtmax) {
+#ifdef IGNORE_BEHIND_RAY
+ /* `if rtmax < depth_min`, the whole `AABB` is behind us */
+ if (rtmax < min_depth) {
+ return fallback;
+ }
+#endif
+ const float proj = rtmin * data->ray.direction[main_axis];
+
+ if (data->ray.sign[main_axis])
+ r_axis_closest[main_axis] = (proj - local_bvmax[main_axis]) < (local_bvmin[main_axis] - proj);
+ else
+ r_axis_closest[main_axis] = (proj - local_bvmin[main_axis]) < (local_bvmax[main_axis] - proj);
+
+ //if (r_depth_sq)
+ // *r_depth_sq = SQUARE(rtmin);
+
+ return 0.0f;
+ }
+#ifdef IGNORE_BEHIND_RAY
+ /* `if rtmin < depth_min`, the whole `AABB` is behing us */
+ else if (rtmin < min_depth) {
+ return fallback;
+ }
+#endif
+
+ if (data->ray.sign[main_axis]) {
+ v1[main_axis] = local_bvmax[main_axis];
+ v2[main_axis] = local_bvmin[main_axis];
+ }
+ else {
+ v1[main_axis] = local_bvmin[main_axis];
+ v2[main_axis] = local_bvmax[main_axis];
+ }
+ {
+ /* `proj` equals to nearest point on the ray closest to the edge `v1 v2` of the `AABB`. */
+ const float proj = mul * data->ray.cdot_axis[main_axis];
+ float depth_sq, r_point[3];
+ if (v1[main_axis] > proj) { /* the nearest point to the ray is the point v1 */
+ r_axis_closest[main_axis] = true;
+ /* `depth` is equivalent the distance of the the projection of v1 on the ray */
+ depth_sq = mul + data->ray.direction_scaled_square[main_axis] * v1[main_axis];
+
+ copy_v3_v3(r_point, v1);
+ }
+ else if (v2[main_axis] < proj) { /* the nearest point of the ray is the point v2 */
+ r_axis_closest[main_axis] = false;
+
+ depth_sq = mul + data->ray.direction_scaled_square[main_axis] * v2[main_axis];
+
+ copy_v3_v3(r_point, v2);
+ }
+ else { /* the nearest point of the ray is on the edge of the `AABB`. */
+ r_axis_closest[main_axis] = (proj - v1[main_axis]) < (v2[main_axis] - proj);
+
+ depth_sq = mul + data->ray.direction_scaled_square[main_axis] * proj;
+#if 0
+ r_point[0] = main_axis == 0 ? proj : v2[0];
+ r_point[1] = main_axis == 1 ? proj : v2[1];
+ r_point[2] = main_axis == 2 ? proj : v2[2];
+#else
+ v2[main_axis] = proj;
+ copy_v3_v3(r_point, v2);
+#endif
+ }
+ depth_sq *= depth_sq;
+
+ if (r_depth_sq)
+ *r_depth_sq = depth_sq;
+
+ /* TODO: scale can be optional */
+ r_point[0] *= data->scale[0];
+ r_point[1] *= data->scale[1];
+ r_point[2] *= data->scale[2];
+
+ return len_squared_v3(r_point) - depth_sq;
+ }
+}
+
+/**
+ * <pre>
+ * + r_point
+ * |
+ * | dist
+ * |
+ * +----depth----+orig <-- dir
+ *
+ * tangent = dist/depth
+ * </pre>
+ */
+static float calc_tangent_sq(BVHNearestRayData *data, BVHNode *node)
+{
+ float depth_sq;
+ const float dist_sq = dist_squared_ray_to_aabb_scaled_v3__impl(
+ data, node->bv, &depth_sq, data->pick_smallest);
+
+ return (dist_sq != 0.0f) ? (dist_sq / depth_sq) : 0.0f;
+}
+
static float calc_dist_sq_to_ray(BVHNearestRayData *data, BVHNode *node)
{
- const float *bv = node->bv;
- const float bb_min[3] = {bv[0], bv[2], bv[4]};
- const float bb_max[3] = {bv[1], bv[3], bv[5]};
- return dist_squared_ray_to_aabb_v3(&data->nearest_precalc, bb_min, bb_max, data->pick_smallest);
+ return dist_squared_ray_to_aabb_scaled_v3__impl(
+ data, node->bv, NULL,
+ data->pick_smallest);
}
-static void dfs_find_nearest_to_ray_dfs(BVHNearestRayData *data, BVHNode *node)
+static void dfs_find_lowest_tangent_dfs(BVHNearestRayData *data, BVHNode *node)
{
if (node->totnode == 0) {
if (data->callback) {
- data->callback(data->userdata, node->index, &data->ray, &data->nearest);
+ data->callback(data->userdata, data->ray.origin, data->ray.direction,
+ data->scale, node->index, &data->nearest);
+ }
+ else {
+ data->nearest.index = node->index;
+ data->nearest.dist_sq = calc_tangent_sq(data, node);
+ /* TODO: return a value to the data->nearest.co
+ * not urgent however since users currently define own callbacks */
+ }
+ }
+ else {
+ int i;
+ /* First pick the closest node to dive on */
+ if (data->pick_smallest[node->main_axis]) {
+ for (i = 0; i != node->totnode; i++) {
+ if (calc_tangent_sq(data, node->children[i]) < data->nearest.dist_sq) {
+ dfs_find_lowest_tangent_dfs(data, node->children[i]);
+ }
+ }
}
else {
- const float dist_sq = calc_dist_sq_to_ray(data, node);
- if (dist_sq != FLT_MAX) { /* not an invalid ray */
- data->nearest.index = node->index;
- data->nearest.dist_sq = dist_sq;
- /* TODO: return a value to the data->nearest.co
- * not urgent however since users currently define own callbacks */
+ for (i = node->totnode - 1; i >= 0; i--) {
+ if (calc_tangent_sq(data, node->children[i]) < data->nearest.dist_sq) {
+ dfs_find_lowest_tangent_dfs(data, node->children[i]);
+ }
}
}
}
+}
+
+static void dfs_find_nearest_to_ray_dfs(BVHNearestRayData *data, BVHNode *node)
+{
+ if (node->totnode == 0) {
+ if (data->callback) {
+ data->callback(data->userdata, data->ray.origin, data->ray.direction,
+ data->scale, node->index, &data->nearest);
+ }
+ else {
+ data->nearest.index = node->index;
+ data->nearest.dist_sq = calc_dist_sq_to_ray(data, node);
+ /* TODO: return a value to the data->nearest.co
+ * not urgent however since users currently define own callbacks */
+ }
+ }
else {
int i;
/* First pick the closest node to dive on */
if (data->pick_smallest[node->main_axis]) {
for (i = 0; i != node->totnode; i++) {
- if (calc_dist_sq_to_ray(data, node->children[i]) >= data->nearest.dist_sq) {
- continue;
+ if (calc_dist_sq_to_ray(data, node->children[i]) < data->nearest.dist_sq) {
+ dfs_find_nearest_to_ray_dfs(data, node->children[i]);
}
- dfs_find_nearest_to_ray_dfs(data, node->children[i]);
}
}
else {
for (i = node->totnode - 1; i >= 0; i--) {
- if (calc_dist_sq_to_ray(data, node->children[i]) >= data->nearest.dist_sq) {
- continue;
+ if (calc_dist_sq_to_ray(data, node->children[i]) < data->nearest.dist_sq) {
+ dfs_find_nearest_to_ray_dfs(data, node->children[i]);
}
- dfs_find_nearest_to_ray_dfs(data, node->children[i]);
}
}
}
}
-int BLI_bvhtree_find_nearest_to_ray(
- BVHTree *tree, const float co[3], const float dir[3], BVHTreeNearest *nearest,
+/**
+ * Returns the point whose tangent defined by the angle between the point and ray is the lowest
+ * nearest.dist_sq returns the angle's tangent
+ */
+int BLI_bvhtree_find_nearest_to_ray_angle(
+ BVHTree *tree, const float co[3], const float dir[3],
+ const bool ray_is_normalized, const float scale[3],
+ BVHTreeNearest *nearest,
BVHTree_NearestToRayCallback callback, void *userdata)
{
BVHNearestRayData data;
@@ -1951,11 +2278,46 @@ int BLI_bvhtree_find_nearest_to_ray(
data.callback = callback;
data.userdata = userdata;
- copy_v3_v3(data.ray.origin, co);
- copy_v3_v3(data.ray.direction, dir);
- data.ray.radius = 0.0f; /* unused here */
+ dist_squared_ray_to_aabb_scaled_v3_precalc(&data, co, dir, ray_is_normalized, scale);
+
+ if (nearest) {
+ memcpy(&data.nearest, nearest, sizeof(*nearest));
+ }
+ else {
+ data.nearest.index = -1;
+ data.nearest.dist_sq = FLT_MAX;
+ }
+
+ /* dfs search */
+ if (root) {
+ if (calc_tangent_sq(&data, root) < data.nearest.dist_sq)
+ dfs_find_lowest_tangent_dfs(&data, root);
+ }
+
+ /* copy back results */
+ if (nearest) {
+ memcpy(nearest, &data.nearest, sizeof(*nearest));
+ }
+
+ return data.nearest.index;
+}
+
+/* return the nearest point to ray */
+int BLI_bvhtree_find_nearest_to_ray(
+ BVHTree *tree, const float co[3], const float dir[3],
+ const bool ray_is_normalized, const float scale[3],
+ BVHTreeNearest *nearest,
+ BVHTree_NearestToRayCallback callback, void *userdata)
+{
+ BVHNearestRayData data;
+ BVHNode *root = tree->nodes[tree->totleaf];
+
+ data.tree = tree;
+
+ data.callback = callback;
+ data.userdata = userdata;
- dist_squared_ray_to_aabb_v3_precalc(&data.nearest_precalc, co, dir);
+ dist_squared_ray_to_aabb_scaled_v3_precalc(&data, co, dir, ray_is_normalized, scale);
if (nearest) {
memcpy(&data.nearest, nearest, sizeof(*nearest));
diff --git a/source/blender/blenlib/intern/array_store.c b/source/blender/blenlib/intern/array_store.c
index 33565596c1f..6000c1a680c 100644
--- a/source/blender/blenlib/intern/array_store.c
+++ b/source/blender/blenlib/intern/array_store.c
@@ -249,7 +249,7 @@ typedef struct BArrayMemory {
/**
* Main storage for all states
*/
-typedef struct BArrayStore {
+struct BArrayStore {
/* static */
BArrayInfo info;
@@ -260,7 +260,7 @@ typedef struct BArrayStore {
* #BArrayState may be in any order (logic should never depend on state order).
*/
ListBase states;
-} BArrayStore;
+};
/**
* A single instance of an array.
@@ -272,13 +272,13 @@ typedef struct BArrayStore {
* While this could be moved to a memory pool,
* it makes it easier to trace invalid usage, so leave as-is for now.
*/
-typedef struct BArrayState {
+struct BArrayState {
/** linked list in #BArrayStore.states */
struct BArrayState *next, *prev;
struct BChunkList *chunk_list; /* BChunkList's */
-} BArrayState;
+};
typedef struct BChunkList {
ListBase chunk_refs; /* BChunkRef's */
@@ -1750,10 +1750,11 @@ bool BLI_array_store_is_valid(
} \
} ((void)0)
-
/* count chunk_list's */
- int totrefs = 0;
GHash *chunk_list_map = BLI_ghash_ptr_new(__func__);
+ GHash *chunk_map = BLI_ghash_ptr_new(__func__);
+
+ int totrefs = 0;
for (BArrayState *state = bs->states.first; state; state = state->next) {
GHASH_PTR_ADD_USER(chunk_list_map, state->chunk_list);
}
@@ -1771,7 +1772,6 @@ bool BLI_array_store_is_valid(
}
/* count chunk's */
- GHash *chunk_map = BLI_ghash_ptr_new(__func__);
GHASH_ITER (gh_iter, chunk_list_map) {
const struct BChunkList *chunk_list = BLI_ghashIterator_getKey(&gh_iter);
for (const BChunkRef *cref = chunk_list->chunk_refs.first; cref; cref = cref->next) {
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index 3a5291691db..effbe3f9770 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -572,6 +572,67 @@ float dist_signed_squared_to_corner_v3v3v3(
}
}
+/**
+ * return the distance squared of a point to a ray.
+ */
+float dist_squared_to_ray_v3(
+ const float ray_origin[3], const float ray_direction[3],
+ const float co[3], float *r_depth)
+{
+ float dvec[3];
+ sub_v3_v3v3(dvec, co, ray_origin);
+ *r_depth = dot_v3v3(dvec, ray_direction);
+ return len_squared_v3(dvec) - SQUARE(*r_depth);
+}
+/**
+ * Find the closest point in a seg to a ray and return the distance squared.
+ * \param r_point : Is the point on segment closest to ray (or to ray_origin if the ray and the segment are parallel).
+ * \param depth: the distance of r_point projection on ray to the ray_origin.
+ */
+float dist_squared_ray_to_seg_v3(
+ const float ray_origin[3], const float ray_direction[3],
+ const float v0[3], const float v1[3],
+ float r_point[3], float *r_depth)
+{
+ float a[3], t[3], n[3], lambda;
+ sub_v3_v3v3(a, v1, v0);
+ sub_v3_v3v3(t, v0, ray_origin);
+ cross_v3_v3v3(n, a, ray_direction);
+ const float nlen = len_squared_v3(n);
+
+ /* if (nlen == 0.0f) the lines are parallel,
+ * has no nearest point, only distance squared.*/
+ if (nlen == 0.0f) {
+ /* Calculate the distance to the point v0 then */
+ copy_v3_v3(r_point, v0);
+ *r_depth = dot_v3v3(t, ray_direction);
+ }
+ else {
+ float c[3], cray[3];
+ sub_v3_v3v3(c, n, t);
+ cross_v3_v3v3(cray, c, ray_direction);
+ lambda = dot_v3v3(cray, n) / nlen;
+ if (lambda <= 0) {
+ copy_v3_v3(r_point, v0);
+
+ *r_depth = dot_v3v3(t, ray_direction);
+ }
+ else if (lambda >= 1) {
+ copy_v3_v3(r_point, v1);
+
+ sub_v3_v3v3(t, v1, ray_origin);
+ *r_depth = dot_v3v3(t, ray_direction);
+ }
+ else {
+ madd_v3_v3v3fl(r_point, v0, a, lambda);
+
+ sub_v3_v3v3(t, r_point, ray_origin);
+ *r_depth = dot_v3v3(t, ray_direction);
+ }
+ }
+ return len_squared_v3(t) - SQUARE(*r_depth);
+}
+
/* Adapted from "Real-Time Collision Detection" by Christer Ericson,
* published by Morgan Kaufmann Publishers, copyright 2005 Elsevier Inc.
*
@@ -5067,7 +5128,9 @@ float cubic_tangent_factor_circle_v3(const float tan_l[3], const float tan_r[3])
BLI_ASSERT_UNIT_V3(tan_l);
BLI_ASSERT_UNIT_V3(tan_r);
- const float eps = 1e-7f;
+ /* -7f causes instability/glitches with Bendy Bones + Custom Refs */
+ const float eps = 1e-5f;
+
const float tan_dot = dot_v3v3(tan_l, tan_r);
if (tan_dot > 1.0f - eps) {
/* no angle difference (use fallback, length wont make any difference) */
diff --git a/source/blender/blenlib/intern/task.c b/source/blender/blenlib/intern/task.c
index 0b299af88aa..bd7b7f9cdbd 100644
--- a/source/blender/blenlib/intern/task.c
+++ b/source/blender/blenlib/intern/task.c
@@ -992,7 +992,8 @@ void BLI_task_parallel_range(
* (similar to OpenMP's firstprivate).
* \param userdata_chunk_size Memory size of \a userdata_chunk.
* \param func_ex Callback function (advanced version).
- * \param func_finalize Callback function, called after all workers have finisehd, useful to finalize accumulative tasks.
+ * \param func_finalize Callback function, called after all workers have finished,
+ * useful to finalize accumulative tasks.
* \param use_threading If \a true, actually split-execute loop in threads, else just do a sequential forloop
* (allows caller to use any kind of test to switch on parallelization or not).
* \param use_dynamic_scheduling If \a true, the whole range is divided in a lot of small chunks (of size 32 currently),
diff --git a/source/blender/blenloader/CMakeLists.txt b/source/blender/blenloader/CMakeLists.txt
index 8364df38208..479d3a15e6c 100644
--- a/source/blender/blenloader/CMakeLists.txt
+++ b/source/blender/blenloader/CMakeLists.txt
@@ -35,6 +35,10 @@ set(INC
../nodes
../render/extern/include
../../../intern/guardedalloc
+
+ # for writefile.c: dna_type_offsets.h
+ ${CMAKE_BINARY_DIR}/source/blender/makesdna/intern
+
)
set(INC_SYS
@@ -74,3 +78,6 @@ if(WITH_CODEC_FFMPEG)
endif()
blender_add_lib(bf_blenloader "${SRC}" "${INC}" "${INC_SYS}")
+
+# needed so writefile.c can use dna_type_offsets.h
+add_dependencies(bf_blenloader bf_dna)
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index ab034076423..6a93770f67d 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -880,8 +880,6 @@ static void decode_blender_header(FileData *fd)
if (readsize == sizeof(header)) {
if (STREQLEN(header, "BLENDER", 7)) {
- int remove_this_endian_test = 1;
-
fd->flags |= FD_FLAGS_FILE_OK;
/* what size are pointers in the file ? */
@@ -900,7 +898,7 @@ static void decode_blender_header(FileData *fd)
/* is the file saved in a different endian
* than we need ?
*/
- if (((((char *)&remove_this_endian_test)[0] == 1) ? L_ENDIAN : B_ENDIAN) != ((header[8] == 'v') ? L_ENDIAN : B_ENDIAN)) {
+ if (((header[8] == 'v') ? L_ENDIAN : B_ENDIAN) != ENDIAN_ORDER) {
fd->flags |= FD_FLAGS_SWITCH_ENDIAN;
}
@@ -1326,6 +1324,7 @@ bool BLO_has_bfile_extension(const char *str)
*
* \param path the full path to explode.
* \param r_dir the string that'll contain path up to blend file itself ('library' path).
+ * WARNING! Must be FILE_MAX_LIBEXTRA long (it also stores group and name strings)!
* \param r_group the string that'll contain 'group' part of the path, if any. May be NULL.
* \param r_name the string that'll contain data's name part of the path, if any. May be NULL.
* \return true if path contains a blend file.
@@ -6462,7 +6461,7 @@ static void *restore_pointer_by_name_main(Main *mainp, ID *id, ePointerUserMode
* - USER_IGNORE: no usercount change
* - USER_REAL: ensure a real user (even if a fake one is set)
* \param id_map: lookup table, use when performing many lookups.
- * this could be made an optional agument (falling back to a full lookup),
+ * this could be made an optional argument (falling back to a full lookup),
* however at the moment it's always available.
*/
static void *restore_pointer_by_name(struct IDNameLib_Map *id_map, ID *id, ePointerUserMode user)
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index 43ebab7856c..1956a17d57b 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -1108,6 +1108,8 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
sce->gm.flag |= GAME_GLSL_NO_NODES;
if (fd->fileflags & G_FILE_GLSL_NO_EXTRA_TEX)
sce->gm.flag |= GAME_GLSL_NO_EXTRA_TEX;
+ if (fd->fileflags & G_FILE_GLSL_NO_ENV_LIGHTING)
+ sce->gm.flag |= GAME_GLSL_NO_ENV_LIGHTING;
if (fd->fileflags & G_FILE_IGNORE_DEPRECATION_WARNINGS)
sce->gm.flag |= GAME_IGNORE_DEPRECATION_WARNINGS;
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index e7fd7bdf2c1..f3a83fb9a8b 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -173,7 +173,7 @@
#include "BKE_mesh.h"
#ifdef USE_NODE_COMPAT_CUSTOMNODES
-#include "NOD_socket.h" /* for sock->default_value data */
+#include "NOD_socket.h" /* for sock->default_value data */
#endif
@@ -184,6 +184,9 @@
#include "readfile.h"
+/* for SDNA_TYPE_FROM_STRUCT() macro */
+#include "dna_type_offsets.h"
+
#include <errno.h>
/* ********* my write, buffered writing with minimum size chunks ************ */
@@ -304,8 +307,9 @@ typedef struct {
unsigned char *buf;
MemFile *compare, *current;
-
- int tot, count, error;
+
+ int tot, count;
+ bool error;
/* Wrap writing, so we can use zlib or
* other compression types later, see: G_FILE_COMPRESS
@@ -313,27 +317,32 @@ typedef struct {
WriteWrap *ww;
#ifdef USE_BMESH_SAVE_AS_COMPAT
- char use_mesh_compat; /* option to save with older mesh format */
+ bool use_mesh_compat; /* option to save with older mesh format */
#endif
} WriteData;
static WriteData *writedata_new(WriteWrap *ww)
{
- WriteData *wd= MEM_callocN(sizeof(*wd), "writedata");
+ WriteData *wd = MEM_callocN(sizeof(*wd), "writedata");
wd->sdna = DNA_sdna_from_data(DNAstr, DNAlen, false);
wd->ww = ww;
- wd->buf= MEM_mallocN(MYWRITE_BUFFER_SIZE, "wd->buf");
+ wd->buf = MEM_mallocN(MYWRITE_BUFFER_SIZE, "wd->buf");
return wd;
}
static void writedata_do_write(WriteData *wd, const void *mem, int memlen)
{
- if ((wd == NULL) || wd->error || (mem == NULL) || memlen < 1) return;
- if (wd->error) return;
+ if ((wd == NULL) || wd->error || (mem == NULL) || memlen < 1) {
+ return;
+ }
+
+ if (UNLIKELY(wd->error)) {
+ return;
+ }
/* memory based save */
if (wd->current) {
@@ -341,7 +350,7 @@ static void writedata_do_write(WriteData *wd, const void *mem, int memlen)
}
else {
if (wd->ww->write(wd->ww, mem, memlen) != memlen) {
- wd->error = 1;
+ wd->error = true;
}
}
}
@@ -362,34 +371,36 @@ static void writedata_free(WriteData *wd)
* \param len Length of new chunk of data
* \warning Talks to other functions with global parameters
*/
-
+
#define MYWRITE_FLUSH NULL
static void mywrite(WriteData *wd, const void *adr, int len)
{
- if (wd->error) return;
+ if (UNLIKELY(wd->error)) {
+ return;
+ }
/* flush helps compression for undo-save */
- if (adr==MYWRITE_FLUSH) {
+ if (adr == MYWRITE_FLUSH) {
if (wd->count) {
writedata_do_write(wd, wd->buf, wd->count);
- wd->count= 0;
+ wd->count = 0;
}
return;
}
- wd->tot+= len;
-
+ wd->tot += len;
+
/* if we have a single big chunk, write existing data in
* buffer and write out big chunk in smaller pieces */
- if (len>MYWRITE_MAX_CHUNK) {
+ if (len > MYWRITE_MAX_CHUNK) {
if (wd->count) {
writedata_do_write(wd, wd->buf, wd->count);
- wd->count= 0;
+ wd->count = 0;
}
do {
- int writelen= MIN2(len, MYWRITE_MAX_CHUNK);
+ int writelen = MIN2(len, MYWRITE_MAX_CHUNK);
writedata_do_write(wd, adr, writelen);
adr = (const char *)adr + writelen;
len -= writelen;
@@ -399,14 +410,14 @@ static void mywrite(WriteData *wd, const void *adr, int len)
}
/* if data would overflow buffer, write out the buffer */
- if (len+wd->count>MYWRITE_BUFFER_SIZE-1) {
+ if (len + wd->count > MYWRITE_BUFFER_SIZE - 1) {
writedata_do_write(wd, wd->buf, wd->count);
- wd->count= 0;
+ wd->count = 0;
}
/* append data at end of buffer */
memcpy(&wd->buf[wd->count], adr, len);
- wd->count+= len;
+ wd->count += len;
}
/**
@@ -418,15 +429,17 @@ static void mywrite(WriteData *wd, const void *adr, int len)
*/
static WriteData *bgnwrite(WriteWrap *ww, MemFile *compare, MemFile *current)
{
- WriteData *wd= writedata_new(ww);
+ WriteData *wd = writedata_new(ww);
- if (wd == NULL) return NULL;
+ if (wd == NULL) {
+ return NULL;
+ }
- wd->compare= compare;
- wd->current= current;
+ wd->compare = compare;
+ wd->current = current;
/* this inits comparing */
memfile_chunk_add(compare, NULL, NULL, 0);
-
+
return wd;
}
@@ -436,16 +449,14 @@ static WriteData *bgnwrite(WriteWrap *ww, MemFile *compare, MemFile *current)
* \return unknown global variable otherwise
* \warning Talks to other functions with global parameters
*/
-static int endwrite(WriteData *wd)
+static bool endwrite(WriteData *wd)
{
- int err;
-
if (wd->count) {
writedata_do_write(wd, wd->buf, wd->count);
- wd->count= 0;
+ wd->count = 0;
}
-
- err= wd->error;
+
+ const bool err = wd->error;
writedata_free(wd);
return err;
@@ -453,48 +464,75 @@ static int endwrite(WriteData *wd)
/* ********** WRITE FILE ****************** */
-static void writestruct_at_address(
- WriteData *wd, int filecode, const char *structname, int nr,
+static void writestruct_at_address_nr(
+ WriteData *wd, int filecode, const int struct_nr, int nr,
const void *adr, const void *data)
{
BHead bh;
const short *sp;
- if (adr==NULL || data==NULL || nr==0) return;
-
- /* init BHead */
- bh.code= filecode;
- bh.old= adr;
- bh.nr= nr;
+ BLI_assert(struct_nr > 0 && struct_nr < SDNA_TYPE_MAX);
- bh.SDNAnr= DNA_struct_find_nr(wd->sdna, structname);
- if (bh.SDNAnr== -1) {
- printf("error: can't find SDNA code <%s>\n", structname);
+ if (adr == NULL || data == NULL || nr == 0) {
return;
}
- sp= wd->sdna->structs[bh.SDNAnr];
- bh.len= nr*wd->sdna->typelens[sp[0]];
+ /* init BHead */
+ bh.code = filecode;
+ bh.old = adr;
+ bh.nr = nr;
+
+ bh.SDNAnr = struct_nr;
+ sp = wd->sdna->structs[bh.SDNAnr];
+
+ bh.len = nr * wd->sdna->typelens[sp[0]];
- if (bh.len==0) return;
+ if (bh.len == 0) {
+ return;
+ }
mywrite(wd, &bh, sizeof(BHead));
mywrite(wd, data, bh.len);
}
-static void writestruct(
+static void writestruct_at_address_id(
WriteData *wd, int filecode, const char *structname, int nr,
+ const void *adr, const void *data)
+{
+ if (adr == NULL || data == NULL || nr == 0) {
+ return;
+ }
+
+ const int SDNAnr = DNA_struct_find_nr(wd->sdna, structname);
+ if (UNLIKELY(SDNAnr == -1)) {
+ printf("error: can't find SDNA code <%s>\n", structname);
+ return;
+ }
+
+ writestruct_at_address_nr(wd, filecode, SDNAnr, nr, adr, data);
+}
+
+static void writestruct_nr(
+ WriteData *wd, int filecode, const int struct_nr, int nr,
const void *adr)
{
- writestruct_at_address(wd, filecode, structname, nr, adr, adr);
+ writestruct_at_address_nr(wd, filecode, struct_nr, nr, adr, adr);
+}
+
+static void writestruct_id(
+ WriteData *wd, int filecode, const char *structname, int nr,
+ const void *adr)
+{
+ writestruct_at_address_id(wd, filecode, structname, nr, adr, adr);
}
static void writedata(WriteData *wd, int filecode, int len, const void *adr) /* do not use for structs */
{
BHead bh;
- if (adr==NULL) return;
- if (len==0) return;
+ if (adr == NULL || len == 0) {
+ return;
+ }
/* align to 4 (writes uninitialized bytes in some cases) */
len = (len + 3) & ~3;
@@ -511,16 +549,45 @@ static void writedata(WriteData *wd, int filecode, int len, const void *adr) /*
}
/* use this to force writing of lists in same order as reading (using link_list) */
-static void writelist(WriteData *wd, int filecode, const char *structname, const ListBase *lb)
+static void writelist_nr(WriteData *wd, int filecode, const int struct_nr, const ListBase *lb)
{
const Link *link = lb->first;
-
+
while (link) {
- writestruct(wd, filecode, structname, 1, link);
+ writestruct_nr(wd, filecode, struct_nr, 1, link);
link = link->next;
}
}
+#if 0
+static void writelist_id(WriteData *wd, int filecode, const char *structname, const ListBase *lb)
+{
+ const Link *link = lb->first;
+ if (link) {
+
+ const int struct_nr = DNA_struct_find_nr(wd->sdna, structname);
+ if (struct_nr == -1) {
+ printf("error: can't find SDNA code <%s>\n", structname);
+ return;
+ }
+
+ while (link) {
+ writestruct_nr(wd, filecode, struct_nr, 1, link);
+ link = link->next;
+ }
+ }
+}
+#endif
+
+#define writestruct_at_address(wd, filecode, struct_id, nr, adr, data) \
+ writestruct_at_address_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), nr, adr, data)
+
+#define writestruct(wd, filecode, struct_id, nr, adr) \
+ writestruct_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), nr, adr)
+
+#define writelist(wd, filecode, struct_id, lb) \
+ writelist_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), lb)
+
/* *************** writing some direct data structs used in more code parts **************** */
/*These functions are used by blender's .blend system for file saving/loading.*/
void IDP_WriteProperty_OnlyData(const IDProperty *prop, void *wd);
@@ -533,11 +600,12 @@ static void IDP_WriteArray(const IDProperty *prop, void *wd)
writedata(wd, DATA, MEM_allocN_len(prop->data.pointer), prop->data.pointer);
if (prop->subtype == IDP_GROUP) {
- IDProperty **array= prop->data.pointer;
+ IDProperty **array = prop->data.pointer;
int a;
- for (a=0; a<prop->len; a++)
+ for (a = 0; a < prop->len; a++) {
IDP_WriteProperty(array[a], wd);
+ }
}
}
}
@@ -549,10 +617,11 @@ static void IDP_WriteIDPArray(const IDProperty *prop, void *wd)
const IDProperty *array = prop->data.pointer;
int a;
- writestruct(wd, DATA, "IDProperty", prop->len, array);
+ writestruct(wd, DATA, IDProperty, prop->len, array);
- for (a=0; a<prop->len; a++)
+ for (a = 0; a < prop->len; a++) {
IDP_WriteProperty_OnlyData(&array[a], wd);
+ }
}
}
@@ -566,7 +635,7 @@ static void IDP_WriteGroup(const IDProperty *prop, void *wd)
{
IDProperty *loop;
- for (loop=prop->data.group.first; loop; loop=loop->next) {
+ for (loop = prop->data.group.first; loop; loop = loop->next) {
IDP_WriteProperty(loop, wd);
}
}
@@ -592,7 +661,7 @@ void IDP_WriteProperty_OnlyData(const IDProperty *prop, void *wd)
void IDP_WriteProperty(const IDProperty *prop, void *wd)
{
- writestruct(wd, DATA, "IDProperty", 1, prop);
+ writestruct(wd, DATA, IDProperty, 1, prop);
IDP_WriteProperty_OnlyData(prop, wd);
}
@@ -616,7 +685,7 @@ static void write_previews(WriteData *wd, const PreviewImage *prv_orig)
prv.h[1] = 0;
prv.rect[1] = NULL;
}
- writestruct_at_address(wd, DATA, "PreviewImage", 1, prv_orig, &prv);
+ writestruct_at_address(wd, DATA, PreviewImage, 1, prv_orig, &prv);
if (prv.rect[0]) {
writedata(wd, DATA, prv.w[0] * prv.h[0] * sizeof(unsigned int), prv.rect[0]);
}
@@ -629,45 +698,47 @@ static void write_previews(WriteData *wd, const PreviewImage *prv_orig)
static void write_fmodifiers(WriteData *wd, ListBase *fmodifiers)
{
FModifier *fcm;
-
+
/* Write all modifiers first (for faster reloading) */
- writelist(wd, DATA, "FModifier", fmodifiers);
-
+ writelist(wd, DATA, FModifier, fmodifiers);
+
/* Modifiers */
- for (fcm= fmodifiers->first; fcm; fcm= fcm->next) {
- const FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm);
-
+ for (fcm = fmodifiers->first; fcm; fcm = fcm->next) {
+ const FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm);
+
/* Write the specific data */
if (fmi && fcm->data) {
/* firstly, just write the plain fmi->data struct */
- writestruct(wd, DATA, fmi->structName, 1, fcm->data);
-
+ writestruct_id(wd, DATA, fmi->structName, 1, fcm->data);
+
/* do any modifier specific stuff */
switch (fcm->type) {
case FMODIFIER_TYPE_GENERATOR:
{
- FMod_Generator *data= (FMod_Generator *)fcm->data;
-
+ FMod_Generator *data = fcm->data;
+
/* write coefficients array */
- if (data->coefficients)
- writedata(wd, DATA, sizeof(float)*(data->arraysize), data->coefficients);
+ if (data->coefficients) {
+ writedata(wd, DATA, sizeof(float) * (data->arraysize), data->coefficients);
+ }
break;
}
case FMODIFIER_TYPE_ENVELOPE:
{
- FMod_Envelope *data= (FMod_Envelope *)fcm->data;
-
+ FMod_Envelope *data = fcm->data;
+
/* write envelope data */
- if (data->data)
- writestruct(wd, DATA, "FCM_EnvelopeData", data->totvert, data->data);
+ if (data->data) {
+ writestruct(wd, DATA, FCM_EnvelopeData, data->totvert, data->data);
+ }
break;
}
case FMODIFIER_TYPE_PYTHON:
{
- FMod_Python *data = (FMod_Python *)fcm->data;
-
+ FMod_Python *data = fcm->data;
+
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
* of library blocks that implement this.*/
IDP_WriteProperty(data->prop, wd);
@@ -682,37 +753,41 @@ static void write_fmodifiers(WriteData *wd, ListBase *fmodifiers)
static void write_fcurves(WriteData *wd, ListBase *fcurves)
{
FCurve *fcu;
-
- writelist(wd, DATA, "FCurve", fcurves);
- for (fcu=fcurves->first; fcu; fcu=fcu->next) {
+
+ writelist(wd, DATA, FCurve, fcurves);
+ for (fcu = fcurves->first; fcu; fcu = fcu->next) {
/* curve data */
- if (fcu->bezt)
- writestruct(wd, DATA, "BezTriple", fcu->totvert, fcu->bezt);
- if (fcu->fpt)
- writestruct(wd, DATA, "FPoint", fcu->totvert, fcu->fpt);
-
- if (fcu->rna_path)
- writedata(wd, DATA, strlen(fcu->rna_path)+1, fcu->rna_path);
-
+ if (fcu->bezt) {
+ writestruct(wd, DATA, BezTriple, fcu->totvert, fcu->bezt);
+ }
+ if (fcu->fpt) {
+ writestruct(wd, DATA, FPoint, fcu->totvert, fcu->fpt);
+ }
+
+ if (fcu->rna_path) {
+ writedata(wd, DATA, strlen(fcu->rna_path) + 1, fcu->rna_path);
+ }
+
/* driver data */
if (fcu->driver) {
- ChannelDriver *driver= fcu->driver;
+ ChannelDriver *driver = fcu->driver;
DriverVar *dvar;
-
- writestruct(wd, DATA, "ChannelDriver", 1, driver);
-
+
+ writestruct(wd, DATA, ChannelDriver, 1, driver);
+
/* variables */
- writelist(wd, DATA, "DriverVar", &driver->variables);
- for (dvar= driver->variables.first; dvar; dvar= dvar->next) {
+ writelist(wd, DATA, DriverVar, &driver->variables);
+ for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
DRIVER_TARGETS_USED_LOOPER(dvar)
{
- if (dtar->rna_path)
- writedata(wd, DATA, strlen(dtar->rna_path)+1, dtar->rna_path);
+ if (dtar->rna_path) {
+ writedata(wd, DATA, strlen(dtar->rna_path) + 1, dtar->rna_path);
+ }
}
DRIVER_TARGETS_LOOPER_END
}
}
-
+
/* write F-Modifiers */
write_fmodifiers(wd, &fcu->modifiers);
}
@@ -720,27 +795,27 @@ static void write_fcurves(WriteData *wd, ListBase *fcurves)
static void write_actions(WriteData *wd, ListBase *idbase)
{
- bAction *act;
+ bAction *act;
bActionGroup *grp;
TimeMarker *marker;
-
- for (act=idbase->first; act; act= act->id.next) {
- if (act->id.us>0 || wd->current) {
- writestruct(wd, ID_AC, "bAction", 1, act);
+
+ for (act = idbase->first; act; act = act->id.next) {
+ if (act->id.us > 0 || wd->current) {
+ writestruct(wd, ID_AC, bAction, 1, act);
write_iddata(wd, &act->id);
write_fcurves(wd, &act->curves);
-
- for (grp=act->groups.first; grp; grp=grp->next) {
- writestruct(wd, DATA, "bActionGroup", 1, grp);
+
+ for (grp = act->groups.first; grp; grp = grp->next) {
+ writestruct(wd, DATA, bActionGroup, 1, grp);
}
-
- for (marker=act->markers.first; marker; marker=marker->next) {
- writestruct(wd, DATA, "TimeMarker", 1, marker);
+
+ for (marker = act->markers.first; marker; marker = marker->next) {
+ writestruct(wd, DATA, TimeMarker, 1, marker);
}
}
}
-
+
/* flush helps the compression for undo-save */
mywrite(wd, MYWRITE_FLUSH, 0);
}
@@ -749,18 +824,19 @@ static void write_keyingsets(WriteData *wd, ListBase *list)
{
KeyingSet *ks;
KS_Path *ksp;
-
- for (ks= list->first; ks; ks= ks->next) {
+
+ for (ks = list->first; ks; ks = ks->next) {
/* KeyingSet */
- writestruct(wd, DATA, "KeyingSet", 1, ks);
-
+ writestruct(wd, DATA, KeyingSet, 1, ks);
+
/* Paths */
- for (ksp= ks->paths.first; ksp; ksp= ksp->next) {
+ for (ksp = ks->paths.first; ksp; ksp = ksp->next) {
/* Path */
- writestruct(wd, DATA, "KS_Path", 1, ksp);
-
- if (ksp->rna_path)
- writedata(wd, DATA, strlen(ksp->rna_path)+1, ksp->rna_path);
+ writestruct(wd, DATA, KS_Path, 1, ksp);
+
+ if (ksp->rna_path) {
+ writedata(wd, DATA, strlen(ksp->rna_path) + 1, ksp->rna_path);
+ }
}
}
}
@@ -768,13 +844,13 @@ static void write_keyingsets(WriteData *wd, ListBase *list)
static void write_nlastrips(WriteData *wd, ListBase *strips)
{
NlaStrip *strip;
-
- writelist(wd, DATA, "NlaStrip", strips);
- for (strip= strips->first; strip; strip= strip->next) {
+
+ writelist(wd, DATA, NlaStrip, strips);
+ for (strip = strips->first; strip; strip = strip->next) {
/* write the strip's F-Curves and modifiers */
write_fcurves(wd, &strip->fcurves);
write_fmodifiers(wd, &strip->modifiers);
-
+
/* write the strip's children */
write_nlastrips(wd, &strip->strips);
}
@@ -783,12 +859,12 @@ static void write_nlastrips(WriteData *wd, ListBase *strips)
static void write_nladata(WriteData *wd, ListBase *nlabase)
{
NlaTrack *nlt;
-
+
/* write all the tracks */
- for (nlt= nlabase->first; nlt; nlt= nlt->next) {
+ for (nlt = nlabase->first; nlt; nlt = nlt->next) {
/* write the track first */
- writestruct(wd, DATA, "NlaTrack", 1, nlt);
-
+ writestruct(wd, DATA, NlaTrack, 1, nlt);
+
/* write the track's strips */
write_nlastrips(wd, &nlt->strips);
}
@@ -797,38 +873,37 @@ static void write_nladata(WriteData *wd, ListBase *nlabase)
static void write_animdata(WriteData *wd, AnimData *adt)
{
AnimOverride *aor;
-
+
/* firstly, just write the AnimData block */
- writestruct(wd, DATA, "AnimData", 1, adt);
-
+ writestruct(wd, DATA, AnimData, 1, adt);
+
/* write drivers */
write_fcurves(wd, &adt->drivers);
-
+
/* write overrides */
// FIXME: are these needed?
- for (aor= adt->overrides.first; aor; aor= aor->next) {
+ for (aor = adt->overrides.first; aor; aor = aor->next) {
/* overrides consist of base data + rna_path */
- writestruct(wd, DATA, "AnimOverride", 1, aor);
- writedata(wd, DATA, strlen(aor->rna_path)+1, aor->rna_path);
+ writestruct(wd, DATA, AnimOverride, 1, aor);
+ writedata(wd, DATA, strlen(aor->rna_path) + 1, aor->rna_path);
}
-
+
// TODO write the remaps (if they are needed)
-
+
/* write NLA data */
write_nladata(wd, &adt->nla_tracks);
}
static void write_curvemapping_curves(WriteData *wd, CurveMapping *cumap)
{
- int a;
-
- for (a = 0; a < CM_TOT; a++)
- writestruct(wd, DATA, "CurveMapPoint", cumap->cm[a].totpoint, cumap->cm[a].curve);
+ for (int a = 0; a < CM_TOT; a++) {
+ writestruct(wd, DATA, CurveMapPoint, cumap->cm[a].totpoint, cumap->cm[a].curve);
+ }
}
static void write_curvemapping(WriteData *wd, CurveMapping *cumap)
{
- writestruct(wd, DATA, "CurveMapping", 1, cumap);
+ writestruct(wd, DATA, CurveMapping, 1, cumap);
write_curvemapping_curves(wd, cumap);
}
@@ -838,14 +913,14 @@ static void write_node_socket(WriteData *wd, bNodeTree *UNUSED(ntree), bNode *no
#ifdef USE_NODE_COMPAT_CUSTOMNODES
/* forward compatibility code, so older blenders still open */
sock->stack_type = 1;
-
+
if (node->type == NODE_GROUP) {
bNodeTree *ngroup = (bNodeTree *)node->id;
if (ngroup) {
/* for node groups: look up the deprecated groupsock pointer */
sock->groupsock = ntreeFindSocketInterface(ngroup, sock->in_out, sock->identifier);
BLI_assert(sock->groupsock != NULL);
-
+
/* node group sockets now use the generic identifier string to verify group nodes,
* old blender uses the own_index.
*/
@@ -855,20 +930,22 @@ static void write_node_socket(WriteData *wd, bNodeTree *UNUSED(ntree), bNode *no
#endif
/* actual socket writing */
- writestruct(wd, DATA, "bNodeSocket", 1, sock);
+ writestruct(wd, DATA, bNodeSocket, 1, sock);
- if (sock->prop)
+ if (sock->prop) {
IDP_WriteProperty(sock->prop, wd);
-
- if (sock->default_value)
+ }
+
+ if (sock->default_value) {
writedata(wd, DATA, MEM_allocN_len(sock->default_value), sock->default_value);
+ }
}
static void write_node_socket_interface(WriteData *wd, bNodeTree *UNUSED(ntree), bNodeSocket *sock)
{
#ifdef USE_NODE_COMPAT_CUSTOMNODES
/* forward compatibility code, so older blenders still open */
sock->stack_type = 1;
-
+
/* Reconstruct the deprecated default_value structs in socket interface DNA. */
if (sock->default_value == NULL && sock->typeinfo) {
node_socket_init_default_value(sock);
@@ -876,13 +953,15 @@ static void write_node_socket_interface(WriteData *wd, bNodeTree *UNUSED(ntree),
#endif
/* actual socket writing */
- writestruct(wd, DATA, "bNodeSocket", 1, sock);
+ writestruct(wd, DATA, bNodeSocket, 1, sock);
- if (sock->prop)
+ if (sock->prop) {
IDP_WriteProperty(sock->prop, wd);
-
- if (sock->default_value)
+ }
+
+ if (sock->default_value) {
writedata(wd, DATA, MEM_allocN_len(sock->default_value), sock->default_value);
+ }
}
/* this is only direct data, tree itself should have been written */
static void write_nodetree(WriteData *wd, bNodeTree *ntree)
@@ -890,64 +969,91 @@ static void write_nodetree(WriteData *wd, bNodeTree *ntree)
bNode *node;
bNodeSocket *sock;
bNodeLink *link;
-
+
/* for link_list() speed, we write per list */
-
- if (ntree->adt) write_animdata(wd, ntree->adt);
-
+
+ if (ntree->adt) {
+ write_animdata(wd, ntree->adt);
+ }
+
for (node = ntree->nodes.first; node; node = node->next) {
- writestruct(wd, DATA, "bNode", 1, node);
+ writestruct(wd, DATA, bNode, 1, node);
- if (node->prop)
+ if (node->prop) {
IDP_WriteProperty(node->prop, wd);
+ }
- for (sock= node->inputs.first; sock; sock= sock->next)
+ for (sock = node->inputs.first; sock; sock = sock->next) {
write_node_socket(wd, ntree, node, sock);
- for (sock= node->outputs.first; sock; sock= sock->next)
+ }
+ for (sock = node->outputs.first; sock; sock = sock->next) {
write_node_socket(wd, ntree, node, sock);
-
- for (link = node->internal_links.first; link; link = link->next)
- writestruct(wd, DATA, "bNodeLink", 1, link);
+ }
+
+ for (link = node->internal_links.first; link; link = link->next) {
+ writestruct(wd, DATA, bNodeLink, 1, link);
+ }
+
if (node->storage) {
/* could be handlerized at some point, now only 1 exception still */
- if (ntree->type==NTREE_SHADER && (node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB))
+ if ((ntree->type == NTREE_SHADER) &&
+ ELEM(node->type, SH_NODE_CURVE_VEC, SH_NODE_CURVE_RGB))
+ {
write_curvemapping(wd, node->storage);
- else if (ntree->type==NTREE_SHADER && node->type==SH_NODE_SCRIPT) {
+ }
+ else if (ntree->type == NTREE_SHADER &&
+ (node->type == SH_NODE_SCRIPT))
+ {
NodeShaderScript *nss = (NodeShaderScript *)node->storage;
- if (nss->bytecode)
- writedata(wd, DATA, strlen(nss->bytecode)+1, nss->bytecode);
- writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
+ if (nss->bytecode) {
+ writedata(wd, DATA, strlen(nss->bytecode) + 1, nss->bytecode);
+ }
+ writestruct_id(wd, DATA, node->typeinfo->storagename, 1, node->storage);
}
- else if (ntree->type==NTREE_COMPOSIT && ELEM(node->type, CMP_NODE_TIME, CMP_NODE_CURVE_VEC, CMP_NODE_CURVE_RGB, CMP_NODE_HUECORRECT))
+ else if ((ntree->type == NTREE_COMPOSIT) &&
+ ELEM(node->type, CMP_NODE_TIME, CMP_NODE_CURVE_VEC, CMP_NODE_CURVE_RGB, CMP_NODE_HUECORRECT))
+ {
write_curvemapping(wd, node->storage);
- else if (ntree->type==NTREE_TEXTURE && (node->type==TEX_NODE_CURVE_RGB || node->type==TEX_NODE_CURVE_TIME) )
+ }
+ else if ((ntree->type == NTREE_TEXTURE) &&
+ (node->type == TEX_NODE_CURVE_RGB || node->type == TEX_NODE_CURVE_TIME))
+ {
write_curvemapping(wd, node->storage);
- else if (ntree->type==NTREE_COMPOSIT && node->type==CMP_NODE_MOVIEDISTORTION) {
+ }
+ else if ((ntree->type == NTREE_COMPOSIT) &&
+ (node->type == CMP_NODE_MOVIEDISTORTION))
+ {
/* pass */
}
- else
- writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
+ else {
+ writestruct_id(wd, DATA, node->typeinfo->storagename, 1, node->storage);
+ }
}
-
- if (node->type==CMP_NODE_OUTPUT_FILE) {
+
+ if (node->type == CMP_NODE_OUTPUT_FILE) {
/* inputs have own storage data */
- for (sock = node->inputs.first; sock; sock = sock->next)
- writestruct(wd, DATA, "NodeImageMultiFileSocket", 1, sock->storage);
+ for (sock = node->inputs.first; sock; sock = sock->next) {
+ writestruct(wd, DATA, NodeImageMultiFileSocket, 1, sock->storage);
+ }
}
- if (node->type==CMP_NODE_IMAGE) {
+ if (node->type == CMP_NODE_IMAGE) {
/* write extra socket info */
- for (sock = node->outputs.first; sock; sock = sock->next)
- writestruct(wd, DATA, "NodeImageLayer", 1, sock->storage);
+ for (sock = node->outputs.first; sock; sock = sock->next) {
+ writestruct(wd, DATA, NodeImageLayer, 1, sock->storage);
+ }
}
}
-
- for (link= ntree->links.first; link; link= link->next)
- writestruct(wd, DATA, "bNodeLink", 1, link);
-
- for (sock = ntree->inputs.first; sock; sock = sock->next)
+
+ for (link = ntree->links.first; link; link = link->next) {
+ writestruct(wd, DATA, bNodeLink, 1, link);
+ }
+
+ for (sock = ntree->inputs.first; sock; sock = sock->next) {
write_node_socket_interface(wd, ntree, sock);
- for (sock = ntree->outputs.first; sock; sock = sock->next)
+ }
+ for (sock = ntree->outputs.first; sock; sock = sock->next) {
write_node_socket_interface(wd, ntree, sock);
+ }
}
/**
@@ -1002,9 +1108,11 @@ static void write_renderinfo(WriteData *wd, Main *mainvar)
/* XXX in future, handle multiple windows with multiple screens? */
current_screen_compat(mainvar, &curscreen, false);
- if (curscreen) curscene = curscreen->scene;
-
- for (sce= mainvar->scene.first; sce; sce= sce->id.next) {
+ if (curscreen) {
+ curscene = curscreen->scene;
+ }
+
+ for (sce = mainvar->scene.first; sce; sce = sce->id.next) {
if (sce->id.lib == NULL && (sce == curscene || (sce->r.scemode & R_BG_RENDER))) {
data.sfra = sce->r.sfra;
data.efra = sce->r.efra;
@@ -1019,9 +1127,10 @@ static void write_renderinfo(WriteData *wd, Main *mainvar)
static void write_keymapitem(WriteData *wd, wmKeyMapItem *kmi)
{
- writestruct(wd, DATA, "wmKeyMapItem", 1, kmi);
- if (kmi->properties)
+ writestruct(wd, DATA, wmKeyMapItem, 1, kmi);
+ if (kmi->properties) {
IDP_WriteProperty(kmi->properties, wd);
+ }
}
static void write_userdef(WriteData *wd)
@@ -1033,75 +1142,82 @@ static void write_userdef(WriteData *wd)
bAddon *bext;
bPathCompare *path_cmp;
uiStyle *style;
-
- writestruct(wd, USER, "UserDef", 1, &U);
- for (btheme= U.themes.first; btheme; btheme=btheme->next)
- writestruct(wd, DATA, "bTheme", 1, btheme);
+ writestruct(wd, USER, UserDef, 1, &U);
+
+ for (btheme = U.themes.first; btheme; btheme = btheme->next) {
+ writestruct(wd, DATA, bTheme, 1, btheme);
+ }
- for (keymap= U.user_keymaps.first; keymap; keymap=keymap->next) {
- writestruct(wd, DATA, "wmKeyMap", 1, keymap);
+ for (keymap = U.user_keymaps.first; keymap; keymap = keymap->next) {
+ writestruct(wd, DATA, wmKeyMap, 1, keymap);
- for (kmdi=keymap->diff_items.first; kmdi; kmdi=kmdi->next) {
- writestruct(wd, DATA, "wmKeyMapDiffItem", 1, kmdi);
- if (kmdi->remove_item)
+ for (kmdi = keymap->diff_items.first; kmdi; kmdi = kmdi->next) {
+ writestruct(wd, DATA, wmKeyMapDiffItem, 1, kmdi);
+ if (kmdi->remove_item) {
write_keymapitem(wd, kmdi->remove_item);
- if (kmdi->add_item)
+ }
+ if (kmdi->add_item) {
write_keymapitem(wd, kmdi->add_item);
+ }
}
- for (kmi=keymap->items.first; kmi; kmi=kmi->next)
+ for (kmi = keymap->items.first; kmi; kmi = kmi->next) {
write_keymapitem(wd, kmi);
+ }
}
- for (bext= U.addons.first; bext; bext=bext->next) {
- writestruct(wd, DATA, "bAddon", 1, bext);
+ for (bext = U.addons.first; bext; bext = bext->next) {
+ writestruct(wd, DATA, bAddon, 1, bext);
if (bext->prop) {
IDP_WriteProperty(bext->prop, wd);
}
}
for (path_cmp = U.autoexec_paths.first; path_cmp; path_cmp = path_cmp->next) {
- writestruct(wd, DATA, "bPathCompare", 1, path_cmp);
+ writestruct(wd, DATA, bPathCompare, 1, path_cmp);
}
-
- for (style= U.uistyles.first; style; style= style->next) {
- writestruct(wd, DATA, "uiStyle", 1, style);
+
+ for (style = U.uistyles.first; style; style = style->next) {
+ writestruct(wd, DATA, uiStyle, 1, style);
}
}
static void write_boid_state(WriteData *wd, BoidState *state)
{
BoidRule *rule = state->rules.first;
- //BoidCondition *cond = state->conditions.first;
- writestruct(wd, DATA, "BoidState", 1, state);
+ writestruct(wd, DATA, BoidState, 1, state);
- for (; rule; rule=rule->next) {
+ for (; rule; rule = rule->next) {
switch (rule->type) {
case eBoidRuleType_Goal:
case eBoidRuleType_Avoid:
- writestruct(wd, DATA, "BoidRuleGoalAvoid", 1, rule);
+ writestruct(wd, DATA, BoidRuleGoalAvoid, 1, rule);
break;
case eBoidRuleType_AvoidCollision:
- writestruct(wd, DATA, "BoidRuleAvoidCollision", 1, rule);
+ writestruct(wd, DATA, BoidRuleAvoidCollision, 1, rule);
break;
case eBoidRuleType_FollowLeader:
- writestruct(wd, DATA, "BoidRuleFollowLeader", 1, rule);
+ writestruct(wd, DATA, BoidRuleFollowLeader, 1, rule);
break;
case eBoidRuleType_AverageSpeed:
- writestruct(wd, DATA, "BoidRuleAverageSpeed", 1, rule);
+ writestruct(wd, DATA, BoidRuleAverageSpeed, 1, rule);
break;
case eBoidRuleType_Fight:
- writestruct(wd, DATA, "BoidRuleFight", 1, rule);
+ writestruct(wd, DATA, BoidRuleFight, 1, rule);
break;
default:
- writestruct(wd, DATA, "BoidRule", 1, rule);
+ writestruct(wd, DATA, BoidRule, 1, rule);
break;
}
}
- //for (; cond; cond=cond->next)
- // writestruct(wd, DATA, "BoidCondition", 1, cond);
+#if 0
+ BoidCondition *cond = state->conditions.first;
+ for (; cond; cond = cond->next) {
+ writestruct(wd, DATA, BoidCondition, 1, cond);
+ }
+#endif
}
/* update this also to readfile.c */
@@ -1124,31 +1240,34 @@ static void write_pointcaches(WriteData *wd, ListBase *ptcaches)
PointCache *cache = ptcaches->first;
int i;
- for (; cache; cache=cache->next) {
- writestruct(wd, DATA, "PointCache", 1, cache);
+ for (; cache; cache = cache->next) {
+ writestruct(wd, DATA, PointCache, 1, cache);
- if ((cache->flag & PTCACHE_DISK_CACHE)==0) {
+ if ((cache->flag & PTCACHE_DISK_CACHE) == 0) {
PTCacheMem *pm = cache->mem_cache.first;
- for (; pm; pm=pm->next) {
+ for (; pm; pm = pm->next) {
PTCacheExtra *extra = pm->extradata.first;
- writestruct(wd, DATA, "PTCacheMem", 1, pm);
-
- for (i=0; i<BPHYS_TOT_DATA; i++) {
- if (pm->data[i] && pm->data_types & (1<<i)) {
- if (ptcache_data_struct[i][0] == '\0')
+ writestruct(wd, DATA, PTCacheMem, 1, pm);
+
+ for (i = 0; i < BPHYS_TOT_DATA; i++) {
+ if (pm->data[i] && pm->data_types & (1 << i)) {
+ if (ptcache_data_struct[i][0] == '\0') {
writedata(wd, DATA, MEM_allocN_len(pm->data[i]), pm->data[i]);
- else
- writestruct(wd, DATA, ptcache_data_struct[i], pm->totpoint, pm->data[i]);
+ }
+ else {
+ writestruct_id(wd, DATA, ptcache_data_struct[i], pm->totpoint, pm->data[i]);
+ }
}
}
- for (; extra; extra=extra->next) {
- if (ptcache_extra_struct[extra->type][0] == '\0')
+ for (; extra; extra = extra->next) {
+ if (ptcache_extra_struct[extra->type][0] == '\0') {
continue;
- writestruct(wd, DATA, "PTCacheExtra", 1, extra);
- writestruct(wd, DATA, ptcache_extra_struct[extra->type], extra->totdata, extra->data);
+ }
+ writestruct(wd, DATA, PTCacheExtra, 1, extra);
+ writestruct_id(wd, DATA, ptcache_extra_struct[extra->type], extra->totdata, extra->data);
}
}
}
@@ -1161,91 +1280,109 @@ static void write_particlesettings(WriteData *wd, ListBase *idbase)
GroupObject *go;
int a;
- part= idbase->first;
+ part = idbase->first;
while (part) {
- if (part->id.us>0 || wd->current) {
+ if (part->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_PA, "ParticleSettings", 1, part);
+ writestruct(wd, ID_PA, ParticleSettings, 1, part);
write_iddata(wd, &part->id);
- if (part->adt) write_animdata(wd, part->adt);
- writestruct(wd, DATA, "PartDeflect", 1, part->pd);
- writestruct(wd, DATA, "PartDeflect", 1, part->pd2);
- writestruct(wd, DATA, "EffectorWeights", 1, part->effector_weights);
+ if (part->adt) {
+ write_animdata(wd, part->adt);
+ }
+ writestruct(wd, DATA, PartDeflect, 1, part->pd);
+ writestruct(wd, DATA, PartDeflect, 1, part->pd2);
+ writestruct(wd, DATA, EffectorWeights, 1, part->effector_weights);
- if (part->clumpcurve)
+ if (part->clumpcurve) {
write_curvemapping(wd, part->clumpcurve);
- if (part->roughcurve)
+ }
+ if (part->roughcurve) {
write_curvemapping(wd, part->roughcurve);
-
+ }
+
dw = part->dupliweights.first;
- for (; dw; dw=dw->next) {
+ for (; dw; dw = dw->next) {
/* update indices */
dw->index = 0;
if (part->dup_group) { /* can be NULL if lining fails or set to None */
go = part->dup_group->gobject.first;
while (go && go->ob != dw->ob) {
- go=go->next;
+ go = go->next;
dw->index++;
}
}
- writestruct(wd, DATA, "ParticleDupliWeight", 1, dw);
+ writestruct(wd, DATA, ParticleDupliWeight, 1, dw);
}
if (part->boids && part->phystype == PART_PHYS_BOIDS) {
BoidState *state = part->boids->states.first;
- writestruct(wd, DATA, "BoidSettings", 1, part->boids);
+ writestruct(wd, DATA, BoidSettings, 1, part->boids);
- for (; state; state=state->next)
+ for (; state; state = state->next) {
write_boid_state(wd, state);
+ }
}
if (part->fluid && part->phystype == PART_PHYS_FLUID) {
- writestruct(wd, DATA, "SPHFluidSettings", 1, part->fluid);
+ writestruct(wd, DATA, SPHFluidSettings, 1, part->fluid);
}
- for (a=0; a<MAX_MTEX; a++) {
- if (part->mtex[a]) writestruct(wd, DATA, "MTex", 1, part->mtex[a]);
+ for (a = 0; a < MAX_MTEX; a++) {
+ if (part->mtex[a]) {
+ writestruct(wd, DATA, MTex, 1, part->mtex[a]);
+ }
}
}
- part= part->id.next;
+ part = part->id.next;
}
}
static void write_particlesystems(WriteData *wd, ListBase *particles)
{
- ParticleSystem *psys= particles->first;
+ ParticleSystem *psys = particles->first;
ParticleTarget *pt;
int a;
- for (; psys; psys=psys->next) {
- writestruct(wd, DATA, "ParticleSystem", 1, psys);
+ for (; psys; psys = psys->next) {
+ writestruct(wd, DATA, ParticleSystem, 1, psys);
if (psys->particles) {
- writestruct(wd, DATA, "ParticleData", psys->totpart, psys->particles);
+ writestruct(wd, DATA, ParticleData, psys->totpart, psys->particles);
if (psys->particles->hair) {
ParticleData *pa = psys->particles;
- for (a=0; a<psys->totpart; a++, pa++)
- writestruct(wd, DATA, "HairKey", pa->totkey, pa->hair);
+ for (a = 0; a < psys->totpart; a++, pa++) {
+ writestruct(wd, DATA, HairKey, pa->totkey, pa->hair);
+ }
}
- if (psys->particles->boid && psys->part->phystype == PART_PHYS_BOIDS)
- writestruct(wd, DATA, "BoidParticle", psys->totpart, psys->particles->boid);
+ if (psys->particles->boid &&
+ (psys->part->phystype == PART_PHYS_BOIDS))
+ {
+ writestruct(wd, DATA, BoidParticle, psys->totpart, psys->particles->boid);
+ }
- if (psys->part->fluid && psys->part->phystype == PART_PHYS_FLUID && (psys->part->fluid->flag & SPH_VISCOELASTIC_SPRINGS))
- writestruct(wd, DATA, "ParticleSpring", psys->tot_fluidsprings, psys->fluid_springs);
+ if (psys->part->fluid &&
+ (psys->part->phystype == PART_PHYS_FLUID) &&
+ (psys->part->fluid->flag & SPH_VISCOELASTIC_SPRINGS))
+ {
+ writestruct(wd, DATA, ParticleSpring, psys->tot_fluidsprings, psys->fluid_springs);
+ }
}
pt = psys->targets.first;
- for (; pt; pt=pt->next)
- writestruct(wd, DATA, "ParticleTarget", 1, pt);
+ for (; pt; pt = pt->next) {
+ writestruct(wd, DATA, ParticleTarget, 1, pt);
+ }
- if (psys->child) writestruct(wd, DATA, "ChildParticle", psys->totchild, psys->child);
+ if (psys->child) {
+ writestruct(wd, DATA, ChildParticle, psys->totchild, psys->child);
+ }
if (psys->clmd) {
- writestruct(wd, DATA, "ClothModifierData", 1, psys->clmd);
- writestruct(wd, DATA, "ClothSimSettings", 1, psys->clmd->sim_parms);
- writestruct(wd, DATA, "ClothCollSettings", 1, psys->clmd->coll_parms);
+ writestruct(wd, DATA, ClothModifierData, 1, psys->clmd);
+ writestruct(wd, DATA, ClothSimSettings, 1, psys->clmd->sim_parms);
+ writestruct(wd, DATA, ClothCollSettings, 1, psys->clmd->coll_parms);
}
write_pointcaches(wd, &psys->ptcaches);
@@ -1256,14 +1393,15 @@ static void write_properties(WriteData *wd, ListBase *lb)
{
bProperty *prop;
- prop= lb->first;
+ prop = lb->first;
while (prop) {
- writestruct(wd, DATA, "bProperty", 1, prop);
+ writestruct(wd, DATA, bProperty, 1, prop);
- if (prop->poin && prop->poin != &prop->data)
+ if (prop->poin && prop->poin != &prop->data) {
writedata(wd, DATA, MEM_allocN_len(prop->poin), prop->poin);
+ }
- prop= prop->next;
+ prop = prop->next;
}
}
@@ -1271,57 +1409,57 @@ static void write_sensors(WriteData *wd, ListBase *lb)
{
bSensor *sens;
- sens= lb->first;
+ sens = lb->first;
while (sens) {
- writestruct(wd, DATA, "bSensor", 1, sens);
+ writestruct(wd, DATA, bSensor, 1, sens);
- writedata(wd, DATA, sizeof(void *)*sens->totlinks, sens->links);
+ writedata(wd, DATA, sizeof(void *) * sens->totlinks, sens->links);
switch (sens->type) {
- case SENS_NEAR:
- writestruct(wd, DATA, "bNearSensor", 1, sens->data);
- break;
- case SENS_MOUSE:
- writestruct(wd, DATA, "bMouseSensor", 1, sens->data);
- break;
- case SENS_KEYBOARD:
- writestruct(wd, DATA, "bKeyboardSensor", 1, sens->data);
- break;
- case SENS_PROPERTY:
- writestruct(wd, DATA, "bPropertySensor", 1, sens->data);
- break;
- case SENS_ARMATURE:
- writestruct(wd, DATA, "bArmatureSensor", 1, sens->data);
- break;
- case SENS_ACTUATOR:
- writestruct(wd, DATA, "bActuatorSensor", 1, sens->data);
- break;
- case SENS_DELAY:
- writestruct(wd, DATA, "bDelaySensor", 1, sens->data);
- break;
- case SENS_COLLISION:
- writestruct(wd, DATA, "bCollisionSensor", 1, sens->data);
- break;
- case SENS_RADAR:
- writestruct(wd, DATA, "bRadarSensor", 1, sens->data);
- break;
- case SENS_RANDOM:
- writestruct(wd, DATA, "bRandomSensor", 1, sens->data);
- break;
- case SENS_RAY:
- writestruct(wd, DATA, "bRaySensor", 1, sens->data);
- break;
- case SENS_MESSAGE:
- writestruct(wd, DATA, "bMessageSensor", 1, sens->data);
- break;
- case SENS_JOYSTICK:
- writestruct(wd, DATA, "bJoystickSensor", 1, sens->data);
- break;
- default:
- ; /* error: don't know how to write this file */
+ case SENS_NEAR:
+ writestruct(wd, DATA, bNearSensor, 1, sens->data);
+ break;
+ case SENS_MOUSE:
+ writestruct(wd, DATA, bMouseSensor, 1, sens->data);
+ break;
+ case SENS_KEYBOARD:
+ writestruct(wd, DATA, bKeyboardSensor, 1, sens->data);
+ break;
+ case SENS_PROPERTY:
+ writestruct(wd, DATA, bPropertySensor, 1, sens->data);
+ break;
+ case SENS_ARMATURE:
+ writestruct(wd, DATA, bArmatureSensor, 1, sens->data);
+ break;
+ case SENS_ACTUATOR:
+ writestruct(wd, DATA, bActuatorSensor, 1, sens->data);
+ break;
+ case SENS_DELAY:
+ writestruct(wd, DATA, bDelaySensor, 1, sens->data);
+ break;
+ case SENS_COLLISION:
+ writestruct(wd, DATA, bCollisionSensor, 1, sens->data);
+ break;
+ case SENS_RADAR:
+ writestruct(wd, DATA, bRadarSensor, 1, sens->data);
+ break;
+ case SENS_RANDOM:
+ writestruct(wd, DATA, bRandomSensor, 1, sens->data);
+ break;
+ case SENS_RAY:
+ writestruct(wd, DATA, bRaySensor, 1, sens->data);
+ break;
+ case SENS_MESSAGE:
+ writestruct(wd, DATA, bMessageSensor, 1, sens->data);
+ break;
+ case SENS_JOYSTICK:
+ writestruct(wd, DATA, bJoystickSensor, 1, sens->data);
+ break;
+ default:
+ ; /* error: don't know how to write this file */
}
- sens= sens->next;
+ sens = sens->next;
}
}
@@ -1329,24 +1467,24 @@ static void write_controllers(WriteData *wd, ListBase *lb)
{
bController *cont;
- cont= lb->first;
+ cont = lb->first;
while (cont) {
- writestruct(wd, DATA, "bController", 1, cont);
+ writestruct(wd, DATA, bController, 1, cont);
- writedata(wd, DATA, sizeof(void *)*cont->totlinks, cont->links);
+ writedata(wd, DATA, sizeof(void *) * cont->totlinks, cont->links);
switch (cont->type) {
- case CONT_EXPRESSION:
- writestruct(wd, DATA, "bExpressionCont", 1, cont->data);
- break;
- case CONT_PYTHON:
- writestruct(wd, DATA, "bPythonCont", 1, cont->data);
- break;
- default:
- ; /* error: don't know how to write this file */
+ case CONT_EXPRESSION:
+ writestruct(wd, DATA, bExpressionCont, 1, cont->data);
+ break;
+ case CONT_PYTHON:
+ writestruct(wd, DATA, bPythonCont, 1, cont->data);
+ break;
+ default:
+ ; /* error: don't know how to write this file */
}
- cont= cont->next;
+ cont = cont->next;
}
}
@@ -1354,133 +1492,135 @@ static void write_actuators(WriteData *wd, ListBase *lb)
{
bActuator *act;
- act= lb->first;
+ act = lb->first;
while (act) {
- writestruct(wd, DATA, "bActuator", 1, act);
+ writestruct(wd, DATA, bActuator, 1, act);
switch (act->type) {
- case ACT_ACTION:
- case ACT_SHAPEACTION:
- writestruct(wd, DATA, "bActionActuator", 1, act->data);
- break;
- case ACT_SOUND:
- writestruct(wd, DATA, "bSoundActuator", 1, act->data);
- break;
- case ACT_OBJECT:
- writestruct(wd, DATA, "bObjectActuator", 1, act->data);
- break;
- case ACT_PROPERTY:
- writestruct(wd, DATA, "bPropertyActuator", 1, act->data);
- break;
- case ACT_CAMERA:
- writestruct(wd, DATA, "bCameraActuator", 1, act->data);
- break;
- case ACT_CONSTRAINT:
- writestruct(wd, DATA, "bConstraintActuator", 1, act->data);
- break;
- case ACT_EDIT_OBJECT:
- writestruct(wd, DATA, "bEditObjectActuator", 1, act->data);
- break;
- case ACT_SCENE:
- writestruct(wd, DATA, "bSceneActuator", 1, act->data);
- break;
- case ACT_GROUP:
- writestruct(wd, DATA, "bGroupActuator", 1, act->data);
- break;
- case ACT_RANDOM:
- writestruct(wd, DATA, "bRandomActuator", 1, act->data);
- break;
- case ACT_MESSAGE:
- writestruct(wd, DATA, "bMessageActuator", 1, act->data);
- break;
- case ACT_GAME:
- writestruct(wd, DATA, "bGameActuator", 1, act->data);
- break;
- case ACT_VISIBILITY:
- writestruct(wd, DATA, "bVisibilityActuator", 1, act->data);
- break;
- case ACT_2DFILTER:
- writestruct(wd, DATA, "bTwoDFilterActuator", 1, act->data);
- break;
- case ACT_PARENT:
- writestruct(wd, DATA, "bParentActuator", 1, act->data);
- break;
- case ACT_STATE:
- writestruct(wd, DATA, "bStateActuator", 1, act->data);
- break;
- case ACT_ARMATURE:
- writestruct(wd, DATA, "bArmatureActuator", 1, act->data);
- break;
- case ACT_STEERING:
- writestruct(wd, DATA, "bSteeringActuator", 1, act->data);
- break;
- case ACT_MOUSE:
- writestruct(wd, DATA, "bMouseActuator", 1, act->data);
- break;
- default:
- ; /* error: don't know how to write this file */
+ case ACT_ACTION:
+ case ACT_SHAPEACTION:
+ writestruct(wd, DATA, bActionActuator, 1, act->data);
+ break;
+ case ACT_SOUND:
+ writestruct(wd, DATA, bSoundActuator, 1, act->data);
+ break;
+ case ACT_OBJECT:
+ writestruct(wd, DATA, bObjectActuator, 1, act->data);
+ break;
+ case ACT_PROPERTY:
+ writestruct(wd, DATA, bPropertyActuator, 1, act->data);
+ break;
+ case ACT_CAMERA:
+ writestruct(wd, DATA, bCameraActuator, 1, act->data);
+ break;
+ case ACT_CONSTRAINT:
+ writestruct(wd, DATA, bConstraintActuator, 1, act->data);
+ break;
+ case ACT_EDIT_OBJECT:
+ writestruct(wd, DATA, bEditObjectActuator, 1, act->data);
+ break;
+ case ACT_SCENE:
+ writestruct(wd, DATA, bSceneActuator, 1, act->data);
+ break;
+ case ACT_GROUP:
+ writestruct(wd, DATA, bGroupActuator, 1, act->data);
+ break;
+ case ACT_RANDOM:
+ writestruct(wd, DATA, bRandomActuator, 1, act->data);
+ break;
+ case ACT_MESSAGE:
+ writestruct(wd, DATA, bMessageActuator, 1, act->data);
+ break;
+ case ACT_GAME:
+ writestruct(wd, DATA, bGameActuator, 1, act->data);
+ break;
+ case ACT_VISIBILITY:
+ writestruct(wd, DATA, bVisibilityActuator, 1, act->data);
+ break;
+ case ACT_2DFILTER:
+ writestruct(wd, DATA, bTwoDFilterActuator, 1, act->data);
+ break;
+ case ACT_PARENT:
+ writestruct(wd, DATA, bParentActuator, 1, act->data);
+ break;
+ case ACT_STATE:
+ writestruct(wd, DATA, bStateActuator, 1, act->data);
+ break;
+ case ACT_ARMATURE:
+ writestruct(wd, DATA, bArmatureActuator, 1, act->data);
+ break;
+ case ACT_STEERING:
+ writestruct(wd, DATA, bSteeringActuator, 1, act->data);
+ break;
+ case ACT_MOUSE:
+ writestruct(wd, DATA, bMouseActuator, 1, act->data);
+ break;
+ default:
+ ; /* error: don't know how to write this file */
}
- act= act->next;
+ act = act->next;
}
}
static void write_motionpath(WriteData *wd, bMotionPath *mpath)
{
/* sanity checks */
- if (mpath == NULL)
+ if (mpath == NULL) {
return;
-
+ }
+
/* firstly, just write the motionpath struct */
- writestruct(wd, DATA, "bMotionPath", 1, mpath);
-
+ writestruct(wd, DATA, bMotionPath, 1, mpath);
+
/* now write the array of data */
- writestruct(wd, DATA, "bMotionPathVert", mpath->length, mpath->points);
+ writestruct(wd, DATA, bMotionPathVert, mpath->length, mpath->points);
}
static void write_constraints(WriteData *wd, ListBase *conlist)
{
bConstraint *con;
- for (con=conlist->first; con; con=con->next) {
- const bConstraintTypeInfo *cti= BKE_constraint_typeinfo_get(con);
-
+ for (con = conlist->first; con; con = con->next) {
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+
/* Write the specific data */
if (cti && con->data) {
/* firstly, just write the plain con->data struct */
- writestruct(wd, DATA, cti->structName, 1, con->data);
-
+ writestruct_id(wd, DATA, cti->structName, 1, con->data);
+
/* do any constraint specific stuff */
switch (con->type) {
case CONSTRAINT_TYPE_PYTHON:
{
- bPythonConstraint *data = (bPythonConstraint *)con->data;
+ bPythonConstraint *data = con->data;
bConstraintTarget *ct;
-
+
/* write targets */
- for (ct= data->targets.first; ct; ct= ct->next)
- writestruct(wd, DATA, "bConstraintTarget", 1, ct);
-
+ for (ct = data->targets.first; ct; ct = ct->next) {
+ writestruct(wd, DATA, bConstraintTarget, 1, ct);
+ }
+
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
* of library blocks that implement this.*/
IDP_WriteProperty(data->prop, wd);
break;
}
- case CONSTRAINT_TYPE_SPLINEIK:
+ case CONSTRAINT_TYPE_SPLINEIK:
{
- bSplineIKConstraint *data = (bSplineIKConstraint *)con->data;
-
+ bSplineIKConstraint *data = con->data;
+
/* write points array */
- writedata(wd, DATA, sizeof(float)*(data->numpoints), data->points);
+ writedata(wd, DATA, sizeof(float) * (data->numpoints), data->points);
break;
}
}
}
-
+
/* Write the constraint */
- writestruct(wd, DATA, "bConstraint", 1, con);
+ writestruct(wd, DATA, bConstraint, 1, con);
}
}
@@ -1490,176 +1630,191 @@ static void write_pose(WriteData *wd, bPose *pose)
bActionGroup *grp;
/* Write each channel */
- if (!pose)
+ if (pose == NULL) {
return;
+ }
/* Write channels */
- for (chan=pose->chanbase.first; chan; chan=chan->next) {
+ for (chan = pose->chanbase.first; chan; chan = chan->next) {
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
* of library blocks that implement this.*/
- if (chan->prop)
+ if (chan->prop) {
IDP_WriteProperty(chan->prop, wd);
-
+ }
+
write_constraints(wd, &chan->constraints);
-
+
write_motionpath(wd, chan->mpath);
-
- /* prevent crashes with autosave, when a bone duplicated in editmode has not yet been assigned to its posechannel */
- if (chan->bone)
- chan->selectflag= chan->bone->flag & BONE_SELECTED; /* gets restored on read, for library armatures */
-
- writestruct(wd, DATA, "bPoseChannel", 1, chan);
- }
-
+
+ /* prevent crashes with autosave,
+ * when a bone duplicated in editmode has not yet been assigned to its posechannel */
+ if (chan->bone) {
+ /* gets restored on read, for library armatures */
+ chan->selectflag = chan->bone->flag & BONE_SELECTED;
+ }
+
+ writestruct(wd, DATA, bPoseChannel, 1, chan);
+ }
+
/* Write groups */
- for (grp=pose->agroups.first; grp; grp=grp->next)
- writestruct(wd, DATA, "bActionGroup", 1, grp);
+ for (grp = pose->agroups.first; grp; grp = grp->next) {
+ writestruct(wd, DATA, bActionGroup, 1, grp);
+ }
/* write IK param */
if (pose->ikparam) {
const char *structname = BKE_pose_ikparam_get_name(pose);
- if (structname)
- writestruct(wd, DATA, structname, 1, pose->ikparam);
+ if (structname) {
+ writestruct_id(wd, DATA, structname, 1, pose->ikparam);
+ }
}
/* Write this pose */
- writestruct(wd, DATA, "bPose", 1, pose);
+ writestruct(wd, DATA, bPose, 1, pose);
}
static void write_defgroups(WriteData *wd, ListBase *defbase)
{
- bDeformGroup *defgroup;
-
- for (defgroup=defbase->first; defgroup; defgroup=defgroup->next)
- writestruct(wd, DATA, "bDeformGroup", 1, defgroup);
+ for (bDeformGroup *defgroup = defbase->first; defgroup; defgroup = defgroup->next) {
+ writestruct(wd, DATA, bDeformGroup, 1, defgroup);
+ }
}
static void write_modifiers(WriteData *wd, ListBase *modbase)
{
ModifierData *md;
- if (modbase == NULL) return;
- for (md=modbase->first; md; md= md->next) {
+ if (modbase == NULL) {
+ return;
+ }
+
+ for (md = modbase->first; md; md = md->next) {
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
- if (mti == NULL) return;
-
- writestruct(wd, DATA, mti->structName, 1, md);
-
- if (md->type==eModifierType_Hook) {
- HookModifierData *hmd = (HookModifierData*) md;
-
+ if (mti == NULL) {
+ return;
+ }
+
+ writestruct_id(wd, DATA, mti->structName, 1, md);
+
+ if (md->type == eModifierType_Hook) {
+ HookModifierData *hmd = (HookModifierData *)md;
+
if (hmd->curfalloff) {
write_curvemapping(wd, hmd->curfalloff);
}
- writedata(wd, DATA, sizeof(int)*hmd->totindex, hmd->indexar);
+ writedata(wd, DATA, sizeof(int) * hmd->totindex, hmd->indexar);
}
- else if (md->type==eModifierType_Cloth) {
- ClothModifierData *clmd = (ClothModifierData*) md;
-
- writestruct(wd, DATA, "ClothSimSettings", 1, clmd->sim_parms);
- writestruct(wd, DATA, "ClothCollSettings", 1, clmd->coll_parms);
- writestruct(wd, DATA, "EffectorWeights", 1, clmd->sim_parms->effector_weights);
+ else if (md->type == eModifierType_Cloth) {
+ ClothModifierData *clmd = (ClothModifierData *)md;
+
+ writestruct(wd, DATA, ClothSimSettings, 1, clmd->sim_parms);
+ writestruct(wd, DATA, ClothCollSettings, 1, clmd->coll_parms);
+ writestruct(wd, DATA, EffectorWeights, 1, clmd->sim_parms->effector_weights);
write_pointcaches(wd, &clmd->ptcaches);
}
- else if (md->type==eModifierType_Smoke) {
- SmokeModifierData *smd = (SmokeModifierData*) md;
-
+ else if (md->type == eModifierType_Smoke) {
+ SmokeModifierData *smd = (SmokeModifierData *)md;
+
if (smd->type & MOD_SMOKE_TYPE_DOMAIN) {
if (smd->domain) {
write_pointcaches(wd, &(smd->domain->ptcaches[0]));
/* create fake pointcache so that old blender versions can read it */
smd->domain->point_cache[1] = BKE_ptcache_add(&smd->domain->ptcaches[1]);
- smd->domain->point_cache[1]->flag |= PTCACHE_DISK_CACHE|PTCACHE_FAKE_SMOKE;
+ smd->domain->point_cache[1]->flag |= PTCACHE_DISK_CACHE | PTCACHE_FAKE_SMOKE;
smd->domain->point_cache[1]->step = 1;
write_pointcaches(wd, &(smd->domain->ptcaches[1]));
}
-
- writestruct(wd, DATA, "SmokeDomainSettings", 1, smd->domain);
+
+ writestruct(wd, DATA, SmokeDomainSettings, 1, smd->domain);
if (smd->domain) {
/* cleanup the fake pointcache */
BKE_ptcache_free_list(&smd->domain->ptcaches[1]);
smd->domain->point_cache[1] = NULL;
-
- writestruct(wd, DATA, "EffectorWeights", 1, smd->domain->effector_weights);
+
+ writestruct(wd, DATA, EffectorWeights, 1, smd->domain->effector_weights);
}
}
- else if (smd->type & MOD_SMOKE_TYPE_FLOW)
- writestruct(wd, DATA, "SmokeFlowSettings", 1, smd->flow);
- else if (smd->type & MOD_SMOKE_TYPE_COLL)
- writestruct(wd, DATA, "SmokeCollSettings", 1, smd->coll);
+ else if (smd->type & MOD_SMOKE_TYPE_FLOW) {
+ writestruct(wd, DATA, SmokeFlowSettings, 1, smd->flow);
+ }
+ else if (smd->type & MOD_SMOKE_TYPE_COLL) {
+ writestruct(wd, DATA, SmokeCollSettings, 1, smd->coll);
+ }
}
- else if (md->type==eModifierType_Fluidsim) {
- FluidsimModifierData *fluidmd = (FluidsimModifierData*) md;
-
- writestruct(wd, DATA, "FluidsimSettings", 1, fluidmd->fss);
+ else if (md->type == eModifierType_Fluidsim) {
+ FluidsimModifierData *fluidmd = (FluidsimModifierData *)md;
+
+ writestruct(wd, DATA, FluidsimSettings, 1, fluidmd->fss);
}
- else if (md->type==eModifierType_DynamicPaint) {
- DynamicPaintModifierData *pmd = (DynamicPaintModifierData*) md;
-
+ else if (md->type == eModifierType_DynamicPaint) {
+ DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
+
if (pmd->canvas) {
DynamicPaintSurface *surface;
- writestruct(wd, DATA, "DynamicPaintCanvasSettings", 1, pmd->canvas);
-
+ writestruct(wd, DATA, DynamicPaintCanvasSettings, 1, pmd->canvas);
+
/* write surfaces */
- for (surface=pmd->canvas->surfaces.first; surface; surface=surface->next)
- writestruct(wd, DATA, "DynamicPaintSurface", 1, surface);
+ for (surface = pmd->canvas->surfaces.first; surface; surface = surface->next) {
+ writestruct(wd, DATA, DynamicPaintSurface, 1, surface);
+ }
/* write caches and effector weights */
- for (surface=pmd->canvas->surfaces.first; surface; surface=surface->next) {
+ for (surface = pmd->canvas->surfaces.first; surface; surface = surface->next) {
write_pointcaches(wd, &(surface->ptcaches));
- writestruct(wd, DATA, "EffectorWeights", 1, surface->effector_weights);
+ writestruct(wd, DATA, EffectorWeights, 1, surface->effector_weights);
}
}
if (pmd->brush) {
- writestruct(wd, DATA, "DynamicPaintBrushSettings", 1, pmd->brush);
- writestruct(wd, DATA, "ColorBand", 1, pmd->brush->paint_ramp);
- writestruct(wd, DATA, "ColorBand", 1, pmd->brush->vel_ramp);
+ writestruct(wd, DATA, DynamicPaintBrushSettings, 1, pmd->brush);
+ writestruct(wd, DATA, ColorBand, 1, pmd->brush->paint_ramp);
+ writestruct(wd, DATA, ColorBand, 1, pmd->brush->vel_ramp);
}
}
- else if (md->type==eModifierType_Collision) {
-
+ else if (md->type == eModifierType_Collision) {
+
#if 0
- CollisionModifierData *collmd = (CollisionModifierData*) md;
- // TODO: CollisionModifier should use pointcache
+ CollisionModifierData *collmd = (CollisionModifierData *)md;
+ // TODO: CollisionModifier should use pointcache
// + have proper reset events before enabling this
- writestruct(wd, DATA, "MVert", collmd->numverts, collmd->x);
- writestruct(wd, DATA, "MVert", collmd->numverts, collmd->xnew);
- writestruct(wd, DATA, "MFace", collmd->numfaces, collmd->mfaces);
+ writestruct(wd, DATA, MVert, collmd->numverts, collmd->x);
+ writestruct(wd, DATA, MVert, collmd->numverts, collmd->xnew);
+ writestruct(wd, DATA, MFace, collmd->numfaces, collmd->mfaces);
#endif
}
- else if (md->type==eModifierType_MeshDeform) {
- MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
+ else if (md->type == eModifierType_MeshDeform) {
+ MeshDeformModifierData *mmd = (MeshDeformModifierData *)md;
int size = mmd->dyngridsize;
- writestruct(wd, DATA, "MDefInfluence", mmd->totinfluence, mmd->bindinfluences);
+ writestruct(wd, DATA, MDefInfluence, mmd->totinfluence, mmd->bindinfluences);
writedata(wd, DATA, sizeof(int) * (mmd->totvert + 1), mmd->bindoffsets);
writedata(wd, DATA, sizeof(float) * 3 * mmd->totcagevert,
- mmd->bindcagecos);
- writestruct(wd, DATA, "MDefCell", size*size*size, mmd->dyngrid);
- writestruct(wd, DATA, "MDefInfluence", mmd->totinfluence, mmd->dyninfluences);
- writedata(wd, DATA, sizeof(int)*mmd->totvert, mmd->dynverts);
+ mmd->bindcagecos);
+ writestruct(wd, DATA, MDefCell, size * size * size, mmd->dyngrid);
+ writestruct(wd, DATA, MDefInfluence, mmd->totinfluence, mmd->dyninfluences);
+ writedata(wd, DATA, sizeof(int) * mmd->totvert, mmd->dynverts);
}
- else if (md->type==eModifierType_Warp) {
- WarpModifierData *tmd = (WarpModifierData*) md;
+ else if (md->type == eModifierType_Warp) {
+ WarpModifierData *tmd = (WarpModifierData *)md;
if (tmd->curfalloff) {
write_curvemapping(wd, tmd->curfalloff);
}
}
- else if (md->type==eModifierType_WeightVGEdit) {
- WeightVGEditModifierData *wmd = (WeightVGEditModifierData*) md;
+ else if (md->type == eModifierType_WeightVGEdit) {
+ WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
- if (wmd->cmap_curve)
+ if (wmd->cmap_curve) {
write_curvemapping(wd, wmd->cmap_curve);
+ }
}
- else if (md->type==eModifierType_LaplacianDeform) {
- LaplacianDeformModifierData *lmd = (LaplacianDeformModifierData*) md;
+ else if (md->type == eModifierType_LaplacianDeform) {
+ LaplacianDeformModifierData *lmd = (LaplacianDeformModifierData *)md;
- writedata(wd, DATA, sizeof(float)*lmd->total_verts * 3, lmd->vertexco);
+ writedata(wd, DATA, sizeof(float) * lmd->total_verts * 3, lmd->vertexco);
}
else if (md->type == eModifierType_CorrectiveSmooth) {
CorrectiveSmoothModifierData *csmd = (CorrectiveSmoothModifierData *)md;
@@ -1674,19 +1829,21 @@ static void write_modifiers(WriteData *wd, ListBase *modbase)
static void write_objects(WriteData *wd, ListBase *idbase)
{
Object *ob;
-
- ob= idbase->first;
+
+ ob = idbase->first;
while (ob) {
- if (ob->id.us>0 || wd->current) {
+ if (ob->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_OB, "Object", 1, ob);
+ writestruct(wd, ID_OB, Object, 1, ob);
write_iddata(wd, &ob->id);
- if (ob->adt) write_animdata(wd, ob->adt);
-
+ if (ob->adt) {
+ write_animdata(wd, ob->adt);
+ }
+
/* direct data */
- writedata(wd, DATA, sizeof(void *)*ob->totcol, ob->mat);
- writedata(wd, DATA, sizeof(char)*ob->totcol, ob->matbits);
+ writedata(wd, DATA, sizeof(void *) * ob->totcol, ob->mat);
+ writedata(wd, DATA, sizeof(char) * ob->totcol, ob->matbits);
/* write_effects(wd, &ob->effect); */ /* not used anymore */
write_properties(wd, &ob->prop);
write_sensors(wd, &ob->sensors);
@@ -1704,37 +1861,37 @@ static void write_objects(WriteData *wd, ListBase *idbase)
write_defgroups(wd, &ob->defbase);
write_constraints(wd, &ob->constraints);
write_motionpath(wd, ob->mpath);
-
- writestruct(wd, DATA, "PartDeflect", 1, ob->pd);
- writestruct(wd, DATA, "SoftBody", 1, ob->soft);
+
+ writestruct(wd, DATA, PartDeflect, 1, ob->pd);
+ writestruct(wd, DATA, SoftBody, 1, ob->soft);
if (ob->soft) {
write_pointcaches(wd, &ob->soft->ptcaches);
- writestruct(wd, DATA, "EffectorWeights", 1, ob->soft->effector_weights);
+ writestruct(wd, DATA, EffectorWeights, 1, ob->soft->effector_weights);
}
- writestruct(wd, DATA, "BulletSoftBody", 1, ob->bsoft);
-
+ writestruct(wd, DATA, BulletSoftBody, 1, ob->bsoft);
+
if (ob->rigidbody_object) {
- // TODO: if any extra data is added to handle duplis, will need separate function then
- writestruct(wd, DATA, "RigidBodyOb", 1, ob->rigidbody_object);
+ /* TODO: if any extra data is added to handle duplis, will need separate function then */
+ writestruct(wd, DATA, RigidBodyOb, 1, ob->rigidbody_object);
}
if (ob->rigidbody_constraint) {
- writestruct(wd, DATA, "RigidBodyCon", 1, ob->rigidbody_constraint);
+ writestruct(wd, DATA, RigidBodyCon, 1, ob->rigidbody_constraint);
}
if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE) {
- writestruct(wd, DATA, "ImageUser", 1, ob->iuser);
+ writestruct(wd, DATA, ImageUser, 1, ob->iuser);
}
write_particlesystems(wd, &ob->particlesystem);
write_modifiers(wd, &ob->modifiers);
- writelist(wd, DATA, "LinkData", &ob->pc_ids);
- writelist(wd, DATA, "LodLevel", &ob->lodlevels);
+ writelist(wd, DATA, LinkData, &ob->pc_ids);
+ writelist(wd, DATA, LodLevel, &ob->lodlevels);
}
write_previews(wd, ob->preview);
- ob= ob->id.next;
+ ob = ob->id.next;
}
/* flush helps the compression for undo-save */
@@ -1745,25 +1902,25 @@ static void write_objects(WriteData *wd, ListBase *idbase)
static void write_vfonts(WriteData *wd, ListBase *idbase)
{
VFont *vf;
- PackedFile * pf;
+ PackedFile *pf;
- vf= idbase->first;
+ vf = idbase->first;
while (vf) {
- if (vf->id.us>0 || wd->current) {
+ if (vf->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_VF, "VFont", 1, vf);
+ writestruct(wd, ID_VF, VFont, 1, vf);
write_iddata(wd, &vf->id);
/* direct data */
if (vf->packedfile) {
pf = vf->packedfile;
- writestruct(wd, DATA, "PackedFile", 1, pf);
+ writestruct(wd, DATA, PackedFile, 1, pf);
writedata(wd, DATA, pf->size, pf->data);
}
}
- vf= vf->id.next;
+ vf = vf->id.next;
}
}
@@ -1773,25 +1930,29 @@ static void write_keys(WriteData *wd, ListBase *idbase)
Key *key;
KeyBlock *kb;
- key= idbase->first;
+ key = idbase->first;
while (key) {
- if (key->id.us>0 || wd->current) {
+ if (key->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_KE, "Key", 1, key);
+ writestruct(wd, ID_KE, Key, 1, key);
write_iddata(wd, &key->id);
- if (key->adt) write_animdata(wd, key->adt);
-
+ if (key->adt) {
+ write_animdata(wd, key->adt);
+ }
+
/* direct data */
- kb= key->block.first;
+ kb = key->block.first;
while (kb) {
- writestruct(wd, DATA, "KeyBlock", 1, kb);
- if (kb->data) writedata(wd, DATA, kb->totelem*key->elemsize, kb->data);
- kb= kb->next;
+ writestruct(wd, DATA, KeyBlock, 1, kb);
+ if (kb->data) {
+ writedata(wd, DATA, kb->totelem * key->elemsize, kb->data);
+ }
+ kb = kb->next;
}
}
- key= key->id.next;
+ key = key->id.next;
}
/* flush helps the compression for undo-save */
mywrite(wd, MYWRITE_FLUSH, 0);
@@ -1801,17 +1962,19 @@ static void write_cameras(WriteData *wd, ListBase *idbase)
{
Camera *cam;
- cam= idbase->first;
+ cam = idbase->first;
while (cam) {
- if (cam->id.us>0 || wd->current) {
+ if (cam->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_CA, "Camera", 1, cam);
+ writestruct(wd, ID_CA, Camera, 1, cam);
write_iddata(wd, &cam->id);
- if (cam->adt) write_animdata(wd, cam->adt);
+ if (cam->adt) {
+ write_animdata(wd, cam->adt);
+ }
}
- cam= cam->id.next;
+ cam = cam->id.next;
}
}
@@ -1820,24 +1983,26 @@ static void write_mballs(WriteData *wd, ListBase *idbase)
MetaBall *mb;
MetaElem *ml;
- mb= idbase->first;
+ mb = idbase->first;
while (mb) {
- if (mb->id.us>0 || wd->current) {
+ if (mb->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_MB, "MetaBall", 1, mb);
+ writestruct(wd, ID_MB, MetaBall, 1, mb);
write_iddata(wd, &mb->id);
/* direct data */
- writedata(wd, DATA, sizeof(void *)*mb->totcol, mb->mat);
- if (mb->adt) write_animdata(wd, mb->adt);
+ writedata(wd, DATA, sizeof(void *) * mb->totcol, mb->mat);
+ if (mb->adt) {
+ write_animdata(wd, mb->adt);
+ }
- ml= mb->elems.first;
+ ml = mb->elems.first;
while (ml) {
- writestruct(wd, DATA, "MetaElem", 1, ml);
- ml= ml->next;
+ writestruct(wd, DATA, MetaElem, 1, ml);
+ ml = ml->next;
}
}
- mb= mb->id.next;
+ mb = mb->id.next;
}
}
@@ -1846,43 +2011,50 @@ static void write_curves(WriteData *wd, ListBase *idbase)
Curve *cu;
Nurb *nu;
- cu= idbase->first;
+ cu = idbase->first;
while (cu) {
- if (cu->id.us>0 || wd->current) {
+ if (cu->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_CU, "Curve", 1, cu);
+ writestruct(wd, ID_CU, Curve, 1, cu);
write_iddata(wd, &cu->id);
/* direct data */
- writedata(wd, DATA, sizeof(void *)*cu->totcol, cu->mat);
- if (cu->adt) write_animdata(wd, cu->adt);
-
+ writedata(wd, DATA, sizeof(void *) * cu->totcol, cu->mat);
+ if (cu->adt) {
+ write_animdata(wd, cu->adt);
+ }
+
if (cu->vfont) {
writedata(wd, DATA, cu->len + 1, cu->str);
- writestruct(wd, DATA, "CharInfo", cu->len_wchar + 1, cu->strinfo);
- writestruct(wd, DATA, "TextBox", cu->totbox, cu->tb);
+ writestruct(wd, DATA, CharInfo, cu->len_wchar + 1, cu->strinfo);
+ writestruct(wd, DATA, TextBox, cu->totbox, cu->tb);
}
else {
/* is also the order of reading */
- nu= cu->nurb.first;
+ nu = cu->nurb.first;
while (nu) {
- writestruct(wd, DATA, "Nurb", 1, nu);
- nu= nu->next;
+ writestruct(wd, DATA, Nurb, 1, nu);
+ nu = nu->next;
}
- nu= cu->nurb.first;
+ nu = cu->nurb.first;
while (nu) {
- if (nu->type == CU_BEZIER)
- writestruct(wd, DATA, "BezTriple", nu->pntsu, nu->bezt);
+ if (nu->type == CU_BEZIER) {
+ writestruct(wd, DATA, BezTriple, nu->pntsu, nu->bezt);
+ }
else {
- writestruct(wd, DATA, "BPoint", nu->pntsu*nu->pntsv, nu->bp);
- if (nu->knotsu) writedata(wd, DATA, KNOTSU(nu)*sizeof(float), nu->knotsu);
- if (nu->knotsv) writedata(wd, DATA, KNOTSV(nu)*sizeof(float), nu->knotsv);
+ writestruct(wd, DATA, BPoint, nu->pntsu * nu->pntsv, nu->bp);
+ if (nu->knotsu) {
+ writedata(wd, DATA, KNOTSU(nu) * sizeof(float), nu->knotsu);
+ }
+ if (nu->knotsv) {
+ writedata(wd, DATA, KNOTSV(nu) * sizeof(float), nu->knotsv);
+ }
}
- nu= nu->next;
+ nu = nu->next;
}
}
}
- cu= cu->id.next;
+ cu = cu->id.next;
}
/* flush helps the compression for undo-save */
@@ -1892,15 +2064,15 @@ static void write_curves(WriteData *wd, ListBase *idbase)
static void write_dverts(WriteData *wd, int count, MDeformVert *dvlist)
{
if (dvlist) {
- int i;
-
+
/* Write the dvert list */
- writestruct(wd, DATA, "MDeformVert", count, dvlist);
-
+ writestruct(wd, DATA, MDeformVert, count, dvlist);
+
/* Write deformation data for each dvert */
- for (i=0; i<count; i++) {
- if (dvlist[i].dw)
- writestruct(wd, DATA, "MDeformWeight", dvlist[i].totweight, dvlist[i].dw);
+ for (int i = 0; i < count; i++) {
+ if (dvlist[i].dw) {
+ writestruct(wd, DATA, MDeformWeight, dvlist[i].totweight, dvlist[i].dw);
+ }
}
}
}
@@ -1909,17 +2081,19 @@ static void write_mdisps(WriteData *wd, int count, MDisps *mdlist, int external)
{
if (mdlist) {
int i;
-
- writestruct(wd, DATA, "MDisps", count, mdlist);
+
+ writestruct(wd, DATA, MDisps, count, mdlist);
for (i = 0; i < count; ++i) {
MDisps *md = &mdlist[i];
if (md->disps) {
- if (!external)
+ if (!external) {
writedata(wd, DATA, sizeof(float) * 3 * md->totdisp, md->disps);
+ }
}
-
- if (md->hidden)
+
+ if (md->hidden) {
writedata(wd, DATA, BLI_BITMAP_SIZE(md->totdisp), md->hidden);
+ }
}
}
}
@@ -1928,8 +2102,8 @@ static void write_grid_paint_mask(WriteData *wd, int count, GridPaintMask *grid_
{
if (grid_paint_mask) {
int i;
-
- writestruct(wd, DATA, "GridPaintMask", count, grid_paint_mask);
+
+ writestruct(wd, DATA, GridPaintMask, count, grid_paint_mask);
for (i = 0; i < count; ++i) {
GridPaintMask *gpm = &grid_paint_mask[i];
if (gpm->data) {
@@ -1949,11 +2123,12 @@ static void write_customdata(
int i;
/* write external customdata (not for undo) */
- if (data->external && !wd->current)
+ if (data->external && !wd->current) {
CustomData_external_write(data, id, CD_MASK_MESH, count, 0);
+ }
+
+ writestruct_at_address(wd, DATA, CustomDataLayer, data->totlayer, data->layers, layers);
- writestruct_at_address(wd, DATA, "CustomDataLayer", data->totlayer, data->layers, layers);
-
for (i = 0; i < data->totlayer; i++) {
CustomDataLayer *layer = &layers[i];
const char *structname;
@@ -1979,10 +2154,14 @@ static void write_customdata(
/* when using partial visibility, the MEdge and MFace layers
* are smaller than the original, so their type and count is
* passed to make this work */
- if (layer->type != partial_type) datasize= structnum*count;
- else datasize= structnum*partial_count;
+ if (layer->type != partial_type) {
+ datasize = structnum * count;
+ }
+ else {
+ datasize = structnum * partial_count;
+ }
- writestruct(wd, DATA, structname, datasize, layer->data);
+ writestruct_id(wd, DATA, structname, datasize, layer->data);
}
else {
printf("%s error: layer '%s':%d - can't be written to file\n",
@@ -1991,20 +2170,21 @@ static void write_customdata(
}
}
- if (data->external)
- writestruct(wd, DATA, "CustomDataExternal", 1, data->external);
+ if (data->external) {
+ writestruct(wd, DATA, CustomDataExternal, 1, data->external);
+ }
}
static void write_meshes(WriteData *wd, ListBase *idbase)
{
Mesh *mesh;
- int save_for_old_blender= 0;
+ bool save_for_old_blender = false;
#ifdef USE_BMESH_SAVE_AS_COMPAT
save_for_old_blender = wd->use_mesh_compat; /* option to save with older mesh format */
#endif
- mesh= idbase->first;
+ mesh = idbase->first;
while (mesh) {
CustomDataLayer *vlayers = NULL, vlayers_buff[CD_TEMP_CHUNK_SIZE];
CustomDataLayer *elayers = NULL, elayers_buff[CD_TEMP_CHUNK_SIZE];
@@ -2012,7 +2192,7 @@ static void write_meshes(WriteData *wd, ListBase *idbase)
CustomDataLayer *llayers = NULL, llayers_buff[CD_TEMP_CHUNK_SIZE];
CustomDataLayer *players = NULL, players_buff[CD_TEMP_CHUNK_SIZE];
- if (mesh->id.us>0 || wd->current) {
+ if (mesh->id.us > 0 || wd->current) {
/* write LibData */
if (!save_for_old_blender) {
/* write a copy of the mesh, don't modify in place because it is
@@ -2045,13 +2225,15 @@ static void write_meshes(WriteData *wd, ListBase *idbase)
CustomData_file_write_prepare(&mesh->ldata, &llayers, llayers_buff, ARRAY_SIZE(llayers_buff));
CustomData_file_write_prepare(&mesh->pdata, &players, players_buff, ARRAY_SIZE(players_buff));
- writestruct_at_address(wd, ID_ME, "Mesh", 1, old_mesh, mesh);
+ writestruct_at_address(wd, ID_ME, Mesh, 1, old_mesh, mesh);
write_iddata(wd, &mesh->id);
/* direct data */
- if (mesh->adt) write_animdata(wd, mesh->adt);
+ if (mesh->adt) {
+ write_animdata(wd, mesh->adt);
+ }
- writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
+ writedata(wd, DATA, sizeof(void *) * mesh->totcol, mesh->mat);
writedata(wd, DATA, sizeof(MSelect) * mesh->totselect, mesh->mselect);
write_customdata(wd, &mesh->id, mesh->totvert, &mesh->vdata, vlayers, -1, 0);
@@ -2104,13 +2286,15 @@ static void write_meshes(WriteData *wd, ListBase *idbase)
CustomData_file_write_prepare(&mesh->pdata, &players, players_buff, ARRAY_SIZE(players_buff));
#endif
- writestruct_at_address(wd, ID_ME, "Mesh", 1, old_mesh, mesh);
+ writestruct_at_address(wd, ID_ME, Mesh, 1, old_mesh, mesh);
write_iddata(wd, &mesh->id);
/* direct data */
- if (mesh->adt) write_animdata(wd, mesh->adt);
+ if (mesh->adt) {
+ write_animdata(wd, mesh->adt);
+ }
- writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
+ writedata(wd, DATA, sizeof(void *) * mesh->totcol, mesh->mat);
/* writedata(wd, DATA, sizeof(MSelect) * mesh->totselect, mesh->mselect); */ /* pre-bmesh NULL's */
write_customdata(wd, &mesh->id, mesh->totvert, &mesh->vdata, vlayers, -1, 0);
@@ -2147,44 +2331,46 @@ static void write_meshes(WriteData *wd, ListBase *idbase)
MEM_freeN(players);
}
- mesh= mesh->id.next;
+ mesh = mesh->id.next;
}
}
static void write_lattices(WriteData *wd, ListBase *idbase)
{
Lattice *lt;
-
- lt= idbase->first;
+
+ lt = idbase->first;
while (lt) {
- if (lt->id.us>0 || wd->current) {
+ if (lt->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_LT, "Lattice", 1, lt);
+ writestruct(wd, ID_LT, Lattice, 1, lt);
write_iddata(wd, &lt->id);
/* write animdata */
- if (lt->adt) write_animdata(wd, lt->adt);
-
+ if (lt->adt) {
+ write_animdata(wd, lt->adt);
+ }
+
/* direct data */
- writestruct(wd, DATA, "BPoint", lt->pntsu*lt->pntsv*lt->pntsw, lt->def);
-
- write_dverts(wd, lt->pntsu*lt->pntsv*lt->pntsw, lt->dvert);
-
+ writestruct(wd, DATA, BPoint, lt->pntsu * lt->pntsv * lt->pntsw, lt->def);
+
+ write_dverts(wd, lt->pntsu * lt->pntsv * lt->pntsw, lt->dvert);
+
}
- lt= lt->id.next;
+ lt = lt->id.next;
}
}
static void write_images(WriteData *wd, ListBase *idbase)
{
Image *ima;
- PackedFile * pf;
+ PackedFile *pf;
ImageView *iv;
ImagePackedFile *imapf;
- ima= idbase->first;
+ ima = idbase->first;
while (ima) {
- if (ima->id.us>0 || wd->current) {
+ if (ima->id.us > 0 || wd->current) {
/* Some trickery to keep forward compatibility of packed images. */
BLI_assert(ima->packedfile == NULL);
if (ima->packedfiles.first != NULL) {
@@ -2193,27 +2379,28 @@ static void write_images(WriteData *wd, ListBase *idbase)
}
/* write LibData */
- writestruct(wd, ID_IM, "Image", 1, ima);
+ writestruct(wd, ID_IM, Image, 1, ima);
write_iddata(wd, &ima->id);
for (imapf = ima->packedfiles.first; imapf; imapf = imapf->next) {
- writestruct(wd, DATA, "ImagePackedFile", 1, imapf);
+ writestruct(wd, DATA, ImagePackedFile, 1, imapf);
if (imapf->packedfile) {
pf = imapf->packedfile;
- writestruct(wd, DATA, "PackedFile", 1, pf);
+ writestruct(wd, DATA, PackedFile, 1, pf);
writedata(wd, DATA, pf->size, pf->data);
}
}
write_previews(wd, ima->preview);
- for (iv = ima->views.first; iv; iv = iv->next)
- writestruct(wd, DATA, "ImageView", 1, iv);
- writestruct(wd, DATA, "Stereo3dFormat", 1, ima->stereo3d_format);
+ for (iv = ima->views.first; iv; iv = iv->next) {
+ writestruct(wd, DATA, ImageView, 1, iv);
+ }
+ writestruct(wd, DATA, Stereo3dFormat, 1, ima->stereo3d_format);
ima->packedfile = NULL;
}
- ima= ima->id.next;
+ ima = ima->id.next;
}
/* flush helps the compression for undo-save */
mywrite(wd, MYWRITE_FLUSH, 0);
@@ -2223,35 +2410,49 @@ static void write_textures(WriteData *wd, ListBase *idbase)
{
Tex *tex;
- tex= idbase->first;
+ tex = idbase->first;
while (tex) {
- if (tex->id.us>0 || wd->current) {
+ if (tex->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_TE, "Tex", 1, tex);
+ writestruct(wd, ID_TE, Tex, 1, tex);
write_iddata(wd, &tex->id);
- if (tex->adt) write_animdata(wd, tex->adt);
+ if (tex->adt) {
+ write_animdata(wd, tex->adt);
+ }
/* direct data */
- if (tex->coba) writestruct(wd, DATA, "ColorBand", 1, tex->coba);
- if (tex->type == TEX_ENVMAP && tex->env) writestruct(wd, DATA, "EnvMap", 1, tex->env);
+ if (tex->coba) {
+ writestruct(wd, DATA, ColorBand, 1, tex->coba);
+ }
+ if (tex->type == TEX_ENVMAP && tex->env) {
+ writestruct(wd, DATA, EnvMap, 1, tex->env);
+ }
if (tex->type == TEX_POINTDENSITY && tex->pd) {
- writestruct(wd, DATA, "PointDensity", 1, tex->pd);
- if (tex->pd->coba) writestruct(wd, DATA, "ColorBand", 1, tex->pd->coba);
- if (tex->pd->falloff_curve) write_curvemapping(wd, tex->pd->falloff_curve);
+ writestruct(wd, DATA, PointDensity, 1, tex->pd);
+ if (tex->pd->coba) {
+ writestruct(wd, DATA, ColorBand, 1, tex->pd->coba);
+ }
+ if (tex->pd->falloff_curve) {
+ write_curvemapping(wd, tex->pd->falloff_curve);
+ }
+ }
+ if (tex->type == TEX_VOXELDATA) {
+ writestruct(wd, DATA, VoxelData, 1, tex->vd);
+ }
+ if (tex->type == TEX_OCEAN && tex->ot) {
+ writestruct(wd, DATA, OceanTex, 1, tex->ot);
}
- if (tex->type == TEX_VOXELDATA) writestruct(wd, DATA, "VoxelData", 1, tex->vd);
- if (tex->type == TEX_OCEAN && tex->ot) writestruct(wd, DATA, "OceanTex", 1, tex->ot);
-
+
/* nodetree is integral part of texture, no libdata */
if (tex->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, tex->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, tex->nodetree);
write_nodetree(wd, tex->nodetree);
}
-
+
write_previews(wd, tex->preview);
}
- tex= tex->id.next;
+ tex = tex->id.next;
}
/* flush helps the compression for undo-save */
@@ -2263,31 +2464,39 @@ static void write_materials(WriteData *wd, ListBase *idbase)
Material *ma;
int a;
- ma= idbase->first;
+ ma = idbase->first;
while (ma) {
- if (ma->id.us>0 || wd->current) {
+ if (ma->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_MA, "Material", 1, ma);
+ writestruct(wd, ID_MA, Material, 1, ma);
write_iddata(wd, &ma->id);
- if (ma->adt) write_animdata(wd, ma->adt);
+ if (ma->adt) {
+ write_animdata(wd, ma->adt);
+ }
- for (a=0; a<MAX_MTEX; a++) {
- if (ma->mtex[a]) writestruct(wd, DATA, "MTex", 1, ma->mtex[a]);
+ for (a = 0; a < MAX_MTEX; a++) {
+ if (ma->mtex[a]) {
+ writestruct(wd, DATA, MTex, 1, ma->mtex[a]);
+ }
}
-
- if (ma->ramp_col) writestruct(wd, DATA, "ColorBand", 1, ma->ramp_col);
- if (ma->ramp_spec) writestruct(wd, DATA, "ColorBand", 1, ma->ramp_spec);
-
+
+ if (ma->ramp_col) {
+ writestruct(wd, DATA, ColorBand, 1, ma->ramp_col);
+ }
+ if (ma->ramp_spec) {
+ writestruct(wd, DATA, ColorBand, 1, ma->ramp_spec);
+ }
+
/* nodetree is integral part of material, no libdata */
if (ma->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, ma->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, ma->nodetree);
write_nodetree(wd, ma->nodetree);
}
write_previews(wd, ma->preview);
}
- ma= ma->id.next;
+ ma = ma->id.next;
}
}
@@ -2296,28 +2505,32 @@ static void write_worlds(WriteData *wd, ListBase *idbase)
World *wrld;
int a;
- wrld= idbase->first;
+ wrld = idbase->first;
while (wrld) {
- if (wrld->id.us>0 || wd->current) {
+ if (wrld->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_WO, "World", 1, wrld);
+ writestruct(wd, ID_WO, World, 1, wrld);
write_iddata(wd, &wrld->id);
- if (wrld->adt) write_animdata(wd, wrld->adt);
-
- for (a=0; a<MAX_MTEX; a++) {
- if (wrld->mtex[a]) writestruct(wd, DATA, "MTex", 1, wrld->mtex[a]);
+ if (wrld->adt) {
+ write_animdata(wd, wrld->adt);
+ }
+
+ for (a = 0; a < MAX_MTEX; a++) {
+ if (wrld->mtex[a]) {
+ writestruct(wd, DATA, MTex, 1, wrld->mtex[a]);
+ }
}
/* nodetree is integral part of world, no libdata */
if (wrld->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, wrld->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, wrld->nodetree);
write_nodetree(wd, wrld->nodetree);
}
-
+
write_previews(wd, wrld->preview);
}
- wrld= wrld->id.next;
+ wrld = wrld->id.next;
}
}
@@ -2326,33 +2539,38 @@ static void write_lamps(WriteData *wd, ListBase *idbase)
Lamp *la;
int a;
- la= idbase->first;
+ la = idbase->first;
while (la) {
- if (la->id.us>0 || wd->current) {
+ if (la->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_LA, "Lamp", 1, la);
+ writestruct(wd, ID_LA, Lamp, 1, la);
write_iddata(wd, &la->id);
- if (la->adt) write_animdata(wd, la->adt);
-
+ if (la->adt) {
+ write_animdata(wd, la->adt);
+ }
+
/* direct data */
- for (a=0; a<MAX_MTEX; a++) {
- if (la->mtex[a]) writestruct(wd, DATA, "MTex", 1, la->mtex[a]);
+ for (a = 0; a < MAX_MTEX; a++) {
+ if (la->mtex[a]) {
+ writestruct(wd, DATA, MTex, 1, la->mtex[a]);
+ }
}
-
- if (la->curfalloff)
+
+ if (la->curfalloff) {
write_curvemapping(wd, la->curfalloff);
-
+ }
+
/* nodetree is integral part of lamps, no libdata */
if (la->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, la->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, la->nodetree);
write_nodetree(wd, la->nodetree);
}
write_previews(wd, la->preview);
-
+
}
- la= la->id.next;
+ la = la->id.next;
}
}
@@ -2364,21 +2582,21 @@ static void write_sequence_modifiers(WriteData *wd, ListBase *modbase)
const SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(smd->type);
if (smti) {
- writestruct(wd, DATA, smti->struct_name, 1, smd);
+ writestruct_id(wd, DATA, smti->struct_name, 1, smd);
if (smd->type == seqModifierType_Curves) {
- CurvesModifierData *cmd = (CurvesModifierData *) smd;
+ CurvesModifierData *cmd = (CurvesModifierData *)smd;
write_curvemapping(wd, &cmd->curve_mapping);
}
else if (smd->type == seqModifierType_HueCorrect) {
- HueCorrectModifierData *hcmd = (HueCorrectModifierData *) smd;
+ HueCorrectModifierData *hcmd = (HueCorrectModifierData *)smd;
write_curvemapping(wd, &hcmd->curve_mapping);
}
}
else {
- writestruct(wd, DATA, "SequenceModifierData", 1, smd);
+ writestruct(wd, DATA, SequenceModifierData, 1, smd);
}
}
}
@@ -2392,8 +2610,9 @@ static void write_view_settings(WriteData *wd, ColorManagedViewSettings *view_se
static void write_paint(WriteData *wd, Paint *p)
{
- if (p->cavity_curve)
+ if (p->cavity_curve) {
write_curvemapping(wd, p->cavity_curve);
+ }
}
static void write_scenes(WriteData *wd, ListBase *scebase)
@@ -2411,106 +2630,114 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
ToolSettings *tos;
FreestyleModuleConfig *fmc;
FreestyleLineSet *fls;
-
- sce= scebase->first;
+
+ sce = scebase->first;
while (sce) {
/* write LibData */
- writestruct(wd, ID_SCE, "Scene", 1, sce);
+ writestruct(wd, ID_SCE, Scene, 1, sce);
write_iddata(wd, &sce->id);
- if (sce->adt) write_animdata(wd, sce->adt);
+ if (sce->adt) {
+ write_animdata(wd, sce->adt);
+ }
write_keyingsets(wd, &sce->keyingsets);
-
+
/* direct data */
- base= sce->base.first;
+ base = sce->base.first;
while (base) {
- writestruct(wd, DATA, "Base", 1, base);
- base= base->next;
+ writestruct(wd, DATA, Base, 1, base);
+ base = base->next;
}
-
+
tos = sce->toolsettings;
- writestruct(wd, DATA, "ToolSettings", 1, tos);
+ writestruct(wd, DATA, ToolSettings, 1, tos);
if (tos->vpaint) {
- writestruct(wd, DATA, "VPaint", 1, tos->vpaint);
+ writestruct(wd, DATA, VPaint, 1, tos->vpaint);
write_paint(wd, &tos->vpaint->paint);
}
if (tos->wpaint) {
- writestruct(wd, DATA, "VPaint", 1, tos->wpaint);
+ writestruct(wd, DATA, VPaint, 1, tos->wpaint);
write_paint(wd, &tos->wpaint->paint);
}
if (tos->sculpt) {
- writestruct(wd, DATA, "Sculpt", 1, tos->sculpt);
+ writestruct(wd, DATA, Sculpt, 1, tos->sculpt);
write_paint(wd, &tos->sculpt->paint);
}
if (tos->uvsculpt) {
- writestruct(wd, DATA, "UvSculpt", 1, tos->uvsculpt);
+ writestruct(wd, DATA, UvSculpt, 1, tos->uvsculpt);
write_paint(wd, &tos->uvsculpt->paint);
}
write_paint(wd, &tos->imapaint.paint);
- ed= sce->ed;
+ ed = sce->ed;
if (ed) {
- writestruct(wd, DATA, "Editing", 1, ed);
-
+ writestruct(wd, DATA, Editing, 1, ed);
+
/* reset write flags too */
-
- SEQ_BEGIN (ed, seq)
+
+ SEQ_BEGIN(ed, seq)
{
- if (seq->strip) seq->strip->done = false;
- writestruct(wd, DATA, "Sequence", 1, seq);
+ if (seq->strip) {
+ seq->strip->done = false;
+ }
+ writestruct(wd, DATA, Sequence, 1, seq);
}
SEQ_END
-
- SEQ_BEGIN (ed, seq)
+
+ SEQ_BEGIN(ed, seq)
{
- if (seq->strip && seq->strip->done==0) {
+ if (seq->strip && seq->strip->done == 0) {
/* write strip with 'done' at 0 because readfile */
-
+
if (seq->effectdata) {
switch (seq->type) {
- case SEQ_TYPE_COLOR:
- writestruct(wd, DATA, "SolidColorVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_SPEED:
- writestruct(wd, DATA, "SpeedControlVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_WIPE:
- writestruct(wd, DATA, "WipeVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_GLOW:
- writestruct(wd, DATA, "GlowVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_TRANSFORM:
- writestruct(wd, DATA, "TransformVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_GAUSSIAN_BLUR:
- writestruct(wd, DATA, "GaussianBlurVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_TEXT:
- writestruct(wd, DATA, "TextVars", 1, seq->effectdata);
- break;
+ case SEQ_TYPE_COLOR:
+ writestruct(wd, DATA, SolidColorVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_SPEED:
+ writestruct(wd, DATA, SpeedControlVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_WIPE:
+ writestruct(wd, DATA, WipeVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_GLOW:
+ writestruct(wd, DATA, GlowVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_TRANSFORM:
+ writestruct(wd, DATA, TransformVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_GAUSSIAN_BLUR:
+ writestruct(wd, DATA, GaussianBlurVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_TEXT:
+ writestruct(wd, DATA, TextVars, 1, seq->effectdata);
+ break;
}
}
- writestruct(wd, DATA, "Stereo3dFormat", 1, seq->stereo3d_format);
+ writestruct(wd, DATA, Stereo3dFormat, 1, seq->stereo3d_format);
- strip= seq->strip;
- writestruct(wd, DATA, "Strip", 1, strip);
+ strip = seq->strip;
+ writestruct(wd, DATA, Strip, 1, strip);
if (seq->flag & SEQ_USE_CROP && strip->crop) {
- writestruct(wd, DATA, "StripCrop", 1, strip->crop);
+ writestruct(wd, DATA, StripCrop, 1, strip->crop);
}
if (seq->flag & SEQ_USE_TRANSFORM && strip->transform) {
- writestruct(wd, DATA, "StripTransform", 1, strip->transform);
+ writestruct(wd, DATA, StripTransform, 1, strip->transform);
}
if (seq->flag & SEQ_USE_PROXY && strip->proxy) {
- writestruct(wd, DATA, "StripProxy", 1, strip->proxy);
+ writestruct(wd, DATA, StripProxy, 1, strip->proxy);
+ }
+ if (seq->type == SEQ_TYPE_IMAGE) {
+ writestruct(wd, DATA, StripElem,
+ MEM_allocN_len(strip->stripdata) / sizeof(struct StripElem),
+ strip->stripdata);
+ }
+ else if (ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) {
+ writestruct(wd, DATA, StripElem, 1, strip->stripdata);
}
- if (seq->type==SEQ_TYPE_IMAGE)
- writestruct(wd, DATA, "StripElem", MEM_allocN_len(strip->stripdata) / sizeof(struct StripElem), strip->stripdata);
- else if (seq->type==SEQ_TYPE_MOVIE || seq->type==SEQ_TYPE_SOUND_RAM || seq->type == SEQ_TYPE_SOUND_HD)
- writestruct(wd, DATA, "StripElem", 1, strip->stripdata);
-
+
strip->done = true;
}
@@ -2521,67 +2748,76 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
write_sequence_modifiers(wd, &seq->modifiers);
}
SEQ_END
-
+
/* new; meta stack too, even when its nasty restore code */
- for (ms= ed->metastack.first; ms; ms= ms->next) {
- writestruct(wd, DATA, "MetaStack", 1, ms);
+ for (ms = ed->metastack.first; ms; ms = ms->next) {
+ writestruct(wd, DATA, MetaStack, 1, ms);
}
}
-
+
if (sce->r.avicodecdata) {
- writestruct(wd, DATA, "AviCodecData", 1, sce->r.avicodecdata);
- if (sce->r.avicodecdata->lpFormat) writedata(wd, DATA, sce->r.avicodecdata->cbFormat, sce->r.avicodecdata->lpFormat);
- if (sce->r.avicodecdata->lpParms) writedata(wd, DATA, sce->r.avicodecdata->cbParms, sce->r.avicodecdata->lpParms);
+ writestruct(wd, DATA, AviCodecData, 1, sce->r.avicodecdata);
+ if (sce->r.avicodecdata->lpFormat) {
+ writedata(wd, DATA, sce->r.avicodecdata->cbFormat, sce->r.avicodecdata->lpFormat);
+ }
+ if (sce->r.avicodecdata->lpParms) {
+ writedata(wd, DATA, sce->r.avicodecdata->cbParms, sce->r.avicodecdata->lpParms);
+ }
}
if (sce->r.qtcodecdata) {
- writestruct(wd, DATA, "QuicktimeCodecData", 1, sce->r.qtcodecdata);
- if (sce->r.qtcodecdata->cdParms) writedata(wd, DATA, sce->r.qtcodecdata->cdSize, sce->r.qtcodecdata->cdParms);
+ writestruct(wd, DATA, QuicktimeCodecData, 1, sce->r.qtcodecdata);
+ if (sce->r.qtcodecdata->cdParms) {
+ writedata(wd, DATA, sce->r.qtcodecdata->cdSize, sce->r.qtcodecdata->cdParms);
+ }
}
if (sce->r.ffcodecdata.properties) {
IDP_WriteProperty(sce->r.ffcodecdata.properties, wd);
}
/* writing dynamic list of TimeMarkers to the blend file */
- for (marker= sce->markers.first; marker; marker= marker->next)
- writestruct(wd, DATA, "TimeMarker", 1, marker);
-
+ for (marker = sce->markers.first; marker; marker = marker->next) {
+ writestruct(wd, DATA, TimeMarker, 1, marker);
+ }
+
/* writing dynamic list of TransformOrientations to the blend file */
- for (ts = sce->transform_spaces.first; ts; ts = ts->next)
- writestruct(wd, DATA, "TransformOrientation", 1, ts);
-
+ for (ts = sce->transform_spaces.first; ts; ts = ts->next) {
+ writestruct(wd, DATA, TransformOrientation, 1, ts);
+ }
+
for (srl = sce->r.layers.first; srl; srl = srl->next) {
- writestruct(wd, DATA, "SceneRenderLayer", 1, srl);
+ writestruct(wd, DATA, SceneRenderLayer, 1, srl);
for (fmc = srl->freestyleConfig.modules.first; fmc; fmc = fmc->next) {
- writestruct(wd, DATA, "FreestyleModuleConfig", 1, fmc);
+ writestruct(wd, DATA, FreestyleModuleConfig, 1, fmc);
}
for (fls = srl->freestyleConfig.linesets.first; fls; fls = fls->next) {
- writestruct(wd, DATA, "FreestyleLineSet", 1, fls);
+ writestruct(wd, DATA, FreestyleLineSet, 1, fls);
}
}
/* writing MultiView to the blend file */
- for (srv = sce->r.views.first; srv; srv = srv->next)
- writestruct(wd, DATA, "SceneRenderView", 1, srv);
-
+ for (srv = sce->r.views.first; srv; srv = srv->next) {
+ writestruct(wd, DATA, SceneRenderView, 1, srv);
+ }
+
if (sce->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, sce->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, sce->nodetree);
write_nodetree(wd, sce->nodetree);
}
write_view_settings(wd, &sce->view_settings);
-
+
/* writing RigidBodyWorld data to the blend file */
if (sce->rigidbody_world) {
- writestruct(wd, DATA, "RigidBodyWorld", 1, sce->rigidbody_world);
- writestruct(wd, DATA, "EffectorWeights", 1, sce->rigidbody_world->effector_weights);
+ writestruct(wd, DATA, RigidBodyWorld, 1, sce->rigidbody_world);
+ writestruct(wd, DATA, EffectorWeights, 1, sce->rigidbody_world->effector_weights);
write_pointcaches(wd, &(sce->rigidbody_world->ptcaches));
}
-
+
write_previews(wd, sce->preview);
write_curvemapping_curves(wd, &sce->r.mblur_shutter_curve);
- sce= sce->id.next;
+ sce = sce->id.next;
}
/* flush helps the compression for undo-save */
mywrite(wd, MYWRITE_FLUSH, 0);
@@ -2593,27 +2829,29 @@ static void write_gpencils(WriteData *wd, ListBase *lb)
bGPDlayer *gpl;
bGPDframe *gpf;
bGPDstroke *gps;
-
- for (gpd= lb->first; gpd; gpd= gpd->id.next) {
- if (gpd->id.us>0 || wd->current) {
+
+ for (gpd = lb->first; gpd; gpd = gpd->id.next) {
+ if (gpd->id.us > 0 || wd->current) {
/* write gpd data block to file */
- writestruct(wd, ID_GD, "bGPdata", 1, gpd);
+ writestruct(wd, ID_GD, bGPdata, 1, gpd);
write_iddata(wd, &gpd->id);
- if (gpd->adt) write_animdata(wd, gpd->adt);
-
+ if (gpd->adt) {
+ write_animdata(wd, gpd->adt);
+ }
+
/* write grease-pencil layers to file */
- writelist(wd, DATA, "bGPDlayer", &gpd->layers);
- for (gpl= gpd->layers.first; gpl; gpl= gpl->next) {
-
+ writelist(wd, DATA, bGPDlayer, &gpd->layers);
+ for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+
/* write this layer's frames to file */
- writelist(wd, DATA, "bGPDframe", &gpl->frames);
- for (gpf= gpl->frames.first; gpf; gpf= gpf->next) {
-
+ writelist(wd, DATA, bGPDframe, &gpl->frames);
+ for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
+
/* write strokes */
- writelist(wd, DATA, "bGPDstroke", &gpf->strokes);
- for (gps= gpf->strokes.first; gps; gps= gps->next) {
- writestruct(wd, DATA, "bGPDspoint", gps->totpoints, gps->points);
+ writelist(wd, DATA, bGPDstroke, &gpf->strokes);
+ for (gps = gpf->strokes.first; gps; gps = gps->next) {
+ writestruct(wd, DATA, bGPDspoint, gps->totpoints, gps->points);
}
}
}
@@ -2625,33 +2863,35 @@ static void write_windowmanagers(WriteData *wd, ListBase *lb)
{
wmWindowManager *wm;
wmWindow *win;
-
- for (wm= lb->first; wm; wm= wm->id.next) {
- writestruct(wd, ID_WM, "wmWindowManager", 1, wm);
+
+ for (wm = lb->first; wm; wm = wm->id.next) {
+ writestruct(wd, ID_WM, wmWindowManager, 1, wm);
write_iddata(wd, &wm->id);
- for (win= wm->windows.first; win; win= win->next) {
- writestruct(wd, DATA, "wmWindow", 1, win);
- writestruct(wd, DATA, "Stereo3dFormat", 1, win->stereo3d_format);
+ for (win = wm->windows.first; win; win = win->next) {
+ writestruct(wd, DATA, wmWindow, 1, win);
+ writestruct(wd, DATA, Stereo3dFormat, 1, win->stereo3d_format);
}
}
}
static void write_region(WriteData *wd, ARegion *ar, int spacetype)
-{
- writestruct(wd, DATA, "ARegion", 1, ar);
-
+{
+ writestruct(wd, DATA, ARegion, 1, ar);
+
if (ar->regiondata) {
switch (spacetype) {
case SPACE_VIEW3D:
- if (ar->regiontype==RGN_TYPE_WINDOW) {
- RegionView3D *rv3d= ar->regiondata;
- writestruct(wd, DATA, "RegionView3D", 1, rv3d);
-
- if (rv3d->localvd)
- writestruct(wd, DATA, "RegionView3D", 1, rv3d->localvd);
- if (rv3d->clipbb)
- writestruct(wd, DATA, "BoundBox", 1, rv3d->clipbb);
+ if (ar->regiontype == RGN_TYPE_WINDOW) {
+ RegionView3D *rv3d = ar->regiondata;
+ writestruct(wd, DATA, RegionView3D, 1, rv3d);
+
+ if (rv3d->localvd) {
+ writestruct(wd, DATA, RegionView3D, 1, rv3d->localvd);
+ }
+ if (rv3d->clipbb) {
+ writestruct(wd, DATA, BoundBox, 1, rv3d->clipbb);
+ }
}
else
@@ -2665,7 +2905,7 @@ static void write_region(WriteData *wd, ARegion *ar, int spacetype)
static void write_uilist(WriteData *wd, uiList *ui_list)
{
- writestruct(wd, DATA, "uiList", 1, ui_list);
+ writestruct(wd, DATA, uiList, 1, ui_list);
if (ui_list->properties) {
IDP_WriteProperty(ui_list->properties, wd);
@@ -2675,7 +2915,7 @@ static void write_uilist(WriteData *wd, uiList *ui_list)
static void write_soops(WriteData *wd, SpaceOops *so, LinkNode **tmp_mem_list)
{
BLI_mempool *ts = so->treestore;
-
+
if (ts) {
int elems = BLI_mempool_count(ts);
/* linearize mempool to array */
@@ -2687,13 +2927,13 @@ static void write_soops(WriteData *wd, SpaceOops *so, LinkNode **tmp_mem_list)
ts_flat->usedelem = elems;
ts_flat->totelem = elems;
ts_flat->data = data;
-
+
/* temporarily replace mempool-treestore by flat-treestore */
so->treestore = (BLI_mempool *)ts_flat;
- writestruct(wd, DATA, "SpaceOops", 1, so);
+ writestruct(wd, DATA, SpaceOops, 1, so);
- writestruct(wd, DATA, "TreeStore", 1, ts_flat);
- writestruct(wd, DATA, "TreeStoreElem", elems, data);
+ writestruct(wd, DATA, TreeStore, 1, ts_flat);
+ writestruct(wd, DATA, TreeStoreElem, elems, data);
/* we do not free the pointers immediately, because if we have multiple
* outliners in a screen we might get the same address on the next
@@ -2704,14 +2944,14 @@ static void write_soops(WriteData *wd, SpaceOops *so, LinkNode **tmp_mem_list)
}
else {
so->treestore = NULL;
- writestruct(wd, DATA, "SpaceOops", 1, so);
+ writestruct(wd, DATA, SpaceOops, 1, so);
}
/* restore old treestore */
so->treestore = ts;
}
else {
- writestruct(wd, DATA, "SpaceOops", 1, so);
+ writestruct(wd, DATA, SpaceOops, 1, so);
}
}
@@ -2723,208 +2963,225 @@ static void write_screens(WriteData *wd, ListBase *scrbase)
ScrEdge *se;
LinkNode *tmp_mem_list = NULL;
- sc= scrbase->first;
+ sc = scrbase->first;
while (sc) {
-
+
/* write LibData */
/* in 2.50+ files, the file identifier for screens is patched, forward compatibility */
- writestruct(wd, ID_SCRN, "Screen", 1, sc);
+ writestruct(wd, ID_SCRN, bScreen, 1, sc);
write_iddata(wd, &sc->id);
/* direct data */
- for (sv= sc->vertbase.first; sv; sv= sv->next)
- writestruct(wd, DATA, "ScrVert", 1, sv);
-
- for (se= sc->edgebase.first; se; se= se->next)
- writestruct(wd, DATA, "ScrEdge", 1, se);
-
- for (sa= sc->areabase.first; sa; sa= sa->next) {
+ for (sv = sc->vertbase.first; sv; sv = sv->next) {
+ writestruct(wd, DATA, ScrVert, 1, sv);
+ }
+
+ for (se = sc->edgebase.first; se; se = se->next) {
+ writestruct(wd, DATA, ScrEdge, 1, se);
+ }
+
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
Panel *pa;
uiList *ui_list;
uiPreview *ui_preview;
PanelCategoryStack *pc_act;
ARegion *ar;
-
- writestruct(wd, DATA, "ScrArea", 1, sa);
-
- for (ar= sa->regionbase.first; ar; ar= ar->next) {
+
+ writestruct(wd, DATA, ScrArea, 1, sa);
+
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
write_region(wd, ar, sa->spacetype);
-
- for (pa= ar->panels.first; pa; pa= pa->next)
- writestruct(wd, DATA, "Panel", 1, pa);
-
- for (pc_act = ar->panels_category_active.first; pc_act; pc_act = pc_act->next)
- writestruct(wd, DATA, "PanelCategoryStack", 1, pc_act);
-
- for (ui_list = ar->ui_lists.first; ui_list; ui_list = ui_list->next)
+
+ for (pa = ar->panels.first; pa; pa = pa->next) {
+ writestruct(wd, DATA, Panel, 1, pa);
+ }
+
+ for (pc_act = ar->panels_category_active.first; pc_act; pc_act = pc_act->next) {
+ writestruct(wd, DATA, PanelCategoryStack, 1, pc_act);
+ }
+
+ for (ui_list = ar->ui_lists.first; ui_list; ui_list = ui_list->next) {
write_uilist(wd, ui_list);
+ }
- for (ui_preview = ar->ui_previews.first; ui_preview; ui_preview = ui_preview->next)
- writestruct(wd, DATA, "uiPreview", 1, ui_preview);
+ for (ui_preview = ar->ui_previews.first; ui_preview; ui_preview = ui_preview->next) {
+ writestruct(wd, DATA, uiPreview, 1, ui_preview);
+ }
}
-
- sl= sa->spacedata.first;
+
+ sl = sa->spacedata.first;
while (sl) {
- for (ar= sl->regionbase.first; ar; ar= ar->next)
+ for (ar = sl->regionbase.first; ar; ar = ar->next) {
write_region(wd, ar, sl->spacetype);
-
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D *) sl;
+ }
+
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *)sl;
BGpic *bgpic;
- writestruct(wd, DATA, "View3D", 1, v3d);
- for (bgpic= v3d->bgpicbase.first; bgpic; bgpic= bgpic->next)
- writestruct(wd, DATA, "BGpic", 1, bgpic);
- if (v3d->localvd) writestruct(wd, DATA, "View3D", 1, v3d->localvd);
-
- if (v3d->fx_settings.ssao)
- writestruct(wd, DATA, "GPUSSAOSettings", 1, v3d->fx_settings.ssao);
- if (v3d->fx_settings.dof)
- writestruct(wd, DATA, "GPUDOFSettings", 1, v3d->fx_settings.dof);
- }
- else if (sl->spacetype==SPACE_IPO) {
- SpaceIpo *sipo= (SpaceIpo *)sl;
+ writestruct(wd, DATA, View3D, 1, v3d);
+ for (bgpic = v3d->bgpicbase.first; bgpic; bgpic = bgpic->next) {
+ writestruct(wd, DATA, BGpic, 1, bgpic);
+ }
+ if (v3d->localvd) {
+ writestruct(wd, DATA, View3D, 1, v3d->localvd);
+ }
+
+ if (v3d->fx_settings.ssao) {
+ writestruct(wd, DATA, GPUSSAOSettings, 1, v3d->fx_settings.ssao);
+ }
+ if (v3d->fx_settings.dof) {
+ writestruct(wd, DATA, GPUDOFSettings, 1, v3d->fx_settings.dof);
+ }
+ }
+ else if (sl->spacetype == SPACE_IPO) {
+ SpaceIpo *sipo = (SpaceIpo *)sl;
ListBase tmpGhosts = sipo->ghostCurves;
-
+
/* temporarily disable ghost curves when saving */
- sipo->ghostCurves.first= sipo->ghostCurves.last= NULL;
-
- writestruct(wd, DATA, "SpaceIpo", 1, sl);
- if (sipo->ads) writestruct(wd, DATA, "bDopeSheet", 1, sipo->ads);
-
+ sipo->ghostCurves.first = sipo->ghostCurves.last = NULL;
+
+ writestruct(wd, DATA, SpaceIpo, 1, sl);
+ if (sipo->ads) {
+ writestruct(wd, DATA, bDopeSheet, 1, sipo->ads);
+ }
+
/* reenable ghost curves */
- sipo->ghostCurves= tmpGhosts;
+ sipo->ghostCurves = tmpGhosts;
}
- else if (sl->spacetype==SPACE_BUTS) {
- writestruct(wd, DATA, "SpaceButs", 1, sl);
+ else if (sl->spacetype == SPACE_BUTS) {
+ writestruct(wd, DATA, SpaceButs, 1, sl);
}
- else if (sl->spacetype==SPACE_FILE) {
- SpaceFile *sfile= (SpaceFile *)sl;
+ else if (sl->spacetype == SPACE_FILE) {
+ SpaceFile *sfile = (SpaceFile *)sl;
- writestruct(wd, DATA, "SpaceFile", 1, sl);
- if (sfile->params)
- writestruct(wd, DATA, "FileSelectParams", 1, sfile->params);
+ writestruct(wd, DATA, SpaceFile, 1, sl);
+ if (sfile->params) {
+ writestruct(wd, DATA, FileSelectParams, 1, sfile->params);
+ }
}
- else if (sl->spacetype==SPACE_SEQ) {
- writestruct(wd, DATA, "SpaceSeq", 1, sl);
+ else if (sl->spacetype == SPACE_SEQ) {
+ writestruct(wd, DATA, SpaceSeq, 1, sl);
}
- else if (sl->spacetype==SPACE_OUTLINER) {
- SpaceOops *so= (SpaceOops *)sl;
+ else if (sl->spacetype == SPACE_OUTLINER) {
+ SpaceOops *so = (SpaceOops *)sl;
write_soops(wd, so, &tmp_mem_list);
}
- else if (sl->spacetype==SPACE_IMAGE) {
- writestruct(wd, DATA, "SpaceImage", 1, sl);
+ else if (sl->spacetype == SPACE_IMAGE) {
+ writestruct(wd, DATA, SpaceImage, 1, sl);
}
- else if (sl->spacetype==SPACE_TEXT) {
- writestruct(wd, DATA, "SpaceText", 1, sl);
+ else if (sl->spacetype == SPACE_TEXT) {
+ writestruct(wd, DATA, SpaceText, 1, sl);
}
- else if (sl->spacetype==SPACE_SCRIPT) {
- SpaceScript *scr = (SpaceScript*)sl;
+ else if (sl->spacetype == SPACE_SCRIPT) {
+ SpaceScript *scr = (SpaceScript *)sl;
scr->but_refs = NULL;
- writestruct(wd, DATA, "SpaceScript", 1, sl);
+ writestruct(wd, DATA, SpaceScript, 1, sl);
}
- else if (sl->spacetype==SPACE_ACTION) {
- writestruct(wd, DATA, "SpaceAction", 1, sl);
+ else if (sl->spacetype == SPACE_ACTION) {
+ writestruct(wd, DATA, SpaceAction, 1, sl);
}
- else if (sl->spacetype==SPACE_NLA) {
- SpaceNla *snla= (SpaceNla *)sl;
-
- writestruct(wd, DATA, "SpaceNla", 1, snla);
- if (snla->ads) writestruct(wd, DATA, "bDopeSheet", 1, snla->ads);
+ else if (sl->spacetype == SPACE_NLA) {
+ SpaceNla *snla = (SpaceNla *)sl;
+
+ writestruct(wd, DATA, SpaceNla, 1, snla);
+ if (snla->ads) {
+ writestruct(wd, DATA, bDopeSheet, 1, snla->ads);
+ }
}
- else if (sl->spacetype==SPACE_TIME) {
- writestruct(wd, DATA, "SpaceTime", 1, sl);
+ else if (sl->spacetype == SPACE_TIME) {
+ writestruct(wd, DATA, SpaceTime, 1, sl);
}
- else if (sl->spacetype==SPACE_NODE) {
+ else if (sl->spacetype == SPACE_NODE) {
SpaceNode *snode = (SpaceNode *)sl;
bNodeTreePath *path;
- writestruct(wd, DATA, "SpaceNode", 1, snode);
-
- for (path=snode->treepath.first; path; path=path->next)
- writestruct(wd, DATA, "bNodeTreePath", 1, path);
+ writestruct(wd, DATA, SpaceNode, 1, snode);
+
+ for (path = snode->treepath.first; path; path = path->next) {
+ writestruct(wd, DATA, bNodeTreePath, 1, path);
+ }
}
- else if (sl->spacetype==SPACE_LOGIC) {
- writestruct(wd, DATA, "SpaceLogic", 1, sl);
+ else if (sl->spacetype == SPACE_LOGIC) {
+ writestruct(wd, DATA, SpaceLogic, 1, sl);
}
- else if (sl->spacetype==SPACE_CONSOLE) {
- SpaceConsole *con = (SpaceConsole*)sl;
+ else if (sl->spacetype == SPACE_CONSOLE) {
+ SpaceConsole *con = (SpaceConsole *)sl;
ConsoleLine *cl;
- for (cl=con->history.first; cl; cl=cl->next) {
+ for (cl = con->history.first; cl; cl = cl->next) {
/* 'len_alloc' is invalid on write, set from 'len' on read */
- writestruct(wd, DATA, "ConsoleLine", 1, cl);
- writedata(wd, DATA, cl->len+1, cl->line);
+ writestruct(wd, DATA, ConsoleLine, 1, cl);
+ writedata(wd, DATA, cl->len + 1, cl->line);
}
- writestruct(wd, DATA, "SpaceConsole", 1, sl);
+ writestruct(wd, DATA, SpaceConsole, 1, sl);
}
- else if (sl->spacetype==SPACE_USERPREF) {
- writestruct(wd, DATA, "SpaceUserPref", 1, sl);
+ else if (sl->spacetype == SPACE_USERPREF) {
+ writestruct(wd, DATA, SpaceUserPref, 1, sl);
}
- else if (sl->spacetype==SPACE_CLIP) {
- writestruct(wd, DATA, "SpaceClip", 1, sl);
+ else if (sl->spacetype == SPACE_CLIP) {
+ writestruct(wd, DATA, SpaceClip, 1, sl);
}
else if (sl->spacetype == SPACE_INFO) {
- writestruct(wd, DATA, "SpaceInfo", 1, sl);
+ writestruct(wd, DATA, SpaceInfo, 1, sl);
}
- sl= sl->next;
+ sl = sl->next;
}
}
- sc= sc->id.next;
+ sc = sc->id.next;
}
BLI_linklist_freeN(tmp_mem_list);
-
+
/* flush helps the compression for undo-save */
mywrite(wd, MYWRITE_FLUSH, 0);
}
static void write_bone(WriteData *wd, Bone *bone)
{
- Bone* cbone;
-
- // PATCH for upward compatibility after 2.37+ armature recode
+ /* PATCH for upward compatibility after 2.37+ armature recode */
bone->size[0] = bone->size[1] = bone->size[2] = 1.0f;
-
- // Write this bone
- writestruct(wd, DATA, "Bone", 1, bone);
+
+ /* Write this bone */
+ writestruct(wd, DATA, Bone, 1, bone);
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
* of library blocks that implement this.*/
- if (bone->prop)
+ if (bone->prop) {
IDP_WriteProperty(bone->prop, wd);
-
- // Write Children
- cbone= bone->childbase.first;
- while (cbone) {
+ }
+
+ /* Write Children */
+ for (Bone *cbone = bone->childbase.first; cbone; cbone = cbone->next) {
write_bone(wd, cbone);
- cbone= cbone->next;
}
}
static void write_armatures(WriteData *wd, ListBase *idbase)
{
- bArmature *arm;
- Bone *bone;
+ bArmature *arm;
+ Bone *bone;
- arm=idbase->first;
+ arm = idbase->first;
while (arm) {
- if (arm->id.us>0 || wd->current) {
- writestruct(wd, ID_AR, "bArmature", 1, arm);
+ if (arm->id.us > 0 || wd->current) {
+ writestruct(wd, ID_AR, bArmature, 1, arm);
write_iddata(wd, &arm->id);
- if (arm->adt) write_animdata(wd, arm->adt);
+ if (arm->adt) {
+ write_animdata(wd, arm->adt);
+ }
/* Direct data */
- bone= arm->bonebase.first;
+ bone = arm->bonebase.first;
while (bone) {
write_bone(wd, bone);
- bone=bone->next;
+ bone = bone->next;
}
}
- arm=arm->id.next;
+ arm = arm->id.next;
}
/* flush helps the compression for undo-save */
@@ -2936,33 +3193,37 @@ static void write_texts(WriteData *wd, ListBase *idbase)
Text *text;
TextLine *tmp;
- text= idbase->first;
+ text = idbase->first;
while (text) {
- if ( (text->flags & TXT_ISMEM) && (text->flags & TXT_ISEXT)) text->flags &= ~TXT_ISEXT;
+ if ( (text->flags & TXT_ISMEM) && (text->flags & TXT_ISEXT)) {
+ text->flags &= ~TXT_ISEXT;
+ }
/* write LibData */
- writestruct(wd, ID_TXT, "Text", 1, text);
+ writestruct(wd, ID_TXT, Text, 1, text);
write_iddata(wd, &text->id);
- if (text->name) writedata(wd, DATA, strlen(text->name)+1, text->name);
+ if (text->name) {
+ writedata(wd, DATA, strlen(text->name) + 1, text->name);
+ }
if (!(text->flags & TXT_ISEXT)) {
/* now write the text data, in two steps for optimization in the readfunction */
- tmp= text->lines.first;
+ tmp = text->lines.first;
while (tmp) {
- writestruct(wd, DATA, "TextLine", 1, tmp);
- tmp= tmp->next;
+ writestruct(wd, DATA, TextLine, 1, tmp);
+ tmp = tmp->next;
}
- tmp= text->lines.first;
+ tmp = text->lines.first;
while (tmp) {
- writedata(wd, DATA, tmp->len+1, tmp->line);
- tmp= tmp->next;
+ writedata(wd, DATA, tmp->len + 1, tmp->line);
+ tmp = tmp->next;
}
}
- text= text->id.next;
+ text = text->id.next;
}
/* flush helps the compression for undo-save */
@@ -2973,16 +3234,18 @@ static void write_speakers(WriteData *wd, ListBase *idbase)
{
Speaker *spk;
- spk= idbase->first;
+ spk = idbase->first;
while (spk) {
- if (spk->id.us>0 || wd->current) {
+ if (spk->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_SPK, "Speaker", 1, spk);
+ writestruct(wd, ID_SPK, Speaker, 1, spk);
write_iddata(wd, &spk->id);
- if (spk->adt) write_animdata(wd, spk->adt);
+ if (spk->adt) {
+ write_animdata(wd, spk->adt);
+ }
}
- spk= spk->id.next;
+ spk = spk->id.next;
}
}
@@ -2990,22 +3253,22 @@ static void write_sounds(WriteData *wd, ListBase *idbase)
{
bSound *sound;
- PackedFile * pf;
+ PackedFile *pf;
- sound= idbase->first;
+ sound = idbase->first;
while (sound) {
- if (sound->id.us>0 || wd->current) {
+ if (sound->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_SO, "bSound", 1, sound);
+ writestruct(wd, ID_SO, bSound, 1, sound);
write_iddata(wd, &sound->id);
if (sound->packedfile) {
pf = sound->packedfile;
- writestruct(wd, DATA, "PackedFile", 1, pf);
+ writestruct(wd, DATA, PackedFile, 1, pf);
writedata(wd, DATA, pf->size, pf->data);
}
}
- sound= sound->id.next;
+ sound = sound->id.next;
}
/* flush helps the compression for undo-save */
@@ -3017,18 +3280,18 @@ static void write_groups(WriteData *wd, ListBase *idbase)
Group *group;
GroupObject *go;
- for (group= idbase->first; group; group= group->id.next) {
- if (group->id.us>0 || wd->current) {
+ for (group = idbase->first; group; group = group->id.next) {
+ if (group->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_GR, "Group", 1, group);
+ writestruct(wd, ID_GR, Group, 1, group);
write_iddata(wd, &group->id);
write_previews(wd, group->preview);
- go= group->gobject.first;
+ go = group->gobject.first;
while (go) {
- writestruct(wd, DATA, "GroupObject", 1, go);
- go= go->next;
+ writestruct(wd, DATA, GroupObject, 1, go);
+ go = go->next;
}
}
}
@@ -3037,10 +3300,10 @@ static void write_groups(WriteData *wd, ListBase *idbase)
static void write_nodetrees(WriteData *wd, ListBase *idbase)
{
bNodeTree *ntree;
-
- for (ntree=idbase->first; ntree; ntree= ntree->id.next) {
- if (ntree->id.us>0 || wd->current) {
- writestruct(wd, ID_NT, "bNodeTree", 1, ntree);
+
+ for (ntree = idbase->first; ntree; ntree = ntree->id.next) {
+ if (ntree->id.us > 0 || wd->current) {
+ writestruct(wd, ID_NT, bNodeTree, 1, ntree);
/* Note that trees directly used by other IDs (materials etc.) are not 'real' ID, they cannot
* be linked, etc., so we write actual id data here only, for 'real' ID trees. */
write_iddata(wd, &ntree->id);
@@ -3055,11 +3318,12 @@ static void customnodes_add_deprecated_data(Main *mainvar)
{
FOREACH_NODETREE(mainvar, ntree, id) {
bNodeLink *link, *last_link = ntree->links.last;
-
+
/* only do this for node groups */
- if (id != &ntree->id)
+ if (id != &ntree->id) {
continue;
-
+ }
+
/* Forward compatibility for group nodes: add links to node tree interface sockets.
* These links are invalid by new rules (missing node pointer)!
* They will be removed again in customnodes_free_deprecated_data,
@@ -3070,7 +3334,7 @@ static void customnodes_add_deprecated_data(Main *mainvar)
for (link = ntree->links.first; link; link = link->next) {
bNode *fromnode = link->fromnode, *tonode = link->tonode;
bNodeSocket *fromsock = link->fromsock, *tosock = link->tosock;
-
+
/* check both sides of the link, to handle direct input-to-output links */
if (fromnode->type == NODE_GROUP_INPUT) {
fromnode = NULL;
@@ -3081,22 +3345,23 @@ static void customnodes_add_deprecated_data(Main *mainvar)
tonode = NULL;
tosock = ntreeFindSocketInterface(ntree, SOCK_OUT, tosock->identifier);
}
-
+
if (!fromnode || !tonode) {
/* Note: not using nodeAddLink here, it asserts existing node pointers */
bNodeLink *tlink = MEM_callocN(sizeof(bNodeLink), "group node link");
tlink->fromnode = fromnode;
tlink->fromsock = fromsock;
tlink->tonode = tonode;
- tlink->tosock= tosock;
+ tlink->tosock = tosock;
tosock->link = tlink;
tlink->flag |= NODE_LINK_VALID;
BLI_addtail(&ntree->links, tlink);
}
-
+
/* don't check newly created compatibility links */
- if (link == last_link)
+ if (link == last_link) {
break;
+ }
}
}
FOREACH_NODETREE_END
@@ -3106,11 +3371,12 @@ static void customnodes_free_deprecated_data(Main *mainvar)
{
FOREACH_NODETREE(mainvar, ntree, id) {
bNodeLink *link, *next_link;
-
+
for (link = ntree->links.first; link; link = next_link) {
next_link = link->next;
- if (link->fromnode == NULL || link->tonode == NULL)
+ if (link->fromnode == NULL || link->tonode == NULL) {
nodeRemLink(ntree, link);
+ }
}
}
FOREACH_NODETREE_END
@@ -3120,16 +3386,18 @@ static void customnodes_free_deprecated_data(Main *mainvar)
static void write_brushes(WriteData *wd, ListBase *idbase)
{
Brush *brush;
-
- for (brush=idbase->first; brush; brush= brush->id.next) {
- if (brush->id.us>0 || wd->current) {
- writestruct(wd, ID_BR, "Brush", 1, brush);
+
+ for (brush = idbase->first; brush; brush = brush->id.next) {
+ if (brush->id.us > 0 || wd->current) {
+ writestruct(wd, ID_BR, Brush, 1, brush);
write_iddata(wd, &brush->id);
- if (brush->curve)
+ if (brush->curve) {
write_curvemapping(wd, brush->curve);
- if (brush->gradient)
- writestruct(wd, DATA, "ColorBand", 1, brush->gradient);
+ }
+ if (brush->gradient) {
+ writestruct(wd, DATA, ColorBand, 1, brush->gradient);
+ }
}
}
}
@@ -3141,11 +3409,12 @@ static void write_palettes(WriteData *wd, ListBase *idbase)
for (palette = idbase->first; palette; palette = palette->id.next) {
if (palette->id.us > 0 || wd->current) {
PaletteColor *color;
- writestruct(wd, ID_PAL, "Palette", 1, palette);
+ writestruct(wd, ID_PAL, Palette, 1, palette);
write_iddata(wd, &palette->id);
- for (color = palette->colors.first; color; color= color->next)
- writestruct(wd, DATA, "PaletteColor", 1, color);
+ for (color = palette->colors.first; color; color = color->next) {
+ writestruct(wd, DATA, PaletteColor, 1, color);
+ }
}
}
}
@@ -3156,10 +3425,10 @@ static void write_paintcurves(WriteData *wd, ListBase *idbase)
for (pc = idbase->first; pc; pc = pc->id.next) {
if (pc->id.us > 0 || wd->current) {
- writestruct(wd, ID_PC, "PaintCurve", 1, pc);
+ writestruct(wd, ID_PC, PaintCurve, 1, pc);
write_iddata(wd, &pc->id);
- writestruct(wd, DATA, "PaintCurvePoint", pc->tot_points, pc->points);
+ writestruct(wd, DATA, PaintCurvePoint, pc->tot_points, pc->points);
}
}
}
@@ -3168,14 +3437,15 @@ static void write_movieTracks(WriteData *wd, ListBase *tracks)
{
MovieTrackingTrack *track;
- track= tracks->first;
+ track = tracks->first;
while (track) {
- writestruct(wd, DATA, "MovieTrackingTrack", 1, track);
+ writestruct(wd, DATA, MovieTrackingTrack, 1, track);
- if (track->markers)
- writestruct(wd, DATA, "MovieTrackingMarker", track->markersnr, track->markers);
+ if (track->markers) {
+ writestruct(wd, DATA, MovieTrackingMarker, track->markersnr, track->markers);
+ }
- track= track->next;
+ track = track->next;
}
}
@@ -3187,52 +3457,54 @@ static void write_moviePlaneTracks(WriteData *wd, ListBase *plane_tracks_base)
plane_track;
plane_track = plane_track->next)
{
- writestruct(wd, DATA, "MovieTrackingPlaneTrack", 1, plane_track);
+ writestruct(wd, DATA, MovieTrackingPlaneTrack, 1, plane_track);
writedata(wd, DATA, sizeof(MovieTrackingTrack *) * plane_track->point_tracksnr, plane_track->point_tracks);
- writestruct(wd, DATA, "MovieTrackingPlaneMarker", plane_track->markersnr, plane_track->markers);
+ writestruct(wd, DATA, MovieTrackingPlaneMarker, plane_track->markersnr, plane_track->markers);
}
}
static void write_movieReconstruction(WriteData *wd, MovieTrackingReconstruction *reconstruction)
{
- if (reconstruction->camnr)
- writestruct(wd, DATA, "MovieReconstructedCamera", reconstruction->camnr, reconstruction->cameras);
+ if (reconstruction->camnr) {
+ writestruct(wd, DATA, MovieReconstructedCamera, reconstruction->camnr, reconstruction->cameras);
+ }
}
static void write_movieclips(WriteData *wd, ListBase *idbase)
{
MovieClip *clip;
- clip= idbase->first;
+ clip = idbase->first;
while (clip) {
- if (clip->id.us>0 || wd->current) {
- MovieTracking *tracking= &clip->tracking;
+ if (clip->id.us > 0 || wd->current) {
+ MovieTracking *tracking = &clip->tracking;
MovieTrackingObject *object;
- writestruct(wd, ID_MC, "MovieClip", 1, clip);
+ writestruct(wd, ID_MC, MovieClip, 1, clip);
write_iddata(wd, &clip->id);
- if (clip->adt)
+ if (clip->adt) {
write_animdata(wd, clip->adt);
+ }
write_movieTracks(wd, &tracking->tracks);
write_moviePlaneTracks(wd, &tracking->plane_tracks);
write_movieReconstruction(wd, &tracking->reconstruction);
- object= tracking->objects.first;
+ object = tracking->objects.first;
while (object) {
- writestruct(wd, DATA, "MovieTrackingObject", 1, object);
+ writestruct(wd, DATA, MovieTrackingObject, 1, object);
write_movieTracks(wd, &object->tracks);
write_moviePlaneTracks(wd, &object->plane_tracks);
write_movieReconstruction(wd, &object->reconstruction);
- object= object->next;
+ object = object->next;
}
}
- clip= clip->id.next;
+ clip = clip->id.next;
}
/* flush helps the compression for undo-save */
@@ -3248,17 +3520,18 @@ static void write_masks(WriteData *wd, ListBase *idbase)
if (mask->id.us > 0 || wd->current) {
MaskLayer *masklay;
- writestruct(wd, ID_MSK, "Mask", 1, mask);
+ writestruct(wd, ID_MSK, Mask, 1, mask);
write_iddata(wd, &mask->id);
- if (mask->adt)
+ if (mask->adt) {
write_animdata(wd, mask->adt);
+ }
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
MaskSpline *spline;
MaskLayerShape *masklay_shape;
- writestruct(wd, DATA, "MaskLayer", 1, masklay);
+ writestruct(wd, DATA, MaskLayer, 1, masklay);
for (spline = masklay->splines.first; spline; spline = spline->next) {
int i;
@@ -3266,22 +3539,28 @@ static void write_masks(WriteData *wd, ListBase *idbase)
void *points_deform = spline->points_deform;
spline->points_deform = NULL;
- writestruct(wd, DATA, "MaskSpline", 1, spline);
- writestruct(wd, DATA, "MaskSplinePoint", spline->tot_point, spline->points);
+ writestruct(wd, DATA, MaskSpline, 1, spline);
+ writestruct(wd, DATA, MaskSplinePoint, spline->tot_point, spline->points);
spline->points_deform = points_deform;
for (i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
- if (point->tot_uw)
- writestruct(wd, DATA, "MaskSplinePointUW", point->tot_uw, point->uw);
+ if (point->tot_uw) {
+ writestruct(wd, DATA, MaskSplinePointUW, point->tot_uw, point->uw);
+ }
}
}
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape; masklay_shape = masklay_shape->next) {
- writestruct(wd, DATA, "MaskLayerShape", 1, masklay_shape);
- writedata(wd, DATA, masklay_shape->tot_vert * sizeof(float) * MASK_OBJECT_SHAPE_ELEM_SIZE, masklay_shape->data);
+ for (masklay_shape = masklay->splines_shapes.first;
+ masklay_shape;
+ masklay_shape = masklay_shape->next)
+ {
+ writestruct(wd, DATA, MaskLayerShape, 1, masklay_shape);
+ writedata(wd, DATA,
+ masklay_shape->tot_vert * sizeof(float) * MASK_OBJECT_SHAPE_ELEM_SIZE,
+ masklay_shape->data);
}
}
}
@@ -3296,65 +3575,65 @@ static void write_masks(WriteData *wd, ListBase *idbase)
static void write_linestyle_color_modifiers(WriteData *wd, ListBase *modifiers)
{
LineStyleModifier *m;
- const char *struct_name;
for (m = modifiers->first; m; m = m->next) {
+ int struct_nr;
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- struct_name = "LineStyleColorModifier_AlongStroke";
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- struct_name = "LineStyleColorModifier_DistanceFromCamera";
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- struct_name = "LineStyleColorModifier_DistanceFromObject";
- break;
- case LS_MODIFIER_MATERIAL:
- struct_name = "LineStyleColorModifier_Material";
- break;
- case LS_MODIFIER_TANGENT:
- struct_name = "LineStyleColorModifier_Tangent";
- break;
- case LS_MODIFIER_NOISE:
- struct_name = "LineStyleColorModifier_Noise";
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- struct_name = "LineStyleColorModifier_CreaseAngle";
- break;
- case LS_MODIFIER_CURVATURE_3D:
- struct_name = "LineStyleColorModifier_Curvature_3D";
- break;
- default:
- struct_name = "LineStyleColorModifier"; /* this should not happen */
+ case LS_MODIFIER_ALONG_STROKE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_AlongStroke);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_DistanceFromCamera);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_DistanceFromObject);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Material);
+ break;
+ case LS_MODIFIER_TANGENT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Tangent);
+ break;
+ case LS_MODIFIER_NOISE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Noise);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_CreaseAngle);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Curvature_3D);
+ break;
+ default:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */
}
- writestruct(wd, DATA, struct_name, 1, m);
+ writestruct_nr(wd, DATA, struct_nr, 1, m);
}
for (m = modifiers->first; m; m = m->next) {
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_AlongStroke *)m)->color_ramp);
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_DistanceFromCamera *)m)->color_ramp);
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_DistanceFromObject *)m)->color_ramp);
- break;
- case LS_MODIFIER_MATERIAL:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_Material *)m)->color_ramp);
- break;
- case LS_MODIFIER_TANGENT:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_Tangent *)m)->color_ramp);
- break;
- case LS_MODIFIER_NOISE:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_Noise *)m)->color_ramp);
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_CreaseAngle *)m)->color_ramp);
- break;
- case LS_MODIFIER_CURVATURE_3D:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_Curvature_3D *)m)->color_ramp);
- break;
+ case LS_MODIFIER_ALONG_STROKE:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_AlongStroke *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_DistanceFromCamera *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_DistanceFromObject *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_Material *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_TANGENT:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_Tangent *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_NOISE:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_Noise *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_CreaseAngle *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_Curvature_3D *)m)->color_ramp);
+ break;
}
}
}
@@ -3362,65 +3641,65 @@ static void write_linestyle_color_modifiers(WriteData *wd, ListBase *modifiers)
static void write_linestyle_alpha_modifiers(WriteData *wd, ListBase *modifiers)
{
LineStyleModifier *m;
- const char *struct_name;
for (m = modifiers->first; m; m = m->next) {
+ int struct_nr;
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- struct_name = "LineStyleAlphaModifier_AlongStroke";
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- struct_name = "LineStyleAlphaModifier_DistanceFromCamera";
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- struct_name = "LineStyleAlphaModifier_DistanceFromObject";
- break;
- case LS_MODIFIER_MATERIAL:
- struct_name = "LineStyleAlphaModifier_Material";
- break;
- case LS_MODIFIER_TANGENT:
- struct_name = "LineStyleAlphaModifier_Tangent";
- break;
- case LS_MODIFIER_NOISE:
- struct_name = "LineStyleAlphaModifier_Noise";
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- struct_name = "LineStyleAlphaModifier_CreaseAngle";
- break;
- case LS_MODIFIER_CURVATURE_3D:
- struct_name = "LineStyleAlphaModifier_Curvature_3D";
- break;
- default:
- struct_name = "LineStyleAlphaModifier"; /* this should not happen */
+ case LS_MODIFIER_ALONG_STROKE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_AlongStroke);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_DistanceFromCamera);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_DistanceFromObject);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Material);
+ break;
+ case LS_MODIFIER_TANGENT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Tangent);
+ break;
+ case LS_MODIFIER_NOISE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Noise);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_CreaseAngle);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Curvature_3D);
+ break;
+ default:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */
}
- writestruct(wd, DATA, struct_name, 1, m);
+ writestruct_nr(wd, DATA, struct_nr, 1, m);
}
for (m = modifiers->first; m; m = m->next) {
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- write_curvemapping(wd, ((LineStyleAlphaModifier_AlongStroke *)m)->curve);
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- write_curvemapping(wd, ((LineStyleAlphaModifier_DistanceFromCamera *)m)->curve);
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- write_curvemapping(wd, ((LineStyleAlphaModifier_DistanceFromObject *)m)->curve);
- break;
- case LS_MODIFIER_MATERIAL:
- write_curvemapping(wd, ((LineStyleAlphaModifier_Material *)m)->curve);
- break;
- case LS_MODIFIER_TANGENT:
- write_curvemapping(wd, ((LineStyleAlphaModifier_Tangent *)m)->curve);
- break;
- case LS_MODIFIER_NOISE:
- write_curvemapping(wd, ((LineStyleAlphaModifier_Noise *)m)->curve);
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- write_curvemapping(wd, ((LineStyleAlphaModifier_CreaseAngle *)m)->curve);
- break;
- case LS_MODIFIER_CURVATURE_3D:
- write_curvemapping(wd, ((LineStyleAlphaModifier_Curvature_3D *)m)->curve);
- break;
+ case LS_MODIFIER_ALONG_STROKE:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_AlongStroke *)m)->curve);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_DistanceFromCamera *)m)->curve);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_DistanceFromObject *)m)->curve);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_Material *)m)->curve);
+ break;
+ case LS_MODIFIER_TANGENT:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_Tangent *)m)->curve);
+ break;
+ case LS_MODIFIER_NOISE:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_Noise *)m)->curve);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_CreaseAngle *)m)->curve);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_Curvature_3D *)m)->curve);
+ break;
}
}
}
@@ -3428,65 +3707,65 @@ static void write_linestyle_alpha_modifiers(WriteData *wd, ListBase *modifiers)
static void write_linestyle_thickness_modifiers(WriteData *wd, ListBase *modifiers)
{
LineStyleModifier *m;
- const char *struct_name;
for (m = modifiers->first; m; m = m->next) {
+ int struct_nr;
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- struct_name = "LineStyleThicknessModifier_AlongStroke";
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- struct_name = "LineStyleThicknessModifier_DistanceFromCamera";
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- struct_name = "LineStyleThicknessModifier_DistanceFromObject";
- break;
- case LS_MODIFIER_MATERIAL:
- struct_name = "LineStyleThicknessModifier_Material";
- break;
- case LS_MODIFIER_CALLIGRAPHY:
- struct_name = "LineStyleThicknessModifier_Calligraphy";
- break;
- case LS_MODIFIER_TANGENT:
- struct_name = "LineStyleThicknessModifier_Tangent";
- break;
- case LS_MODIFIER_NOISE:
- struct_name = "LineStyleThicknessModifier_Noise";
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- struct_name = "LineStyleThicknessModifier_CreaseAngle";
- break;
- case LS_MODIFIER_CURVATURE_3D:
- struct_name = "LineStyleThicknessModifier_Curvature_3D";
- break;
- default:
- struct_name = "LineStyleThicknessModifier"; /* this should not happen */
+ case LS_MODIFIER_ALONG_STROKE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_AlongStroke);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_DistanceFromCamera);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_DistanceFromObject);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Material);
+ break;
+ case LS_MODIFIER_CALLIGRAPHY:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Calligraphy);
+ break;
+ case LS_MODIFIER_TANGENT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Tangent);
+ break;
+ case LS_MODIFIER_NOISE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Noise);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_CreaseAngle);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Curvature_3D);
+ break;
+ default:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */
}
- writestruct(wd, DATA, struct_name, 1, m);
+ writestruct_nr(wd, DATA, struct_nr, 1, m);
}
for (m = modifiers->first; m; m = m->next) {
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- write_curvemapping(wd, ((LineStyleThicknessModifier_AlongStroke *)m)->curve);
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- write_curvemapping(wd, ((LineStyleThicknessModifier_DistanceFromCamera *)m)->curve);
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- write_curvemapping(wd, ((LineStyleThicknessModifier_DistanceFromObject *)m)->curve);
- break;
- case LS_MODIFIER_MATERIAL:
- write_curvemapping(wd, ((LineStyleThicknessModifier_Material *)m)->curve);
- break;
- case LS_MODIFIER_TANGENT:
- write_curvemapping(wd, ((LineStyleThicknessModifier_Tangent *)m)->curve);
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- write_curvemapping(wd, ((LineStyleThicknessModifier_CreaseAngle *)m)->curve);
- break;
- case LS_MODIFIER_CURVATURE_3D:
- write_curvemapping(wd, ((LineStyleThicknessModifier_Curvature_3D *)m)->curve);
- break;
+ case LS_MODIFIER_ALONG_STROKE:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_AlongStroke *)m)->curve);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_DistanceFromCamera *)m)->curve);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_DistanceFromObject *)m)->curve);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_Material *)m)->curve);
+ break;
+ case LS_MODIFIER_TANGENT:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_Tangent *)m)->curve);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_CreaseAngle *)m)->curve);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_Curvature_3D *)m)->curve);
+ break;
}
}
}
@@ -3494,56 +3773,56 @@ static void write_linestyle_thickness_modifiers(WriteData *wd, ListBase *modifie
static void write_linestyle_geometry_modifiers(WriteData *wd, ListBase *modifiers)
{
LineStyleModifier *m;
- const char *struct_name;
for (m = modifiers->first; m; m = m->next) {
+ int struct_nr;
switch (m->type) {
- case LS_MODIFIER_SAMPLING:
- struct_name = "LineStyleGeometryModifier_Sampling";
- break;
- case LS_MODIFIER_BEZIER_CURVE:
- struct_name = "LineStyleGeometryModifier_BezierCurve";
- break;
- case LS_MODIFIER_SINUS_DISPLACEMENT:
- struct_name = "LineStyleGeometryModifier_SinusDisplacement";
- break;
- case LS_MODIFIER_SPATIAL_NOISE:
- struct_name = "LineStyleGeometryModifier_SpatialNoise";
- break;
- case LS_MODIFIER_PERLIN_NOISE_1D:
- struct_name = "LineStyleGeometryModifier_PerlinNoise1D";
- break;
- case LS_MODIFIER_PERLIN_NOISE_2D:
- struct_name = "LineStyleGeometryModifier_PerlinNoise2D";
- break;
- case LS_MODIFIER_BACKBONE_STRETCHER:
- struct_name = "LineStyleGeometryModifier_BackboneStretcher";
- break;
- case LS_MODIFIER_TIP_REMOVER:
- struct_name = "LineStyleGeometryModifier_TipRemover";
- break;
- case LS_MODIFIER_POLYGONIZATION:
- struct_name = "LineStyleGeometryModifier_Polygonalization";
- break;
- case LS_MODIFIER_GUIDING_LINES:
- struct_name = "LineStyleGeometryModifier_GuidingLines";
- break;
- case LS_MODIFIER_BLUEPRINT:
- struct_name = "LineStyleGeometryModifier_Blueprint";
- break;
- case LS_MODIFIER_2D_OFFSET:
- struct_name = "LineStyleGeometryModifier_2DOffset";
- break;
- case LS_MODIFIER_2D_TRANSFORM:
- struct_name = "LineStyleGeometryModifier_2DTransform";
- break;
- case LS_MODIFIER_SIMPLIFICATION:
- struct_name = "LineStyleGeometryModifier_Simplification";
- break;
- default:
- struct_name = "LineStyleGeometryModifier"; /* this should not happen */
+ case LS_MODIFIER_SAMPLING:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Sampling);
+ break;
+ case LS_MODIFIER_BEZIER_CURVE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_BezierCurve);
+ break;
+ case LS_MODIFIER_SINUS_DISPLACEMENT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_SinusDisplacement);
+ break;
+ case LS_MODIFIER_SPATIAL_NOISE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_SpatialNoise);
+ break;
+ case LS_MODIFIER_PERLIN_NOISE_1D:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_PerlinNoise1D);
+ break;
+ case LS_MODIFIER_PERLIN_NOISE_2D:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_PerlinNoise2D);
+ break;
+ case LS_MODIFIER_BACKBONE_STRETCHER:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_BackboneStretcher);
+ break;
+ case LS_MODIFIER_TIP_REMOVER:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_TipRemover);
+ break;
+ case LS_MODIFIER_POLYGONIZATION:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Polygonalization);
+ break;
+ case LS_MODIFIER_GUIDING_LINES:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_GuidingLines);
+ break;
+ case LS_MODIFIER_BLUEPRINT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Blueprint);
+ break;
+ case LS_MODIFIER_2D_OFFSET:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_2DOffset);
+ break;
+ case LS_MODIFIER_2D_TRANSFORM:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_2DTransform);
+ break;
+ case LS_MODIFIER_SIMPLIFICATION:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Simplification);
+ break;
+ default:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */
}
- writestruct(wd, DATA, struct_name, 1, m);
+ writestruct_nr(wd, DATA, struct_nr, 1, m);
}
}
@@ -3553,21 +3832,25 @@ static void write_linestyles(WriteData *wd, ListBase *idbase)
int a;
for (linestyle = idbase->first; linestyle; linestyle = linestyle->id.next) {
- if (linestyle->id.us>0 || wd->current) {
- writestruct(wd, ID_LS, "FreestyleLineStyle", 1, linestyle);
+ if (linestyle->id.us > 0 || wd->current) {
+ writestruct(wd, ID_LS, FreestyleLineStyle, 1, linestyle);
write_iddata(wd, &linestyle->id);
- if (linestyle->adt)
+ if (linestyle->adt) {
write_animdata(wd, linestyle->adt);
+ }
+
write_linestyle_color_modifiers(wd, &linestyle->color_modifiers);
write_linestyle_alpha_modifiers(wd, &linestyle->alpha_modifiers);
write_linestyle_thickness_modifiers(wd, &linestyle->thickness_modifiers);
write_linestyle_geometry_modifiers(wd, &linestyle->geometry_modifiers);
- for (a=0; a<MAX_MTEX; a++) {
- if (linestyle->mtex[a]) writestruct(wd, DATA, "MTex", 1, linestyle->mtex[a]);
+ for (a = 0; a < MAX_MTEX; a++) {
+ if (linestyle->mtex[a]) {
+ writestruct(wd, DATA, MTex, 1, linestyle->mtex[a]);
+ }
}
if (linestyle->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, linestyle->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, linestyle->nodetree);
write_nodetree(wd, linestyle->nodetree);
}
}
@@ -3582,23 +3865,26 @@ static void write_libraries(WriteData *wd, Main *main)
int a, tot;
bool found_one;
- for (; main; main= main->next) {
+ for (; main; main = main->next) {
- a=tot= set_listbasepointers(main, lbarray);
+ a = tot = set_listbasepointers(main, lbarray);
/* test: is lib being used */
- if (main->curlib && main->curlib->packedfile)
+ if (main->curlib && main->curlib->packedfile) {
found_one = true;
+ }
else {
found_one = false;
while (tot--) {
- for (id= lbarray[tot]->first; id; id= id->next) {
+ for (id = lbarray[tot]->first; id; id = id->next) {
if (id->us > 0 && (id->tag & LIB_TAG_EXTERN)) {
found_one = true;
break;
}
}
- if (found_one) break;
+ if (found_one) {
+ break;
+ }
}
}
@@ -3606,26 +3892,27 @@ static void write_libraries(WriteData *wd, Main *main)
/* XXX needs rethink, just like save UI in undo files now - would be nice to append things only for the]
* quit.blend and temp saves */
if (found_one) {
- writestruct(wd, ID_LI, "Library", 1, main->curlib);
+ writestruct(wd, ID_LI, Library, 1, main->curlib);
write_iddata(wd, &main->curlib->id);
if (main->curlib->packedfile) {
PackedFile *pf = main->curlib->packedfile;
- writestruct(wd, DATA, "PackedFile", 1, pf);
+ writestruct(wd, DATA, PackedFile, 1, pf);
writedata(wd, DATA, pf->size, pf->data);
- if (wd->current == NULL)
+ if (wd->current == NULL) {
printf("write packed .blend: %s\n", main->curlib->name);
+ }
}
while (a--) {
- for (id= lbarray[a]->first; id; id= id->next) {
+ for (id = lbarray[a]->first; id; id = id->next) {
if (id->us > 0 && (id->tag & LIB_TAG_EXTERN)) {
if (!BKE_idcode_is_linkable(GS(id->name))) {
printf("ERROR: write file: datablock '%s' from lib '%s' is not linkable "
"but is flagged as directly linked", id->name, main->curlib->filepath);
BLI_assert(0);
}
- writestruct(wd, ID_ID, "ID", 1, id);
+ writestruct(wd, ID_ID, ID, 1, id);
}
}
}
@@ -3642,7 +3929,7 @@ static void write_global(WriteData *wd, int fileflags, Main *mainvar)
FileGlobal fg;
bScreen *screen;
char subvstr[8];
-
+
/* prevent mem checkers from complaining */
memset(fg.pad, 0, sizeof(fg.pad));
memset(fg.filename, 0, sizeof(fg.filename));
@@ -3651,20 +3938,20 @@ static void write_global(WriteData *wd, int fileflags, Main *mainvar)
current_screen_compat(mainvar, &screen, is_undo);
/* XXX still remap G */
- fg.curscreen= screen;
- fg.curscene= screen ? screen->scene : NULL;
+ fg.curscreen = screen;
+ fg.curscene = screen ? screen->scene : NULL;
/* prevent to save this, is not good convention, and feature with concerns... */
- fg.fileflags= (fileflags & ~G_FILE_FLAGS_RUNTIME);
+ fg.fileflags = (fileflags & ~G_FILE_FLAGS_RUNTIME);
- fg.globalf= G.f;
+ fg.globalf = G.f;
BLI_strncpy(fg.filename, mainvar->name, sizeof(fg.filename));
sprintf(subvstr, "%4d", BLENDER_SUBVERSION);
memcpy(fg.subvstr, subvstr, 4);
-
- fg.subversion= BLENDER_SUBVERSION;
- fg.minversion= BLENDER_MINVERSION;
- fg.minsubversion= BLENDER_MINSUBVERSION;
+
+ fg.subversion = BLENDER_SUBVERSION;
+ fg.minversion = BLENDER_MINVERSION;
+ fg.minsubversion = BLENDER_MINSUBVERSION;
#ifdef WITH_BUILDINFO
{
extern unsigned long build_commit_timestamp;
@@ -3677,7 +3964,7 @@ static void write_global(WriteData *wd, int fileflags, Main *mainvar)
fg.build_commit_timestamp = 0;
BLI_strncpy(fg.build_hash, "unknown", sizeof(fg.build_hash));
#endif
- writestruct(wd, GLOB, "FileGlobal", 1, &fg);
+ writestruct(wd, GLOB, FileGlobal, 1, &fg);
}
/* preview image, first 2 values are width and height
@@ -3692,11 +3979,11 @@ static void write_thumb(WriteData *wd, const BlendThumbnail *thumb)
}
/* if MemFile * there's filesave to memory */
-static int write_file_handle(
+static bool write_file_handle(
Main *mainvar,
WriteWrap *ww,
MemFile *compare, MemFile *current,
- int write_user_block, int write_flags, const BlendThumbnail *thumb)
+ int write_flags, const BlendThumbnail *thumb)
{
BHead bhead;
ListBase mainlist;
@@ -3731,42 +4018,42 @@ static int write_file_handle(
write_global(wd, write_flags, mainvar);
write_windowmanagers(wd, &mainvar->wm);
- write_screens (wd, &mainvar->screen);
- write_movieclips (wd, &mainvar->movieclip);
- write_masks (wd, &mainvar->mask);
- write_scenes (wd, &mainvar->scene);
- write_curves (wd, &mainvar->curve);
- write_mballs (wd, &mainvar->mball);
- write_images (wd, &mainvar->image);
- write_cameras (wd, &mainvar->camera);
- write_lamps (wd, &mainvar->lamp);
- write_lattices (wd, &mainvar->latt);
- write_vfonts (wd, &mainvar->vfont);
- write_keys (wd, &mainvar->key);
- write_worlds (wd, &mainvar->world);
- write_texts (wd, &mainvar->text);
- write_speakers (wd, &mainvar->speaker);
- write_sounds (wd, &mainvar->sound);
- write_groups (wd, &mainvar->group);
+ write_screens(wd, &mainvar->screen);
+ write_movieclips(wd, &mainvar->movieclip);
+ write_masks(wd, &mainvar->mask);
+ write_scenes(wd, &mainvar->scene);
+ write_curves(wd, &mainvar->curve);
+ write_mballs(wd, &mainvar->mball);
+ write_images(wd, &mainvar->image);
+ write_cameras(wd, &mainvar->camera);
+ write_lamps(wd, &mainvar->lamp);
+ write_lattices(wd, &mainvar->latt);
+ write_vfonts(wd, &mainvar->vfont);
+ write_keys(wd, &mainvar->key);
+ write_worlds(wd, &mainvar->world);
+ write_texts(wd, &mainvar->text);
+ write_speakers(wd, &mainvar->speaker);
+ write_sounds(wd, &mainvar->sound);
+ write_groups(wd, &mainvar->group);
write_armatures(wd, &mainvar->armature);
- write_actions (wd, &mainvar->action);
- write_objects (wd, &mainvar->object);
+ write_actions(wd, &mainvar->action);
+ write_objects(wd, &mainvar->object);
write_materials(wd, &mainvar->mat);
- write_textures (wd, &mainvar->tex);
- write_meshes (wd, &mainvar->mesh);
+ write_textures(wd, &mainvar->tex);
+ write_meshes(wd, &mainvar->mesh);
write_particlesettings(wd, &mainvar->particle);
write_nodetrees(wd, &mainvar->nodetree);
- write_brushes (wd, &mainvar->brush);
- write_palettes (wd, &mainvar->palettes);
- write_paintcurves (wd, &mainvar->paintcurves);
- write_gpencils (wd, &mainvar->gpencil);
+ write_brushes(wd, &mainvar->brush);
+ write_palettes(wd, &mainvar->palettes);
+ write_paintcurves(wd, &mainvar->paintcurves);
+ write_gpencils(wd, &mainvar->gpencil);
write_linestyles(wd, &mainvar->linestyle);
write_libraries(wd, mainvar->next);
- if (write_user_block) {
+ if (write_flags & G_FILE_USERPREFS) {
write_userdef(wd);
}
-
+
/* dna as last, because (to be implemented) test for which structs are written */
writedata(wd, DNA1, wd->sdna->datalen, wd->sdna->data);
@@ -3783,7 +4070,7 @@ static int write_file_handle(
/* end of file */
memset(&bhead, 0, sizeof(BHead));
- bhead.code= ENDB;
+ bhead.code = ENDB;
mywrite(wd, &bhead, sizeof(BHead));
blo_join_main(&mainlist);
@@ -3796,16 +4083,19 @@ static int write_file_handle(
static bool do_history(const char *name, ReportList *reports)
{
char tempname1[FILE_MAX], tempname2[FILE_MAX];
- int hisnr= U.versions;
-
- if (U.versions==0) return 0;
- if (strlen(name)<2) {
+ int hisnr = U.versions;
+
+ if (U.versions == 0) {
+ return 0;
+ }
+
+ if (strlen(name) < 2) {
BKE_report(reports, RPT_ERROR, "Unable to make version backup: filename too short");
return 1;
}
while (hisnr > 1) {
- BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr-1);
+ BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr - 1);
if (BLI_exists(tempname1)) {
BLI_snprintf(tempname2, sizeof(tempname2), "%s%d", name, hisnr);
@@ -3837,8 +4127,7 @@ bool BLO_write_file(
Main *mainvar, const char *filepath, int write_flags,
ReportList *reports, const BlendThumbnail *thumb)
{
- char tempname[FILE_MAX+1];
- int err, write_user_block;
+ char tempname[FILE_MAX + 1];
eWriteWrapType ww_type;
WriteWrap ww;
@@ -3893,13 +4182,13 @@ bool BLO_write_file(
}
}
- write_user_block= write_flags & G_FILE_USERPREFS;
-
- if (write_flags & G_FILE_RELATIVE_REMAP)
- BKE_bpath_relative_convert(mainvar, filepath, NULL); /* note, making relative to something OTHER then G.main->name */
+ if (write_flags & G_FILE_RELATIVE_REMAP) {
+ /* note, making relative to something OTHER then G.main->name */
+ BKE_bpath_relative_convert(mainvar, filepath, NULL);
+ }
/* actual file writing */
- err = write_file_handle(mainvar, &ww, NULL, NULL, write_user_block, write_flags, thumb);
+ const bool err = write_file_handle(mainvar, &ww, NULL, NULL, write_flags, thumb);
ww.close(&ww);
@@ -3938,9 +4227,9 @@ bool BLO_write_file(
*/
bool BLO_write_file_mem(Main *mainvar, MemFile *compare, MemFile *current, int write_flags)
{
- int err;
+ write_flags &= ~G_FILE_USERPREFS;
- err = write_file_handle(mainvar, NULL, compare, current, 0, write_flags, NULL);
+ const bool err = write_file_handle(mainvar, NULL, compare, current, write_flags, NULL);
return (err == 0);
}
diff --git a/source/blender/bmesh/bmesh_class.h b/source/blender/bmesh/bmesh_class.h
index e3caeedd2c9..72ea7bd7f5d 100644
--- a/source/blender/bmesh/bmesh_class.h
+++ b/source/blender/bmesh/bmesh_class.h
@@ -89,7 +89,6 @@ BLI_STATIC_ASSERT((sizeof(BMHeader) <= 16), "BMHeader size has grown!");
typedef struct BMVert {
BMHeader head;
- struct BMFlagLayer *oflags; /* keep after header, an array of flags, mostly used by the operator stack */
float co[3]; /* vertex coordinates */
float no[3]; /* vertex normal */
@@ -102,6 +101,11 @@ typedef struct BMVert {
struct BMEdge *e;
} BMVert;
+typedef struct BMVert_OFlag {
+ BMVert base;
+ struct BMFlagLayer *oflags;
+} BMVert_OFlag;
+
/* disk link structure, only used by edges */
typedef struct BMDiskLink {
struct BMEdge *next, *prev;
@@ -109,7 +113,6 @@ typedef struct BMDiskLink {
typedef struct BMEdge {
BMHeader head;
- struct BMFlagLayer *oflags; /* keep after header, an array of flags, mostly used by the operator stack */
struct BMVert *v1, *v2; /* vertices (unordered) */
@@ -122,6 +125,11 @@ typedef struct BMEdge {
BMDiskLink v1_disk_link, v2_disk_link;
} BMEdge;
+typedef struct BMEdge_OFlag {
+ BMEdge base;
+ struct BMFlagLayer *oflags;
+} BMEdge_OFlag;
+
typedef struct BMLoop {
BMHeader head;
/* notice no flags layer */
@@ -142,10 +150,6 @@ typedef struct BMLoop {
/* can cast BMFace/BMEdge/BMVert, but NOT BMLoop, since these don't have a flag layer */
typedef struct BMElemF {
BMHeader head;
-
- /* keep directly after header,
- * optional array of flags, only used by the operator stack */
- struct BMFlagLayer *oflags;
} BMElemF;
/* can cast anything to this, including BMLoop */
@@ -163,7 +167,6 @@ typedef struct BMLoopList {
typedef struct BMFace {
BMHeader head;
- struct BMFlagLayer *oflags; /* an array of flags, mostly used by the operator stack */
#ifdef USE_BMESH_HOLES
int totbounds; /*total boundaries, is one plus the number of holes in the face*/
@@ -177,6 +180,11 @@ typedef struct BMFace {
// short _pad[3];
} BMFace;
+typedef struct BMFace_OFlag {
+ BMFace base;
+ struct BMFlagLayer *oflags;
+} BMFace_OFlag;
+
typedef struct BMFlagLayer {
short f; /* flags */
} BMFlagLayer;
@@ -217,6 +225,8 @@ typedef struct BMesh {
/* operator api stuff (must be all NULL or all alloc'd) */
struct BLI_mempool *vtoolflagpool, *etoolflagpool, *ftoolflagpool;
+ unsigned int use_toolflags : 1;
+
int toolflag_index;
struct BMOperator *currentop;
@@ -259,10 +269,12 @@ enum {
/* args for _Generic */
#define _BM_GENERIC_TYPE_ELEM_NONCONST \
void *, BMVert *, BMEdge *, BMLoop *, BMFace *, \
+ BMVert_OFlag *, BMEdge_OFlag *, BMFace_OFlag *, \
BMElem *, BMElemF *, BMHeader *
#define _BM_GENERIC_TYPE_ELEM_CONST \
const void *, const BMVert *, const BMEdge *, const BMLoop *, const BMFace *, \
+ const BMVert_OFlag *, const BMEdge_OFlag *, const BMFace_OFlag *, \
const BMElem *, const BMElemF *, const BMHeader *, \
void * const, BMVert * const, BMEdge * const, BMLoop * const, BMFace * const, \
BMElem * const, BMElemF * const, BMHeader * const
@@ -276,6 +288,27 @@ enum {
#define BM_CHECK_TYPE_ELEM(ele) \
CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPE_ELEM_NONCONST, _BM_GENERIC_TYPE_ELEM_CONST)
+/* vert */
+#define _BM_GENERIC_TYPE_VERT_NONCONST BMVert *, BMVert_OFlag *
+#define _BM_GENERIC_TYPE_VERT_CONST const BMVert *, const BMVert_OFlag *
+#define BM_CHECK_TYPE_VERT_CONST(ele) CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPE_VERT_CONST)
+#define BM_CHECK_TYPE_VERT_NONCONST(ele) CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPE_ELEM_NONCONST)
+#define BM_CHECK_TYPE_VERT(ele) CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPE_VERT_NONCONST, _BM_GENERIC_TYPE_VERT_CONST)
+/* edge */
+#define _BM_GENERIC_TYPE_EDGE_NONCONST BMEdge *, BMEdge_OFlag *
+#define _BM_GENERIC_TYPE_EDGE_CONST const BMEdge *, const BMEdge_OFlag *
+#define BM_CHECK_TYPE_EDGE_CONST(ele) CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPE_EDGE_CONST)
+#define BM_CHECK_TYPE_EDGE_NONCONST(ele) CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPE_ELEM_NONCONST)
+#define BM_CHECK_TYPE_EDGE(ele) CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPE_EDGE_NONCONST, _BM_GENERIC_TYPE_EDGE_CONST)
+/* face */
+#define _BM_GENERIC_TYPE_FACE_NONCONST BMFace *, BMFace_OFlag *
+#define _BM_GENERIC_TYPE_FACE_CONST const BMFace *, const BMFace_OFlag *
+#define BM_CHECK_TYPE_FACE_CONST(ele) CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPE_FACE_CONST)
+#define BM_CHECK_TYPE_FACE_NONCONST(ele) CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPE_ELEM_NONCONST)
+#define BM_CHECK_TYPE_FACE(ele) CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPE_FACE_NONCONST, _BM_GENERIC_TYPE_FACE_CONST)
+
+
+
/* Assignment from a void* to a typed pointer is not allowed in C++,
* casting the LHS to void works fine though.
*/
diff --git a/source/blender/bmesh/intern/bmesh_construct.c b/source/blender/bmesh/intern/bmesh_construct.c
index fdad93ee90d..4d92baab6eb 100644
--- a/source/blender/bmesh/intern/bmesh_construct.c
+++ b/source/blender/bmesh/intern/bmesh_construct.c
@@ -714,7 +714,9 @@ BMesh *BM_mesh_copy(BMesh *bm_old)
const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_BM(bm_old);
/* allocate a bmesh */
- bm_new = BM_mesh_create(&allocsize);
+ bm_new = BM_mesh_create(
+ &allocsize,
+ &((struct BMeshCreateParams){.use_toolflags = bm_old->use_toolflags,}));
BM_mesh_copy_init_customdata(bm_new, bm_old, &allocsize);
diff --git a/source/blender/bmesh/intern/bmesh_core.c b/source/blender/bmesh/intern/bmesh_core.c
index 1d68cdcf28a..e83b752947c 100644
--- a/source/blender/bmesh/intern/bmesh_core.c
+++ b/source/blender/bmesh/intern/bmesh_core.c
@@ -81,7 +81,9 @@ BMVert *BM_vert_create(
v->head.api_flag = 0;
/* allocate flags */
- v->oflags = bm->vtoolflagpool ? BLI_mempool_calloc(bm->vtoolflagpool) : NULL;
+ if (bm->use_toolflags) {
+ ((BMVert_OFlag *)v)->oflags = bm->vtoolflagpool ? BLI_mempool_calloc(bm->vtoolflagpool) : NULL;
+ }
/* 'v->no' is handled by BM_elem_attrs_copy */
if (co) {
@@ -174,7 +176,9 @@ BMEdge *BM_edge_create(
e->head.api_flag = 0;
/* allocate flags */
- e->oflags = bm->etoolflagpool ? BLI_mempool_calloc(bm->etoolflagpool) : NULL;
+ if (bm->use_toolflags) {
+ ((BMEdge_OFlag *)e)->oflags = bm->etoolflagpool ? BLI_mempool_calloc(bm->etoolflagpool) : NULL;
+ }
e->v1 = v1;
e->v2 = v2;
@@ -386,7 +390,9 @@ BLI_INLINE BMFace *bm_face_create__internal(BMesh *bm)
f->head.api_flag = 0;
/* allocate flags */
- f->oflags = bm->ftoolflagpool ? BLI_mempool_calloc(bm->ftoolflagpool) : NULL;
+ if (bm->use_toolflags) {
+ ((BMFace_OFlag *)f)->oflags = bm->ftoolflagpool ? BLI_mempool_calloc(bm->ftoolflagpool) : NULL;
+ }
#ifdef USE_BMESH_HOLES
BLI_listbase_clear(&f->loops);
@@ -758,7 +764,7 @@ static void bm_kill_only_vert(BMesh *bm, BMVert *v)
CustomData_bmesh_free_block(&bm->vdata, &v->head.data);
if (bm->vtoolflagpool) {
- BLI_mempool_free(bm->vtoolflagpool, v->oflags);
+ BLI_mempool_free(bm->vtoolflagpool, ((BMVert_OFlag *)v)->oflags);
}
BLI_mempool_free(bm->vpool, v);
}
@@ -779,7 +785,7 @@ static void bm_kill_only_edge(BMesh *bm, BMEdge *e)
CustomData_bmesh_free_block(&bm->edata, &e->head.data);
if (bm->etoolflagpool) {
- BLI_mempool_free(bm->etoolflagpool, e->oflags);
+ BLI_mempool_free(bm->etoolflagpool, ((BMEdge_OFlag *)e)->oflags);
}
BLI_mempool_free(bm->epool, e);
}
@@ -803,7 +809,7 @@ static void bm_kill_only_face(BMesh *bm, BMFace *f)
CustomData_bmesh_free_block(&bm->pdata, &f->head.data);
if (bm->ftoolflagpool) {
- BLI_mempool_free(bm->ftoolflagpool, f->oflags);
+ BLI_mempool_free(bm->ftoolflagpool, ((BMFace_OFlag *)f)->oflags);
}
BLI_mempool_free(bm->fpool, f);
}
@@ -2196,7 +2202,7 @@ BMFace *bmesh_jfke(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e)
/* deallocate edge and its two loops as well as f2 */
if (bm->etoolflagpool) {
- BLI_mempool_free(bm->etoolflagpool, l_f1->e->oflags);
+ BLI_mempool_free(bm->etoolflagpool, ((BMEdge_OFlag *)l_f1->e)->oflags);
}
BLI_mempool_free(bm->epool, l_f1->e);
bm->totedge--;
@@ -2205,7 +2211,7 @@ BMFace *bmesh_jfke(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e)
BLI_mempool_free(bm->lpool, l_f2);
bm->totloop--;
if (bm->ftoolflagpool) {
- BLI_mempool_free(bm->ftoolflagpool, f2->oflags);
+ BLI_mempool_free(bm->ftoolflagpool, ((BMFace_OFlag *)f2)->oflags);
}
BLI_mempool_free(bm->fpool, f2);
bm->totface--;
diff --git a/source/blender/bmesh/intern/bmesh_delete.c b/source/blender/bmesh/intern/bmesh_delete.c
index 882d78ce6b3..1449a6ef9d7 100644
--- a/source/blender/bmesh/intern/bmesh_delete.c
+++ b/source/blender/bmesh/intern/bmesh_delete.c
@@ -54,7 +54,7 @@ static void bmo_remove_tagged_faces(BMesh *bm, const short oflag)
BMIter iter;
BM_ITER_MESH_MUTABLE (f, f_next, &iter, bm, BM_FACES_OF_MESH) {
- if (BMO_elem_flag_test(bm, f, oflag)) {
+ if (BMO_face_flag_test(bm, f, oflag)) {
BM_face_kill(bm, f);
}
}
@@ -66,7 +66,7 @@ static void bmo_remove_tagged_edges(BMesh *bm, const short oflag)
BMIter iter;
BM_ITER_MESH_MUTABLE (e, e_next, &iter, bm, BM_EDGES_OF_MESH) {
- if (BMO_elem_flag_test(bm, e, oflag)) {
+ if (BMO_edge_flag_test(bm, e, oflag)) {
BM_edge_kill(bm, e);
}
}
@@ -78,7 +78,7 @@ static void bmo_remove_tagged_verts(BMesh *bm, const short oflag)
BMIter iter;
BM_ITER_MESH_MUTABLE (v, v_next, &iter, bm, BM_VERTS_OF_MESH) {
- if (BMO_elem_flag_test(bm, v, oflag)) {
+ if (BMO_vert_flag_test(bm, v, oflag)) {
BM_vert_kill(bm, v);
}
}
@@ -90,7 +90,7 @@ static void bmo_remove_tagged_verts_loose(BMesh *bm, const short oflag)
BMIter iter;
BM_ITER_MESH_MUTABLE (v, v_next, &iter, bm, BM_VERTS_OF_MESH) {
- if (BMO_elem_flag_test(bm, v, oflag) && (v->e == NULL)) {
+ if (BMO_vert_flag_test(bm, v, oflag) && (v->e == NULL)) {
BM_vert_kill(bm, v);
}
}
@@ -132,9 +132,9 @@ void BMO_mesh_delete_oflag_context(BMesh *bm, const short oflag, const int type)
{
/* flush down to vert */
BM_ITER_MESH (e, &eiter, bm, BM_EDGES_OF_MESH) {
- if (BMO_elem_flag_test(bm, e, oflag)) {
- BMO_elem_flag_enable(bm, e->v1, oflag);
- BMO_elem_flag_enable(bm, e->v2, oflag);
+ if (BMO_edge_flag_test(bm, e, oflag)) {
+ BMO_vert_flag_enable(bm, e->v1, oflag);
+ BMO_vert_flag_enable(bm, e->v2, oflag);
}
}
bmo_remove_tagged_edges(bm, oflag);
@@ -165,27 +165,27 @@ void BMO_mesh_delete_oflag_context(BMesh *bm, const short oflag, const int type)
{
/* go through and mark all edges and all verts of all faces for delete */
BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
- if (BMO_elem_flag_test(bm, f, oflag)) {
+ if (BMO_face_flag_test(bm, f, oflag)) {
BMLoop *l_first = BM_FACE_FIRST_LOOP(f);
BMLoop *l_iter;
l_iter = l_first;
do {
- BMO_elem_flag_enable(bm, l_iter->v, oflag);
- BMO_elem_flag_enable(bm, l_iter->e, oflag);
+ BMO_vert_flag_enable(bm, l_iter->v, oflag);
+ BMO_edge_flag_enable(bm, l_iter->e, oflag);
} while ((l_iter = l_iter->next) != l_first);
}
}
/* now go through and mark all remaining faces all edges for keeping */
BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
- if (!BMO_elem_flag_test(bm, f, oflag)) {
+ if (!BMO_face_flag_test(bm, f, oflag)) {
BMLoop *l_first = BM_FACE_FIRST_LOOP(f);
BMLoop *l_iter;
l_iter = l_first;
do {
- BMO_elem_flag_disable(bm, l_iter->v, oflag);
- BMO_elem_flag_disable(bm, l_iter->e, oflag);
+ BMO_vert_flag_disable(bm, l_iter->v, oflag);
+ BMO_edge_flag_disable(bm, l_iter->e, oflag);
} while ((l_iter = l_iter->next) != l_first);
}
}
@@ -195,13 +195,13 @@ void BMO_mesh_delete_oflag_context(BMesh *bm, const short oflag, const int type)
/* Only exception to normal 'DEL_FACES' logic. */
if (type == DEL_FACES_KEEP_BOUNDARY) {
if (BM_edge_is_boundary(e)) {
- BMO_elem_flag_disable(bm, e, oflag);
+ BMO_edge_flag_disable(bm, e, oflag);
}
}
- if (!BMO_elem_flag_test(bm, e, oflag)) {
- BMO_elem_flag_disable(bm, e->v1, oflag);
- BMO_elem_flag_disable(bm, e->v2, oflag);
+ if (!BMO_edge_flag_test(bm, e, oflag)) {
+ BMO_vert_flag_disable(bm, e->v1, oflag);
+ BMO_vert_flag_disable(bm, e->v2, oflag);
}
}
diff --git a/source/blender/bmesh/intern/bmesh_iterators.c b/source/blender/bmesh/intern/bmesh_iterators.c
index cc79e28a361..961b10d848a 100644
--- a/source/blender/bmesh/intern/bmesh_iterators.c
+++ b/source/blender/bmesh/intern/bmesh_iterators.c
@@ -339,16 +339,43 @@ int BMO_iter_elem_count_flag(
const short oflag, const bool value)
{
BMIter iter;
- BMElemF *ele;
int count = 0;
/* loops have no header flags */
BLI_assert(bm_iter_itype_htype_map[itype] != BM_LOOP);
- BM_ITER_ELEM (ele, &iter, data, itype) {
- if (BMO_elem_flag_test_bool(bm, ele, oflag) == value) {
- count++;
+ switch (bm_iter_itype_htype_map[itype]) {
+ case BM_VERT:
+ {
+ BMVert *ele;
+ BM_ITER_ELEM (ele, &iter, data, itype) {
+ if (BMO_vert_flag_test_bool(bm, ele, oflag) == value) {
+ count++;
+ }
+ }
+ break;
}
+ case BM_EDGE:
+ {
+ BMEdge *ele;
+ BM_ITER_ELEM (ele, &iter, data, itype) {
+ if (BMO_edge_flag_test_bool(bm, ele, oflag) == value) {
+ count++;
+ }
+ }
+ break;
+ }
+ case BM_FACE:
+ {
+ BMFace *ele;
+ BM_ITER_ELEM (ele, &iter, data, itype) {
+ if (BMO_face_flag_test_bool(bm, ele, oflag) == value) {
+ count++;
+ }
+ }
+ break;
+ }
+
}
return count;
}
diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c
index ed1bd16b2e4..32aa80a4e73 100644
--- a/source/blender/bmesh/intern/bmesh_mesh.c
+++ b/source/blender/bmesh/intern/bmesh_mesh.c
@@ -48,16 +48,52 @@
const BMAllocTemplate bm_mesh_allocsize_default = {512, 1024, 2048, 512};
const BMAllocTemplate bm_mesh_chunksize_default = {512, 1024, 2048, 512};
-static void bm_mempool_init(BMesh *bm, const BMAllocTemplate *allocsize)
+static void bm_mempool_init_ex(
+ const BMAllocTemplate *allocsize, const bool use_toolflags,
+ BLI_mempool **r_vpool, BLI_mempool **r_epool, BLI_mempool **r_lpool, BLI_mempool **r_fpool)
{
- bm->vpool = BLI_mempool_create(sizeof(BMVert), allocsize->totvert,
- bm_mesh_chunksize_default.totvert, BLI_MEMPOOL_ALLOW_ITER);
- bm->epool = BLI_mempool_create(sizeof(BMEdge), allocsize->totedge,
- bm_mesh_chunksize_default.totedge, BLI_MEMPOOL_ALLOW_ITER);
- bm->lpool = BLI_mempool_create(sizeof(BMLoop), allocsize->totloop,
- bm_mesh_chunksize_default.totloop, BLI_MEMPOOL_NOP);
- bm->fpool = BLI_mempool_create(sizeof(BMFace), allocsize->totface,
- bm_mesh_chunksize_default.totface, BLI_MEMPOOL_ALLOW_ITER);
+ size_t vert_size, edge_size, loop_size, face_size;
+
+ if (use_toolflags == true) {
+ vert_size = sizeof(BMVert_OFlag);
+ edge_size = sizeof(BMEdge_OFlag);
+ loop_size = sizeof(BMLoop);
+ face_size = sizeof(BMFace_OFlag);
+ }
+ else {
+ vert_size = sizeof(BMVert);
+ edge_size = sizeof(BMEdge);
+ loop_size = sizeof(BMLoop);
+ face_size = sizeof(BMFace);
+ }
+
+ if (r_vpool) {
+ *r_vpool = BLI_mempool_create(
+ vert_size, allocsize->totvert,
+ bm_mesh_chunksize_default.totvert, BLI_MEMPOOL_ALLOW_ITER);
+ }
+ if (r_epool) {
+ *r_epool = BLI_mempool_create(
+ edge_size, allocsize->totedge,
+ bm_mesh_chunksize_default.totedge, BLI_MEMPOOL_ALLOW_ITER);
+ }
+ if (r_lpool) {
+ *r_lpool = BLI_mempool_create(
+ loop_size, allocsize->totloop,
+ bm_mesh_chunksize_default.totloop, BLI_MEMPOOL_NOP);
+ }
+ if (r_fpool) {
+ *r_fpool = BLI_mempool_create(
+ face_size, allocsize->totface,
+ bm_mesh_chunksize_default.totface, BLI_MEMPOOL_ALLOW_ITER);
+ }
+}
+
+static void bm_mempool_init(BMesh *bm, const BMAllocTemplate *allocsize, const bool use_toolflags)
+{
+ bm_mempool_init_ex(
+ allocsize, use_toolflags,
+ &bm->vpool, &bm->epool, &bm->lpool, &bm->fpool);
#ifdef USE_BMESH_HOLES
bm->looplistpool = BLI_mempool_create(sizeof(BMLoopList), 512, 512, BLI_MEMPOOL_NOP);
@@ -66,6 +102,8 @@ static void bm_mempool_init(BMesh *bm, const BMAllocTemplate *allocsize)
void BM_mesh_elem_toolflags_ensure(BMesh *bm)
{
+ BLI_assert(bm->use_toolflags);
+
if (bm->vtoolflagpool && bm->etoolflagpool && bm->ftoolflagpool) {
return;
}
@@ -80,7 +118,7 @@ void BM_mesh_elem_toolflags_ensure(BMesh *bm)
{
BLI_mempool *toolflagpool = bm->vtoolflagpool;
BMIter iter;
- BMElemF *ele;
+ BMVert_OFlag *ele;
BM_ITER_MESH (ele, &iter, bm, BM_VERTS_OF_MESH) {
ele->oflags = BLI_mempool_calloc(toolflagpool);
}
@@ -89,7 +127,7 @@ void BM_mesh_elem_toolflags_ensure(BMesh *bm)
{
BLI_mempool *toolflagpool = bm->etoolflagpool;
BMIter iter;
- BMElemF *ele;
+ BMEdge_OFlag *ele;
BM_ITER_MESH (ele, &iter, bm, BM_EDGES_OF_MESH) {
ele->oflags = BLI_mempool_calloc(toolflagpool);
}
@@ -98,7 +136,7 @@ void BM_mesh_elem_toolflags_ensure(BMesh *bm)
{
BLI_mempool *toolflagpool = bm->ftoolflagpool;
BMIter iter;
- BMElemF *ele;
+ BMFace_OFlag *ele;
BM_ITER_MESH (ele, &iter, bm, BM_FACES_OF_MESH) {
ele->oflags = BLI_mempool_calloc(toolflagpool);
}
@@ -134,15 +172,18 @@ void BM_mesh_elem_toolflags_clear(BMesh *bm)
*
* \note ob is needed by multires
*/
-BMesh *BM_mesh_create(const BMAllocTemplate *allocsize)
+BMesh *BM_mesh_create(
+ const BMAllocTemplate *allocsize,
+ const struct BMeshCreateParams *params)
{
/* allocate the structure */
BMesh *bm = MEM_callocN(sizeof(BMesh), __func__);
/* allocate the memory pools for the mesh elements */
- bm_mempool_init(bm, allocsize);
+ bm_mempool_init(bm, allocsize, params->use_toolflags);
/* allocate one flag pool that we don't get rid of. */
+ bm->use_toolflags = params->use_toolflags;
bm->toolflag_index = 0;
bm->totflags = 0;
@@ -239,13 +280,16 @@ void BM_mesh_data_free(BMesh *bm)
*/
void BM_mesh_clear(BMesh *bm)
{
+ const bool use_toolflags = bm->use_toolflags;
+
/* free old mesh */
BM_mesh_data_free(bm);
memset(bm, 0, sizeof(BMesh));
/* allocate the memory pools for the mesh elements */
- bm_mempool_init(bm, &bm_mesh_allocsize_default);
+ bm_mempool_init(bm, &bm_mesh_allocsize_default, use_toolflags);
+ bm->use_toolflags = use_toolflags;
bm->toolflag_index = 0;
bm->totflags = 0;
@@ -1706,3 +1750,262 @@ void BM_mesh_remap(
if (fptr_map)
BLI_ghash_free(fptr_map, NULL, NULL);
}
+
+/**
+ * Use new memory pools for this mesh.
+ *
+ * \note needed for re-sizing elements (adding/removing tool flags)
+ * but could also be used for packing fragmented bmeshes.
+ */
+void BM_mesh_rebuild(
+ BMesh *bm, const struct BMeshCreateParams *params,
+ BLI_mempool *vpool_dst, BLI_mempool *epool_dst, BLI_mempool *lpool_dst, BLI_mempool *fpool_dst)
+{
+ const char remap =
+ (vpool_dst ? BM_VERT : 0) |
+ (epool_dst ? BM_EDGE : 0) |
+ (lpool_dst ? BM_LOOP : 0) |
+ (fpool_dst ? BM_FACE : 0);
+
+ BMVert **vtable_dst = (remap & BM_VERT) ? MEM_mallocN(bm->totvert * sizeof(BMVert *), __func__) : NULL;
+ BMEdge **etable_dst = (remap & BM_EDGE) ? MEM_mallocN(bm->totedge * sizeof(BMEdge *), __func__) : NULL;
+ BMLoop **ltable_dst = (remap & BM_LOOP) ? MEM_mallocN(bm->totloop * sizeof(BMLoop *), __func__) : NULL;
+ BMFace **ftable_dst = (remap & BM_FACE) ? MEM_mallocN(bm->totface * sizeof(BMFace *), __func__) : NULL;
+
+ const bool use_toolflags = params->use_toolflags;
+
+ if (remap & BM_VERT) {
+ BMIter iter;
+ int index;
+ BMVert *v_src;
+ BM_ITER_MESH_INDEX (v_src, &iter, bm, BM_VERTS_OF_MESH, index) {
+ BMVert *v_dst = BLI_mempool_alloc(vpool_dst);
+ memcpy(v_dst, v_src, sizeof(BMVert));
+ if (use_toolflags) {
+ ((BMVert_OFlag *)v_dst)->oflags = bm->vtoolflagpool ? BLI_mempool_calloc(bm->vtoolflagpool) : NULL;
+ }
+
+ vtable_dst[index] = v_dst;
+ BM_elem_index_set(v_src, index); /* set_ok */
+ }
+ }
+
+ if (remap & BM_EDGE) {
+ BMIter iter;
+ int index;
+ BMEdge *e_src;
+ BM_ITER_MESH_INDEX (e_src, &iter, bm, BM_EDGES_OF_MESH, index) {
+ BMEdge *e_dst = BLI_mempool_alloc(epool_dst);
+ memcpy(e_dst, e_src, sizeof(BMEdge));
+ if (use_toolflags) {
+ ((BMEdge_OFlag *)e_dst)->oflags = bm->etoolflagpool ? BLI_mempool_calloc(bm->etoolflagpool) : NULL;
+ }
+
+ etable_dst[index] = e_dst;
+ BM_elem_index_set(e_src, index); /* set_ok */
+ }
+ }
+
+ if (remap & (BM_LOOP | BM_FACE)) {
+ BMIter iter;
+ int index, index_loop = 0;
+ BMFace *f_src;
+ BM_ITER_MESH_INDEX (f_src, &iter, bm, BM_FACES_OF_MESH, index) {
+
+ if (remap & BM_FACE) {
+ BMFace *f_dst = BLI_mempool_alloc(fpool_dst);
+ memcpy(f_dst, f_src, sizeof(BMFace));
+ if (use_toolflags) {
+ ((BMFace_OFlag *)f_dst)->oflags = bm->ftoolflagpool ? BLI_mempool_calloc(bm->ftoolflagpool) : NULL;
+ }
+
+ ftable_dst[index] = f_dst;
+ BM_elem_index_set(f_src, index); /* set_ok */
+ }
+
+ /* handle loops */
+ if (remap & BM_LOOP) {
+ BMLoop *l_iter_src, *l_first_src;
+ l_iter_src = l_first_src = BM_FACE_FIRST_LOOP((BMFace *)f_src);
+ do {
+ BMLoop *l_dst = BLI_mempool_alloc(lpool_dst);
+ memcpy(l_dst, l_iter_src, sizeof(BMLoop));
+ ltable_dst[index_loop] = l_dst;
+ BM_elem_index_set(l_iter_src, index_loop++); /* set_ok */
+ } while ((l_iter_src = l_iter_src->next) != l_first_src);
+ }
+ }
+ }
+
+#define MAP_VERT(ele) vtable_dst[BM_elem_index_get(ele)]
+#define MAP_EDGE(ele) etable_dst[BM_elem_index_get(ele)]
+#define MAP_LOOP(ele) ltable_dst[BM_elem_index_get(ele)]
+#define MAP_FACE(ele) ftable_dst[BM_elem_index_get(ele)]
+
+#define REMAP_VERT(ele) { if (remap & BM_VERT) { ele = MAP_VERT(ele); }} ((void)0)
+#define REMAP_EDGE(ele) { if (remap & BM_EDGE) { ele = MAP_EDGE(ele); }} ((void)0)
+#define REMAP_LOOP(ele) { if (remap & BM_LOOP) { ele = MAP_LOOP(ele); }} ((void)0)
+#define REMAP_FACE(ele) { if (remap & BM_FACE) { ele = MAP_FACE(ele); }} ((void)0)
+
+ /* verts */
+ {
+ for (int i = 0; i < bm->totvert; i++) {
+ BMVert *v = vtable_dst[i];
+ if (v->e) {
+ REMAP_EDGE(v->e);
+ }
+ }
+ }
+
+ /* edges */
+ {
+ for (int i = 0; i < bm->totedge; i++) {
+ BMEdge *e = etable_dst[i];
+ REMAP_VERT(e->v1);
+ REMAP_VERT(e->v2);
+ REMAP_EDGE(e->v1_disk_link.next);
+ REMAP_EDGE(e->v1_disk_link.prev);
+ REMAP_EDGE(e->v2_disk_link.next);
+ REMAP_EDGE(e->v2_disk_link.prev);
+ if (e->l) {
+ REMAP_LOOP(e->l);
+ }
+ }
+ }
+
+ /* faces */
+ {
+ for (int i = 0; i < bm->totface; i++) {
+ BMFace *f = ftable_dst[i];
+ REMAP_LOOP(f->l_first);
+
+ {
+ BMLoop *l_iter, *l_first;
+ l_iter = l_first = BM_FACE_FIRST_LOOP((BMFace *)f);
+ do {
+ REMAP_VERT(l_iter->v);
+ REMAP_EDGE(l_iter->e);
+ REMAP_FACE(l_iter->f);
+
+ REMAP_LOOP(l_iter->radial_next);
+ REMAP_LOOP(l_iter->radial_prev);
+ REMAP_LOOP(l_iter->next);
+ REMAP_LOOP(l_iter->prev);
+ } while ((l_iter = l_iter->next) != l_first);
+ }
+ }
+ }
+
+ for (BMEditSelection *ese = bm->selected.first; ese; ese = ese->next) {
+ switch (ese->htype) {
+ case BM_VERT:
+ if (remap & BM_VERT) {
+ ese->ele = (BMElem *)MAP_VERT(ese->ele);
+ }
+ break;
+ case BM_EDGE:
+ if (remap & BM_EDGE) {
+ ese->ele = (BMElem *)MAP_EDGE(ese->ele);
+ }
+ break;
+ case BM_FACE:
+ if (remap & BM_FACE) {
+ ese->ele = (BMElem *)MAP_FACE(ese->ele);
+ }
+ break;
+ }
+ }
+
+ if (bm->act_face) {
+ REMAP_FACE(bm->act_face);
+ }
+
+#undef MAP_VERT
+#undef MAP_EDGE
+#undef MAP_LOOP
+#undef MAP_EDGE
+
+#undef REMAP_VERT
+#undef REMAP_EDGE
+#undef REMAP_LOOP
+#undef REMAP_EDGE
+
+ /* Cleanup, re-use local tables if the current mesh had tables allocated.
+ * could use irrespective but it may use more memory then the caller wants (and not be needed). */
+ if (remap & BM_VERT) {
+ if (bm->vtable) {
+ SWAP(BMVert **, vtable_dst, bm->vtable);
+ bm->vtable_tot = bm->totvert;
+ bm->elem_table_dirty &= ~BM_VERT;
+ }
+ MEM_freeN(vtable_dst);
+ BLI_mempool_destroy(bm->vpool);
+ bm->vpool = vpool_dst;
+ }
+
+ if (remap & BM_EDGE) {
+ if (bm->etable) {
+ SWAP(BMEdge **, etable_dst, bm->etable);
+ bm->etable_tot = bm->totedge;
+ bm->elem_table_dirty &= ~BM_EDGE;
+ }
+ MEM_freeN(etable_dst);
+ BLI_mempool_destroy(bm->epool);
+ bm->epool = epool_dst;
+ }
+
+ if (remap & BM_LOOP) {
+ /* no loop table */
+ MEM_freeN(ltable_dst);
+ BLI_mempool_destroy(bm->lpool);
+ bm->lpool = lpool_dst;
+ }
+
+ if (remap & BM_FACE) {
+ if (bm->ftable) {
+ SWAP(BMFace **, ftable_dst, bm->ftable);
+ bm->ftable_tot = bm->totface;
+ bm->elem_table_dirty &= ~BM_FACE;
+ }
+ MEM_freeN(ftable_dst);
+ BLI_mempool_destroy(bm->fpool);
+ bm->fpool = fpool_dst;
+ }
+}
+
+/**
+ * Re-allocatges mesh data with/without toolflags.
+ */
+void BM_mesh_toolflags_set(BMesh *bm, bool use_toolflags)
+{
+ if (bm->use_toolflags == use_toolflags) {
+ return;
+ }
+
+ const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_BM(bm);
+
+ BLI_mempool *vpool_dst = NULL;
+ BLI_mempool *epool_dst = NULL;
+ BLI_mempool *fpool_dst = NULL;
+
+ bm_mempool_init_ex(
+ &allocsize, use_toolflags,
+ &vpool_dst, &epool_dst, NULL, &fpool_dst);
+
+ if (use_toolflags == false) {
+ BLI_mempool_destroy(bm->vtoolflagpool);
+ BLI_mempool_destroy(bm->etoolflagpool);
+ BLI_mempool_destroy(bm->ftoolflagpool);
+
+ bm->vtoolflagpool = NULL;
+ bm->etoolflagpool = NULL;
+ bm->ftoolflagpool = NULL;
+ }
+
+ BM_mesh_rebuild(
+ bm,
+ &((struct BMeshCreateParams){.use_toolflags = use_toolflags,}),
+ vpool_dst, epool_dst, NULL, fpool_dst);
+
+ bm->use_toolflags = use_toolflags;
+} \ No newline at end of file
diff --git a/source/blender/bmesh/intern/bmesh_mesh.h b/source/blender/bmesh/intern/bmesh_mesh.h
index b9cdc4ccf66..6a9540c3b60 100644
--- a/source/blender/bmesh/intern/bmesh_mesh.h
+++ b/source/blender/bmesh/intern/bmesh_mesh.h
@@ -32,7 +32,14 @@ struct MLoopNorSpaceArray;
void BM_mesh_elem_toolflags_ensure(BMesh *bm);
void BM_mesh_elem_toolflags_clear(BMesh *bm);
-BMesh *BM_mesh_create(const struct BMAllocTemplate *allocsize);
+
+struct BMeshCreateParams {
+ unsigned int use_toolflags : 1;
+};
+
+BMesh *BM_mesh_create(
+ const struct BMAllocTemplate *allocsize,
+ const struct BMeshCreateParams *params);
void BM_mesh_free(BMesh *bm);
void BM_mesh_data_free(BMesh *bm);
@@ -53,6 +60,8 @@ void BM_mesh_elem_index_validate(
BMesh *bm, const char *location, const char *func,
const char *msg_a, const char *msg_b);
+void BM_mesh_toolflags_set(BMesh *bm, bool use_toolflags);
+
#ifndef NDEBUG
bool BM_mesh_elem_table_check(BMesh *bm);
#endif
@@ -83,6 +92,10 @@ void BM_mesh_remap(
const unsigned int *edge_idx,
const unsigned int *face_idx);
+void BM_mesh_rebuild(
+ BMesh *bm, const struct BMeshCreateParams *params,
+ struct BLI_mempool *vpool, struct BLI_mempool *epool, struct BLI_mempool *lpool, struct BLI_mempool *fpool);
+
typedef struct BMAllocTemplate {
int totvert, totedge, totloop, totface;
} BMAllocTemplate;
@@ -113,10 +126,4 @@ extern const BMAllocTemplate bm_mesh_chunksize_default;
#define BMALLOC_TEMPLATE_FROM_DM(...) VA_NARGS_CALL_OVERLOAD(_VA_BMALLOC_TEMPLATE_FROM_DM_, __VA_ARGS__)
-
-
-enum {
- BM_MESH_CREATE_USE_TOOLFLAGS = (1 << 0)
-};
-
#endif /* __BMESH_MESH_H__ */
diff --git a/source/blender/bmesh/intern/bmesh_operator_api.h b/source/blender/bmesh/intern/bmesh_operator_api.h
index cf93fe0935e..30cd1df9c4e 100644
--- a/source/blender/bmesh/intern/bmesh_operator_api.h
+++ b/source/blender/bmesh/intern/bmesh_operator_api.h
@@ -75,15 +75,74 @@ extern "C" {
struct GHashIterator;
-#define BMO_elem_flag_test( bm, ele, oflag) _bmo_elem_flag_test (bm, (ele)->oflags, oflag)
-#define BMO_elem_flag_test_bool(bm, ele, oflag) _bmo_elem_flag_test_bool(bm, (ele)->oflags, oflag)
-#define BMO_elem_flag_enable( bm, ele, oflag) _bmo_elem_flag_enable (bm, (ele)->oflags, oflag)
-#define BMO_elem_flag_disable( bm, ele, oflag) _bmo_elem_flag_disable (bm, (ele)->oflags, oflag)
-#define BMO_elem_flag_set( bm, ele, oflag, val) _bmo_elem_flag_set (bm, (ele)->oflags, oflag, val)
-#define BMO_elem_flag_toggle( bm, ele, oflag) _bmo_elem_flag_toggle (bm, (ele)->oflags, oflag)
-
-BLI_INLINE short _bmo_elem_flag_test( BMesh *bm, BMFlagLayer *oflags, const short oflag);
-BLI_INLINE bool _bmo_elem_flag_test_bool(BMesh *bm, BMFlagLayer *oflags, const short oflag);
+BLI_INLINE BMFlagLayer *BMO_elem_flag_from_header(BMHeader *ele_head)
+{
+ switch (ele_head->htype) {
+ case BM_VERT: return ((BMVert_OFlag *)ele_head)->oflags;
+ case BM_EDGE: return ((BMEdge_OFlag *)ele_head)->oflags;
+ default: return ((BMFace_OFlag *)ele_head)->oflags;
+ }
+}
+
+#define BMO_elem_flag_test(bm, ele, oflag) \
+ _bmo_elem_flag_test(bm, BMO_elem_flag_from_header(&(ele)->head), oflag)
+#define BMO_elem_flag_test_bool(bm, ele, oflag) \
+ _bmo_elem_flag_test_bool(bm, BMO_elem_flag_from_header(&(ele)->head), oflag)
+#define BMO_elem_flag_enable(bm, ele, oflag) \
+ _bmo_elem_flag_enable(bm, (BM_CHECK_TYPE_ELEM_NONCONST(ele), BMO_elem_flag_from_header(&(ele)->head)), oflag)
+#define BMO_elem_flag_disable(bm, ele, oflag) \
+ _bmo_elem_flag_disable(bm, (BM_CHECK_TYPE_ELEM_NONCONST(ele), BMO_elem_flag_from_header(&(ele)->head)), oflag)
+#define BMO_elem_flag_set(bm, ele, oflag, val) \
+ _bmo_elem_flag_set(bm, (BM_CHECK_TYPE_ELEM_NONCONST(ele), BMO_elem_flag_from_header(&(ele)->head)), oflag, val)
+#define BMO_elem_flag_toggle(bm, ele, oflag) \
+ _bmo_elem_flag_toggle(bm, (BM_CHECK_TYPE_ELEM_NONCONST(ele), BMO_elem_flag_from_header(&(ele)->head)), oflag)
+
+/* take care not to instansiate args multiple times */
+#ifdef __GNUC___
+#define _BMO_CAST_V_CONST(e) ({ typeof(e) _e = e; \
+ (BM_CHECK_TYPE_VERT(_e), BLI_assert(((const BMHeader *)_e)->htype == BM_VERT), (const BMVert_OFlag *)_e); })
+#define _BMO_CAST_E_CONST(e) ({ typeof(e) _e = e; \
+ (BM_CHECK_TYPE_EDGE(_e), BLI_assert(((const BMHeader *)_e)->htype == BM_EDGE), (const BMEdge_OFlag *)_e); })
+#define _BMO_CAST_F_CONST(e) ({ typeof(e) _e = e; \
+ (BM_CHECK_TYPE_FACE(_e), BLI_assert(((const BMHeader *)_e)->htype == BM_FACE), (const BMFace_OFlag *)_e); })
+#define _BMO_CAST_V(e) ({ typeof(e) _e = e; \
+ (BM_CHECK_TYPE_VERT_NONCONST(_e), BLI_assert(((BMHeader *)_e)->htype == BM_VERT), (BMVert_OFlag *)_e); })
+#define _BMO_CAST_E(e) ({ typeof(e) _e = e; \
+ (BM_CHECK_TYPE_EDGE_NONCONST(_e), BLI_assert(((BMHeader *)_e)->htype == BM_EDGE), (BMEdge_OFlag *)_e); })
+#define _BMO_CAST_F(e) ({ typeof(e) _e = e; \
+ (BM_CHECK_TYPE_FACE_NONCONST(_e), BLI_assert(((BMHeader *)_e)->htype == BM_FACE), (BMFace_OFlag *)_e); })
+#else
+#define _BMO_CAST_V_CONST(e) (BM_CHECK_TYPE_VERT(e), (const BMVert_OFlag *)e)
+#define _BMO_CAST_E_CONST(e) (BM_CHECK_TYPE_EDGE(e), (const BMEdge_OFlag *)e)
+#define _BMO_CAST_F_CONST(e) (BM_CHECK_TYPE_FACE(e), (const BMFace_OFlag *)e)
+#define _BMO_CAST_V(e) (BM_CHECK_TYPE_VERT_NONCONST(e), (BMVert_OFlag *)e)
+#define _BMO_CAST_E(e) (BM_CHECK_TYPE_EDGE_NONCONST(e), (BMEdge_OFlag *)e)
+#define _BMO_CAST_F(e) (BM_CHECK_TYPE_FACE_NONCONST(e), (BMFace_OFlag *)e)
+#endif
+
+#define BMO_vert_flag_test( bm, e, oflag) _bmo_elem_flag_test (bm, _BMO_CAST_V_CONST(e)->oflags, oflag)
+#define BMO_vert_flag_test_bool(bm, e, oflag) _bmo_elem_flag_test_bool(bm, _BMO_CAST_V_CONST(e)->oflags, oflag)
+#define BMO_vert_flag_enable( bm, e, oflag) _bmo_elem_flag_enable (bm, _BMO_CAST_V(e)->oflags, oflag)
+#define BMO_vert_flag_disable( bm, e, oflag) _bmo_elem_flag_disable (bm, _BMO_CAST_V(e)->oflags, oflag)
+#define BMO_vert_flag_set( bm, e, oflag, val) _bmo_elem_flag_set (bm, _BMO_CAST_V(e)->oflags, oflag, val)
+#define BMO_vert_flag_toggle( bm, e, oflag) _bmo_elem_flag_toggle (bm, _BMO_CAST_V(e)->oflags, oflag)
+
+#define BMO_edge_flag_test( bm, e, oflag) _bmo_elem_flag_test (bm, _BMO_CAST_E_CONST(e)->oflags, oflag)
+#define BMO_edge_flag_test_bool(bm, e, oflag) _bmo_elem_flag_test_bool(bm, _BMO_CAST_E_CONST(e)->oflags, oflag)
+#define BMO_edge_flag_enable( bm, e, oflag) _bmo_elem_flag_enable (bm, _BMO_CAST_E(e)->oflags, oflag)
+#define BMO_edge_flag_disable( bm, e, oflag) _bmo_elem_flag_disable (bm, _BMO_CAST_E(e)->oflags, oflag)
+#define BMO_edge_flag_set( bm, e, oflag, val) _bmo_elem_flag_set (bm, _BMO_CAST_E(e)->oflags, oflag, val)
+#define BMO_edge_flag_toggle( bm, e, oflag) _bmo_elem_flag_toggle (bm, _BMO_CAST_E(e)->oflags, oflag)
+
+#define BMO_face_flag_test( bm, e, oflag) _bmo_elem_flag_test (bm, _BMO_CAST_F_CONST(e)->oflags, oflag)
+#define BMO_face_flag_test_bool(bm, e, oflag) _bmo_elem_flag_test_bool(bm, _BMO_CAST_F_CONST(e)->oflags, oflag)
+#define BMO_face_flag_enable( bm, e, oflag) _bmo_elem_flag_enable (bm, _BMO_CAST_F(e)->oflags, oflag)
+#define BMO_face_flag_disable( bm, e, oflag) _bmo_elem_flag_disable (bm, _BMO_CAST_F(e)->oflags, oflag)
+#define BMO_face_flag_set( bm, e, oflag, val) _bmo_elem_flag_set (bm, _BMO_CAST_F(e)->oflags, oflag, val)
+#define BMO_face_flag_toggle( bm, e, oflag) _bmo_elem_flag_toggle (bm, _BMO_CAST_F(e)->oflags, oflag)
+
+BLI_INLINE short _bmo_elem_flag_test( BMesh *bm, const BMFlagLayer *oflags, const short oflag);
+BLI_INLINE bool _bmo_elem_flag_test_bool(BMesh *bm, const BMFlagLayer *oflags, const short oflag);
BLI_INLINE void _bmo_elem_flag_enable( BMesh *bm, BMFlagLayer *oflags, const short oflag);
BLI_INLINE void _bmo_elem_flag_disable( BMesh *bm, BMFlagLayer *oflags, const short oflag);
BLI_INLINE void _bmo_elem_flag_set( BMesh *bm, BMFlagLayer *oflags, const short oflag, int val);
diff --git a/source/blender/bmesh/intern/bmesh_operator_api_inline.h b/source/blender/bmesh/intern/bmesh_operator_api_inline.h
index 00fcd9e7a9b..eb1c161f19d 100644
--- a/source/blender/bmesh/intern/bmesh_operator_api_inline.h
+++ b/source/blender/bmesh/intern/bmesh_operator_api_inline.h
@@ -39,32 +39,37 @@
/* flags 15 and 16 (1 << 14 and 1 << 15) are reserved for bmesh api use */
ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2)
-BLI_INLINE short _bmo_elem_flag_test(BMesh *bm, BMFlagLayer *oflags, const short oflag)
+BLI_INLINE short _bmo_elem_flag_test(BMesh *bm, const BMFlagLayer *oflags, const short oflag)
{
+ BLI_assert(bm->use_toolflags);
return oflags[bm->toolflag_index].f & oflag;
}
ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2)
-BLI_INLINE bool _bmo_elem_flag_test_bool(BMesh *bm, BMFlagLayer *oflags, const short oflag)
+BLI_INLINE bool _bmo_elem_flag_test_bool(BMesh *bm, const BMFlagLayer *oflags, const short oflag)
{
+ BLI_assert(bm->use_toolflags);
return (oflags[bm->toolflag_index].f & oflag) != 0;
}
ATTR_NONNULL(1, 2)
BLI_INLINE void _bmo_elem_flag_enable(BMesh *bm, BMFlagLayer *oflags, const short oflag)
{
+ BLI_assert(bm->use_toolflags);
oflags[bm->toolflag_index].f |= oflag;
}
ATTR_NONNULL(1, 2)
BLI_INLINE void _bmo_elem_flag_disable(BMesh *bm, BMFlagLayer *oflags, const short oflag)
{
+ BLI_assert(bm->use_toolflags);
oflags[bm->toolflag_index].f &= (short)~oflag;
}
ATTR_NONNULL(1, 2)
BLI_INLINE void _bmo_elem_flag_set(BMesh *bm, BMFlagLayer *oflags, const short oflag, int val)
{
+ BLI_assert(bm->use_toolflags);
if (val) oflags[bm->toolflag_index].f |= oflag;
else oflags[bm->toolflag_index].f &= (short)~oflag;
}
@@ -72,6 +77,7 @@ BLI_INLINE void _bmo_elem_flag_set(BMesh *bm, BMFlagLayer *oflags, const short o
ATTR_NONNULL(1, 2)
BLI_INLINE void _bmo_elem_flag_toggle(BMesh *bm, BMFlagLayer *oflags, const short oflag)
{
+ BLI_assert(bm->use_toolflags);
oflags[bm->toolflag_index].f ^= oflag;
}
diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c
index 960ff568e93..706a7f74ed2 100644
--- a/source/blender/bmesh/intern/bmesh_operators.c
+++ b/source/blender/bmesh/intern/bmesh_operators.c
@@ -548,27 +548,44 @@ static int bmo_mesh_flag_count(
BMesh *bm, const char htype, const short oflag,
const bool test_for_enabled)
{
- const char iter_types[3] = {BM_VERTS_OF_MESH,
- BM_EDGES_OF_MESH,
- BM_FACES_OF_MESH};
+ int count_vert = 0, count_edge = 0, count_face = 0;
- const char flag_types[3] = {BM_VERT, BM_EDGE, BM_FACE};
-
- BMIter iter;
- int count = 0;
- BMElemF *ele_f;
- int i;
-
- for (i = 0; i < 3; i++) {
- if (htype & flag_types[i]) {
- BM_ITER_MESH (ele_f, &iter, bm, iter_types[i]) {
- if (BMO_elem_flag_test_bool(bm, ele_f, oflag) == test_for_enabled)
- count++;
+#pragma omp parallel sections if ((bm->totvert + bm->totedge + bm->totface >= BM_OMP_LIMIT) && \
+ (ELEM(htype, BM_VERT, BM_EDGE, BM_FACE) == 0))
+ {
+#pragma omp section
+ if (htype & BM_VERT) {
+ BMIter iter;
+ BMVert *ele;
+ BM_ITER_MESH (ele, &iter, bm, BM_VERTS_OF_MESH) {
+ if (BMO_vert_flag_test_bool(bm, ele, oflag) == test_for_enabled) {
+ count_vert++;
+ }
+ }
+ }
+#pragma omp section
+ if (htype & BM_EDGE) {
+ BMIter iter;
+ BMEdge *ele;
+ BM_ITER_MESH (ele, &iter, bm, BM_EDGES_OF_MESH) {
+ if (BMO_edge_flag_test_bool(bm, ele, oflag) == test_for_enabled) {
+ count_edge++;
+ }
+ }
+ }
+#pragma omp section
+ if (htype & BM_FACE) {
+ BMIter iter;
+ BMFace *ele;
+ BM_ITER_MESH (ele, &iter, bm, BM_FACES_OF_MESH) {
+ if (BMO_face_flag_test_bool(bm, ele, oflag) == test_for_enabled) {
+ count_face++;
+ }
}
}
}
- return count;
+ return (count_vert + count_edge + count_face);
}
@@ -584,21 +601,32 @@ int BMO_mesh_disabled_flag_count(BMesh *bm, const char htype, const short oflag)
void BMO_mesh_flag_disable_all(BMesh *bm, BMOperator *UNUSED(op), const char htype, const short oflag)
{
- const char iter_types[3] = {BM_VERTS_OF_MESH,
- BM_EDGES_OF_MESH,
- BM_FACES_OF_MESH};
-
- const char flag_types[3] = {BM_VERT, BM_EDGE, BM_FACE};
- BMElemF *ele;
- int i;
-
-#pragma omp parallel for schedule(static) if (bm->totvert + bm->totedge + bm->totface >= BM_OMP_LIMIT)
- for (i = 0; i < 3; i++) {
- if (htype & flag_types[i]) {
+#pragma omp parallel sections if ((bm->totvert + bm->totedge + bm->totface >= BM_OMP_LIMIT) && \
+ (ELEM(htype, BM_VERT, BM_EDGE, BM_FACE) == 0))
+ {
+#pragma omp section
+ if (htype & BM_VERT) {
BMIter iter;
- BM_ITER_MESH (ele, &iter, bm, iter_types[i]) {
- BMO_elem_flag_disable(bm, ele, oflag);
+ BMVert *ele;
+ BM_ITER_MESH (ele, &iter, bm, BM_VERTS_OF_MESH) {
+ BMO_vert_flag_disable(bm, ele, oflag);
+ }
+ }
+#pragma omp section
+ if (htype & BM_EDGE) {
+ BMIter iter;
+ BMEdge *ele;
+ BM_ITER_MESH (ele, &iter, bm, BM_EDGES_OF_MESH) {
+ BMO_edge_flag_disable(bm, ele, oflag);
+ }
+ }
+#pragma omp section
+ if (htype & BM_FACE) {
+ BMIter iter;
+ BMFace *ele;
+ BM_ITER_MESH (ele, &iter, bm, BM_FACES_OF_MESH) {
+ BMO_face_flag_disable(bm, ele, oflag);
}
}
}
@@ -1007,7 +1035,7 @@ static void bmo_slot_buffer_from_flag(
if (htype & BM_VERT) {
BM_ITER_MESH (ele, &iter, bm, BM_VERTS_OF_MESH) {
- if (BMO_elem_flag_test_bool(bm, (BMElemF *)ele, oflag) == test_for_enabled) {
+ if (BMO_vert_flag_test_bool(bm, (BMVert *)ele, oflag) == test_for_enabled) {
ele_array[i] = ele;
i++;
}
@@ -1016,7 +1044,7 @@ static void bmo_slot_buffer_from_flag(
if (htype & BM_EDGE) {
BM_ITER_MESH (ele, &iter, bm, BM_EDGES_OF_MESH) {
- if (BMO_elem_flag_test_bool(bm, (BMElemF *)ele, oflag) == test_for_enabled) {
+ if (BMO_edge_flag_test_bool(bm, (BMEdge *)ele, oflag) == test_for_enabled) {
ele_array[i] = ele;
i++;
}
@@ -1025,7 +1053,7 @@ static void bmo_slot_buffer_from_flag(
if (htype & BM_FACE) {
BM_ITER_MESH (ele, &iter, bm, BM_FACES_OF_MESH) {
- if (BMO_elem_flag_test_bool(bm, (BMElemF *)ele, oflag) == test_for_enabled) {
+ if (BMO_face_flag_test_bool(bm, (BMFace *)ele, oflag) == test_for_enabled) {
ele_array[i] = ele;
i++;
}
@@ -1213,7 +1241,7 @@ static void bmo_flag_layer_alloc(BMesh *bm)
#pragma omp section
{
BMIter iter;
- BMElemF *ele;
+ BMVert_OFlag *ele;
int i;
BLI_mempool *newpool = bm->vtoolflagpool;
@@ -1223,14 +1251,14 @@ static void bmo_flag_layer_alloc(BMesh *bm)
void *oldflags = ele->oflags;
ele->oflags = BLI_mempool_calloc(newpool);
memcpy(ele->oflags, oldflags, old_totflags_size);
- BM_elem_index_set(ele, i); /* set_inline */
+ BM_elem_index_set(&ele->base, i); /* set_inline */
BM_ELEM_API_FLAG_CLEAR((BMElemF *)ele);
}
}
#pragma omp section
{
BMIter iter;
- BMElemF *ele;
+ BMEdge_OFlag *ele;
int i;
BLI_mempool *newpool = bm->etoolflagpool;
@@ -1239,14 +1267,14 @@ static void bmo_flag_layer_alloc(BMesh *bm)
void *oldflags = ele->oflags;
ele->oflags = BLI_mempool_calloc(newpool);
memcpy(ele->oflags, oldflags, old_totflags_size);
- BM_elem_index_set(ele, i); /* set_inline */
+ BM_elem_index_set(&ele->base, i); /* set_inline */
BM_ELEM_API_FLAG_CLEAR((BMElemF *)ele);
}
}
#pragma omp section
{
BMIter iter;
- BMElemF *ele;
+ BMFace_OFlag *ele;
int i;
BLI_mempool *newpool = bm->ftoolflagpool;
@@ -1255,7 +1283,7 @@ static void bmo_flag_layer_alloc(BMesh *bm)
void *oldflags = ele->oflags;
ele->oflags = BLI_mempool_calloc(newpool);
memcpy(ele->oflags, oldflags, old_totflags_size);
- BM_elem_index_set(ele, i); /* set_inline */
+ BM_elem_index_set(&ele->base, i); /* set_inline */
BM_ELEM_API_FLAG_CLEAR((BMElemF *)ele);
}
}
@@ -1292,7 +1320,7 @@ static void bmo_flag_layer_free(BMesh *bm)
#pragma omp section
{
BMIter iter;
- BMElemF *ele;
+ BMVert_OFlag *ele;
int i;
BLI_mempool *newpool = bm->vtoolflagpool;
@@ -1302,14 +1330,14 @@ static void bmo_flag_layer_free(BMesh *bm)
void *oldflags = ele->oflags;
ele->oflags = BLI_mempool_alloc(newpool);
memcpy(ele->oflags, oldflags, new_totflags_size);
- BM_elem_index_set(ele, i); /* set_inline */
+ BM_elem_index_set(&ele->base, i); /* set_inline */
BM_ELEM_API_FLAG_CLEAR((BMElemF *)ele);
}
}
#pragma omp section
{
BMIter iter;
- BMElemF *ele;
+ BMEdge_OFlag *ele;
int i;
BLI_mempool *newpool = bm->etoolflagpool;
@@ -1318,14 +1346,14 @@ static void bmo_flag_layer_free(BMesh *bm)
void *oldflags = ele->oflags;
ele->oflags = BLI_mempool_alloc(newpool);
memcpy(ele->oflags, oldflags, new_totflags_size);
- BM_elem_index_set(ele, i); /* set_inline */
+ BM_elem_index_set(&ele->base, i); /* set_inline */
BM_ELEM_API_FLAG_CLEAR((BMElemF *)ele);
}
}
#pragma omp section
{
BMIter iter;
- BMElemF *ele;
+ BMFace_OFlag *ele;
int i;
BLI_mempool *newpool = bm->ftoolflagpool;
@@ -1334,7 +1362,7 @@ static void bmo_flag_layer_free(BMesh *bm)
void *oldflags = ele->oflags;
ele->oflags = BLI_mempool_alloc(newpool);
memcpy(ele->oflags, oldflags, new_totflags_size);
- BM_elem_index_set(ele, i); /* set_inline */
+ BM_elem_index_set(&ele->base, i); /* set_inline */
BM_ELEM_API_FLAG_CLEAR((BMElemF *)ele);
}
}
@@ -1361,31 +1389,31 @@ static void bmo_flag_layer_clear(BMesh *bm)
#pragma omp section
{
BMIter iter;
- BMElemF *ele;
+ BMVert_OFlag *ele;
int i;
BM_ITER_MESH_INDEX (ele, &iter, bm, BM_VERTS_OF_MESH, i) {
ele->oflags[totflags_offset] = zero_flag;
- BM_elem_index_set(ele, i); /* set_inline */
+ BM_elem_index_set(&ele->base, i); /* set_inline */
}
}
#pragma omp section
{
BMIter iter;
- BMElemF *ele;
+ BMEdge_OFlag *ele;
int i;
BM_ITER_MESH_INDEX (ele, &iter, bm, BM_EDGES_OF_MESH, i) {
ele->oflags[totflags_offset] = zero_flag;
- BM_elem_index_set(ele, i); /* set_inline */
+ BM_elem_index_set(&ele->base, i); /* set_inline */
}
}
#pragma omp section
{
BMIter iter;
- BMElemF *ele;
+ BMFace_OFlag *ele;
int i;
BM_ITER_MESH_INDEX (ele, &iter, bm, BM_FACES_OF_MESH, i) {
ele->oflags[totflags_offset] = zero_flag;
- BM_elem_index_set(ele, i); /* set_inline */
+ BM_elem_index_set(&ele->base, i); /* set_inline */
}
}
}
diff --git a/source/blender/bmesh/intern/bmesh_private.h b/source/blender/bmesh/intern/bmesh_private.h
index 9b3a147301d..d8d297c9298 100644
--- a/source/blender/bmesh/intern/bmesh_private.h
+++ b/source/blender/bmesh/intern/bmesh_private.h
@@ -67,12 +67,13 @@ enum {
_FLAG_MV = (1 << 1), /* make face, vertex */
_FLAG_OVERLAP = (1 << 2), /* general overlap flag */
_FLAG_WALK = (1 << 3), /* general walk flag (keep clean) */
+ _FLAG_WALK_ALT = (1 << 4), /* same as _FLAG_WALK, for when a second tag is needed */
_FLAG_ELEM_CHECK = (1 << 7), /* reserved for bmesh_elem_check */
};
#define BM_ELEM_API_FLAG_ENABLE(element, f) { ((element)->head.api_flag |= (f)); } (void)0
-#define BM_ELEM_API_FLAG_DISABLE(element, f) { ((element)->head.api_flag &= ~(f)); } (void)0
+#define BM_ELEM_API_FLAG_DISABLE(element, f) { ((element)->head.api_flag &= (unsigned char)~(f)); } (void)0
#define BM_ELEM_API_FLAG_TEST(element, f) ((element)->head.api_flag & (f))
#define BM_ELEM_API_FLAG_CLEAR(element) { ((element)->head.api_flag = 0); } (void)0
diff --git a/source/blender/bmesh/intern/bmesh_walkers_impl.c b/source/blender/bmesh/intern/bmesh_walkers_impl.c
index 018700c0efa..279440984bb 100644
--- a/source/blender/bmesh/intern/bmesh_walkers_impl.c
+++ b/source/blender/bmesh/intern/bmesh_walkers_impl.c
@@ -49,7 +49,7 @@ static bool bmw_mask_check_vert(BMWalker *walker, BMVert *v)
if ((walker->flag & BMW_FLAG_TEST_HIDDEN) && BM_elem_flag_test(v, BM_ELEM_HIDDEN)) {
return false;
}
- else if (walker->mask_vert && !BMO_elem_flag_test(walker->bm, v, walker->mask_vert)) {
+ else if (walker->mask_vert && !BMO_vert_flag_test(walker->bm, v, walker->mask_vert)) {
return false;
}
else {
@@ -62,7 +62,7 @@ static bool bmw_mask_check_edge(BMWalker *walker, BMEdge *e)
if ((walker->flag & BMW_FLAG_TEST_HIDDEN) && BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
return false;
}
- else if (walker->mask_edge && !BMO_elem_flag_test(walker->bm, e, walker->mask_edge)) {
+ else if (walker->mask_edge && !BMO_edge_flag_test(walker->bm, e, walker->mask_edge)) {
return false;
}
else {
@@ -75,7 +75,7 @@ static bool bmw_mask_check_face(BMWalker *walker, BMFace *f)
if ((walker->flag & BMW_FLAG_TEST_HIDDEN) && BM_elem_flag_test(f, BM_ELEM_HIDDEN)) {
return false;
}
- else if (walker->mask_face && !BMO_elem_flag_test(walker->bm, f, walker->mask_face)) {
+ else if (walker->mask_face && !BMO_face_flag_test(walker->bm, f, walker->mask_face)) {
return false;
}
else {
@@ -223,7 +223,7 @@ static void *bmw_VertShellWalker_step(BMWalker *walker)
do {
if (!BLI_gset_haskey(walker->visit_set, curedge)) {
if (!walker->restrictflag ||
- (walker->restrictflag && BMO_elem_flag_test(walker->bm, curedge, walker->restrictflag)))
+ (walker->restrictflag && BMO_edge_flag_test(walker->bm, curedge, walker->restrictflag)))
{
BMwShellWalker *newstate;
@@ -748,7 +748,7 @@ static void *bmw_IslandboundWalker_step(BMWalker *walker)
iwalk = BMW_state_add(walker);
iwalk->base = owalk.base;
- //if (!BMO_elem_flag_test(walker->bm, l->f, walker->restrictflag))
+ //if (!BMO_face_flag_test(walker->bm, l->f, walker->restrictflag))
// iwalk->curloop = l->radial_next;
iwalk->curloop = l; //else iwalk->curloop = l;
iwalk->lastv = v;
diff --git a/source/blender/bmesh/operators/bmo_beautify.c b/source/blender/bmesh/operators/bmo_beautify.c
index 4a292c33472..c68d92ea5e0 100644
--- a/source/blender/bmesh/operators/bmo_beautify.c
+++ b/source/blender/bmesh/operators/bmo_beautify.c
@@ -52,7 +52,7 @@ void bmo_beautify_fill_exec(BMesh *bm, BMOperator *op)
int edge_array_len = 0;
BMO_ITER (f, &siter, op->slots_in, "faces", BM_FACE) {
if (f->len == 3) {
- BMO_elem_flag_enable(bm, f, FACE_MARK);
+ BMO_face_flag_enable(bm, f, FACE_MARK);
}
}
@@ -68,8 +68,8 @@ void bmo_beautify_fill_exec(BMesh *bm, BMOperator *op)
/* edge is manifold and can be rotated */
if (BM_edge_rotate_check(e) &&
/* faces are tagged */
- BMO_elem_flag_test(bm, e->l->f, FACE_MARK) &&
- BMO_elem_flag_test(bm, e->l->radial_next->f, FACE_MARK))
+ BMO_face_flag_test(bm, e->l->f, FACE_MARK) &&
+ BMO_face_flag_test(bm, e->l->radial_next->f, FACE_MARK))
{
edge_array[edge_array_len] = e;
edge_array_len++;
diff --git a/source/blender/bmesh/operators/bmo_bridge.c b/source/blender/bmesh/operators/bmo_bridge.c
index a0149a41921..6ef0fd6b084 100644
--- a/source/blender/bmesh/operators/bmo_bridge.c
+++ b/source/blender/bmesh/operators/bmo_bridge.c
@@ -131,13 +131,13 @@ static void bm_face_edges_tag_out(BMesh *bm, BMFace *f)
BMLoop *l_iter, *l_first;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
- BMO_elem_flag_enable(bm, l_iter->e, EDGE_OUT);
+ BMO_edge_flag_enable(bm, l_iter->e, EDGE_OUT);
} while ((l_iter = l_iter->next) != l_first);
}
static bool bm_edge_test_cb(BMEdge *e, void *bm_v)
{
- return BMO_elem_flag_test((BMesh *)bm_v, e, EDGE_MARK);
+ return BMO_edge_flag_test((BMesh *)bm_v, e, EDGE_MARK);
}
static void bridge_loop_pair(
@@ -425,7 +425,7 @@ static void bridge_loop_pair(
if (f_example && (f_example != f)) {
BM_elem_attrs_copy(bm, bm, f_example, f);
}
- BMO_elem_flag_enable(bm, f, FACE_OUT);
+ BMO_face_flag_enable(bm, f, FACE_OUT);
BM_elem_flag_enable(f, BM_ELEM_TAG);
/* tag all edges of the face, untag the loop edges after */
@@ -486,7 +486,7 @@ static void bridge_loop_pair(
BMOIter siter;
BMFace *f;
BMO_ITER (f, &siter, op_sub.slots_in, "faces", BM_FACE) {
- BMO_elem_flag_enable(bm, f, FACE_OUT);
+ BMO_face_flag_enable(bm, f, FACE_OUT);
bm_face_edges_tag_out(bm, f);
}
}
@@ -498,7 +498,7 @@ static void bridge_loop_pair(
BMOIter siter;
BMFace *f;
BMO_ITER (f, &siter, op_sub.slots_out, "geom.out", BM_FACE) {
- BMO_elem_flag_enable(bm, f, FACE_OUT);
+ BMO_face_flag_enable(bm, f, FACE_OUT);
bm_face_edges_tag_out(bm, f);
}
}
@@ -520,7 +520,7 @@ static void bridge_loop_pair(
if (el_next) {
if (el->data != el_next->data) {
BMEdge *e = BM_edge_exists(el->data, el_next->data);
- BMO_elem_flag_disable(bm, e, EDGE_OUT);
+ BMO_edge_flag_disable(bm, e, EDGE_OUT);
}
}
}
diff --git a/source/blender/bmesh/operators/bmo_connect.c b/source/blender/bmesh/operators/bmo_connect.c
index 0213329118c..5c9cd8dc3fa 100644
--- a/source/blender/bmesh/operators/bmo_connect.c
+++ b/source/blender/bmesh/operators/bmo_connect.c
@@ -62,10 +62,10 @@ static int bm_face_connect_verts(BMesh *bm, BMFace *f, const bool check_degenera
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
- if (BMO_elem_flag_test(bm, l_iter->v, VERT_INPUT) &&
+ if (BMO_vert_flag_test(bm, l_iter->v, VERT_INPUT) &&
/* ensure this vertex isnt part of a contiguous group */
- ((BMO_elem_flag_test(bm, l_iter->prev->v, VERT_INPUT) == 0) ||
- (BMO_elem_flag_test(bm, l_iter->next->v, VERT_INPUT) == 0)))
+ ((BMO_vert_flag_test(bm, l_iter->prev->v, VERT_INPUT) == 0) ||
+ (BMO_vert_flag_test(bm, l_iter->next->v, VERT_INPUT) == 0)))
{
if (!l_tag_prev) {
l_tag_prev = l_tag_first = l_iter;
@@ -75,7 +75,7 @@ static int bm_face_connect_verts(BMesh *bm, BMFace *f, const bool check_degenera
if (!BM_loop_is_adjacent(l_tag_prev, l_iter)) {
BMEdge *e;
e = BM_edge_exists(l_tag_prev->v, l_iter->v);
- if (e == NULL || !BMO_elem_flag_test(bm, e, EDGE_OUT)) {
+ if (e == NULL || !BMO_edge_flag_test(bm, e, EDGE_OUT)) {
BMLoop **l_pair = STACK_PUSH_RET(loops_split);
l_pair[0] = l_tag_prev;
l_pair[1] = l_iter;
@@ -138,8 +138,8 @@ static int bm_face_connect_verts(BMesh *bm, BMFace *f, const bool check_degenera
if (!l_new || !f_new) {
return -1;
}
- // BMO_elem_flag_enable(bm, f_new, FACE_NEW);
- BMO_elem_flag_enable(bm, l_new->e, EDGE_OUT);
+ // BMO_face_flag_enable(bm, f_new, FACE_NEW);
+ BMO_edge_flag_enable(bm, l_new->e, EDGE_OUT);
}
return 1;
@@ -164,12 +164,12 @@ void bmo_connect_verts_exec(BMesh *bm, BMOperator *op)
BMIter iter;
BMLoop *l_iter;
- BMO_elem_flag_enable(bm, v, VERT_INPUT);
+ BMO_vert_flag_enable(bm, v, VERT_INPUT);
BM_ITER_ELEM (l_iter, &iter, v, BM_LOOPS_OF_VERT) {
f = l_iter->f;
- if (!BMO_elem_flag_test(bm, f, FACE_EXCLUDE)) {
- if (!BMO_elem_flag_test(bm, f, FACE_TAG)) {
- BMO_elem_flag_enable(bm, f, FACE_TAG);
+ if (!BMO_face_flag_test(bm, f, FACE_EXCLUDE)) {
+ if (!BMO_face_flag_test(bm, f, FACE_TAG)) {
+ BMO_face_flag_enable(bm, f, FACE_TAG);
if (f->len > 3) {
BLI_LINKSTACK_PUSH(faces, f);
}
@@ -179,11 +179,11 @@ void bmo_connect_verts_exec(BMesh *bm, BMOperator *op)
/* flag edges even if these are not newly created
* this way cut-pairs that include co-linear edges will get
* predictable output. */
- if (BMO_elem_flag_test(bm, l_iter->prev->v, VERT_INPUT)) {
- BMO_elem_flag_enable(bm, l_iter->prev->e, EDGE_OUT_ADJ);
+ if (BMO_vert_flag_test(bm, l_iter->prev->v, VERT_INPUT)) {
+ BMO_edge_flag_enable(bm, l_iter->prev->e, EDGE_OUT_ADJ);
}
- if (BMO_elem_flag_test(bm, l_iter->next->v, VERT_INPUT)) {
- BMO_elem_flag_enable(bm, l_iter->e, EDGE_OUT_ADJ);
+ if (BMO_vert_flag_test(bm, l_iter->next->v, VERT_INPUT)) {
+ BMO_edge_flag_enable(bm, l_iter->e, EDGE_OUT_ADJ);
}
}
}
diff --git a/source/blender/bmesh/operators/bmo_connect_concave.c b/source/blender/bmesh/operators/bmo_connect_concave.c
index 8b9c60ada52..9bb67ed9341 100644
--- a/source/blender/bmesh/operators/bmo_connect_concave.c
+++ b/source/blender/bmesh/operators/bmo_connect_concave.c
@@ -107,10 +107,10 @@ static bool bm_face_split_by_concave(
int i;
for (i = 0; i < faces_array_tot; i++) {
BMFace *f = faces_array[i];
- BMO_elem_flag_enable(bm, f, FACE_OUT);
+ BMO_face_flag_enable(bm, f, FACE_OUT);
}
}
- BMO_elem_flag_enable(bm, f_base, FACE_OUT);
+ BMO_face_flag_enable(bm, f_base, FACE_OUT);
if (edges_array_tot) {
int i;
@@ -120,7 +120,7 @@ static bool bm_face_split_by_concave(
for (i = 0; i < edges_array_tot; i++) {
BMLoop *l_pair[2];
BMEdge *e = edges_array[i];
- BMO_elem_flag_enable(bm, e, EDGE_OUT);
+ BMO_edge_flag_enable(bm, e, EDGE_OUT);
if (BM_edge_is_contiguous(e) &&
BM_edge_loop_pair(e, &l_pair[0], &l_pair[1]))
@@ -153,7 +153,7 @@ static bool bm_face_split_by_concave(
BMFace *f_new, *f_pair[2] = {l_pair[0]->f, l_pair[1]->f};
f_new = BM_faces_join(bm, f_pair, 2, true);
if (f_new) {
- BMO_elem_flag_enable(bm, f_new, FACE_OUT);
+ BMO_face_flag_enable(bm, f_new, FACE_OUT);
}
}
}
diff --git a/source/blender/bmesh/operators/bmo_connect_nonplanar.c b/source/blender/bmesh/operators/bmo_connect_nonplanar.c
index c80fb95c44a..9b3e1d38feb 100644
--- a/source/blender/bmesh/operators/bmo_connect_nonplanar.c
+++ b/source/blender/bmesh/operators/bmo_connect_nonplanar.c
@@ -136,9 +136,9 @@ static bool bm_face_split_by_angle(BMesh *bm, BMFace *f, BMFace *r_f_pair[2], co
r_f_pair[0] = f;
r_f_pair[1] = f_new;
- BMO_elem_flag_enable(bm, f, FACE_OUT);
- BMO_elem_flag_enable(bm, f_new, FACE_OUT);
- BMO_elem_flag_enable(bm, l_new->e, EDGE_OUT);
+ BMO_face_flag_enable(bm, f, FACE_OUT);
+ BMO_face_flag_enable(bm, f_new, FACE_OUT);
+ BMO_edge_flag_enable(bm, l_new->e, EDGE_OUT);
return true;
}
}
diff --git a/source/blender/bmesh/operators/bmo_connect_pair.c b/source/blender/bmesh/operators/bmo_connect_pair.c
index 3b860778e1c..3eb6fe0cb97 100644
--- a/source/blender/bmesh/operators/bmo_connect_pair.c
+++ b/source/blender/bmesh/operators/bmo_connect_pair.c
@@ -67,18 +67,29 @@
#define ELE_TOUCHED 4
#define FACE_WALK_TEST(f) (CHECK_TYPE_INLINE(f, BMFace *), \
- BMO_elem_flag_test(pc->bm_bmoflag, f, FACE_EXCLUDE) == 0)
+ BMO_face_flag_test(pc->bm_bmoflag, f, FACE_EXCLUDE) == 0)
#define VERT_WALK_TEST(v) (CHECK_TYPE_INLINE(v, BMVert *), \
- BMO_elem_flag_test(pc->bm_bmoflag, v, VERT_EXCLUDE) == 0)
+ BMO_vert_flag_test(pc->bm_bmoflag, v, VERT_EXCLUDE) == 0)
+#if 0
#define ELE_TOUCH_TEST(e) \
(CHECK_TYPE_ANY(e, BMVert *, BMEdge *, BMElem *, BMElemF *), \
BMO_elem_flag_test(pc->bm_bmoflag, (BMElemF *)e, ELE_TOUCHED))
+#endif
#define ELE_TOUCH_MARK(e) \
{ CHECK_TYPE_ANY(e, BMVert *, BMEdge *, BMElem *, BMElemF *); \
BMO_elem_flag_enable(pc->bm_bmoflag, (BMElemF *)e, ELE_TOUCHED); } ((void)0)
+#define ELE_TOUCH_TEST_VERT(v) BMO_vert_flag_test(pc->bm_bmoflag, v, ELE_TOUCHED)
+// #define ELE_TOUCH_MARK_VERT(v) BMO_vert_flag_enable(pc->bm_bmoflag, (BMElemF *)e, ELE_TOUCHED)
+
+// #define ELE_TOUCH_TEST_EDGE(v) BMO_edge_flag_test(pc->bm_bmoflag, v, ELE_TOUCHED)
+// #define ELE_TOUCH_MARK_EDGE(v) BMO_edge_flag_enable(pc->bm_bmoflag, (BMElemF *)e, ELE_TOUCHED)
+
+// #define ELE_TOUCH_TEST_FACE(v) BMO_face_flag_test(pc->bm_bmoflag, v, ELE_TOUCHED)
+// #define ELE_TOUCH_MARK_FACE(v) BMO_face_flag_enable(pc->bm_bmoflag, (BMElemF *)e, ELE_TOUCHED)
+
// #define DEBUG_PRINT
typedef struct PathContext {
@@ -352,7 +363,7 @@ static PathLinkState *state_step__face_edges(
BMElem *ele_next_from = (BMElem *)l_iter->f;
if (FACE_WALK_TEST((BMFace *)ele_next_from) &&
- (ELE_TOUCH_TEST(ele_next) == false))
+ (ELE_TOUCH_TEST_VERT((BMVert *)ele_next) == false))
{
min_dist_dir_update(mddir, dist_dir);
mddir->dist_min[index] = dist_test;
@@ -397,7 +408,7 @@ static PathLinkState *state_step__face_verts(
BMElem *ele_next_from = (BMElem *)l_iter->f;
if (FACE_WALK_TEST((BMFace *)ele_next_from) &&
- (ELE_TOUCH_TEST(ele_next) == false))
+ (ELE_TOUCH_TEST_VERT((BMVert *)ele_next) == false))
{
min_dist_dir_update(mddir, dist_dir);
mddir->dist_min[index] = dist_test;
@@ -480,7 +491,7 @@ static bool state_step(PathContext *pc, PathLinkState *state)
if (state_isect_co_exact(pc, v_other->co)) {
BMElem *ele_next = (BMElem *)v_other;
BMElem *ele_next_from = (BMElem *)e;
- if (ELE_TOUCH_TEST(ele_next) == false) {
+ if (ELE_TOUCH_TEST_VERT((BMVert *)ele_next) == false) {
state = state_link_add_test(pc, state, &state_orig, ele_next, ele_next_from);
}
}
@@ -703,11 +714,11 @@ void bmo_connect_vert_pair_exec(BMesh *bm, BMOperator *op)
BMVert *v_new;
float e_fac = state_calc_co_pair_fac(&pc, e->v1->co, e->v2->co);
v_new = BM_edge_split(bm, e, e->v1, NULL, e_fac);
- BMO_elem_flag_enable(bm, v_new, VERT_OUT);
+ BMO_vert_flag_enable(bm, v_new, VERT_OUT);
}
else if (link->ele->head.htype == BM_VERT) {
BMVert *v = (BMVert *)link->ele;
- BMO_elem_flag_enable(bm, v, VERT_OUT);
+ BMO_vert_flag_enable(bm, v, VERT_OUT);
}
else {
BLI_assert(0);
@@ -715,8 +726,8 @@ void bmo_connect_vert_pair_exec(BMesh *bm, BMOperator *op)
} while ((link = link->next));
}
- BMO_elem_flag_enable(bm, pc.v_a, VERT_OUT);
- BMO_elem_flag_enable(bm, pc.v_b, VERT_OUT);
+ BMO_vert_flag_enable(bm, pc.v_a, VERT_OUT);
+ BMO_vert_flag_enable(bm, pc.v_b, VERT_OUT);
BLI_mempool_destroy(pc.link_pool);
diff --git a/source/blender/bmesh/operators/bmo_create.c b/source/blender/bmesh/operators/bmo_create.c
index a1e20dab63e..7b8cb36ab59 100644
--- a/source/blender/bmesh/operators/bmo_create.c
+++ b/source/blender/bmesh/operators/bmo_create.c
@@ -52,12 +52,19 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
/* count number of each element type we were passe */
BMO_ITER (h, &oiter, op->slots_in, "geom", BM_VERT | BM_EDGE | BM_FACE) {
switch (h->htype) {
- case BM_VERT: totv++; break;
- case BM_EDGE: tote++; break;
- case BM_FACE: totf++; break;
+ case BM_VERT:
+ BMO_vert_flag_enable(bm, (BMVert *)h, ELE_NEW);
+ totv++;
+ break;
+ case BM_EDGE:
+ BMO_edge_flag_enable(bm, (BMEdge *)h, ELE_NEW);
+ tote++;
+ break;
+ case BM_FACE:
+ BMO_face_flag_enable(bm, (BMFace *)h, ELE_NEW);
+ totf++;
+ break;
}
-
- BMO_elem_flag_enable(bm, (BMElemF *)h, ELE_NEW);
}
/* --- Support Edge Creation ---
@@ -71,7 +78,7 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
/* create edge */
e = BM_edge_create(bm, verts[0], verts[1], NULL, BM_CREATE_NO_DOUBLE);
- BMO_elem_flag_enable(bm, e, ELE_OUT);
+ BMO_edge_flag_enable(bm, e, ELE_OUT);
tote += 1;
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "edges.out", BM_EDGE, ELE_OUT);
return;
@@ -131,10 +138,10 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
BMEdge *e;
e = BM_edge_create(bm, v_free, v_a, NULL, BM_CREATE_NO_DOUBLE);
- BMO_elem_flag_enable(bm, e, ELE_NEW);
+ BMO_edge_flag_enable(bm, e, ELE_NEW);
e = BM_edge_create(bm, v_free, v_b, NULL, BM_CREATE_NO_DOUBLE);
- BMO_elem_flag_enable(bm, e, ELE_NEW);
+ BMO_edge_flag_enable(bm, e, ELE_NEW);
tote += 2;
}
}
@@ -236,7 +243,7 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
for (ese = bm->selected.first; ese; ese = ese->next) {
if (ese->htype == BM_VERT) {
- if (BMO_elem_flag_test(bm, (BMElemF *)ese->ele, ELE_NEW)) {
+ if (BMO_vert_flag_test(bm, (BMVert *)ese->ele, ELE_NEW)) {
tot_ese_v++;
}
else {
@@ -256,7 +263,7 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
BMVert *v = (BMVert *)ese->ele;
if (v_prev) {
BMEdge *e = BM_edge_create(bm, v, v_prev, NULL, BM_CREATE_NO_DOUBLE);
- BMO_elem_flag_enable(bm, e, ELE_OUT);
+ BMO_edge_flag_enable(bm, e, ELE_OUT);
}
v_prev = v;
}
@@ -286,7 +293,7 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
f = BM_face_create_ngon_vcloud(bm, vert_arr, totv, NULL, BM_CREATE_NO_DOUBLE);
if (f) {
- BMO_elem_flag_enable(bm, f, ELE_OUT);
+ BMO_face_flag_enable(bm, f, ELE_OUT);
f->mat_nr = mat_nr;
if (use_smooth) {
BM_elem_flag_enable(f, BM_ELEM_SMOOTH);
diff --git a/source/blender/bmesh/operators/bmo_dissolve.c b/source/blender/bmesh/operators/bmo_dissolve.c
index 86062ff0b66..05efb14a699 100644
--- a/source/blender/bmesh/operators/bmo_dissolve.c
+++ b/source/blender/bmesh/operators/bmo_dissolve.c
@@ -74,10 +74,10 @@ static bool UNUSED_FUNCTION(check_hole_in_region) (BMesh *bm, BMFace *f)
for (f2 = BMW_begin(&regwalker, f); f2; f2 = BMW_step(&regwalker)) {
BM_ITER_ELEM (l2, &liter2, f2, BM_LOOPS_OF_FACE) {
l3 = l2->radial_next;
- if (BMO_elem_flag_test(bm, l3->f, FACE_MARK) !=
- BMO_elem_flag_test(bm, l2->f, FACE_MARK))
+ if (BMO_face_flag_test(bm, l3->f, FACE_MARK) !=
+ BMO_face_flag_test(bm, l2->f, FACE_MARK))
{
- if (!BMO_elem_flag_test(bm, l2->e, EDGE_MARK)) {
+ if (!BMO_edge_flag_test(bm, l2->e, EDGE_MARK)) {
return false;
}
}
@@ -99,14 +99,14 @@ static void bm_face_split(BMesh *bm, const short oflag, bool use_edge_delete)
}
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
- if (BMO_elem_flag_test(bm, v, oflag)) {
+ if (BMO_vert_flag_test(bm, v, oflag)) {
if (BM_vert_is_edge_pair(v) == false) {
BMIter liter;
BMLoop *l;
BM_ITER_ELEM (l, &liter, v, BM_LOOPS_OF_VERT) {
if (l->f->len > 3) {
- if (BMO_elem_flag_test(bm, l->next->v, oflag) == 0 &&
- BMO_elem_flag_test(bm, l->prev->v, oflag) == 0)
+ if (BMO_vert_flag_test(bm, l->next->v, oflag) == 0 &&
+ BMO_vert_flag_test(bm, l->prev->v, oflag) == 0)
{
BM_face_split(bm, l->f, l->next, l->prev, NULL, NULL, true);
}
@@ -153,7 +153,7 @@ void bmo_dissolve_faces_exec(BMesh *bm, BMOperator *op)
BMVert *v;
BM_ITER_MESH (v, &viter, bm, BM_VERTS_OF_MESH) {
- BMO_elem_flag_set(bm, v, VERT_MARK, !BM_vert_is_edge_pair(v));
+ BMO_vert_flag_set(bm, v, VERT_MARK, !BM_vert_is_edge_pair(v));
}
}
@@ -162,7 +162,7 @@ void bmo_dissolve_faces_exec(BMesh *bm, BMOperator *op)
/* collect region */
BMO_ITER (f, &oiter, op->slots_in, "faces", BM_FACE) {
BMFace *f_iter;
- if (!BMO_elem_flag_test(bm, f, FACE_TAG)) {
+ if (!BMO_face_flag_test(bm, f, FACE_TAG)) {
continue;
}
@@ -181,8 +181,8 @@ void bmo_dissolve_faces_exec(BMesh *bm, BMOperator *op)
for (i = 0; i < BLI_array_count(faces); i++) {
f_iter = faces[i];
- BMO_elem_flag_disable(bm, f_iter, FACE_TAG);
- BMO_elem_flag_enable(bm, f_iter, FACE_ORIG);
+ BMO_face_flag_disable(bm, f_iter, FACE_TAG);
+ BMO_face_flag_enable(bm, f_iter, FACE_ORIG);
}
if (BMO_error_occurred(bm)) {
@@ -229,8 +229,8 @@ void bmo_dissolve_faces_exec(BMesh *bm, BMOperator *op)
/* if making the new face failed (e.g. overlapping test)
* unmark the original faces for deletion */
- BMO_elem_flag_disable(bm, f_new, FACE_ORIG);
- BMO_elem_flag_enable(bm, f_new, FACE_NEW);
+ BMO_face_flag_disable(bm, f_new, FACE_ORIG);
+ BMO_face_flag_enable(bm, f_new, FACE_NEW);
}
/* Typically no faces need to be deleted */
@@ -243,7 +243,7 @@ void bmo_dissolve_faces_exec(BMesh *bm, BMOperator *op)
BMVert *v, *v_next;
BM_ITER_MESH_MUTABLE (v, v_next, &viter, bm, BM_VERTS_OF_MESH) {
- if (BMO_elem_flag_test(bm, v, VERT_MARK)) {
+ if (BMO_vert_flag_test(bm, v, VERT_MARK)) {
if (BM_vert_is_edge_pair(v)) {
BM_vert_collapse_edge(bm, v->e, v, true, true);
}
@@ -285,14 +285,14 @@ void bmo_dissolve_edges_exec(BMesh *bm, BMOperator *op)
BMIter itersub;
int untag_count = 0;
BM_ITER_ELEM (e, &itersub, v, BM_EDGES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, e, EDGE_TAG)) {
+ if (!BMO_edge_flag_test(bm, e, EDGE_TAG)) {
untag_count++;
}
}
/* check that we have 2 edges remaining after dissolve */
if (untag_count <= 2) {
- BMO_elem_flag_enable(bm, v, VERT_TAG);
+ BMO_vert_flag_enable(bm, v, VERT_TAG);
}
}
@@ -301,7 +301,7 @@ void bmo_dissolve_edges_exec(BMesh *bm, BMOperator *op)
if (use_verts) {
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
- BMO_elem_flag_set(bm, v, VERT_MARK, !BM_vert_is_edge_pair(v));
+ BMO_vert_flag_set(bm, v, VERT_MARK, !BM_vert_is_edge_pair(v));
}
}
@@ -314,8 +314,8 @@ void bmo_dissolve_edges_exec(BMesh *bm, BMOperator *op)
BMLoop *l_first, *l_iter;
l_iter = l_first = BM_FACE_FIRST_LOOP(f_pair[j]);
do {
- BMO_elem_flag_enable(bm, l_iter->v, VERT_ISGC);
- BMO_elem_flag_enable(bm, l_iter->e, EDGE_ISGC);
+ BMO_vert_flag_enable(bm, l_iter->v, VERT_ISGC);
+ BMO_edge_flag_enable(bm, l_iter->e, EDGE_ISGC);
} while ((l_iter = l_iter->next) != l_first);
}
}
@@ -341,12 +341,12 @@ void bmo_dissolve_edges_exec(BMesh *bm, BMOperator *op)
/* Cleanup geometry (#BM_faces_join_pair, but it removes geometry we're looping on)
* so do this in a separate pass instead. */
BM_ITER_MESH_MUTABLE (e, e_next, &iter, bm, BM_EDGES_OF_MESH) {
- if ((e->l == NULL) && BMO_elem_flag_test(bm, e, EDGE_ISGC)) {
+ if ((e->l == NULL) && BMO_edge_flag_test(bm, e, EDGE_ISGC)) {
BM_edge_kill(bm, e);
}
}
BM_ITER_MESH_MUTABLE (v, v_next, &iter, bm, BM_VERTS_OF_MESH) {
- if ((v->e == NULL) && BMO_elem_flag_test(bm, v, VERT_ISGC)) {
+ if ((v->e == NULL) && BMO_vert_flag_test(bm, v, VERT_ISGC)) {
BM_vert_kill(bm, v);
}
}
@@ -355,7 +355,7 @@ void bmo_dissolve_edges_exec(BMesh *bm, BMOperator *op)
if (use_verts) {
BM_ITER_MESH_MUTABLE (v, v_next, &iter, bm, BM_VERTS_OF_MESH) {
- if (BMO_elem_flag_test(bm, v, VERT_MARK)) {
+ if (BMO_vert_flag_test(bm, v, VERT_MARK)) {
if (BM_vert_is_edge_pair(v)) {
BM_vert_collapse_edge(bm, v->e, v, true, true);
}
@@ -376,7 +376,7 @@ void bmo_dissolve_verts_exec(BMesh *bm, BMOperator *op)
const bool use_boundary_tear = BMO_slot_bool_get(op->slots_in, "use_boundary_tear");
BMO_ITER (v, &oiter, op->slots_in, "verts", BM_VERT) {
- BMO_elem_flag_enable(bm, v, VERT_MARK | VERT_ISGC);
+ BMO_vert_flag_enable(bm, v, VERT_MARK | VERT_ISGC);
}
if (use_face_split) {
@@ -388,7 +388,7 @@ void bmo_dissolve_verts_exec(BMesh *bm, BMOperator *op)
if (!BM_vert_is_edge_pair(v)) {
BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) {
if (BM_edge_is_boundary(e)) {
- BMO_elem_flag_enable(bm, v, VERT_MARK_TEAR);
+ BMO_vert_flag_enable(bm, v, VERT_MARK_TEAR);
break;
}
}
@@ -406,8 +406,8 @@ void bmo_dissolve_verts_exec(BMesh *bm, BMOperator *op)
BMLoop *l_iter;
l_iter = l_first;
do {
- BMO_elem_flag_enable(bm, l_iter->v, VERT_ISGC);
- BMO_elem_flag_enable(bm, l_iter->e, EDGE_ISGC);
+ BMO_vert_flag_enable(bm, l_iter->v, VERT_ISGC);
+ BMO_edge_flag_enable(bm, l_iter->e, EDGE_ISGC);
} while ((l_iter = l_iter->next) != l_first);
e_first = l_first->e;
@@ -428,14 +428,14 @@ void bmo_dissolve_verts_exec(BMesh *bm, BMOperator *op)
BMO_ITER (v, &oiter, op->slots_in, "verts", BM_VERT) {
/* tag here so we avoid feedback loop (checking topology as we edit) */
if (BM_vert_is_edge_pair(v)) {
- BMO_elem_flag_enable(bm, v, VERT_MARK_PAIR);
+ BMO_vert_flag_enable(bm, v, VERT_MARK_PAIR);
}
}
BMO_ITER (v, &oiter, op->slots_in, "verts", BM_VERT) {
BMIter itersub;
- if (!BMO_elem_flag_test(bm, v, VERT_MARK_PAIR)) {
+ if (!BMO_vert_flag_test(bm, v, VERT_MARK_PAIR)) {
BM_ITER_ELEM (e, &itersub, v, BM_EDGES_OF_VERT) {
BMFace *fa, *fb;
if (BM_edge_face_pair(e, &fa, &fb)) {
@@ -456,7 +456,7 @@ void bmo_dissolve_verts_exec(BMesh *bm, BMOperator *op)
/* Cleanup geometry (#BM_faces_join_pair, but it removes geometry we're looping on)
* so do this in a separate pass instead. */
BM_ITER_MESH_MUTABLE (e, e_next, &iter, bm, BM_EDGES_OF_MESH) {
- if ((e->l == NULL) && BMO_elem_flag_test(bm, e, EDGE_ISGC)) {
+ if ((e->l == NULL) && BMO_edge_flag_test(bm, e, EDGE_ISGC)) {
BM_edge_kill(bm, e);
}
}
@@ -469,7 +469,7 @@ void bmo_dissolve_verts_exec(BMesh *bm, BMOperator *op)
}
BM_ITER_MESH_MUTABLE (v, v_next, &iter, bm, BM_VERTS_OF_MESH) {
- if ((v->e == NULL) && BMO_elem_flag_test(bm, v, VERT_ISGC)) {
+ if ((v->e == NULL) && BMO_vert_flag_test(bm, v, VERT_ISGC)) {
BM_vert_kill(bm, v);
}
}
@@ -518,9 +518,9 @@ void bmo_dissolve_degenerate_exec(BMesh *bm, BMOperator *op)
/* collapse zero length edges, this accounts for zero area faces too */
found = false;
BM_ITER_MESH (e, &eiter, bm, BM_EDGES_OF_MESH) {
- if (BMO_elem_flag_test(bm, e, EDGE_MARK)) {
+ if (BMO_edge_flag_test(bm, e, EDGE_MARK)) {
if (BM_edge_calc_length_squared(e) < dist_sq) {
- BMO_elem_flag_enable(bm, e, EDGE_COLLAPSE);
+ BMO_edge_flag_enable(bm, e, EDGE_COLLAPSE);
found = true;
}
}
@@ -543,7 +543,7 @@ void bmo_dissolve_degenerate_exec(BMesh *bm, BMOperator *op)
/* clip degenerate ears from the face */
found = false;
BM_ITER_MESH (e, &eiter, bm, BM_EDGES_OF_MESH) {
- if (e->l && BMO_elem_flag_test(bm, e, EDGE_MARK)) {
+ if (e->l && BMO_edge_flag_test(bm, e, EDGE_MARK)) {
BMLoop *l_iter, *l_first;
l_iter = l_first = e->l;
do {
@@ -553,11 +553,11 @@ void bmo_dissolve_degenerate_exec(BMesh *bm, BMOperator *op)
((void)BM_elem_flag_enable(l_iter, BM_ELEM_TAG),
/* check we're marked to tested (radial edge already tested) */
- BMO_elem_flag_test(bm, l_iter->prev->e, EDGE_MARK) &&
+ BMO_edge_flag_test(bm, l_iter->prev->e, EDGE_MARK) &&
/* check edges are not already going to be collapsed */
- !BMO_elem_flag_test(bm, l_iter->e, EDGE_COLLAPSE) &&
- !BMO_elem_flag_test(bm, l_iter->prev->e, EDGE_COLLAPSE)))
+ !BMO_edge_flag_test(bm, l_iter->e, EDGE_COLLAPSE) &&
+ !BMO_edge_flag_test(bm, l_iter->prev->e, EDGE_COLLAPSE)))
{
/* test if the faces loop (ear) is degenerate */
float dir_prev[3], len_prev;
@@ -577,14 +577,14 @@ void bmo_dissolve_degenerate_exec(BMesh *bm, BMOperator *op)
/* both edges the same length */
if (l_iter->f->len == 3) {
/* ideally this would have been discovered with short edge test above */
- BMO_elem_flag_enable(bm, l_iter->next->e, EDGE_COLLAPSE);
+ BMO_edge_flag_enable(bm, l_iter->next->e, EDGE_COLLAPSE);
found = true;
}
else {
/* add a joining edge and tag for removal */
BMLoop *l_split;
if (BM_face_split(bm, l_iter->f, l_iter->prev, l_iter->next, &l_split, NULL, true)) {
- BMO_elem_flag_enable(bm, l_split->e, EDGE_COLLAPSE);
+ BMO_edge_flag_enable(bm, l_split->e, EDGE_COLLAPSE);
found = true;
reset = true;
}
@@ -599,7 +599,7 @@ void bmo_dissolve_degenerate_exec(BMesh *bm, BMOperator *op)
BLI_assert(v_new == l_iter->next->v);
(void)v_new;
if (BM_face_split(bm, l_iter->f, l_iter->prev, l_iter->next, &l_split, NULL, true)) {
- BMO_elem_flag_enable(bm, l_split->e, EDGE_COLLAPSE);
+ BMO_edge_flag_enable(bm, l_split->e, EDGE_COLLAPSE);
found = true;
}
reset = true;
@@ -613,7 +613,7 @@ void bmo_dissolve_degenerate_exec(BMesh *bm, BMOperator *op)
BLI_assert(v_new == l_iter->prev->v);
(void)v_new;
if (BM_face_split(bm, l_iter->f, l_iter->prev, l_iter->next, &l_split, NULL, true)) {
- BMO_elem_flag_enable(bm, l_split->e, EDGE_COLLAPSE);
+ BMO_edge_flag_enable(bm, l_split->e, EDGE_COLLAPSE);
found = true;
}
reset = true;
diff --git a/source/blender/bmesh/operators/bmo_dupe.c b/source/blender/bmesh/operators/bmo_dupe.c
index fd430de80f9..56639a097b6 100644
--- a/source/blender/bmesh/operators/bmo_dupe.c
+++ b/source/blender/bmesh/operators/bmo_dupe.c
@@ -63,7 +63,7 @@ static BMVert *bmo_vert_copy(
BM_elem_attrs_copy(bm_src, bm_dst, v_src, v_dst);
/* Mark the vert for output */
- BMO_elem_flag_enable(bm_dst, v_dst, DUPE_NEW);
+ BMO_vert_flag_enable(bm_dst, v_dst, DUPE_NEW);
return v_dst;
}
@@ -94,7 +94,7 @@ static BMEdge *bmo_edge_copy(
BMLoop *l_iter_src, *l_first_src;
l_iter_src = l_first_src = e_src->l;
do {
- if (BMO_elem_flag_test(bm_src, l_iter_src->f, DUPE_INPUT)) {
+ if (BMO_face_flag_test(bm_src, l_iter_src->f, DUPE_INPUT)) {
rlen++;
}
} while ((l_iter_src = l_iter_src->radial_next) != l_first_src);
@@ -123,7 +123,7 @@ static BMEdge *bmo_edge_copy(
BM_elem_attrs_copy(bm_src, bm_dst, e_src, e_dst);
/* Mark the edge for output */
- BMO_elem_flag_enable(bm_dst, e_dst, DUPE_NEW);
+ BMO_edge_flag_enable(bm_dst, e_dst, DUPE_NEW);
return e_dst;
}
@@ -175,7 +175,7 @@ static BMFace *bmo_face_copy(
(l_iter_src = l_iter_src->next) != l_first_src);
/* Mark the face for output */
- BMO_elem_flag_enable(bm_dst, f_dst, DUPE_NEW);
+ BMO_face_flag_enable(bm_dst, f_dst, DUPE_NEW);
return f_dst;
}
@@ -209,8 +209,8 @@ static void bmo_mesh_copy(BMOperator *op, BMesh *bm_dst, BMesh *bm_src)
/* duplicate flagged vertices */
BM_ITER_MESH (v, &viter, bm_src, BM_VERTS_OF_MESH) {
- if (BMO_elem_flag_test(bm_src, v, DUPE_INPUT) &&
- !BMO_elem_flag_test(bm_src, v, DUPE_DONE))
+ if (BMO_vert_flag_test(bm_src, v, DUPE_INPUT) &&
+ BMO_vert_flag_test(bm_src, v, DUPE_DONE) == false)
{
BMIter iter;
bool isolated = true;
@@ -218,7 +218,7 @@ static void bmo_mesh_copy(BMOperator *op, BMesh *bm_dst, BMesh *bm_src)
v2 = bmo_vert_copy(op, slot_vert_map_out, bm_dst, bm_src, v, vhash);
BM_ITER_ELEM (f, &iter, v, BM_FACES_OF_VERT) {
- if (BMO_elem_flag_test(bm_src, f, DUPE_INPUT)) {
+ if (BMO_face_flag_test(bm_src, f, DUPE_INPUT)) {
isolated = false;
break;
}
@@ -226,7 +226,7 @@ static void bmo_mesh_copy(BMOperator *op, BMesh *bm_dst, BMesh *bm_src)
if (isolated) {
BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) {
- if (BMO_elem_flag_test(bm_src, e, DUPE_INPUT)) {
+ if (BMO_edge_flag_test(bm_src, e, DUPE_INPUT)) {
isolated = false;
break;
}
@@ -237,53 +237,53 @@ static void bmo_mesh_copy(BMOperator *op, BMesh *bm_dst, BMesh *bm_src)
BMO_slot_map_elem_insert(op, slot_isovert_map_out, v, v2);
}
- BMO_elem_flag_enable(bm_src, v, DUPE_DONE);
+ BMO_vert_flag_enable(bm_src, v, DUPE_DONE);
}
}
/* now we dupe all the edges */
BM_ITER_MESH (e, &eiter, bm_src, BM_EDGES_OF_MESH) {
- if (BMO_elem_flag_test(bm_src, e, DUPE_INPUT) &&
- !BMO_elem_flag_test(bm_src, e, DUPE_DONE))
+ if (BMO_edge_flag_test(bm_src, e, DUPE_INPUT) &&
+ BMO_edge_flag_test(bm_src, e, DUPE_DONE) == false)
{
/* make sure that verts are copied */
- if (!BMO_elem_flag_test(bm_src, e->v1, DUPE_DONE)) {
+ if (!BMO_vert_flag_test(bm_src, e->v1, DUPE_DONE)) {
bmo_vert_copy(op, slot_vert_map_out, bm_dst, bm_src, e->v1, vhash);
- BMO_elem_flag_enable(bm_src, e->v1, DUPE_DONE);
+ BMO_vert_flag_enable(bm_src, e->v1, DUPE_DONE);
}
- if (!BMO_elem_flag_test(bm_src, e->v2, DUPE_DONE)) {
+ if (!BMO_vert_flag_test(bm_src, e->v2, DUPE_DONE)) {
bmo_vert_copy(op, slot_vert_map_out, bm_dst, bm_src, e->v2, vhash);
- BMO_elem_flag_enable(bm_src, e->v2, DUPE_DONE);
+ BMO_vert_flag_enable(bm_src, e->v2, DUPE_DONE);
}
/* now copy the actual edge */
bmo_edge_copy(op, slot_edge_map_out, slot_boundary_map_out,
bm_dst, bm_src, e, vhash, ehash);
- BMO_elem_flag_enable(bm_src, e, DUPE_DONE);
+ BMO_edge_flag_enable(bm_src, e, DUPE_DONE);
}
}
/* first we dupe all flagged faces and their elements from source */
BM_ITER_MESH (f, &fiter, bm_src, BM_FACES_OF_MESH) {
- if (BMO_elem_flag_test(bm_src, f, DUPE_INPUT)) {
+ if (BMO_face_flag_test(bm_src, f, DUPE_INPUT)) {
/* vertex pass */
BM_ITER_ELEM (v, &viter, f, BM_VERTS_OF_FACE) {
- if (!BMO_elem_flag_test(bm_src, v, DUPE_DONE)) {
+ if (!BMO_vert_flag_test(bm_src, v, DUPE_DONE)) {
bmo_vert_copy(op, slot_vert_map_out, bm_dst, bm_src, v, vhash);
- BMO_elem_flag_enable(bm_src, v, DUPE_DONE);
+ BMO_vert_flag_enable(bm_src, v, DUPE_DONE);
}
}
/* edge pass */
BM_ITER_ELEM (e, &eiter, f, BM_EDGES_OF_FACE) {
- if (!BMO_elem_flag_test(bm_src, e, DUPE_DONE)) {
+ if (!BMO_edge_flag_test(bm_src, e, DUPE_DONE)) {
bmo_edge_copy(op, slot_edge_map_out, slot_boundary_map_out,
bm_dst, bm_src, e, vhash, ehash);
- BMO_elem_flag_enable(bm_src, e, DUPE_DONE);
+ BMO_edge_flag_enable(bm_src, e, DUPE_DONE);
}
}
bmo_face_copy(op, slot_face_map_out, bm_dst, bm_src, f, vhash, ehash);
- BMO_elem_flag_enable(bm_src, f, DUPE_DONE);
+ BMO_face_flag_enable(bm_src, f, DUPE_DONE);
}
}
@@ -408,26 +408,26 @@ void bmo_split_exec(BMesh *bm, BMOperator *op)
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
bool found = false;
BM_ITER_ELEM (f, &iter2, e, BM_FACES_OF_EDGE) {
- if (!BMO_elem_flag_test(bm, f, SPLIT_INPUT)) {
+ if (!BMO_face_flag_test(bm, f, SPLIT_INPUT)) {
found = true;
break;
}
}
if (found == false) {
- BMO_elem_flag_enable(bm, e, SPLIT_INPUT);
+ BMO_edge_flag_enable(bm, e, SPLIT_INPUT);
}
}
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
bool found = false;
BM_ITER_ELEM (e, &iter2, v, BM_EDGES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, e, SPLIT_INPUT)) {
+ if (!BMO_edge_flag_test(bm, e, SPLIT_INPUT)) {
found = true;
break;
}
}
if (found == false) {
- BMO_elem_flag_enable(bm, v, SPLIT_INPUT);
+ BMO_vert_flag_enable(bm, v, SPLIT_INPUT);
}
}
}
diff --git a/source/blender/bmesh/operators/bmo_edgenet.c b/source/blender/bmesh/operators/bmo_edgenet.c
index f348014cead..64b092da5c8 100644
--- a/source/blender/bmesh/operators/bmo_edgenet.c
+++ b/source/blender/bmesh/operators/bmo_edgenet.c
@@ -94,8 +94,8 @@ static BMEdge *edge_next(BMesh *bm, BMEdge *e)
for (i = 0; i < 2; i++) {
BM_ITER_ELEM (e2, &iter, i ? e->v2 : e->v1, BM_EDGES_OF_VERT) {
- if ((BMO_elem_flag_test(bm, e2, EDGE_MARK)) &&
- (!BMO_elem_flag_test(bm, e2, EDGE_VIS)) &&
+ if ((BMO_edge_flag_test(bm, e2, EDGE_MARK)) &&
+ (BMO_edge_flag_test(bm, e2, EDGE_VIS) == false) &&
(e2 != e))
{
return e2;
@@ -144,7 +144,7 @@ void bmo_edgenet_prepare_exec(BMesh *bm, BMOperator *op)
count = 0;
while (1) {
BMO_ITER (e, &siter, op->slots_in, "edges", BM_EDGE) {
- if (!BMO_elem_flag_test(bm, e, EDGE_VIS)) {
+ if (!BMO_edge_flag_test(bm, e, EDGE_VIS)) {
if (BMO_iter_elem_count_flag(bm, BM_EDGES_OF_VERT, e->v1, EDGE_MARK, true) == 1 ||
BMO_iter_elem_count_flag(bm, BM_EDGES_OF_VERT, e->v2, EDGE_MARK, true) == 1)
{
@@ -169,7 +169,7 @@ void bmo_edgenet_prepare_exec(BMesh *bm, BMOperator *op)
i = 0;
while (e) {
- BMO_elem_flag_enable(bm, e, EDGE_VIS);
+ BMO_edge_flag_enable(bm, e, EDGE_VIS);
BLI_array_grow_one(edges);
edges[i] = e;
@@ -258,9 +258,9 @@ void bmo_edgenet_prepare_exec(BMesh *bm, BMOperator *op)
}
e = BM_edge_create(bm, v1, v3, NULL, BM_CREATE_NO_DOUBLE);
- BMO_elem_flag_enable(bm, e, ELE_NEW);
+ BMO_edge_flag_enable(bm, e, ELE_NEW);
e = BM_edge_create(bm, v2, v4, NULL, BM_CREATE_NO_DOUBLE);
- BMO_elem_flag_enable(bm, e, ELE_NEW);
+ BMO_edge_flag_enable(bm, e, ELE_NEW);
}
else if (edges1) {
BMVert *v1, *v2;
@@ -270,7 +270,7 @@ void bmo_edgenet_prepare_exec(BMesh *bm, BMOperator *op)
i = BLI_array_count(edges1) - 1;
v2 = BM_vert_in_edge(edges1[i - 1], edges1[i]->v1) ? edges1[i]->v2 : edges1[i]->v1;
e = BM_edge_create(bm, v1, v2, NULL, BM_CREATE_NO_DOUBLE);
- BMO_elem_flag_enable(bm, e, ELE_NEW);
+ BMO_edge_flag_enable(bm, e, ELE_NEW);
}
}
diff --git a/source/blender/bmesh/operators/bmo_extrude.c b/source/blender/bmesh/operators/bmo_extrude.c
index 5a3bef6ba81..f2a8e05d763 100644
--- a/source/blender/bmesh/operators/bmo_extrude.c
+++ b/source/blender/bmesh/operators/bmo_extrude.c
@@ -70,10 +70,10 @@ void bmo_extrude_discrete_faces_exec(BMesh *bm, BMOperator *op)
BMLoop *l_org, *l_org_first;
BMLoop *l_new;
- BMO_elem_flag_enable(bm, f_org, EXT_DEL);
+ BMO_face_flag_enable(bm, f_org, EXT_DEL);
f_new = BM_face_copy(bm, bm, f_org, true, true);
- BMO_elem_flag_enable(bm, f_new, EXT_KEEP);
+ BMO_face_flag_enable(bm, f_new, EXT_KEEP);
if (select_history_map) {
BMEditSelection *ese;
@@ -188,9 +188,9 @@ void bmo_extrude_edge_only_exec(BMesh *bm, BMOperator *op)
BMEdge *e, *e_new;
BMO_ITER (e, &siter, op->slots_in, "edges", BM_EDGE) {
- BMO_elem_flag_enable(bm, e, EXT_INPUT);
- BMO_elem_flag_enable(bm, e->v1, EXT_INPUT);
- BMO_elem_flag_enable(bm, e->v2, EXT_INPUT);
+ BMO_edge_flag_enable(bm, e, EXT_INPUT);
+ BMO_vert_flag_enable(bm, e->v1, EXT_INPUT);
+ BMO_vert_flag_enable(bm, e->v2, EXT_INPUT);
}
BMO_op_initf(
@@ -228,13 +228,14 @@ void bmo_extrude_edge_only_exec(BMesh *bm, BMOperator *op)
f = BM_face_create_verts(bm, f_verts, 4, NULL, BM_CREATE_NOP, true);
bm_extrude_copy_face_loop_attributes(bm, f);
- if (BMO_elem_flag_test(bm, e, EXT_INPUT))
+ if (BMO_edge_flag_test(bm, e, EXT_INPUT)) {
e = e_new;
+ }
- BMO_elem_flag_enable(bm, f, EXT_KEEP);
- BMO_elem_flag_enable(bm, e, EXT_KEEP);
- BMO_elem_flag_enable(bm, e->v1, EXT_KEEP);
- BMO_elem_flag_enable(bm, e->v2, EXT_KEEP);
+ BMO_face_flag_enable(bm, f, EXT_KEEP);
+ BMO_edge_flag_enable(bm, e, EXT_KEEP);
+ BMO_vert_flag_enable(bm, e->v1, EXT_KEEP);
+ BMO_vert_flag_enable(bm, e->v2, EXT_KEEP);
}
@@ -258,7 +259,7 @@ void bmo_extrude_vert_indiv_exec(BMesh *bm, BMOperator *op)
for (v = BMO_iter_new(&siter, op->slots_in, "verts", BM_VERT); v; v = BMO_iter_step(&siter)) {
dupev = BM_vert_create(bm, v->co, v, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, dupev, EXT_KEEP);
+ BMO_vert_flag_enable(bm, dupev, EXT_KEEP);
if (has_vskin)
bm_extrude_disable_skin_root(bm, v);
@@ -279,7 +280,7 @@ void bmo_extrude_vert_indiv_exec(BMesh *bm, BMOperator *op)
}
e = BM_edge_create(bm, v, dupev, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, e, EXT_KEEP);
+ BMO_edge_flag_enable(bm, e, EXT_KEEP);
}
if (select_history_map) {
@@ -350,7 +351,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
int edge_face_tot;
- if (!BMO_elem_flag_test(bm, e, EXT_INPUT)) {
+ if (!BMO_edge_flag_test(bm, e, EXT_INPUT)) {
continue;
}
@@ -358,7 +359,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
edge_face_tot = 0; /* edge/face count */
BM_ITER_ELEM (f, &fiter, e, BM_FACES_OF_EDGE) {
- if (!BMO_elem_flag_test(bm, f, EXT_INPUT)) {
+ if (!BMO_face_flag_test(bm, f, EXT_INPUT)) {
found = true;
delorig = true;
break;
@@ -369,7 +370,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
if ((edge_face_tot > 1) && (found == false)) {
/* edge has a face user, that face isn't extrude input */
- BMO_elem_flag_enable(bm, e, EXT_DEL);
+ BMO_edge_flag_enable(bm, e, EXT_DEL);
}
}
}
@@ -380,7 +381,9 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
found = false;
BM_ITER_ELEM (e, &viter, v, BM_EDGES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, e, EXT_INPUT) || !BMO_elem_flag_test(bm, e, EXT_DEL)) {
+ if (!BMO_edge_flag_test(bm, e, EXT_INPUT) ||
+ !BMO_edge_flag_test(bm, e, EXT_DEL))
+ {
found = true;
break;
}
@@ -389,7 +392,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
/* avoid an extra loop */
if (found == true) {
BM_ITER_ELEM (f, &viter, v, BM_FACES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, f, EXT_INPUT)) {
+ if (!BMO_face_flag_test(bm, f, EXT_INPUT)) {
found = true;
break;
}
@@ -397,14 +400,14 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
}
if (found == false) {
- BMO_elem_flag_enable(bm, v, EXT_DEL);
+ BMO_vert_flag_enable(bm, v, EXT_DEL);
}
}
}
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
- if (BMO_elem_flag_test(bm, f, EXT_INPUT)) {
- BMO_elem_flag_enable(bm, f, EXT_DEL);
+ if (BMO_face_flag_test(bm, f, EXT_INPUT)) {
+ BMO_face_flag_enable(bm, f, EXT_DEL);
}
}
@@ -426,7 +429,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
}
slot_facemap_out = BMO_slot_get(dupeop.slots_out, "face_map.out");
- if (bm->act_face && BMO_elem_flag_test(bm, bm->act_face, EXT_INPUT)) {
+ if (bm->act_face && BMO_face_flag_test(bm, bm->act_face, EXT_INPUT)) {
bm->act_face = BMO_slot_map_elem_get(slot_facemap_out, bm->act_face);
}
@@ -437,7 +440,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
/* if not delorig, reverse loops of original face */
if (!delorig) {
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
- if (BMO_elem_flag_test(bm, f, EXT_INPUT)) {
+ if (BMO_face_flag_test(bm, f, EXT_INPUT)) {
BM_face_normal_flip(bm, f);
}
}
@@ -583,7 +586,7 @@ static void calc_solidify_normals(BMesh *bm)
BM_mesh_elem_index_ensure(bm, BM_EDGE);
BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
- if (!BMO_elem_flag_test(bm, f, FACE_MARK)) {
+ if (!BMO_face_flag_test(bm, f, FACE_MARK)) {
continue;
}
@@ -591,15 +594,15 @@ static void calc_solidify_normals(BMesh *bm)
/* And mark all edges and vertices on the
* marked faces */
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
- BMO_elem_flag_enable(bm, e->v1, VERT_MARK);
- BMO_elem_flag_enable(bm, e->v2, VERT_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
+ BMO_vert_flag_enable(bm, e->v1, VERT_MARK);
+ BMO_vert_flag_enable(bm, e->v2, VERT_MARK);
edge_face_count[BM_elem_index_get(e)]++;
}
}
BM_ITER_MESH (e, &eiter, bm, BM_EDGES_OF_MESH) {
- if (!BMO_elem_flag_test(bm, e, EDGE_MARK)) {
+ if (!BMO_edge_flag_test(bm, e, EDGE_MARK)) {
continue;
}
@@ -608,9 +611,9 @@ static void calc_solidify_normals(BMesh *bm)
if (i == 0 || i > 2) {
/* Edge & vertices are non-manifold even when considering
* only marked faces */
- BMO_elem_flag_enable(bm, e, EDGE_NONMAN);
- BMO_elem_flag_enable(bm, e->v1, VERT_NONMAN);
- BMO_elem_flag_enable(bm, e->v2, VERT_NONMAN);
+ BMO_edge_flag_enable(bm, e, EDGE_NONMAN);
+ BMO_vert_flag_enable(bm, e->v1, VERT_NONMAN);
+ BMO_vert_flag_enable(bm, e->v2, VERT_NONMAN);
}
}
MEM_freeN(edge_face_count);
@@ -618,11 +621,11 @@ static void calc_solidify_normals(BMesh *bm)
BM_ITER_MESH (v, &viter, bm, BM_VERTS_OF_MESH) {
if (!BM_vert_is_manifold(v)) {
- BMO_elem_flag_enable(bm, v, VERT_NONMAN);
+ BMO_vert_flag_enable(bm, v, VERT_NONMAN);
continue;
}
- if (BMO_elem_flag_test(bm, v, VERT_MARK)) {
+ if (BMO_vert_flag_test(bm, v, VERT_MARK)) {
zero_v3(v->no);
}
}
@@ -631,20 +634,20 @@ static void calc_solidify_normals(BMesh *bm)
/* If the edge is not part of a the solidify region
* its normal should not be considered */
- if (!BMO_elem_flag_test(bm, e, EDGE_MARK)) {
+ if (!BMO_edge_flag_test(bm, e, EDGE_MARK)) {
continue;
}
/* If the edge joins more than two marked faces high
* quality normal computation won't work */
- if (BMO_elem_flag_test(bm, e, EDGE_NONMAN)) {
+ if (BMO_edge_flag_test(bm, e, EDGE_NONMAN)) {
continue;
}
f1 = f2 = NULL;
BM_ITER_ELEM (f, &fiter, e, BM_FACES_OF_EDGE) {
- if (BMO_elem_flag_test(bm, f, FACE_MARK)) {
+ if (BMO_face_flag_test(bm, f, FACE_MARK)) {
if (f1 == NULL) {
f1 = f;
}
@@ -689,11 +692,11 @@ static void calc_solidify_normals(BMesh *bm)
/* normalize accumulated vertex normal */
BM_ITER_MESH (v, &viter, bm, BM_VERTS_OF_MESH) {
- if (!BMO_elem_flag_test(bm, v, VERT_MARK)) {
+ if (!BMO_vert_flag_test(bm, v, VERT_MARK)) {
continue;
}
- if (BMO_elem_flag_test(bm, v, VERT_NONMAN)) {
+ if (BMO_vert_flag_test(bm, v, VERT_NONMAN)) {
/* use standard normals for vertices connected to non-manifold edges */
BM_vert_normal_update(v);
}
@@ -701,7 +704,7 @@ static void calc_solidify_normals(BMesh *bm)
/* exceptional case, totally flat. use the normal
* of any marked face around the vertex */
BM_ITER_ELEM (f, &fiter, v, BM_FACES_OF_VERT) {
- if (BMO_elem_flag_test(bm, f, FACE_MARK)) {
+ if (BMO_face_flag_test(bm, f, FACE_MARK)) {
break;
}
}
@@ -726,7 +729,7 @@ static void solidify_add_thickness(BMesh *bm, const float dist)
BM_mesh_elem_index_ensure(bm, BM_VERT);
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
- if (BMO_elem_flag_test(bm, f, FACE_MARK)) {
+ if (BMO_face_flag_test(bm, f, FACE_MARK)) {
/* array for passing verts to angle_poly_v3 */
float *face_angles = BLI_buffer_reinit_data(&face_angles_buf, float, f->len);
diff --git a/source/blender/bmesh/operators/bmo_fill_edgeloop.c b/source/blender/bmesh/operators/bmo_fill_edgeloop.c
index 0fbaf5ff11a..c68130bc11d 100644
--- a/source/blender/bmesh/operators/bmo_fill_edgeloop.c
+++ b/source/blender/bmesh/operators/bmo_fill_edgeloop.c
@@ -59,14 +59,14 @@ void bmo_edgeloop_fill_exec(BMesh *bm, BMOperator *op)
i = 0;
BMO_ITER (e, &oiter, op->slots_in, "edges", BM_EDGE) {
BMIter viter;
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
BM_ITER_ELEM (v, &viter, e, BM_VERTS_OF_EDGE) {
- if (BMO_elem_flag_test(bm, v, VERT_USED) == false) {
+ if (BMO_vert_flag_test(bm, v, VERT_USED) == false) {
if (i == tote) {
goto cleanup;
}
- BMO_elem_flag_enable(bm, v, VERT_USED);
+ BMO_vert_flag_enable(bm, v, VERT_USED);
verts[i++] = v;
}
}
@@ -103,21 +103,21 @@ void bmo_edgeloop_fill_exec(BMesh *bm, BMOperator *op)
while (totv_used < totv) {
for (i = 0; i < totv; i++) {
v = verts[i];
- if (BMO_elem_flag_test(bm, v, VERT_USED)) {
+ if (BMO_vert_flag_test(bm, v, VERT_USED)) {
break;
}
}
/* this should never fail, as long as (totv_used < totv)
* we should have marked verts available */
- BLI_assert(BMO_elem_flag_test(bm, v, VERT_USED));
+ BLI_assert(BMO_vert_flag_test(bm, v, VERT_USED));
/* watch it, 'i' is used for final face length */
i = 0;
do {
/* we know that there are 2 edges per vertex so no need to check */
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
- if (BMO_elem_flag_test(bm, e, EDGE_MARK)) {
+ if (BMO_edge_flag_test(bm, e, EDGE_MARK)) {
if (e != e_prev) {
e_next = e;
break;
@@ -127,7 +127,7 @@ void bmo_edgeloop_fill_exec(BMesh *bm, BMOperator *op)
/* fill in the array */
f_verts[i] = v;
- BMO_elem_flag_disable(bm, v, VERT_USED);
+ BMO_vert_flag_disable(bm, v, VERT_USED);
totv_used++;
/* step over the edges */
@@ -141,7 +141,7 @@ void bmo_edgeloop_fill_exec(BMesh *bm, BMOperator *op)
/* don't use calc_edges option because we already have the edges */
f = BM_face_create_ngon_verts(bm, f_verts, i, NULL, BM_CREATE_NOP, true, false);
- BMO_elem_flag_enable(bm, f, ELE_OUT);
+ BMO_face_flag_enable(bm, f, ELE_OUT);
f->mat_nr = mat_nr;
if (use_smooth) {
BM_elem_flag_enable(f, BM_ELEM_SMOOTH);
diff --git a/source/blender/bmesh/operators/bmo_fill_grid.c b/source/blender/bmesh/operators/bmo_fill_grid.c
index 77556591728..04ae915b707 100644
--- a/source/blender/bmesh/operators/bmo_fill_grid.c
+++ b/source/blender/bmesh/operators/bmo_fill_grid.c
@@ -466,7 +466,7 @@ static void bm_grid_fill_array(
/* end interp */
- BMO_elem_flag_enable(bm, f, FACE_OUT);
+ BMO_face_flag_enable(bm, f, FACE_OUT);
f->mat_nr = mat_nr;
if (use_smooth) {
BM_elem_flag_enable(f, BM_ELEM_SMOOTH);
@@ -585,7 +585,7 @@ static void bm_edgeloop_flag_set(struct BMEdgeLoopStore *estore, char hflag, boo
static bool bm_edge_test_cb(BMEdge *e, void *bm_v)
{
- return BMO_elem_flag_test_bool((BMesh *)bm_v, e, EDGE_MARK);
+ return BMO_edge_flag_test_bool((BMesh *)bm_v, e, EDGE_MARK);
}
static bool bm_edge_test_rail_cb(BMEdge *e, void *UNUSED(bm_v))
diff --git a/source/blender/bmesh/operators/bmo_hull.c b/source/blender/bmesh/operators/bmo_hull.c
index 2dfad5a1f47..9c41e4f2115 100644
--- a/source/blender/bmesh/operators/bmo_hull.c
+++ b/source/blender/bmesh/operators/bmo_hull.c
@@ -81,7 +81,7 @@ static void hull_add_triangle(
/* Mark triangles vertices as not interior */
for (i = 0; i < 3; i++)
- BMO_elem_flag_disable(bm, t->v[i], HULL_FLAG_INTERIOR_ELE);
+ BMO_vert_flag_disable(bm, t->v[i], HULL_FLAG_INTERIOR_ELE);
BLI_gset_insert(hull_triangles, t);
normal_tri_v3(t->no, v1->co, v2->co, v3->co);
@@ -93,8 +93,8 @@ static BMFace *hull_find_example_face(BMesh *bm, BMEdge *e)
BMFace *f;
BM_ITER_ELEM (f, &iter, e, BM_FACES_OF_EDGE) {
- if (BMO_elem_flag_test(bm, f, HULL_FLAG_INPUT) ||
- !BMO_elem_flag_test(bm, f, HULL_FLAG_OUTPUT_GEOM))
+ if (BMO_face_flag_test(bm, f, HULL_FLAG_INPUT) ||
+ BMO_face_flag_test(bm, f, HULL_FLAG_OUTPUT_GEOM) == false)
{
return f;
}
@@ -124,9 +124,9 @@ static void hull_output_triangles(BMesh *bm, GSet *hull_triangles)
* disabled, but an output face in the hull is the
* same as a face in the existing mesh, it should not
* be marked as unused or interior. */
- BMO_elem_flag_enable(bm, f, HULL_FLAG_OUTPUT_GEOM);
- BMO_elem_flag_disable(bm, f, HULL_FLAG_HOLE);
- BMO_elem_flag_disable(bm, f, HULL_FLAG_INTERIOR_ELE);
+ BMO_face_flag_enable(bm, f, HULL_FLAG_OUTPUT_GEOM);
+ BMO_face_flag_disable(bm, f, HULL_FLAG_HOLE);
+ BMO_face_flag_disable(bm, f, HULL_FLAG_INTERIOR_ELE);
}
else {
/* Look for an adjacent face that existed before the hull */
@@ -140,12 +140,12 @@ static void hull_output_triangles(BMesh *bm, GSet *hull_triangles)
BM_face_copy_shared(bm, f, NULL, NULL);
}
/* Mark face for 'geom.out' slot and select */
- BMO_elem_flag_enable(bm, f, HULL_FLAG_OUTPUT_GEOM);
+ BMO_face_flag_enable(bm, f, HULL_FLAG_OUTPUT_GEOM);
BM_face_select_set(bm, f, true);
/* Mark edges for 'geom.out' slot */
for (i = 0; i < 3; i++) {
- BMO_elem_flag_enable(bm, edges[i], HULL_FLAG_OUTPUT_GEOM);
+ BMO_edge_flag_enable(bm, edges[i], HULL_FLAG_OUTPUT_GEOM);
}
}
else {
@@ -154,17 +154,17 @@ static void hull_output_triangles(BMesh *bm, GSet *hull_triangles)
const int next = (i == 2 ? 0 : i + 1);
BMEdge *e = BM_edge_exists(t->v[i], t->v[next]);
if (e &&
- BMO_elem_flag_test(bm, e, HULL_FLAG_INPUT) &&
- !BMO_elem_flag_test(bm, e, HULL_FLAG_HOLE))
+ BMO_edge_flag_test(bm, e, HULL_FLAG_INPUT) &&
+ !BMO_edge_flag_test(bm, e, HULL_FLAG_HOLE))
{
- BMO_elem_flag_enable(bm, e, HULL_FLAG_OUTPUT_GEOM);
+ BMO_edge_flag_enable(bm, e, HULL_FLAG_OUTPUT_GEOM);
}
}
}
/* Mark verts for 'geom.out' slot */
for (i = 0; i < 3; i++) {
- BMO_elem_flag_enable(bm, t->v[i], HULL_FLAG_OUTPUT_GEOM);
+ BMO_vert_flag_enable(bm, t->v[i], HULL_FLAG_OUTPUT_GEOM);
}
}
}
@@ -292,8 +292,8 @@ static void hull_remove_overlapping(
BM_vert_in_face(t->v[2], f) && f_on_hull)
{
t->skip = true;
- BMO_elem_flag_disable(bm, f, HULL_FLAG_INTERIOR_ELE);
- BMO_elem_flag_enable(bm, f, HULL_FLAG_HOLE);
+ BMO_face_flag_disable(bm, f, HULL_FLAG_INTERIOR_ELE);
+ BMO_face_flag_enable(bm, f, HULL_FLAG_HOLE);
}
}
}
@@ -310,13 +310,13 @@ static void hull_mark_interior_elements(
/* Check for interior edges too */
BMO_ITER (e, &oiter, op->slots_in, "input", BM_EDGE) {
if (!hull_final_edges_lookup(final_edges, e->v1, e->v2))
- BMO_elem_flag_enable(bm, e, HULL_FLAG_INTERIOR_ELE);
+ BMO_edge_flag_enable(bm, e, HULL_FLAG_INTERIOR_ELE);
}
/* Mark all input faces as interior, some may be unmarked in
* hull_remove_overlapping() */
BMO_ITER (f, &oiter, op->slots_in, "input", BM_FACE) {
- BMO_elem_flag_enable(bm, f, HULL_FLAG_INTERIOR_ELE);
+ BMO_face_flag_enable(bm, f, HULL_FLAG_INTERIOR_ELE);
}
}
@@ -333,47 +333,50 @@ static void hull_tag_unused(BMesh *bm, BMOperator *op)
* the hull), but that aren't also used by elements outside the
* input set */
BMO_ITER (v, &oiter, op->slots_in, "input", BM_VERT) {
- if (BMO_elem_flag_test(bm, v, HULL_FLAG_INTERIOR_ELE)) {
+ if (BMO_vert_flag_test(bm, v, HULL_FLAG_INTERIOR_ELE)) {
bool del = true;
BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, e, HULL_FLAG_INPUT)) {
+ if (!BMO_edge_flag_test(bm, e, HULL_FLAG_INPUT)) {
del = false;
break;
}
}
BM_ITER_ELEM (f, &iter, v, BM_FACES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, f, HULL_FLAG_INPUT)) {
+ if (!BMO_face_flag_test(bm, f, HULL_FLAG_INPUT)) {
del = false;
break;
}
}
- if (del)
- BMO_elem_flag_enable(bm, v, HULL_FLAG_DEL);
+ if (del) {
+ BMO_vert_flag_enable(bm, v, HULL_FLAG_DEL);
+ }
}
}
BMO_ITER (e, &oiter, op->slots_in, "input", BM_EDGE) {
- if (BMO_elem_flag_test(bm, e, HULL_FLAG_INTERIOR_ELE)) {
+ if (BMO_edge_flag_test(bm, e, HULL_FLAG_INTERIOR_ELE)) {
bool del = true;
BM_ITER_ELEM (f, &iter, e, BM_FACES_OF_EDGE) {
- if (!BMO_elem_flag_test(bm, f, HULL_FLAG_INPUT)) {
+ if (!BMO_face_flag_test(bm, f, HULL_FLAG_INPUT)) {
del = false;
break;
}
}
- if (del)
- BMO_elem_flag_enable(bm, e, HULL_FLAG_DEL);
+ if (del) {
+ BMO_edge_flag_enable(bm, e, HULL_FLAG_DEL);
+ }
}
}
BMO_ITER (f, &oiter, op->slots_in, "input", BM_FACE) {
- if (BMO_elem_flag_test(bm, f, HULL_FLAG_INTERIOR_ELE))
- BMO_elem_flag_enable(bm, f, HULL_FLAG_DEL);
+ if (BMO_face_flag_test(bm, f, HULL_FLAG_INTERIOR_ELE)) {
+ BMO_face_flag_enable(bm, f, HULL_FLAG_DEL);
+ }
}
}
@@ -387,10 +390,10 @@ static void hull_tag_holes(BMesh *bm, BMOperator *op)
/* Unmark any hole faces if they are isolated or part of a
* border */
BMO_ITER (f, &oiter, op->slots_in, "input", BM_FACE) {
- if (BMO_elem_flag_test(bm, f, HULL_FLAG_HOLE)) {
+ if (BMO_face_flag_test(bm, f, HULL_FLAG_HOLE)) {
BM_ITER_ELEM (e, &iter, f, BM_EDGES_OF_FACE) {
if (BM_edge_is_boundary(e)) {
- BMO_elem_flag_disable(bm, f, HULL_FLAG_HOLE);
+ BMO_face_flag_disable(bm, f, HULL_FLAG_HOLE);
break;
}
}
@@ -405,14 +408,14 @@ static void hull_tag_holes(BMesh *bm, BMOperator *op)
BM_ITER_ELEM (f, &iter, e, BM_FACES_OF_EDGE) {
any_faces = true;
- if (!BMO_elem_flag_test(bm, f, HULL_FLAG_HOLE)) {
+ if (!BMO_face_flag_test(bm, f, HULL_FLAG_HOLE)) {
hole = false;
break;
}
}
if (hole && any_faces)
- BMO_elem_flag_enable(bm, e, HULL_FLAG_HOLE);
+ BMO_edge_flag_enable(bm, e, HULL_FLAG_HOLE);
}
}
@@ -578,11 +581,17 @@ void bmo_convex_hull_exec(BMesh *bm, BMOperator *op)
/* Tag input elements */
BMO_ITER (ele, &oiter, op->slots_in, "input", BM_ALL) {
- BMO_elem_flag_enable(bm, ele, HULL_FLAG_INPUT);
-
+
/* Mark all vertices as interior to begin with */
- if (ele->head.htype == BM_VERT)
- BMO_elem_flag_enable(bm, ele, HULL_FLAG_INTERIOR_ELE);
+ if (ele->head.htype == BM_VERT) {
+ BMO_vert_flag_enable(bm, (BMVert *)ele, HULL_FLAG_INPUT | HULL_FLAG_INTERIOR_ELE);
+ }
+ else if (ele->head.htype == BM_EDGE) {
+ BMO_edge_flag_enable(bm, (BMEdge *)ele, HULL_FLAG_INPUT);
+ }
+ else {
+ BMO_face_flag_enable(bm, (BMFace *)ele, HULL_FLAG_INPUT);
+ }
}
hull_pool = BLI_mempool_create(sizeof(HullTriangle), 0, 128, BLI_MEMPOOL_NOP);
diff --git a/source/blender/bmesh/operators/bmo_inset.c b/source/blender/bmesh/operators/bmo_inset.c
index ef5d90e6acb..c52c608e671 100644
--- a/source/blender/bmesh/operators/bmo_inset.c
+++ b/source/blender/bmesh/operators/bmo_inset.c
@@ -313,7 +313,7 @@ static void bmo_face_inset_individual(
l_iter->next->v,
l_iter->v,
f, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, f_new_outer, ELE_NEW);
+ BMO_face_flag_enable(bm, f_new_outer, ELE_NEW);
/* copy loop data */
l_other = l_iter->radial_next;
@@ -1037,7 +1037,7 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op)
/* no need to check doubles, we KNOW there won't be any */
/* yes - reverse face is correct in this case */
f = BM_face_create_verts(bm, varr, j, es->l->f, BM_CREATE_NOP, true);
- BMO_elem_flag_enable(bm, f, ELE_NEW);
+ BMO_face_flag_enable(bm, f, ELE_NEW);
/* copy for loop data, otherwise UV's and vcols are no good.
* tiny speedup here we could be more clever and copy from known adjacent data
diff --git a/source/blender/bmesh/operators/bmo_join_triangles.c b/source/blender/bmesh/operators/bmo_join_triangles.c
index 3718f14276c..bc620e4a020 100644
--- a/source/blender/bmesh/operators/bmo_join_triangles.c
+++ b/source/blender/bmesh/operators/bmo_join_triangles.c
@@ -315,7 +315,7 @@ void bmo_join_triangles_exec(BMesh *bm, BMOperator *op)
/* flag all edges of all input face */
BMO_ITER (f, &siter, op->slots_in, "faces", BM_FACE) {
if (f->len == 3) {
- BMO_elem_flag_enable(bm, f, FACE_INPUT);
+ BMO_face_flag_enable(bm, f, FACE_INPUT);
}
}
@@ -323,11 +323,11 @@ void bmo_join_triangles_exec(BMesh *bm, BMOperator *op)
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
BMFace *f_a, *f_b;
if (BM_edge_face_pair(e, &f_a, &f_b) &&
- (BMO_elem_flag_test(bm, f_a, FACE_INPUT) &&
- BMO_elem_flag_test(bm, f_b, FACE_INPUT)))
+ (BMO_face_flag_test(bm, f_a, FACE_INPUT) &&
+ BMO_face_flag_test(bm, f_b, FACE_INPUT)))
{
if (!bm_edge_is_delimit(e, &delimit_data)) {
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
totedge_tag++;
}
}
@@ -345,7 +345,7 @@ void bmo_join_triangles_exec(BMesh *bm, BMOperator *op)
const BMVert *verts[4];
float error;
- if (!BMO_elem_flag_test(bm, e, EDGE_MARK))
+ if (!BMO_edge_flag_test(bm, e, EDGE_MARK))
continue;
bm_edge_to_quad_verts(e, verts);
@@ -372,7 +372,7 @@ void bmo_join_triangles_exec(BMesh *bm, BMOperator *op)
BMFace *f_new;
f_new = BM_faces_join_pair(bm, f_a, f_b, e, true);
if (f_new) {
- BMO_elem_flag_enable(bm, f_new, FACE_OUT);
+ BMO_face_flag_enable(bm, f_new, FACE_OUT);
}
}
}
diff --git a/source/blender/bmesh/operators/bmo_normals.c b/source/blender/bmesh/operators/bmo_normals.c
index 6044960265b..f0738303d5c 100644
--- a/source/blender/bmesh/operators/bmo_normals.c
+++ b/source/blender/bmesh/operators/bmo_normals.c
@@ -111,7 +111,7 @@ static int recalc_face_normals_find_index(BMesh *bm, BMFace **faces, const int f
madd_v3_v3fl(cent, f_cent, cent_fac * f_area);
cent_area_accum += f_area;
- BLI_assert(BMO_elem_flag_test(bm, faces[i], FACE_TEMP) == 0);
+ BLI_assert(BMO_face_flag_test(bm, faces[i], FACE_TEMP) == 0);
BLI_assert(BM_face_is_normal_valid(faces[i]));
}
@@ -209,7 +209,7 @@ static void bmo_recalc_face_normals_array(BMesh *bm, BMFace **faces, const int f
f_start_index = recalc_face_normals_find_index(bm, faces, faces_len, &is_flip);
if (is_flip) {
- BMO_elem_flag_enable(bm, faces[f_start_index], FACE_FLIP);
+ BMO_face_flag_enable(bm, faces[f_start_index], FACE_FLIP);
}
/* now that we've found our starting face, make all connected faces
@@ -219,10 +219,10 @@ static void bmo_recalc_face_normals_array(BMesh *bm, BMFace **faces, const int f
BLI_LINKSTACK_INIT(fstack);
BLI_LINKSTACK_PUSH(fstack, faces[f_start_index]);
- BMO_elem_flag_enable(bm, faces[f_start_index], FACE_TEMP);
+ BMO_face_flag_enable(bm, faces[f_start_index], FACE_TEMP);
while ((f = BLI_LINKSTACK_POP(fstack))) {
- const bool flip_state = BMO_elem_flag_test_bool(bm, f, FACE_FLIP);
+ const bool flip_state = BMO_face_flag_test_bool(bm, f, FACE_FLIP);
BMLoop *l_iter, *l_first;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
@@ -230,9 +230,9 @@ static void bmo_recalc_face_normals_array(BMesh *bm, BMFace **faces, const int f
BMLoop *l_other = l_iter->radial_next;
if ((l_other != l_iter) && bmo_recalc_normal_loop_filter_cb(l_iter, NULL)) {
- if (!BMO_elem_flag_test(bm, l_other->f, FACE_TEMP)) {
- BMO_elem_flag_enable(bm, l_other->f, FACE_TEMP);
- BMO_elem_flag_set(bm, l_other->f, FACE_FLIP, (l_other->v == l_iter->v) != flip_state);
+ if (!BMO_face_flag_test(bm, l_other->f, FACE_TEMP)) {
+ BMO_face_flag_enable(bm, l_other->f, FACE_TEMP);
+ BMO_face_flag_set(bm, l_other->f, FACE_FLIP, (l_other->v == l_iter->v) != flip_state);
BLI_LINKSTACK_PUSH(fstack, l_other->f);
}
}
@@ -243,10 +243,10 @@ static void bmo_recalc_face_normals_array(BMesh *bm, BMFace **faces, const int f
/* apply flipping to oflag'd faces */
for (i = 0; i < faces_len; i++) {
- if (BMO_elem_flag_test(bm, faces[i], oflag_flip) == oflag_flip) {
+ if (BMO_face_flag_test(bm, faces[i], oflag_flip) == oflag_flip) {
BM_face_normal_flip(bm, faces[i]);
}
- BMO_elem_flag_disable(bm, faces[i], FACE_TEMP);
+ BMO_face_flag_disable(bm, faces[i], FACE_TEMP);
}
}
@@ -284,7 +284,7 @@ void bmo_recalc_face_normals_exec(BMesh *bm, BMOperator *op)
faces_grp[j] = BM_face_at_index(bm, groups_array[fg_sta + j]);
if (is_calc == false) {
- is_calc = BMO_elem_flag_test_bool(bm, faces_grp[j], FACE_FLAG);
+ is_calc = BMO_face_flag_test_bool(bm, faces_grp[j], FACE_FLAG);
}
}
diff --git a/source/blender/bmesh/operators/bmo_offset_edgeloops.c b/source/blender/bmesh/operators/bmo_offset_edgeloops.c
index 8f4bc5ef3ad..7a6f779b34f 100644
--- a/source/blender/bmesh/operators/bmo_offset_edgeloops.c
+++ b/source/blender/bmesh/operators/bmo_offset_edgeloops.c
@@ -178,7 +178,7 @@ void bmo_offset_edgeloops_exec(BMesh *bm, BMOperator *op)
#ifdef USE_CAP_OPTION
if (v_edges_num_untag == 1) {
- BMO_elem_flag_enable(bm, v, ELE_VERT_ENDPOINT);
+ BMO_vert_flag_enable(bm, v, ELE_VERT_ENDPOINT);
}
CLAMP_MIN(v_edges_max, v_edges_num);
@@ -201,7 +201,7 @@ void bmo_offset_edgeloops_exec(BMesh *bm, BMOperator *op)
(BM_elem_index_get(l->prev->v) == -1))
{
#ifdef USE_CAP_OPTION
- if (use_cap_endpoint || (BMO_elem_flag_test(bm, v, ELE_VERT_ENDPOINT) == 0))
+ if (use_cap_endpoint || (BMO_vert_flag_test(bm, v, ELE_VERT_ENDPOINT) == 0))
#endif
{
BMLoop *l_new;
@@ -209,7 +209,7 @@ void bmo_offset_edgeloops_exec(BMesh *bm, BMOperator *op)
BLI_assert(f_cmp == l->f);
BLI_assert(f_cmp != l_new->f);
UNUSED_VARS_NDEBUG(f_cmp);
- BMO_elem_flag_enable(bm, l_new->e, ELE_NEW);
+ BMO_edge_flag_enable(bm, l_new->e, ELE_NEW);
}
}
else if (l->f->len > 4) {
@@ -222,7 +222,7 @@ void bmo_offset_edgeloops_exec(BMesh *bm, BMOperator *op)
BM_face_split(bm, l->f, l->prev->prev, l->next, &l_new, NULL, true);
BLI_assert(f_cmp == l->f);
BLI_assert(f_cmp != l_new->f);
- BMO_elem_flag_enable(bm, l_new->e, ELE_NEW);
+ BMO_edge_flag_enable(bm, l_new->e, ELE_NEW);
BM_elem_flag_disable(l->f, BM_ELEM_TAG);
}
else {
@@ -230,7 +230,7 @@ void bmo_offset_edgeloops_exec(BMesh *bm, BMOperator *op)
BMLoop *l_new;
bm_face_split_walk_back(bm, l, &l_new);
do {
- BMO_elem_flag_enable(bm, l_new->e, ELE_NEW);
+ BMO_edge_flag_enable(bm, l_new->e, ELE_NEW);
l_new = l_new->next;
} while (BM_vert_is_edge_pair(l_new->v));
BM_elem_flag_disable(l->f, BM_ELEM_TAG);
diff --git a/source/blender/bmesh/operators/bmo_planar_faces.c b/source/blender/bmesh/operators/bmo_planar_faces.c
index 2856d3d18a6..a0951455fb4 100644
--- a/source/blender/bmesh/operators/bmo_planar_faces.c
+++ b/source/blender/bmesh/operators/bmo_planar_faces.c
@@ -71,13 +71,13 @@ void bmo_planar_faces_exec(BMesh *bm, BMOperator *op)
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
- if (!BMO_elem_flag_test(bm, l_iter->v, ELE_VERT_ADJUST)) {
- BMO_elem_flag_enable(bm, l_iter->v, ELE_VERT_ADJUST);
+ if (!BMO_vert_flag_test(bm, l_iter->v, ELE_VERT_ADJUST)) {
+ BMO_vert_flag_enable(bm, l_iter->v, ELE_VERT_ADJUST);
shared_vert_num += 1;
}
} while ((l_iter = l_iter->next) != l_first);
- BMO_elem_flag_enable(bm, f, ELE_FACE_ADJUST);
+ BMO_face_flag_enable(bm, f, ELE_FACE_ADJUST);
}
vert_accum_pool = BLI_mempool_create(sizeof(struct VertAccum), 0, 512, BLI_MEMPOOL_NOP);
@@ -91,10 +91,10 @@ void bmo_planar_faces_exec(BMesh *bm, BMOperator *op)
BMLoop *l_iter, *l_first;
float plane[4];
- if (!BMO_elem_flag_test(bm, f, ELE_FACE_ADJUST)) {
+ if (!BMO_face_flag_test(bm, f, ELE_FACE_ADJUST)) {
continue;
}
- BMO_elem_flag_disable(bm, f, ELE_FACE_ADJUST);
+ BMO_face_flag_disable(bm, f, ELE_FACE_ADJUST);
BLI_assert(f->len != 3);
@@ -130,7 +130,7 @@ void bmo_planar_faces_exec(BMesh *bm, BMOperator *op)
BMIter iter;
if (len_squared_v3v3(v->co, va->co) > eps_sq) {
- BMO_elem_flag_enable(bm, v, ELE_VERT_ADJUST);
+ BMO_vert_flag_enable(bm, v, ELE_VERT_ADJUST);
interp_v3_v3v3(v->co, v->co, va->co, fac);
changed = true;
}
@@ -138,7 +138,7 @@ void bmo_planar_faces_exec(BMesh *bm, BMOperator *op)
/* tag for re-calculation */
BM_ITER_ELEM (f, &iter, v, BM_FACES_OF_VERT) {
if (f->len != 3) {
- BMO_elem_flag_enable(bm, f, ELE_FACE_ADJUST);
+ BMO_face_flag_enable(bm, f, ELE_FACE_ADJUST);
}
}
}
diff --git a/source/blender/bmesh/operators/bmo_poke.c b/source/blender/bmesh/operators/bmo_poke.c
index 4d86d6e8e5b..32ad25b7b82 100644
--- a/source/blender/bmesh/operators/bmo_poke.c
+++ b/source/blender/bmesh/operators/bmo_poke.c
@@ -87,7 +87,7 @@ void bmo_poke_exec(BMesh *bm, BMOperator *op)
bm_face_calc_center_fn(f, f_center);
v_center = BM_vert_create(bm, f_center, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, v_center, ELE_NEW);
+ BMO_vert_flag_enable(bm, v_center, ELE_NEW);
if (cd_loop_mdisp_offset != -1) {
if (center_mode == BMOP_POKE_MEAN) {
@@ -128,7 +128,7 @@ void bmo_poke_exec(BMesh *bm, BMOperator *op)
BM_elem_attrs_copy(bm, bm, l_iter, l_new);
BM_elem_attrs_copy(bm, bm, l_iter->next, l_new->next);
- BMO_elem_flag_enable(bm, f_new, ELE_NEW);
+ BMO_face_flag_enable(bm, f_new, ELE_NEW);
if (cd_loop_mdisp_offset != -1) {
float f_new_center[3];
diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c
index b120b48447f..d2b9fa9efa3 100644
--- a/source/blender/bmesh/operators/bmo_primitive.c
+++ b/source/blender/bmesh/operators/bmo_primitive.c
@@ -259,7 +259,7 @@ void bmo_create_grid_exec(BMesh *bm, BMOperator *op)
vec[0] = ((x * xtot_inv2) - 1.0f) * dia;
mul_v3_m4v3(tvec, mat, vec);
varr[i] = BM_vert_create(bm, tvec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, varr[i], VERT_MARK);
+ BMO_vert_flag_enable(bm, varr[i], VERT_MARK);
i++;
}
}
@@ -277,7 +277,7 @@ void bmo_create_grid_exec(BMesh *bm, BMOperator *op)
f = BM_face_create_verts(bm, vquad, 4, NULL, BM_CREATE_NOP, true);
if (calc_uvs) {
- BMO_elem_flag_enable(bm, f, FACE_MARK);
+ BMO_face_flag_enable(bm, f, FACE_MARK);
}
}
}
@@ -315,7 +315,7 @@ void BM_mesh_calc_uvs_grid(BMesh *bm, const unsigned int x_segments, const unsig
BLI_assert(cd_loop_uv_offset != -1);
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
- if (!BMO_elem_flag_test(bm, f, oflag))
+ if (!BMO_face_flag_test(bm, f, oflag))
continue;
BM_ITER_ELEM_INDEX (l, &liter, f, BM_LOOPS_OF_FACE, loop_index) {
@@ -380,11 +380,11 @@ void bmo_create_uvsphere_exec(BMesh *bm, BMOperator *op)
vec[1] = dia * sinf(phi);
vec[2] = dia * cosf(phi);
eve = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, eve, VERT_MARK);
+ BMO_vert_flag_enable(bm, eve, VERT_MARK);
if (a != 0) {
e = BM_edge_create(bm, preveve, eve, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, e, EDGE_ORIG);
+ BMO_edge_flag_enable(bm, e, EDGE_ORIG);
}
phi += phid;
@@ -442,14 +442,14 @@ void bmo_create_uvsphere_exec(BMesh *bm, BMOperator *op)
bool valid = true;
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- if (!BMO_elem_flag_test(bm, l->v, VERT_MARK)) {
+ if (!BMO_vert_flag_test(bm, l->v, VERT_MARK)) {
valid = false;
break;
}
}
if (valid) {
- BMO_elem_flag_enable(bm, f, FACE_MARK);
+ BMO_face_flag_enable(bm, f, FACE_MARK);
}
}
@@ -458,7 +458,7 @@ void bmo_create_uvsphere_exec(BMesh *bm, BMOperator *op)
/* and now do imat */
BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
- if (BMO_elem_flag_test(bm, eve, VERT_MARK)) {
+ if (BMO_vert_flag_test(bm, eve, VERT_MARK)) {
mul_m4_v3(mat, eve->co);
}
}
@@ -493,7 +493,7 @@ void bmo_create_icosphere_exec(BMesh *bm, BMOperator *op)
vec[2] = dia_div * icovert[a][2];
eva[a] = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, eva[a], VERT_MARK);
+ BMO_vert_flag_enable(bm, eva[a], VERT_MARK);
}
for (a = 0; a < 20; a++) {
@@ -507,10 +507,10 @@ void bmo_create_icosphere_exec(BMesh *bm, BMOperator *op)
eftemp = BM_face_create_quad_tri(bm, v1, v2, v3, NULL, NULL, BM_CREATE_NOP);
BM_ITER_ELEM (l, &liter, eftemp, BM_LOOPS_OF_FACE) {
- BMO_elem_flag_enable(bm, l->e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, l->e, EDGE_MARK);
}
- BMO_elem_flag_enable(bm, eftemp, FACE_MARK);
+ BMO_face_flag_enable(bm, eftemp, FACE_MARK);
}
if (subdiv > 1) {
@@ -540,14 +540,14 @@ void bmo_create_icosphere_exec(BMesh *bm, BMOperator *op)
bool valid = true;
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- if (!BMO_elem_flag_test(bm, l->v, VERT_MARK)) {
+ if (!BMO_vert_flag_test(bm, l->v, VERT_MARK)) {
valid = false;
break;
}
}
if (valid) {
- BMO_elem_flag_enable(bm, f, FACE_MARK);
+ BMO_face_flag_enable(bm, f, FACE_MARK);
}
}
@@ -556,7 +556,7 @@ void bmo_create_icosphere_exec(BMesh *bm, BMOperator *op)
/* must transform after because of sphere subdivision */
BM_ITER_MESH (v, &viter, bm, BM_VERTS_OF_MESH) {
- if (BMO_elem_flag_test(bm, v, VERT_MARK)) {
+ if (BMO_vert_flag_test(bm, v, VERT_MARK)) {
mul_m4_v3(mat, v->co);
}
}
@@ -626,7 +626,7 @@ void BM_mesh_calc_uvs_sphere(BMesh *bm, const short oflag)
BLI_assert(cd_loop_uv_offset != -1); /* caller is responsible for giving us UVs */
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
- if (!BMO_elem_flag_test(bm, f, oflag))
+ if (!BMO_face_flag_test(bm, f, oflag))
continue;
bm_mesh_calc_uvs_sphere_face(f, mat_rot, cd_loop_uv_offset);
@@ -650,7 +650,7 @@ void bmo_create_monkey_exec(BMesh *bm, BMOperator *op)
v[1] = monkeyv[i][2] / -128.0;
tv[i] = BM_vert_create(bm, v, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, tv[i], VERT_MARK);
+ BMO_vert_flag_enable(bm, tv[i], VERT_MARK);
if (fabsf(v[0] = -v[0]) < 0.001f) {
tv[monkeynv + i] = tv[i];
@@ -661,7 +661,7 @@ void bmo_create_monkey_exec(BMesh *bm, BMOperator *op)
tv[monkeynv + i] = eve;
}
- BMO_elem_flag_enable(bm, tv[monkeynv + i], VERT_MARK);
+ BMO_vert_flag_enable(bm, tv[monkeynv + i], VERT_MARK);
mul_m4_v3(mat, tv[i]->co);
}
@@ -713,7 +713,7 @@ void bmo_create_circle_exec(BMesh *bm, BMOperator *op)
mul_m4_v3(mat, vec);
cent1 = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, cent1, VERT_MARK);
+ BMO_vert_flag_enable(bm, cent1, VERT_MARK);
}
for (a = 0; a < segs; a++, phi += phid) {
@@ -724,7 +724,7 @@ void bmo_create_circle_exec(BMesh *bm, BMOperator *op)
mul_m4_v3(mat, vec);
v1 = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, v1, VERT_MARK);
+ BMO_vert_flag_enable(bm, v1, VERT_MARK);
if (lastv1)
BM_edge_create(bm, v1, lastv1, NULL, BM_CREATE_NOP);
@@ -733,7 +733,7 @@ void bmo_create_circle_exec(BMesh *bm, BMOperator *op)
BMFace *f;
f = BM_face_create_quad_tri(bm, cent1, lastv1, v1, NULL, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, f, FACE_NEW);
+ BMO_face_flag_enable(bm, f, FACE_NEW);
}
if (!firstv1)
@@ -751,7 +751,7 @@ void bmo_create_circle_exec(BMesh *bm, BMOperator *op)
BMFace *f;
f = BM_face_create_quad_tri(bm, cent1, v1, firstv1, NULL, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, f, FACE_NEW);
+ BMO_face_flag_enable(bm, f, FACE_NEW);
if (calc_uvs) {
BM_mesh_calc_uvs_circle(bm, mat, dia, FACE_NEW);
@@ -791,7 +791,7 @@ void BM_mesh_calc_uvs_circle(BMesh *bm, float mat[4][4], const float radius, con
invert_m4_m4(inv_mat, mat);
BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
- if (!BMO_elem_flag_test(bm, f, oflag))
+ if (!BMO_face_flag_test(bm, f, oflag))
continue;
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
@@ -845,8 +845,8 @@ void bmo_create_cone_exec(BMesh *bm, BMOperator *op)
cent2 = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, cent1, VERT_MARK);
- BMO_elem_flag_enable(bm, cent2, VERT_MARK);
+ BMO_vert_flag_enable(bm, cent1, VERT_MARK);
+ BMO_vert_flag_enable(bm, cent2, VERT_MARK);
}
for (a = 0; a < segs; a++, phi += phid) {
@@ -862,27 +862,27 @@ void bmo_create_cone_exec(BMesh *bm, BMOperator *op)
mul_m4_v3(mat, vec);
v2 = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, v1, VERT_MARK);
- BMO_elem_flag_enable(bm, v2, VERT_MARK);
+ BMO_vert_flag_enable(bm, v1, VERT_MARK);
+ BMO_vert_flag_enable(bm, v2, VERT_MARK);
if (a) {
if (cap_ends) {
f = BM_face_create_quad_tri(bm, cent1, lastv1, v1, NULL, NULL, BM_CREATE_NOP);
if (calc_uvs) {
- BMO_elem_flag_enable(bm, f, FACE_MARK);
+ BMO_face_flag_enable(bm, f, FACE_MARK);
}
- BMO_elem_flag_enable(bm, f, FACE_NEW);
+ BMO_face_flag_enable(bm, f, FACE_NEW);
f = BM_face_create_quad_tri(bm, cent2, v2, lastv2, NULL, NULL, BM_CREATE_NOP);
if (calc_uvs) {
- BMO_elem_flag_enable(bm, f, FACE_MARK);
+ BMO_face_flag_enable(bm, f, FACE_MARK);
}
- BMO_elem_flag_enable(bm, f, FACE_NEW);
+ BMO_face_flag_enable(bm, f, FACE_NEW);
}
f = BM_face_create_quad_tri(bm, lastv1, lastv2, v2, v1, NULL, BM_CREATE_NOP);
if (calc_uvs) {
- BMO_elem_flag_enable(bm, f, FACE_MARK);
+ BMO_face_flag_enable(bm, f, FACE_MARK);
}
}
else {
@@ -900,20 +900,20 @@ void bmo_create_cone_exec(BMesh *bm, BMOperator *op)
if (cap_ends) {
f = BM_face_create_quad_tri(bm, cent1, v1, firstv1, NULL, NULL, BM_CREATE_NOP);
if (calc_uvs) {
- BMO_elem_flag_enable(bm, f, FACE_MARK);
+ BMO_face_flag_enable(bm, f, FACE_MARK);
}
- BMO_elem_flag_enable(bm, f, FACE_NEW);
+ BMO_face_flag_enable(bm, f, FACE_NEW);
f = BM_face_create_quad_tri(bm, cent2, firstv2, v2, NULL, NULL, BM_CREATE_NOP);
if (calc_uvs) {
- BMO_elem_flag_enable(bm, f, FACE_MARK);
+ BMO_face_flag_enable(bm, f, FACE_MARK);
}
- BMO_elem_flag_enable(bm, f, FACE_NEW);
+ BMO_face_flag_enable(bm, f, FACE_NEW);
}
f = BM_face_create_quad_tri(bm, v1, v2, firstv2, firstv1, NULL, BM_CREATE_NOP);
if (calc_uvs) {
- BMO_elem_flag_enable(bm, f, FACE_MARK);
+ BMO_face_flag_enable(bm, f, FACE_MARK);
}
if (calc_uvs) {
@@ -981,7 +981,7 @@ void BM_mesh_calc_uvs_cone(
y = 1.0f - uv_height;
BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
- if (!BMO_elem_flag_test(bm, f, oflag))
+ if (!BMO_face_flag_test(bm, f, oflag))
continue;
if (f->len == 4 && radius_top && radius_bottom) {
@@ -1063,7 +1063,7 @@ void bmo_create_cube_exec(BMesh *bm, BMOperator *op)
float vec[3] = {(float)x * off, (float)y * off, (float)z * off};
mul_m4_v3(mat, vec);
verts[i] = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, verts[i], VERT_MARK);
+ BMO_vert_flag_enable(bm, verts[i], VERT_MARK);
i++;
}
}
@@ -1080,7 +1080,7 @@ void bmo_create_cube_exec(BMesh *bm, BMOperator *op)
f = BM_face_create_verts(bm, quad, 4, NULL, BM_CREATE_NOP, true);
if (calc_uvs) {
- BMO_elem_flag_enable(bm, f, FACE_MARK);
+ BMO_face_flag_enable(bm, f, FACE_MARK);
}
}
@@ -1117,7 +1117,7 @@ void BM_mesh_calc_uvs_cube(BMesh *bm, const short oflag)
BLI_assert(cd_loop_uv_offset != -1); /* the caller can ensure that we have UVs */
BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
- if (!BMO_elem_flag_test(bm, f, oflag)) {
+ if (!BMO_face_flag_test(bm, f, oflag)) {
continue;
}
diff --git a/source/blender/bmesh/operators/bmo_removedoubles.c b/source/blender/bmesh/operators/bmo_removedoubles.c
index c58b4814726..6da591b23a0 100644
--- a/source/blender/bmesh/operators/bmo_removedoubles.c
+++ b/source/blender/bmesh/operators/bmo_removedoubles.c
@@ -98,7 +98,7 @@ static BMFace *remdoubles_createface(BMesh *bm, BMFace *f, BMOpSlot *slot_target
{
#define LOOP_MAP_VERT_INIT(l_init, v_map, is_del) \
v_map = l_init->v; \
- is_del = BMO_elem_flag_test_bool(bm, v_map, ELE_DEL); \
+ is_del = BMO_vert_flag_test_bool(bm, v_map, ELE_DEL); \
if (is_del) { \
v_map = BMO_slot_map_elem_get(slot_targetmap, v_map); \
} ((void)0)
@@ -131,12 +131,12 @@ static BMFace *remdoubles_createface(BMesh *bm, BMFace *f, BMOpSlot *slot_target
}
if (e_new) {
- if (UNLIKELY(BMO_elem_flag_test(bm, v_curr, VERT_IN_FACE))) {
+ if (UNLIKELY(BMO_vert_flag_test(bm, v_curr, VERT_IN_FACE))) {
/* we can't make the face, bail out */
STACK_CLEAR(edges);
goto finally;
}
- BMO_elem_flag_enable(bm, v_curr, VERT_IN_FACE);
+ BMO_vert_flag_enable(bm, v_curr, VERT_IN_FACE);
STACK_PUSH(edges, e_new);
STACK_PUSH(loops, l_curr);
@@ -155,7 +155,7 @@ finally:
{
unsigned int i;
for (i = 0; i < STACK_SIZE(verts); i++) {
- BMO_elem_flag_disable(bm, verts[i], VERT_IN_FACE);
+ BMO_vert_flag_disable(bm, verts[i], VERT_IN_FACE);
}
}
@@ -198,7 +198,7 @@ void bmo_weld_verts_exec(BMesh *bm, BMOperator *op)
/* mark merge verts for deletion */
BM_ITER_MESH (v1, &iter, bm, BM_VERTS_OF_MESH) {
if ((v2 = BMO_slot_map_elem_get(slot_targetmap, v1))) {
- BMO_elem_flag_enable(bm, v1, ELE_DEL);
+ BMO_vert_flag_enable(bm, v1, ELE_DEL);
/* merge the vertex flags, else we get randomly selected/unselected verts */
BM_elem_flag_merge(v1, v2);
@@ -212,8 +212,8 @@ void bmo_weld_verts_exec(BMesh *bm, BMOperator *op)
}
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
- const bool is_del_v1 = BMO_elem_flag_test_bool(bm, (v1 = e->v1), ELE_DEL);
- const bool is_del_v2 = BMO_elem_flag_test_bool(bm, (v2 = e->v2), ELE_DEL);
+ const bool is_del_v1 = BMO_vert_flag_test_bool(bm, (v1 = e->v1), ELE_DEL);
+ const bool is_del_v2 = BMO_vert_flag_test_bool(bm, (v2 = e->v2), ELE_DEL);
if (is_del_v1 || is_del_v2) {
if (is_del_v1)
@@ -222,7 +222,7 @@ void bmo_weld_verts_exec(BMesh *bm, BMOperator *op)
v2 = BMO_slot_map_elem_get(slot_targetmap, v2);
if (v1 == v2) {
- BMO_elem_flag_enable(bm, e, EDGE_COL);
+ BMO_edge_flag_enable(bm, e, EDGE_COL);
}
else {
/* always merge flags, even for edges we already created */
@@ -233,7 +233,7 @@ void bmo_weld_verts_exec(BMesh *bm, BMOperator *op)
BM_elem_flag_merge(e_new, e);
}
- BMO_elem_flag_enable(bm, e, ELE_DEL);
+ BMO_edge_flag_enable(bm, e, ELE_DEL);
}
}
@@ -244,16 +244,16 @@ void bmo_weld_verts_exec(BMesh *bm, BMOperator *op)
int edge_collapse = 0;
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- if (BMO_elem_flag_test(bm, l->v, ELE_DEL)) {
+ if (BMO_vert_flag_test(bm, l->v, ELE_DEL)) {
vert_delete = true;
}
- if (BMO_elem_flag_test(bm, l->e, EDGE_COL)) {
+ if (BMO_edge_flag_test(bm, l->e, EDGE_COL)) {
edge_collapse++;
}
}
if (vert_delete) {
- BMO_elem_flag_enable(bm, f, ELE_DEL);
+ BMO_face_flag_enable(bm, f, ELE_DEL);
if (f->len - edge_collapse >= 3) {
BMFace *f_new = remdoubles_createface(bm, f, slot_targetmap);
@@ -261,8 +261,12 @@ void bmo_weld_verts_exec(BMesh *bm, BMOperator *op)
/* do this so we don't need to return a list of created faces */
if (f_new) {
bmesh_face_swap_data(f_new, f);
- SWAP(BMFlagLayer *, f->oflags, f_new->oflags);
- BMO_elem_flag_disable(bm, f, ELE_DEL);
+
+ if (bm->use_toolflags) {
+ SWAP(BMFlagLayer *, ((BMFace_OFlag *)f)->oflags, ((BMFace_OFlag *)f_new)->oflags);
+ }
+
+ BMO_face_flag_disable(bm, f, ELE_DEL);
BM_face_kill(bm, f_new);
}
@@ -439,7 +443,7 @@ void bmo_collapse_exec(BMesh *bm, BMOperator *op)
float min[3], max[3], center[3];
BMVert *v_tar;
- if (!BMO_elem_flag_test(bm, e, EDGE_MARK))
+ if (!BMO_edge_flag_test(bm, e, EDGE_MARK))
continue;
BLI_assert(BLI_stack_is_empty(edge_stack));
@@ -510,7 +514,7 @@ static void bmo_collapsecon_do_layer(BMesh *bm, const int layer, const short ofl
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- if (BMO_elem_flag_test(bm, l->e, oflag)) {
+ if (BMO_edge_flag_test(bm, l->e, oflag)) {
/* walk */
BLI_assert(BLI_stack_is_empty(block_stack));
@@ -606,7 +610,7 @@ static void bmesh_find_doubles_common(
for (i = 0; i < verts_len; i++) {
BMVert *v_check = verts[i];
- if (BMO_elem_flag_test(bm, v_check, VERT_DOUBLE | VERT_TARGET)) {
+ if (BMO_vert_flag_test(bm, v_check, VERT_DOUBLE | VERT_TARGET)) {
continue;
}
@@ -614,7 +618,7 @@ static void bmesh_find_doubles_common(
BMVert *v_other = verts[j];
/* a match has already been found, (we could check which is best, for now don't) */
- if (BMO_elem_flag_test(bm, v_other, VERT_DOUBLE | VERT_TARGET)) {
+ if (BMO_vert_flag_test(bm, v_other, VERT_DOUBLE | VERT_TARGET)) {
continue;
}
@@ -628,19 +632,19 @@ static void bmesh_find_doubles_common(
}
if (keepvert) {
- if (BMO_elem_flag_test(bm, v_other, VERT_KEEP) == BMO_elem_flag_test(bm, v_check, VERT_KEEP))
+ if (BMO_vert_flag_test(bm, v_other, VERT_KEEP) == BMO_vert_flag_test(bm, v_check, VERT_KEEP))
continue;
}
if (compare_len_squared_v3v3(v_check->co, v_other->co, dist_sq)) {
/* If one vert is marked as keep, make sure it will be the target */
- if (BMO_elem_flag_test(bm, v_other, VERT_KEEP)) {
+ if (BMO_vert_flag_test(bm, v_other, VERT_KEEP)) {
SWAP(BMVert *, v_check, v_other);
}
- BMO_elem_flag_enable(bm, v_other, VERT_DOUBLE);
- BMO_elem_flag_enable(bm, v_check, VERT_TARGET);
+ BMO_vert_flag_enable(bm, v_other, VERT_DOUBLE);
+ BMO_vert_flag_enable(bm, v_check, VERT_TARGET);
BMO_slot_map_elem_insert(optarget, optarget_slot, v_other, v_check);
}
@@ -683,8 +687,8 @@ void bmo_automerge_exec(BMesh *bm, BMOperator *op)
* as VERT_KEEP. */
BMO_slot_buffer_flag_enable(bm, op->slots_in, "verts", BM_VERT, VERT_IN);
BM_ITER_MESH (v, &viter, bm, BM_VERTS_OF_MESH) {
- if (!BMO_elem_flag_test(bm, v, VERT_IN)) {
- BMO_elem_flag_enable(bm, v, VERT_KEEP);
+ if (!BMO_vert_flag_test(bm, v, VERT_IN)) {
+ BMO_vert_flag_enable(bm, v, VERT_KEEP);
}
}
diff --git a/source/blender/bmesh/operators/bmo_similar.c b/source/blender/bmesh/operators/bmo_similar.c
index 708d57a7a08..454d6d8c6c8 100644
--- a/source/blender/bmesh/operators/bmo_similar.c
+++ b/source/blender/bmesh/operators/bmo_similar.c
@@ -121,8 +121,8 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
* and n is the total number of faces
*/
BMO_ITER (fs, &fs_iter, op->slots_in, "faces", BM_FACE) {
- if (!BMO_elem_flag_test(bm, fs, FACE_MARK)) { /* is this really needed ? */
- BMO_elem_flag_enable(bm, fs, FACE_MARK);
+ if (!BMO_face_flag_test(bm, fs, FACE_MARK)) { /* is this really needed ? */
+ BMO_face_flag_enable(bm, fs, FACE_MARK);
num_sels++;
}
}
@@ -134,7 +134,7 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
/* loop through all the faces and fill the faces/indices structure */
BM_ITER_MESH (fm, &fm_iter, bm, BM_FACES_OF_MESH) {
f_ext[i].f = fm;
- if (BMO_elem_flag_test(bm, fm, FACE_MARK)) {
+ if (BMO_face_flag_test(bm, fm, FACE_MARK)) {
indices[idx] = i;
idx++;
}
@@ -179,21 +179,21 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
/* now select the rest (if any) */
for (i = 0; i < num_total; i++) {
fm = f_ext[i].f;
- if (!BMO_elem_flag_test(bm, fm, FACE_MARK) && !BM_elem_flag_test(fm, BM_ELEM_HIDDEN)) {
+ if (!BMO_face_flag_test(bm, fm, FACE_MARK) && !BM_elem_flag_test(fm, BM_ELEM_HIDDEN)) {
bool cont = true;
for (idx = 0; idx < num_sels && cont == true; idx++) {
fs = f_ext[indices[idx]].f;
switch (type) {
case SIMFACE_MATERIAL:
if (fm->mat_nr == fs->mat_nr) {
- BMO_elem_flag_enable(bm, fm, FACE_MARK);
+ BMO_face_flag_enable(bm, fm, FACE_MARK);
cont = false;
}
break;
case SIMFACE_IMAGE:
if (f_ext[i].t == f_ext[indices[idx]].t) {
- BMO_elem_flag_enable(bm, fm, FACE_MARK);
+ BMO_face_flag_enable(bm, fm, FACE_MARK);
cont = false;
}
break;
@@ -201,7 +201,7 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
case SIMFACE_NORMAL:
angle = angle_normalized_v3v3(fs->no, fm->no); /* if the angle between the normals -> 0 */
if (angle <= thresh_radians) {
- BMO_elem_flag_enable(bm, fm, FACE_MARK);
+ BMO_face_flag_enable(bm, fm, FACE_MARK);
cont = false;
}
break;
@@ -218,7 +218,7 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
if (angle <= thresh_radians) { /* and dot product difference -> 0 */
delta_fl = f_ext[i].d - (f_ext[indices[idx]].d * sign);
if (bm_sel_similar_cmp_fl(delta_fl, thresh, compare)) {
- BMO_elem_flag_enable(bm, fm, FACE_MARK);
+ BMO_face_flag_enable(bm, fm, FACE_MARK);
cont = false;
}
}
@@ -227,7 +227,7 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
case SIMFACE_AREA:
delta_fl = f_ext[i].area - f_ext[indices[idx]].area;
if (bm_sel_similar_cmp_fl(delta_fl, thresh, compare)) {
- BMO_elem_flag_enable(bm, fm, FACE_MARK);
+ BMO_face_flag_enable(bm, fm, FACE_MARK);
cont = false;
}
break;
@@ -235,7 +235,7 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
case SIMFACE_SIDES:
delta_i = fm->len - fs->len;
if (bm_sel_similar_cmp_i(delta_i, compare)) {
- BMO_elem_flag_enable(bm, fm, FACE_MARK);
+ BMO_face_flag_enable(bm, fm, FACE_MARK);
cont = false;
}
break;
@@ -243,14 +243,14 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
case SIMFACE_PERIMETER:
delta_fl = f_ext[i].perim - f_ext[indices[idx]].perim;
if (bm_sel_similar_cmp_fl(delta_fl, thresh, compare)) {
- BMO_elem_flag_enable(bm, fm, FACE_MARK);
+ BMO_face_flag_enable(bm, fm, FACE_MARK);
cont = false;
}
break;
case SIMFACE_SMOOTH:
if (BM_elem_flag_test(fm, BM_ELEM_SMOOTH) == BM_elem_flag_test(fs, BM_ELEM_SMOOTH)) {
- BMO_elem_flag_enable(bm, fm, FACE_MARK);
+ BMO_face_flag_enable(bm, fm, FACE_MARK);
cont = false;
}
break;
@@ -263,7 +263,7 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
ffa2 = CustomData_bmesh_get(&bm->pdata, fm->head.data, CD_FREESTYLE_FACE);
if (ffa1 && ffa2 && (ffa1->flag & FREESTYLE_FACE_MARK) == (ffa2->flag & FREESTYLE_FACE_MARK)) {
- BMO_elem_flag_enable(bm, fm, FACE_MARK);
+ BMO_face_flag_enable(bm, fm, FACE_MARK);
cont = false;
}
}
@@ -350,7 +350,7 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
/* iterate through all selected edges and mark them */
BMO_ITER (es, &es_iter, op->slots_in, "edges", BM_EDGE) {
- BMO_elem_flag_enable(bm, es, EDGE_MARK);
+ BMO_edge_flag_enable(bm, es, EDGE_MARK);
num_sels++;
}
@@ -361,7 +361,7 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
/* loop through all the edges and fill the edges/indices structure */
BM_ITER_MESH (e, &e_iter, bm, BM_EDGES_OF_MESH) {
e_ext[i].e = e;
- if (BMO_elem_flag_test(bm, e, EDGE_MARK)) {
+ if (BMO_edge_flag_test(bm, e, EDGE_MARK)) {
indices[idx] = i;
idx++;
}
@@ -397,7 +397,9 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
/* select the edges if any */
for (i = 0; i < num_total; i++) {
e = e_ext[i].e;
- if (!BMO_elem_flag_test(bm, e, EDGE_MARK) && !BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
+ if (!BMO_edge_flag_test(bm, e, EDGE_MARK) &&
+ !BM_elem_flag_test(e, BM_ELEM_HIDDEN))
+ {
bool cont = true;
for (idx = 0; idx < num_sels && cont == true; idx++) {
es = e_ext[indices[idx]].e;
@@ -405,7 +407,7 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
case SIMEDGE_LENGTH:
delta_fl = e_ext[i].length - e_ext[indices[idx]].length;
if (bm_sel_similar_cmp_fl(delta_fl, thresh, compare)) {
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
cont = false;
}
break;
@@ -418,7 +420,7 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
angle = fabsf(angle - (float)M_PI);
if (angle / (float)M_PI_2 <= thresh) {
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
cont = false;
}
break;
@@ -426,7 +428,7 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
case SIMEDGE_FACE:
delta_i = e_ext[i].faces - e_ext[indices[idx]].faces;
if (bm_sel_similar_cmp_i(delta_i, compare)) {
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
cont = false;
}
break;
@@ -435,7 +437,7 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
if (e_ext[i].faces == 2) {
if (e_ext[indices[idx]].faces == 2) {
if (fabsf(e_ext[i].angle - e_ext[indices[idx]].angle) <= thresh) {
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
cont = false;
}
}
@@ -454,7 +456,7 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
delta_fl = *c1 - *c2;
if (bm_sel_similar_cmp_fl(delta_fl, thresh, compare)) {
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
cont = false;
}
}
@@ -469,7 +471,7 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
delta_fl = *c1 - *c2;
if (bm_sel_similar_cmp_fl(delta_fl, thresh, compare)) {
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
cont = false;
}
}
@@ -477,14 +479,14 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
case SIMEDGE_SEAM:
if (BM_elem_flag_test(e, BM_ELEM_SEAM) == BM_elem_flag_test(es, BM_ELEM_SEAM)) {
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
cont = false;
}
break;
case SIMEDGE_SHARP:
if (BM_elem_flag_test(e, BM_ELEM_SMOOTH) == BM_elem_flag_test(es, BM_ELEM_SMOOTH)) {
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
cont = false;
}
break;
@@ -497,7 +499,7 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
fed2 = CustomData_bmesh_get(&bm->edata, es->head.data, CD_FREESTYLE_EDGE);
if (fed1 && fed2 && (fed1->flag & FREESTYLE_EDGE_MARK) == (fed2->flag & FREESTYLE_EDGE_MARK)) {
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
cont = false;
}
}
@@ -562,7 +564,7 @@ void bmo_similar_verts_exec(BMesh *bm, BMOperator *op)
/* iterate through all selected edges and mark them */
BMO_ITER (vs, &vs_iter, op->slots_in, "verts", BM_VERT) {
- BMO_elem_flag_enable(bm, vs, VERT_MARK);
+ BMO_vert_flag_enable(bm, vs, VERT_MARK);
num_sels++;
}
@@ -573,7 +575,7 @@ void bmo_similar_verts_exec(BMesh *bm, BMOperator *op)
/* loop through all the vertices and fill the vertices/indices structure */
BM_ITER_MESH (v, &v_iter, bm, BM_VERTS_OF_MESH) {
v_ext[i].v = v;
- if (BMO_elem_flag_test(bm, v, VERT_MARK)) {
+ if (BMO_vert_flag_test(bm, v, VERT_MARK)) {
indices[idx] = i;
idx++;
}
@@ -599,7 +601,9 @@ void bmo_similar_verts_exec(BMesh *bm, BMOperator *op)
/* select the vertices if any */
for (i = 0; i < num_total; i++) {
v = v_ext[i].v;
- if (!BMO_elem_flag_test(bm, v, VERT_MARK) && !BM_elem_flag_test(v, BM_ELEM_HIDDEN)) {
+ if (!BMO_vert_flag_test(bm, v, VERT_MARK) &&
+ !BM_elem_flag_test(v, BM_ELEM_HIDDEN))
+ {
bool cont = true;
for (idx = 0; idx < num_sels && cont == true; idx++) {
vs = v_ext[indices[idx]].v;
@@ -607,7 +611,7 @@ void bmo_similar_verts_exec(BMesh *bm, BMOperator *op)
case SIMVERT_NORMAL:
/* compare the angle between the normals */
if (angle_normalized_v3v3(v->no, vs->no) <= thresh_radians) {
- BMO_elem_flag_enable(bm, v, VERT_MARK);
+ BMO_vert_flag_enable(bm, v, VERT_MARK);
cont = false;
}
break;
@@ -615,7 +619,7 @@ void bmo_similar_verts_exec(BMesh *bm, BMOperator *op)
/* number of adjacent faces */
delta_i = v_ext[i].num_faces - v_ext[indices[idx]].num_faces;
if (bm_sel_similar_cmp_i(delta_i, compare)) {
- BMO_elem_flag_enable(bm, v, VERT_MARK);
+ BMO_vert_flag_enable(bm, v, VERT_MARK);
cont = false;
}
break;
@@ -623,7 +627,7 @@ void bmo_similar_verts_exec(BMesh *bm, BMOperator *op)
case SIMVERT_VGROUP:
if (v_ext[i].dvert != NULL && v_ext[indices[idx]].dvert != NULL) {
if (defvert_find_shared(v_ext[i].dvert, v_ext[indices[idx]].dvert) != -1) {
- BMO_elem_flag_enable(bm, v, VERT_MARK);
+ BMO_vert_flag_enable(bm, v, VERT_MARK);
cont = false;
}
}
@@ -632,7 +636,7 @@ void bmo_similar_verts_exec(BMesh *bm, BMOperator *op)
/* number of adjacent edges */
delta_i = v_ext[i].num_edges - v_ext[indices[idx]].num_edges;
if (bm_sel_similar_cmp_i(delta_i, compare)) {
- BMO_elem_flag_enable(bm, v, VERT_MARK);
+ BMO_vert_flag_enable(bm, v, VERT_MARK);
cont = false;
}
break;
diff --git a/source/blender/bmesh/operators/bmo_subdivide.c b/source/blender/bmesh/operators/bmo_subdivide.c
index 38fa2cfdcc8..8d672b32caa 100644
--- a/source/blender/bmesh/operators/bmo_subdivide.c
+++ b/source/blender/bmesh/operators/bmo_subdivide.c
@@ -384,7 +384,7 @@ static BMVert *bm_subdivide_edge_addvert(
v_new = BM_edge_split(bm, edge, edge->v1, r_edge, factor_edge_split);
- BMO_elem_flag_enable(bm, v_new, ELE_INNER);
+ BMO_vert_flag_enable(bm, v_new, ELE_INNER);
/* offset for smooth or sphere or fractal */
alter_co(v_new, e_orig, params, factor_subd, v_a, v_b);
@@ -419,7 +419,7 @@ static BMVert *subdivide_edge_num(
BMVert *v_new;
float factor_edge_split, factor_subd;
- if (BMO_elem_flag_test(bm, edge, EDGE_PERCENT) && totpoint == 1) {
+ if (BMO_edge_flag_test(bm, edge, EDGE_PERCENT) && totpoint == 1) {
factor_edge_split = BMO_slot_map_float_get(params->slot_edge_percents, edge);
factor_subd = 0.0f;
}
@@ -449,9 +449,9 @@ static void bm_subdivide_multicut(
for (i = 0; i < numcuts; i++) {
v = subdivide_edge_num(bm, eed, &e_tmp, i, params->numcuts, params, v_a, v_b, &e_new);
- BMO_elem_flag_enable(bm, v, SUBD_SPLIT | ELE_SPLIT);
- BMO_elem_flag_enable(bm, eed, SUBD_SPLIT | ELE_SPLIT);
- BMO_elem_flag_enable(bm, e_new, SUBD_SPLIT | ELE_SPLIT);
+ BMO_vert_flag_enable(bm, v, SUBD_SPLIT | ELE_SPLIT);
+ BMO_edge_flag_enable(bm, eed, SUBD_SPLIT | ELE_SPLIT);
+ BMO_edge_flag_enable(bm, e_new, SUBD_SPLIT | ELE_SPLIT);
BM_CHECK_ELEMENT(v);
if (v->e) BM_CHECK_ELEMENT(v->e);
@@ -698,8 +698,8 @@ static void quad_4edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts
if (!e)
continue;
- BMO_elem_flag_enable(bm, e, ELE_INNER);
- BMO_elem_flag_enable(bm, f_new, ELE_INNER);
+ BMO_edge_flag_enable(bm, e, ELE_INNER);
+ BMO_face_flag_enable(bm, f_new, ELE_INNER);
v1 = lines[(i + 1) * s] = verts[a];
@@ -711,7 +711,7 @@ static void quad_4edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts
BMESH_ASSERT(v != NULL);
- BMO_elem_flag_enable(bm, e_new, ELE_INNER);
+ BMO_edge_flag_enable(bm, e_new, ELE_INNER);
lines[(i + 1) * s + a + 1] = v;
}
}
@@ -724,8 +724,8 @@ static void quad_4edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts
if (!e)
continue;
- BMO_elem_flag_enable(bm, e, ELE_INNER);
- BMO_elem_flag_enable(bm, f_new, ELE_INNER);
+ BMO_edge_flag_enable(bm, e, ELE_INNER);
+ BMO_face_flag_enable(bm, f_new, ELE_INNER);
}
}
@@ -802,8 +802,8 @@ static void tri_3edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
e = connect_smallest_face(bm, verts[a], verts[b], &f_new);
if (!e) goto cleanup;
- BMO_elem_flag_enable(bm, e, ELE_INNER);
- BMO_elem_flag_enable(bm, f_new, ELE_INNER);
+ BMO_edge_flag_enable(bm, e, ELE_INNER);
+ BMO_face_flag_enable(bm, f_new, ELE_INNER);
lines[i + 1][0] = verts[a];
lines[i + 1][i + 1] = verts[b];
@@ -817,7 +817,7 @@ static void tri_3edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
v = subdivide_edge_num(bm, e, &e_tmp, j, i, params, verts[a], verts[b], &e_new);
lines[i + 1][j + 1] = v;
- BMO_elem_flag_enable(bm, e_new, ELE_INNER);
+ BMO_edge_flag_enable(bm, e_new, ELE_INNER);
}
}
@@ -837,13 +837,13 @@ static void tri_3edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
for (j = 0; j < i; j++) {
e = connect_smallest_face(bm, lines[i][j], lines[i + 1][j + 1], &f_new);
- BMO_elem_flag_enable(bm, e, ELE_INNER);
- BMO_elem_flag_enable(bm, f_new, ELE_INNER);
+ BMO_edge_flag_enable(bm, e, ELE_INNER);
+ BMO_face_flag_enable(bm, f_new, ELE_INNER);
e = connect_smallest_face(bm, lines[i][j + 1], lines[i + 1][j + 1], &f_new);
- BMO_elem_flag_enable(bm, e, ELE_INNER);
- BMO_elem_flag_enable(bm, f_new, ELE_INNER);
+ BMO_edge_flag_enable(bm, e, ELE_INNER);
+ BMO_face_flag_enable(bm, f_new, ELE_INNER);
}
}
@@ -1023,7 +1023,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
edges[i] = l_new->e;
verts[i] = l_new->v;
- if (BMO_elem_flag_test(bm, edges[i], SUBD_SPLIT)) {
+ if (BMO_edge_flag_test(bm, edges[i], SUBD_SPLIT)) {
if (!e1) e1 = edges[i];
else e2 = edges[i];
@@ -1043,13 +1043,13 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
}
}
- if (BMO_elem_flag_test(bm, face, FACE_CUSTOMFILL)) {
+ if (BMO_face_flag_test(bm, face, FACE_CUSTOMFILL)) {
pat = *BMO_slot_map_data_get(params.slot_custom_patterns, face);
for (i = 0; i < pat->len; i++) {
matched = 1;
for (j = 0; j < pat->len; j++) {
a = (j + i) % pat->len;
- if ((!!BMO_elem_flag_test(bm, edges[a], SUBD_SPLIT)) != (!!pat->seledges[j])) {
+ if ((!!BMO_edge_flag_test(bm, edges[a], SUBD_SPLIT)) != (!!pat->seledges[j])) {
matched = 0;
break;
}
@@ -1062,7 +1062,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
fd->start = verts[i];
fd->face = face;
fd->totedgesel = totesel;
- BMO_elem_flag_enable(bm, face, SUBD_SPLIT);
+ BMO_face_flag_enable(bm, face, SUBD_SPLIT);
break;
}
}
@@ -1082,7 +1082,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
matched = 1;
for (b = 0; b < pat->len; b++) {
j = (b + a) % pat->len;
- if ((!!BMO_elem_flag_test(bm, edges[j], SUBD_SPLIT)) != (!!pat->seledges[b])) {
+ if ((!!BMO_edge_flag_test(bm, edges[j], SUBD_SPLIT)) != (!!pat->seledges[b])) {
matched = 0;
break;
}
@@ -1094,7 +1094,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
if (matched) {
SubDFaceData *fd;
- BMO_elem_flag_enable(bm, face, SUBD_SPLIT);
+ BMO_face_flag_enable(bm, face, SUBD_SPLIT);
fd = BLI_stack_push_r(facedata);
fd->pat = pat;
@@ -1110,7 +1110,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
if (!matched && totesel) {
SubDFaceData *fd;
- BMO_elem_flag_enable(bm, face, SUBD_SPLIT);
+ BMO_face_flag_enable(bm, face, SUBD_SPLIT);
/* must initialize all members here */
fd = BLI_stack_push_r(facedata);
@@ -1162,22 +1162,22 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
/* find the boundary of one of the split edges */
for (a = 1; a < vlen; a++) {
- if (!BMO_elem_flag_test(bm, loops[a - 1]->v, ELE_INNER) &&
- BMO_elem_flag_test(bm, loops[a]->v, ELE_INNER))
+ if (!BMO_vert_flag_test(bm, loops[a - 1]->v, ELE_INNER) &&
+ BMO_vert_flag_test(bm, loops[a]->v, ELE_INNER))
{
break;
}
}
- if (BMO_elem_flag_test(bm, loops[(a + numcuts + 1) % vlen]->v, ELE_INNER)) {
+ if (BMO_vert_flag_test(bm, loops[(a + numcuts + 1) % vlen]->v, ELE_INNER)) {
b = (a + numcuts + 1) % vlen;
}
else {
/* find the boundary of the other edge. */
for (j = 0; j < vlen; j++) {
b = (j + a + numcuts + 1) % vlen;
- if (!BMO_elem_flag_test(bm, loops[b == 0 ? vlen - 1 : b - 1]->v, ELE_INNER) &&
- BMO_elem_flag_test(bm, loops[b]->v, ELE_INNER))
+ if (!BMO_vert_flag_test(bm, loops[b == 0 ? vlen - 1 : b - 1]->v, ELE_INNER) &&
+ BMO_vert_flag_test(bm, loops[b]->v, ELE_INNER))
{
break;
}
@@ -1245,7 +1245,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
BLI_assert(BM_edge_exists(loops_split[j][0]->v, loops_split[j][1]->v) == NULL);
f_new = BM_face_split(bm, face, loops_split[j][0], loops_split[j][1], &l_new, NULL, false);
if (f_new) {
- BMO_elem_flag_enable(bm, l_new->e, ELE_INNER);
+ BMO_edge_flag_enable(bm, l_new->e, ELE_INNER);
}
}
}
diff --git a/source/blender/bmesh/operators/bmo_subdivide_edgering.c b/source/blender/bmesh/operators/bmo_subdivide_edgering.c
index b5a95ad6283..b4a77bf1a38 100644
--- a/source/blender/bmesh/operators/bmo_subdivide_edgering.c
+++ b/source/blender/bmesh/operators/bmo_subdivide_edgering.c
@@ -128,7 +128,7 @@ static void bmo_edgeloop_vert_tag(BMesh *bm, struct BMEdgeLoopStore *el_store, c
{
LinkData *node = BM_edgeloop_verts_get(el_store)->first;
do {
- BMO_elem_flag_set(bm, (BMVert *)node->data, oflag, tag);
+ BMO_vert_flag_set(bm, (BMVert *)node->data, oflag, tag);
} while ((node = node->next));
}
@@ -137,7 +137,7 @@ static bool bmo_face_is_vert_tag_all(BMesh *bm, BMFace *f, short oflag)
BMLoop *l_iter, *l_first;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
- if (!BMO_elem_flag_test(bm, l_iter->v, oflag)) {
+ if (!BMO_vert_flag_test(bm, l_iter->v, oflag)) {
return false;
}
} while ((l_iter = l_iter->next) != l_first);
@@ -150,7 +150,7 @@ static bool bm_vert_is_tag_edge_connect(BMesh *bm, BMVert *v)
BMEdge *e;
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
- if (BMO_elem_flag_test(bm, e, EDGE_RING)) {
+ if (BMO_edge_flag_test(bm, e, EDGE_RING)) {
BMVert *v_other = BM_edge_other_vert(e, v);
if (BM_elem_flag_test(v_other, BM_ELEM_TAG)) {
return true;
@@ -243,7 +243,7 @@ static GSet *bm_edgering_pair_calc(BMesh *bm, ListBase *eloops_rim)
BMVert *v = ((LinkData *)BM_edgeloop_verts_get(el_store)->first)->data;
BM_ITER_ELEM (e, &eiter, (BMVert *)v, BM_EDGES_OF_VERT) {
- if (BMO_elem_flag_test(bm, e, EDGE_RING)) {
+ if (BMO_edge_flag_test(bm, e, EDGE_RING)) {
struct BMEdgeLoopStore *el_store_other;
BMVert *v_other = BM_edge_other_vert(e, v);
GHashPair pair_test;
@@ -339,7 +339,7 @@ static void bm_vert_calc_surface_tangent(BMesh *bm, BMVert *v, float r_no[3])
if (UNLIKELY(BM_edge_is_wire(e))) {
/* pass - this may confuse things */
}
- else if (BMO_elem_flag_test(bm, e, EDGE_RIM)) {
+ else if (BMO_edge_flag_test(bm, e, EDGE_RIM)) {
BMIter liter;
BMLoop *l;
BM_ITER_ELEM (l, &liter, e, BM_LOOPS_OF_EDGE) {
@@ -347,7 +347,7 @@ static void bm_vert_calc_surface_tangent(BMesh *bm, BMVert *v, float r_no[3])
float no[3];
// BM_face_normal_update(l->f);
BM_edge_calc_face_tangent(e, l, no);
- if (BMO_elem_flag_test(bm, l->f, FACE_SHARED)) {
+ if (BMO_face_flag_test(bm, l->f, FACE_SHARED)) {
add_v3_v3(no_inner, no);
found_inner = true;
}
@@ -356,7 +356,7 @@ static void bm_vert_calc_surface_tangent(BMesh *bm, BMVert *v, float r_no[3])
found_outer = true;
/* other side is used too, blend midway */
- if (BMO_elem_flag_test(bm, l->f, FACE_OUT)) {
+ if (BMO_face_flag_test(bm, l->f, FACE_OUT)) {
found_outer_tag = true;
}
}
@@ -400,9 +400,9 @@ static void bm_faces_share_tag_flush(BMesh *bm, BMEdge **e_arr, const unsigned i
l_iter = l_first = e->l;
do {
- if (!BMO_elem_flag_test(bm, l_iter->f, FACE_SHARED)) {
+ if (!BMO_face_flag_test(bm, l_iter->f, FACE_SHARED)) {
if (bmo_face_is_vert_tag_all(bm, l_iter->f, VERT_SHARED)) {
- BMO_elem_flag_enable(bm, l_iter->f, FACE_SHARED);
+ BMO_face_flag_enable(bm, l_iter->f, FACE_SHARED);
}
}
} while ((l_iter = l_iter->radial_next) != l_first);
@@ -422,7 +422,7 @@ static void bm_faces_share_tag_clear(BMesh *bm, BMEdge **e_arr_iter, const unsig
l_iter = l_first = e->l;
do {
- BMO_elem_flag_disable(bm, l_iter->f, FACE_SHARED);
+ BMO_face_flag_disable(bm, l_iter->f, FACE_SHARED);
} while ((l_iter = l_iter->radial_next) != l_first);
}
}
@@ -834,8 +834,8 @@ static void bm_face_slice(BMesh *bm, BMLoop *l, const int cuts)
if (l_new->f->len < l_new->radial_next->f->len) {
l_new = l_new->radial_next;
}
- BMO_elem_flag_enable(bm, l_new->f, FACE_OUT);
- BMO_elem_flag_enable(bm, l_new->radial_next->f, FACE_OUT);
+ BMO_face_flag_enable(bm, l_new->f, FACE_OUT);
+ BMO_face_flag_enable(bm, l_new->radial_next->f, FACE_OUT);
}
}
@@ -903,7 +903,7 @@ static void bm_edgering_pair_order(
node = lb_a->first;
BM_ITER_ELEM (e, &eiter, (BMVert *)node->data, BM_EDGES_OF_VERT) {
- if (BMO_elem_flag_test(bm, e, EDGE_RING)) {
+ if (BMO_edge_flag_test(bm, e, EDGE_RING)) {
v_other = BM_edge_other_vert(e, (BMVert *)node->data);
if (BM_elem_flag_test(v_other, BM_ELEM_TAG)) {
break;
@@ -938,7 +938,7 @@ static void bm_edgering_pair_order(
/* if we dont share and edge - flip */
BMEdge *e = BM_edge_exists(((LinkData *)lb_a->first)->data,
((LinkData *)lb_b->first)->data);
- if (e == NULL || !BMO_elem_flag_test(bm, e, EDGE_RING)) {
+ if (e == NULL || !BMO_edge_flag_test(bm, e, EDGE_RING)) {
BM_edgeloop_flip(bm, el_store_b);
}
}
@@ -983,19 +983,19 @@ static void bm_edgering_pair_subdiv(
BMIter eiter;
BM_ITER_ELEM (e, &eiter, (BMVert *)node->data, BM_EDGES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, e, EDGE_IN_STACK)) {
+ if (!BMO_edge_flag_test(bm, e, EDGE_IN_STACK)) {
BMVert *v_other = BM_edge_other_vert(e, (BMVert *)node->data);
if (BM_elem_flag_test(v_other, BM_ELEM_TAG)) {
BMIter fiter;
- BMO_elem_flag_enable(bm, e, EDGE_IN_STACK);
+ BMO_edge_flag_enable(bm, e, EDGE_IN_STACK);
STACK_PUSH(edges_ring_arr, e);
/* add faces to the stack */
BM_ITER_ELEM (f, &fiter, e, BM_FACES_OF_EDGE) {
- if (BMO_elem_flag_test(bm, f, FACE_OUT)) {
- if (!BMO_elem_flag_test(bm, f, FACE_IN_STACK)) {
- BMO_elem_flag_enable(bm, f, FACE_IN_STACK);
+ if (BMO_face_flag_test(bm, f, FACE_OUT)) {
+ if (!BMO_face_flag_test(bm, f, FACE_IN_STACK)) {
+ BMO_face_flag_enable(bm, f, FACE_IN_STACK);
STACK_PUSH(faces_ring_arr, f);
}
}
@@ -1009,10 +1009,10 @@ static void bm_edgering_pair_subdiv(
/* found opposite edge */
BMVert *v_other;
- BMO_elem_flag_disable(bm, e, EDGE_IN_STACK);
+ BMO_edge_flag_disable(bm, e, EDGE_IN_STACK);
/* unrelated to subdiv, but if we _don't_ clear flag, multiple rings fail */
- BMO_elem_flag_disable(bm, e, EDGE_RING);
+ BMO_edge_flag_disable(bm, e, EDGE_RING);
v_other = BM_elem_flag_test(e->v1, BM_ELEM_TAG) ? e->v1 : e->v2;
bm_edge_subdiv_as_loop(bm, eloops_ring, e, v_other, cuts);
@@ -1021,12 +1021,12 @@ static void bm_edgering_pair_subdiv(
while ((f = STACK_POP(faces_ring_arr))) {
BMLoop *l_iter, *l_first;
- BMO_elem_flag_disable(bm, f, FACE_IN_STACK);
+ BMO_face_flag_disable(bm, f, FACE_IN_STACK);
/* Check each edge of the face */
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
- if (BMO_elem_flag_test(bm, l_iter->e, EDGE_RIM)) {
+ if (BMO_edge_flag_test(bm, l_iter->e, EDGE_RIM)) {
bm_face_slice(bm, l_iter, cuts);
break;
}
@@ -1064,7 +1064,7 @@ static void bm_edgering_pair_ringsubd(
static bool bm_edge_rim_test_cb(BMEdge *e, void *bm_v)
{
BMesh *bm = bm_v;
- return BMO_elem_flag_test_bool(bm, e, EDGE_RIM);
+ return BMO_edge_flag_test_bool(bm, e, EDGE_RIM);
}
@@ -1099,25 +1099,25 @@ void bmo_subdivide_edgering_exec(BMesh *bm, BMOperator *op)
BMFace *f;
BM_ITER_ELEM (f, &fiter, e, BM_FACES_OF_EDGE) {
- if (!BMO_elem_flag_test(bm, f, FACE_OUT)) {
+ if (!BMO_face_flag_test(bm, f, FACE_OUT)) {
BMIter liter;
BMLoop *l;
bool ok = false;
/* check at least 2 edges in the face are rings */
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- if (BMO_elem_flag_test(bm, l->e, EDGE_RING) && e != l->e) {
+ if (BMO_edge_flag_test(bm, l->e, EDGE_RING) && e != l->e) {
ok = true;
break;
}
}
if (ok) {
- BMO_elem_flag_enable(bm, f, FACE_OUT);
+ BMO_face_flag_enable(bm, f, FACE_OUT);
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- if (!BMO_elem_flag_test(bm, l->e, EDGE_RING)) {
- BMO_elem_flag_enable(bm, l->e, EDGE_RIM);
+ if (!BMO_edge_flag_test(bm, l->e, EDGE_RING)) {
+ BMO_edge_flag_enable(bm, l->e, EDGE_RIM);
}
}
}
diff --git a/source/blender/bmesh/operators/bmo_triangulate.c b/source/blender/bmesh/operators/bmo_triangulate.c
index 974446f09c0..8938d086c1a 100644
--- a/source/blender/bmesh/operators/bmo_triangulate.c
+++ b/source/blender/bmesh/operators/bmo_triangulate.c
@@ -91,7 +91,7 @@ void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
BMVert **e_verts = &e->v1;
unsigned int i;
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BMO_edge_flag_enable(bm, e, EDGE_MARK);
calc_winding = (calc_winding || BM_edge_is_boundary(e));
@@ -132,7 +132,7 @@ void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
add_v3_v3(normal, v->no);
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
- if (BMO_elem_flag_test(bm, e, EDGE_MARK)) {
+ if (BMO_edge_flag_test(bm, e, EDGE_MARK)) {
if (e_index == 2) {
e_index = 0;
break;
@@ -203,7 +203,7 @@ void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
for (i = 0, i_prev = 2; i < 3; i_prev = i++) {
e = BM_edge_exists(v_tri[i], v_tri[i_prev]);
- if (e && BM_edge_is_boundary(e) && BMO_elem_flag_test(bm, e, EDGE_MARK)) {
+ if (e && BM_edge_is_boundary(e) && BMO_edge_flag_test(bm, e, EDGE_MARK)) {
winding_votes += (e->l->v == v_tri[i]) ? 1 : -1;
}
}
@@ -226,10 +226,10 @@ void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
sf_tri->v1->tmp.p, sf_tri->v2->tmp.p, sf_tri->v3->tmp.p, NULL,
NULL, BM_CREATE_NO_DOUBLE);
- BMO_elem_flag_enable(bm, f, ELE_NEW);
+ BMO_face_flag_enable(bm, f, ELE_NEW);
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- if (!BMO_elem_flag_test(bm, l->e, EDGE_MARK)) {
- BMO_elem_flag_enable(bm, l->e, ELE_NEW);
+ if (!BMO_edge_flag_test(bm, l->e, EDGE_MARK)) {
+ BMO_edge_flag_enable(bm, l->e, ELE_NEW);
}
}
}
@@ -250,7 +250,7 @@ void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
BMIter iter;
BM_ITER_MESH_MUTABLE (e, e_next, &iter, bm, BM_EDGES_OF_MESH) {
- if (BMO_elem_flag_test(bm, e, ELE_NEW)) {
+ if (BMO_edge_flag_test(bm, e, ELE_NEW)) {
/* in rare cases the edges face will have already been removed from the edge */
if (LIKELY(e->l)) {
BMFace *f_new = BM_faces_join_pair(
@@ -258,7 +258,7 @@ void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
e->l->radial_next->f, e,
false); /* join faces */
if (f_new) {
- BMO_elem_flag_enable(bm, f_new, ELE_NEW);
+ BMO_face_flag_enable(bm, f_new, ELE_NEW);
BM_edge_kill(bm, e);
}
else {
diff --git a/source/blender/bmesh/operators/bmo_utils.c b/source/blender/bmesh/operators/bmo_utils.c
index e596032663e..aa1e4bc7523 100644
--- a/source/blender/bmesh/operators/bmo_utils.c
+++ b/source/blender/bmesh/operators/bmo_utils.c
@@ -48,7 +48,7 @@ void bmo_create_vert_exec(BMesh *bm, BMOperator *op)
BMO_slot_vec_get(op->slots_in, "co", vec);
- BMO_elem_flag_enable(bm, BM_vert_create(bm, vec, NULL, BM_CREATE_NOP), ELE_NEW);
+ BMO_vert_flag_enable(bm, BM_vert_create(bm, vec, NULL, BM_CREATE_NOP), ELE_NEW);
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "vert.out", BM_VERT, ELE_NEW);
}
@@ -74,7 +74,7 @@ void bmo_transform_exec(BMesh *UNUSED(bm), BMOperator *op)
void bmo_translate_exec(BMesh *bm, BMOperator *op)
{
float mat[4][4], vec[3];
-
+
BMO_slot_vec_get(op->slots_in, "vec", vec);
unit_m4(mat);
@@ -86,7 +86,7 @@ void bmo_translate_exec(BMesh *bm, BMOperator *op)
void bmo_scale_exec(BMesh *bm, BMOperator *op)
{
float mat[3][3], vec[3];
-
+
BMO_slot_vec_get(op->slots_in, "vec", vec);
unit_m3(mat);
@@ -143,18 +143,18 @@ void bmo_rotate_edges_exec(BMesh *bm, BMOperator *op)
if (BM_edge_face_pair(e, &fa, &fb)) {
/* check we're untouched */
- if (BMO_elem_flag_test(bm, fa, FACE_TAINT) == false &&
- BMO_elem_flag_test(bm, fb, FACE_TAINT) == false)
+ if (BMO_face_flag_test(bm, fa, FACE_TAINT) == false &&
+ BMO_face_flag_test(bm, fb, FACE_TAINT) == false)
{
/* don't touch again (faces will be freed so run before rotating the edge) */
- BMO_elem_flag_enable(bm, fa, FACE_TAINT);
- BMO_elem_flag_enable(bm, fb, FACE_TAINT);
+ BMO_face_flag_enable(bm, fa, FACE_TAINT);
+ BMO_face_flag_enable(bm, fb, FACE_TAINT);
if (!(e2 = BM_edge_rotate(bm, e, use_ccw, check_flag))) {
- BMO_elem_flag_disable(bm, fa, FACE_TAINT);
- BMO_elem_flag_disable(bm, fb, FACE_TAINT);
+ BMO_face_flag_disable(bm, fa, FACE_TAINT);
+ BMO_face_flag_disable(bm, fb, FACE_TAINT);
#if 0
BMO_error_raise(bm, op, BMERR_INVALID_SELECTION, "Could not rotate edge");
return;
@@ -163,7 +163,7 @@ void bmo_rotate_edges_exec(BMesh *bm, BMOperator *op)
continue;
}
- BMO_elem_flag_enable(bm, e2, EDGE_OUT);
+ BMO_edge_flag_enable(bm, e2, EDGE_OUT);
}
}
}
@@ -184,11 +184,11 @@ static void bmo_face_flag_set_flush(BMesh *bm, BMFace *f, const short oflag, con
BMLoop *l_iter;
BMLoop *l_first;
- BMO_elem_flag_set(bm, f, oflag, value);
+ BMO_face_flag_set(bm, f, oflag, value);
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
- BMO_elem_flag_set(bm, l_iter->e, oflag, value);
- BMO_elem_flag_set(bm, l_iter->v, oflag, value);
+ BMO_edge_flag_set(bm, l_iter->e, oflag, value);
+ BMO_vert_flag_set(bm, l_iter->v, oflag, value);
} while ((l_iter = l_iter->next) != l_first);
}
@@ -210,7 +210,9 @@ static void bmo_region_extend_expand(
BMEdge *e;
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, e, SEL_ORIG) && !BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
+ if (!BMO_edge_flag_test(bm, e, SEL_ORIG) &&
+ !BM_elem_flag_test(e, BM_ELEM_HIDDEN))
+ {
found = true;
break;
}
@@ -223,9 +225,11 @@ static void bmo_region_extend_expand(
BMEdge *e;
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, e, SEL_FLAG) && !BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
- BMO_elem_flag_enable(bm, e, SEL_FLAG);
- BMO_elem_flag_enable(bm, BM_edge_other_vert(e, v), SEL_FLAG);
+ if (!BMO_edge_flag_test(bm, e, SEL_FLAG) &&
+ !BM_elem_flag_test(e, BM_ELEM_HIDDEN))
+ {
+ BMO_edge_flag_enable(bm, e, SEL_FLAG);
+ BMO_vert_flag_enable(bm, BM_edge_other_vert(e, v), SEL_FLAG);
}
}
}
@@ -234,7 +238,9 @@ static void bmo_region_extend_expand(
BMFace *f;
BM_ITER_ELEM (f, &fiter, v, BM_FACES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, f, SEL_FLAG) && !BM_elem_flag_test(f, BM_ELEM_HIDDEN)) {
+ if (!BMO_face_flag_test(bm, f, SEL_FLAG) &&
+ !BM_elem_flag_test(f, BM_ELEM_HIDDEN))
+ {
bmo_face_flag_set_flush(bm, f, SEL_FLAG, true);
}
}
@@ -245,9 +251,11 @@ static void bmo_region_extend_expand(
BMEdge *e;
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
if (BM_edge_is_wire(e)) {
- if (!BMO_elem_flag_test(bm, e, SEL_FLAG) && !BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
- BMO_elem_flag_enable(bm, e, SEL_FLAG);
- BMO_elem_flag_enable(bm, BM_edge_other_vert(e, v), SEL_FLAG);
+ if (!BMO_edge_flag_test(bm, e, SEL_FLAG) &&
+ !BM_elem_flag_test(e, BM_ELEM_HIDDEN))
+ {
+ BMO_edge_flag_enable(bm, e, SEL_FLAG);
+ BMO_vert_flag_enable(bm, BM_edge_other_vert(e, v), SEL_FLAG);
}
}
}
@@ -269,10 +277,10 @@ static void bmo_region_extend_expand(
BMFace *f_other;
BM_ITER_ELEM (f_other, &fiter, l->e, BM_FACES_OF_EDGE) {
- if (!BMO_elem_flag_test(bm, f_other, SEL_ORIG | SEL_FLAG) &&
+ if (!BMO_face_flag_test(bm, f_other, SEL_ORIG | SEL_FLAG) &&
!BM_elem_flag_test(f_other, BM_ELEM_HIDDEN))
{
- BMO_elem_flag_enable(bm, f_other, SEL_FLAG);
+ BMO_face_flag_enable(bm, f_other, SEL_FLAG);
}
}
}
@@ -281,10 +289,10 @@ static void bmo_region_extend_expand(
BMFace *f_other;
BM_ITER_ELEM (f_other, &fiter, l->v, BM_FACES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, f_other, SEL_ORIG | SEL_FLAG) &&
+ if (!BMO_face_flag_test(bm, f_other, SEL_ORIG | SEL_FLAG) &&
!BM_elem_flag_test(f_other, BM_ELEM_HIDDEN))
{
- BMO_elem_flag_enable(bm, f_other, SEL_FLAG);
+ BMO_face_flag_enable(bm, f_other, SEL_FLAG);
}
}
}
@@ -310,7 +318,7 @@ static void bmo_region_extend_contract(
BMEdge *e;
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, e, SEL_ORIG)) {
+ if (!BMO_edge_flag_test(bm, e, SEL_ORIG)) {
found = true;
break;
}
@@ -321,7 +329,7 @@ static void bmo_region_extend_contract(
BMFace *f;
BM_ITER_ELEM (f, &fiter, v, BM_FACES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, f, SEL_ORIG)) {
+ if (!BMO_face_flag_test(bm, f, SEL_ORIG)) {
found = true;
break;
}
@@ -334,7 +342,7 @@ static void bmo_region_extend_contract(
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
if (BM_edge_is_wire(e)) {
- if (!BMO_elem_flag_test(bm, e, SEL_ORIG)) {
+ if (!BMO_edge_flag_test(bm, e, SEL_ORIG)) {
found = true;
break;
}
@@ -347,10 +355,10 @@ static void bmo_region_extend_contract(
BMIter eiter;
BMEdge *e;
- BMO_elem_flag_enable(bm, v, SEL_FLAG);
+ BMO_vert_flag_enable(bm, v, SEL_FLAG);
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
- BMO_elem_flag_enable(bm, e, SEL_FLAG);
+ BMO_edge_flag_enable(bm, e, SEL_FLAG);
}
}
}
@@ -369,8 +377,8 @@ static void bmo_region_extend_contract(
BMFace *f_other;
BM_ITER_ELEM (f_other, &fiter, l->e, BM_FACES_OF_EDGE) {
- if (!BMO_elem_flag_test(bm, f_other, SEL_ORIG)) {
- BMO_elem_flag_enable(bm, f, SEL_FLAG);
+ if (!BMO_face_flag_test(bm, f_other, SEL_ORIG)) {
+ BMO_face_flag_enable(bm, f, SEL_FLAG);
break;
}
}
@@ -380,8 +388,8 @@ static void bmo_region_extend_contract(
BMFace *f_other;
BM_ITER_ELEM (f_other, &fiter, l->v, BM_FACES_OF_VERT) {
- if (!BMO_elem_flag_test(bm, f_other, SEL_ORIG)) {
- BMO_elem_flag_enable(bm, f, SEL_FLAG);
+ if (!BMO_face_flag_test(bm, f_other, SEL_ORIG)) {
+ BMO_face_flag_enable(bm, f, SEL_FLAG);
break;
}
}
@@ -420,7 +428,7 @@ void bmo_smooth_vert_exec(BMesh *UNUSED(bm), BMOperator *op)
const float fac = BMO_slot_float_get(op->slots_in, "factor");
int i, j, clipx, clipy, clipz;
int xaxis, yaxis, zaxis;
-
+
clipx = BMO_slot_bool_get(op->slots_in, "mirror_clip_x");
clipy = BMO_slot_bool_get(op->slots_in, "mirror_clip_y");
clipz = BMO_slot_bool_get(op->slots_in, "mirror_clip_z");
@@ -441,7 +449,7 @@ void bmo_smooth_vert_exec(BMesh *UNUSED(bm), BMOperator *op)
add_v3_v3v3(co, co, co2);
j += 1;
}
-
+
if (!j) {
copy_v3_v3(co, v->co);
i++;
diff --git a/source/blender/bmesh/tools/bmesh_beautify.c b/source/blender/bmesh/tools/bmesh_beautify.c
index 19fe492c670..3e3a6547b75 100644
--- a/source/blender/bmesh/tools/bmesh_beautify.c
+++ b/source/blender/bmesh/tools/bmesh_beautify.c
@@ -424,11 +424,13 @@ void BM_mesh_beautify_fill(
flag, method);
/* update flags */
- if (oflag_edge)
- BMO_elem_flag_enable(bm, e, oflag_edge);
+ if (oflag_edge) {
+ BMO_edge_flag_enable(bm, e, oflag_edge);
+ }
+
if (oflag_face) {
- BMO_elem_flag_enable(bm, e->l->f, oflag_face);
- BMO_elem_flag_enable(bm, e->l->radial_next->f, oflag_face);
+ BMO_face_flag_enable(bm, e->l->f, oflag_face);
+ BMO_face_flag_enable(bm, e->l->radial_next->f, oflag_face);
}
}
}
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c
index 0ed1dffcafb..4dc1c8a9f00 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.c
+++ b/source/blender/bmesh/tools/bmesh_bevel.c
@@ -1849,11 +1849,11 @@ static void build_boundary(BevelParams *bp, BevVert *bv, bool construct)
do {
BLI_assert(e->is_bev);
/* Make the BoundVert for the right side of e; other side will be made
- * when the beveled edge to the left of e is handled.
- * Analyze edges until next beveled edge.
- * They are either "in plane" (preceding and subsequent faces are coplanar)
- * or not. The "non-in-plane" edges effect silhouette and we prefer to slide
- * along one of those if possible. */
+ * when the beveled edge to the left of e is handled.
+ * Analyze edges until next beveled edge.
+ * They are either "in plane" (preceding and subsequent faces are coplanar)
+ * or not. The "non-in-plane" edges effect silhouette and we prefer to slide
+ * along one of those if possible. */
nip = nnip = 0; /* counts of in-plane / not-in-plane */
enip = eip = NULL; /* representatives of each */
for (e2 = e->next; !e2->is_bev; e2 = e2->next) {
diff --git a/source/blender/bmesh/tools/bmesh_bisect_plane.c b/source/blender/bmesh/tools/bmesh_bisect_plane.c
index 9fb6d39a008..51b92a3c45e 100644
--- a/source/blender/bmesh/tools/bmesh_bisect_plane.c
+++ b/source/blender/bmesh/tools/bmesh_bisect_plane.c
@@ -155,9 +155,9 @@ static void bm_face_bisect_verts(BMesh *bm, BMFace *f, const float plane[4], con
BM_face_split(bm, f, l_a, l_b, &l_new, NULL, true);
if (l_new) {
if (oflag_center) {
- BMO_elem_flag_enable(bm, l_new->e, oflag_center);
- BMO_elem_flag_enable(bm, l_new->f, oflag_center);
- BMO_elem_flag_enable(bm, f, oflag_center);
+ BMO_edge_flag_enable(bm, l_new->e, oflag_center);
+ BMO_face_flag_enable(bm, l_new->f, oflag_center);
+ BMO_face_flag_enable(bm, f, oflag_center);
}
}
}
@@ -270,9 +270,9 @@ static void bm_face_bisect_verts(BMesh *bm, BMFace *f, const float plane[4], con
if (l_new) {
if (oflag_center) {
- BMO_elem_flag_enable(bm, l_new->e, oflag_center);
- BMO_elem_flag_enable(bm, l_new->f, oflag_center);
- BMO_elem_flag_enable(bm, face_split_arr[j], oflag_center);
+ BMO_edge_flag_enable(bm, l_new->e, oflag_center);
+ BMO_face_flag_enable(bm, l_new->f, oflag_center);
+ BMO_face_flag_enable(bm, face_split_arr[j], oflag_center);
}
}
@@ -372,7 +372,7 @@ void BM_mesh_bisect_plane(
if (BM_VERT_DIR(v) == 0) {
if (oflag_center) {
- BMO_elem_flag_enable(bm, v, oflag_center);
+ BMO_vert_flag_enable(bm, v, oflag_center);
}
if (use_snap_center) {
closest_to_plane_v3(v->co, plane, v->co);
@@ -407,7 +407,7 @@ void BM_mesh_bisect_plane(
v_new = BM_edge_split(bm, e, e->v1, NULL, e_fac);
vert_is_center_enable(v_new);
if (oflag_center) {
- BMO_elem_flag_enable(bm, v_new, oflag_center);
+ BMO_vert_flag_enable(bm, v_new, oflag_center);
}
BM_VERT_DIR(v_new) = 0;
@@ -439,7 +439,7 @@ void BM_mesh_bisect_plane(
/* if both verts are on the center - tag it */
if (oflag_center) {
if (side[0] == 0 && side[1] == 0) {
- BMO_elem_flag_enable(bm, e, oflag_center);
+ BMO_edge_flag_enable(bm, e, oflag_center);
}
}
}
diff --git a/source/blender/bmesh/tools/bmesh_decimate_dissolve.c b/source/blender/bmesh/tools/bmesh_decimate_dissolve.c
index ad35d57f35b..978cceee37c 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_dissolve.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_dissolve.c
@@ -335,7 +335,7 @@ void BM_mesh_decimate_dissolve_ex(
/* update normal */
BM_face_normal_update(f_new);
if (oflag_out) {
- BMO_elem_flag_enable(bm, f_new, oflag_out);
+ BMO_face_flag_enable(bm, f_new, oflag_out);
}
/* re-calculate costs */
diff --git a/source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c b/source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c
index db60b3e15e1..0fc571bc0a8 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c
@@ -213,7 +213,7 @@ void BM_mesh_decimate_unsubdivide_ex(BMesh *bm, const int iterations, const bool
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(v, BM_ELEM_TAG) && bm_vert_dissolve_fan_test(v)) {
#ifdef USE_WALKER
- BMO_elem_flag_enable(bm, v, ELE_VERT_TAG);
+ BMO_vert_flag_enable(bm, v, ELE_VERT_TAG);
#endif
BM_elem_index_set(v, VERT_INDEX_INIT); /* set_dirty! */
}
@@ -238,7 +238,7 @@ void BM_mesh_decimate_unsubdivide_ex(BMesh *bm, const int iterations, const bool
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
if (v->e && (BM_elem_index_get(v) == VERT_INDEX_INIT)) {
#ifdef USE_WALKER
- if (BMO_elem_flag_test(bm, v, ELE_VERT_TAG))
+ if (BMO_vert_flag_test(bm, v, ELE_VERT_TAG))
#endif
{
/* check again incase the topology changed */
diff --git a/source/blender/bmesh/tools/bmesh_intersect.c b/source/blender/bmesh/tools/bmesh_intersect.c
index bd6a68faabb..58234ddf3bd 100644
--- a/source/blender/bmesh/tools/bmesh_intersect.c
+++ b/source/blender/bmesh/tools/bmesh_intersect.c
@@ -53,6 +53,8 @@
#include "BLI_buffer.h"
#include "bmesh.h"
+#include "intern/bmesh_private.h"
+
#include "bmesh_intersect.h" /* own include */
#include "tools/bmesh_edgesplit.h"
@@ -87,18 +89,6 @@
// #define USE_DUMP
-/* use only for small arrays */
-BLI_INLINE bool array_contains_pointer(const void **arr, unsigned int arr_len, const void *item)
-{
- BLI_assert(arr_len < 3);
- for (unsigned int i = 0; i < arr_len; i++) {
- if (arr[i] == item) {
- return true;
- }
- }
- return false;
-}
-
static void tri_v3_scale(
float v1[3], float v2[3], float v3[3],
const float t)
@@ -547,9 +537,6 @@ static void bm_isect_tri_tri(
const float *f_b_cos[3] = {UNPACK3_EX(, fv_b, ->co)};
float f_a_nor[3];
float f_b_nor[3];
- /* track vertices which have been added to 'iv_ls_a' & 'iv_ls_b' */
- int a_mask = 0;
- int b_mask = 0;
unsigned int i;
@@ -569,24 +556,22 @@ static void bm_isect_tri_tri(
STACK_INIT(iv_ls_a, ARRAY_SIZE(iv_ls_a));
STACK_INIT(iv_ls_b, ARRAY_SIZE(iv_ls_b));
- /* don't test, but we must be sure not to add doubles (assert instead). */
-#ifndef NDEBUG
-# define STACK_PUSH_NOTEST(arr, ele) \
- { \
- BLI_assert(BLI_array_findindex(arr, STACK_SIZE(arr), &(ele)) == -1); \
- STACK_PUSH(arr, ele); \
+#define VERT_VISIT_A _FLAG_WALK
+#define VERT_VISIT_B _FLAG_WALK_ALT
+
+#define STACK_PUSH_TEST_A(ele) \
+ if (BM_ELEM_API_FLAG_TEST(ele, VERT_VISIT_A) == 0) { \
+ BM_ELEM_API_FLAG_ENABLE(ele, VERT_VISIT_A); \
+ STACK_PUSH(iv_ls_a, ele); \
} ((void)0)
-#else
-# define STACK_PUSH_NOTEST STACK_PUSH
-#endif
- /* warning, this seems like it might be inefficent,
- * however there will be <3 items in this case. */
-# define STACK_PUSH_TEST(arr, ele, arr_offset) \
- if (!array_contains_pointer((const void **)(&(arr)[arr_offset]), STACK_SIZE(arr) - (arr_offset), (void *)ele)) { \
- STACK_PUSH(arr, ele); \
+#define STACK_PUSH_TEST_B(ele) \
+ if (BM_ELEM_API_FLAG_TEST(ele, VERT_VISIT_B) == 0) { \
+ BM_ELEM_API_FLAG_ENABLE(ele, VERT_VISIT_B); \
+ STACK_PUSH(iv_ls_b, ele); \
} ((void)0)
+
/* vert-vert
* --------- */
{
@@ -598,22 +583,18 @@ static void bm_isect_tri_tri(
unsigned int i_b;
for (i_b = 0; i_b < 3; i_b++) {
if (len_squared_v3v3(fv_a[i_a]->co, fv_b[i_b]->co) <= s->epsilon.eps2x_sq) {
- if (!((1 << i_a) & a_mask)) {
- STACK_PUSH_NOTEST(iv_ls_a, fv_a[i_a]);
- a_mask |= (1 << i_a);
#ifdef USE_DUMP
+ if (BM_ELEM_API_FLAG_TEST(fv_a[i_a], VERT_VISIT) == 0) {
printf(" ('VERT-VERT-A') %d, %d),\n",
i_a, BM_elem_index_get(fv_a[i_a]));
-#endif
}
- if (!((1 << i_b) & b_mask)) {
- STACK_PUSH_NOTEST(iv_ls_b, fv_b[i_b]);
- b_mask |= (1 << i_b);
-#ifdef USE_DUMP
+ if (BM_ELEM_API_FLAG_TEST(fv_b[i_b], VERT_VISIT) == 0) {
printf(" ('VERT-VERT-B') %d, %d),\n",
i_b, BM_elem_index_get(fv_b[i_b]));
-#endif
}
+#endif
+ STACK_PUSH_TEST_A(fv_a[i_a]);
+ STACK_PUSH_TEST_B(fv_b[i_b]);
}
}
}
@@ -624,22 +605,25 @@ static void bm_isect_tri_tri(
{
unsigned int i_a;
for (i_a = 0; i_a < 3; i_a++) {
- if (!((1 << i_a) & a_mask)) {
+ if (BM_ELEM_API_FLAG_TEST(fv_a[i_a], VERT_VISIT_A) == 0) {
unsigned int i_b_e0;
for (i_b_e0 = 0; i_b_e0 < 3; i_b_e0++) {
unsigned int i_b_e1 = (i_b_e0 + 1) % 3;
- float fac;
- if (((1 << i_b_e0) | (1 << i_b_e1)) & b_mask)
+
+ if (BM_ELEM_API_FLAG_TEST(fv_b[i_b_e0], VERT_VISIT_B) ||
+ BM_ELEM_API_FLAG_TEST(fv_b[i_b_e1], VERT_VISIT_B))
+ {
continue;
- fac = line_point_factor_v3(fv_a[i_a]->co, fv_b[i_b_e0]->co, fv_b[i_b_e1]->co);
+ }
+
+ const float fac = line_point_factor_v3(fv_a[i_a]->co, fv_b[i_b_e0]->co, fv_b[i_b_e1]->co);
if ((fac > 0.0f - s->epsilon.eps) && (fac < 1.0f + s->epsilon.eps)) {
float ix[3];
interp_v3_v3v3(ix, fv_b[i_b_e0]->co, fv_b[i_b_e1]->co, fac);
if (len_squared_v3v3(ix, fv_a[i_a]->co) <= s->epsilon.eps2x_sq) {
BMEdge *e;
- STACK_PUSH_NOTEST(iv_ls_b, fv_a[i_a]);
- // STACK_PUSH_NOTEST(iv_ls_a, fv_a[i_a]);
- a_mask |= (1 << i_a);
+ STACK_PUSH_TEST_B(fv_a[i_a]);
+ // STACK_PUSH_TEST_A(fv_a[i_a]);
e = BM_edge_exists(fv_b[i_b_e0], fv_b[i_b_e1]);
#ifdef USE_DUMP
printf(" ('VERT-EDGE-A', %d, %d),\n",
@@ -662,22 +646,25 @@ static void bm_isect_tri_tri(
{
unsigned int i_b;
for (i_b = 0; i_b < 3; i_b++) {
- if (!((1 << i_b) & b_mask)) {
+ if (BM_ELEM_API_FLAG_TEST(fv_b[i_b], VERT_VISIT_B) == 0) {
unsigned int i_a_e0;
for (i_a_e0 = 0; i_a_e0 < 3; i_a_e0++) {
unsigned int i_a_e1 = (i_a_e0 + 1) % 3;
- float fac;
- if (((1 << i_a_e0) | (1 << i_a_e1)) & a_mask)
+
+ if (BM_ELEM_API_FLAG_TEST(fv_a[i_a_e0], VERT_VISIT_A) ||
+ BM_ELEM_API_FLAG_TEST(fv_a[i_a_e1], VERT_VISIT_A))
+ {
continue;
- fac = line_point_factor_v3(fv_b[i_b]->co, fv_a[i_a_e0]->co, fv_a[i_a_e1]->co);
+ }
+
+ const float fac = line_point_factor_v3(fv_b[i_b]->co, fv_a[i_a_e0]->co, fv_a[i_a_e1]->co);
if ((fac > 0.0f - s->epsilon.eps) && (fac < 1.0f + s->epsilon.eps)) {
float ix[3];
interp_v3_v3v3(ix, fv_a[i_a_e0]->co, fv_a[i_a_e1]->co, fac);
if (len_squared_v3v3(ix, fv_b[i_b]->co) <= s->epsilon.eps2x_sq) {
BMEdge *e;
- STACK_PUSH_NOTEST(iv_ls_a, fv_b[i_b]);
+ STACK_PUSH_TEST_A(fv_b[i_b]);
// STACK_PUSH_NOTEST(iv_ls_b, fv_b[i_b]);
- b_mask |= (1 << i_b);
e = BM_edge_exists(fv_a[i_a_e0], fv_a[i_a_e1]);
#ifdef USE_DUMP
printf(" ('VERT-EDGE-B', %d, %d),\n",
@@ -711,14 +698,15 @@ static void bm_isect_tri_tri(
// second check for verts intersecting the triangle
for (i_a = 0; i_a < 3; i_a++) {
- float ix[3];
- if ((1 << i_a) & a_mask)
+ if (BM_ELEM_API_FLAG_TEST(fv_a[i_a], VERT_VISIT_A)) {
continue;
+ }
+
+ float ix[3];
if (isect_point_tri_v3(fv_a[i_a]->co, UNPACK3(t_scale), ix)) {
if (len_squared_v3v3(ix, fv_a[i_a]->co) <= s->epsilon.eps2x_sq) {
- STACK_PUSH_NOTEST(iv_ls_a, fv_a[i_a]);
- STACK_PUSH_NOTEST(iv_ls_b, fv_a[i_a]);
- a_mask |= (1 << i_a);
+ STACK_PUSH_TEST_A(fv_a[i_a]);
+ STACK_PUSH_TEST_B(fv_a[i_a]);
#ifdef USE_DUMP
printf(" 'VERT TRI-A',\n");
#endif
@@ -737,15 +725,15 @@ static void bm_isect_tri_tri(
tri_v3_scale(UNPACK3(t_scale), 1.0f - s->epsilon.eps2x);
for (i_b = 0; i_b < 3; i_b++) {
- float ix[3];
- if ((1 << i_b) & b_mask)
+ if (BM_ELEM_API_FLAG_TEST(fv_b[i_b], VERT_VISIT_B)) {
continue;
+ }
+ float ix[3];
if (isect_point_tri_v3(fv_b[i_b]->co, UNPACK3(t_scale), ix)) {
if (len_squared_v3v3(ix, fv_b[i_b]->co) <= s->epsilon.eps2x_sq) {
- STACK_PUSH_NOTEST(iv_ls_a, fv_b[i_b]);
- STACK_PUSH_NOTEST(iv_ls_b, fv_b[i_b]);
- b_mask |= (1 << i_b);
+ STACK_PUSH_TEST_A(fv_b[i_b]);
+ STACK_PUSH_TEST_B(fv_b[i_b]);
#ifdef USE_DUMP
printf(" 'VERT TRI-B',\n");
#endif
@@ -760,7 +748,7 @@ static void bm_isect_tri_tri(
#ifdef USE_DUMP
printf("# OVERLAP\n");
#endif
- return;
+ goto finally;
}
normal_tri_v3(f_a_nor, UNPACK3(f_a_cos));
@@ -769,44 +757,42 @@ static void bm_isect_tri_tri(
/* edge-tri & edge-edge
* -------------------- */
{
- /**
- * Note that its possible to add the same vertex multiple times
- * with near degenerate faces (or a large epsilon).
- *
- * For this reason we have #STACK_PUSH_TEST macro which only adds vertices that aren't already added.
- * Since we know none of the vertices from #bm_isect_edge_tri, the check can be offset.
- */
-
- const unsigned int iv_ls_a_offset = STACK_SIZE(iv_ls_a);
- const unsigned int iv_ls_b_offset = STACK_SIZE(iv_ls_b);
-
- unsigned int i_e0;
- for (i_e0 = 0; i_e0 < 3; i_e0++) {
- unsigned int i_e1 = (i_e0 + 1) % 3;
+ for (unsigned int i_a_e0 = 0; i_a_e0 < 3; i_a_e0++) {
+ unsigned int i_a_e1 = (i_a_e0 + 1) % 3;
enum ISectType side;
BMVert *iv;
- if (((1 << i_e0) | (1 << i_e1)) & a_mask)
+
+ if (BM_ELEM_API_FLAG_TEST(fv_a[i_a_e0], VERT_VISIT_A) ||
+ BM_ELEM_API_FLAG_TEST(fv_a[i_a_e1], VERT_VISIT_A))
+ {
continue;
- iv = bm_isect_edge_tri(s, fv_a[i_e0], fv_a[i_e1], fv_b, b_index, f_b_cos, f_b_nor, &side);
+ }
+
+ iv = bm_isect_edge_tri(s, fv_a[i_a_e0], fv_a[i_a_e1], fv_b, b_index, f_b_cos, f_b_nor, &side);
if (iv) {
- STACK_PUSH_TEST(iv_ls_a, iv, iv_ls_a_offset);
- STACK_PUSH_TEST(iv_ls_b, iv, iv_ls_b_offset);
+ STACK_PUSH_TEST_A(iv);
+ STACK_PUSH_TEST_B(iv);
#ifdef USE_DUMP
printf(" ('EDGE-TRI-A', %d),\n", side);
#endif
}
}
- for (i_e0 = 0; i_e0 < 3; i_e0++) {
- unsigned int i_e1 = (i_e0 + 1) % 3;
+ for (unsigned int i_b_e0 = 0; i_b_e0 < 3; i_b_e0++) {
+ unsigned int i_b_e1 = (i_b_e0 + 1) % 3;
enum ISectType side;
BMVert *iv;
- if (((1 << i_e0) | (1 << i_e1)) & b_mask)
+
+ if (BM_ELEM_API_FLAG_TEST(fv_b[i_b_e0], VERT_VISIT_B) ||
+ BM_ELEM_API_FLAG_TEST(fv_b[i_b_e1], VERT_VISIT_B))
+ {
continue;
- iv = bm_isect_edge_tri(s, fv_b[i_e0], fv_b[i_e1], fv_a, a_index, f_a_cos, f_a_nor, &side);
+ }
+
+ iv = bm_isect_edge_tri(s, fv_b[i_b_e0], fv_b[i_b_e1], fv_a, a_index, f_a_cos, f_a_nor, &side);
if (iv) {
- STACK_PUSH_TEST(iv_ls_a, iv, iv_ls_a_offset);
- STACK_PUSH_TEST(iv_ls_b, iv, iv_ls_b_offset);
+ STACK_PUSH_TEST_A(iv);
+ STACK_PUSH_TEST_B(iv);
#ifdef USE_DUMP
printf(" ('EDGE-TRI-B', %d),\n", side);
#endif
@@ -859,6 +845,15 @@ static void bm_isect_tri_tri(
// BLI_assert(len(ie_vs) <= 2)
}
}
+
+finally:
+ for (i = 0; i < STACK_SIZE(iv_ls_a); i++) {
+ BM_ELEM_API_FLAG_DISABLE(iv_ls_a[i], VERT_VISIT_A); \
+ }
+ for (i = 0; i < STACK_SIZE(iv_ls_b); i++) {
+ BM_ELEM_API_FLAG_DISABLE(iv_ls_b[i], VERT_VISIT_B); \
+ }
+
}
#ifdef USE_BVH
diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp
index f0984fbc127..649c86edd25 100644
--- a/source/blender/collada/collada_utils.cpp
+++ b/source/blender/collada/collada_utils.cpp
@@ -357,8 +357,11 @@ void bc_triangulate_mesh(Mesh *me)
bool use_beauty = false;
bool tag_only = false;
int quad_method = MOD_TRIANGULATE_QUAD_SHORTEDGE; /* XXX: The triangulation method selection could be offered in the UI */
-
- BMesh *bm = BM_mesh_create(&bm_mesh_allocsize_default);
+
+ const struct BMeshCreateParams bm_create_params = {0};
+ BMesh *bm = BM_mesh_create(
+ &bm_mesh_allocsize_default,
+ &bm_create_params);
BMeshFromMeshParams bm_from_me_params = {0};
bm_from_me_params.calc_face_normal = true;
BM_mesh_bm_from_me(bm, me, &bm_from_me_params);
@@ -370,8 +373,8 @@ void bc_triangulate_mesh(Mesh *me)
}
/*
-* A bone is a leaf when it has no children or all children are not connected.
-*/
+ * A bone is a leaf when it has no children or all children are not connected.
+ */
bool bc_is_leaf_bone(Bone *bone)
{
for (Bone *child = (Bone *)bone->childbase.first; child; child = child->next) {
@@ -410,10 +413,10 @@ int bc_set_layer(int bitfield, int layer, bool enable)
}
/**
-* BoneExtended is a helper class needed for the Bone chain finder
-* See ArmatureImporter::fix_leaf_bones()
-* and ArmatureImporter::connect_bone_chains()
-**/
+ * BoneExtended is a helper class needed for the Bone chain finder
+ * See ArmatureImporter::fix_leaf_bones()
+ * and ArmatureImporter::connect_bone_chains()
+ */
BoneExtended::BoneExtended(EditBone *aBone)
{
diff --git a/source/blender/compositor/intern/COM_OpenCLDevice.h b/source/blender/compositor/intern/COM_OpenCLDevice.h
index a513954ee0d..ad40b4851fb 100644
--- a/source/blender/compositor/intern/COM_OpenCLDevice.h
+++ b/source/blender/compositor/intern/COM_OpenCLDevice.h
@@ -95,9 +95,9 @@ public:
void execute(WorkPackage *work);
/**
- * @brief determine an image format
- * @param memorybuffer
- */
+ * @brief determine an image format
+ * @param memorybuffer
+ */
static const cl_image_format *determineImageFormat(MemoryBuffer *memoryBuffer);
cl_context getContext() { return this->m_context; }
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index af0b3f8b70f..34c661b21f3 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -1434,20 +1434,20 @@ void DepsgraphRelationBuilder::build_rig(Scene *scene, Object *ob)
}
/* IK Solvers...
- * - These require separate processing steps are pose-level
- * to be executed between chains of bones (i.e. once the
- * base transforms of a bunch of bones is done)
- *
- * - We build relations for these before the dependencies
- * between ops in the same component as it is necessary
- * to check whether such bones are in the same IK chain
- * (or else we get weird issues with either in-chain
- * references, or with bones being parented to IK'd bones)
- *
- * Unsolved Issues:
- * - Care is needed to ensure that multi-headed trees work out the same as in ik-tree building
- * - Animated chain-lengths are a problem...
- */
+ * - These require separate processing steps are pose-level
+ * to be executed between chains of bones (i.e. once the
+ * base transforms of a bunch of bones is done)
+ *
+ * - We build relations for these before the dependencies
+ * between ops in the same component as it is necessary
+ * to check whether such bones are in the same IK chain
+ * (or else we get weird issues with either in-chain
+ * references, or with bones being parented to IK'd bones)
+ *
+ * Unsolved Issues:
+ * - Care is needed to ensure that multi-headed trees work out the same as in ik-tree building
+ * - Animated chain-lengths are a problem...
+ */
RootPChanMap root_map;
bool pose_depends_on_local_transform = false;
for (bPoseChannel *pchan = (bPoseChannel *)ob->pose->chanbase.first; pchan; pchan = pchan->next) {
diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c
index a82cca9e52a..21c25f829b1 100644
--- a/source/blender/editors/animation/drivers.c
+++ b/source/blender/editors/animation/drivers.c
@@ -158,7 +158,7 @@ static int add_driver_with_target(
ReportList *UNUSED(reports),
ID *dst_id, const char dst_path[], int dst_index,
ID *src_id, const char src_path[], int src_index,
- PointerRNA *UNUSED(dst_ptr), PropertyRNA *dst_prop,
+ PointerRNA *dst_ptr, PropertyRNA *dst_prop,
PointerRNA *src_ptr, PropertyRNA *src_prop,
short flag, int driver_type)
{
@@ -207,11 +207,15 @@ static int add_driver_with_target(
/* Create a driver variable for the target
* - For transform properties, we want to automatically use "transform channel" instead
* (The only issue is with quat rotations vs euler channels...)
+ * - To avoid problems with transform properties depending on the final transform that they
+ * control (thus creating pseudo-cycles - see T48734), we don't use transform channels
+ * when both the source and destinations are in same places.
*/
dvar = driver_add_new_variable(driver);
if (ELEM(src_ptr->type, &RNA_Object, &RNA_PoseBone) &&
- (STREQ(prop_name, "location") || STREQ(prop_name, "scale") || STRPREFIX(prop_name, "rotation_")))
+ (STREQ(prop_name, "location") || STREQ(prop_name, "scale") || STRPREFIX(prop_name, "rotation_")) &&
+ (src_ptr->data != dst_ptr->data))
{
/* Transform Channel */
DriverTarget *dtar;
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index 66b3a63c669..0c0f54f0179 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -1069,6 +1069,9 @@ short insert_keyframe(ReportList *reports, ID *id, bAction *act, const char grou
if (ELEM(RNA_property_subtype(prop), PROP_TRANSLATION, PROP_XYZ, PROP_EULER, PROP_COLOR, PROP_COORDS)) {
fcu->color_mode = FCURVE_COLOR_AUTO_RGB;
}
+ else if (RNA_property_subtype(prop), PROP_QUATERNION) {
+ fcu->color_mode = FCURVE_COLOR_AUTO_YRGB;
+ }
}
/* insert keyframe */
diff --git a/source/blender/editors/curve/editfont_undo.c b/source/blender/editors/curve/editfont_undo.c
index e028600659c..75f3df73118 100644
--- a/source/blender/editors/curve/editfont_undo.c
+++ b/source/blender/editors/curve/editfont_undo.c
@@ -77,7 +77,7 @@ static struct {
/* We could have the undo API pass in the previous state, for now store a local list */
ListBase local_links;
-} uf_arraystore = {NULL};
+} uf_arraystore = {{NULL}};
/**
* \param create: When false, only free the arrays.
diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c
index b2c6107ab61..d62625baaa4 100644
--- a/source/blender/editors/gpencil/gpencil_utils.c
+++ b/source/blender/editors/gpencil/gpencil_utils.c
@@ -552,8 +552,8 @@ bool gp_smooth_stroke(bGPDstroke *gps, int i, float inf, bool affect_pressure)
}
/* Only affect endpoints by a fraction of the normal strength,
- * to prevent the stroke from shrinking too much
- */
+ * to prevent the stroke from shrinking too much
+ */
if ((i == 0) || (i == gps->totpoints - 1)) {
inf *= 0.1f;
}
diff --git a/source/blender/editors/hair/hair_undo.c b/source/blender/editors/hair/hair_undo.c
index 511bd8edaf1..cb5ae43f5dd 100644
--- a/source/blender/editors/hair/hair_undo.c
+++ b/source/blender/editors/hair/hair_undo.c
@@ -121,7 +121,8 @@ static void strands_undo_to_edit(void *undov, void *editv, void *UNUSED(obdata))
edit->base.bm->shapenr = undo->shapenr;
- bm = BM_mesh_create(&allocsize);
+ bm = BM_mesh_create(&allocsize,
+ &((struct BMeshCreateParams){.use_toolflags = false,}));
params.cd_mask_extra = CD_MASK_STRANDS_BMESH;
params.active_shapekey = undo->shapenr;
BM_mesh_bm_from_me(bm, &undo->me, &params);
diff --git a/source/blender/editors/include/ED_fileselect.h b/source/blender/editors/include/ED_fileselect.h
index 80f930a0c30..92acfa6c1d2 100644
--- a/source/blender/editors/include/ED_fileselect.h
+++ b/source/blender/editors/include/ED_fileselect.h
@@ -109,7 +109,7 @@ int ED_file_extension_icon(const char *path);
void ED_file_read_bookmarks(void);
-void ED_file_change_dir(struct bContext *C, const bool checkdir);
+void ED_file_change_dir(struct bContext *C);
/* File menu stuff */
diff --git a/source/blender/editors/include/ED_transform_snap_object_context.h b/source/blender/editors/include/ED_transform_snap_object_context.h
index baf4ed574cf..7944b434057 100644
--- a/source/blender/editors/include/ED_transform_snap_object_context.h
+++ b/source/blender/editors/include/ED_transform_snap_object_context.h
@@ -75,7 +75,7 @@ SnapObjectContext *ED_transform_snap_object_context_create(
SnapObjectContext *ED_transform_snap_object_context_create_view3d(
struct Main *bmain, struct Scene *scene, int flag,
/* extra args for view3d */
- struct ARegion *ar, struct View3D *v3d);
+ const struct ARegion *ar, const struct View3D *v3d);
void ED_transform_snap_object_context_destroy(SnapObjectContext *sctx);
/* callbacks to filter how snap works */
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index baab6b6100d..b09284aa759 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -208,10 +208,12 @@ eV3DProjStatus ED_view3d_project_float_global(const struct ARegion *ar, const fl
eV3DProjStatus ED_view3d_project_float_object(const struct ARegion *ar, const float co[3], float r_co[2], const eV3DProjTest flag);
float ED_view3d_calc_zfac(const struct RegionView3D *rv3d, const float co[3], bool *r_flip);
-bool ED_view3d_win_to_ray(const struct ARegion *ar, struct View3D *v3d, const float mval[2],
- float ray_start[3], float ray_normal[3], const bool do_clip);
-bool ED_view3d_win_to_ray_ex(const struct ARegion *ar, struct View3D *v3d, const float mval[2],
- float r_ray_co[3], float r_ray_normal[3], float r_ray_start[3], bool do_clip);
+bool ED_view3d_win_to_ray(
+ const struct ARegion *ar, const struct View3D *v3d, const float mval[2],
+ float ray_start[3], float ray_normal[3], const bool do_clip);
+bool ED_view3d_win_to_ray_ex(
+ const struct ARegion *ar, const struct View3D *v3d, const float mval[2],
+ float r_ray_co[3], float r_ray_normal[3], float r_ray_start[3], bool do_clip);
void ED_view3d_global_to_vector(const struct RegionView3D *rv3d, const float coord[3], float vec[3]);
void ED_view3d_win_to_3d(const struct ARegion *ar, const float depth_pt[3], const float mval[2], float out[3]);
void ED_view3d_win_to_3d_int(const struct ARegion *ar, const float depth_pt[3], const int mval[2], float out[3]);
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 77990066027..ba7240be5d8 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -2576,9 +2576,11 @@ static void ui_set_but_soft_range(uiBut *but)
}
else if (but->poin && (but->pointype & UI_BUT_POIN_TYPES)) {
float value = ui_but_value_get(but);
- CLAMP(value, but->hardmin, but->hardmax);
- but->softmin = min_ff(but->softmin, value);
- but->softmax = max_ff(but->softmax, value);
+ if (isfinite(value)) {
+ CLAMP(value, but->hardmin, but->hardmax);
+ but->softmin = min_ff(but->softmin, value);
+ but->softmax = max_ff(but->softmax, value);
+ }
}
else {
BLI_assert(0);
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index f941993a9e1..e0b8003d8a9 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -6014,20 +6014,15 @@ static int ui_do_but_CURVE(bContext *C, uiBlock *block, uiBut *but, uiHandleButt
CurveMapping *cumap = (CurveMapping *)but->poin;
CurveMap *cuma = cumap->cm + cumap->cur;
CurveMapPoint *cmp;
- float fx, fy, zoomx, zoomy, offsx, offsy;
- float dist, mindist = 200.0f; // 14 pixels radius
+ const float m_xy[2] = {mx, my};
+ float dist_min_sq = SQUARE(14.0f); /* 14 pixels radius */
int sel = -1;
- zoomx = BLI_rctf_size_x(&but->rect) / BLI_rctf_size_x(&cumap->curr);
- zoomy = BLI_rctf_size_y(&but->rect) / BLI_rctf_size_y(&cumap->curr);
- offsx = cumap->curr.xmin;
- offsy = cumap->curr.ymin;
-
if (event->ctrl) {
- fx = ((float)mx - but->rect.xmin) / zoomx + offsx;
- fy = ((float)my - but->rect.ymin) / zoomy + offsy;
+ float f_xy[2];
+ BLI_rctf_transform_pt_v(&cumap->curr, &but->rect, f_xy, m_xy);
- curvemap_insert(cuma, fx, fy);
+ curvemap_insert(cuma, f_xy[0], f_xy[1]);
curvemapping_changed(cumap, false);
changed = true;
}
@@ -6035,33 +6030,37 @@ static int ui_do_but_CURVE(bContext *C, uiBlock *block, uiBut *but, uiHandleButt
/* check for selecting of a point */
cmp = cuma->curve; /* ctrl adds point, new malloc */
for (a = 0; a < cuma->totpoint; a++) {
- fx = but->rect.xmin + zoomx * (cmp[a].x - offsx);
- fy = but->rect.ymin + zoomy * (cmp[a].y - offsy);
- dist = (fx - mx) * (fx - mx) + (fy - my) * (fy - my);
- if (dist < mindist) {
+ float f_xy[2];
+ BLI_rctf_transform_pt_v(&but->rect, &cumap->curr, f_xy, &cmp[a].x);
+ const float dist_sq = len_squared_v2v2(m_xy, f_xy);
+ if (dist_sq < dist_min_sq) {
sel = a;
- mindist = dist;
+ dist_min_sq = dist_sq;
}
}
if (sel == -1) {
int i;
+ float f_xy[2], f_xy_prev[2];
/* if the click didn't select anything, check if it's clicked on the
* curve itself, and if so, add a point */
- fx = ((float)mx - but->rect.xmin) / zoomx + offsx;
- fy = ((float)my - but->rect.ymin) / zoomy + offsy;
-
cmp = cuma->table;
- /* loop through the curve segment table and find what's near the mouse.
- * 0.05 is kinda arbitrary, but seems to be what works nicely. */
- for (i = 0; i <= CM_TABLE; i++) {
- if ((fabsf(fx - cmp[i].x) < 0.05f) &&
- (fabsf(fy - cmp[i].y) < 0.05f))
- {
-
- curvemap_insert(cuma, fx, fy);
+ BLI_rctf_transform_pt_v(&but->rect, &cumap->curr, f_xy, &cmp[0].x);
+
+ /* with 160px height 8px should translate to the old 0.05 coefficient at no zoom */
+ dist_min_sq = SQUARE(8.0f);
+
+ /* loop through the curve segment table and find what's near the mouse. */
+ for (i = 1; i <= CM_TABLE; i++) {
+ copy_v2_v2(f_xy_prev, f_xy);
+ BLI_rctf_transform_pt_v(&but->rect, &cumap->curr, f_xy, &cmp[i].x);
+
+ if (dist_squared_to_line_segment_v2(m_xy, f_xy_prev, f_xy) < dist_min_sq) {
+ BLI_rctf_transform_pt_v(&cumap->curr, &but->rect, f_xy, m_xy);
+
+ curvemap_insert(cuma, f_xy[0], f_xy[1]);
curvemapping_changed(cumap, false);
changed = true;
@@ -6070,10 +6069,11 @@ static int ui_do_but_CURVE(bContext *C, uiBlock *block, uiBut *but, uiHandleButt
cmp = cuma->curve;
/* find newly added point and make it 'sel' */
- for (a = 0; a < cuma->totpoint; a++)
- if (cmp[a].x == fx)
+ for (a = 0; a < cuma->totpoint; a++) {
+ if (cmp[a].x == f_xy[0]) {
sel = a;
-
+ }
+ }
break;
}
}
diff --git a/source/blender/editors/interface/interface_style.c b/source/blender/editors/interface/interface_style.c
index 423c48e5f55..8b41302b5bb 100644
--- a/source/blender/editors/interface/interface_style.c
+++ b/source/blender/editors/interface/interface_style.c
@@ -417,6 +417,11 @@ void uiStyleInit(void)
blf_mono_font = -1;
}
+ if (blf_mono_font_render != -1) {
+ BLF_unload_id(blf_mono_font_render);
+ blf_mono_font_render = -1;
+ }
+
font = U.uifonts.first;
/* default builtin */
@@ -516,7 +521,12 @@ void uiStyleInit(void)
BLF_size(blf_mono_font, 12 * U.pixelsize, 72);
- /* second for rendering else we get threading problems */
+ /**
+ * Second for rendering else we get threading problems,
+ *
+ * \note This isn't good that the render font depends on the preferences,
+ * keep for now though, since without this there is no way to display many unicode chars.
+ */
if (blf_mono_font_render == -1)
blf_mono_font_render = BLF_load_mem_unique("monospace", monofont_ttf, monofont_size);
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index 84ae35fae6e..5d5731a7e16 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -2453,7 +2453,7 @@ static void select_linked_delimit_begin(BMesh *bm, int delimit)
const bool is_walk_ok = (
(select_linked_delimit_test(e, delimit, &delimit_data) == false));
- BMO_elem_flag_set(bm, e, BMO_ELE_TAG, is_walk_ok);
+ BMO_edge_flag_set(bm, e, BMO_ELE_TAG, is_walk_ok);
}
}
}
@@ -2496,7 +2496,7 @@ static int edbm_select_linked_exec(bContext *C, wmOperator *op)
if (delimit) {
BMEdge *e;
BM_ITER_MESH (e, &iter, em->bm, BM_EDGES_OF_MESH) {
- if (!BMO_elem_flag_test(bm, e, BMO_ELE_TAG)) {
+ if (!BMO_edge_flag_test(bm, e, BMO_ELE_TAG)) {
BM_elem_flag_disable(e->v1, BM_ELEM_TAG);
BM_elem_flag_disable(e->v2, BM_ELEM_TAG);
}
@@ -2552,7 +2552,7 @@ static int edbm_select_linked_exec(bContext *C, wmOperator *op)
BM_ITER_MESH (e, &iter, em->bm, BM_EDGES_OF_MESH) {
BM_elem_flag_set(
e, BM_ELEM_TAG,
- (BM_elem_flag_test(e, BM_ELEM_SELECT) && BMO_elem_flag_test(bm, e, BMO_ELE_TAG)));
+ (BM_elem_flag_test(e, BM_ELEM_SELECT) && BMO_edge_flag_test(bm, e, BMO_ELE_TAG)));
}
}
else {
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index efe179790da..9f1602ccfaf 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -2910,7 +2910,7 @@ static int edbm_knife_cut_exec(bContext *C, wmOperator *op)
}
}
- BMO_elem_flag_set(bm, be, ELE_EDGE_CUT, is_cut);
+ BMO_edge_flag_set(bm, be, ELE_EDGE_CUT, is_cut);
}
@@ -2982,7 +2982,9 @@ static Base *mesh_separate_tagged(Main *bmain, Scene *scene, Base *base_old, BMe
Object *obedit = base_old->object;
BMesh *bm_new;
- bm_new = BM_mesh_create(&bm_mesh_allocsize_default);
+ bm_new = BM_mesh_create(
+ &bm_mesh_allocsize_default,
+ &((struct BMeshCreateParams){.use_toolflags = true,}));
BM_mesh_elem_toolflags_ensure(bm_new); /* needed for 'duplicate' bmo */
CustomData_copy(&bm_old->vdata, &bm_new->vdata, CD_MASK_BMESH, CD_CALLOC, 0);
@@ -3294,7 +3296,9 @@ static int edbm_separate_exec(bContext *C, wmOperator *op)
BMesh *bm_old = NULL;
int retval_iter = 0;
- bm_old = BM_mesh_create(&bm_mesh_allocsize_default);
+ bm_old = BM_mesh_create(
+ &bm_mesh_allocsize_default,
+ &((struct BMeshCreateParams){.use_toolflags = true,}));
BM_mesh_bm_from_me(bm_old, me, (&(struct BMeshFromMeshParams){0}));
diff --git a/source/blender/editors/mesh/editmesh_undo.c b/source/blender/editors/mesh/editmesh_undo.c
index 36a90a0fdba..faa975406ce 100644
--- a/source/blender/editors/mesh/editmesh_undo.c
+++ b/source/blender/editors/mesh/editmesh_undo.c
@@ -114,7 +114,7 @@ static struct {
TaskPool *task_pool;
#endif
-} um_arraystore = {NULL};
+} um_arraystore = {{NULL}};
static void um_arraystore_cd_compact(
struct CustomData *cdata, const size_t data_len,
@@ -563,7 +563,9 @@ static void undoMesh_to_editbtMesh(void *um_v, void *em_v, void *obdata)
EDBM_mesh_free(em);
- bm = BM_mesh_create(&allocsize);
+ bm = BM_mesh_create(
+ &allocsize,
+ &((struct BMeshCreateParams){.use_toolflags = true,}));
BM_mesh_bm_from_me(
bm, &um->me, (&(struct BMeshFromMeshParams){
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index 99be37845ee..5101608246a 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -354,7 +354,9 @@ void EDBM_mesh_make(ToolSettings *ts, Object *ob, const bool add_key_index)
BKE_mesh_convert_mfaces_to_mpolys(me);
}
- bm = BKE_mesh_to_bmesh(me, ob, add_key_index);
+ bm = BKE_mesh_to_bmesh(
+ me, ob, add_key_index,
+ &((struct BMeshCreateParams){.use_toolflags = true,}));
if (me->edit_btmesh) {
/* this happens when switching shape keys */
@@ -399,10 +401,25 @@ void EDBM_mesh_load(Object *ob)
BKE_mesh_tessface_calc(me);
#endif
- /* free derived mesh. usually this would happen through depsgraph but there
+ /* Free derived mesh. usually this would happen through depsgraph but there
* are exceptions like file save that will not cause this, and we want to
- * avoid ending up with an invalid derived mesh then */
- BKE_object_free_derived_caches(ob);
+ * avoid ending up with an invalid derived mesh then.
+ *
+ * Do it for all objects which shares the same mesh datablock, since their
+ * derived meshes might also be referencing data which was just freed,
+ *
+ * Annoying enough, but currently seems most efficient way to avoid access
+ * of freed data on scene update, especially in cases when there are dependency
+ * cycles.
+ */
+ for (Object *other_object = G.main->object.first;
+ other_object != NULL;
+ other_object = other_object->id.next)
+ {
+ if (other_object->data == ob->data) {
+ BKE_object_free_derived_caches(other_object);
+ }
+ }
}
/**
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index f85c76291cd..0f1c72fcd55 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -73,6 +73,7 @@
#include "BKE_lamp.h"
#include "BKE_lattice.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
#include "BKE_key.h"
#include "BKE_main.h"
#include "BKE_material.h"
@@ -1108,11 +1109,18 @@ static void object_delete_check_glsl_update(Object *ob)
/* note: now unlinks constraints as well */
void ED_base_object_free_and_unlink(Main *bmain, Scene *scene, Base *base)
{
- DAG_id_type_tag(bmain, ID_OB);
+ if (BKE_library_ID_is_indirectly_used(bmain, base->object) && ID_REAL_USERS(base->object) <= 1) {
+ /* We cannot delete indirectly used object... */
+ printf("WARNING, undeletable object '%s', should have been catched before reaching this function!",
+ base->object->id.name + 2);
+ return;
+ }
+
BKE_scene_base_unlink(scene, base);
object_delete_check_glsl_update(base->object);
BKE_libblock_free_us(bmain, base->object);
MEM_freeN(base);
+ DAG_id_type_tag(bmain, ID_OB);
}
static int object_delete_exec(bContext *C, wmOperator *op)
@@ -1129,6 +1137,19 @@ static int object_delete_exec(bContext *C, wmOperator *op)
CTX_DATA_BEGIN (C, Base *, base, selected_bases)
{
+ const bool is_indirectly_used = BKE_library_ID_is_indirectly_used(bmain, base->object);
+ if (base->object->id.tag & LIB_TAG_INDIRECT) {
+ /* Can this case ever happen? */
+ BKE_reportf(op->reports, RPT_WARNING, "Cannot delete indirectly linked object '%s'", base->object->id.name + 2);
+ continue;
+ }
+ else if (is_indirectly_used && ID_REAL_USERS(base->object) <= 1) {
+ BKE_reportf(op->reports, RPT_WARNING,
+ "Cannot delete object '%s' from scene '%s', indirectly used objects need at least one user",
+ base->object->id.name + 2, scene->id.name + 2);
+ continue;
+ }
+
/* deselect object -- it could be used in other scenes */
base->object->flag &= ~SELECT;
@@ -1144,6 +1165,12 @@ static int object_delete_exec(bContext *C, wmOperator *op)
if (scene_iter != scene && !(scene_iter->id.lib)) {
base_other = BKE_scene_base_find(scene_iter, base->object);
if (base_other) {
+ if (is_indirectly_used && ID_REAL_USERS(base->object) <= 1) {
+ BKE_reportf(op->reports, RPT_WARNING,
+ "Cannot delete object '%s' from scene '%s', indirectly used objects need at least one user",
+ base->object->id.name + 2, scene_iter->id.name + 2);
+ break;
+ }
ED_base_object_free_and_unlink(bmain, scene_iter, base_other);
}
}
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index efd1ebbd51b..d7b7fd7040e 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -1560,12 +1560,12 @@ void OBJECT_OT_constraints_copy(wmOperatorType *ot)
/************************ add constraint operators *********************/
/* get the Object and/or PoseChannel to use as target */
-static short get_new_constraint_target(bContext *C, int con_type, Object **tar_ob, bPoseChannel **tar_pchan, short add)
+static bool get_new_constraint_target(bContext *C, int con_type, Object **tar_ob, bPoseChannel **tar_pchan, bool add)
{
Object *obact = ED_object_active_context(C);
bPoseChannel *pchanact = BKE_pose_channel_active(obact);
- short only_curve = 0, only_mesh = 0, only_ob = 0;
- short found = 0;
+ bool only_curve = false, only_mesh = false, only_ob = false;
+ bool found = false;
/* clear tar_ob and tar_pchan fields before use
* - assume for now that both always exist...
@@ -1585,7 +1585,7 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
case CONSTRAINT_TYPE_ROTLIMIT:
case CONSTRAINT_TYPE_SIZELIMIT:
case CONSTRAINT_TYPE_SAMEVOL:
- return 0;
+ return false;
/* restricted target-type constraints -------------- */
/* NOTE: for these, we cannot try to add a target object if no valid ones are found, since that doesn't work */
@@ -1593,26 +1593,26 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
case CONSTRAINT_TYPE_CLAMPTO:
case CONSTRAINT_TYPE_FOLLOWPATH:
case CONSTRAINT_TYPE_SPLINEIK:
- only_curve = 1;
- only_ob = 1;
- add = 0;
+ only_curve = true;
+ only_ob = true;
+ add = false;
break;
/* mesh only? */
case CONSTRAINT_TYPE_SHRINKWRAP:
- only_mesh = 1;
- only_ob = 1;
- add = 0;
+ only_mesh = true;
+ only_ob = true;
+ add = false;
break;
/* object only - add here is ok? */
case CONSTRAINT_TYPE_RIGIDBODYJOINT:
- only_ob = 1;
+ only_ob = true;
break;
}
/* if the active Object is Armature, and we can search for bones, do so... */
- if ((obact->type == OB_ARMATURE) && (only_ob == 0)) {
+ if ((obact->type == OB_ARMATURE) && (only_ob == false)) {
/* search in list of selected Pose-Channels for target */
CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones)
{
@@ -1620,7 +1620,7 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
if (pchan != pchanact) {
*tar_ob = obact;
*tar_pchan = pchan;
- found = 1;
+ found = true;
break;
}
@@ -1629,36 +1629,50 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
}
/* if not yet found, try selected Objects... */
- if (found == 0) {
+ if (found == false) {
/* search in selected objects context */
CTX_DATA_BEGIN (C, Object *, ob, selected_objects)
{
/* just use the first object we encounter (that isn't the active object)
* and which fulfills the criteria for the object-target that we've got
*/
- if ((ob != obact) &&
- ((!only_curve) || (ob->type == OB_CURVE)) &&
- ((!only_mesh) || (ob->type == OB_MESH)))
- {
- /* set target */
- *tar_ob = ob;
- found = 1;
-
- /* perform some special operations on the target */
- if (only_curve) {
- /* Curve-Path option must be enabled for follow-path constraints to be able to work */
- Curve *cu = (Curve *)ob->data;
- cu->flag |= CU_PATH;
+ if (ob != obact) {
+ /* for armatures in pose mode, look inside the armature for the active bone
+ * so that we set up cross-armature constraints with less effort
+ */
+ if ((ob->type == OB_ARMATURE) && (ob->mode & OB_MODE_POSE) &&
+ (!only_curve && !only_mesh))
+ {
+ /* just use the active bone, and assume that it is visible + usable */
+ *tar_ob = ob;
+ *tar_pchan = BKE_pose_channel_active(ob);
+ found = true;
+
+ break;
+ }
+ else if (((!only_curve) || (ob->type == OB_CURVE)) &&
+ ((!only_mesh) || (ob->type == OB_MESH)))
+ {
+ /* set target */
+ *tar_ob = ob;
+ found = true;
+
+ /* perform some special operations on the target */
+ if (only_curve) {
+ /* Curve-Path option must be enabled for follow-path constraints to be able to work */
+ Curve *cu = (Curve *)ob->data;
+ cu->flag |= CU_PATH;
+ }
+
+ break;
}
-
- break;
}
}
CTX_DATA_END;
}
/* if still not found, add a new empty to act as a target (if allowed) */
- if ((found == 0) && (add)) {
+ if ((found == false) && (add)) {
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
Base *base = BASACT, *newbase = NULL;
@@ -1692,7 +1706,7 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
/* make our new target the new object */
*tar_ob = obt;
- found = 1;
+ found = true;
}
/* return whether there's any target */
diff --git a/source/blender/editors/object/object_group.c b/source/blender/editors/object/object_group.c
index 2b87a890f0f..bcdd170c53c 100644
--- a/source/blender/editors/object/object_group.c
+++ b/source/blender/editors/object/object_group.c
@@ -528,7 +528,7 @@ static int group_unlink_exec(bContext *C, wmOperator *UNUSED(op))
if (!group)
return OPERATOR_CANCELLED;
- BKE_libblock_unlink(bmain, group, false);
+ BKE_libblock_unlink(bmain, group, false, false);
BKE_libblock_free(bmain, group);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, NULL);
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 827f83aa425..6ed969cb270 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -5858,7 +5858,9 @@ static int add_simple_uvs_exec(bContext *C, wmOperator *UNUSED(op))
Mesh *me = ob->data;
bool synch_selection = (scene->toolsettings->uv_flag & UV_SYNC_SELECTION) != 0;
- BMesh *bm = BM_mesh_create(&bm_mesh_allocsize_default);
+ BMesh *bm = BM_mesh_create(
+ &bm_mesh_allocsize_default,
+ &((struct BMeshCreateParams){.use_toolflags = false,}));
/* turn synch selection off, since we are not in edit mode we need to ensure only the uv flags are tested */
scene->toolsettings->uv_flag &= ~UV_SYNC_SELECTION;
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index c173156de3a..0931456058d 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -5001,7 +5001,9 @@ void sculpt_dynamic_topology_enable(bContext *C)
BKE_mesh_mselect_clear(me);
/* Create triangles-only BMesh */
- ss->bm = BM_mesh_create(&allocsize);
+ ss->bm = BM_mesh_create(
+ &allocsize,
+ &((struct BMeshCreateParams){.use_toolflags = false,}));
BM_mesh_bm_from_me(
ss->bm, me, (&(struct BMeshFromMeshParams){
@@ -5011,7 +5013,9 @@ void sculpt_dynamic_topology_enable(bContext *C)
BM_data_layer_add(ss->bm, &ss->bm->vdata, CD_PAINT_MASK);
sculpt_dyntopo_node_layers_add(ss);
/* make sure the data for existing faces are initialized */
- BM_mesh_normals_update(ss->bm);
+ if (me->totpoly != ss->bm->totface) {
+ BM_mesh_normals_update(ss->bm);
+ }
/* Enable dynamic topology */
me->flag |= ME_SCULPT_DYNAMIC_TOPOLOGY;
@@ -5088,6 +5092,8 @@ static int sculpt_dynamic_topology_toggle_exec(bContext *C, wmOperator *UNUSED(o
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
+ WM_cursor_wait(1);
+
if (ss->bm) {
sculpt_undo_push_begin("Dynamic topology disable");
sculpt_undo_push_node(ob, NULL, SCULPT_UNDO_DYNTOPO_END);
@@ -5100,16 +5106,24 @@ static int sculpt_dynamic_topology_toggle_exec(bContext *C, wmOperator *UNUSED(o
}
sculpt_undo_push_end(C);
+ WM_cursor_wait(0);
+
return OPERATOR_FINISHED;
}
+enum eDynTopoWarnFlag {
+ DYNTOPO_WARN_VDATA = (1 << 0),
+ DYNTOPO_WARN_EDATA = (1 << 1),
+ DYNTOPO_WARN_LDATA = (1 << 2),
+ DYNTOPO_WARN_MODIFIER = (1 << 3),
+};
-static int dyntopo_warning_popup(bContext *C, wmOperatorType *ot, bool vdata, bool modifiers)
+static int dyntopo_warning_popup(bContext *C, wmOperatorType *ot, enum eDynTopoWarnFlag flag)
{
uiPopupMenu *pup = UI_popup_menu_begin(C, IFACE_("Warning!"), ICON_ERROR);
uiLayout *layout = UI_popup_menu_layout(pup);
- if (vdata) {
+ if (flag & (DYNTOPO_WARN_VDATA | DYNTOPO_WARN_EDATA | DYNTOPO_WARN_LDATA)) {
const char *msg_error = TIP_("Vertex Data Detected!");
const char *msg = TIP_("Dyntopo will not preserve vertex colors, UVs, or other customdata");
uiItemL(layout, msg_error, ICON_INFO);
@@ -5117,7 +5131,7 @@ static int dyntopo_warning_popup(bContext *C, wmOperatorType *ot, bool vdata, bo
uiItemS(layout);
}
- if (modifiers) {
+ if (flag & DYNTOPO_WARN_MODIFIER) {
const char *msg_error = TIP_("Generative Modifiers Detected!");
const char *msg = TIP_("Keeping the modifiers will increase polycount when returning to object mode");
@@ -5133,33 +5147,35 @@ static int dyntopo_warning_popup(bContext *C, wmOperatorType *ot, bool vdata, bo
return OPERATOR_INTERFACE;
}
-
-static int sculpt_dynamic_topology_toggle_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+static enum eDynTopoWarnFlag sculpt_dynamic_topology_check(bContext *C)
{
Object *ob = CTX_data_active_object(C);
Mesh *me = ob->data;
SculptSession *ss = ob->sculpt;
- if (!ss->bm) {
- Scene *scene = CTX_data_scene(C);
- ModifierData *md;
- VirtualModifierData virtualModifierData;
- int i;
- bool vdata = false;
- bool modifiers = false;
-
- for (i = 0; i < CD_NUMTYPES; i++) {
- if (!ELEM(i, CD_MVERT, CD_MEDGE, CD_MFACE, CD_MLOOP, CD_MPOLY, CD_PAINT_MASK, CD_ORIGINDEX) &&
- (CustomData_has_layer(&me->vdata, i) ||
- CustomData_has_layer(&me->edata, i) ||
- CustomData_has_layer(&me->ldata, i)))
- {
- vdata = true;
- break;
+ Scene *scene = CTX_data_scene(C);
+ enum eDynTopoWarnFlag flag = 0;
+
+ BLI_assert(ss->bm == NULL);
+ UNUSED_VARS_NDEBUG(ss);
+
+ for (int i = 0; i < CD_NUMTYPES; i++) {
+ if (!ELEM(i, CD_MVERT, CD_MEDGE, CD_MFACE, CD_MLOOP, CD_MPOLY, CD_PAINT_MASK, CD_ORIGINDEX)) {
+ if (CustomData_has_layer(&me->vdata, i)) {
+ flag |= DYNTOPO_WARN_VDATA;
+ }
+ if (CustomData_has_layer(&me->edata, i)) {
+ flag |= DYNTOPO_WARN_EDATA;
+ }
+ if (CustomData_has_layer(&me->ldata, i)) {
+ flag |= DYNTOPO_WARN_LDATA;
}
}
+ }
- md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ {
+ VirtualModifierData virtualModifierData;
+ ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
/* exception for shape keys because we can edit those */
for (; md; md = md->next) {
@@ -5167,14 +5183,26 @@ static int sculpt_dynamic_topology_toggle_invoke(bContext *C, wmOperator *op, co
if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) continue;
if (mti->type == eModifierTypeType_Constructive) {
- modifiers = true;
+ flag |= DYNTOPO_WARN_MODIFIER;
break;
}
}
+ }
- if (vdata || modifiers) {
+ return flag;
+}
+
+static int sculpt_dynamic_topology_toggle_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ Object *ob = CTX_data_active_object(C);
+ SculptSession *ss = ob->sculpt;
+
+ if (!ss->bm) {
+ enum eDynTopoWarnFlag flag = sculpt_dynamic_topology_check(C);
+
+ if (flag) {
/* The mesh has customdata that will be lost, let the user confirm this is OK */
- return dyntopo_warning_popup(C, op->type, vdata, modifiers);
+ return dyntopo_warning_popup(C, op->type, flag);
}
}
@@ -5249,6 +5277,8 @@ static int sculpt_symmetrize_exec(bContext *C, wmOperator *UNUSED(op))
sculpt_undo_push_node(ob, NULL, SCULPT_UNDO_DYNTOPO_SYMMETRIZE);
BM_log_before_all_removed(ss->bm, ss->bm_log);
+ BM_mesh_toolflags_set(ss->bm, true);
+
/* Symmetrize and re-triangulate */
BMO_op_callf(ss->bm, BMO_FLAG_DEFAULTS,
"symmetrize input=%avef direction=%i dist=%f",
@@ -5258,6 +5288,8 @@ static int sculpt_symmetrize_exec(bContext *C, wmOperator *UNUSED(op))
/* bisect operator flags edges (keep tags clean for edge queue) */
BM_mesh_elem_hflag_disable_all(ss->bm, BM_EDGE, BM_ELEM_TAG, false);
+ BM_mesh_toolflags_set(ss->bm, false);
+
/* Finish undo */
BM_log_all_added(ss->bm, ss->bm_log);
sculpt_undo_push_end(C);
@@ -5327,6 +5359,9 @@ static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op)
* mode to ensure the undo stack stays in a consistent
* state */
sculpt_dynamic_topology_toggle_exec(C, NULL);
+
+ /* store so we know to re-enable when entering sculpt mode */
+ me->flag |= ME_SCULPT_DYNAMIC_TOPOLOGY;
}
/* Leave sculptmode */
@@ -5340,12 +5375,6 @@ static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op)
/* Enter sculptmode */
ob->mode |= mode_flag;
- /* Remove dynamic-topology flag; this will be enabled if the
- * file was saved with dynamic topology on, but we don't
- * automatically re-enter dynamic-topology mode when loading a
- * file. */
- me->flag &= ~ME_SCULPT_DYNAMIC_TOPOLOGY;
-
if (flush_recalc)
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
@@ -5399,6 +5428,49 @@ static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op)
BKE_paint_init(scene, ePaintSculpt, PAINT_CURSOR_SCULPT);
paint_cursor_start(C, sculpt_poll_view3d);
+
+ /* Check dynamic-topology flag; re-enter dynamic-topology mode when changing modes,
+ * As long as no data was added that is not supported. */
+ if (me->flag & ME_SCULPT_DYNAMIC_TOPOLOGY) {
+ const char *message_unsupported = NULL;
+ if (me->totloop != me->totpoly * 3) {
+ message_unsupported = TIP_("non-triangle face");
+ }
+ else if (mmd != NULL) {
+ message_unsupported = TIP_("multi-res modifier");
+ }
+ else {
+ enum eDynTopoWarnFlag flag = sculpt_dynamic_topology_check(C);
+ if (flag == 0) {
+ /* pass */
+ }
+ else if (flag & DYNTOPO_WARN_VDATA) {
+ message_unsupported = TIP_("vertex data");
+ }
+ else if (flag & DYNTOPO_WARN_EDATA) {
+ message_unsupported = TIP_("edge data");
+ }
+ else if (flag & DYNTOPO_WARN_LDATA) {
+ message_unsupported = TIP_("face data");
+ }
+ else if (flag & DYNTOPO_WARN_MODIFIER) {
+ message_unsupported = TIP_("constructive modifier");
+ }
+ else {
+ BLI_assert(0);
+ }
+ }
+
+ if (message_unsupported == NULL) {
+ sculpt_dynamic_topology_enable(C);
+ }
+ else {
+ BKE_reportf(op->reports, RPT_WARNING,
+ "Dynamic Topology found: %s, disabled",
+ message_unsupported);
+ me->flag &= ~ME_SCULPT_DYNAMIC_TOPOLOGY;
+ }
+ }
}
if (ob->derivedFinal) /* VBO no longer valid */
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index ceefda99002..44bd872d107 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -366,7 +366,9 @@ static void sculpt_undo_bmesh_enable(Object *ob,
sculpt_pbvh_clear(ob);
/* Create empty BMesh and enable logging */
- ss->bm = BM_mesh_create(&bm_mesh_allocsize_default);
+ ss->bm = BM_mesh_create(
+ &bm_mesh_allocsize_default,
+ &((struct BMeshCreateParams){.use_toolflags = false,}));
BM_data_layer_add(ss->bm, &ss->bm->vdata, CD_PAINT_MASK);
sculpt_dyntopo_node_layers_add(ss);
me->flag |= ME_SCULPT_DYNAMIC_TOPOLOGY;
diff --git a/source/blender/editors/space_action/action_select.c b/source/blender/editors/space_action/action_select.c
index 0b6d3cb1f60..7900217e28e 100644
--- a/source/blender/editors/space_action/action_select.c
+++ b/source/blender/editors/space_action/action_select.c
@@ -379,7 +379,7 @@ void ACTION_OT_select_border(wmOperatorType *ot)
/* ******************** Region Select Operators ***************************** */
/* "Region Select" operators include the Lasso and Circle Select operators.
* These two ended up being lumped together, as it was easier in the
- * original Graph Editor implmentation of these to do it this way.
+ * original Graph Editor implementation of these to do it this way.
*/
static void region_select_action_keys(bAnimContext *ac, const rctf *rectf_view, short mode, short selectmode, void *data)
diff --git a/source/blender/editors/space_file/file_intern.h b/source/blender/editors/space_file/file_intern.h
index 71e38f72a7a..a55b18a2212 100644
--- a/source/blender/editors/space_file/file_intern.h
+++ b/source/blender/editors/space_file/file_intern.h
@@ -128,6 +128,7 @@ void file_panels_register(struct ARegionType *art);
/* file_utils.c */
void file_tile_boundbox(const ARegion *ar, FileLayout *layout, const int file, rcti *r_bounds);
+bool file_is_dir(struct SpaceFile *sfile, const char *path);
#endif /* __FILE_INTERN_H__ */
diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c
index d83a7d5ea62..c42ff120102 100644
--- a/source/blender/editors/space_file/file_ops.c
+++ b/source/blender/editors/space_file/file_ops.c
@@ -208,7 +208,7 @@ static FileSelect file_select_do(bContext *C, int selected_idx, bool do_diropen)
BLI_add_slash(params->dir);
}
- ED_file_change_dir(C, false);
+ ED_file_change_dir(C);
retval = FILE_SELECT_DIR;
}
}
@@ -826,7 +826,7 @@ static int bookmark_select_exec(bContext *C, wmOperator *op)
RNA_property_string_get(op->ptr, prop, entry);
BLI_strncpy(params->dir, entry, sizeof(params->dir));
BLI_cleanup_dir(G.main->name, params->dir);
- ED_file_change_dir(C, true);
+ ED_file_change_dir(C);
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_FILE_LIST, NULL);
}
@@ -1379,7 +1379,7 @@ int file_exec(bContext *C, wmOperator *exec_op)
BLI_add_slash(sfile->params->dir);
}
- ED_file_change_dir(C, false);
+ ED_file_change_dir(C);
}
/* opening file - sends events now, so things get handled on windowqueue level */
else if (sfile->op) {
@@ -1447,19 +1447,7 @@ int file_parent_exec(bContext *C, wmOperator *UNUSED(unused))
if (sfile->params) {
if (BLI_parent_dir(sfile->params->dir)) {
BLI_cleanup_dir(G.main->name, sfile->params->dir);
- /* if not browsing in .blend file, we still want to check whether the path is a directory */
- if (sfile->params->type == FILE_LOADLIB) {
- char tdir[FILE_MAX];
- if (BLO_library_path_explode(sfile->params->dir, tdir, NULL, NULL)) {
- ED_file_change_dir(C, false);
- }
- else {
- ED_file_change_dir(C, true);
- }
- }
- else {
- ED_file_change_dir(C, true);
- }
+ ED_file_change_dir(C);
if (sfile->params->recursion_level > 1) {
/* Disable 'dirtree' recursion when going up in tree. */
sfile->params->recursion_level = 0;
@@ -1529,7 +1517,7 @@ int file_previous_exec(bContext *C, wmOperator *UNUSED(unused))
folderlist_popdir(sfile->folders_prev, sfile->params->dir);
folderlist_pushdir(sfile->folders_next, sfile->params->dir);
- ED_file_change_dir(C, true);
+ ED_file_change_dir(C);
}
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_FILE_LIST, NULL);
@@ -1561,7 +1549,7 @@ int file_next_exec(bContext *C, wmOperator *UNUSED(unused))
// update folders_prev so we can check for it in folderlist_clear_next()
folderlist_pushdir(sfile->folders_prev, sfile->params->dir);
- ED_file_change_dir(C, true);
+ ED_file_change_dir(C);
}
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_FILE_LIST, NULL);
@@ -1809,7 +1797,7 @@ int file_directory_new_exec(bContext *C, wmOperator *op)
if (RNA_boolean_get(op->ptr, "open")) {
BLI_strncpy(sfile->params->dir, path, sizeof(sfile->params->dir));
- ED_file_change_dir(C, true);
+ ED_file_change_dir(C);
}
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_FILE_LIST, NULL);
@@ -1906,17 +1894,35 @@ void file_directory_enter_handle(bContext *C, void *UNUSED(arg_unused), void *UN
file_expand_directory(C);
/* special case, user may have pasted a filepath into the directory */
- if (BLI_is_file(sfile->params->dir)) {
- char path[sizeof(sfile->params->dir)];
- BLI_strncpy(path, sfile->params->dir, sizeof(path));
- BLI_split_dirfile(path, sfile->params->dir, sfile->params->file, sizeof(sfile->params->dir), sizeof(sfile->params->file));
+ if (!file_is_dir(sfile, sfile->params->dir)) {
+ char tdir[FILE_MAX_LIBEXTRA];
+ char *group, *name;
+
+ if (BLI_is_file(sfile->params->dir)) {
+ char path[sizeof(sfile->params->dir)];
+ BLI_strncpy(path, sfile->params->dir, sizeof(path));
+ BLI_split_dirfile(path, sfile->params->dir, sfile->params->file,
+ sizeof(sfile->params->dir), sizeof(sfile->params->file));
+ }
+ else if (BLO_library_path_explode(sfile->params->dir, tdir, &group, &name)) {
+ if (group) {
+ BLI_path_append(tdir, sizeof(tdir), group);
+ }
+ BLI_strncpy(sfile->params->dir, tdir, sizeof(sfile->params->dir));
+ if (name) {
+ BLI_strncpy(sfile->params->file, name, sizeof(sfile->params->file));
+ }
+ else {
+ sfile->params->file[0] = '\0';
+ }
+ }
}
BLI_cleanup_dir(G.main->name, sfile->params->dir);
- if (BLI_exists(sfile->params->dir)) {
+ if (file_is_dir(sfile, sfile->params->dir)) {
/* if directory exists, enter it immediately */
- ED_file_change_dir(C, true);
+ ED_file_change_dir(C);
/* don't do for now because it selects entire text instead of
* placing cursor at the end */
@@ -1931,20 +1937,26 @@ void file_directory_enter_handle(bContext *C, void *UNUSED(arg_unused), void *UN
#endif
else {
const char *lastdir = folderlist_peeklastdir(sfile->folders_prev);
+ char tdir[FILE_MAX_LIBEXTRA];
- /* if not, ask to create it and enter if confirmed */
- wmOperatorType *ot = WM_operatortype_find("FILE_OT_directory_new", false);
- PointerRNA ptr;
- WM_operator_properties_create_ptr(&ptr, ot);
- RNA_string_set(&ptr, "directory", sfile->params->dir);
- RNA_boolean_set(&ptr, "open", true);
-
- if (lastdir)
+ /* If we are 'inside' a blend library, we cannot do anything... */
+ if (lastdir && BLO_library_path_explode(lastdir, tdir, NULL, NULL)) {
BLI_strncpy(sfile->params->dir, lastdir, sizeof(sfile->params->dir));
-
-
- WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &ptr);
- WM_operator_properties_free(&ptr);
+ }
+ else {
+ /* if not, ask to create it and enter if confirmed */
+ wmOperatorType *ot = WM_operatortype_find("FILE_OT_directory_new", false);
+ PointerRNA ptr;
+ WM_operator_properties_create_ptr(&ptr, ot);
+ RNA_string_set(&ptr, "directory", sfile->params->dir);
+ RNA_boolean_set(&ptr, "open", true);
+
+ if (lastdir)
+ BLI_strncpy(sfile->params->dir, lastdir, sizeof(sfile->params->dir));
+
+ WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &ptr);
+ WM_operator_properties_free(&ptr);
+ }
}
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_FILE_LIST, NULL);
@@ -1971,8 +1983,6 @@ void file_filename_enter_handle(bContext *C, void *UNUSED(arg_unused), void *arg
BLI_filename_make_safe(sfile->params->file);
if (matches) {
- /* int i, numfiles = filelist_numfiles(sfile->files); */ /* XXX UNUSED */
- sfile->params->file[0] = '\0';
/* replace the pattern (or filename that the user typed in, with the first selected file of the match */
BLI_strncpy(sfile->params->file, matched_file, sizeof(sfile->params->file));
@@ -1980,30 +1990,17 @@ void file_filename_enter_handle(bContext *C, void *UNUSED(arg_unused), void *arg
}
if (matches == 1) {
-
BLI_join_dirfile(filepath, sizeof(sfile->params->dir), sfile->params->dir, sfile->params->file);
/* if directory, open it and empty filename field */
- if (BLI_is_dir(filepath)) {
+ if (file_is_dir(sfile, filepath)) {
BLI_cleanup_dir(G.main->name, filepath);
BLI_strncpy(sfile->params->dir, filepath, sizeof(sfile->params->dir));
sfile->params->file[0] = '\0';
- ED_file_change_dir(C, true);
+ ED_file_change_dir(C);
UI_textbutton_activate_but(C, but);
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_FILE_PARAMS, NULL);
}
- else if (sfile->params->type == FILE_LOADLIB) {
- char tdir[FILE_MAX];
- BLI_add_slash(filepath);
- if (BLO_library_path_explode(filepath, tdir, NULL, NULL)) {
- BLI_cleanup_dir(G.main->name, filepath);
- BLI_strncpy(sfile->params->dir, filepath, sizeof(sfile->params->dir));
- sfile->params->file[0] = '\0';
- ED_file_change_dir(C, false);
- UI_textbutton_activate_but(C, but);
- WM_event_add_notifier(C, NC_SPACE | ND_SPACE_FILE_LIST, NULL);
- }
- }
}
else if (matches > 1) {
file_draw_check(C);
diff --git a/source/blender/editors/space_file/file_utils.c b/source/blender/editors/space_file/file_utils.c
index 3c007f25da3..f19e301064d 100644
--- a/source/blender/editors/space_file/file_utils.c
+++ b/source/blender/editors/space_file/file_utils.c
@@ -25,6 +25,9 @@
*/
#include "BLI_rect.h"
+#include "BLI_fileops.h"
+
+#include "BLO_readfile.h"
#include "BKE_context.h"
@@ -45,3 +48,17 @@ void file_tile_boundbox(const ARegion *ar, FileLayout *layout, const int file, r
BLI_rcti_init(r_bounds, xmin, xmin + layout->tile_w + layout->tile_border_x,
ymax - layout->tile_h - layout->tile_border_y, ymax);
}
+
+/* Cannot directly use BLI_is_dir in libloading context... */
+bool file_is_dir(struct SpaceFile *sfile, const char *path)
+{
+ if (sfile->params->type == FILE_LOADLIB) {
+ char tdir[FILE_MAX_LIBEXTRA];
+ char *name;
+ if (BLO_library_path_explode(sfile->params->dir, tdir, NULL, &name) && BLI_is_file(tdir)) {
+ /* .blend file itself and group are considered as directories, not final datablock names. */
+ return name ? false : true;
+ }
+ }
+ return BLI_is_dir(path);
+}
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index fc3341bfb92..5e9eb1f9207 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -624,7 +624,7 @@ static bool is_filtered_file(FileListInternEntry *file, const char *UNUSED(root)
static bool is_filtered_lib(FileListInternEntry *file, const char *root, FileListFilter *filter)
{
bool is_filtered;
- char path[FILE_MAX_LIBEXTRA], dir[FILE_MAXDIR], *group, *name;
+ char path[FILE_MAX_LIBEXTRA], dir[FILE_MAX_LIBEXTRA], *group, *name;
BLI_join_dirfile(path, sizeof(path), root, file->relpath);
@@ -697,7 +697,7 @@ void filelist_filter(FileList *filelist)
if (filelist->max_recursion) {
/* Never show lib ID 'categories' directories when we are in 'flat' mode, unless
* root path is a blend file. */
- char dir[FILE_MAXDIR];
+ char dir[FILE_MAX_LIBEXTRA];
if (!filelist_islibrary(filelist, dir, NULL)) {
filelist->filter_data.flags |= FLF_HIDE_LIB_DIR;
}
@@ -947,7 +947,7 @@ static void filelist_checkdir_dir(struct FileList *UNUSED(filelist), char *r_dir
static void filelist_checkdir_lib(struct FileList *UNUSED(filelist), char *r_dir)
{
- char dir[FILE_MAXDIR];
+ char dir[FILE_MAX_LIBEXTRA];
if (!BLO_library_path_explode(r_dir, dir, NULL, NULL)) {
/* if not a valid library, we need it to be a valid directory! */
BLI_make_exist(r_dir);
@@ -2113,6 +2113,7 @@ unsigned int filelist_entry_select_index_get(FileList *filelist, const int index
return 0;
}
+/* WARNING! dir must be FILE_MAX_LIBEXTRA long! */
bool filelist_islibrary(struct FileList *filelist, char *dir, char **group)
{
return BLO_library_path_explode(filelist->filelist.root, dir, group, NULL);
@@ -2208,7 +2209,7 @@ static int filelist_readjob_list_lib(const char *root, ListBase *entries, const
FileListInternEntry *entry;
LinkNode *ln, *names;
int i, nnames, idcode = 0, nbr_entries = 0;
- char dir[FILE_MAX], *group;
+ char dir[FILE_MAX_LIBEXTRA], *group;
bool ok;
struct BlendHandle *libfiledata = NULL;
diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c
index bf90a4ea170..175d83506c6 100644
--- a/source/blender/editors/space_file/filesel.c
+++ b/source/blender/editors/space_file/filesel.c
@@ -576,7 +576,7 @@ FileLayout *ED_fileselect_get_layout(struct SpaceFile *sfile, ARegion *ar)
return sfile->layout;
}
-void ED_file_change_dir(bContext *C, const bool checkdir)
+void ED_file_change_dir(bContext *C)
{
wmWindowManager *wm = CTX_wm_manager(C);
SpaceFile *sfile = CTX_wm_space_file(C);
@@ -590,7 +590,7 @@ void ED_file_change_dir(bContext *C, const bool checkdir)
sfile->params->filter_search[0] = '\0';
sfile->params->active_file = -1;
- if (checkdir && !BLI_is_dir(sfile->params->dir)) {
+ if (!file_is_dir(sfile, sfile->params->dir)) {
BLI_strncpy(sfile->params->dir, filelist_dir(sfile->files), sizeof(sfile->params->dir));
/* could return but just refresh the current dir */
}
diff --git a/source/blender/editors/space_graph/space_graph.c b/source/blender/editors/space_graph/space_graph.c
index a7284694f64..8ae5932f3fd 100644
--- a/source/blender/editors/space_graph/space_graph.c
+++ b/source/blender/editors/space_graph/space_graph.c
@@ -611,6 +611,51 @@ static void graph_refresh(const bContext *C, ScrArea *sa)
}
break;
}
+ case FCURVE_COLOR_AUTO_YRGB:
+ {
+ /* Like FCURVE_COLOR_AUTO_RGB, except this is for quaternions... */
+ float *col = fcu->color;
+
+ switch (fcu->array_index) {
+ case 1:
+ UI_GetThemeColor3fv(TH_AXIS_X, col);
+ break;
+ case 2:
+ UI_GetThemeColor3fv(TH_AXIS_Y, col);
+ break;
+ case 3:
+ UI_GetThemeColor3fv(TH_AXIS_Z, col);
+ break;
+
+ case 0:
+ {
+ /* Special Case: "W" channel should be yellowish, so blend X and Y channel colors... */
+ float c1[3], c2[3];
+ float h1[3], h2[3];
+ float hresult[3];
+
+ /* - get colors (rgb) */
+ UI_GetThemeColor3fv(TH_AXIS_X, c1);
+ UI_GetThemeColor3fv(TH_AXIS_Y, c2);
+
+ /* - perform blending in HSV space (to keep brightness similar) */
+ rgb_to_hsv_v(c1, h1);
+ rgb_to_hsv_v(c2, h2);
+
+ interp_v3_v3v3(hresult, h1, h2, 0.5f);
+
+ /* - convert back to RGB for display */
+ hsv_to_rgb_v(hresult, col);
+ break;
+ }
+
+ default:
+ /* 'unknown' color - bluish so as to not conflict with handles */
+ col[0] = 0.3f; col[1] = 0.8f; col[2] = 1.0f;
+ break;
+ }
+ break;
+ }
case FCURVE_COLOR_AUTO_RAINBOW:
default:
{
diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c
index 687869ae727..07608b59d2e 100644
--- a/source/blender/editors/space_outliner/outliner_edit.c
+++ b/source/blender/editors/space_outliner/outliner_edit.c
@@ -55,6 +55,7 @@
#include "BKE_global.h"
#include "BKE_idcode.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
#include "BKE_library_remap.h"
#include "BKE_main.h"
#include "BKE_outliner_treehash.h"
@@ -243,8 +244,9 @@ static void do_item_rename(ARegion *ar, TreeElement *te, TreeStoreElem *tselem,
}
}
-void item_rename_cb(bContext *C, Scene *UNUSED(scene), TreeElement *te,
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+void item_rename_cb(
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *te,
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
ARegion *ar = CTX_wm_region(C);
ReportList *reports = CTX_wm_reports(C); // XXX
@@ -306,7 +308,7 @@ void OUTLINER_OT_item_rename(wmOperatorType *ot)
/* ID delete --------------------------------------------------- */
-static void id_delete(bContext *C, TreeElement *te, TreeStoreElem *tselem)
+static void id_delete(bContext *C, ReportList *reports, TreeElement *te, TreeStoreElem *tselem)
{
Main *bmain = CTX_data_main(C);
ID *id = tselem->id;
@@ -315,16 +317,28 @@ static void id_delete(bContext *C, TreeElement *te, TreeStoreElem *tselem)
BLI_assert(te->idcode != ID_LI || ((Library *)id)->parent == NULL);
UNUSED_VARS_NDEBUG(te);
+ if (id->tag & LIB_TAG_INDIRECT) {
+ BKE_reportf(reports, RPT_WARNING, "Cannot delete indirectly linked id '%s'", id->name);
+ return;
+ }
+ else if (BKE_library_ID_is_indirectly_used(bmain, id) && ID_REAL_USERS(id) <= 1) {
+ BKE_reportf(reports, RPT_WARNING,
+ "Cannot delete id '%s', indirectly used datablocks need at least one user",
+ id->name);
+ return;
+ }
+
+
BKE_libblock_delete(bmain, id);
WM_event_add_notifier(C, NC_WINDOW, NULL);
}
void id_delete_cb(
- bContext *C, Scene *UNUSED(scene), TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem,
- void *UNUSED(user_data))
+ bContext *C, ReportList *reports, Scene *UNUSED(scene),
+ TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
- id_delete(C, te, tselem);
+ id_delete(C, reports, te, tselem);
}
static int outliner_id_delete_invoke_do(bContext *C, ReportList *reports, TreeElement *te, const float mval[2])
@@ -338,7 +352,7 @@ static int outliner_id_delete_invoke_do(bContext *C, ReportList *reports, TreeEl
"Cannot delete indirectly linked library '%s'", ((Library *)tselem->id)->filepath);
return OPERATOR_CANCELLED;
}
- id_delete(C, te, tselem);
+ id_delete(C, reports, te, tselem);
return OPERATOR_FINISHED;
}
}
@@ -399,15 +413,24 @@ static int outliner_id_remap_exec(bContext *C, wmOperator *op)
ID *new_id = BLI_findlink(which_libbase(CTX_data_main(C), id_type), RNA_enum_get(op->ptr, "new_id"));
/* check for invalid states */
- if (soops == NULL)
+ if (soops == NULL) {
return OPERATOR_CANCELLED;
+ }
if (!(old_id && (old_id != new_id) && (GS(old_id->name) == GS(new_id->name)))) {
+ BKE_reportf(op->reports, RPT_ERROR_INVALID_INPUT, "Invalid old/new ID pair ('%s' / '%s')",
+ old_id->name, new_id->name);
return OPERATOR_CANCELLED;
}
+ if (old_id->lib) {
+ BKE_reportf(op->reports, RPT_WARNING,
+ "Old ID '%s' is linked from a library, indirect usages of this datablock will not be remapped",
+ old_id->name);
+ }
+
BKE_libblock_remap(bmain, old_id, new_id,
- ID_REMAP_SKIP_INDIRECT_USAGE | ID_REMAP_SKIP_NEVER_NULL_USAGE);
+ ID_REMAP_SKIP_INDIRECT_USAGE | ID_REMAP_SKIP_NEVER_NULL_USAGE);
BKE_main_lib_objects_recalc_all(bmain);
@@ -511,7 +534,7 @@ void OUTLINER_OT_id_remap(wmOperatorType *ot)
}
void id_remap_cb(
- bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te),
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
wmOperatorType *ot = WM_operatortype_find("OUTLINER_OT_id_remap", false);
@@ -532,7 +555,7 @@ void id_remap_cb(
/* Library relocate/reload --------------------------------------------------- */
static int lib_relocate(
- bContext *C, TreeElement *te, TreeStoreElem *tselem, wmOperatorType *ot, const bool reload)
+ bContext *C, TreeElement *te, TreeStoreElem *tselem, wmOperatorType *ot, const bool reload)
{
PointerRNA op_props;
int ret = 0;
@@ -570,7 +593,7 @@ static int lib_relocate(
}
static int outliner_lib_relocate_invoke_do(
- bContext *C, ReportList *reports, TreeElement *te, const float mval[2], const bool reload)
+ bContext *C, ReportList *reports, TreeElement *te, const float mval[2], const bool reload)
{
if (mval[1] > te->ys && mval[1] < te->ys + UI_UNIT_Y) {
TreeStoreElem *tselem = TREESTORE(te);
@@ -633,9 +656,9 @@ void OUTLINER_OT_lib_relocate(wmOperatorType *ot)
}
/* XXX This does not work with several items
- * (it is only called once in the end, due to the 'deffered' filebrowser invocation through event system...). */
+ * (it is only called once in the end, due to the 'deferred' filebrowser invocation through event system...). */
void lib_relocate_cb(
- bContext *C, Scene *UNUSED(scene), TreeElement *te,
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *te,
TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
wmOperatorType *ot = WM_operatortype_find("WM_OT_lib_relocate", false);
@@ -677,7 +700,7 @@ void OUTLINER_OT_lib_reload(wmOperatorType *ot)
}
void lib_reload_cb(
- bContext *C, Scene *UNUSED(scene), TreeElement *te,
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *te,
TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
wmOperatorType *ot = WM_operatortype_find("WM_OT_lib_reload", false);
@@ -764,8 +787,9 @@ int common_restrict_check(bContext *C, Object *ob)
/* Toggle Visibility ---------------------------------------- */
-void object_toggle_visibility_cb(bContext *C, Scene *scene, TreeElement *te,
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+void object_toggle_visibility_cb(
+ bContext *C, ReportList *UNUSED(reports), Scene *scene, TreeElement *te,
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Base *base = (Base *)te->directdata;
Object *ob = (Object *)tselem->id;
@@ -780,21 +804,22 @@ void object_toggle_visibility_cb(bContext *C, Scene *scene, TreeElement *te,
}
}
-void group_toggle_visibility_cb(bContext *UNUSED(C), Scene *scene, TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+void group_toggle_visibility_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *scene, TreeElement *UNUSED(te),
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Group *group = (Group *)tselem->id;
restrictbutton_gr_restrict_flag(scene, group, OB_RESTRICT_VIEW);
}
-static int outliner_toggle_visibility_exec(bContext *C, wmOperator *UNUSED(op))
+static int outliner_toggle_visibility_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
SpaceOops *soops = CTX_wm_space_outliner(C);
Scene *scene = CTX_data_scene(C);
ARegion *ar = CTX_wm_region(C);
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_visibility_cb);
+ outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_toggle_visibility_cb);
DAG_id_type_tag(bmain, ID_OB);
WM_event_add_notifier(C, NC_SCENE | ND_OB_VISIBLE, scene);
@@ -819,8 +844,9 @@ void OUTLINER_OT_visibility_toggle(wmOperatorType *ot)
/* Toggle Selectability ---------------------------------------- */
-void object_toggle_selectability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te,
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+void object_toggle_selectability_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *scene, TreeElement *te,
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Base *base = (Base *)te->directdata;
@@ -830,20 +856,21 @@ void object_toggle_selectability_cb(bContext *UNUSED(C), Scene *scene, TreeEleme
}
}
-void group_toggle_selectability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+void group_toggle_selectability_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *scene, TreeElement *UNUSED(te),
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Group *group = (Group *)tselem->id;
restrictbutton_gr_restrict_flag(scene, group, OB_RESTRICT_SELECT);
}
-static int outliner_toggle_selectability_exec(bContext *C, wmOperator *UNUSED(op))
+static int outliner_toggle_selectability_exec(bContext *C, wmOperator *op)
{
SpaceOops *soops = CTX_wm_space_outliner(C);
Scene *scene = CTX_data_scene(C);
ARegion *ar = CTX_wm_region(C);
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_selectability_cb);
+ outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_toggle_selectability_cb);
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
ED_region_tag_redraw(ar);
@@ -867,8 +894,9 @@ void OUTLINER_OT_selectability_toggle(wmOperatorType *ot)
/* Toggle Renderability ---------------------------------------- */
-void object_toggle_renderability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te,
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+void object_toggle_renderability_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *scene, TreeElement *te,
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Base *base = (Base *)te->directdata;
@@ -878,20 +906,21 @@ void object_toggle_renderability_cb(bContext *UNUSED(C), Scene *scene, TreeEleme
}
}
-void group_toggle_renderability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+void group_toggle_renderability_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *scene, TreeElement *UNUSED(te),
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Group *group = (Group *)tselem->id;
restrictbutton_gr_restrict_flag(scene, group, OB_RESTRICT_RENDER);
}
-static int outliner_toggle_renderability_exec(bContext *C, wmOperator *UNUSED(op))
+static int outliner_toggle_renderability_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
SpaceOops *soops = CTX_wm_space_outliner(C);
Scene *scene = CTX_data_scene(C);
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_renderability_cb);
+ outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_toggle_renderability_cb);
DAG_id_type_tag(bmain, ID_OB);
WM_event_add_notifier(C, NC_SCENE | ND_OB_RENDER, scene);
diff --git a/source/blender/editors/space_outliner/outliner_intern.h b/source/blender/editors/space_outliner/outliner_intern.h
index d68815c5e57..d2666cd0b6d 100644
--- a/source/blender/editors/space_outliner/outliner_intern.h
+++ b/source/blender/editors/space_outliner/outliner_intern.h
@@ -153,44 +153,58 @@ eOLDrawState tree_element_active(struct bContext *C, struct Scene *scene, SpaceO
int outliner_item_do_activate(struct bContext *C, int x, int y, bool extend, bool recursive);
/* outliner_edit.c ---------------------------------------------- */
+typedef void (*outliner_operation_cb)(
+ struct bContext *C, struct ReportList *, struct Scene *scene,
+ struct TreeElement *, struct TreeStoreElem *, TreeStoreElem *, void *);
void outliner_do_object_operation_ex(
- struct bContext *C, struct Scene *scene, struct SpaceOops *soops, struct ListBase *lb,
- void (*operation_cb)(struct bContext *C, struct Scene *scene,
- struct TreeElement *, struct TreeStoreElem *, TreeStoreElem *, void *),
- bool recurse_selected);
+ struct bContext *C, ReportList *reports, struct Scene *scene, struct SpaceOops *soops, struct ListBase *lb,
+ outliner_operation_cb operation_cb, bool recurse_selected);
void outliner_do_object_operation(
- struct bContext *C, struct Scene *scene, struct SpaceOops *soops, struct ListBase *lb,
- void (*operation_cb)(struct bContext *C, struct Scene *scene,
- struct TreeElement *, struct TreeStoreElem *, TreeStoreElem *, void *));
+ struct bContext *C, ReportList *reports, struct Scene *scene, struct SpaceOops *soops, struct ListBase *lb,
+ outliner_operation_cb operation_cb);
int common_restrict_check(struct bContext *C, struct Object *ob);
int outliner_has_one_flag(struct SpaceOops *soops, ListBase *lb, short flag, const int curlevel);
void outliner_set_flag(struct SpaceOops *soops, ListBase *lb, short flag, short set);
-void object_toggle_visibility_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
-void object_toggle_selectability_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
-void object_toggle_renderability_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
-
-
-void group_toggle_visibility_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
-void group_toggle_selectability_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
-void group_toggle_renderability_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
-
-void item_rename_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
+void object_toggle_visibility_cb(
+ struct bContext *C, struct ReportList *reports, struct Scene *scene,
+ TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
+void object_toggle_selectability_cb(
+ struct bContext *C, struct ReportList *reports, struct Scene *scene,
+ TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
+void object_toggle_renderability_cb(
+ struct bContext *C, struct ReportList *reports, struct Scene *scene,
+ TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
+
+
+void group_toggle_visibility_cb(
+ struct bContext *C, struct ReportList *reports, struct Scene *scene,
+ TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
+void group_toggle_selectability_cb(
+ struct bContext *C, struct ReportList *reports, struct Scene *scene,
+ TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
+void group_toggle_renderability_cb(
+ struct bContext *C, struct ReportList *reports, struct Scene *scene,
+ TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
+
+void item_rename_cb(
+ struct bContext *C, struct ReportList *reports, struct Scene *scene,
+ TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
void lib_relocate_cb(
- struct bContext *C, struct Scene *scene, struct TreeElement *te,
+ struct bContext *C, struct ReportList *reports, struct Scene *scene, struct TreeElement *te,
struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
void lib_reload_cb(
- struct bContext *C, struct Scene *scene, struct TreeElement *te,
+ struct bContext *C, struct ReportList *reports, struct Scene *scene, struct TreeElement *te,
struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
void id_delete_cb(
- struct bContext *C, struct Scene *scene, struct TreeElement *te,
+ struct bContext *C, struct ReportList *reports, struct Scene *scene, struct TreeElement *te,
struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
void id_remap_cb(
- struct bContext *C, struct Scene *scene, struct TreeElement *te,
+ struct bContext *C, struct ReportList *reports, struct Scene *scene, struct TreeElement *te,
struct TreeStoreElem *tsep, struct TreeStoreElem *tselem, void *user_data);
TreeElement *outliner_dropzone_find(const struct SpaceOops *soops, const float fmval[2], const bool children);
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index 265df4a8def..bfec62997e1 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -57,6 +57,7 @@
#include "BKE_fcurve.h"
#include "BKE_group.h"
#include "BKE_library.h"
+#include "BKE_library_query.h"
#include "BKE_library_remap.h"
#include "BKE_main.h"
#include "BKE_report.h"
@@ -134,15 +135,17 @@ static void set_operation_types(SpaceOops *soops, ListBase *lb,
}
}
-static void unlink_action_cb(bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te),
- TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem), void *UNUSED(user_data))
+static void unlink_action_cb(
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
+ TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem), void *UNUSED(user_data))
{
/* just set action to NULL */
BKE_animdata_set_action(CTX_wm_reports(C), tsep->id, NULL);
}
-static void unlink_material_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *te,
- TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem), void *UNUSED(user_data))
+static void unlink_material_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *te,
+ TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem), void *UNUSED(user_data))
{
Material **matar = NULL;
int a, totcol = 0;
@@ -181,8 +184,9 @@ static void unlink_material_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeEl
}
}
-static void unlink_texture_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *te,
- TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem), void *UNUSED(user_data))
+static void unlink_texture_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *te,
+ TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem), void *UNUSED(user_data))
{
MTex **mtex = NULL;
int a;
@@ -218,7 +222,7 @@ static void unlink_texture_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeEle
}
static void unlink_group_cb(
- bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te),
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
TreeStoreElem *tsep, TreeStoreElem *tselem, void *UNUSED(user_data))
{
Group *group = (Group *)tselem->id;
@@ -231,13 +235,14 @@ static void unlink_group_cb(
}
else {
Main *bmain = CTX_data_main(C);
- BKE_libblock_unlink(bmain, group, false);
+ BKE_libblock_unlink(bmain, group, false, false);
BKE_libblock_free(bmain, group);
}
}
-static void unlink_world_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *UNUSED(te),
- TreeStoreElem *tsep, TreeStoreElem *tselem, void *UNUSED(user_data))
+static void unlink_world_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
+ TreeStoreElem *tsep, TreeStoreElem *tselem, void *UNUSED(user_data))
{
Scene *parscene = (Scene *)tsep->id;
World *wo = (World *)tselem->id;
@@ -248,8 +253,8 @@ static void unlink_world_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeEleme
}
static void outliner_do_libdata_operation(
- bContext *C, Scene *scene, SpaceOops *soops, ListBase *lb,
- void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *, void *),
+ bContext *C, ReportList *reports, Scene *scene, SpaceOops *soops, ListBase *lb,
+ outliner_operation_cb operation_cb,
void *user_data)
{
TreeElement *te;
@@ -260,11 +265,11 @@ static void outliner_do_libdata_operation(
if (tselem->flag & TSE_SELECTED) {
if (tselem->type == 0) {
TreeStoreElem *tsep = te->parent ? TREESTORE(te->parent) : NULL;
- operation_cb(C, scene, te, tsep, tselem, user_data);
+ operation_cb(C, reports, scene, te, tsep, tselem, user_data);
}
}
if (TSELEM_OPEN(tselem, soops)) {
- outliner_do_libdata_operation(C, scene, soops, &te->subtree, operation_cb, user_data);
+ outliner_do_libdata_operation(C, reports, scene, soops, &te->subtree, operation_cb, user_data);
}
}
}
@@ -354,8 +359,9 @@ void OUTLINER_OT_scene_operation(wmOperatorType *ot)
}
/* ******************************************** */
-static void object_select_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te,
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+static void object_select_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *scene, TreeElement *te,
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Base *base = (Base *)te->directdata;
@@ -366,8 +372,9 @@ static void object_select_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te,
}
}
-static void object_select_hierarchy_cb(bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *UNUSED(tselem), void *UNUSED(user_data))
+static void object_select_hierarchy_cb(
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *UNUSED(tselem), void *UNUSED(user_data))
{
/* From where do i get the x,y coordinate of the mouse event ? */
wmWindow *win = CTX_wm_window(C);
@@ -377,8 +384,9 @@ static void object_select_hierarchy_cb(bContext *C, Scene *UNUSED(scene), TreeEl
}
-static void object_deselect_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te,
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+static void object_deselect_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *scene, TreeElement *te,
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Base *base = (Base *)te->directdata;
@@ -389,14 +397,27 @@ static void object_deselect_cb(bContext *UNUSED(C), Scene *scene, TreeElement *t
}
}
-static void object_delete_cb(bContext *C, Scene *scene, TreeElement *te,
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+static void object_delete_cb(
+ bContext *C, ReportList *reports, Scene *scene, TreeElement *te,
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Base *base = (Base *)te->directdata;
if (base == NULL)
base = BKE_scene_base_find(scene, (Object *)tselem->id);
if (base) {
+ Main *bmain = CTX_data_main(C);
+ if (base->object->id.tag & LIB_TAG_INDIRECT) {
+ BKE_reportf(reports, RPT_WARNING, "Cannot delete indirectly linked object '%s'", base->object->id.name + 2);
+ return;
+ }
+ else if (BKE_library_ID_is_indirectly_used(bmain, base->object) && ID_REAL_USERS(base->object) <= 1) {
+ BKE_reportf(reports, RPT_WARNING,
+ "Cannot delete object '%s' from scene '%s', indirectly used objects need at least one user",
+ base->object->id.name + 2, scene->id.name + 2);
+ return;
+ }
+
// check also library later
if (scene->obedit == base->object)
ED_object_editmode_exit(C, EM_FREEDATA | EM_FREEUNDO | EM_WAITCURSOR | EM_DO_UNDO);
@@ -410,8 +431,9 @@ static void object_delete_cb(bContext *C, Scene *scene, TreeElement *te,
}
}
-static void id_local_cb(bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+static void id_local_cb(
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
if (tselem->id->lib && (tselem->id->tag & LIB_TAG_EXTERN)) {
/* if the ID type has no special local function,
@@ -423,32 +445,36 @@ static void id_local_cb(bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(t
}
}
-static void id_fake_user_set_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+static void id_fake_user_set_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
ID *id = tselem->id;
id_fake_user_set(id);
}
-static void id_fake_user_clear_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+static void id_fake_user_clear_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
ID *id = tselem->id;
id_fake_user_clear(id);
}
-static void id_select_linked_cb(bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+static void id_select_linked_cb(
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
ID *id = tselem->id;
ED_object_select_linked_by_id(C, id);
}
-static void singleuser_action_cb(bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te),
- TreeStoreElem *tsep, TreeStoreElem *tselem, void *UNUSED(user_data))
+static void singleuser_action_cb(
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
+ TreeStoreElem *tsep, TreeStoreElem *tselem, void *UNUSED(user_data))
{
ID *id = tselem->id;
@@ -464,8 +490,9 @@ static void singleuser_action_cb(bContext *C, Scene *UNUSED(scene), TreeElement
}
}
-static void singleuser_world_cb(bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te),
- TreeStoreElem *tsep, TreeStoreElem *tselem, void *UNUSED(user_data))
+static void singleuser_world_cb(
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
+ TreeStoreElem *tsep, TreeStoreElem *tselem, void *UNUSED(user_data))
{
ID *id = tselem->id;
@@ -482,8 +509,9 @@ static void singleuser_world_cb(bContext *C, Scene *UNUSED(scene), TreeElement *
}
}
-static void group_linkobs2scene_cb(bContext *UNUSED(C), Scene *scene, TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+static void group_linkobs2scene_cb(
+ bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *scene, TreeElement *UNUSED(te),
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Group *group = (Group *)tselem->id;
GroupObject *gob;
@@ -508,8 +536,9 @@ static void group_linkobs2scene_cb(bContext *UNUSED(C), Scene *scene, TreeElemen
}
}
-static void group_instance_cb(bContext *C, Scene *scene, TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+static void group_instance_cb(
+ bContext *C, ReportList *UNUSED(reports), Scene *scene, TreeElement *UNUSED(te),
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Group *group = (Group *)tselem->id;
@@ -523,9 +552,8 @@ static void group_instance_cb(bContext *C, Scene *scene, TreeElement *UNUSED(te)
* \param select_recurse: Set to false for operations which are already recursively operating on their children.
*/
void outliner_do_object_operation_ex(
- bContext *C, Scene *scene_act, SpaceOops *soops, ListBase *lb,
- void (*operation_cb)(bContext *, Scene *, TreeElement *, TreeStoreElem *, TreeStoreElem *, void *),
- bool select_recurse)
+ bContext *C, ReportList *reports, Scene *scene_act, SpaceOops *soops, ListBase *lb,
+ outliner_operation_cb operation_cb, bool select_recurse)
{
TreeElement *te;
@@ -542,23 +570,24 @@ void outliner_do_object_operation_ex(
/* important to use 'scene_owner' not scene_act else deleting objects can crash.
* only use 'scene_act' when 'scene_owner' is NULL, which can happen when the
* outliner isn't showing scenes: Visible Layer draw mode for eg. */
- operation_cb(C, scene_owner ? scene_owner : scene_act, te, NULL, tselem, NULL);
+ operation_cb(C, reports, scene_owner ? scene_owner : scene_act, te, NULL, tselem, NULL);
select_handled = true;
}
}
if (TSELEM_OPEN(tselem, soops)) {
if ((select_handled == false) || select_recurse) {
- outliner_do_object_operation_ex(C, scene_act, soops, &te->subtree, operation_cb, select_recurse);
+ outliner_do_object_operation_ex(
+ C, reports, scene_act, soops, &te->subtree, operation_cb, select_recurse);
}
}
}
}
void outliner_do_object_operation(
- bContext *C, Scene *scene_act, SpaceOops *soops, ListBase *lb,
- void (*operation_cb)(bContext *, Scene *, TreeElement *, TreeStoreElem *, TreeStoreElem *, void *))
+ bContext *C, ReportList *reports, Scene *scene_act, SpaceOops *soops, ListBase *lb,
+ outliner_operation_cb operation_cb)
{
- outliner_do_object_operation_ex(C, scene_act, soops, lb, operation_cb, true);
+ outliner_do_object_operation_ex(C, reports, scene_act, soops, lb, operation_cb, true);
}
/* ******************************************** */
@@ -793,7 +822,7 @@ static void outliner_do_data_operation(SpaceOops *soops, int type, int event, Li
}
}
-static Base *outline_delete_hierarchy(bContext *C, Scene *scene, Base *base)
+static Base *outline_delete_hierarchy(bContext *C, ReportList *reports, Scene *scene, Base *base)
{
Base *child_base, *base_next;
Object *parent;
@@ -806,17 +835,30 @@ static Base *outline_delete_hierarchy(bContext *C, Scene *scene, Base *base)
base_next = child_base->next;
for (parent = child_base->object->parent; parent && (parent != base->object); parent = parent->parent);
if (parent) {
- base_next = outline_delete_hierarchy(C, scene, child_base);
+ base_next = outline_delete_hierarchy(C, reports, scene, child_base);
}
}
base_next = base->next;
+
+ Main *bmain = CTX_data_main(C);
+ if (base->object->id.tag & LIB_TAG_INDIRECT) {
+ BKE_reportf(reports, RPT_WARNING, "Cannot delete indirectly linked object '%s'", base->object->id.name + 2);
+ return base_next;
+ }
+ else if (BKE_library_ID_is_indirectly_used(bmain, base->object) && ID_REAL_USERS(base->object) <= 1) {
+ BKE_reportf(reports, RPT_WARNING,
+ "Cannot delete object '%s' from scene '%s', indirectly used objects need at least one user",
+ base->object->id.name + 2, scene->id.name + 2);
+ return base_next;
+ }
ED_base_object_free_and_unlink(CTX_data_main(C), scene, base);
return base_next;
}
static void object_delete_hierarchy_cb(
- bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+ bContext *C, ReportList *reports, Scene *scene,
+ TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
{
Base *base = (Base *)te->directdata;
Object *obedit = scene->obedit;
@@ -831,7 +873,7 @@ static void object_delete_hierarchy_cb(
ED_object_editmode_exit(C, EM_FREEDATA | EM_FREEUNDO | EM_WAITCURSOR | EM_DO_UNDO);
}
- outline_delete_hierarchy(C, scene, base);
+ outline_delete_hierarchy(C, reports, scene, base);
/* leave for ED_outliner_id_unref to handle */
#if 0
te->directdata = NULL;
@@ -864,8 +906,8 @@ static EnumPropertyItem prop_object_op_types[] = {
{OL_OP_SELECT_HIERARCHY, "SELECT_HIERARCHY", 0, "Select Hierarchy", ""},
{OL_OP_DELETE, "DELETE", 0, "Delete", ""},
{OL_OP_DELETE_HIERARCHY, "DELETE_HIERARCHY", 0, "Delete Hierarchy", ""},
- {OL_OP_REMAP, "REMAP", 0, "Remap Users",
- "Make all users of selected datablocks to use instead a new chosen one"},
+ {OL_OP_REMAP, "REMAP", 0, "Remap Users",
+ "Make all users of selected datablocks to use instead a new chosen one"},
{OL_OP_TOGVIS, "TOGVIS", 0, "Toggle Visible", ""},
{OL_OP_TOGSEL, "TOGSEL", 0, "Toggle Selectable", ""},
{OL_OP_TOGREN, "TOGREN", 0, "Toggle Renderable", ""},
@@ -889,7 +931,7 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
if (event == OL_OP_SELECT) {
Scene *sce = scene; // to be able to delete, scenes are set...
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_select_cb);
+ outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_select_cb);
if (scene != sce) {
ED_screen_set_scene(C, CTX_wm_screen(C), sce);
}
@@ -899,7 +941,7 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
}
else if (event == OL_OP_SELECT_HIERARCHY) {
Scene *sce = scene; // to be able to delete, scenes are set...
- outliner_do_object_operation_ex(C, scene, soops, &soops->tree, object_select_hierarchy_cb, false);
+ outliner_do_object_operation_ex(C, op->reports, scene, soops, &soops->tree, object_select_hierarchy_cb, false);
if (scene != sce) {
ED_screen_set_scene(C, CTX_wm_screen(C), sce);
}
@@ -907,12 +949,12 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
}
else if (event == OL_OP_DESELECT) {
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_deselect_cb);
+ outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_deselect_cb);
str = "Deselect Objects";
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
}
else if (event == OL_OP_DELETE) {
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_delete_cb);
+ outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_delete_cb);
/* XXX: tree management normally happens from draw_outliner(), but when
* you're clicking to fast on Delete object from context menu in
@@ -926,7 +968,7 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
}
else if (event == OL_OP_DELETE_HIERARCHY) {
- outliner_do_object_operation_ex(C, scene, soops, &soops->tree, object_delete_hierarchy_cb, false);
+ outliner_do_object_operation_ex(C, op->reports, scene, soops, &soops->tree, object_delete_hierarchy_cb, false);
/* XXX: See OL_OP_DELETE comment above. */
outliner_cleanup_tree(soops);
@@ -936,30 +978,30 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
}
else if (event == OL_OP_REMAP) {
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_remap_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_remap_cb, NULL);
str = "Remap ID";
}
else if (event == OL_OP_LOCALIZED) { /* disabled, see above enum (ton) */
- outliner_do_object_operation(C, scene, soops, &soops->tree, id_local_cb);
+ outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, id_local_cb);
str = "Localized Objects";
}
else if (event == OL_OP_TOGVIS) {
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_visibility_cb);
+ outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_toggle_visibility_cb);
str = "Toggle Visibility";
WM_event_add_notifier(C, NC_SCENE | ND_OB_VISIBLE, scene);
}
else if (event == OL_OP_TOGSEL) {
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_selectability_cb);
+ outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_toggle_selectability_cb);
str = "Toggle Selectability";
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
}
else if (event == OL_OP_TOGREN) {
- outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_renderability_cb);
+ outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_toggle_renderability_cb);
str = "Toggle Renderability";
WM_event_add_notifier(C, NC_SCENE | ND_OB_RENDER, scene);
}
else if (event == OL_OP_RENAME) {
- outliner_do_object_operation(C, scene, soops, &soops->tree, item_rename_cb);
+ outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, item_rename_cb);
str = "Rename Object";
}
else {
@@ -1009,9 +1051,9 @@ static EnumPropertyItem prop_group_op_types[] = {
{OL_GROUPOP_UNLINK, "UNLINK", 0, "Unlink Group", ""},
{OL_GROUPOP_LOCAL, "LOCAL", 0, "Make Local Group", ""},
{OL_GROUPOP_LINK, "LINK", 0, "Link Group Objects to Scene", ""},
- {OL_GROUPOP_DELETE, "DELETE", 0, "Delete Group", "WARNING: no undo"},
- {OL_GROUPOP_REMAP, "REMAP", 0, "Remap Users",
- "Make all users of selected datablocks to use instead current (clicked) one"},
+ {OL_GROUPOP_DELETE, "DELETE", 0, "Delete Group", "WARNING: no undo"},
+ {OL_GROUPOP_REMAP, "REMAP", 0, "Remap Users",
+ "Make all users of selected datablocks to use instead current (clicked) one"},
{OL_GROUPOP_INSTANCE, "INSTANCE", 0, "Instance Groups in Scene", ""},
{OL_GROUPOP_TOGVIS, "TOGVIS", 0, "Toggle Visible Group", ""},
{OL_GROUPOP_TOGSEL, "TOGSEL", 0, "Toggle Selectable", ""},
@@ -1034,16 +1076,16 @@ static int outliner_group_operation_exec(bContext *C, wmOperator *op)
switch (event) {
case OL_GROUPOP_UNLINK:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_group_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, unlink_group_cb, NULL);
break;
case OL_GROUPOP_LOCAL:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_local_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_local_cb, NULL);
break;
case OL_GROUPOP_LINK:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_linkobs2scene_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, group_linkobs2scene_cb, NULL);
break;
case OL_GROUPOP_INSTANCE:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_instance_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, group_instance_cb, NULL);
/* works without this except if you try render right after, see: 22027 */
DAG_relations_tag_update(CTX_data_main(C));
break;
@@ -1051,19 +1093,19 @@ static int outliner_group_operation_exec(bContext *C, wmOperator *op)
WM_operator_name_call(C, "OUTLINER_OT_id_delete", WM_OP_INVOKE_REGION_WIN, NULL);
break;
case OL_GROUPOP_REMAP:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_remap_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_remap_cb, NULL);
break;
case OL_GROUPOP_TOGVIS:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_toggle_visibility_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, group_toggle_visibility_cb, NULL);
break;
case OL_GROUPOP_TOGSEL:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_toggle_selectability_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, group_toggle_selectability_cb, NULL);
break;
case OL_GROUPOP_TOGREN:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_toggle_renderability_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, group_toggle_renderability_cb, NULL);
break;
case OL_GROUPOP_RENAME:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, item_rename_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, item_rename_cb, NULL);
break;
default:
BLI_assert(0);
@@ -1116,9 +1158,9 @@ static EnumPropertyItem prop_id_op_types[] = {
{OUTLINER_IDOP_UNLINK, "UNLINK", 0, "Unlink", ""},
{OUTLINER_IDOP_LOCAL, "LOCAL", 0, "Make Local", ""},
{OUTLINER_IDOP_SINGLE, "SINGLE", 0, "Make Single User", ""},
- {OUTLINER_IDOP_DELETE, "DELETE", 0, "Delete", "WARNING: no undo"},
- {OUTLINER_IDOP_REMAP, "REMAP", 0, "Remap Users",
- "Make all users of selected datablocks to use instead current (clicked) one"},
+ {OUTLINER_IDOP_DELETE, "DELETE", 0, "Delete", "WARNING: no undo"},
+ {OUTLINER_IDOP_REMAP, "REMAP", 0, "Remap Users",
+ "Make all users of selected datablocks to use instead current (clicked) one"},
{OUTLINER_IDOP_FAKE_ADD, "ADD_FAKE", 0, "Add Fake User",
"Ensure datablock gets saved even if it isn't in use (e.g. for motion and material libraries)"},
{OUTLINER_IDOP_FAKE_CLEAR, "CLEAR_FAKE", 0, "Clear Fake User", ""},
@@ -1148,25 +1190,25 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
/* unlink datablock from its parent */
switch (idlevel) {
case ID_AC:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_action_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, unlink_action_cb, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL);
ED_undo_push(C, "Unlink action");
break;
case ID_MA:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_material_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, unlink_material_cb, NULL);
WM_event_add_notifier(C, NC_OBJECT | ND_OB_SHADING, NULL);
ED_undo_push(C, "Unlink material");
break;
case ID_TE:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_texture_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, unlink_texture_cb, NULL);
WM_event_add_notifier(C, NC_OBJECT | ND_OB_SHADING, NULL);
ED_undo_push(C, "Unlink texture");
break;
case ID_WO:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_world_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, unlink_world_cb, NULL);
WM_event_add_notifier(C, NC_SCENE | ND_WORLD, NULL);
ED_undo_push(C, "Unlink world");
@@ -1180,7 +1222,7 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
case OUTLINER_IDOP_LOCAL:
{
/* make local */
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_local_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_local_cb, NULL);
ED_undo_push(C, "Localized Data");
break;
}
@@ -1189,14 +1231,14 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
/* make single user */
switch (idlevel) {
case ID_AC:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, singleuser_action_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, singleuser_action_cb, NULL);
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL);
ED_undo_push(C, "Single-User Action");
break;
case ID_WO:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, singleuser_world_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, singleuser_world_cb, NULL);
WM_event_add_notifier(C, NC_SCENE | ND_WORLD, NULL);
ED_undo_push(C, "Single-User World");
@@ -1211,21 +1253,21 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
case OUTLINER_IDOP_DELETE:
{
if (idlevel > 0) {
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_delete_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_delete_cb, NULL);
}
break;
}
case OUTLINER_IDOP_REMAP:
{
if (idlevel > 0) {
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_remap_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_remap_cb, NULL);
}
break;
}
case OUTLINER_IDOP_FAKE_ADD:
{
/* set fake user */
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_fake_user_set_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_fake_user_set_cb, NULL);
WM_event_add_notifier(C, NC_ID | NA_EDITED, NULL);
ED_undo_push(C, "Add Fake User");
@@ -1234,7 +1276,7 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
case OUTLINER_IDOP_FAKE_CLEAR:
{
/* clear fake user */
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_fake_user_clear_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_fake_user_clear_cb, NULL);
WM_event_add_notifier(C, NC_ID | NA_EDITED, NULL);
ED_undo_push(C, "Clear Fake User");
@@ -1243,14 +1285,14 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
case OUTLINER_IDOP_RENAME:
{
/* rename */
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, item_rename_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, item_rename_cb, NULL);
WM_event_add_notifier(C, NC_ID | NA_EDITED, NULL);
ED_undo_push(C, "Rename");
break;
}
case OUTLINER_IDOP_SELECT_LINKED:
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_select_linked_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_select_linked_cb, NULL);
ED_undo_push(C, "Select");
break;
@@ -1299,9 +1341,9 @@ typedef enum eOutlinerLibOpTypes {
static EnumPropertyItem outliner_lib_op_type_items[] = {
{OL_LIB_RENAME, "RENAME", 0, "Rename", ""},
- {OL_LIB_DELETE, "DELETE", 0, "Delete", "Delete this library and all its item from Blender - WARNING: no undo"},
- {OL_LIB_RELOCATE, "RELOCATE", 0, "Relocate", "Select a new path for this library, and reload all its data"},
- {OL_LIB_RELOAD, "RELOAD", 0, "Reload", "Reload all data from this library"},
+ {OL_LIB_DELETE, "DELETE", 0, "Delete", "Delete this library and all its item from Blender - WARNING: no undo"},
+ {OL_LIB_RELOCATE, "RELOCATE", 0, "Relocate", "Select a new path for this library, and reload all its data"},
+ {OL_LIB_RELOAD, "RELOAD", 0, "Reload", "Reload all data from this library"},
{0, NULL, 0, NULL, NULL}
};
@@ -1324,7 +1366,7 @@ static int outliner_lib_operation_exec(bContext *C, wmOperator *op)
case OL_LIB_RENAME:
{
/* rename */
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, item_rename_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, item_rename_cb, NULL);
WM_event_add_notifier(C, NC_ID | NA_EDITED, NULL);
ED_undo_push(C, "Rename");
@@ -1332,19 +1374,19 @@ static int outliner_lib_operation_exec(bContext *C, wmOperator *op)
}
case OL_LIB_DELETE:
{
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_delete_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_delete_cb, NULL);
break;
}
case OL_LIB_RELOCATE:
{
/* rename */
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, lib_relocate_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, lib_relocate_cb, NULL);
break;
}
case OL_LIB_RELOAD:
{
/* rename */
- outliner_do_libdata_operation(C, scene, soops, &soops->tree, lib_reload_cb, NULL);
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, lib_reload_cb, NULL);
break;
}
default:
diff --git a/source/blender/editors/space_text/space_text.c b/source/blender/editors/space_text/space_text.c
index 0dea59fd68c..686a10fc785 100644
--- a/source/blender/editors/space_text/space_text.c
+++ b/source/blender/editors/space_text/space_text.c
@@ -567,7 +567,7 @@ static void text_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID
{
SpaceText *stext = (SpaceText *)slink;
- if (!ELEM(GS(old_id->name), ID_GD)) {
+ if (!ELEM(GS(old_id->name), ID_TXT)) {
return;
}
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index ee82a4c5072..791ece14cb9 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -979,10 +979,17 @@ static void draw_mesh_textured_old(Scene *scene, View3D *v3d, RegionView3D *rv3d
if (ob == OBACT) {
if (ob->mode & OB_MODE_WEIGHT_PAINT) {
dm_draw_flag |= DM_DRAW_USE_COLORS | DM_DRAW_ALWAYS_SMOOTH | DM_DRAW_SKIP_HIDDEN;
-
}
else if (ob->mode & OB_MODE_SCULPT) {
- dm_draw_flag |= DM_DRAW_SKIP_HIDDEN;
+ dm_draw_flag |= DM_DRAW_SKIP_HIDDEN | DM_DRAW_USE_COLORS;
+ }
+ else if ((ob->mode & OB_MODE_TEXTURE_PAINT) == 0) {
+ dm_draw_flag |= DM_DRAW_USE_COLORS;
+ }
+ }
+ else {
+ if ((ob->mode & OB_MODE_TEXTURE_PAINT) == 0) {
+ dm_draw_flag |= DM_DRAW_USE_COLORS;
}
}
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 8d796a5a998..1d6eab42edf 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -1402,8 +1402,8 @@ static void drawlamp(View3D *v3d, RegionView3D *rv3d, Base *base,
float blend = z_abs * (1.0f - pow2f(la->spotblend));
/* hide line if it is zero size or overlaps with outer border,
- * previously it adjusted to always to show it but that seems
- * confusing because it doesn't show the actual blend size */
+ * previously it adjusted to always to show it but that seems
+ * confusing because it doesn't show the actual blend size */
if (blend != 0.0f && blend != z_abs) {
circ(0.0f, 0.0f, blend);
}
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 329778cd716..1de06af0478 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -2599,6 +2599,7 @@ static void gpu_update_lamps_shadows_world(Scene *scene, View3D *v3d)
GPU_mist_update_values(world->mistype, world->miststa, world->mistdist, world->misi, &world->horr);
GPU_horizon_update_color(&world->horr);
GPU_ambient_update_color(&world->ambr);
+ GPU_zenith_update_color(&world->zenr);
}
}
diff --git a/source/blender/editors/space_view3d/view3d_project.c b/source/blender/editors/space_view3d/view3d_project.c
index 797d97586c7..ac05853e6d0 100644
--- a/source/blender/editors/space_view3d/view3d_project.c
+++ b/source/blender/editors/space_view3d/view3d_project.c
@@ -302,8 +302,9 @@ float ED_view3d_calc_zfac(const RegionView3D *rv3d, const float co[3], bool *r_f
return zfac;
}
-static void view3d_win_to_ray_segment(const ARegion *ar, View3D *v3d, const float mval[2],
- float r_ray_co[3], float r_ray_dir[3], float r_ray_start[3], float r_ray_end[3])
+static void view3d_win_to_ray_segment(
+ const ARegion *ar, const View3D *v3d, const float mval[2],
+ float r_ray_co[3], float r_ray_dir[3], float r_ray_start[3], float r_ray_end[3])
{
RegionView3D *rv3d = ar->regiondata;
float _ray_co[3], _ray_dir[3], start_offset, end_offset;
@@ -346,7 +347,7 @@ static void view3d_win_to_ray_segment(const ARegion *ar, View3D *v3d, const floa
}
}
-BLI_INLINE bool view3d_clip_segment(RegionView3D *rv3d, float ray_start[3], float ray_end[3])
+BLI_INLINE bool view3d_clip_segment(const RegionView3D *rv3d, float ray_start[3], float ray_end[3])
{
if ((rv3d->rflag & RV3D_CLIPPING) &&
(clip_segment_v3_plane_n(ray_start, ray_end, rv3d->clip, 6,
@@ -373,8 +374,9 @@ BLI_INLINE bool view3d_clip_segment(RegionView3D *rv3d, float ray_start[3], floa
* \param do_clip Optionally clip the start of the ray by the view clipping planes.
* \return success, false if the ray is totally clipped.
*/
-bool ED_view3d_win_to_ray_ex(const ARegion *ar, View3D *v3d, const float mval[2],
- float r_ray_co[3], float r_ray_normal[3], float r_ray_start[3], bool do_clip)
+bool ED_view3d_win_to_ray_ex(
+ const ARegion *ar, const View3D *v3d, const float mval[2],
+ float r_ray_co[3], float r_ray_normal[3], float r_ray_start[3], bool do_clip)
{
float ray_end[3];
@@ -382,7 +384,7 @@ bool ED_view3d_win_to_ray_ex(const ARegion *ar, View3D *v3d, const float mval[2]
/* bounds clipping */
if (do_clip) {
- return view3d_clip_segment((RegionView3D *)ar->regiondata, r_ray_start, ray_end);
+ return view3d_clip_segment(ar->regiondata, r_ray_start, ray_end);
}
return true;
@@ -401,8 +403,9 @@ bool ED_view3d_win_to_ray_ex(const ARegion *ar, View3D *v3d, const float mval[2]
* \param do_clip Optionally clip the start of the ray by the view clipping planes.
* \return success, false if the ray is totally clipped.
*/
-bool ED_view3d_win_to_ray(const ARegion *ar, View3D *v3d, const float mval[2],
- float r_ray_start[3], float r_ray_normal[3], const bool do_clip)
+bool ED_view3d_win_to_ray(
+ const ARegion *ar, const View3D *v3d, const float mval[2],
+ float r_ray_start[3], float r_ray_normal[3], const bool do_clip)
{
return ED_view3d_win_to_ray_ex(ar, v3d, mval, NULL, r_ray_normal, r_ray_start, do_clip);
}
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 7671154526a..95864474fc0 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -5375,7 +5375,9 @@ static void slide_origdata_init_data(
BMesh *bm = em->bm;
sod->origfaces = BLI_ghash_ptr_new(__func__);
- sod->bm_origfaces = BM_mesh_create(&bm_mesh_allocsize_default);
+ sod->bm_origfaces = BM_mesh_create(
+ &bm_mesh_allocsize_default,
+ &((struct BMeshCreateParams){.use_toolflags = false,}));
/* we need to have matching customdata */
BM_mesh_copy_init_customdata(sod->bm_origfaces, bm, NULL);
}
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index 28ad1d93215..e85b686b5b3 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -68,13 +68,13 @@ typedef struct SnapObjectData {
typedef struct SnapObjectData_Mesh {
SnapObjectData sd;
- BVHTreeFromMesh *bvh_trees[2];
+ BVHTreeFromMesh *bvh_trees[3];
} SnapObjectData_Mesh;
typedef struct SnapObjectData_EditMesh {
SnapObjectData sd;
- BVHTreeFromEditMesh *bvh_trees[2];
+ BVHTreeFromEditMesh *bvh_trees[3];
} SnapObjectData_EditMesh;
@@ -87,8 +87,8 @@ struct SnapObjectContext {
* otherwise this doesn't take viewport into account. */
bool use_v3d;
struct {
- struct View3D *v3d;
- struct ARegion *ar;
+ const struct View3D *v3d;
+ const struct ARegion *ar;
} v3d_data;
@@ -222,9 +222,12 @@ static void raycast_all_cb(void *userdata, int index, const BVHTreeRay *ray, BVH
* \{ */
static bool snapEdge(
- ARegion *ar, const float v1co[3], const short v1no[3], const float v2co[3], const short v2no[3],
- float obmat[4][4], float timat[3][3], const float mval_fl[2], float *dist_px,
- const float ray_start[3], const float ray_start_local[3], const float ray_normal_local[3], float *ray_depth,
+ const ARegion *ar, const float v1co[3], const short v1no[3], const float v2co[3], const short v2no[3],
+ float obmat[4][4], float timat[3][3], const float mval_fl[2],
+ const float ray_start[3], const float ray_start_local[3], const float ray_normal_local[3],
+ /* read/write args */
+ float *ray_depth, float *dist_px,
+ /* return args */
float r_loc[3], float r_no[3])
{
float intersect[3] = {0, 0, 0}, ray_end[3], dvec[3];
@@ -312,9 +315,12 @@ static bool snapEdge(
}
static bool snapVertex(
- ARegion *ar, const float vco[3], const float vno[3],
- float obmat[4][4], float timat[3][3], const float mval_fl[2], float *dist_px,
- const float ray_start[3], const float ray_start_local[3], const float ray_normal_local[3], float *ray_depth,
+ const ARegion *ar, const float vco[3], const float vno[3],
+ float obmat[4][4], float timat[3][3], const float mval_fl[2],
+ const float ray_start[3], const float ray_start_local[3], const float ray_normal_local[3],
+ /* read/write args */
+ float *ray_depth, float *dist_px,
+ /* return args */
float r_loc[3], float r_no[3])
{
bool retval = false;
@@ -362,9 +368,12 @@ static bool snapVertex(
}
static bool snapArmature(
- ARegion *ar, Object *ob, bArmature *arm, float obmat[4][4],
- const float mval[2], float *dist_px, const short snap_to,
- const float ray_start[3], const float ray_normal[3], float *ray_depth,
+ const ARegion *ar, Object *ob, bArmature *arm, float obmat[4][4],
+ const float mval[2], const short snap_to,
+ const float ray_start[3], const float ray_normal[3],
+ /* read/write args */
+ float *ray_depth, float *dist_px,
+ /* return args */
float r_loc[3], float *UNUSED(r_no))
{
float imat[4][4];
@@ -444,9 +453,12 @@ static bool snapArmature(
}
static bool snapCurve(
- ARegion *ar, Object *ob, Curve *cu, float obmat[4][4],
- const float mval[2], float *dist_px, const short snap_to,
- const float ray_start[3], const float ray_normal[3], float *ray_depth,
+ const ARegion *ar, Object *ob, Curve *cu, float obmat[4][4],
+ const float mval[2], const short snap_to,
+ const float ray_start[3], const float ray_normal[3],
+ /* read/write args */
+ float *ray_depth, float *dist_px,
+ /* return args */
float r_loc[3], float *UNUSED(r_no))
{
float imat[4][4];
@@ -481,24 +493,27 @@ static bool snapCurve(
break;
}
retval |= snapVertex(
- ar, nu->bezt[u].vec[1], NULL, obmat, NULL, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
+ ar, nu->bezt[u].vec[1], NULL, obmat, NULL, mval,
+ ray_start, ray_start_local, ray_normal_local,
+ ray_depth, dist_px,
r_loc, NULL);
/* don't snap if handle is selected (moving), or if it is aligning to a moving handle */
if (!(nu->bezt[u].f1 & SELECT) &&
!(nu->bezt[u].h1 & HD_ALIGN && nu->bezt[u].f3 & SELECT))
{
retval |= snapVertex(
- ar, nu->bezt[u].vec[0], NULL, obmat, NULL, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
+ ar, nu->bezt[u].vec[0], NULL, obmat, NULL, mval,
+ ray_start, ray_start_local, ray_normal_local,
+ ray_depth, dist_px,
r_loc, NULL);
}
if (!(nu->bezt[u].f3 & SELECT) &&
!(nu->bezt[u].h2 & HD_ALIGN && nu->bezt[u].f1 & SELECT))
{
retval |= snapVertex(
- ar, nu->bezt[u].vec[2], NULL, obmat, NULL, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
+ ar, nu->bezt[u].vec[2], NULL, obmat, NULL, mval,
+ ray_start, ray_start_local, ray_normal_local,
+ ray_depth, dist_px,
r_loc, NULL);
}
}
@@ -508,8 +523,9 @@ static bool snapCurve(
break;
}
retval |= snapVertex(
- ar, nu->bp[u].vec, NULL, obmat, NULL, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
+ ar, nu->bp[u].vec, NULL, obmat, NULL, mval,
+ ray_start, ray_start_local, ray_normal_local,
+ ray_depth, dist_px,
r_loc, NULL);
}
}
@@ -518,14 +534,16 @@ static bool snapCurve(
if (nu->pntsu > 1) {
if (nu->bezt) {
retval |= snapVertex(
- ar, nu->bezt[u].vec[1], NULL, obmat, NULL, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
+ ar, nu->bezt[u].vec[1], NULL, obmat, NULL, mval,
+ ray_start, ray_start_local, ray_normal_local,
+ ray_depth, dist_px,
r_loc, NULL);
}
else {
retval |= snapVertex(
- ar, nu->bp[u].vec, NULL, obmat, NULL, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
+ ar, nu->bp[u].vec, NULL, obmat, NULL, mval,
+ ray_start, ray_start_local, ray_normal_local,
+ ray_depth, dist_px,
r_loc, NULL);
}
}
@@ -542,9 +560,12 @@ static bool snapCurve(
/* may extend later (for now just snaps to empty center) */
static bool snapEmpty(
- ARegion *ar, Object *ob, float obmat[4][4],
- const float mval[2], float *dist_px, const short snap_to,
- const float ray_start[3], const float ray_normal[3], float *ray_depth,
+ const ARegion *ar, Object *ob, float obmat[4][4],
+ const float mval[2], const short snap_to,
+ const float ray_start[3], const float ray_normal[3],
+ /* read/write args */
+ float *ray_depth, float *dist_px,
+ /* return args */
float r_loc[3], float *UNUSED(r_no))
{
float imat[4][4];
@@ -582,9 +603,12 @@ static bool snapEmpty(
}
static bool snapCamera(
- ARegion *ar, Scene *scene, Object *object, float obmat[4][4],
- const float mval[2], float *dist_px, const short snap_to,
- const float ray_start[3], const float ray_normal[3], float *ray_depth,
+ const ARegion *ar, Scene *scene, Object *object, float obmat[4][4],
+ const float mval[2], const short snap_to,
+ const float ray_start[3], const float ray_normal[3],
+ /* read/write args */
+ float *ray_depth, float *dist_px,
+ /* return args */
float r_loc[3], float *UNUSED(r_no))
{
float orig_camera_mat[4][4], orig_camera_imat[4][4], imat[4][4];
@@ -674,16 +698,166 @@ static int dm_looptri_to_poly_index(DerivedMesh *dm, const MLoopTri *lt)
return index_mp_to_orig ? index_mp_to_orig[lt->poly] : lt->poly;
}
+struct NearestDM_Data {
+ void *bvhdata;
+ bool is_persp;
+ const float *ray_depth_range;
+
+ float *ray_depth;
+};
+
+static bool test_vert(
+ const float vco[3], const float vno[3], const float ray_co[3], const float ray_dir[3],
+ const float ray_depth_range[2], const float scale[3], const bool is_persp,
+ /* read/write args */
+ float *ray_depth, float *dist_to_ray_sq,
+ /* return args */
+ float r_co[3], float r_no[3])
+{
+ const float vco_sc[3] = {
+ vco[0] * scale[0],
+ vco[1] * scale[1],
+ vco[2] * scale[2],
+ };
+ const float co_sc[3] = {
+ ray_co[0] * scale[0],
+ ray_co[1] * scale[1],
+ ray_co[2] * scale[2],
+ };
+ const float dir_sc[3] = {
+ ray_dir[0] * scale[0],
+ ray_dir[1] * scale[1],
+ ray_dir[2] * scale[2],
+ };
+
+ float depth;
+ float dist_sq = dist_squared_to_ray_v3(co_sc, dir_sc, vco_sc, &depth);
+
+ if (depth < ray_depth_range[0])
+ return false;
+
+ if (is_persp)
+ dist_sq /= SQUARE(depth);
+
+ if ((dist_sq < *dist_to_ray_sq) && (depth < *ray_depth)) {
+ *dist_to_ray_sq = dist_sq;
+
+ copy_v3_v3(r_co, vco);
+
+ if (vno) {
+ copy_v3_v3(r_no, vno);
+ }
+
+ *ray_depth = depth;
+ return true;
+ }
+ return false;
+}
+
+static bool test_edge(
+ const float v1[3], const float v2[3], const float ray_co[3], const float ray_dir[3],
+ const float ray_depth_range[2], const float scale[3], const bool is_persp,
+ /* read/write args */
+ float *ray_depth, float *dist_to_ray_sq,
+ /* return args */
+ float r_co[3], float r_no[3])
+{
+ const float v1_sc[3] = {
+ v1[0] * scale[0],
+ v1[1] * scale[1],
+ v1[2] * scale[2],
+ };
+ const float v2_sc[3] = {
+ v2[0] * scale[0],
+ v2[1] * scale[1],
+ v2[2] * scale[2],
+ };
+ const float co_sc[3] = {
+ ray_co[0] * scale[0],
+ ray_co[1] * scale[1],
+ ray_co[2] * scale[2],
+ };
+ const float dir_sc[3] = {
+ ray_dir[0] * scale[0],
+ ray_dir[1] * scale[1],
+ ray_dir[2] * scale[2],
+ };
+
+ float tmp_co[3], depth;
+ float dist_sq = dist_squared_ray_to_seg_v3(co_sc, dir_sc, v1_sc, v2_sc, tmp_co, &depth);
+
+ if (depth < ray_depth_range[0])
+ return false;
+
+ if (is_persp)
+ dist_sq /= SQUARE(depth);
+
+ if ((dist_sq < *dist_to_ray_sq) && (depth < *ray_depth)) {
+ *dist_to_ray_sq = dist_sq;
+
+ tmp_co[0] /= scale[0];
+ tmp_co[1] /= scale[1];
+ tmp_co[2] /= scale[2];
+
+ copy_v3_v3(r_co, tmp_co);
+
+ if (r_no) {
+ sub_v3_v3v3(r_no, v1, v2);
+ }
+
+ *ray_depth = depth;
+ return true;
+ }
+ return false;
+}
+
+static void test_vert_depth_cb(
+ void *userdata, const float origin[3], const float dir[3],
+ const float scale[3], int index, BVHTreeNearest *nearest)
+{
+ struct NearestDM_Data *ndata = userdata;
+ const BVHTreeFromMesh *data = ndata->bvhdata;
+ const MVert *vert = data->vert + index;
+
+ if (test_vert(
+ vert->co, NULL, origin, dir, ndata->ray_depth_range, scale, ndata->is_persp,
+ ndata->ray_depth, &nearest->dist_sq,
+ nearest->co, NULL))
+ {
+ normal_short_to_float_v3(nearest->no, vert->no);
+ nearest->index = index;
+ }
+}
+
+static void test_edge_depth_cb(
+ void *userdata, const float origin[3], const float dir[3],
+ const float scale[3], int index, BVHTreeNearest *nearest)
+{
+ struct NearestDM_Data *ndata = userdata;
+ const BVHTreeFromMesh *data = ndata->bvhdata;
+ const MVert *vert = data->vert;
+ const MEdge *edge = data->edge + index;
+
+ if (test_edge(
+ vert[edge->v1].co, vert[edge->v2].co, origin, dir, ndata->ray_depth_range, scale, ndata->is_persp,
+ ndata->ray_depth, &nearest->dist_sq,
+ nearest->co, nearest->no))
+ {
+ nearest->index = index;
+ }
+}
+
static bool snapDerivedMesh(
SnapObjectContext *sctx,
- Object *ob, DerivedMesh *dm, float obmat[4][4],
- const float mval[2], float *dist_px, const short snap_to, bool do_bb,
- const float ray_start[3], const float ray_normal[3], const float ray_origin[3],
- float *ray_depth, unsigned int ob_index,
+ Object *ob, DerivedMesh *dm, float obmat[4][4], const unsigned int ob_index,
+ const short snap_to, bool do_bb,
+ const float ray_origin[3], const float ray_start[3], const float ray_normal[3], const float ray_depth_range[2],
+ /* read/write args */
+ float *ray_depth, float *dist_to_ray_sq, float *dist_px,
+ /* return args */
float r_loc[3], float r_no[3], int *r_index,
ListBase *r_hit_list)
{
- ARegion *ar = sctx->v3d_data.ar;
bool retval = false;
if (snap_to == SCE_SNAP_MODE_FACE) {
@@ -703,10 +877,8 @@ static bool snapDerivedMesh(
}
{
- const bool do_ray_start_correction = (
- ELEM(snap_to, SCE_SNAP_MODE_FACE, SCE_SNAP_MODE_VERTEX) &&
- (sctx->use_v3d && !((RegionView3D *)sctx->v3d_data.ar->regiondata)->is_persp));
- bool need_ray_start_correction_init = do_ray_start_correction;
+ const bool is_persp = sctx->use_v3d && ((RegionView3D *)sctx->v3d_data.ar->regiondata)->is_persp;
+ bool need_ray_start_correction_init = (snap_to == SCE_SNAP_MODE_FACE) && sctx->use_v3d && !is_persp;
float imat[4][4];
float timat[3][3]; /* transpose inverse matrix for normals */
@@ -772,6 +944,9 @@ static bool snapDerivedMesh(
int tree_index = -1;
switch (snap_to) {
case SCE_SNAP_MODE_FACE:
+ tree_index = 2;
+ break;
+ case SCE_SNAP_MODE_EDGE:
tree_index = 1;
break;
case SCE_SNAP_MODE_VERTEX:
@@ -793,10 +968,8 @@ static bool snapDerivedMesh(
}
}
else {
- if (ELEM(snap_to, SCE_SNAP_MODE_FACE, SCE_SNAP_MODE_VERTEX)) {
- treedata = &treedata_stack;
- memset(treedata, 0, sizeof(*treedata));
- }
+ treedata = &treedata_stack;
+ memset(treedata, 0, sizeof(*treedata));
}
if (treedata && treedata->tree == NULL) {
@@ -804,53 +977,56 @@ static bool snapDerivedMesh(
case SCE_SNAP_MODE_FACE:
bvhtree_from_mesh_looptri(treedata, dm, 0.0f, 4, 6);
break;
+ case SCE_SNAP_MODE_EDGE:
+ bvhtree_from_mesh_edges(treedata, dm, 0.0f, 2, 6);
+ break;
case SCE_SNAP_MODE_VERTEX:
bvhtree_from_mesh_verts(treedata, dm, 0.0f, 2, 6);
break;
}
}
-
- if (need_ray_start_correction_init) {
- /* We *need* a reasonably valid len_diff in this case.
- * Use BHVTree to find the closest face from ray_start_local.
- */
- if (treedata && treedata->tree != NULL) {
- BVHTreeNearest nearest;
- nearest.index = -1;
- nearest.dist_sq = FLT_MAX;
- /* Compute and store result. */
- BLI_bvhtree_find_nearest(
- treedata->tree, ray_start_local, &nearest, treedata->nearest_callback, treedata);
- if (nearest.index != -1) {
- len_diff = sqrtf(nearest.dist_sq);
- }
- }
- }
- /* Only use closer ray_start in case of ortho view! In perspective one, ray_start may already
- * been *inside* boundbox, leading to snap failures (see T38409).
- * Note also ar might be null (see T38435), in this case we assume ray_start is ok!
- */
- if (do_ray_start_correction) {
- float ray_org_local[3];
-
- copy_v3_v3(ray_org_local, ray_origin);
- mul_m4_v3(imat, ray_org_local);
-
- /* We pass a temp ray_start, set from object's boundbox, to avoid precision issues with very far
- * away ray_start values (as returned in case of ortho view3d), see T38358.
- */
- len_diff -= local_scale; /* make temp start point a bit away from bbox hit point. */
- madd_v3_v3v3fl(ray_start_local, ray_org_local, ray_normal_local,
- len_diff - len_v3v3(ray_start_local, ray_org_local));
- local_depth -= len_diff;
- }
- else {
- len_diff = 0.0f;
- }
-
switch (snap_to) {
case SCE_SNAP_MODE_FACE:
{
+ /* Only use closer ray_start in case of ortho view! In perspective one, ray_start may already
+ * been *inside* boundbox, leading to snap failures (see T38409).
+ * Note also ar might be null (see T38435), in this case we assume ray_start is ok!
+ */
+ if (sctx->use_v3d && !is_persp) { /* do_ray_start_correction */
+ if (need_ray_start_correction_init) {
+ /* We *need* a reasonably valid len_diff in this case.
+ * Use BHVTree to find the closest face from ray_start_local.
+ */
+ if (treedata && treedata->tree != NULL) {
+ BVHTreeNearest nearest;
+ nearest.index = -1;
+ nearest.dist_sq = FLT_MAX;
+ /* Compute and store result. */
+ BLI_bvhtree_find_nearest(
+ treedata->tree, ray_start_local, &nearest, treedata->nearest_callback, treedata);
+ if (nearest.index != -1) {
+ float dvec[3];
+ sub_v3_v3v3(dvec, nearest.co, ray_start_local);
+ len_diff = dot_v3v3(dvec, ray_normal_local);
+ }
+ }
+ }
+ float ray_org_local[3];
+
+ copy_v3_v3(ray_org_local, ray_origin);
+ mul_m4_v3(imat, ray_org_local);
+
+ /* We pass a temp ray_start, set from object's boundbox, to avoid precision issues with very far
+ * away ray_start values (as returned in case of ortho view3d), see T38358.
+ */
+ len_diff -= local_scale; /* make temp start point a bit away from bbox hit point. */
+ madd_v3_v3v3fl(ray_start_local, ray_org_local, ray_normal_local,
+ len_diff + ray_depth_range[0]);
+ local_depth -= len_diff;
+ }
+ else {
+ len_diff = 0.0f;
+ }
if (r_hit_list) {
struct RayCastAll_Data data;
@@ -861,7 +1037,7 @@ static bool snapDerivedMesh(
data.len_diff = len_diff;
data.local_scale = local_scale;
data.ob = ob;
- data.ob_uuid = ob_index,
+ data.ob_uuid = ob_index;
data.dm = dm;
data.hit_list = r_hit_list;
data.retval = retval;
@@ -907,40 +1083,90 @@ static bool snapDerivedMesh(
}
case SCE_SNAP_MODE_VERTEX:
{
+ float ray_org_local[3];
+
+ copy_v3_v3(ray_org_local, ray_origin);
+ mul_m4_v3(imat, ray_org_local);
+
BVHTreeNearest nearest;
nearest.index = -1;
- nearest.dist_sq = local_depth * local_depth;
- if (treedata->tree &&
+ nearest.dist_sq = *dist_to_ray_sq;
+
+ struct NearestDM_Data userdata;
+ userdata.bvhdata = treedata;
+ userdata.is_persp = is_persp;
+ userdata.ray_depth_range = ray_depth_range;
+ userdata.ray_depth = ray_depth;
+
+ float ob_scale[3];
+ mat4_to_size(ob_scale, obmat);
+
+ if (treedata->tree && (
+ is_persp ?
+ BLI_bvhtree_find_nearest_to_ray_angle(
+ treedata->tree, ray_org_local, ray_normal_local,
+ true, ob_scale, &nearest, test_vert_depth_cb, &userdata) :
BLI_bvhtree_find_nearest_to_ray(
- treedata->tree, ray_start_local, ray_normal_local,
- &nearest, NULL, NULL) != -1)
+ treedata->tree, ray_org_local, ray_normal_local,
+ true, ob_scale, &nearest, test_vert_depth_cb, &userdata)) != -1)
{
- const MVert *v = &treedata->vert[nearest.index];
- float vno[3];
- normal_short_to_float_v3(vno, v->no);
- retval = snapVertex(
- ar, v->co, vno, obmat, timat, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
- r_loc, r_no);
+ copy_v3_v3(r_loc, nearest.co);
+ mul_m4_v3(obmat, r_loc);
+ if (r_no) {
+ copy_v3_v3(r_no, nearest.no);
+ mul_m3_v3(timat, r_no);
+ normalize_v3(r_no);
+ }
+ *dist_px *= nearest.dist_sq / (*dist_to_ray_sq);
+ *dist_to_ray_sq = nearest.dist_sq;
+
+ retval = true;
}
break;
}
case SCE_SNAP_MODE_EDGE:
{
- MVert *verts = dm->getVertArray(dm);
- MEdge *edges = dm->getEdgeArray(dm);
- int totedge = dm->getNumEdges(dm);
-
- for (int i = 0; i < totedge; i++) {
- MEdge *e = edges + i;
- retval |= snapEdge(
- ar, verts[e->v1].co, verts[e->v1].no, verts[e->v2].co, verts[e->v2].no,
- obmat, timat, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
- r_loc, r_no);
- }
+ float ray_org_local[3];
+
+ copy_v3_v3(ray_org_local, ray_origin);
+ mul_m4_v3(imat, ray_org_local);
+ BVHTreeNearest nearest;
+
+ nearest.index = -1;
+ nearest.dist_sq = *dist_to_ray_sq;
+
+ struct NearestDM_Data userdata;
+ userdata.bvhdata = treedata;
+ userdata.is_persp = is_persp;
+ userdata.ray_depth_range = ray_depth_range;
+ userdata.ray_depth = ray_depth;
+
+ float ob_scale[3];
+ mat4_to_size(ob_scale, obmat);
+
+ if (treedata->tree && (
+ is_persp ?
+ BLI_bvhtree_find_nearest_to_ray_angle(
+ treedata->tree, ray_org_local, ray_normal_local,
+ true, ob_scale, &nearest, test_edge_depth_cb, &userdata) :
+ BLI_bvhtree_find_nearest_to_ray(
+ treedata->tree, ray_org_local, ray_normal_local,
+ true, ob_scale, &nearest, test_edge_depth_cb, &userdata)) != -1)
+ {
+ copy_v3_v3(r_loc, nearest.co);
+ mul_m4_v3(obmat, r_loc);
+ if (r_no) {
+ copy_v3_v3(r_no, nearest.no);
+ mul_m3_v3(timat, r_no);
+ normalize_v3(r_no);
+ }
+ *dist_px *= nearest.dist_sq / (*dist_to_ray_sq);
+ *dist_to_ray_sq = nearest.dist_sq;
+
+ retval = true;
+ }
break;
}
}
@@ -955,17 +1181,51 @@ static bool snapDerivedMesh(
return retval;
}
+static void test_bmvert_depth_cb(
+ void *userdata, const float origin[3], const float dir[3],
+ const float scale[3], int index, BVHTreeNearest *nearest)
+{
+ struct NearestDM_Data *ndata = userdata;
+ const BMEditMesh *em = ndata->bvhdata;
+ BMVert *eve = BM_vert_at_index(em->bm, index);
+
+ if (test_vert(
+ eve->co, eve->no, origin, dir, ndata->ray_depth_range, scale, ndata->is_persp,
+ ndata->ray_depth, &nearest->dist_sq,
+ nearest->co, nearest->no))
+ {
+ nearest->index = index;
+ }
+}
+
+static void test_bmedge_depth_cb(
+ void *userdata, const float origin[3], const float dir[3],
+ const float scale[3], int index, BVHTreeNearest *nearest)
+{
+ struct NearestDM_Data *ndata = userdata;
+ const BMEditMesh *em = ndata->bvhdata;
+ BMEdge *eed = BM_edge_at_index(em->bm, index);
+
+ if (test_edge(
+ eed->v1->co, eed->v2->co, origin, dir, ndata->ray_depth_range, scale, ndata->is_persp,
+ ndata->ray_depth, &nearest->dist_sq,
+ nearest->co, nearest->no))
+ {
+ nearest->index = index;
+ }
+}
static bool snapEditMesh(
SnapObjectContext *sctx,
- Object *ob, BMEditMesh *em, float obmat[4][4],
- const float mval[2], float *dist_px, const short snap_to,
- const float ray_start[3], const float ray_normal[3], const float ray_origin[3],
- float *ray_depth, const unsigned int ob_index,
+ Object *ob, BMEditMesh *em, float obmat[4][4], const unsigned int ob_index,
+ float *dist_px, const short snap_to,
+ const float ray_origin[3], const float ray_start[3], const float ray_normal[3], const float ray_depth_range[2],
+ /* read/write args */
+ float *ray_depth, float *dist_to_ray_sq,
+ /* return args */
float r_loc[3], float r_no[3], int *r_index,
ListBase *r_hit_list)
{
- ARegion *ar = sctx->v3d_data.ar;
bool retval = false;
if (snap_to == SCE_SNAP_MODE_FACE) {
@@ -985,31 +1245,19 @@ static bool snapEditMesh(
}
{
- const bool do_ray_start_correction = (
- ELEM(snap_to, SCE_SNAP_MODE_FACE, SCE_SNAP_MODE_VERTEX) &&
- (sctx->use_v3d && !((RegionView3D *)sctx->v3d_data.ar->regiondata)->is_persp));
+ const bool is_persp = (sctx->use_v3d && ((RegionView3D *)sctx->v3d_data.ar->regiondata)->is_persp);
float imat[4][4];
float timat[3][3]; /* transpose inverse matrix for normals */
- float ray_start_local[3], ray_normal_local[3];
- float local_scale, local_depth;
+ float ray_normal_local[3];
invert_m4_m4(imat, obmat);
transpose_m3_m4(timat, imat);
- copy_v3_v3(ray_start_local, ray_start);
copy_v3_v3(ray_normal_local, ray_normal);
- mul_m4_v3(imat, ray_start_local);
mul_mat3_m4_v3(imat, ray_normal_local);
- /* local scale in normal direction */
- local_scale = normalize_v3(ray_normal_local);
- local_depth = *ray_depth;
- if (local_depth != BVH_RAYCAST_DIST_MAX) {
- local_depth *= local_scale;
- }
-
SnapObjectData_EditMesh *sod = NULL;
BVHTreeFromEditMesh *treedata = NULL, treedata_stack;
@@ -1027,6 +1275,9 @@ static bool snapEditMesh(
int tree_index = -1;
switch (snap_to) {
case SCE_SNAP_MODE_FACE:
+ tree_index = 2;
+ break;
+ case SCE_SNAP_MODE_EDGE:
tree_index = 1;
break;
case SCE_SNAP_MODE_VERTEX:
@@ -1041,10 +1292,8 @@ static bool snapEditMesh(
}
}
else {
- if (ELEM(snap_to, SCE_SNAP_MODE_FACE, SCE_SNAP_MODE_VERTEX)) {
- treedata = &treedata_stack;
- memset(treedata, 0, sizeof(*treedata));
- }
+ treedata = &treedata_stack;
+ memset(treedata, 0, sizeof(*treedata));
}
if (treedata && treedata->tree == NULL) {
@@ -1059,12 +1308,29 @@ static bool snapEditMesh(
em->bm, looptri_mask,
sctx->callbacks.edit_mesh.test_face_fn, sctx->callbacks.edit_mesh.user_data);
}
- bvhtree_from_editmesh_looptri_ex(treedata, em, looptri_mask, looptri_num_active, 0.0f, 4, 6);
+ bvhtree_from_editmesh_looptri_ex(treedata, em, looptri_mask, looptri_num_active, 0.0f, 4, 6, NULL);
if (looptri_mask) {
MEM_freeN(looptri_mask);
}
break;
}
+ case SCE_SNAP_MODE_EDGE:
+ {
+ BLI_bitmap *edges_mask = NULL;
+ int edges_num_active = -1;
+ if (sctx->callbacks.edit_mesh.test_edge_fn) {
+ edges_mask = BLI_BITMAP_NEW(em->bm->totedge, __func__);
+ edges_num_active = BM_iter_mesh_bitmap_from_filter(
+ BM_EDGES_OF_MESH, em->bm, edges_mask,
+ (bool (*)(BMElem *, void *))sctx->callbacks.edit_mesh.test_edge_fn,
+ sctx->callbacks.edit_mesh.user_data);
+ }
+ bvhtree_from_editmesh_edges_ex(treedata, em, edges_mask, edges_num_active, 0.0f, 2, 6);
+ if (edges_mask) {
+ MEM_freeN(edges_mask);
+ }
+ break;
+ }
case SCE_SNAP_MODE_VERTEX:
{
BLI_bitmap *verts_mask = NULL;
@@ -1085,43 +1351,56 @@ static bool snapEditMesh(
}
}
- /* Only use closer ray_start in case of ortho view! In perspective one, ray_start may already
- * been *inside* boundbox, leading to snap failures (see T38409).
- * Note also ar might be null (see T38435), in this case we assume ray_start is ok!
- */
- float len_diff = 0.0f;
- if (do_ray_start_correction) {
- /* We *need* a reasonably valid len_diff in this case.
- * Use BHVTree to find the closest face from ray_start_local.
- */
- if (treedata && treedata->tree != NULL) {
- BVHTreeNearest nearest;
- nearest.index = -1;
- nearest.dist_sq = FLT_MAX;
- /* Compute and store result. */
- if (BLI_bvhtree_find_nearest(
- treedata->tree, ray_start_local, &nearest, treedata->nearest_callback, treedata) != -1)
- {
- len_diff = sqrtf(nearest.dist_sq);
- float ray_org_local[3];
-
- copy_v3_v3(ray_org_local, ray_origin);
- mul_m4_v3(imat, ray_org_local);
-
- /* We pass a temp ray_start, set from object's boundbox, to avoid precision issues with very far
- * away ray_start values (as returned in case of ortho view3d), see T38358.
- */
- len_diff -= local_scale; /* make temp start point a bit away from bbox hit point. */
- madd_v3_v3v3fl(ray_start_local, ray_org_local, ray_normal_local,
- len_diff - len_v3v3(ray_start_local, ray_org_local));
- local_depth -= len_diff;
- }
- }
- }
-
switch (snap_to) {
case SCE_SNAP_MODE_FACE:
{
+ float ray_start_local[3];
+ copy_v3_v3(ray_start_local, ray_start);
+ mul_m4_v3(imat, ray_start_local);
+
+ /* local scale in normal direction */
+ float local_scale = normalize_v3(ray_normal_local);
+ float local_depth = *ray_depth;
+ if (local_depth != BVH_RAYCAST_DIST_MAX) {
+ local_depth *= local_scale;
+ }
+
+ /* Only use closer ray_start in case of ortho view! In perspective one, ray_start may already
+ * been *inside* boundbox, leading to snap failures (see T38409).
+ * Note also ar might be null (see T38435), in this case we assume ray_start is ok!
+ */
+ float len_diff = 0.0f;
+ if (sctx->use_v3d && !is_persp) { /* do_ray_start_correction */
+ /* We *need* a reasonably valid len_diff in this case.
+ * Use BHVTree to find the closest face from ray_start_local.
+ */
+ if (treedata && treedata->tree != NULL) {
+ BVHTreeNearest nearest;
+ nearest.index = -1;
+ nearest.dist_sq = FLT_MAX;
+ /* Compute and store result. */
+ if (BLI_bvhtree_find_nearest(
+ treedata->tree, ray_start_local, &nearest, NULL, NULL) != -1)
+ {
+ float dvec[3];
+ sub_v3_v3v3(dvec, nearest.co, ray_start_local);
+ len_diff = dot_v3v3(dvec, ray_normal_local);
+ float ray_org_local[3];
+
+ copy_v3_v3(ray_org_local, ray_origin);
+ mul_m4_v3(imat, ray_org_local);
+
+ /* We pass a temp ray_start, set from object's boundbox,
+ * to avoid precision issues with very far away ray_start values
+ * (as returned in case of ortho view3d), see T38358.
+ */
+ len_diff -= local_scale; /* make temp start point a bit away from bbox hit point. */
+ madd_v3_v3v3fl(ray_start_local, ray_org_local, ray_normal_local,
+ len_diff + ray_depth_range[0]);
+ local_depth -= len_diff;
+ }
+ }
+ }
if (r_hit_list) {
struct RayCastAll_Data data;
@@ -1176,47 +1455,92 @@ static bool snapEditMesh(
}
break;
}
- case SCE_SNAP_MODE_VERTEX:
+ case SCE_SNAP_MODE_EDGE:
{
+ float ray_org_local[3];
+
+ copy_v3_v3(ray_org_local, ray_origin);
+ mul_m4_v3(imat, ray_org_local);
+
BVHTreeNearest nearest;
nearest.index = -1;
- nearest.dist_sq = local_depth * local_depth;
- if (treedata->tree &&
+ nearest.dist_sq = *dist_to_ray_sq;
+
+ struct NearestDM_Data userdata;
+ userdata.bvhdata = em;
+ userdata.is_persp = is_persp;
+ userdata.ray_depth_range = ray_depth_range;
+ userdata.ray_depth = ray_depth;
+
+ float ob_scale[3];
+ mat4_to_size(ob_scale, obmat);
+
+ if (treedata->tree && (
+ is_persp ?
+ BLI_bvhtree_find_nearest_to_ray_angle(
+ treedata->tree, ray_org_local, ray_normal_local,
+ false, ob_scale, &nearest, test_bmedge_depth_cb, &userdata) :
BLI_bvhtree_find_nearest_to_ray(
- treedata->tree, ray_start_local, ray_normal_local,
- &nearest, NULL, NULL) != -1)
+ treedata->tree, ray_org_local, ray_normal_local,
+ false, ob_scale, &nearest, test_bmedge_depth_cb, &userdata)) != -1)
{
- const BMVert *v = BM_vert_at_index(em->bm, nearest.index);
- retval = snapVertex(
- ar, v->co, v->no, obmat, timat, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
- r_loc, r_no);
+ copy_v3_v3(r_loc, nearest.co);
+ mul_m4_v3(obmat, r_loc);
+ if (r_no) {
+ copy_v3_v3(r_no, nearest.no);
+ mul_m3_v3(timat, r_no);
+ normalize_v3(r_no);
+ }
+ *dist_px *= nearest.dist_sq / (*dist_to_ray_sq);
+ *dist_to_ray_sq = nearest.dist_sq;
+
+ retval = true;
}
break;
}
- case SCE_SNAP_MODE_EDGE:
+ case SCE_SNAP_MODE_VERTEX:
{
- BM_mesh_elem_table_ensure(em->bm, BM_EDGE);
- int totedge = em->bm->totedge;
- for (int i = 0; i < totedge; i++) {
- BMEdge *eed = BM_edge_at_index(em->bm, i);
-
- if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN) &&
- !BM_elem_flag_test(eed->v1, BM_ELEM_SELECT) &&
- !BM_elem_flag_test(eed->v2, BM_ELEM_SELECT))
- {
- short v1no[3], v2no[3];
- normal_float_to_short_v3(v1no, eed->v1->no);
- normal_float_to_short_v3(v2no, eed->v2->no);
- retval |= snapEdge(
- ar, eed->v1->co, v1no, eed->v2->co, v2no,
- obmat, timat, mval, dist_px,
- ray_start, ray_start_local, ray_normal_local, ray_depth,
- r_loc, r_no);
+ float ray_org_local[3];
+
+ copy_v3_v3(ray_org_local, ray_origin);
+ mul_m4_v3(imat, ray_org_local);
+
+ BVHTreeNearest nearest;
+
+ nearest.index = -1;
+ nearest.dist_sq = *dist_to_ray_sq;
+
+ struct NearestDM_Data userdata;
+ userdata.bvhdata = em;
+ userdata.is_persp = is_persp;
+ userdata.ray_depth_range = ray_depth_range;
+ userdata.ray_depth = ray_depth;
+
+ float ob_scale[3];
+ mat4_to_size(ob_scale, obmat);
+
+ if (treedata->tree && (
+ is_persp ?
+ BLI_bvhtree_find_nearest_to_ray_angle(
+ treedata->tree, ray_org_local, ray_normal_local,
+ false, ob_scale, &nearest, test_bmvert_depth_cb, &userdata) :
+ BLI_bvhtree_find_nearest_to_ray(
+ treedata->tree, ray_org_local, ray_normal_local,
+ false, ob_scale, &nearest, test_bmedge_depth_cb, &userdata)) != -1)
+ {
+ copy_v3_v3(r_loc, nearest.co);
+ mul_m4_v3(obmat, r_loc);
+ if (r_no) {
+ copy_v3_v3(r_no, nearest.no);
+ mul_m3_v3(timat, r_no);
+ normalize_v3(r_no);
}
- }
+ *dist_px *= nearest.dist_sq / (*dist_to_ray_sq);
+ *dist_to_ray_sq = nearest.dist_sq;
+ retval = true;
+ }
break;
}
}
@@ -1231,18 +1555,28 @@ static bool snapEditMesh(
return retval;
}
+/**
+ * \param use_obedit: Uses the coordinates of BMesh (if any) to do the snapping;
+ * \param ray_depth_range:
+ * - 0: distance from the ray_origin to the clipping plane min (can be negative).
+ * - 1: maximum distance, elements outside this are ignored.
+ * \param ray_depth: maximum depth allowed for r_co.
+ *
+ * \note Duplicate args here are documented at #snapObjectsRay
+ */
static bool snapObject(
SnapObjectContext *sctx,
- Object *ob, float obmat[4][4], bool use_obedit, const short snap_to,
- const float mval[2], float *dist_px, const unsigned int ob_index,
- const float ray_start[3], const float ray_normal[3], const float ray_origin[3],
- float *ray_depth,
+ Object *ob, float obmat[4][4], const unsigned int ob_index,
+ bool use_obedit, const short snap_to, const float mval[2],
+ const float ray_origin[3], const float ray_start[3], const float ray_normal[3], const float ray_depth_range[2],
+ /* read/write args */
+ float *ray_depth, float *dist_to_ray_sq, float *dist_px,
/* return args */
float r_loc[3], float r_no[3], int *r_index,
Object **r_ob, float r_obmat[4][4],
ListBase *r_hit_list)
{
- ARegion *ar = sctx->v3d_data.ar;
+ const ARegion *ar = sctx->v3d_data.ar;
bool retval = false;
if (ob->type == OB_MESH) {
@@ -1251,9 +1585,10 @@ static bool snapObject(
if (use_obedit) {
em = BKE_editmesh_from_object(ob);
retval = snapEditMesh(
- sctx, ob, em, obmat, mval, dist_px, snap_to,
- ray_start, ray_normal, ray_origin,
- ray_depth, ob_index,
+ sctx, ob, em, obmat, ob_index,
+ dist_px, snap_to,
+ ray_origin, ray_start, ray_normal, ray_depth_range,
+ ray_depth, dist_to_ray_sq,
r_loc, r_no, r_index,
r_hit_list);
}
@@ -1269,36 +1604,42 @@ static bool snapObject(
dm = mesh_get_derived_final(sctx->scene, ob, CD_MASK_BAREMESH);
}
retval = snapDerivedMesh(
- sctx, ob, dm, obmat, mval, dist_px, snap_to, true,
- ray_start, ray_normal, ray_origin,
- ray_depth, ob_index,
- r_loc, r_no, r_index, r_hit_list);
+ sctx, ob, dm, obmat, ob_index,
+ snap_to, true,
+ ray_origin, ray_start, ray_normal, ray_depth_range,
+ ray_depth, dist_to_ray_sq, dist_px,
+ r_loc, r_no,
+ r_index, r_hit_list);
dm->release(dm);
}
}
else if (ob->type == OB_ARMATURE) {
retval = snapArmature(
- ar, ob, ob->data, obmat, mval, dist_px, snap_to,
- ray_start, ray_normal, ray_depth,
+ ar, ob, ob->data, obmat, mval, snap_to,
+ ray_start, ray_normal,
+ ray_depth, dist_px,
r_loc, r_no);
}
else if (ob->type == OB_CURVE) {
retval = snapCurve(
- ar, ob, ob->data, obmat, mval, dist_px, snap_to,
- ray_start, ray_normal, ray_depth,
+ ar, ob, ob->data, obmat, mval, snap_to,
+ ray_start, ray_normal,
+ ray_depth, dist_px,
r_loc, r_no);
}
else if (ob->type == OB_EMPTY) {
retval = snapEmpty(
- ar, ob, obmat, mval, dist_px, snap_to,
- ray_start, ray_normal, ray_depth,
+ ar, ob, obmat, mval, snap_to,
+ ray_start, ray_normal,
+ ray_depth, dist_px,
r_loc, r_no);
}
else if (ob->type == OB_CAMERA) {
retval = snapCamera(
- ar, sctx->scene, ob, obmat, mval, dist_px, snap_to,
- ray_start, ray_normal, ray_depth,
+ ar, sctx->scene, ob, obmat, mval, snap_to,
+ ray_start, ray_normal,
+ ray_depth, dist_px,
r_loc, r_no);
}
@@ -1312,18 +1653,68 @@ static bool snapObject(
return retval;
}
+/**
+ * Main Snapping Function
+ * ======================
+ *
+ * Walks through all objects in the scene to find the closest snap element ray.
+ *
+ * \param sctx: Snap context to store data.
+ * \param snap_to: Element to snap, Vertice, Edge or Face.
+ * Currently only works one at a time, but can eventually operate as flag.
+ *
+ * \param snap_select: from enum SnapSelect.
+ *
+ * \param use_object_edit_cage: Uses the coordinates of BMesh (if any) to do the snapping.
+ * \param mval: Optional screen-space 2D location we're snapping to (may phase out).
+ * \param ray_origin: ray_start before being moved toward the ray_normal at the distance from vew3d clip_min.
+ * \param ray_start: ray_origin moved for the start clipping plane (clip_min).
+ * \param ray_normal: Unit length direction of the ray.
+ *
+ * Read/Write Args
+ * ---------------
+ *
+ * \param ray_depth: maximum depth allowed for r_co, elements deeper than this value will be ignored.
+ * \param dist_to_ray_sq: Real distance (3D) or Tangent (view cone radius at distance 1.0) squared.
+ * resulting of the function #dist_px_to_dist3d_or_tangent.
+ *
+ * \param dist_px: Pixel distance to element,
+ * note that this will eventually be replaced entirely by \a dist_to_ray_sq.
+ *
+ * Output Args
+ * -----------
+ *
+ * \param r_loc: Hit location.
+ * \param r_no: Hit normal (optional).
+ * \param r_index: Hit index or -1 when no valid index is found.
+ * (currently only set to the polygon index when when using ``snap_to == SCE_SNAP_MODE_FACE``).
+ * \param r_ob: Hit object.
+ * \param r_obmat: Object matrix (may not be #Object.obmat with dupli-instances).
+ * \param r_hit_list: List of #SnapObjectHitDepth (caller must free).
+ *
+ */
static bool snapObjectsRay(
SnapObjectContext *sctx,
const unsigned short snap_to, const SnapSelect snap_select,
- const bool use_object_edit_cage,
- const float mval[2], float *dist_px,
- const float ray_start[3], const float ray_normal[3], const float ray_origin[3], float *ray_depth,
+ const bool use_object_edit_cage, const float mval[2],
+ const float ray_origin[3], const float ray_start[3], const float ray_normal[3],
+ /* read/write args */
+ float *ray_depth, float *dist_to_ray_sq, float *dist_px,
/* return args */
float r_loc[3], float r_no[3], int *r_index,
Object **r_ob, float r_obmat[4][4],
ListBase *r_hit_list)
{
bool retval = false;
+
+ float dvec[3];
+ sub_v3_v3v3(dvec, ray_start, ray_origin);
+
+ const float ray_depth_range[2] = {
+ dot_v3v3(dvec, ray_normal),
+ *ray_depth,
+ };
+
unsigned int ob_index = 0;
Object *obedit = use_object_edit_cage ? sctx->scene->obedit : NULL;
@@ -1337,9 +1728,10 @@ static bool snapObjectsRay(
Object *ob = base_act->object;
retval |= snapObject(
- sctx, ob, ob->obmat, false, snap_to,
- mval, dist_px, ob_index++,
- ray_start, ray_normal, ray_origin, ray_depth,
+ sctx, ob, ob->obmat, ob_index++,
+ false, snap_to, mval,
+ ray_origin, ray_start, ray_normal, ray_depth_range,
+ ray_depth, dist_to_ray_sq, dist_px,
r_loc, r_no, r_index, r_ob, r_obmat, r_hit_list);
}
@@ -1372,9 +1764,10 @@ static bool snapObjectsRay(
Object *dupli_snap = (use_obedit_dupli) ? obedit : dupli_ob->ob;
retval |= snapObject(
- sctx, dupli_snap, dupli_ob->mat, use_obedit_dupli, snap_to,
- mval, dist_px, ob_index++,
- ray_start, ray_normal, ray_origin, ray_depth,
+ sctx, dupli_snap, dupli_ob->mat, ob_index++,
+ use_obedit_dupli, snap_to, mval,
+ ray_origin, ray_start, ray_normal, ray_depth_range,
+ ray_depth, dist_to_ray_sq, dist_px,
r_loc, r_no, r_index, r_ob, r_obmat, r_hit_list);
}
@@ -1385,9 +1778,10 @@ static bool snapObjectsRay(
Object *ob_snap = use_obedit ? obedit : ob;
retval |= snapObject(
- sctx, ob_snap, ob->obmat, use_obedit, snap_to,
- mval, dist_px, ob_index++,
- ray_start, ray_normal, ray_origin, ray_depth,
+ sctx, ob_snap, ob->obmat, ob_index++,
+ use_obedit, snap_to, mval,
+ ray_origin, ray_start, ray_normal, ray_depth_range,
+ ray_depth, dist_to_ray_sq, dist_px,
r_loc, r_no, r_index, r_ob, r_obmat, r_hit_list);
}
}
@@ -1419,7 +1813,7 @@ SnapObjectContext *ED_transform_snap_object_context_create(
SnapObjectContext *ED_transform_snap_object_context_create_view3d(
Main *bmain, Scene *scene, int flag,
/* extra args for view3d */
- ARegion *ar, View3D *v3d)
+ const ARegion *ar, const View3D *v3d)
{
SnapObjectContext *sctx = ED_transform_snap_object_context_create(bmain, scene, flag);
@@ -1489,15 +1883,19 @@ bool ED_transform_snap_object_project_ray_ex(
SnapObjectContext *sctx,
const unsigned short snap_to,
const struct SnapObjectParams *params,
- const float ray_start[3], const float ray_normal[3], float *ray_depth,
+ const float ray_start[3], const float ray_normal[3],
+ float *ray_depth,
float r_loc[3], float r_no[3], int *r_index,
Object **r_ob, float r_obmat[4][4])
{
+ float dist_to_ray_sq = 0.0f;
+
return snapObjectsRay(
sctx,
snap_to, params->snap_select, params->use_object_edit_cage,
- NULL, NULL,
- ray_start, ray_normal, ray_start, ray_depth,
+ NULL,
+ ray_start, ray_start, ray_normal,
+ ray_depth, &dist_to_ray_sq, NULL,
r_loc, r_no, r_index, r_ob, r_obmat, NULL);
}
@@ -1516,6 +1914,8 @@ bool ED_transform_snap_object_project_ray_all(
float ray_depth, bool sort,
ListBase *r_hit_list)
{
+ float dist_to_ray_sq = 0.0f;
+
if (ray_depth == -1.0f) {
ray_depth = BVH_RAYCAST_DIST_MAX;
}
@@ -1526,9 +1926,9 @@ bool ED_transform_snap_object_project_ray_all(
bool retval = snapObjectsRay(
sctx,
- snap_to, params->snap_select, params->use_object_edit_cage,
- NULL, NULL,
- ray_start, ray_normal, ray_start, &ray_depth,
+ snap_to, params->snap_select, params->use_object_edit_cage, NULL,
+ ray_start, ray_start, ray_normal,
+ &ray_depth, &dist_to_ray_sq, NULL,
NULL, NULL, NULL, NULL, NULL,
r_hit_list);
@@ -1637,6 +2037,21 @@ static bool transform_snap_context_project_view3d_mixed_impl(
}
/**
+ * From a threshold (maximum distance to snap in pixels) returns:
+ *
+ * - The *real* distance (3D) if you are in orthographic-view.
+ * - The *tangent* (view cone radius at distance 1.0) if you are in perspective-view.
+ */
+static float dist_px_to_dist3d_or_tangent(const ARegion *ar, const float dist_px)
+{
+ const RegionView3D *rv3d = ar->regiondata;
+ if (ar->winx >= ar->winy)
+ return 2 * (dist_px / ar->winx) / rv3d->winmat[0][0];
+ else
+ return 2 * (dist_px / ar->winy) / rv3d->winmat[1][1];
+}
+
+/**
* Convenience function for performing snapping.
*
* Given a 2D region value, snap to vert/edge/face.
@@ -1672,7 +2087,7 @@ bool ED_transform_snap_object_project_view3d_ex(
float *ray_depth,
float r_loc[3], float r_no[3], int *r_index)
{
- float ray_start[3], ray_normal[3], ray_orgigin[3];
+ float ray_start[3], ray_normal[3], ray_origin[3];
float ray_depth_fallback;
if (ray_depth == NULL) {
@@ -1682,16 +2097,37 @@ bool ED_transform_snap_object_project_view3d_ex(
if (!ED_view3d_win_to_ray_ex(
sctx->v3d_data.ar, sctx->v3d_data.v3d,
- mval, ray_orgigin, ray_normal, ray_start, true))
+ mval, ray_origin, ray_normal, ray_start, true))
{
return false;
}
+ float dist_to_ray_sq;
+ {
+ float radius = dist_px_to_dist3d_or_tangent(sctx->v3d_data.ar, *dist_px);
+ /**
+ * Workaround to use of cone (Instead of project the radius on view plane):
+ * In perspective view, the radius of the cone may decrease depending on the ray direction.
+ * This is more evident with small values of the `Viewport lens angle`.
+ * The threshold becomes distorted that way.
+ */
+ RegionView3D *rv3d = sctx->v3d_data.ar->regiondata;
+ if (rv3d->is_persp) {
+ float view_dir[3];
+ negate_v3_v3(view_dir, rv3d->viewinv[2]);
+ normalize_v3(view_dir);
+ radius *= dot_v3v3(ray_normal, view_dir);
+ }
+
+ dist_to_ray_sq = SQUARE(radius);
+ }
+
return snapObjectsRay(
sctx,
snap_to, params->snap_select, params->use_object_edit_cage,
- mval, dist_px,
- ray_start, ray_normal, ray_orgigin, ray_depth,
+ mval,
+ ray_origin, ray_start, ray_normal,
+ ray_depth, &dist_to_ray_sq, dist_px,
r_loc, r_no, r_index, NULL, NULL, NULL);
}
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c
index 59f9cd16908..cd368ab32e0 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.c
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.c
@@ -740,6 +740,16 @@ static PVert *p_vert_add(PHandle *handle, PHashKey key, const float co[3], PEdge
{
PVert *v = (PVert *)BLI_memarena_alloc(handle->arena, sizeof(*v));
copy_v3_v3(v->co, co);
+
+ /* Sanity check, a single nan/inf point causes the entire result to be invalid.
+ * Note that values within the calculation may _become_ non-finite,
+ * so the rest of the code still needs to take this possability into account. */
+ for (int i = 0; i < 3; i++) {
+ if (UNLIKELY(!isfinite(v->co[i]))) {
+ v->co[i] = 0.0f;
+ }
+ }
+
v->u.key = key;
v->edge = e;
v->flag = 0;
@@ -2794,7 +2804,7 @@ static PBool p_chart_abf_solve(PChart *chart)
static void p_chart_pin_positions(PChart *chart, PVert **pin1, PVert **pin2)
{
- if (pin1 == pin2) {
+ if (!*pin1 || !*pin2 || *pin1 == *pin2) {
/* degenerate case */
PFace *f = chart->faces;
*pin1 = f->edge->vert;
@@ -3040,8 +3050,10 @@ static void p_chart_lscm_begin(PChart *chart, PBool live, PBool abf)
p_chart_boundaries(chart, NULL, &outer);
- if (!p_chart_symmetry_pins(chart, outer, &pin1, &pin2))
+ /* outer can be NULL with non-finite coords. */
+ if (!(outer && p_chart_symmetry_pins(chart, outer, &pin1, &pin2))) {
p_chart_extrema_verts(chart, &pin1, &pin2);
+ }
chart->u.lscm.pin1 = pin1;
chart->u.lscm.pin2 = pin2;
diff --git a/source/blender/freestyle/intern/geometry/normal_cycle.h b/source/blender/freestyle/intern/geometry/normal_cycle.h
index 53bc23c6eb3..8d06865e31b 100644
--- a/source/blender/freestyle/intern/geometry/normal_cycle.h
+++ b/source/blender/freestyle/intern/geometry/normal_cycle.h
@@ -63,13 +63,13 @@ template <class T> inline void ogf_swap(T& x, T& y)
//_________________________________________________________
/**
-* NormalCycle evaluates the curvature tensor in function
-* of a set of dihedral angles and associated vectors.
-* Reference:
-* Restricted Delaunay Triangulation and Normal Cycle,
-* D. Cohen-Steiner and J.M. Morvan,
-* SOCG 2003
-*/
+ * NormalCycle evaluates the curvature tensor in function
+ * of a set of dihedral angles and associated vectors.
+ * Reference:
+ * Restricted Delaunay Triangulation and Normal Cycle,
+ * D. Cohen-Steiner and J.M. Morvan,
+ * SOCG 2003
+ */
class NormalCycle {
public:
NormalCycle();
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp
index e35076ec7fe..96a8bee9394 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp
@@ -121,7 +121,7 @@ static PyObject *StrokeVertexIterator_iternext(BPy_StrokeVertexIterator *self)
return NULL;
}
/* If at the start of the iterator, only return the object
- * and don't increment, to keep for-loops in sync */
+ * and don't increment, to keep for-loops in sync */
else if (self->at_start) {
self->at_start = false;
}
diff --git a/source/blender/freestyle/intern/scene_graph/FrsMaterial.h b/source/blender/freestyle/intern/scene_graph/FrsMaterial.h
index a00f983bbcf..220c966a5d0 100644
--- a/source/blender/freestyle/intern/scene_graph/FrsMaterial.h
+++ b/source/blender/freestyle/intern/scene_graph/FrsMaterial.h
@@ -298,9 +298,9 @@ public:
inline void setShininess(const float s);
/*! Sets the line color priority.
- * \param priority
- * Priority
- */
+ * \param priority
+ * Priority
+ */
inline void setPriority(const int priority);
/* operators */
diff --git a/source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h b/source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h
index 4b079df5632..8dc93d84201 100644
--- a/source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h
+++ b/source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h
@@ -52,16 +52,6 @@ public:
return _SceneRenderLayer;
}
- inline void setSceneRenderLayer(Scene& scene)
- {
- _Scene = scene;
- }
-
- inline void setSceneRenderLayer(SceneRenderLayer& srl)
- {
- _SceneRenderLayer = srl;
- }
-
/*! Accept the corresponding visitor */
virtual void accept(SceneVisitor& v);
diff --git a/source/blender/freestyle/intern/stroke/AdvancedPredicates1D.h b/source/blender/freestyle/intern/stroke/AdvancedPredicates1D.h
index f650e32b278..c65f121e9ba 100644
--- a/source/blender/freestyle/intern/stroke/AdvancedPredicates1D.h
+++ b/source/blender/freestyle/intern/stroke/AdvancedPredicates1D.h
@@ -46,8 +46,8 @@ namespace Predicates1D {
// DensityLowerThanUP1D
/*! Returns true if the density evaluated for the
-* Interface1D is less than a user-defined density value.
-*/
+ * Interface1D is less than a user-defined density value.
+ */
class DensityLowerThanUP1D : public UnaryPredicate1D
{
public:
diff --git a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h
index e3842f45eb0..cc935a7e311 100644
--- a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h
+++ b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h
@@ -619,9 +619,9 @@ public:
}
/*! Builds the shader.
- * \param nodetree
- * A node tree (of new shading nodes) to define textures.
- */
+ * \param nodetree
+ * A node tree (of new shading nodes) to define textures.
+ */
BlenderTextureShader(bNodeTree *nodetree) : StrokeShader()
{
_nodeTree = nodetree;
diff --git a/source/blender/freestyle/intern/stroke/Stroke.h b/source/blender/freestyle/intern/stroke/Stroke.h
index 5f0b4eab309..db96a27e073 100644
--- a/source/blender/freestyle/intern/stroke/Stroke.h
+++ b/source/blender/freestyle/intern/stroke/Stroke.h
@@ -605,15 +605,15 @@ public:
*/
int Resample(float iSampling);
- /*! Removes all vertices from the Stroke.
- */
- void RemoveAllVertices();
+ /*! Removes all vertices from the Stroke.
+ */
+ void RemoveAllVertices();
/*! Removes the stroke vertex iVertex
- * from the stroke.
- * The length and curvilinear abscissa are updated
- * consequently.
- */
+ * from the stroke.
+ * The length and curvilinear abscissa are updated
+ * consequently.
+ */
void RemoveVertex(StrokeVertex *iVertex);
/*! Inserts the stroke vertex iVertex in the stroke before next.
diff --git a/source/blender/freestyle/intern/view_map/Functions0D.h b/source/blender/freestyle/intern/view_map/Functions0D.h
index 647a3a530c6..f0009fca6ea 100644
--- a/source/blender/freestyle/intern/view_map/Functions0D.h
+++ b/source/blender/freestyle/intern/view_map/Functions0D.h
@@ -429,12 +429,12 @@ public:
// QiF0D
/*! Returns the quantitative invisibility of this Interface0D.
-* This evaluation can be ambiguous (in the case of a TVertex for example).
-* This functor tries to remove this ambiguity using the context offered by the 1D element to which the
-* Interface0DIterator& belongs to.
-* However, there still can be problematic cases, and the user willing to deal with this cases in a specific way
-* should implement its own getQIF0D functor.
-*/
+ * This evaluation can be ambiguous (in the case of a TVertex for example).
+ * This functor tries to remove this ambiguity using the context offered by the 1D element to which the
+ * Interface0DIterator& belongs to.
+ * However, there still can be problematic cases, and the user willing to deal with this cases in a specific way
+ * should implement its own getQIF0D functor.
+ */
class QuantitativeInvisibilityF0D : public UnaryFunction0D<unsigned int>
{
public:
diff --git a/source/blender/freestyle/intern/view_map/Silhouette.h b/source/blender/freestyle/intern/view_map/Silhouette.h
index 0b20c9f6aa2..b9924e6ad95 100644
--- a/source/blender/freestyle/intern/view_map/Silhouette.h
+++ b/source/blender/freestyle/intern/view_map/Silhouette.h
@@ -1204,9 +1204,9 @@ public:
}
/*! Returns the index of the material of the face lying on the
- * right of the FEdge. If this FEdge is a border,
- * it has no Face on its right and therefore, no material.
- */
+ * right of the FEdge. If this FEdge is a border,
+ * it has no Face on its right and therefore, no material.
+ */
inline unsigned aFrsMaterialIndex() const
{
return _aFrsMaterialIndex;
diff --git a/source/blender/freestyle/intern/winged_edge/Curvature.cpp b/source/blender/freestyle/intern/winged_edge/Curvature.cpp
index 97dcc86cf31..989e101dd1a 100644
--- a/source/blender/freestyle/intern/winged_edge/Curvature.cpp
+++ b/source/blender/freestyle/intern/winged_edge/Curvature.cpp
@@ -372,21 +372,21 @@ void gts_vertex_principal_directions(WVertex *v, Vec3r Kh, real Kg, Vec3r &e1, V
f2 = e->GetbFace();
/* We are solving for the values of the curvature tensor
- * B = [ a b ; b c ].
- * The computations here are from section 5 of [Meyer et al 2002].
- *
- * The first step is to calculate the linear equations governing the values of (a,b,c). These can be computed
- * by setting the derivatives of the error E to zero (section 5.3).
- *
- * Since a + c = norm(Kh), we only compute the linear equations for dE/da and dE/db. (NB: [Meyer et al 2002]
- * has the equation a + b = norm(Kh), but I'm almost positive this is incorrect).
- *
- * Note that the w_ij (defined in section 5.2) are all scaled by (1/8*A_mixed). We drop this uniform scale
- * factor because the solution of the linear equations doesn't rely on it.
- *
- * The terms of the linear equations are xterm_dy with x in {a,b,c} and y in {a,b}. There are also const_dy
- * terms that are the constant factors in the equations.
- */
+ * B = [ a b ; b c ].
+ * The computations here are from section 5 of [Meyer et al 2002].
+ *
+ * The first step is to calculate the linear equations governing the values of (a,b,c). These can be computed
+ * by setting the derivatives of the error E to zero (section 5.3).
+ *
+ * Since a + c = norm(Kh), we only compute the linear equations for dE/da and dE/db. (NB: [Meyer et al 2002]
+ * has the equation a + b = norm(Kh), but I'm almost positive this is incorrect).
+ *
+ * Note that the w_ij (defined in section 5.2) are all scaled by (1/8*A_mixed). We drop this uniform scale
+ * factor because the solution of the linear equations doesn't rely on it.
+ *
+ * The terms of the linear equations are xterm_dy with x in {a,b,c} and y in {a,b}. There are also const_dy
+ * terms that are the constant factors in the equations.
+ */
/* find the vector from v along edge e */
vec_edge = Vec3r(-1 * e->GetVec());
@@ -400,7 +400,7 @@ void gts_vertex_principal_directions(WVertex *v, Vec3r Kh, real Kg, Vec3r &e1, V
/* section 5.2 */
/* I don't like performing a minimization where some of the weights can be negative (as can be the case
- * if f1 or f2 are obtuse). To ensure all-positive weights, we check for obtuseness. */
+ * if f1 or f2 are obtuse). To ensure all-positive weights, we check for obtuseness. */
weight = 0.0;
if (!triangle_obtuse(v, f1)) {
weight += ve2 * cotan(f1->GetNextOEdge(e->twin())->GetbVertex(), e->GetaVertex(), e->GetbVertex()) / 8.0;
diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h
index a79334df8ce..0d92d22a173 100644
--- a/source/blender/gpu/GPU_material.h
+++ b/source/blender/gpu/GPU_material.h
@@ -337,6 +337,7 @@ void GPU_mist_update_enable(short enable);
void GPU_mist_update_values(int type, float start, float dist, float inten, float color[3]);
void GPU_horizon_update_color(float color[3]);
void GPU_ambient_update_color(float color[3]);
+void GPU_zenith_update_color(float color[3]);
struct GPUParticleInfo
{
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index f14b2e6e170..fd7f205214e 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -88,6 +88,7 @@ static struct GPUWorld {
float mistcol[4];
float horicol[3];
float ambcol[4];
+ float zencol[3];
} GPUWorld;
struct GPUMaterial {
@@ -1673,6 +1674,11 @@ void GPU_ambient_update_color(float color[3])
GPUWorld.ambcol[3] = 1.0f;
}
+void GPU_zenith_update_color(float color[3])
+{
+ copy_v3_v3(GPUWorld.zencol, color);
+}
+
void GPU_shaderesult_set(GPUShadeInput *shi, GPUShadeResult *shr)
{
GPUMaterial *mat = shi->gpumat;
@@ -1729,6 +1735,33 @@ void GPU_shaderesult_set(GPUShadeInput *shi, GPUShadeResult *shr)
ulinfac, ulogfac, &shr->spec);
}
+ /* environment lighting */
+ if (!(mat->scene->gm.flag & GAME_GLSL_NO_ENV_LIGHTING) && (world->mode & WO_ENV_LIGHT) && (mat->scene->r.mode & R_SHADOW) &&
+ !BKE_scene_use_new_shading_nodes(mat->scene))
+ {
+ if ((world->ao_env_energy != 0.0f) && (GPU_link_changed(shi->amb) || ma->amb != 0.0f) &&
+ (GPU_link_changed(shi->refl) || ma->ref != 0.0f))
+ {
+ if (world->aocolor != WO_AOPLAIN) {
+ if (!(is_zero_v3(&world->horr) & is_zero_v3(&world->zenr)))
+ {
+ GPUNodeLink *fcol, *f;
+ GPU_link(mat, "math_multiply", shi->amb, shi->refl, &f);
+ GPU_link(mat, "math_multiply", f, GPU_uniform(&world->ao_env_energy), &f);
+ GPU_link(mat, "shade_mul_value", f, shi->rgb, &fcol);
+ GPU_link(mat, "env_apply", shr->combined, GPU_dynamic_uniform(GPUWorld.horicol, GPU_DYNAMIC_HORIZON_COLOR, NULL),
+ GPU_dynamic_uniform(GPUWorld.zencol, GPU_DYNAMIC_ZENITH_COLOR, NULL), fcol, GPU_builtin(GPU_VIEW_MATRIX), shi->vn, &shr->combined);
+ }
+ }
+ else {
+ GPUNodeLink *f;
+ GPU_link(mat, "math_multiply", shi->amb, shi->refl, &f);
+ GPU_link(mat, "math_multiply", f, GPU_uniform(&world->ao_env_energy), &f);
+ GPU_link(mat, "shade_maddf", shr->combined, f, shi->rgb, &shr->combined);
+ }
+ }
+ }
+
/* ambient color */
if (GPU_link_changed(shi->amb) || ma->amb != 0.0f) {
GPU_link(mat, "shade_maddf", shr->combined, GPU_uniform(&ma->amb),
@@ -2552,7 +2585,7 @@ int GPU_lamp_shadow_bind_code(GPULamp *lamp)
float *GPU_lamp_dynpersmat(GPULamp *lamp)
{
- return lamp->dynpersmat ? (float *)lamp->dynpersmat : NULL;
+ return (float*)lamp->dynpersmat;
}
int GPU_lamp_shadow_layer(GPULamp *lamp)
diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl
index 9914c4bb362..f3bd817a7cc 100644
--- a/source/blender/gpu/shaders/gpu_shader_material.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_material.glsl
@@ -1358,6 +1358,13 @@ void mtex_cube_map(vec3 co, samplerCube ima, out float value, out vec4 color)
value = 1.0;
}
+void mtex_cube_map_refl_from_refldir(
+ samplerCube ima, vec3 reflecteddirection, out float value, out vec4 color)
+{
+ color = textureCube(ima, reflecteddirection);
+ value = 1.0;
+}
+
void mtex_cube_map_refl(
samplerCube ima, vec3 vp, vec3 vn, mat4 viewmatrixinverse, mat4 viewmatrix,
out float value, out vec4 color)
@@ -2182,6 +2189,13 @@ void shade_madd_clamped(vec4 col, vec4 col1, vec4 col2, out vec4 outcol)
outcol = col + max(col1 * col2, vec4(0.0, 0.0, 0.0, 0.0));
}
+void env_apply(vec4 col, vec4 hor, vec4 zen, vec4 f, mat4 vm, vec3 vn, out vec4 outcol)
+{
+ vec3 vv = normalize(vm[2].xyz);
+ float skyfac = 0.5 * (1.0 + dot(vn, -vv));
+ outcol = col + f * mix(hor, zen, skyfac);
+}
+
void shade_maddf(vec4 col, float f, vec4 col1, out vec4 outcol)
{
outcol = col + f * col1;
diff --git a/source/blender/imbuf/intern/openexr/openexr_api.cpp b/source/blender/imbuf/intern/openexr/openexr_api.cpp
index 611ada5b077..89e796fb7ee 100644
--- a/source/blender/imbuf/intern/openexr/openexr_api.cpp
+++ b/source/blender/imbuf/intern/openexr/openexr_api.cpp
@@ -77,7 +77,7 @@ extern "C"
{
// The following prevents a linking error in debug mode for MSVC using the libs in CVS
-#if defined(WITH_OPENEXR) && defined(_WIN32) && defined(DEBUG) && !defined(__MINGW32__)
+#if defined(WITH_OPENEXR) && defined(_WIN32) && defined(DEBUG) && !defined(__MINGW32__) && _MSC_VER < 1900
_CRTIMP void __cdecl _invalid_parameter_noinfo(void)
{
}
diff --git a/source/blender/imbuf/intern/thumbs.c b/source/blender/imbuf/intern/thumbs.c
index 95d061bcb75..3629332a4ac 100644
--- a/source/blender/imbuf/intern/thumbs.c
+++ b/source/blender/imbuf/intern/thumbs.c
@@ -46,6 +46,8 @@
#include "BLO_readfile.h"
+#include "DNA_space_types.h" /* For FILE_MAX_LIBEXTRA */
+
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "IMB_thumbs.h"
@@ -533,7 +535,7 @@ ImBuf *IMB_thumb_manage(const char *org_path, ThumbSize size, ThumbSource source
char thumb_path[FILE_MAX];
char thumb_name[40];
char uri[URI_MAX];
- char path_buff[FILE_MAX];
+ char path_buff[FILE_MAX_LIBEXTRA];
const char *file_path;
const char *path;
BLI_stat_t st;
diff --git a/source/blender/makesdna/DNA_anim_types.h b/source/blender/makesdna/DNA_anim_types.h
index 4c1283452ff..6bd7b3a4999 100644
--- a/source/blender/makesdna/DNA_anim_types.h
+++ b/source/blender/makesdna/DNA_anim_types.h
@@ -537,8 +537,9 @@ typedef enum eFCurve_Extend {
/* curve coloring modes */
typedef enum eFCurve_Coloring {
FCURVE_COLOR_AUTO_RAINBOW = 0, /* automatically determine color using rainbow (calculated at drawtime) */
- FCURVE_COLOR_AUTO_RGB, /* automatically determine color using XYZ (array index) <-> RGB */
- FCURVE_COLOR_CUSTOM /* custom color */
+ FCURVE_COLOR_AUTO_RGB = 1, /* automatically determine color using XYZ (array index) <-> RGB */
+ FCURVE_COLOR_AUTO_YRGB = 3, /* automatically determine color where XYZ <-> RGB, but index(X) != 0 */
+ FCURVE_COLOR_CUSTOM = 2, /* custom color */
} eFCurve_Coloring;
/* ************************************************ */
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 985c4575f23..e12692bec44 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -902,6 +902,7 @@ typedef struct GameData {
#define GAME_GLSL_NO_COLOR_MANAGEMENT (1 << 15)
#define GAME_SHOW_OBSTACLE_SIMULATION (1 << 16)
#define GAME_NO_MATERIAL_CACHING (1 << 17)
+#define GAME_GLSL_NO_ENV_LIGHTING (1 << 18)
/* Note: GameData.flag is now an int (max 32 flags). A short could only take 16 flags */
/* GameData.playerflag */
diff --git a/source/blender/makesdna/intern/CMakeLists.txt b/source/blender/makesdna/intern/CMakeLists.txt
index b4ada7ffbf1..0bb6e866bf4 100644
--- a/source/blender/makesdna/intern/CMakeLists.txt
+++ b/source/blender/makesdna/intern/CMakeLists.txt
@@ -56,8 +56,14 @@ add_executable(makesdna ${SRC} ${SRC_DNA_INC})
# Output dna.c
add_custom_command(
- OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/dna.c
- COMMAND "$<TARGET_FILE:makesdna>" ${CMAKE_CURRENT_BINARY_DIR}/dna.c ${CMAKE_SOURCE_DIR}/source/blender/makesdna/
+ OUTPUT
+ ${CMAKE_CURRENT_BINARY_DIR}/dna.c
+ ${CMAKE_CURRENT_BINARY_DIR}/dna_type_offsets.h
+ COMMAND
+ "$<TARGET_FILE:makesdna>"
+ ${CMAKE_CURRENT_BINARY_DIR}/dna.c
+ ${CMAKE_CURRENT_BINARY_DIR}/dna_type_offsets.h
+ ${CMAKE_SOURCE_DIR}/source/blender/makesdna/
DEPENDS makesdna
)
@@ -78,7 +84,11 @@ set(SRC
${SRC_DNA_INC}
)
-set_source_files_properties(${CMAKE_CURRENT_BINARY_DIR}/dna.c PROPERTIES GENERATED TRUE)
+set_source_files_properties(
+ ${CMAKE_CURRENT_BINARY_DIR}/dna.c
+ ${CMAKE_CURRENT_BINARY_DIR}/dna_type_offsets.h
+ PROPERTIES GENERATED TRUE
+)
blender_add_lib(bf_dna "${SRC}" "${INC}" "${INC_SYS}")
diff --git a/source/blender/makesdna/intern/makesdna.c b/source/blender/makesdna/intern/makesdna.c
index fc94a8d9ff4..b78299316e1 100644
--- a/source/blender/makesdna/intern/makesdna.c
+++ b/source/blender/makesdna/intern/makesdna.c
@@ -968,7 +968,7 @@ void printStructLengths(void)
}
-static int make_structDNA(const char *baseDirectory, FILE *file)
+static int make_structDNA(const char *baseDirectory, FILE *file, FILE *file_offsets)
{
int len, i;
const short *sp;
@@ -1159,6 +1159,19 @@ static int make_structDNA(const char *baseDirectory, FILE *file)
/* end end padding test */
}
+ /* write a simple enum with all structs offsets,
+ * should only be accessed via SDNA_TYPE_FROM_STRUCT macro */
+ {
+ fprintf(file_offsets, "#define SDNA_TYPE_FROM_STRUCT(id) _SDNA_TYPE_##id\n");
+ fprintf(file_offsets, "enum {\n");
+ for (i = 0; i < nr_structs; i++) {
+ const short *structpoin = structs[i];
+ const int structtype = structpoin[0];
+ fprintf(file_offsets, "\t_SDNA_TYPE_%s = %d,\n", types[structtype], i);
+ }
+ fprintf(file_offsets, "\tSDNA_TYPE_MAX = %d,\n", nr_structs);
+ fprintf(file_offsets, "};\n");
+ }
MEM_freeN(namedata);
MEM_freeN(typedata);
@@ -1190,43 +1203,53 @@ static void make_bad_file(const char *file, int line)
int main(int argc, char **argv)
{
- FILE *file;
int return_status = 0;
- if (argc != 2 && argc != 3) {
- printf("Usage: %s outfile.c [base directory]\n", argv[0]);
+ if (argc != 3 && argc != 4) {
+ printf("Usage: %s dna.c dna_struct_offsets.h [base directory]\n", argv[0]);
return_status = 1;
}
else {
- file = fopen(argv[1], "w");
- if (!file) {
+ FILE *file_dna = fopen(argv[1], "w");
+ FILE *file_dna_offsets = fopen(argv[2], "w");
+ if (!file_dna) {
printf("Unable to open file: %s\n", argv[1]);
return_status = 1;
}
+ else if (!file_dna_offsets) {
+ printf("Unable to open file: %s\n", argv[2]);
+ return_status = 1;
+ }
else {
const char *baseDirectory;
- if (argc == 3) {
- baseDirectory = argv[2];
+ if (argc == 4) {
+ baseDirectory = argv[3];
}
else {
baseDirectory = BASE_HEADER;
}
- fprintf(file, "const unsigned char DNAstr[] = {\n");
- if (make_structDNA(baseDirectory, file)) {
+ fprintf(file_dna, "const unsigned char DNAstr[] = {\n");
+ if (make_structDNA(baseDirectory, file_dna, file_dna_offsets)) {
/* error */
- fclose(file);
+ fclose(file_dna);
+ file_dna = NULL;
make_bad_file(argv[1], __LINE__);
return_status = 1;
}
else {
- fprintf(file, "};\n");
- fprintf(file, "const int DNAlen = sizeof(DNAstr);\n");
-
- fclose(file);
+ fprintf(file_dna, "};\n");
+ fprintf(file_dna, "const int DNAlen = sizeof(DNAstr);\n");
}
}
+
+ if (file_dna) {
+ fclose(file_dna);
+ }
+ if (file_dna_offsets) {
+ fclose(file_dna_offsets);
+ }
}
diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c
index a89cb9c84d8..627a320ccf4 100644
--- a/source/blender/makesrna/intern/makesrna.c
+++ b/source/blender/makesrna/intern/makesrna.c
@@ -227,6 +227,10 @@ static const char *rna_safe_id(const char *id)
return "operator_value";
else if (STREQ(id, "new"))
return "create";
+ else if (STREQ(id, "co_return")) {
+ /* MSVC2015, C++ uses for coroutines */
+ return "coord_return";
+ }
return id;
}
diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c
index c49a6197a4e..0eaeabccd99 100644
--- a/source/blender/makesrna/intern/rna_access.c
+++ b/source/blender/makesrna/intern/rna_access.c
@@ -4678,7 +4678,7 @@ static void rna_path_array_multi_string_from_flat_index(
}
/**
- * \param index_dim: The dimensiuon to show, 0 disables. 1 for 1d array, 2 for 2d. etc.
+ * \param index_dim: The dimension to show, 0 disables. 1 for 1d array, 2 for 2d. etc.
* \param index: The *flattened* index to use when \a ``index_dim > 0``,
* this is expanded when used with multi-dimensional arrays.
*/
diff --git a/source/blender/makesrna/intern/rna_fcurve.c b/source/blender/makesrna/intern/rna_fcurve.c
index 1487dfa074e..3043c5452c0 100644
--- a/source/blender/makesrna/intern/rna_fcurve.c
+++ b/source/blender/makesrna/intern/rna_fcurve.c
@@ -1844,6 +1844,8 @@ static void rna_def_fcurve(BlenderRNA *brna)
"Cycle through the rainbow, trying to give each curve a unique color"},
{FCURVE_COLOR_AUTO_RGB, "AUTO_RGB", 0, "Auto XYZ to RGB",
"Use axis colors for transform and color properties, and auto-rainbow for the rest"},
+ {FCURVE_COLOR_AUTO_YRGB, "AUTO_YRGB", 0, "Auto WXYZ to YRGB",
+ "Use axis colors for XYZ parts of transform, and yellow for the 'W' channel"},
{FCURVE_COLOR_CUSTOM, "CUSTOM", 0, "User Defined",
"Use custom hand-picked color for F-Curve"},
{0, NULL, 0, NULL, NULL}
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 111bdc4c537..a52f579fb29 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -4385,6 +4385,11 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
"Use extra textures like normal or specular maps for GLSL rendering");
RNA_def_property_update(prop, NC_SCENE | NA_EDITED, "rna_Scene_glsl_update");
+ prop = RNA_def_property(srna, "use_glsl_environment_lighting", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_ENV_LIGHTING);
+ RNA_def_property_ui_text(prop, "GLSL Environment Lighting", "Use environment lighting for GLSL rendering");
+ RNA_def_property_update(prop, NC_SCENE | NA_EDITED, "rna_Scene_glsl_update");
+
prop = RNA_def_property(srna, "use_material_caching", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_NO_MATERIAL_CACHING);
RNA_def_property_ui_text(prop, "Use Material Caching",
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 4273c29aed8..3586393e738 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -1803,7 +1803,7 @@ static void rna_FileBrowser_FSMenu_active_range(
static void rna_FileBrowser_FSMenu_active_update(struct bContext *C, PointerRNA *UNUSED(ptr))
{
- ED_file_change_dir(C, true);
+ ED_file_change_dir(C);
}
static int rna_FileBrowser_FSMenuSystem_active_get(PointerRNA *ptr)
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index 5a1607aa7c7..d8dcbf1afd0 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -94,6 +94,13 @@ EnumPropertyItem rna_enum_navigation_mode_items[] = {
{0, NULL, 0, NULL, NULL}
};
+#if defined(WITH_INTERNATIONAL) || !defined(RNA_RUNTIME)
+static EnumPropertyItem rna_enum_language_default_items[] = {
+ {0, "DEFAULT", 0, "Default (Default)", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+#endif
+
#ifdef RNA_RUNTIME
#include "DNA_object_types.h"
@@ -642,7 +649,11 @@ static EnumPropertyItem *rna_userdef_audio_device_itemf(bContext *UNUSED(C), Poi
static EnumPropertyItem *rna_lang_enum_properties_itemf(bContext *UNUSED(C), PointerRNA *UNUSED(ptr),
PropertyRNA *UNUSED(prop), bool *UNUSED(r_free))
{
- return BLT_lang_RNA_enum_properties();
+ EnumPropertyItem *items = BLT_lang_RNA_enum_properties();
+ if (items == NULL) {
+ items = rna_enum_language_default_items;
+ }
+ return items;
}
#endif
@@ -3971,11 +3982,6 @@ static void rna_def_userdef_system(BlenderRNA *brna)
{USER_MULTISAMPLE_16, "16", 0, "MultiSample: 16", "Use 16x OpenGL MultiSample (requires restart)"},
{0, NULL, 0, NULL, NULL}
};
-
- static EnumPropertyItem language_items[] = {
- {0, "DEFAULT", 0, "Default (Default)", ""},
- {0, NULL, 0, NULL, NULL}
- };
#ifdef WITH_CYCLES
static EnumPropertyItem compute_device_items[] = {
@@ -4058,7 +4064,7 @@ static void rna_def_userdef_system(BlenderRNA *brna)
/* Language Selection */
prop = RNA_def_property(srna, "language", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_items(prop, language_items);
+ RNA_def_property_enum_items(prop, rna_enum_language_default_items);
#ifdef WITH_INTERNATIONAL
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_lang_enum_properties_itemf");
#endif
diff --git a/source/blender/makesrna/intern/rna_wm.c b/source/blender/makesrna/intern/rna_wm.c
index 0d11414c878..026d2e209a3 100644
--- a/source/blender/makesrna/intern/rna_wm.c
+++ b/source/blender/makesrna/intern/rna_wm.c
@@ -469,13 +469,15 @@ EnumPropertyItem rna_enum_wm_report_items[] = {
static wmOperator *rna_OperatorProperties_find_operator(PointerRNA *ptr)
{
wmWindowManager *wm = ptr->id.data;
- IDProperty *properties = (IDProperty *)ptr->data;
- wmOperator *op;
- if (wm)
- for (op = wm->operators.first; op; op = op->next)
- if (op->properties == properties)
+ if (wm) {
+ IDProperty *properties = (IDProperty *)ptr->data;
+ for (wmOperator *op = wm->operators.last; op; op = op->prev) {
+ if (op->properties == properties) {
return op;
+ }
+ }
+ }
return NULL;
}
diff --git a/source/blender/makesrna/intern/rna_world.c b/source/blender/makesrna/intern/rna_world.c
index f950ba75c42..7c1ef6b0d87 100644
--- a/source/blender/makesrna/intern/rna_world.c
+++ b/source/blender/makesrna/intern/rna_world.c
@@ -102,8 +102,7 @@ static void rna_World_draw_update(Main *UNUSED(bmain), Scene *UNUSED(scene), Poi
}
#endif
-/* so camera mist limits redraw */
-static void rna_World_draw_mist_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
+static void rna_World_draw_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
World *wo = ptr->id.data;
@@ -264,19 +263,19 @@ static void rna_def_lighting(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_environment_light", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", WO_ENV_LIGHT);
RNA_def_property_ui_text(prop, "Use Environment Lighting", "Add light coming from the environment");
- RNA_def_property_update(prop, 0, "rna_World_update");
+ RNA_def_property_update(prop, 0, "rna_World_draw_update");
prop = RNA_def_property(srna, "environment_energy", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "ao_env_energy");
RNA_def_property_ui_range(prop, 0, FLT_MAX, 1, 3);
RNA_def_property_ui_text(prop, "Environment Color", "Defines the strength of environment light");
- RNA_def_property_update(prop, 0, "rna_World_update");
+ RNA_def_property_update(prop, 0, "rna_World_draw_update");
prop = RNA_def_property(srna, "environment_color", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "aocolor");
RNA_def_property_enum_items(prop, prop_color_items);
RNA_def_property_ui_text(prop, "Environment Color", "Defines where the color of the environment light comes from");
- RNA_def_property_update(prop, 0, "rna_World_update");
+ RNA_def_property_update(prop, 0, "rna_World_draw_update");
/* indirect lighting */
prop = RNA_def_property(srna, "use_indirect_light", PROP_BOOLEAN, PROP_NONE);
@@ -405,27 +404,27 @@ static void rna_def_world_mist(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_mist", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", WO_MIST);
RNA_def_property_ui_text(prop, "Use Mist", "Occlude objects with the environment color as they are further away");
- RNA_def_property_update(prop, 0, "rna_World_draw_mist_update");
+ RNA_def_property_update(prop, 0, "rna_World_draw_update");
prop = RNA_def_property(srna, "intensity", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "misi");
RNA_def_property_range(prop, 0, 1);
RNA_def_property_ui_text(prop, "Minimum", "Overall minimum intensity of the mist effect");
- RNA_def_property_update(prop, 0, "rna_World_draw_mist_update");
+ RNA_def_property_update(prop, 0, "rna_World_draw_update");
prop = RNA_def_property(srna, "start", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "miststa");
RNA_def_property_range(prop, 0, FLT_MAX);
RNA_def_property_ui_range(prop, 0, 10000, 10, 2);
RNA_def_property_ui_text(prop, "Start", "Starting distance of the mist, measured from the camera");
- RNA_def_property_update(prop, 0, "rna_World_draw_mist_update");
+ RNA_def_property_update(prop, 0, "rna_World_draw_update");
prop = RNA_def_property(srna, "depth", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "mistdist");
RNA_def_property_range(prop, 0, FLT_MAX);
RNA_def_property_ui_range(prop, 0, 10000, 10, 2);
RNA_def_property_ui_text(prop, "Depth", "Distance over which the mist effect fades in");
- RNA_def_property_update(prop, 0, "rna_World_draw_mist_update");
+ RNA_def_property_update(prop, 0, "rna_World_draw_update");
prop = RNA_def_property(srna, "height", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "misthi");
@@ -437,7 +436,7 @@ static void rna_def_world_mist(BlenderRNA *brna)
RNA_def_property_enum_sdna(prop, NULL, "mistype");
RNA_def_property_enum_items(prop, falloff_items);
RNA_def_property_ui_text(prop, "Falloff", "Type of transition used to fade mist");
- RNA_def_property_update(prop, 0, "rna_World_draw_mist_update");
+ RNA_def_property_update(prop, 0, "rna_World_draw_update");
}
void RNA_def_world(BlenderRNA *brna)
@@ -462,19 +461,19 @@ void RNA_def_world(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Horizon Color", "Color at the horizon");
/* RNA_def_property_update(prop, 0, "rna_World_update"); */
/* render-only uses this */
- RNA_def_property_update(prop, 0, "rna_World_draw_mist_update");
+ RNA_def_property_update(prop, 0, "rna_World_draw_update");
prop = RNA_def_property(srna, "zenith_color", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "zenr");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Zenith Color", "Color at the zenith");
- RNA_def_property_update(prop, NC_WORLD | ND_WORLD_DRAW, "rna_World_update");
+ RNA_def_property_update(prop, 0, "rna_World_draw_update");
prop = RNA_def_property(srna, "ambient_color", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "ambr");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Ambient Color", "Ambient color of the world");
- RNA_def_property_update(prop, 0, "rna_World_draw_mist_update");
+ RNA_def_property_update(prop, 0, "rna_World_draw_update");
/* exp, range */
prop = RNA_def_property(srna, "exposure", PROP_FLOAT, PROP_NONE);
diff --git a/source/blender/modifiers/intern/MOD_boolean.c b/source/blender/modifiers/intern/MOD_boolean.c
index 1fcf4c5ec79..3f418fa16f3 100644
--- a/source/blender/modifiers/intern/MOD_boolean.c
+++ b/source/blender/modifiers/intern/MOD_boolean.c
@@ -222,7 +222,7 @@ static DerivedMesh *applyModifier_bmesh(
#ifdef DEBUG_TIME
TIMEIT_START(boolean_bmesh);
#endif
- bm = BM_mesh_create(&allocsize);
+ bm = BM_mesh_create_ex(&allocsize, );
DM_to_bmesh_ex(dm_other, bm, true);
DM_to_bmesh_ex(dm, bm, true);
diff --git a/source/blender/modifiers/intern/MOD_correctivesmooth.c b/source/blender/modifiers/intern/MOD_correctivesmooth.c
index 4046620592b..44515bfdf35 100644
--- a/source/blender/modifiers/intern/MOD_correctivesmooth.c
+++ b/source/blender/modifiers/intern/MOD_correctivesmooth.c
@@ -1,29 +1,29 @@
/*
-* ***** BEGIN GPL LICENSE BLOCK *****
-*
-* This program is free software; you can redistribute it and/or
-* modify it under the terms of the GNU General Public License
-* as published by the Free Software Foundation; either version 2
-* of the License, or (at your option) any later version.
-*
-* This program is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-* GNU General Public License for more details.
-*
-* You should have received a copy of the GNU General Public License
-* along with this program; if not, write to the Free Software Foundation,
-* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-*
-* The Original Code is Copyright (C) 2015 by the Blender Foundation.
-* All rights reserved.
-*
-* Contributor(s): Jack Simpson,
-* Campbell Barton
-*
-* ***** END GPL LICENSE BLOCK *****
-*
-*/
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2005 by the Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Jack Simpson,
+ * Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ *
+ */
/** \file blender/modifiers/intern/MOD_correctivesmooth.c
* \ingroup modifiers
diff --git a/source/blender/modifiers/intern/MOD_skin.c b/source/blender/modifiers/intern/MOD_skin.c
index 9f1ec4de3d5..8ed623734be 100644
--- a/source/blender/modifiers/intern/MOD_skin.c
+++ b/source/blender/modifiers/intern/MOD_skin.c
@@ -1745,7 +1745,9 @@ static BMesh *build_skin(SkinNode *skin_nodes,
int v;
so.smd = smd;
- so.bm = BM_mesh_create(&bm_mesh_allocsize_default);
+ so.bm = BM_mesh_create(
+ &bm_mesh_allocsize_default,
+ &((struct BMeshCreateParams){.use_toolflags = true,}));
so.mat_nr = 0;
/* BMESH_TODO: bumping up the stack level (see MOD_array.c) */
diff --git a/source/blender/modifiers/intern/MOD_wireframe.c b/source/blender/modifiers/intern/MOD_wireframe.c
index fe21757d5c2..adadd4834d4 100644
--- a/source/blender/modifiers/intern/MOD_wireframe.c
+++ b/source/blender/modifiers/intern/MOD_wireframe.c
@@ -1,23 +1,23 @@
/*
-* ***** BEGIN GPL LICENSE BLOCK *****
-*
-* This program is free software; you can redistribute it and/or
-* modify it under the terms of the GNU General Public License
-* as published by the Free Software Foundation; either version 2
-* of the License, or (at your option) any later version.
-*
-* This program is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-* GNU General Public License for more details.
-*
-* You should have received a copy of the GNU General Public License
-* along with this program; if not, write to the Free Software Foundation,
-* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-*
-* ***** END GPL LICENSE BLOCK *****
-*
-*/
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ *
+ */
/** \file blender/modifiers/intern/MOD_wireframe.c
* \ingroup modifiers
diff --git a/source/blender/nodes/shader/nodes/node_shader_brightness.c b/source/blender/nodes/shader/nodes/node_shader_brightness.c
index 8c873b57790..e992c0773c2 100644
--- a/source/blender/nodes/shader/nodes/node_shader_brightness.c
+++ b/source/blender/nodes/shader/nodes/node_shader_brightness.c
@@ -23,8 +23,7 @@
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
-
-*/
+ */
#include "node_shader_util.h"
diff --git a/source/blender/nodes/shader/nodes/node_shader_gamma.c b/source/blender/nodes/shader/nodes/node_shader_gamma.c
index 0264abe451f..37439569f77 100644
--- a/source/blender/nodes/shader/nodes/node_shader_gamma.c
+++ b/source/blender/nodes/shader/nodes/node_shader_gamma.c
@@ -23,8 +23,7 @@
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
-
-*/
+ */
#include "node_shader_util.h"
diff --git a/source/blender/nodes/shader/nodes/node_shader_texture.c b/source/blender/nodes/shader/nodes/node_shader_texture.c
index 6edf6c2a0b4..b0b25a4878b 100644
--- a/source/blender/nodes/shader/nodes/node_shader_texture.c
+++ b/source/blender/nodes/shader/nodes/node_shader_texture.c
@@ -33,6 +33,8 @@
#include "node_shader_util.h"
+#include "GPU_material.h"
+
/* **************** TEXTURE ******************** */
static bNodeSocketTemplate sh_node_texture_in[] = {
{ SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, /* no limit */
@@ -121,9 +123,20 @@ static int gpu_shader_texture(GPUMaterial *mat, bNode *node, bNodeExecData *UNUS
{
Tex *tex = (Tex *)node->id;
- if (tex && tex->type == TEX_IMAGE && tex->ima) {
- GPUNodeLink *texlink = GPU_image(tex->ima, &tex->iuser, false);
- GPU_stack_link(mat, "texture_image", in, out, texlink);
+ if (tex && tex->ima && (tex->type == TEX_IMAGE || tex->type == TEX_ENVMAP)) {
+ if (tex->type == TEX_IMAGE) {
+ GPUNodeLink *texlink = GPU_image(tex->ima, &tex->iuser, false);
+ GPU_stack_link(mat, "texture_image", in, out, texlink);
+ }
+ else { /* TEX_ENVMAP */
+ if (!in[0].link)
+ in[0].link = GPU_uniform(in[0].vec);
+ if (!GPU_material_use_world_space_shading(mat))
+ GPU_link(mat, "direction_transform_m4v3", in[0].link, GPU_builtin(GPU_INVERSE_VIEW_MATRIX), &in[0].link);
+ GPU_link(mat, "mtex_cube_map_refl_from_refldir",
+ GPU_cube_map(tex->ima, &tex->iuser, false), in[0].link, &out[0].link, &out[1].link);
+ GPU_link(mat, "color_to_normal", out[1].link, &out[2].link);
+ }
ImBuf *ibuf = BKE_image_acquire_ibuf(tex->ima, &tex->iuser, NULL);
if (ibuf && (ibuf->colormanage_flag & IMB_COLORMANAGE_IS_DATA) == 0 &&
diff --git a/source/blender/python/bmesh/bmesh_py_api.c b/source/blender/python/bmesh/bmesh_py_api.c
index 7c5d1961849..eb1594688c7 100644
--- a/source/blender/python/bmesh/bmesh_py_api.c
+++ b/source/blender/python/bmesh/bmesh_py_api.c
@@ -53,17 +53,31 @@
#include "bmesh_py_api.h" /* own include */
PyDoc_STRVAR(bpy_bm_new_doc,
-".. method:: new()\n"
+".. method:: new(use_operators=True)\n"
"\n"
+" :arg use_operators: Support calling operators in :mod:`bmesh.ops` (uses some extra memory per vert/edge/face).\n"
+" :type use_operators: bool\n"
" :return: Return a new, empty BMesh.\n"
" :rtype: :class:`bmesh.types.BMesh`\n"
);
-static PyObject *bpy_bm_new(PyObject *UNUSED(self))
+static PyObject *bpy_bm_new(PyObject *UNUSED(self), PyObject *args, PyObject *kw)
{
+ static const char *kwlist[] = {"use_operators", NULL};
BMesh *bm;
- bm = BM_mesh_create(&bm_mesh_allocsize_default);
+ bool use_operators = true;
+
+ if (!PyArg_ParseTupleAndKeywords(
+ args, kw, "|$O&:new", (char **)kwlist,
+ PyC_ParseBool, &use_operators))
+ {
+ return NULL;
+ }
+
+ bm = BM_mesh_create(
+ &bm_mesh_allocsize_default,
+ &((struct BMeshCreateParams){.use_toolflags = use_operators,}));
return BPy_BMesh_CreatePyObject(bm, BPY_BMFLAG_NOP);
}
@@ -155,7 +169,7 @@ static PyObject *bpy_bm_update_edit_mesh(PyObject *UNUSED(self), PyObject *args,
}
static struct PyMethodDef BPy_BM_methods[] = {
- {"new", (PyCFunction)bpy_bm_new, METH_NOARGS, bpy_bm_new_doc},
+ {"new", (PyCFunction)bpy_bm_new, METH_VARARGS | METH_KEYWORDS, bpy_bm_new_doc},
{"from_edit_mesh", (PyCFunction)bpy_bm_from_edit_mesh, METH_O, bpy_bm_from_edit_mesh_doc},
{"update_edit_mesh", (PyCFunction)bpy_bm_update_edit_mesh, METH_VARARGS | METH_KEYWORDS, bpy_bm_update_edit_mesh_doc},
{NULL, NULL, 0, NULL}
diff --git a/source/blender/python/bmesh/bmesh_py_ops_call.c b/source/blender/python/bmesh/bmesh_py_ops_call.c
index 1dc70c3d288..551a66d1ed8 100644
--- a/source/blender/python/bmesh/bmesh_py_ops_call.c
+++ b/source/blender/python/bmesh/bmesh_py_ops_call.c
@@ -698,6 +698,12 @@ PyObject *BPy_BMO_call(BPy_BMeshOpFunc *self, PyObject *args, PyObject *kw)
BPY_BM_CHECK_OBJ(py_bm);
bm = py_bm->bm;
+ if (bm->use_toolflags == false) {
+ PyErr_SetString(PyExc_ValueError,
+ "bmesh created with 'use_operators=False'");
+ return NULL;
+ }
+
/* could complain about entering with exceptions... */
BMO_error_clear(bm);
}
diff --git a/source/blender/python/generic/bgl.c b/source/blender/python/generic/bgl.c
index 4bd2e9d8d62..3ea10228ad4 100644
--- a/source/blender/python/generic/bgl.c
+++ b/source/blender/python/generic/bgl.c
@@ -983,7 +983,7 @@ static PyObject *Buffer_repr(Buffer *self)
switch (self->type) {
case GL_BYTE: typestr = "GL_BYTE"; break;
case GL_SHORT: typestr = "GL_SHORT"; break;
- case GL_INT: typestr = "GL_BYTE"; break;
+ case GL_INT: typestr = "GL_INT"; break;
case GL_FLOAT: typestr = "GL_FLOAT"; break;
case GL_DOUBLE: typestr = "GL_DOUBLE"; break;
default: typestr = "UNKNOWN"; break;
diff --git a/source/blender/python/intern/bpy_interface.c b/source/blender/python/intern/bpy_interface.c
index 11af0836e1c..311f621e13b 100644
--- a/source/blender/python/intern/bpy_interface.c
+++ b/source/blender/python/intern/bpy_interface.c
@@ -901,8 +901,8 @@ static void bpy_module_free(void *UNUSED(mod))
bool BPY_string_is_keyword(const char *str)
{
/* list is from...
- * ", ".join(['"%s"' % kw for kw in __import__("keyword").kwlist])
- */
+ * ", ".join(['"%s"' % kw for kw in __import__("keyword").kwlist])
+ */
const char *kwlist[] = {
"False", "None", "True",
"and", "as", "assert", "break",
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index 9948ac99814..907974e20dc 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -3172,9 +3172,8 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
/* exception for tangent space baking */
if (me->mtpoly==NULL) {
need_orco= 1;
- need_tangent= 1;
}
- need_nmap_tangent_concrete = true;
+ need_tangent= 1;
}
/* check autosmooth and displacement, we then have to skip only-verts optimize
diff --git a/source/blender/render/intern/source/envmap.c b/source/blender/render/intern/source/envmap.c
index b1afb86e5af..d97e18d6511 100644
--- a/source/blender/render/intern/source/envmap.c
+++ b/source/blender/render/intern/source/envmap.c
@@ -52,6 +52,7 @@
#include "BKE_main.h"
#include "BKE_image.h" /* BKE_imbuf_write */
#include "BKE_texture.h"
+#include "BKE_scene.h"
/* this module */
#include "render_types.h"
@@ -737,21 +738,28 @@ int envmaptex(Tex *tex, const float texvec[3], float dxt[3], float dyt[3], int o
/* rotate to envmap space, if object is set */
copy_v3_v3(vec, texvec);
- if (env->object) mul_m3_v3(env->obimat, vec);
- else mul_mat3_m4_v3(R.viewinv, vec);
+ if (env->object) {
+ mul_m3_v3(env->obimat, vec);
+ if (osatex) {
+ mul_m3_v3(env->obimat, dxt);
+ mul_m3_v3(env->obimat, dyt);
+ }
+ }
+ else {
+ if (!BKE_scene_use_world_space_shading(R.scene)) {
+ // texvec is in view space
+ mul_mat3_m4_v3(R.viewinv, vec);
+ if (osatex) {
+ mul_mat3_m4_v3(R.viewinv, dxt);
+ mul_mat3_m4_v3(R.viewinv, dyt);
+ }
+ }
+ }
face = envcube_isect(env, vec, sco);
ibuf = env->cube[face];
if (osatex) {
- if (env->object) {
- mul_m3_v3(env->obimat, dxt);
- mul_m3_v3(env->obimat, dyt);
- }
- else {
- mul_mat3_m4_v3(R.viewinv, dxt);
- mul_mat3_m4_v3(R.viewinv, dyt);
- }
set_dxtdyt(dxts, dyts, dxt, dyt, face);
imagewraposa(tex, NULL, ibuf, sco, dxts, dyts, texres, pool, skip_load_image);
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index 4d711f86644..7af63051dfe 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -2178,12 +2178,12 @@ static void init_freestyle(Render *re)
re->freestyle_bmain = BKE_main_new();
/* We use the same window manager for freestyle bmain as
- * real bmain uses. This is needed because freestyle's
- * bmain could be used to tag scenes for update, which
- * implies call of ED_render_scene_update in some cases
- * and that function requires proper window manager
- * to present (sergey)
- */
+ * real bmain uses. This is needed because freestyle's
+ * bmain could be used to tag scenes for update, which
+ * implies call of ED_render_scene_update in some cases
+ * and that function requires proper window manager
+ * to present (sergey)
+ */
re->freestyle_bmain->wm = re->main->wm;
FRS_init_stroke_renderer(re);
@@ -2268,7 +2268,7 @@ static void free_all_freestyle_renders(void)
if (freestyle_render) {
freestyle_scene = freestyle_render->scene;
RE_FreeRender(freestyle_render);
- BKE_libblock_unlink(re1->freestyle_bmain, freestyle_scene, false);
+ BKE_libblock_unlink(re1->freestyle_bmain, freestyle_scene, false, false);
BKE_libblock_free(re1->freestyle_bmain, freestyle_scene);
}
}
diff --git a/source/blender/render/intern/source/render_texture.c b/source/blender/render/intern/source/render_texture.c
index 530ebc084be..dc22859bdc1 100644
--- a/source/blender/render/intern/source/render_texture.c
+++ b/source/blender/render/intern/source/render_texture.c
@@ -1720,6 +1720,21 @@ static void texco_mapping(ShadeInput *shi, Tex *tex, MTex *mtex,
}
else dxt[2]= dyt[2] = 0.f;
}
+
+ if (mtex->tex->type == TEX_ENVMAP) {
+ EnvMap *env = tex->env;
+ if (!env->object) {
+ // env->object is a view point for envmap rendering
+ // if it's not set, return the result depending on the world_space_shading flag
+ if (BKE_scene_use_world_space_shading(R.scene)) {
+ mul_mat3_m4_v3(R.viewinv, texvec);
+ if (shi->osatex) {
+ mul_mat3_m4_v3(R.viewinv, dxt);
+ mul_mat3_m4_v3(R.viewinv, dyt);
+ }
+ }
+ }
+ }
}
}
diff --git a/source/blender/windowmanager/intern/wm_files_link.c b/source/blender/windowmanager/intern/wm_files_link.c
index 3709e10b366..12ad8f91064 100644
--- a/source/blender/windowmanager/intern/wm_files_link.c
+++ b/source/blender/windowmanager/intern/wm_files_link.c
@@ -264,7 +264,7 @@ static void wm_link_do(
mainl, &bh, item->idcode, item->name, flag, scene, v3d, use_placeholders, force_indirect);
if (new_id) {
- /* If the link is sucessful, clear item's libs 'todo' flags.
+ /* If the link is successful, clear item's libs 'todo' flags.
* This avoids trying to link same item with other libraries to come. */
BLI_BITMAP_SET_ALL(item->libraries, false, lapp_data->num_libraries);
item->new_id = new_id;
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index f3111b3adb1..7c7958a4acd 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -378,7 +378,7 @@ void ED_area_tag_redraw_regiontype(struct ScrArea *sa, int regiontype) RET_NONE
void ED_render_engine_changed(struct Main *bmain) RET_NONE
void ED_file_read_bookmarks(void) RET_NONE
-void ED_file_change_dir(struct bContext *C, const bool checkdir) RET_NONE
+void ED_file_change_dir(struct bContext *C) RET_NONE
void ED_preview_kill_jobs(struct wmWindowManager *wm, struct Main *bmain) RET_NONE
struct FSMenu *ED_fsmenu_get(void) RET_NULL
struct FSMenuEntry *ED_fsmenu_get_category(struct FSMenu *fsmenu, FSMenuCategory category) RET_NULL
@@ -524,7 +524,7 @@ SnapObjectContext *ED_transform_snap_object_context_create(
struct Main *bmain, struct Scene *scene, int flag) RET_NULL
SnapObjectContext *ED_transform_snap_object_context_create_view3d(
struct Main *bmain, struct Scene *scene, int flag,
- struct ARegion *ar, struct View3D *v3d) RET_NULL
+ const struct ARegion *ar, const struct View3D *v3d) RET_NULL
void ED_transform_snap_object_context_destroy(SnapObjectContext *sctx) RET_NONE
bool ED_transform_snap_object_project_ray_ex(
struct SnapObjectContext *sctx,
diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt
index 91d03da005e..4e8dd6f9fd3 100644
--- a/source/creator/CMakeLists.txt
+++ b/source/creator/CMakeLists.txt
@@ -172,18 +172,28 @@ if(WITH_BUILDINFO)
include_directories(${CMAKE_CURRENT_BINARY_DIR})
- # XXX, "_buildinfo.h" is used twice here,
+ # XXX, ${buildinfo_h_fake} is used here,
# because we rely on that file being detected as missing
# every build so that the real header "buildinfo.h" is updated.
#
# Keep this until we find a better way to resolve!
+ set(buildinfo_h_real "${CMAKE_CURRENT_BINARY_DIR}/buildinfo.h")
+ set(buildinfo_h_fake "${CMAKE_CURRENT_BINARY_DIR}/buildinfo.h_fake")
+
+ if(EXISTS ${buildinfo_h_fake})
+ message(FATAL_ERROR "File \"${buildinfo_h_fake}\" found, this should never be created, remove!")
+ endif()
+
# a custom target that is always built
add_custom_target(buildinfo ALL
- DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/_buildinfo.h)
+ DEPENDS ${buildinfo_h_fake})
# creates buildinfo.h using cmake script
- add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/_buildinfo.h
+ add_custom_command(
+ OUTPUT
+ ${buildinfo_h_fake} # ensure we always run
+ ${buildinfo_h_real}
COMMAND ${CMAKE_COMMAND}
-DSOURCE_DIR=${CMAKE_SOURCE_DIR}
# overrides only used when non-empty strings
@@ -192,10 +202,14 @@ if(WITH_BUILDINFO)
-P ${CMAKE_SOURCE_DIR}/build_files/cmake/buildinfo.cmake)
# buildinfo.h is a generated file
- set_source_files_properties(${CMAKE_CURRENT_BINARY_DIR}/buildinfo.h
+ set_source_files_properties(
+ ${buildinfo_h_real}
PROPERTIES GENERATED TRUE
HEADER_FILE_ONLY TRUE)
+ unset(buildinfo_h_real)
+ unset(buildinfo_h_fake)
+
# add deps below, after adding blender
# -------------- done with header values.
diff --git a/source/gameengine/Expressions/intern/IntValue.cpp b/source/gameengine/Expressions/intern/IntValue.cpp
index 25aff5b32ab..7b2e841f13f 100644
--- a/source/gameengine/Expressions/intern/IntValue.cpp
+++ b/source/gameengine/Expressions/intern/IntValue.cpp
@@ -3,17 +3,17 @@
*/
// IntValue.cpp: implementation of the CIntValue class.
/*
-* Copyright (c) 1996-2000 Erwin Coumans <coockie@acm.org>
-*
-* Permission to use, copy, modify, distribute and sell this software
-* and its documentation for any purpose is hereby granted without fee,
-* provided that the above copyright notice appear in all copies and
-* that both that copyright notice and this permission notice appear
-* in supporting documentation. Erwin Coumans makes no
-* representations about the suitability of this software for any
-* purpose. It is provided "as is" without express or implied warranty.
-*
-*/
+ * Copyright (c) 1996-2000 Erwin Coumans <coockie@acm.org>
+ *
+ * Permission to use, copy, modify, distribute and sell this software
+ * and its documentation for any purpose is hereby granted without fee,
+ * provided that the above copyright notice appear in all copies and
+ * that both that copyright notice and this permission notice appear
+ * in supporting documentation. Erwin Coumans makes no
+ * representations about the suitability of this software for any
+ * purpose. It is provided "as is" without express or implied warranty.
+ *
+ */
#include <stdio.h>
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
index 1b52c61b816..e697306e038 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
@@ -633,7 +633,9 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode)
if (!m_rasterizer)
goto initFailed;
-
+
+ m_rasterizer->PrintHardwareInfo();
+
// create the inputdevices
m_keyboard = new GPG_KeyboardDevice();
if (!m_keyboard)
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index 0ea3a3e62eb..9c3f94f1918 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -46,8 +46,8 @@
#include "KX_PyConstraintBinding.h" // for PHY_SetActiveEnvironment
/**********************************
-* Begin Blender include block
-**********************************/
+ * Begin Blender include block
+ **********************************/
#ifdef __cplusplus
extern "C"
{
@@ -103,8 +103,8 @@ extern char datatoc_bmonofont_ttf[];
#include "GPU_draw.h"
/**********************************
-* End Blender include block
-**********************************/
+ * End Blender include block
+ **********************************/
#include "BL_System.h"
#include "GPG_Application.h"
@@ -463,8 +463,8 @@ int main(
/* Win32 Unicode Args */
/* NOTE: cannot use guardedalloc malloc here, as it's not yet initialized
- * (it depends on the args passed in, which is what we're getting here!)
- */
+ * (it depends on the args passed in, which is what we're getting here!)
+ */
{
wchar_t **argv_16 = CommandLineToArgvW(GetCommandLineW(), &argc);
argv = (char**)malloc(argc * sizeof(char *));
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.h b/source/gameengine/Physics/Bullet/CcdPhysicsController.h
index 7138409a7e8..831e7346df7 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.h
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.h
@@ -542,14 +542,14 @@ protected:
CcdPhysicsController (const CcdConstructionInfo& ci);
/**
- * Delete the current Bullet shape used in the rigid body.
- */
+ * Delete the current Bullet shape used in the rigid body.
+ */
bool DeleteControllerShape();
/**
- * Delete the old Bullet shape and set the new Bullet shape : newShape
- * \param newShape The new Bullet shape to set, if is NULL we create a new Bullet shape
- */
+ * Delete the old Bullet shape and set the new Bullet shape : newShape
+ * \param newShape The new Bullet shape to set, if is NULL we create a new Bullet shape
+ */
bool ReplaceControllerShape(btCollisionShape *newShape);
virtual ~CcdPhysicsController();
diff --git a/source/gameengine/Rasterizer/RAS_IOffScreen.h b/source/gameengine/Rasterizer/RAS_IOffScreen.h
index e5f3dc43e5f..d61a31504b8 100644
--- a/source/gameengine/Rasterizer/RAS_IOffScreen.h
+++ b/source/gameengine/Rasterizer/RAS_IOffScreen.h
@@ -15,12 +15,12 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
-* The Original Code is Copyright (C) 2015, Blender Foundation
-* All rights reserved.
-*
-* The Original Code is: all of this file.
-*
-* Contributor(s): Blender Foundation.
+ * The Original Code is Copyright (C) 2015, Blender Foundation
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Blender Foundation.
*
* ***** END GPL LICENSE BLOCK *****
*/
diff --git a/source/gameengine/Rasterizer/RAS_ISync.h b/source/gameengine/Rasterizer/RAS_ISync.h
index b9987dc1cad..7e34172c2a3 100644
--- a/source/gameengine/Rasterizer/RAS_ISync.h
+++ b/source/gameengine/Rasterizer/RAS_ISync.h
@@ -15,12 +15,12 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
-* The Original Code is Copyright (C) 2015, Blender Foundation
-* All rights reserved.
-*
-* The Original Code is: all of this file.
-*
-* Contributor(s): Blender Foundation.
+ * The Original Code is Copyright (C) 2015, Blender Foundation
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Blender Foundation.
*
* ***** END GPL LICENSE BLOCK *****
*/
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.cpp
index 26ece47d8b3..e589bffcaf1 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.cpp
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.cpp
@@ -15,12 +15,12 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
-* The Original Code is Copyright (C) 2015, Blender Foundation
-* All rights reserved.
-*
-* The Original Code is: all of this file.
-*
-* Contributor(s): Blender Foundation.
+ * The Original Code is Copyright (C) 2015, Blender Foundation
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Blender Foundation.
*
* ***** END GPL LICENSE BLOCK *****
*/
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.h
index 94d0d4aa105..3f6845f1e21 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.h
@@ -15,12 +15,12 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
-* The Original Code is Copyright (C) 2015, Blender Foundation
-* All rights reserved.
-*
-* The Original Code is: all of this file.
-*
-* Contributor(s): Blender Foundation.
+ * The Original Code is Copyright (C) 2015, Blender Foundation
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Blender Foundation.
*
* ***** END GPL LICENSE BLOCK *****
*/
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
index fcb11ce2355..3f82c513f7d 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
@@ -141,8 +141,6 @@ RAS_OpenGLRasterizer::RAS_OpenGLRasterizer(RAS_ICanvas* canvas, RAS_STORAGE_TYPE
glGetIntegerv(GL_MAX_LIGHTS, (GLint *) &m_numgllights);
if (m_numgllights < 8)
m_numgllights = 8;
-
- PrintHardwareInfo();
}
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLSync.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLSync.cpp
index ebb4a9a3ca1..d54b3232067 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLSync.cpp
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLSync.cpp
@@ -15,12 +15,12 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
-* The Original Code is Copyright (C) 2015, Blender Foundation
-* All rights reserved.
-*
-* The Original Code is: all of this file.
-*
-* Contributor(s): Blender Foundation.
+ * The Original Code is Copyright (C) 2015, Blender Foundation
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Blender Foundation.
*
* ***** END GPL LICENSE BLOCK *****
*/
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLSync.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLSync.h
index 9b6340b04ac..4ba96903856 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLSync.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLSync.h
@@ -15,12 +15,12 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
-* The Original Code is Copyright (C) 2015, Blender Foundation
-* All rights reserved.
-*
-* The Original Code is: all of this file.
-*
-* Contributor(s): Blender Foundation.
+ * The Original Code is Copyright (C) 2015, Blender Foundation
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Blender Foundation.
*
* ***** END GPL LICENSE BLOCK *****
*/
diff --git a/source/gameengine/VideoTexture/DeckLink.cpp b/source/gameengine/VideoTexture/DeckLink.cpp
index 0506756ef2d..fa8ab8c641c 100644
--- a/source/gameengine/VideoTexture/DeckLink.cpp
+++ b/source/gameengine/VideoTexture/DeckLink.cpp
@@ -15,12 +15,12 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
-* The Original Code is Copyright (C) 2015, Blender Foundation
-* All rights reserved.
-*
-* The Original Code is: all of this file.
-*
-* Contributor(s): Blender Foundation.
+ * The Original Code is Copyright (C) 2015, Blender Foundation
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Blender Foundation.
*
* ***** END GPL LICENSE BLOCK *****
*/
diff --git a/source/gameengine/VideoTexture/DeckLink.h b/source/gameengine/VideoTexture/DeckLink.h
index 1c96af7b4bc..4528fe7cec0 100644
--- a/source/gameengine/VideoTexture/DeckLink.h
+++ b/source/gameengine/VideoTexture/DeckLink.h
@@ -15,12 +15,12 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
-* The Original Code is Copyright (C) 2015, Blender Foundation
-* All rights reserved.
-*
-* The Original Code is: all of this file.
-*
-* Contributor(s): Blender Foundation.
+ * The Original Code is Copyright (C) 2015, Blender Foundation
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Blender Foundation.
*
* ***** END GPL LICENSE BLOCK *****
*/
diff --git a/source/gameengine/VideoTexture/VideoDeckLink.cpp b/source/gameengine/VideoTexture/VideoDeckLink.cpp
index c8d3c28c551..4f5e34896fc 100644
--- a/source/gameengine/VideoTexture/VideoDeckLink.cpp
+++ b/source/gameengine/VideoTexture/VideoDeckLink.cpp
@@ -15,12 +15,12 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
-* The Original Code is Copyright (C) 2015, Blender Foundation
-* All rights reserved.
-*
-* The Original Code is: all of this file.
-*
-* Contributor(s): Blender Foundation.
+ * The Original Code is Copyright (C) 2015, Blender Foundation
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Blender Foundation.
*
* ***** END GPL LICENSE BLOCK *****
*/
diff --git a/source/gameengine/VideoTexture/VideoDeckLink.h b/source/gameengine/VideoTexture/VideoDeckLink.h
index be81f63d93c..50099d2ead4 100644
--- a/source/gameengine/VideoTexture/VideoDeckLink.h
+++ b/source/gameengine/VideoTexture/VideoDeckLink.h
@@ -15,12 +15,12 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
-* The Original Code is Copyright (C) 2015, Blender Foundation
-* All rights reserved.
-*
-* The Original Code is: all of this file.
-*
-* Contributor(s): Blender Foundation.
+ * The Original Code is Copyright (C) 2015, Blender Foundation
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Blender Foundation.
*
* ***** END GPL LICENSE BLOCK *****
*/
diff --git a/tests/gtests/bmesh/bmesh_core_test.cc b/tests/gtests/bmesh/bmesh_core_test.cc
index 0cbb6ca343e..f386abc0b2b 100644
--- a/tests/gtests/bmesh/bmesh_core_test.cc
+++ b/tests/gtests/bmesh/bmesh_core_test.cc
@@ -9,7 +9,9 @@ TEST(bmesh_core, BMVertCreate) {
BMVert *bv1, *bv2, *bv3;
const float co1[3] = {1.0f, 2.0f, 0.0f};
- bm = BM_mesh_create(&bm_mesh_allocsize_default);
+ BMeshCreateParams bm_params;
+ bm_params.use_toolflags = true;
+ bm = BM_mesh_create(&bm_mesh_allocsize_default, &bm_params);
EXPECT_EQ(0, bm->totvert);
/* make a custom layer so we can see if it is copied properly */
BM_data_layer_add(bm, &bm->vdata, CD_PROP_FLT);