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-rw-r--r--source/blender/gpu/opengl/gl_debug.cc12
1 files changed, 12 insertions, 0 deletions
diff --git a/source/blender/gpu/opengl/gl_debug.cc b/source/blender/gpu/opengl/gl_debug.cc
index 1b0d36d331e..5915b3ea226 100644
--- a/source/blender/gpu/opengl/gl_debug.cc
+++ b/source/blender/gpu/opengl/gl_debug.cc
@@ -30,6 +30,8 @@
#include "BKE_global.h"
+#include "GPU_platform.h"
+
#include "glew-mx.h"
#include "gl_context.hh"
@@ -39,6 +41,9 @@
#include <stdio.h>
+/* Avoid too much NVidia buffer info in the output log. */
+#define TRIM_NVIDIA_BUFFER_INFO 1
+
namespace blender::gpu::debug {
/* -------------------------------------------------------------------- */
@@ -67,6 +72,13 @@ static void APIENTRY debug_callback(GLenum UNUSED(source),
{
const char format[] = "GPUDebug: %s%s\033[0m\n";
+ if (TRIM_NVIDIA_BUFFER_INFO &&
+ GPU_type_matches(GPU_DEVICE_NVIDIA, GPU_OS_ANY, GPU_DRIVER_OFFICIAL) &&
+ STREQLEN("Buffer detailed info", message, 20)) {
+ /** Supress buffer infos flooding the output. */
+ return;
+ }
+
if (ELEM(severity, GL_DEBUG_SEVERITY_LOW, GL_DEBUG_SEVERITY_NOTIFICATION)) {
if (VERBOSE) {
fprintf(stderr, format, "\033[2m", message);