diff options
-rw-r--r-- | source/blender/render/intern/source/rayshade.c | 11 | ||||
-rw-r--r-- | source/blender/render/intern/source/rendercore.c | 22 |
2 files changed, 7 insertions, 26 deletions
diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c index d1a0860545b..00092b8b053 100644 --- a/source/blender/render/intern/source/rayshade.c +++ b/source/blender/render/intern/source/rayshade.c @@ -534,15 +534,10 @@ void shade_ray(Isect *is, ShadeInput *shi, ShadeResult *shr) shi->mat= vlr->mat; shade_input_init_material(shi); - if(vlr->v4) { - if(is->isect==2) - shade_input_set_triangle_i(shi, obi, vlr, 2, 1, 3); - else - shade_input_set_triangle_i(shi, obi, vlr, 0, 1, 3); - } - else { + if(is->isect==2) + shade_input_set_triangle_i(shi, obi, vlr, 0, 2, 3); + else shade_input_set_triangle_i(shi, obi, vlr, 0, 1, 2); - } shi->u= is->u; shi->v= is->v; diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c index 83e9abc0906..fac2e39c89a 100644 --- a/source/blender/render/intern/source/rendercore.c +++ b/source/blender/render/intern/source/rendercore.c @@ -2082,24 +2082,10 @@ static void bake_mask_clear( ImBuf *ibuf, char *mask, char val ) static void bake_set_shade_input(ObjectInstanceRen *obi, VlakRen *vlr, ShadeInput *shi, int quad, int isect, int x, int y, float u, float v) { - if(isect) { - /* raytrace intersection with different u,v than scanconvert */ - if(vlr->v4) { - if(quad) - shade_input_set_triangle_i(shi, obi, vlr, 2, 1, 3); - else - shade_input_set_triangle_i(shi, obi, vlr, 0, 1, 3); - } - else - shade_input_set_triangle_i(shi, obi, vlr, 0, 1, 2); - } - else { - /* regular scanconvert */ - if(quad) - shade_input_set_triangle_i(shi, obi, vlr, 0, 2, 3); - else - shade_input_set_triangle_i(shi, obi, vlr, 0, 1, 2); - } + if(quad) + shade_input_set_triangle_i(shi, obi, vlr, 0, 2, 3); + else + shade_input_set_triangle_i(shi, obi, vlr, 0, 1, 2); /* cache for shadow */ shi->samplenr= R.shadowsamplenr[shi->thread]++; |