diff options
-rw-r--r-- | source/blender/nodes/intern/SHD_nodes/SHD_material.c | 3 | ||||
-rw-r--r-- | source/blender/nodes/intern/SHD_util.c | 4 | ||||
-rw-r--r-- | source/blender/nodes/intern/SHD_util.h | 13 |
3 files changed, 8 insertions, 12 deletions
diff --git a/source/blender/nodes/intern/SHD_nodes/SHD_material.c b/source/blender/nodes/intern/SHD_nodes/SHD_material.c index bdceb134c0d..9396410f850 100644 --- a/source/blender/nodes/intern/SHD_nodes/SHD_material.c +++ b/source/blender/nodes/intern/SHD_nodes/SHD_material.c @@ -54,7 +54,6 @@ static bNodeSocketType sh_node_material_ext_in[]= { { SOCK_VALUE, 1, "Refl", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { SOCK_VECTOR, 1, "Normal", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f}, { SOCK_RGBA, 1, "Mirror", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 1, "AmbCol", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { SOCK_VALUE, 1, "Ambient", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { SOCK_VALUE, 1, "Emit", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { SOCK_VALUE, 1, "SpecTra", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, @@ -117,8 +116,6 @@ static void node_shader_exec_material(void *data, bNode *node, bNodeStack **in, if (node->type == SH_NODE_MATERIAL_EXT) { if(in[MAT_IN_MIR]->hasinput) nodestack_get_vec(&shi->mirr, SOCK_VECTOR, in[MAT_IN_MIR]); - if(in[MAT_IN_AMBCOL]->hasinput) - nodestack_get_vec(&shi->ambr, SOCK_VECTOR, in[MAT_IN_AMBCOL]); if(in[MAT_IN_AMB]->hasinput) nodestack_get_vec(&shi->amb, SOCK_VALUE, in[MAT_IN_AMB]); if(in[MAT_IN_EMIT]->hasinput) diff --git a/source/blender/nodes/intern/SHD_util.c b/source/blender/nodes/intern/SHD_util.c index c9f58fbce49..f673834d2b7 100644 --- a/source/blender/nodes/intern/SHD_util.c +++ b/source/blender/nodes/intern/SHD_util.c @@ -164,7 +164,7 @@ void nodeShaderSynchronizeID(bNode *node, int copyto) case MAT_IN_MIR: VECCOPY(&ma->mirr, sock->ns.vec); break; case MAT_IN_AMB: - VECCOPY(&ma->ambr, sock->ns.vec); break; + ma->amb= sock->ns.vec[0]; break; case MAT_IN_EMIT: ma->emit= sock->ns.vec[0]; break; case MAT_IN_SPECTRA: @@ -188,7 +188,7 @@ void nodeShaderSynchronizeID(bNode *node, int copyto) case MAT_IN_MIR: VECCOPY(sock->ns.vec, &ma->mirr); break; case MAT_IN_AMB: - VECCOPY(sock->ns.vec, &ma->ambr); break; + sock->ns.vec[0]= ma->amb; break; case MAT_IN_EMIT: sock->ns.vec[0]= ma->emit; break; case MAT_IN_SPECTRA: diff --git a/source/blender/nodes/intern/SHD_util.h b/source/blender/nodes/intern/SHD_util.h index f75802b7c15..bdb2bb3707d 100644 --- a/source/blender/nodes/intern/SHD_util.h +++ b/source/blender/nodes/intern/SHD_util.h @@ -117,13 +117,12 @@ typedef struct ShaderCallData { #define MAT_IN_REFL 2 #define MAT_IN_NORMAL 3 #define MAT_IN_MIR 4 -#define MAT_IN_AMBCOL 5 -#define MAT_IN_AMB 6 -#define MAT_IN_EMIT 7 -#define MAT_IN_SPECTRA 8 -#define MAT_IN_RAY_MIRROR 9 -#define MAT_IN_ALPHA 10 -#define MAT_IN_TRANSLUCENCY 11 +#define MAT_IN_AMB 5 +#define MAT_IN_EMIT 6 +#define MAT_IN_SPECTRA 7 +#define MAT_IN_RAY_MIRROR 8 +#define MAT_IN_ALPHA 9 +#define MAT_IN_TRANSLUCENCY 10 /* output socket defines */ #define MAT_OUT_COLOR 0 |