diff options
-rw-r--r-- | source/blender/draw/engines/workbench/workbench_effect_antialiasing.c | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c b/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c index cbc146bb7fe..a0db09e9273 100644 --- a/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c +++ b/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c @@ -168,9 +168,9 @@ void workbench_antialiasing_engine_init(WORKBENCH_Data *vedata) wpd->view = NULL; - /* reset complete drawing when navigating. */ + /* reset complete drawing when navigating or during viewport playback. */ if (wpd->taa_sample != 0) { - if (wpd->is_navigating) { + if (wpd->is_navigating || wpd->is_playback) { wpd->taa_sample = 0; } } @@ -424,7 +424,6 @@ void workbench_antialiasing_draw_pass(WORKBENCH_Data *vedata) const bool last_sample = wpd->taa_sample + 1 == wpd->taa_sample_len; const bool taa_finished = wpd->taa_sample >= wpd->taa_sample_len; - if (wpd->taa_sample == 0) { /* In playback mode, we are sure the next redraw will not use the same viewmatrix. * In this case no need to save the depth buffer. */ |