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Diffstat (limited to 'config/linux2-config.py')
-rw-r--r--config/linux2-config.py12
1 files changed, 2 insertions, 10 deletions
diff --git a/config/linux2-config.py b/config/linux2-config.py
index 45363f16cb0..d7c09258152 100644
--- a/config/linux2-config.py
+++ b/config/linux2-config.py
@@ -32,9 +32,6 @@ BF_SDL = '/usr' #$(shell sdl-config --prefix)
BF_SDL_INC = '${BF_SDL}/include/SDL' #$(shell $(BF_SDL)/bin/sdl-config --cflags)
BF_SDL_LIB = 'SDL' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
-WITH_BF_FMOD = False
-BF_FMOD = LIBDIR + '/fmod'
-
WITH_BF_OPENEXR = True
WITH_BF_STATICOPENEXR = False
BF_OPENEXR = '/usr'
@@ -138,19 +135,14 @@ BF_FFMPEG_LIB = ''
# Uncomment the following two lines to use system's ffmpeg
# BF_FFMPEG = '/usr'
# BF_FFMPEG_LIB = 'avformat avcodec swscale avutil avdevice'
-# trick : The version of ffmpeg in extern/ffmpeg uses explicit libav.. directory in #include statements
-# To keep Blender compatible with older version, I add ${BF_FFMPEG} to the inc dir so that ffmpeg
-# finds the files directly in extern/ffmpeg/libav... while blender finds them in
-# extern/ffmpeg/include. When using system ffmpeg, you don't need that, assuming the system library
-# still use the flat directory model, otherwise will not compile anyway
-BF_FFMPEG_INC = '${BF_FFMPEG}/include ${BF_FFMPEG}'
+BF_FFMPEG_INC = '${BF_FFMPEG}'
BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib'
# enable ogg, vorbis and theora in ffmpeg
WITH_BF_OGG = False # -DWITH_OGG
BF_OGG = '/usr'
BF_OGG_INC = '${BF_OGG}/include'
-BF_OGG_LIB = 'ogg vorbis theoraenc theoradec'
+BF_OGG_LIB = 'ogg vorbis vorbisenc theoraenc theoradec'
WITH_BF_OPENJPEG = True
BF_OPENJPEG = '#extern/libopenjpeg'