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Diffstat (limited to 'extern/audaspace/bindings/C/AUD_Sound.cpp')
-rw-r--r--extern/audaspace/bindings/C/AUD_Sound.cpp709
1 files changed, 709 insertions, 0 deletions
diff --git a/extern/audaspace/bindings/C/AUD_Sound.cpp b/extern/audaspace/bindings/C/AUD_Sound.cpp
new file mode 100644
index 00000000000..30860acde62
--- /dev/null
+++ b/extern/audaspace/bindings/C/AUD_Sound.cpp
@@ -0,0 +1,709 @@
+/*******************************************************************************
+ * Copyright 2009-2016 Jörg Müller
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ ******************************************************************************/
+
+#include "generator/Sawtooth.h"
+#include "generator/Sine.h"
+#include "generator/Silence.h"
+#include "generator/Square.h"
+#include "generator/Triangle.h"
+#include "file/File.h"
+#include "file/FileWriter.h"
+#include "util/StreamBuffer.h"
+#include "fx/Accumulator.h"
+#include "fx/ADSR.h"
+#include "fx/Delay.h"
+#include "fx/Envelope.h"
+#include "fx/Fader.h"
+#include "fx/Highpass.h"
+#include "fx/IIRFilter.h"
+#include "fx/Limiter.h"
+#include "fx/Loop.h"
+#include "fx/Lowpass.h"
+#include "fx/Pitch.h"
+#include "fx/Reverse.h"
+#include "fx/Sum.h"
+#include "fx/Threshold.h"
+#include "fx/Volume.h"
+#include "fx/SoundList.h"
+#include "fx/MutableSound.h"
+#include "sequence/Double.h"
+#include "sequence/Superpose.h"
+#include "sequence/PingPong.h"
+#include "respec/LinearResample.h"
+#include "respec/JOSResample.h"
+#include "respec/JOSResampleReader.h"
+#include "respec/ChannelMapper.h"
+#include "respec/ChannelMapperReader.h"
+#include "util/Buffer.h"
+#include "Exception.h"
+
+#ifdef WITH_CONVOLUTION
+#include "fx/BinauralSound.h"
+#include "fx/ConvolverSound.h"
+#endif
+
+#include <cassert>
+#include <cstring>
+
+using namespace aud;
+
+#define AUD_CAPI_IMPLEMENTATION
+#include "AUD_Sound.h"
+
+static inline AUD_Specs convSpecToC(aud::Specs specs)
+{
+ AUD_Specs s;
+ s.channels = static_cast<AUD_Channels>(specs.channels);
+ s.rate = static_cast<AUD_SampleRate>(specs.rate);
+ return s;
+}
+
+static inline aud::Specs convCToSpec(AUD_Specs specs)
+{
+ aud::Specs s;
+ s.channels = static_cast<Channels>(specs.channels);
+ s.rate = static_cast<SampleRate>(specs.rate);
+ return s;
+}
+
+AUD_API AUD_Specs AUD_Sound_getSpecs(AUD_Sound* sound)
+{
+ assert(sound);
+
+ return convSpecToC((*sound)->createReader()->getSpecs());
+}
+
+AUD_API int AUD_Sound_getLength(AUD_Sound* sound)
+{
+ assert(sound);
+
+ return (*sound)->createReader()->getLength();
+}
+
+AUD_API sample_t* AUD_Sound_data(AUD_Sound* sound, int* length, AUD_Specs* specs)
+{
+ assert(sound);
+ assert(length);
+ assert(specs);
+
+ auto stream_buffer = std::dynamic_pointer_cast<StreamBuffer>(*sound);
+ if(!stream_buffer)
+ stream_buffer = std::make_shared<StreamBuffer>(*sound);
+ *specs = convSpecToC(stream_buffer->getSpecs());
+ auto buffer = stream_buffer->getBuffer();
+
+ *length = buffer->getSize() / AUD_SAMPLE_SIZE((*specs));
+
+ sample_t* data = new sample_t[buffer->getSize()];
+
+ std::memcpy(data, buffer->getBuffer(), buffer->getSize());
+
+ return data;
+}
+
+AUD_API void AUD_Sound_freeData(sample_t* data)
+{
+ delete[] data;
+}
+
+AUD_API const char* AUD_Sound_write(AUD_Sound* sound, const char* filename, AUD_SampleRate rate, AUD_Channels channels, AUD_SampleFormat format, AUD_Container container, AUD_Codec codec, int bitrate, int buffersize)
+{
+ assert(sound);
+ assert(filename);
+
+ try
+ {
+ std::shared_ptr<IReader> reader = (*sound)->createReader();
+
+ DeviceSpecs specs;
+ specs.specs = reader->getSpecs();
+
+ if((rate != RATE_INVALID) && (specs.rate != rate))
+ {
+ specs.rate = rate;
+ reader = std::make_shared<JOSResampleReader>(reader, rate);
+ }
+
+ if((channels != AUD_CHANNELS_INVALID) && (specs.channels != static_cast<Channels>(channels)))
+ {
+ specs.channels = static_cast<Channels>(channels);
+ reader = std::make_shared<ChannelMapperReader>(reader, specs.channels);
+ }
+
+ if(format == AUD_FORMAT_INVALID)
+ format = AUD_FORMAT_S16;
+ specs.format = static_cast<SampleFormat>(format);
+
+ const char* invalid_container_error = "Container could not be determined from filename.";
+
+ if(container == AUD_CONTAINER_INVALID)
+ {
+ std::string path = filename;
+
+ if(path.length() < 4)
+ return invalid_container_error;
+
+ std::string extension = path.substr(path.length() - 4);
+
+ if(extension == ".ac3")
+ container = AUD_CONTAINER_AC3;
+ else if(extension == "flac")
+ container = AUD_CONTAINER_FLAC;
+ else if(extension == ".mkv")
+ container = AUD_CONTAINER_MATROSKA;
+ else if(extension == ".mp2")
+ container = AUD_CONTAINER_MP2;
+ else if(extension == ".mp3")
+ container = AUD_CONTAINER_MP3;
+ else if(extension == ".ogg")
+ container = AUD_CONTAINER_OGG;
+ else if(extension == ".wav")
+ container = AUD_CONTAINER_WAV;
+ else
+ return invalid_container_error;
+ }
+
+ if(codec == AUD_CODEC_INVALID)
+ {
+ switch(container)
+ {
+ case AUD_CONTAINER_AC3:
+ codec = AUD_CODEC_AC3;
+ break;
+ case AUD_CONTAINER_FLAC:
+ codec = AUD_CODEC_FLAC;
+ break;
+ case AUD_CONTAINER_MATROSKA:
+ codec = AUD_CODEC_OPUS;
+ break;
+ case AUD_CONTAINER_MP2:
+ codec = AUD_CODEC_MP2;
+ break;
+ case AUD_CONTAINER_MP3:
+ codec = AUD_CODEC_MP3;
+ break;
+ case AUD_CONTAINER_OGG:
+ codec = AUD_CODEC_VORBIS;
+ break;
+ case AUD_CONTAINER_WAV:
+ codec = AUD_CODEC_PCM;
+ break;
+ default:
+ return "Unknown container, cannot select default codec.";
+ }
+ }
+
+ if(buffersize <= 0)
+ buffersize = AUD_DEFAULT_BUFFER_SIZE;
+
+ std::shared_ptr<IWriter> writer = FileWriter::createWriter(filename, specs, static_cast<Container>(container), static_cast<Codec>(codec), bitrate);
+ FileWriter::writeReader(reader, writer, 0, buffersize);
+ }
+ catch(Exception& e)
+ {
+ return "An exception occured while writing.";
+ }
+
+ return nullptr;
+}
+
+AUD_API AUD_Sound* AUD_Sound_buffer(sample_t* data, int length, AUD_Specs specs)
+{
+ assert(data);
+
+ if(length <= 0 || specs.rate <= 0 || specs.channels <= 0)
+ {
+ return nullptr;
+ }
+
+ int size = length * AUD_SAMPLE_SIZE(specs);
+
+ std::shared_ptr<Buffer> buffer = std::make_shared<Buffer>(size);
+
+ std::memcpy(buffer->getBuffer(), data, size);
+
+ try
+ {
+ return new AUD_Sound(new StreamBuffer(buffer, convCToSpec(specs)));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_bufferFile(unsigned char* buffer, int size)
+{
+ assert(buffer);
+ return new AUD_Sound(new File(buffer, size));
+}
+
+AUD_API AUD_Sound* AUD_Sound_cache(AUD_Sound* sound)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_Sound(new StreamBuffer(*sound));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_file(const char* filename)
+{
+ assert(filename);
+ return new AUD_Sound(new File(filename));
+}
+
+AUD_API AUD_Sound* AUD_Sound_sawtooth(float frequency, AUD_SampleRate rate)
+{
+ return new AUD_Sound(new Sawtooth(frequency, rate));
+}
+
+AUD_API AUD_Sound*AUD_Sound_silence()
+{
+ return new AUD_Sound(new Silence());
+}
+
+AUD_API AUD_Sound* AUD_Sound_sine(float frequency, AUD_SampleRate rate)
+{
+ return new AUD_Sound(new Sine(frequency, rate));
+}
+
+AUD_API AUD_Sound* AUD_Sound_square(float frequency, AUD_SampleRate rate)
+{
+ return new AUD_Sound(new Square(frequency, rate));
+}
+
+AUD_API AUD_Sound* AUD_Sound_triangle(float frequency, AUD_SampleRate rate)
+{
+ return new AUD_Sound(new Triangle(frequency, rate));
+}
+
+AUD_API AUD_Sound* AUD_Sound_accumulate(AUD_Sound* sound, int additive)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_Sound(new Accumulator(*sound, additive));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_ADSR(AUD_Sound* sound, float attack, float decay, float sustain, float release)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_Sound(new ADSR(*sound, attack, decay, sustain, release));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_delay(AUD_Sound* sound, float delay)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_Sound(new Delay(*sound, delay));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_envelope(AUD_Sound* sound, float attack, float release, float threshold, float arthreshold)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_Sound(new Envelope(*sound, attack, release, threshold, arthreshold));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_fadein(AUD_Sound* sound, float start, float length)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_Sound(new Fader(*sound, FADE_IN, start, length));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_fadeout(AUD_Sound* sound, float start, float length)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_Sound(new Fader(*sound, FADE_OUT, start, length));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_filter(AUD_Sound* sound, float* b, int b_length, float* a, int a_length)
+{
+ assert(sound);
+
+ try
+ {
+ std::vector<float> a_coeff, b_coeff;
+
+ if(b)
+ for(int i = 0; i < b_length; i++)
+ b_coeff.push_back(b[i]);
+
+ if(a)
+ {
+ for(int i = 0; i < a_length; i++)
+ a_coeff.push_back(a[i]);
+
+ if(*a == 0.0f)
+ a_coeff[0] = 1.0f;
+ }
+
+ return new AUD_Sound(new IIRFilter(*sound, b_coeff, a_coeff));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_highpass(AUD_Sound* sound, float frequency, float Q)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_Sound(new Highpass(*sound, frequency, Q));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_limit(AUD_Sound* sound, float start, float end)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_Sound(new Limiter(*sound, start, end));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_loop(AUD_Sound* sound, int count)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_Sound(new Loop(*sound, count));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_lowpass(AUD_Sound* sound, float frequency, float Q)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_Sound(new Lowpass(*sound, frequency, Q));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_pitch(AUD_Sound* sound, float factor)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_Sound(new Pitch(*sound, factor));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_rechannel(AUD_Sound* sound, AUD_Channels channels)
+{
+ assert(sound);
+
+ try
+ {
+ DeviceSpecs specs;
+ specs.channels = static_cast<Channels>(channels);
+ specs.rate = RATE_INVALID;
+ specs.format = FORMAT_INVALID;
+ return new AUD_Sound(new ChannelMapper(*sound, specs));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_resample(AUD_Sound* sound, AUD_SampleRate rate, bool high_quality)
+{
+ assert(sound);
+
+ try
+ {
+ DeviceSpecs specs;
+ specs.channels = CHANNELS_INVALID;
+ specs.rate = rate;
+ specs.format = FORMAT_INVALID;
+ if(high_quality)
+ return new AUD_Sound(new JOSResample(*sound, specs));
+ else
+ return new AUD_Sound(new LinearResample(*sound, specs));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_reverse(AUD_Sound* sound)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_Sound(new Reverse(*sound));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_sum(AUD_Sound* sound)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_Sound(new Sum(*sound));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_threshold(AUD_Sound* sound, float threshold)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_Sound(new Threshold(*sound, threshold));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_volume(AUD_Sound* sound, float volume)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_Sound(new Volume(*sound, volume));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_join(AUD_Sound* first, AUD_Sound* second)
+{
+ assert(first);
+ assert(second);
+
+ try
+ {
+ return new AUD_Sound(new Double(*first, *second));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_mix(AUD_Sound* first, AUD_Sound* second)
+{
+ assert(first);
+ assert(second);
+
+ try
+ {
+ return new AUD_Sound(new Superpose(*first, *second));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_pingpong(AUD_Sound* sound)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_Sound(new PingPong(*sound));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API void AUD_Sound_free(AUD_Sound* sound)
+{
+ assert(sound);
+ delete sound;
+}
+
+AUD_API AUD_Sound* AUD_Sound_copy(AUD_Sound* sound)
+{
+ return new std::shared_ptr<ISound>(*sound);
+}
+
+AUD_API AUD_Sound* AUD_Sound_list(int random)
+{
+ try
+ {
+ return new AUD_Sound(new SoundList(random));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API int AUD_SoundList_addSound(AUD_Sound* list, AUD_Sound* sound)
+{
+ assert(sound);
+ assert(list);
+
+ std::shared_ptr<SoundList> s = std::dynamic_pointer_cast<SoundList>(*list);
+ if(s.get())
+ {
+ s->addSound(*sound);
+ return 1;
+ }
+ else
+ return 0;
+
+}
+
+AUD_API AUD_Sound* AUD_Sound_mutable(AUD_Sound* sound)
+{
+ assert(sound);
+
+ try
+ {
+ return new AUD_Sound(new MutableSound(*sound));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+#ifdef WITH_CONVOLUTION
+
+AUD_API AUD_Sound* AUD_Sound_Convolver(AUD_Sound* sound, AUD_ImpulseResponse* filter, AUD_ThreadPool* threadPool)
+{
+ assert(sound);
+ assert(filter);
+ assert(threadPool);
+
+ try
+ {
+ return new AUD_Sound(new ConvolverSound(*sound, *filter, *threadPool));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+AUD_API AUD_Sound* AUD_Sound_Binaural(AUD_Sound* sound, AUD_HRTF* hrtfs, AUD_Source* source, AUD_ThreadPool* threadPool)
+{
+ assert(sound);
+ assert(hrtfs);
+ assert(source);
+ assert(threadPool);
+
+ try
+ {
+ return new AUD_Sound(new BinauralSound(*sound, *hrtfs, *source, *threadPool));
+ }
+ catch(Exception&)
+ {
+ return nullptr;
+ }
+}
+
+#endif