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Diffstat (limited to 'extern/audaspace/include/devices/ReadDevice.h')
-rw-r--r--extern/audaspace/include/devices/ReadDevice.h82
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diff --git a/extern/audaspace/include/devices/ReadDevice.h b/extern/audaspace/include/devices/ReadDevice.h
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+/*******************************************************************************
+ * Copyright 2009-2016 Jörg Müller
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ ******************************************************************************/
+
+#pragma once
+
+/**
+ * @file ReadDevice.h
+ * @ingroup devices
+ * The ReadDevice class.
+ */
+
+#include "devices/SoftwareDevice.h"
+
+AUD_NAMESPACE_BEGIN
+
+/**
+ * This device enables to let the user read raw data out of it.
+ */
+class AUD_API ReadDevice : public SoftwareDevice
+{
+private:
+ /**
+ * Whether the device is currently playing back.
+ */
+ bool m_playing;
+
+ // delete copy constructor and operator=
+ ReadDevice(const ReadDevice&) = delete;
+ ReadDevice& operator=(const ReadDevice&) = delete;
+
+protected:
+ virtual void AUD_LOCAL playing(bool playing);
+
+public:
+ /**
+ * Creates a new read device.
+ * \param specs The wanted audio specification.
+ */
+ ReadDevice(DeviceSpecs specs);
+
+ /**
+ * Creates a new read device.
+ * \param specs The wanted audio specification.
+ */
+ ReadDevice(Specs specs);
+
+ /**
+ * Closes the device.
+ */
+ virtual ~ReadDevice();
+
+ /**
+ * Reads the next bytes into the supplied buffer.
+ * \param buffer The target buffer.
+ * \param length The length in samples to be filled.
+ * \return True if the reading succeeded, false if there are no sounds
+ * played back currently, in that case the buffer is filled with
+ * silence.
+ */
+ bool read(data_t* buffer, int length);
+
+ /**
+ * Changes the output specification.
+ * \param specs The new audio data specification.
+ */
+ void changeSpecs(Specs specs);
+};
+
+AUD_NAMESPACE_END