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Diffstat (limited to 'extern/audaspace/include/fx/VolumeStorage.h')
-rw-r--r--extern/audaspace/include/fx/VolumeStorage.h71
1 files changed, 71 insertions, 0 deletions
diff --git a/extern/audaspace/include/fx/VolumeStorage.h b/extern/audaspace/include/fx/VolumeStorage.h
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+++ b/extern/audaspace/include/fx/VolumeStorage.h
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+/*******************************************************************************
+* Copyright 2015-2016 Juan Francisco Crespo Galán
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+******************************************************************************/
+
+#pragma once
+
+/**
+* @file VolumeStorage.h
+* @ingroup fx
+* The VolumeStorage class.
+*/
+
+#include "Audaspace.h"
+
+#include <atomic>
+
+AUD_NAMESPACE_BEGIN
+
+/**
+* This class stores a volume value and allows to change if for a number of sounds in one go.
+*/
+class AUD_API VolumeStorage
+{
+private:
+ /**
+ * Volume value.
+ */
+ std::atomic<float> m_volume;
+
+ // delete copy constructor and operator=
+ VolumeStorage(const VolumeStorage&) = delete;
+ VolumeStorage& operator=(const VolumeStorage&) = delete;
+
+public:
+ /**
+ * Creates a new VolumeStorage instance with volume 1
+ */
+ VolumeStorage();
+
+ /**
+ * Creates a VolumeStorage instance with an initial value.
+ * \param volume The value of the volume.
+ */
+ VolumeStorage(float volume);
+
+ /**
+ * Retrieves the current volume value.
+ * \return The current volume.
+ */
+ float getVolume();
+
+ /**
+ * Changes the volume value.
+ * \param volume The new value for the volume.
+ */
+ void setVolume(float volume);
+};
+
+AUD_NAMESPACE_END