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Diffstat (limited to 'extern/audaspace/plugins/openal/OpenALDevice.h')
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diff --git a/extern/audaspace/plugins/openal/OpenALDevice.h b/extern/audaspace/plugins/openal/OpenALDevice.h
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+/*******************************************************************************
+ * Copyright 2009-2016 Jörg Müller
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ ******************************************************************************/
+
+#pragma once
+
+#ifdef OPENAL_PLUGIN
+#define AUD_BUILD_PLUGIN
+#endif
+
+/**
+ * @file OpenALDevice.h
+ * @ingroup plugin
+ * The OpenALDevice class.
+ */
+
+#include "devices/IDevice.h"
+#include "devices/IHandle.h"
+#include "devices/I3DDevice.h"
+#include "devices/I3DHandle.h"
+#include "devices/DefaultSynchronizer.h"
+#include "util/Buffer.h"
+
+#include <al.h>
+#include <alc.h>
+#include <list>
+#include <mutex>
+#include <thread>
+#include <string>
+
+AUD_NAMESPACE_BEGIN
+
+/**
+ * This device plays through OpenAL.
+ */
+class AUD_PLUGIN_API OpenALDevice : public IDevice, public I3DDevice
+{
+private:
+ /// Saves the data for playback.
+ class OpenALHandle : public IHandle, public I3DHandle
+ {
+ private:
+ friend class OpenALDevice;
+
+ static const int CYCLE_BUFFERS = 3;
+
+ /// Whether it's a buffered or a streamed source.
+ bool m_isBuffered;
+
+ /// The reader source.
+ std::shared_ptr<IReader> m_reader;
+
+ /// Whether to keep the source if end of it is reached.
+ bool m_keep;
+
+ /// OpenAL sample format.
+ ALenum m_format;
+
+ /// OpenAL source.
+ ALuint m_source;
+
+ /// OpenAL buffers.
+ ALuint m_buffers[CYCLE_BUFFERS];
+
+ /// The first buffer to be read next.
+ int m_current;
+
+ /// Whether the stream doesn't return any more data.
+ bool m_eos;
+
+ /// The loop count of the source.
+ int m_loopcount;
+
+ /// The stop callback.
+ stopCallback m_stop;
+
+ /// Stop callback data.
+ void* m_stop_data;
+
+ /// Orientation.
+ Quaternion m_orientation;
+
+ /// Current status of the handle
+ Status m_status;
+
+ /// Own device.
+ OpenALDevice* m_device;
+
+ AUD_LOCAL bool pause(bool keep);
+
+ // delete copy constructor and operator=
+ OpenALHandle(const OpenALHandle&) = delete;
+ OpenALHandle& operator=(const OpenALHandle&) = delete;
+
+ public:
+
+ /**
+ * Creates a new OpenAL handle.
+ * \param device The OpenAL device the handle belongs to.
+ * \param format The AL format.
+ * \param reader The reader this handle plays.
+ * \param keep Whether to keep the handle alive when the reader ends.
+ */
+ OpenALHandle(OpenALDevice* device, ALenum format, std::shared_ptr<IReader> reader, bool keep);
+
+ virtual ~OpenALHandle() {}
+ virtual bool pause();
+ virtual bool resume();
+ virtual bool stop();
+ virtual bool getKeep();
+ virtual bool setKeep(bool keep);
+ virtual bool seek(float position);
+ virtual float getPosition();
+ virtual Status getStatus();
+ virtual float getVolume();
+ virtual bool setVolume(float volume);
+ virtual float getPitch();
+ virtual bool setPitch(float pitch);
+ virtual int getLoopCount();
+ virtual bool setLoopCount(int count);
+ virtual bool setStopCallback(stopCallback callback = 0, void* data = 0);
+
+ virtual Vector3 getLocation();
+ virtual bool setLocation(const Vector3& location);
+ virtual Vector3 getVelocity();
+ virtual bool setVelocity(const Vector3& velocity);
+ virtual Quaternion getOrientation();
+ virtual bool setOrientation(const Quaternion& orientation);
+ virtual bool isRelative();
+ virtual bool setRelative(bool relative);
+ virtual float getVolumeMaximum();
+ virtual bool setVolumeMaximum(float volume);
+ virtual float getVolumeMinimum();
+ virtual bool setVolumeMinimum(float volume);
+ virtual float getDistanceMaximum();
+ virtual bool setDistanceMaximum(float distance);
+ virtual float getDistanceReference();
+ virtual bool setDistanceReference(float distance);
+ virtual float getAttenuation();
+ virtual bool setAttenuation(float factor);
+ virtual float getConeAngleOuter();
+ virtual bool setConeAngleOuter(float angle);
+ virtual float getConeAngleInner();
+ virtual bool setConeAngleInner(float angle);
+ virtual float getConeVolumeOuter();
+ virtual bool setConeVolumeOuter(float volume);
+ };
+
+ /**
+ * The OpenAL device handle.
+ */
+ ALCdevice* m_device;
+
+ /**
+ * The OpenAL context.
+ */
+ ALCcontext* m_context;
+
+ /**
+ * The specification of the device.
+ */
+ DeviceSpecs m_specs;
+
+ /**
+ * Whether the device has the AL_EXT_MCFORMATS extension.
+ */
+ bool m_useMC;
+
+ /**
+ * The list of sounds that are currently playing.
+ */
+ std::list<std::shared_ptr<OpenALHandle> > m_playingSounds;
+
+ /**
+ * The list of sounds that are currently paused.
+ */
+ std::list<std::shared_ptr<OpenALHandle> > m_pausedSounds;
+
+ /**
+ * The mutex for locking.
+ */
+ std::recursive_mutex m_mutex;
+
+ /**
+ * The streaming thread.
+ */
+ std::thread m_thread;
+
+ /**
+ * The condition for streaming thread wakeup.
+ */
+ bool m_playing;
+
+ /**
+ * Buffer size.
+ */
+ int m_buffersize;
+
+ /**
+ * Device buffer.
+ */
+ Buffer m_buffer;
+
+ /**
+ * Orientation.
+ */
+ Quaternion m_orientation;
+
+ /// Synchronizer.
+ DefaultSynchronizer m_synchronizer;
+
+ /**
+ * Starts the streaming thread.
+ * \param Whether the previous thread should be joined.
+ */
+ AUD_LOCAL void start();
+
+ /**
+ * Streaming thread main function.
+ */
+ AUD_LOCAL void updateStreams();
+
+ /**
+ * Gets the format according to the specs.
+ * \param format The variable to put the format into.
+ * \param specs The specs to read the channel count from.
+ * \return Whether the format is valid or not.
+ */
+ AUD_LOCAL bool getFormat(ALenum &format, Specs specs);
+
+ // delete copy constructor and operator=
+ OpenALDevice(const OpenALDevice&) = delete;
+ OpenALDevice& operator=(const OpenALDevice&) = delete;
+
+public:
+ /**
+ * Opens the OpenAL audio device for playback.
+ * \param specs The wanted audio specification.
+ * \param buffersize The size of the internal buffer.
+ * \param name The name of the device to be opened.
+ * \note The specification really used for opening the device may differ.
+ * \note The buffersize will be multiplicated by three for this device.
+ * \exception DeviceException Thrown if the audio device cannot be opened.
+ */
+ OpenALDevice(DeviceSpecs specs, int buffersize = AUD_DEFAULT_BUFFER_SIZE, std::string name = "");
+
+ virtual ~OpenALDevice();
+
+ virtual DeviceSpecs getSpecs() const;
+ virtual std::shared_ptr<IHandle> play(std::shared_ptr<IReader> reader, bool keep = false);
+ virtual std::shared_ptr<IHandle> play(std::shared_ptr<ISound> sound, bool keep = false);
+ virtual void stopAll();
+ virtual void lock();
+ virtual void unlock();
+ virtual float getVolume() const;
+ virtual void setVolume(float volume);
+ virtual ISynchronizer* getSynchronizer();
+
+ virtual Vector3 getListenerLocation() const;
+ virtual void setListenerLocation(const Vector3& location);
+ virtual Vector3 getListenerVelocity() const;
+ virtual void setListenerVelocity(const Vector3& velocity);
+ virtual Quaternion getListenerOrientation() const;
+ virtual void setListenerOrientation(const Quaternion& orientation);
+ virtual float getSpeedOfSound() const;
+ virtual void setSpeedOfSound(float speed);
+ virtual float getDopplerFactor() const;
+ virtual void setDopplerFactor(float factor);
+ virtual DistanceModel getDistanceModel() const;
+ virtual void setDistanceModel(DistanceModel model);
+
+ /**
+ * Retrieves a list of available hardware devices to open with OpenAL.
+ * @return The list of devices to open.
+ */
+ static std::list<std::string> getDeviceNames();
+
+ /**
+ * Registers this plugin.
+ */
+ static void registerPlugin();
+};
+
+AUD_NAMESPACE_END