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Diffstat (limited to 'extern/audaspace/src/sequence/AnimateableProperty.cpp')
-rw-r--r--extern/audaspace/src/sequence/AnimateableProperty.cpp217
1 files changed, 217 insertions, 0 deletions
diff --git a/extern/audaspace/src/sequence/AnimateableProperty.cpp b/extern/audaspace/src/sequence/AnimateableProperty.cpp
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+++ b/extern/audaspace/src/sequence/AnimateableProperty.cpp
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+/*******************************************************************************
+ * Copyright 2009-2016 Jörg Müller
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ ******************************************************************************/
+
+#include "sequence/AnimateableProperty.h"
+
+#include <cstring>
+#include <cmath>
+#include <mutex>
+
+AUD_NAMESPACE_BEGIN
+
+AnimateableProperty::AnimateableProperty(int count) :
+ Buffer(count * sizeof(float)), m_count(count), m_isAnimated(false)
+{
+ std::memset(getBuffer(), 0, count * sizeof(float));
+}
+
+AnimateableProperty::AnimateableProperty(int count, float value) :
+ Buffer(count * sizeof(float)), m_count(count), m_isAnimated(false)
+{
+ sample_t* buf = getBuffer();
+
+ for(int i = 0; i < count; i++)
+ buf[i] = value;
+}
+
+void AnimateableProperty::updateUnknownCache(int start, int end)
+{
+ float* buf = getBuffer();
+
+ // we could do a better interpolation than zero order, but that doesn't work with Blender's animation system
+ // as frames are only written when changing, so to support jumps, we need zero order interpolation here.
+ for(int i = start; i <= end; i++)
+ std::memcpy(buf + i * m_count, buf + (start - 1) * m_count, m_count * sizeof(float));
+}
+
+AnimateableProperty::~AnimateableProperty()
+{
+}
+
+int AnimateableProperty::getCount() const
+{
+ return m_count;
+}
+
+void AnimateableProperty::write(const float* data)
+{
+ std::lock_guard<std::recursive_mutex> lock(m_mutex);
+
+ m_isAnimated = false;
+ m_unknown.clear();
+ std::memcpy(getBuffer(), data, m_count * sizeof(float));
+}
+
+void AnimateableProperty::write(const float* data, int position, int count)
+{
+ std::lock_guard<std::recursive_mutex> lock(m_mutex);
+
+ int pos = getSize() / (sizeof(float) * m_count);
+
+ if(!m_isAnimated)
+ pos = 0;
+
+ m_isAnimated = true;
+
+ assureSize((count + position) * m_count * sizeof(float), true);
+
+ float* buf = getBuffer();
+
+ std::memcpy(buf + position * m_count, data, count * m_count * sizeof(float));
+
+ // have to fill up space between?
+ if(pos < position)
+ {
+ m_unknown.push_back(Unknown(pos, position - 1));
+
+ // if the buffer was not animated before, we copy the previous static value
+ if(pos == 0)
+ pos = 1;
+
+ updateUnknownCache(pos, position - 1);
+ }
+ // otherwise it's not at the end, let's check if some unknown part got filled
+ else
+ {
+ bool erased = false;
+
+ for(auto it = m_unknown.begin(); it != m_unknown.end(); erased ? it : it++)
+ {
+ erased = false;
+
+ // unknown area before position
+ if(it->end < position)
+ continue;
+
+ // we're after the new area, let's stop
+ if(it->start >= position + count)
+ break;
+
+ // we have an intersection, now 4 cases:
+ // the start is included
+ if(position <= it->start)
+ {
+ // the end is included
+ if(position + count > it->end)
+ {
+ // simply delete
+ it = m_unknown.erase(it);
+ erased = true;
+ }
+ // the end is excluded, a second part remains
+ else
+ {
+ // update second part
+ it->start = position + count;
+ updateUnknownCache(it->start, it->end);
+ break;
+ }
+ }
+ // start is excluded, a first part remains
+ else
+ {
+ // the end is included
+ if(position + count > it->end)
+ {
+ // update first part
+ it->end = position - 1;
+ }
+ // the end is excluded, a second part remains
+ else
+ {
+ // add another item and update both parts
+ m_unknown.insert(it, Unknown(it->start, position - 1));
+ it->start = position + count;
+ updateUnknownCache(it->start, it->end);
+ }
+ }
+ }
+ }
+}
+
+void AnimateableProperty::read(float position, float* out)
+{
+ std::lock_guard<std::recursive_mutex> lock(m_mutex);
+
+ if(!m_isAnimated)
+ {
+ std::memcpy(out, getBuffer(), m_count * sizeof(float));
+ return;
+ }
+
+ int last = getSize() / (sizeof(float) * m_count) - 1;
+ float t = position - std::floor(position);
+
+ if(position >= last)
+ {
+ position = last;
+ t = 0;
+ }
+
+ if(t == 0)
+ {
+ std::memcpy(out, getBuffer() + int(std::floor(position)) * m_count, m_count * sizeof(float));
+ }
+ else
+ {
+ int pos = int(std::floor(position)) * m_count;
+ float t2 = t * t;
+ float t3 = t2 * t;
+ float m0, m1;
+ float* p0;
+ float* p1 = getBuffer() + pos;
+ float* p2;
+ float* p3;
+ last *= m_count;
+
+ if(pos == 0)
+ p0 = p1;
+ else
+ p0 = p1 - m_count;
+
+ p2 = p1 + m_count;
+ if(pos + m_count == last)
+ p3 = p2;
+ else
+ p3 = p2 + m_count;
+
+ for(int i = 0; i < m_count; i++)
+ {
+ m0 = (p2[i] - p0[i]) / 2.0f;
+ m1 = (p3[i] - p1[i]) / 2.0f;
+
+ out[i] = (2 * t3 - 3 * t2 + 1) * p0[i] + (-2 * t3 + 3 * t2) * p1[i] +
+ (t3 - 2 * t2 + t) * m0 + (t3 - t2) * m1;
+ }
+ }
+}
+
+bool AnimateableProperty::isAnimated() const
+{
+ return m_isAnimated;
+}
+
+AUD_NAMESPACE_END