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Diffstat (limited to 'extern/bullet2/src/BulletCollision/Gimpact/btContactProcessing.h')
-rw-r--r--extern/bullet2/src/BulletCollision/Gimpact/btContactProcessing.h149
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diff --git a/extern/bullet2/src/BulletCollision/Gimpact/btContactProcessing.h b/extern/bullet2/src/BulletCollision/Gimpact/btContactProcessing.h
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+#ifndef BT_CONTACT_H_INCLUDED
+#define BT_CONTACT_H_INCLUDED
+
+/*! \file gim_contact.h
+\author Francisco León Nájera
+*/
+/*
+This source file is part of GIMPACT Library.
+
+For the latest info, see http://gimpact.sourceforge.net/
+
+Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
+email: projectileman@yahoo.com
+
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "LinearMath/btTransform.h"
+#include "LinearMath/btAlignedObjectArray.h"
+#include "btTriangleShapeEx.h"
+
+
+/*! \defgroup CONTACTS
+\brief
+Functions for managing and sorting contacts resulting from a collision query.
+*/
+//! @{
+
+/**
+Configuration var for applying interpolation of contact normals
+*/
+#define NORMAL_CONTACT_AVERAGE 1
+
+#define CONTACT_DIFF_EPSILON 0.00001f
+
+/// Structure for collision results
+class BT_CONTACT
+{
+public:
+ btVector3 m_point;
+ btVector3 m_normal;
+ btScalar m_depth;//Positive value indicates interpenetration
+ btScalar m_distance;//Padding not for use
+ int m_feature1;//Face number
+ int m_feature2;//Face number
+public:
+ BT_CONTACT()
+ {
+ }
+
+ BT_CONTACT(const BT_CONTACT & contact):
+ m_point(contact.m_point),
+ m_normal(contact.m_normal),
+ m_depth(contact.m_depth),
+ m_feature1(contact.m_feature1),
+ m_feature2(contact.m_feature2)
+ {
+ }
+
+ BT_CONTACT(const btVector3 &point,const btVector3 & normal,
+ btScalar depth, int feature1, int feature2):
+ m_point(point),
+ m_normal(normal),
+ m_depth(depth),
+ m_feature1(feature1),
+ m_feature2(feature2)
+ {
+ }
+
+ //! Calcs key for coord classification
+ SIMD_FORCE_INLINE unsigned int calc_key_contact() const
+ {
+ int _coords[] = {
+ (int)(m_point[0]*1000.0f+1.0f),
+ (int)(m_point[1]*1333.0f),
+ (int)(m_point[2]*2133.0f+3.0f)};
+ unsigned int _hash=0;
+ unsigned int *_uitmp = (unsigned int *)(&_coords[0]);
+ _hash = *_uitmp;
+ _uitmp++;
+ _hash += (*_uitmp)<<4;
+ _uitmp++;
+ _hash += (*_uitmp)<<8;
+ return _hash;
+ }
+
+ SIMD_FORCE_INLINE void interpolate_normals( btVector3 * normals,int normal_count)
+ {
+ btVector3 vec_sum(m_normal);
+ for(int i=0;i<normal_count;i++)
+ {
+ vec_sum += normals[i];
+ }
+
+ btScalar vec_sum_len = vec_sum.length2();
+ if(vec_sum_len <CONTACT_DIFF_EPSILON) return;
+
+ //GIM_INV_SQRT(vec_sum_len,vec_sum_len); // 1/sqrt(vec_sum_len)
+
+ m_normal = vec_sum/btSqrt(vec_sum_len);
+ }
+
+};
+
+
+class btContactArray:public btAlignedObjectArray<BT_CONTACT>
+{
+public:
+ btContactArray()
+ {
+ reserve(64);
+ }
+
+ SIMD_FORCE_INLINE void push_contact(
+ const btVector3 &point,const btVector3 & normal,
+ btScalar depth, int feature1, int feature2)
+ {
+ push_back( BT_CONTACT(point,normal,depth,feature1,feature2) );
+ }
+
+ SIMD_FORCE_INLINE void push_triangle_contacts(
+ const BT_TRIANGLE_CONTACT & tricontact,
+ int feature1,int feature2)
+ {
+ for(int i = 0;i<tricontact.m_point_count ;i++ )
+ {
+ push_contact(
+ tricontact.m_points[i],
+ tricontact.m_separating_normal,
+ tricontact.m_penetration_depth,feature1,feature2);
+ }
+ }
+
+ void merge_contacts(const btContactArray & contacts, bool normal_contact_average = true);
+
+ void merge_contacts_unique(const btContactArray & contacts);
+};
+
+//! @}
+#endif // GIM_CONTACT_H_INCLUDED