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-rw-r--r--extern/bullet2/src/BulletCollision/BroadphaseCollision/btDispatcher.h5
-rw-r--r--extern/bullet2/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp2
-rw-r--r--extern/bullet2/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h11
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h2
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionObject.cpp3
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionObject.h37
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp73
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.h20
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp9
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h13
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.cpp421
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.h90
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp1
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp18
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp1
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp32
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h14
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionDispatch/btHashedSimplePairCache.cpp278
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionDispatch/btHashedSimplePairCache.h174
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionShapes/btCompoundShape.cpp4
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionShapes/btConeShape.cpp4
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionShapes/btConeShape.h53
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionShapes/btConvexShape.cpp6
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp4
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMesh.cpp8
-rw-r--r--extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMesh.h2
-rw-r--r--extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h4
-rw-r--r--extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h5
-rw-r--r--extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp4
-rw-r--r--extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h2
-rw-r--r--extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp29
-rw-r--r--extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h2
-rw-r--r--extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp3
-rw-r--r--extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h2
-rw-r--r--extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h2
35 files changed, 1220 insertions, 118 deletions
diff --git a/extern/bullet2/src/BulletCollision/BroadphaseCollision/btDispatcher.h b/extern/bullet2/src/BulletCollision/BroadphaseCollision/btDispatcher.h
index 1ebb37797d9..89c307d14ca 100644
--- a/extern/bullet2/src/BulletCollision/BroadphaseCollision/btDispatcher.h
+++ b/extern/bullet2/src/BulletCollision/BroadphaseCollision/btDispatcher.h
@@ -25,7 +25,6 @@ class btOverlappingPairCache;
struct btCollisionObjectWrapper;
class btPersistentManifold;
-class btStackAlloc;
class btPoolAllocator;
struct btDispatcherInfo
@@ -47,8 +46,7 @@ struct btDispatcherInfo
m_useEpa(true),
m_allowedCcdPenetration(btScalar(0.04)),
m_useConvexConservativeDistanceUtil(false),
- m_convexConservativeDistanceThreshold(0.0f),
- m_stackAllocator(0)
+ m_convexConservativeDistanceThreshold(0.0f)
{
}
@@ -64,7 +62,6 @@ struct btDispatcherInfo
btScalar m_allowedCcdPenetration;
bool m_useConvexConservativeDistanceUtil;
btScalar m_convexConservativeDistanceThreshold;
- btStackAlloc* m_stackAllocator;
};
///The btDispatcher interface class can be used in combination with broadphase to dispatch calculations for overlapping pairs.
diff --git a/extern/bullet2/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp b/extern/bullet2/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp
index 041bbe05ae2..ae22dadc73a 100644
--- a/extern/bullet2/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp
+++ b/extern/bullet2/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp
@@ -53,7 +53,7 @@ btHashedOverlappingPairCache::~btHashedOverlappingPairCache()
void btHashedOverlappingPairCache::cleanOverlappingPair(btBroadphasePair& pair,btDispatcher* dispatcher)
{
- if (pair.m_algorithm)
+ if (pair.m_algorithm && dispatcher)
{
{
pair.m_algorithm->~btCollisionAlgorithm();
diff --git a/extern/bullet2/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h b/extern/bullet2/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h
index 7a3806c1d28..eee90e473a9 100644
--- a/extern/bullet2/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h
+++ b/extern/bullet2/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h
@@ -96,6 +96,12 @@ class btHashedOverlappingPairCache : public btOverlappingPairCache
btOverlapFilterCallback* m_overlapFilterCallback;
bool m_blockedForChanges;
+protected:
+
+ btAlignedObjectArray<int> m_hashTable;
+ btAlignedObjectArray<int> m_next;
+ btOverlappingPairCallback* m_ghostPairCallback;
+
public:
btHashedOverlappingPairCache();
@@ -265,11 +271,6 @@ private:
virtual void sortOverlappingPairs(btDispatcher* dispatcher);
-protected:
-
- btAlignedObjectArray<int> m_hashTable;
- btAlignedObjectArray<int> m_next;
- btOverlappingPairCallback* m_ghostPairCallback;
};
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h
index f63e0923b78..66949849448 100644
--- a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h
+++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h
@@ -18,7 +18,6 @@ subject to the following restrictions:
struct btCollisionAlgorithmCreateFunc;
-class btStackAlloc;
class btPoolAllocator;
///btCollisionConfiguration allows to configure Bullet collision detection
@@ -38,7 +37,6 @@ public:
virtual btPoolAllocator* getCollisionAlgorithmPool() = 0;
- virtual btStackAlloc* getStackAllocator() = 0;
virtual btCollisionAlgorithmCreateFunc* getCollisionAlgorithmCreateFunc(int proxyType0,int proxyType1) =0;
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionObject.cpp b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionObject.cpp
index cf8ed59a541..d0924100058 100644
--- a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionObject.cpp
+++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionObject.cpp
@@ -38,7 +38,8 @@ btCollisionObject::btCollisionObject()
m_hitFraction(btScalar(1.)),
m_ccdSweptSphereRadius(btScalar(0.)),
m_ccdMotionThreshold(btScalar(0.)),
- m_checkCollideWith(false)
+ m_checkCollideWith(false),
+ m_updateRevision(0)
{
m_worldTransform.setIdentity();
}
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionObject.h b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionObject.h
index 2f17967fe0f..89cad168210 100644
--- a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionObject.h
+++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionObject.h
@@ -92,7 +92,11 @@ protected:
int m_internalType;
///users can point to their objects, m_userPointer is not used by Bullet, see setUserPointer/getUserPointer
- void* m_userObjectPointer;
+ union
+ {
+ void* m_userObjectPointer;
+ int m_userIndex;
+ };
///time of impact calculation
btScalar m_hitFraction;
@@ -106,6 +110,9 @@ protected:
/// If some object should have elaborate collision filtering by sub-classes
int m_checkCollideWith;
+ ///internal update revision number. It will be increased when the object changes. This allows some subsystems to perform lazy evaluation.
+ int m_updateRevision;
+
virtual bool checkCollideWithOverride(const btCollisionObject* /* co */) const
{
return true;
@@ -135,7 +142,8 @@ public:
CO_GHOST_OBJECT=4,
CO_SOFT_BODY=8,
CO_HF_FLUID=16,
- CO_USER_TYPE=32
+ CO_USER_TYPE=32,
+ CO_FEATHERSTONE_LINK=64
};
enum AnisotropicFrictionFlags
@@ -202,6 +210,7 @@ public:
virtual void setCollisionShape(btCollisionShape* collisionShape)
{
+ m_updateRevision++;
m_collisionShape = collisionShape;
m_rootCollisionShape = collisionShape;
}
@@ -257,6 +266,7 @@ public:
void setRestitution(btScalar rest)
{
+ m_updateRevision++;
m_restitution = rest;
}
btScalar getRestitution() const
@@ -265,6 +275,7 @@ public:
}
void setFriction(btScalar frict)
{
+ m_updateRevision++;
m_friction = frict;
}
btScalar getFriction() const
@@ -274,6 +285,7 @@ public:
void setRollingFriction(btScalar frict)
{
+ m_updateRevision++;
m_rollingFriction = frict;
}
btScalar getRollingFriction() const
@@ -300,6 +312,7 @@ public:
void setWorldTransform(const btTransform& worldTrans)
{
+ m_updateRevision++;
m_worldTransform = worldTrans;
}
@@ -332,16 +345,19 @@ public:
void setInterpolationWorldTransform(const btTransform& trans)
{
+ m_updateRevision++;
m_interpolationWorldTransform = trans;
}
void setInterpolationLinearVelocity(const btVector3& linvel)
{
+ m_updateRevision++;
m_interpolationLinearVelocity = linvel;
}
void setInterpolationAngularVelocity(const btVector3& angvel)
{
+ m_updateRevision++;
m_interpolationAngularVelocity = angvel;
}
@@ -431,13 +447,28 @@ public:
{
return m_userObjectPointer;
}
-
+
+ int getUserIndex() const
+ {
+ return m_userIndex;
+ }
///users can point to their objects, userPointer is not used by Bullet
void setUserPointer(void* userPointer)
{
m_userObjectPointer = userPointer;
}
+ ///users can point to their objects, userPointer is not used by Bullet
+ void setUserIndex(int index)
+ {
+ m_userIndex = index;
+ }
+
+ int getUpdateRevisionInternal() const
+ {
+ return m_updateRevision;
+ }
+
inline bool checkCollideWith(const btCollisionObject* co) const
{
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp
index 4c09291692d..093c6f9b200 100644
--- a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp
+++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp
@@ -31,11 +31,10 @@ subject to the following restrictions:
#include "BulletCollision/BroadphaseCollision/btDbvt.h"
#include "LinearMath/btAabbUtil2.h"
#include "LinearMath/btQuickprof.h"
-#include "LinearMath/btStackAlloc.h"
#include "LinearMath/btSerializer.h"
#include "BulletCollision/CollisionShapes/btConvexPolyhedron.h"
#include "BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h"
-
+#include "BulletCollision/Gimpact/btGImpactShape.h"
//#define DISABLE_DBVT_COMPOUNDSHAPE_RAYCAST_ACCELERATION
@@ -73,8 +72,6 @@ m_broadphasePairCache(pairCache),
m_debugDrawer(0),
m_forceUpdateAllAabbs(true)
{
- m_stackAlloc = collisionConfiguration->getStackAllocator();
- m_dispatchInfo.m_stackAllocator = m_stackAlloc;
}
@@ -290,13 +287,19 @@ void btCollisionWorld::rayTestSingleInternal(const btTransform& rayFromTrans,con
btConvexShape* convexShape = (btConvexShape*) collisionShape;
btVoronoiSimplexSolver simplexSolver;
-#define USE_SUBSIMPLEX_CONVEX_CAST 1
-#ifdef USE_SUBSIMPLEX_CONVEX_CAST
- btSubsimplexConvexCast convexCaster(castShape,convexShape,&simplexSolver);
-#else
- //btGjkConvexCast convexCaster(castShape,convexShape,&simplexSolver);
+ btSubsimplexConvexCast subSimplexConvexCaster(castShape,convexShape,&simplexSolver);
+
+ btGjkConvexCast gjkConvexCaster(castShape,convexShape,&simplexSolver);
+
//btContinuousConvexCollision convexCaster(castShape,convexShape,&simplexSolver,0);
-#endif //#USE_SUBSIMPLEX_CONVEX_CAST
+ bool condition = true;
+ btConvexCast* convexCasterPtr = 0;
+ if (resultCallback.m_flags & btTriangleRaycastCallback::kF_UseSubSimplexConvexCastRaytest)
+ convexCasterPtr = &subSimplexConvexCaster;
+ else
+ convexCasterPtr = &gjkConvexCaster;
+
+ btConvexCast& convexCaster = *convexCasterPtr;
if (convexCaster.calcTimeOfImpact(rayFromTrans,rayToTrans,colObjWorldTransform,colObjWorldTransform,castResult))
{
@@ -328,34 +331,26 @@ void btCollisionWorld::rayTestSingleInternal(const btTransform& rayFromTrans,con
} else {
if (collisionShape->isConcave())
{
- // BT_PROFILE("rayTestConcave");
- if (collisionShape->getShapeType()==TRIANGLE_MESH_SHAPE_PROXYTYPE)
- {
- ///optimized version for btBvhTriangleMeshShape
- btBvhTriangleMeshShape* triangleMesh = (btBvhTriangleMeshShape*)collisionShape;
- btTransform worldTocollisionObject = colObjWorldTransform.inverse();
- btVector3 rayFromLocal = worldTocollisionObject * rayFromTrans.getOrigin();
- btVector3 rayToLocal = worldTocollisionObject * rayToTrans.getOrigin();
- //ConvexCast::CastResult
+ //ConvexCast::CastResult
struct BridgeTriangleRaycastCallback : public btTriangleRaycastCallback
{
btCollisionWorld::RayResultCallback* m_resultCallback;
const btCollisionObject* m_collisionObject;
- btTriangleMeshShape* m_triangleMesh;
+ const btConcaveShape* m_triangleMesh;
btTransform m_colObjWorldTransform;
BridgeTriangleRaycastCallback( const btVector3& from,const btVector3& to,
- btCollisionWorld::RayResultCallback* resultCallback, const btCollisionObject* collisionObject,btTriangleMeshShape* triangleMesh,const btTransform& colObjWorldTransform):
- //@BP Mod
- btTriangleRaycastCallback(from,to, resultCallback->m_flags),
- m_resultCallback(resultCallback),
- m_collisionObject(collisionObject),
- m_triangleMesh(triangleMesh),
- m_colObjWorldTransform(colObjWorldTransform)
- {
- }
+ btCollisionWorld::RayResultCallback* resultCallback, const btCollisionObject* collisionObject,const btConcaveShape* triangleMesh,const btTransform& colObjWorldTransform):
+ //@BP Mod
+ btTriangleRaycastCallback(from,to, resultCallback->m_flags),
+ m_resultCallback(resultCallback),
+ m_collisionObject(collisionObject),
+ m_triangleMesh(triangleMesh),
+ m_colObjWorldTransform(colObjWorldTransform)
+ {
+ }
virtual btScalar reportHit(const btVector3& hitNormalLocal, btScalar hitFraction, int partId, int triangleIndex )
@@ -378,10 +373,28 @@ void btCollisionWorld::rayTestSingleInternal(const btTransform& rayFromTrans,con
};
+ btTransform worldTocollisionObject = colObjWorldTransform.inverse();
+ btVector3 rayFromLocal = worldTocollisionObject * rayFromTrans.getOrigin();
+ btVector3 rayToLocal = worldTocollisionObject * rayToTrans.getOrigin();
+
+ // BT_PROFILE("rayTestConcave");
+ if (collisionShape->getShapeType()==TRIANGLE_MESH_SHAPE_PROXYTYPE)
+ {
+ ///optimized version for btBvhTriangleMeshShape
+ btBvhTriangleMeshShape* triangleMesh = (btBvhTriangleMeshShape*)collisionShape;
+
BridgeTriangleRaycastCallback rcb(rayFromLocal,rayToLocal,&resultCallback,collisionObjectWrap->getCollisionObject(),triangleMesh,colObjWorldTransform);
rcb.m_hitFraction = resultCallback.m_closestHitFraction;
triangleMesh->performRaycast(&rcb,rayFromLocal,rayToLocal);
- } else
+ }
+ else if(collisionShape->getShapeType()==GIMPACT_SHAPE_PROXYTYPE)
+ {
+ btGImpactMeshShape* concaveShape = (btGImpactMeshShape*)collisionShape;
+
+ BridgeTriangleRaycastCallback rcb(rayFromLocal,rayToLocal,&resultCallback,collisionObjectWrap->getCollisionObject(),concaveShape, colObjWorldTransform);
+ rcb.m_hitFraction = resultCallback.m_closestHitFraction;
+ concaveShape->processAllTrianglesRay(&rcb,rayFromLocal,rayToLocal);
+ }else
{
//generic (slower) case
btConcaveShape* concaveShape = (btConcaveShape*)collisionShape;
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.h b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.h
index 9412242e8a3..b3fffdecd98 100644
--- a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.h
+++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.h
@@ -1,6 +1,6 @@
/*
Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans http://bulletphysics.com/Bullet/
+Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
@@ -18,13 +18,11 @@ subject to the following restrictions:
* @mainpage Bullet Documentation
*
* @section intro_sec Introduction
- * Bullet Collision Detection & Physics SDK
- *
* Bullet is a Collision Detection and Rigid Body Dynamics Library. The Library is Open Source and free for commercial use, under the ZLib license ( http://opensource.org/licenses/zlib-license.php ).
*
* The main documentation is Bullet_User_Manual.pdf, included in the source code distribution.
* There is the Physics Forum for feedback and general Collision Detection and Physics discussions.
- * Please visit http://www.bulletphysics.com
+ * Please visit http://www.bulletphysics.org
*
* @section install_sec Installation
*
@@ -32,7 +30,16 @@ subject to the following restrictions:
* You can download the Bullet Physics Library from the Google Code repository: http://code.google.com/p/bullet/downloads/list
*
* @subsection step2 Step 2: Building
- * Bullet main build system for all platforms is cmake, you can download http://www.cmake.org
+ * Bullet has multiple build systems, including premake, cmake and autotools. Premake and cmake support all platforms.
+ * Premake is included in the Bullet/build folder for Windows, Mac OSX and Linux.
+ * Under Windows you can click on Bullet/build/vs2010.bat to create Microsoft Visual Studio projects.
+ * On Mac OSX and Linux you can open a terminal and generate Makefile, codeblocks or Xcode4 projects:
+ * cd Bullet/build
+ * ./premake4_osx gmake or ./premake4_linux gmake or ./premake4_linux64 gmake or (for Mac) ./premake4_osx xcode4
+ * cd Bullet/build/gmake
+ * make
+ *
+ * An alternative to premake is cmake. You can download cmake from http://www.cmake.org
* cmake can autogenerate projectfiles for Microsoft Visual Studio, Apple Xcode, KDevelop and Unix Makefiles.
* The easiest is to run the CMake cmake-gui graphical user interface and choose the options and generate projectfiles.
* You can also use cmake in the command-line. Here are some examples for various platforms:
@@ -65,7 +72,6 @@ subject to the following restrictions:
#ifndef BT_COLLISION_WORLD_H
#define BT_COLLISION_WORLD_H
-class btStackAlloc;
class btCollisionShape;
class btConvexShape;
class btBroadphaseInterface;
@@ -91,8 +97,6 @@ protected:
btDispatcherInfo m_dispatchInfo;
- btStackAlloc* m_stackAlloc;
-
btBroadphaseInterface* m_broadphasePairCache;
btIDebugDraw* m_debugDrawer;
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp
index 39b86a28918..991841ee20b 100644
--- a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp
+++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp
@@ -11,6 +11,7 @@ subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
+
*/
#include "BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h"
@@ -22,6 +23,8 @@ subject to the following restrictions:
#include "btManifoldResult.h"
#include "BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h"
+btShapePairCallback gCompoundChildShapePairCallback = 0;
+
btCompoundCollisionAlgorithm::btCompoundCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,bool isSwapped)
:btActivatingCollisionAlgorithm(ci,body0Wrap,body1Wrap),
m_isSwapped(isSwapped),
@@ -129,6 +132,12 @@ public:
childShape->getAabb(newChildWorldTrans,aabbMin0,aabbMax0);
m_otherObjWrap->getCollisionShape()->getAabb(m_otherObjWrap->getWorldTransform(),aabbMin1,aabbMax1);
+ if (gCompoundChildShapePairCallback)
+ {
+ if (!gCompoundChildShapePairCallback(m_otherObjWrap->getCollisionShape(), childShape))
+ return;
+ }
+
if (TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1))
{
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h
index b16fc524672..53675145637 100644
--- a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h
+++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h
@@ -11,6 +11,7 @@ subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
+
*/
#ifndef BT_COMPOUND_COLLISION_ALGORITHM_H
@@ -28,6 +29,10 @@ class btDispatcher;
class btDispatcher;
class btCollisionObject;
+class btCollisionShape;
+typedef bool (*btShapePairCallback)(const btCollisionShape* pShape0, const btCollisionShape* pShape1);
+extern btShapePairCallback gCompoundChildShapePairCallback;
+
/// btCompoundCollisionAlgorithm supports collision between CompoundCollisionShapes and other collision shapes
class btCompoundCollisionAlgorithm : public btActivatingCollisionAlgorithm
{
@@ -37,6 +42,7 @@ class btCompoundCollisionAlgorithm : public btActivatingCollisionAlgorithm
class btPersistentManifold* m_sharedManifold;
bool m_ownsManifold;
+
int m_compoundShapeRevision;//to keep track of changes, so that childAlgorithm array can be updated
void removeChildAlgorithms();
@@ -49,6 +55,12 @@ public:
virtual ~btCompoundCollisionAlgorithm();
+ btCollisionAlgorithm* getChildAlgorithm (int n) const
+ {
+ return m_childCollisionAlgorithms[n];
+ }
+
+
virtual void processCollision (const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
@@ -63,6 +75,7 @@ public:
}
}
+
struct CreateFunc :public btCollisionAlgorithmCreateFunc
{
virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap)
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.cpp b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.cpp
new file mode 100644
index 00000000000..a52dd34fe91
--- /dev/null
+++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.cpp
@@ -0,0 +1,421 @@
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+
+*/
+
+#include "btCompoundCompoundCollisionAlgorithm.h"
+#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
+#include "BulletCollision/CollisionShapes/btCompoundShape.h"
+#include "BulletCollision/BroadphaseCollision/btDbvt.h"
+#include "LinearMath/btIDebugDraw.h"
+#include "LinearMath/btAabbUtil2.h"
+#include "BulletCollision/CollisionDispatch/btManifoldResult.h"
+#include "BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h"
+
+
+btShapePairCallback gCompoundCompoundChildShapePairCallback = 0;
+
+btCompoundCompoundCollisionAlgorithm::btCompoundCompoundCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,bool isSwapped)
+:btActivatingCollisionAlgorithm(ci,body0Wrap,body1Wrap),
+m_sharedManifold(ci.m_manifold)
+{
+ m_ownsManifold = false;
+
+ void* ptr = btAlignedAlloc(sizeof(btHashedSimplePairCache),16);
+ m_childCollisionAlgorithmCache= new(ptr) btHashedSimplePairCache();
+
+ const btCollisionObjectWrapper* col0ObjWrap = body0Wrap;
+ btAssert (col0ObjWrap->getCollisionShape()->isCompound());
+
+ const btCollisionObjectWrapper* col1ObjWrap = body1Wrap;
+ btAssert (col1ObjWrap->getCollisionShape()->isCompound());
+
+ const btCompoundShape* compoundShape0 = static_cast<const btCompoundShape*>(col0ObjWrap->getCollisionShape());
+ m_compoundShapeRevision0 = compoundShape0->getUpdateRevision();
+
+ const btCompoundShape* compoundShape1 = static_cast<const btCompoundShape*>(col1ObjWrap->getCollisionShape());
+ m_compoundShapeRevision1 = compoundShape1->getUpdateRevision();
+
+
+}
+
+
+btCompoundCompoundCollisionAlgorithm::~btCompoundCompoundCollisionAlgorithm()
+{
+ removeChildAlgorithms();
+ m_childCollisionAlgorithmCache->~btHashedSimplePairCache();
+ btAlignedFree(m_childCollisionAlgorithmCache);
+}
+
+void btCompoundCompoundCollisionAlgorithm::getAllContactManifolds(btManifoldArray& manifoldArray)
+{
+ int i;
+ btSimplePairArray& pairs = m_childCollisionAlgorithmCache->getOverlappingPairArray();
+ for (i=0;i<pairs.size();i++)
+ {
+ if (pairs[i].m_userPointer)
+ {
+
+ ((btCollisionAlgorithm*)pairs[i].m_userPointer)->getAllContactManifolds(manifoldArray);
+ }
+ }
+}
+
+
+void btCompoundCompoundCollisionAlgorithm::removeChildAlgorithms()
+{
+ btSimplePairArray& pairs = m_childCollisionAlgorithmCache->getOverlappingPairArray();
+
+ int numChildren = pairs.size();
+ int i;
+ for (i=0;i<numChildren;i++)
+ {
+ if (pairs[i].m_userPointer)
+ {
+ btCollisionAlgorithm* algo = (btCollisionAlgorithm*) pairs[i].m_userPointer;
+ algo->~btCollisionAlgorithm();
+ m_dispatcher->freeCollisionAlgorithm(algo);
+ }
+ }
+ m_childCollisionAlgorithmCache->removeAllPairs();
+}
+
+struct btCompoundCompoundLeafCallback : btDbvt::ICollide
+{
+ int m_numOverlapPairs;
+
+
+ const btCollisionObjectWrapper* m_compound0ColObjWrap;
+ const btCollisionObjectWrapper* m_compound1ColObjWrap;
+ btDispatcher* m_dispatcher;
+ const btDispatcherInfo& m_dispatchInfo;
+ btManifoldResult* m_resultOut;
+
+
+ class btHashedSimplePairCache* m_childCollisionAlgorithmCache;
+
+ btPersistentManifold* m_sharedManifold;
+
+ btCompoundCompoundLeafCallback (const btCollisionObjectWrapper* compound1ObjWrap,
+ const btCollisionObjectWrapper* compound0ObjWrap,
+ btDispatcher* dispatcher,
+ const btDispatcherInfo& dispatchInfo,
+ btManifoldResult* resultOut,
+ btHashedSimplePairCache* childAlgorithmsCache,
+ btPersistentManifold* sharedManifold)
+ :m_compound0ColObjWrap(compound1ObjWrap),m_compound1ColObjWrap(compound0ObjWrap),m_dispatcher(dispatcher),m_dispatchInfo(dispatchInfo),m_resultOut(resultOut),
+ m_childCollisionAlgorithmCache(childAlgorithmsCache),
+ m_sharedManifold(sharedManifold),
+ m_numOverlapPairs(0)
+ {
+
+ }
+
+
+
+
+ void Process(const btDbvtNode* leaf0,const btDbvtNode* leaf1)
+ {
+ m_numOverlapPairs++;
+
+
+ int childIndex0 = leaf0->dataAsInt;
+ int childIndex1 = leaf1->dataAsInt;
+
+
+ btAssert(childIndex0>=0);
+ btAssert(childIndex1>=0);
+
+
+ const btCompoundShape* compoundShape0 = static_cast<const btCompoundShape*>(m_compound0ColObjWrap->getCollisionShape());
+ btAssert(childIndex0<compoundShape0->getNumChildShapes());
+
+ const btCompoundShape* compoundShape1 = static_cast<const btCompoundShape*>(m_compound1ColObjWrap->getCollisionShape());
+ btAssert(childIndex1<compoundShape1->getNumChildShapes());
+
+ const btCollisionShape* childShape0 = compoundShape0->getChildShape(childIndex0);
+ const btCollisionShape* childShape1 = compoundShape1->getChildShape(childIndex1);
+
+ //backup
+ btTransform orgTrans0 = m_compound0ColObjWrap->getWorldTransform();
+ const btTransform& childTrans0 = compoundShape0->getChildTransform(childIndex0);
+ btTransform newChildWorldTrans0 = orgTrans0*childTrans0 ;
+
+ btTransform orgTrans1 = m_compound1ColObjWrap->getWorldTransform();
+ const btTransform& childTrans1 = compoundShape1->getChildTransform(childIndex1);
+ btTransform newChildWorldTrans1 = orgTrans1*childTrans1 ;
+
+
+ //perform an AABB check first
+ btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1;
+ childShape0->getAabb(newChildWorldTrans0,aabbMin0,aabbMax0);
+ childShape1->getAabb(newChildWorldTrans1,aabbMin1,aabbMax1);
+
+ if (gCompoundCompoundChildShapePairCallback)
+ {
+ if (!gCompoundCompoundChildShapePairCallback(childShape0,childShape1))
+ return;
+ }
+
+ if (TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1))
+ {
+ btCollisionObjectWrapper compoundWrap0(this->m_compound0ColObjWrap,childShape0, m_compound0ColObjWrap->getCollisionObject(),newChildWorldTrans0,-1,childIndex0);
+ btCollisionObjectWrapper compoundWrap1(this->m_compound1ColObjWrap,childShape1,m_compound1ColObjWrap->getCollisionObject(),newChildWorldTrans1,-1,childIndex1);
+
+
+ btSimplePair* pair = m_childCollisionAlgorithmCache->findPair(childIndex0,childIndex1);
+
+ btCollisionAlgorithm* colAlgo = 0;
+
+ if (pair)
+ {
+ colAlgo = (btCollisionAlgorithm*)pair->m_userPointer;
+
+ } else
+ {
+ colAlgo = m_dispatcher->findAlgorithm(&compoundWrap0,&compoundWrap1,m_sharedManifold);
+ pair = m_childCollisionAlgorithmCache->addOverlappingPair(childIndex0,childIndex1);
+ btAssert(pair);
+ pair->m_userPointer = colAlgo;
+ }
+
+ btAssert(colAlgo);
+
+ const btCollisionObjectWrapper* tmpWrap0 = 0;
+ const btCollisionObjectWrapper* tmpWrap1 = 0;
+
+ tmpWrap0 = m_resultOut->getBody0Wrap();
+ tmpWrap1 = m_resultOut->getBody1Wrap();
+
+ m_resultOut->setBody0Wrap(&compoundWrap0);
+ m_resultOut->setBody1Wrap(&compoundWrap1);
+
+ m_resultOut->setShapeIdentifiersA(-1,childIndex0);
+ m_resultOut->setShapeIdentifiersB(-1,childIndex1);
+
+
+ colAlgo->processCollision(&compoundWrap0,&compoundWrap1,m_dispatchInfo,m_resultOut);
+
+ m_resultOut->setBody0Wrap(tmpWrap0);
+ m_resultOut->setBody1Wrap(tmpWrap1);
+
+
+
+ }
+ }
+};
+
+
+static DBVT_INLINE bool MyIntersect( const btDbvtAabbMm& a,
+ const btDbvtAabbMm& b, const btTransform& xform)
+{
+ btVector3 newmin,newmax;
+ btTransformAabb(b.Mins(),b.Maxs(),0.f,xform,newmin,newmax);
+ btDbvtAabbMm newb = btDbvtAabbMm::FromMM(newmin,newmax);
+ return Intersect(a,newb);
+}
+
+
+static inline void MycollideTT( const btDbvtNode* root0,
+ const btDbvtNode* root1,
+ const btTransform& xform,
+ btCompoundCompoundLeafCallback* callback)
+{
+
+ if(root0&&root1)
+ {
+ int depth=1;
+ int treshold=btDbvt::DOUBLE_STACKSIZE-4;
+ btAlignedObjectArray<btDbvt::sStkNN> stkStack;
+ stkStack.resize(btDbvt::DOUBLE_STACKSIZE);
+ stkStack[0]=btDbvt::sStkNN(root0,root1);
+ do {
+ btDbvt::sStkNN p=stkStack[--depth];
+ if(MyIntersect(p.a->volume,p.b->volume,xform))
+ {
+ if(depth>treshold)
+ {
+ stkStack.resize(stkStack.size()*2);
+ treshold=stkStack.size()-4;
+ }
+ if(p.a->isinternal())
+ {
+ if(p.b->isinternal())
+ {
+ stkStack[depth++]=btDbvt::sStkNN(p.a->childs[0],p.b->childs[0]);
+ stkStack[depth++]=btDbvt::sStkNN(p.a->childs[1],p.b->childs[0]);
+ stkStack[depth++]=btDbvt::sStkNN(p.a->childs[0],p.b->childs[1]);
+ stkStack[depth++]=btDbvt::sStkNN(p.a->childs[1],p.b->childs[1]);
+ }
+ else
+ {
+ stkStack[depth++]=btDbvt::sStkNN(p.a->childs[0],p.b);
+ stkStack[depth++]=btDbvt::sStkNN(p.a->childs[1],p.b);
+ }
+ }
+ else
+ {
+ if(p.b->isinternal())
+ {
+ stkStack[depth++]=btDbvt::sStkNN(p.a,p.b->childs[0]);
+ stkStack[depth++]=btDbvt::sStkNN(p.a,p.b->childs[1]);
+ }
+ else
+ {
+ callback->Process(p.a,p.b);
+ }
+ }
+ }
+ } while(depth);
+ }
+}
+
+void btCompoundCompoundCollisionAlgorithm::processCollision (const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut)
+{
+
+ const btCollisionObjectWrapper* col0ObjWrap = body0Wrap;
+ const btCollisionObjectWrapper* col1ObjWrap= body1Wrap;
+
+ btAssert (col0ObjWrap->getCollisionShape()->isCompound());
+ btAssert (col1ObjWrap->getCollisionShape()->isCompound());
+ const btCompoundShape* compoundShape0 = static_cast<const btCompoundShape*>(col0ObjWrap->getCollisionShape());
+ const btCompoundShape* compoundShape1 = static_cast<const btCompoundShape*>(col1ObjWrap->getCollisionShape());
+
+ ///btCompoundShape might have changed:
+ ////make sure the internal child collision algorithm caches are still valid
+ if ((compoundShape0->getUpdateRevision() != m_compoundShapeRevision0) || (compoundShape1->getUpdateRevision() != m_compoundShapeRevision1))
+ {
+ ///clear all
+ removeChildAlgorithms();
+ }
+
+
+ ///we need to refresh all contact manifolds
+ ///note that we should actually recursively traverse all children, btCompoundShape can nested more then 1 level deep
+ ///so we should add a 'refreshManifolds' in the btCollisionAlgorithm
+ {
+ int i;
+ btManifoldArray manifoldArray;
+ btSimplePairArray& pairs = m_childCollisionAlgorithmCache->getOverlappingPairArray();
+ for (i=0;i<pairs.size();i++)
+ {
+ if (pairs[i].m_userPointer)
+ {
+ btCollisionAlgorithm* algo = (btCollisionAlgorithm*) pairs[i].m_userPointer;
+ algo->getAllContactManifolds(manifoldArray);
+ for (int m=0;m<manifoldArray.size();m++)
+ {
+ if (manifoldArray[m]->getNumContacts())
+ {
+ resultOut->setPersistentManifold(manifoldArray[m]);
+ resultOut->refreshContactPoints();
+ resultOut->setPersistentManifold(0);
+ }
+ }
+ manifoldArray.resize(0);
+ }
+ }
+ }
+
+
+ const btDbvt* tree0 = compoundShape0->getDynamicAabbTree();
+ const btDbvt* tree1 = compoundShape1->getDynamicAabbTree();
+
+ btCompoundCompoundLeafCallback callback(col0ObjWrap,col1ObjWrap,this->m_dispatcher,dispatchInfo,resultOut,this->m_childCollisionAlgorithmCache,m_sharedManifold);
+
+
+ const btTransform xform=col0ObjWrap->getWorldTransform().inverse()*col1ObjWrap->getWorldTransform();
+ MycollideTT(tree0->m_root,tree1->m_root,xform,&callback);
+
+ //printf("#compound-compound child/leaf overlap =%d \r",callback.m_numOverlapPairs);
+
+ //remove non-overlapping child pairs
+
+ {
+ btAssert(m_removePairs.size()==0);
+
+ //iterate over all children, perform an AABB check inside ProcessChildShape
+ btSimplePairArray& pairs = m_childCollisionAlgorithmCache->getOverlappingPairArray();
+
+ int i;
+ btManifoldArray manifoldArray;
+
+
+
+
+
+ btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1;
+
+ for (i=0;i<pairs.size();i++)
+ {
+ if (pairs[i].m_userPointer)
+ {
+ btCollisionAlgorithm* algo = (btCollisionAlgorithm*)pairs[i].m_userPointer;
+
+ {
+ btTransform orgTrans0;
+ const btCollisionShape* childShape0 = 0;
+
+ btTransform newChildWorldTrans0;
+ btTransform orgInterpolationTrans0;
+ childShape0 = compoundShape0->getChildShape(pairs[i].m_indexA);
+ orgTrans0 = col0ObjWrap->getWorldTransform();
+ orgInterpolationTrans0 = col0ObjWrap->getWorldTransform();
+ const btTransform& childTrans0 = compoundShape0->getChildTransform(pairs[i].m_indexA);
+ newChildWorldTrans0 = orgTrans0*childTrans0 ;
+ childShape0->getAabb(newChildWorldTrans0,aabbMin0,aabbMax0);
+ }
+
+ {
+ btTransform orgInterpolationTrans1;
+ const btCollisionShape* childShape1 = 0;
+ btTransform orgTrans1;
+ btTransform newChildWorldTrans1;
+
+ childShape1 = compoundShape1->getChildShape(pairs[i].m_indexB);
+ orgTrans1 = col1ObjWrap->getWorldTransform();
+ orgInterpolationTrans1 = col1ObjWrap->getWorldTransform();
+ const btTransform& childTrans1 = compoundShape1->getChildTransform(pairs[i].m_indexB);
+ newChildWorldTrans1 = orgTrans1*childTrans1 ;
+ childShape1->getAabb(newChildWorldTrans1,aabbMin1,aabbMax1);
+ }
+
+
+
+ if (!TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1))
+ {
+ algo->~btCollisionAlgorithm();
+ m_dispatcher->freeCollisionAlgorithm(algo);
+ m_removePairs.push_back(btSimplePair(pairs[i].m_indexA,pairs[i].m_indexB));
+ }
+ }
+ }
+ for (int i=0;i<m_removePairs.size();i++)
+ {
+ m_childCollisionAlgorithmCache->removeOverlappingPair(m_removePairs[i].m_indexA,m_removePairs[i].m_indexB);
+ }
+ m_removePairs.clear();
+ }
+
+}
+
+btScalar btCompoundCompoundCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut)
+{
+ btAssert(0);
+ return 0.f;
+
+}
+
+
+
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.h b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.h
new file mode 100644
index 00000000000..7e2d7ad7085
--- /dev/null
+++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.h
@@ -0,0 +1,90 @@
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+
+*/
+
+#ifndef BT_COMPOUND_COMPOUND_COLLISION_ALGORITHM_H
+#define BT_COMPOUND_COMPOUND_COLLISION_ALGORITHM_H
+
+#include "BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h"
+#include "BulletCollision/BroadphaseCollision/btDispatcher.h"
+#include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h"
+
+#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
+class btDispatcher;
+#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
+#include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"
+#include "LinearMath/btAlignedObjectArray.h"
+#include "BulletCollision/CollisionDispatch/btHashedSimplePairCache.h"
+class btDispatcher;
+class btCollisionObject;
+
+class btCollisionShape;
+typedef bool (*btShapePairCallback)(const btCollisionShape* pShape0, const btCollisionShape* pShape1);
+extern btShapePairCallback gCompoundCompoundChildShapePairCallback;
+
+/// btCompoundCompoundCollisionAlgorithm supports collision between two btCompoundCollisionShape shapes
+class btCompoundCompoundCollisionAlgorithm : public btActivatingCollisionAlgorithm
+{
+
+ class btHashedSimplePairCache* m_childCollisionAlgorithmCache;
+ btSimplePairArray m_removePairs;
+
+ class btPersistentManifold* m_sharedManifold;
+ bool m_ownsManifold;
+
+
+ int m_compoundShapeRevision0;//to keep track of changes, so that childAlgorithm array can be updated
+ int m_compoundShapeRevision1;
+
+ void removeChildAlgorithms();
+
+// void preallocateChildAlgorithms(const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap);
+
+public:
+
+ btCompoundCompoundCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,bool isSwapped);
+
+ virtual ~btCompoundCompoundCollisionAlgorithm();
+
+
+
+ virtual void processCollision (const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
+
+ btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
+
+ virtual void getAllContactManifolds(btManifoldArray& manifoldArray);
+
+
+ struct CreateFunc :public btCollisionAlgorithmCreateFunc
+ {
+ virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap)
+ {
+ void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btCompoundCompoundCollisionAlgorithm));
+ return new(mem) btCompoundCompoundCollisionAlgorithm(ci,body0Wrap,body1Wrap,false);
+ }
+ };
+
+ struct SwappedCreateFunc :public btCollisionAlgorithmCreateFunc
+ {
+ virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap)
+ {
+ void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btCompoundCompoundCollisionAlgorithm));
+ return new(mem) btCompoundCompoundCollisionAlgorithm(ci,body0Wrap,body1Wrap,true);
+ }
+ };
+
+};
+
+#endif //BT_COMPOUND_COMPOUND_COLLISION_ALGORITHM_H
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp b/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp
index 3e1afede1bf..4ec9ae71386 100644
--- a/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp
+++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp
@@ -132,7 +132,6 @@ void btConvex2dConvex2dAlgorithm ::processCollision (const btCollisionObjectWrap
input.m_maximumDistanceSquared*= input.m_maximumDistanceSquared;
}
- input.m_stackAlloc = dispatchInfo.m_stackAllocator;
input.m_transformA = body0Wrap->getWorldTransform();
input.m_transformB = body1Wrap->getWorldTransform();
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp b/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp
index 18fde771b14..e23f5f7a88d 100644
--- a/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp
+++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp
@@ -76,21 +76,27 @@ void btConvexTriangleCallback::clearCache()
}
-
-void btConvexTriangleCallback::processTriangle(btVector3* triangle,int partId, int triangleIndex)
+void btConvexTriangleCallback::processTriangle(btVector3* triangle,int
+partId, int triangleIndex)
{
-
- //just for debugging purposes
- //printf("triangle %d",m_triangleCount++);
+ if (!TestTriangleAgainstAabb2(triangle, m_aabbMin, m_aabbMax))
+ {
+ return;
+ }
+
+ //just for debugging purposes
+ //printf("triangle %d",m_triangleCount++);
- //aabb filter is already applied!
+ const btCollisionObject* ob = const_cast<btCollisionObject*>(m_triBodyWrap->getCollisionObject());
btCollisionAlgorithmConstructionInfo ci;
ci.m_dispatcher1 = m_dispatcher;
//const btCollisionObject* ob = static_cast<btCollisionObject*>(m_triBodyWrap->getCollisionObject());
+
+
#if 0
///debug drawing of the overlapping triangles
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp b/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp
index 62f98a846f4..7f2722aa463 100644
--- a/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp
+++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp
@@ -373,7 +373,6 @@ void btConvexConvexAlgorithm ::processCollision (const btCollisionObjectWrapper*
input.m_maximumDistanceSquared*= input.m_maximumDistanceSquared;
}
- input.m_stackAlloc = dispatchInfo.m_stackAllocator;
input.m_transformA = body0Wrap->getWorldTransform();
input.m_transformB = body1Wrap->getWorldTransform();
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp b/extern/bullet2/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp
index 7faee6faf50..c3cacec4a4f 100644
--- a/extern/bullet2/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp
+++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp
@@ -19,6 +19,8 @@ subject to the following restrictions:
#include "BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h"
#include "BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h"
#include "BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h"
+#include "BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.h"
+
#include "BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h"
#include "BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h"
#include "BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h"
@@ -32,7 +34,6 @@ subject to the following restrictions:
-#include "LinearMath/btStackAlloc.h"
#include "LinearMath/btPoolAllocator.h"
@@ -65,6 +66,10 @@ btDefaultCollisionConfiguration::btDefaultCollisionConfiguration(const btDefault
m_swappedConvexConcaveCreateFunc = new (mem)btConvexConcaveCollisionAlgorithm::SwappedCreateFunc;
mem = btAlignedAlloc(sizeof(btCompoundCollisionAlgorithm::CreateFunc),16);
m_compoundCreateFunc = new (mem)btCompoundCollisionAlgorithm::CreateFunc;
+
+ mem = btAlignedAlloc(sizeof(btCompoundCompoundCollisionAlgorithm::CreateFunc),16);
+ m_compoundCompoundCreateFunc = new (mem)btCompoundCompoundCollisionAlgorithm::CreateFunc;
+
mem = btAlignedAlloc(sizeof(btCompoundCollisionAlgorithm::SwappedCreateFunc),16);
m_swappedCompoundCreateFunc = new (mem)btCompoundCollisionAlgorithm::SwappedCreateFunc;
mem = btAlignedAlloc(sizeof(btEmptyAlgorithm::CreateFunc),16);
@@ -106,16 +111,6 @@ btDefaultCollisionConfiguration::btDefaultCollisionConfiguration(const btDefault
collisionAlgorithmMaxElementSize = btMax(collisionAlgorithmMaxElementSize,maxSize2);
collisionAlgorithmMaxElementSize = btMax(collisionAlgorithmMaxElementSize,maxSize3);
- if (constructionInfo.m_stackAlloc)
- {
- m_ownsStackAllocator = false;
- this->m_stackAlloc = constructionInfo.m_stackAlloc;
- } else
- {
- m_ownsStackAllocator = true;
- void* mem = btAlignedAlloc(sizeof(btStackAlloc),16);
- m_stackAlloc = new(mem)btStackAlloc(constructionInfo.m_defaultStackAllocatorSize);
- }
if (constructionInfo.m_persistentManifoldPool)
{
@@ -144,12 +139,6 @@ btDefaultCollisionConfiguration::btDefaultCollisionConfiguration(const btDefault
btDefaultCollisionConfiguration::~btDefaultCollisionConfiguration()
{
- if (m_ownsStackAllocator)
- {
- m_stackAlloc->destroy();
- m_stackAlloc->~btStackAlloc();
- btAlignedFree(m_stackAlloc);
- }
if (m_ownsCollisionAlgorithmPool)
{
m_collisionAlgorithmPool->~btPoolAllocator();
@@ -172,6 +161,9 @@ btDefaultCollisionConfiguration::~btDefaultCollisionConfiguration()
m_compoundCreateFunc->~btCollisionAlgorithmCreateFunc();
btAlignedFree( m_compoundCreateFunc);
+ m_compoundCompoundCreateFunc->~btCollisionAlgorithmCreateFunc();
+ btAlignedFree(m_compoundCompoundCreateFunc);
+
m_swappedCompoundCreateFunc->~btCollisionAlgorithmCreateFunc();
btAlignedFree( m_swappedCompoundCreateFunc);
@@ -275,6 +267,12 @@ btCollisionAlgorithmCreateFunc* btDefaultCollisionConfiguration::getCollisionAlg
return m_swappedConvexConcaveCreateFunc;
}
+
+ if (btBroadphaseProxy::isCompound(proxyType0) && btBroadphaseProxy::isCompound(proxyType1))
+ {
+ return m_compoundCompoundCreateFunc;
+ }
+
if (btBroadphaseProxy::isCompound(proxyType0))
{
return m_compoundCreateFunc;
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h b/extern/bullet2/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h
index 474785bfc7d..2078420e198 100644
--- a/extern/bullet2/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h
+++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h
@@ -22,23 +22,19 @@ class btConvexPenetrationDepthSolver;
struct btDefaultCollisionConstructionInfo
{
- btStackAlloc* m_stackAlloc;
btPoolAllocator* m_persistentManifoldPool;
btPoolAllocator* m_collisionAlgorithmPool;
int m_defaultMaxPersistentManifoldPoolSize;
int m_defaultMaxCollisionAlgorithmPoolSize;
int m_customCollisionAlgorithmMaxElementSize;
- int m_defaultStackAllocatorSize;
int m_useEpaPenetrationAlgorithm;
btDefaultCollisionConstructionInfo()
- :m_stackAlloc(0),
- m_persistentManifoldPool(0),
+ :m_persistentManifoldPool(0),
m_collisionAlgorithmPool(0),
m_defaultMaxPersistentManifoldPoolSize(4096),
m_defaultMaxCollisionAlgorithmPoolSize(4096),
m_customCollisionAlgorithmMaxElementSize(0),
- m_defaultStackAllocatorSize(0),
m_useEpaPenetrationAlgorithm(true)
{
}
@@ -56,8 +52,6 @@ protected:
int m_persistentManifoldPoolSize;
- btStackAlloc* m_stackAlloc;
- bool m_ownsStackAllocator;
btPoolAllocator* m_persistentManifoldPool;
bool m_ownsPersistentManifoldPool;
@@ -75,6 +69,8 @@ protected:
btCollisionAlgorithmCreateFunc* m_convexConcaveCreateFunc;
btCollisionAlgorithmCreateFunc* m_swappedConvexConcaveCreateFunc;
btCollisionAlgorithmCreateFunc* m_compoundCreateFunc;
+ btCollisionAlgorithmCreateFunc* m_compoundCompoundCreateFunc;
+
btCollisionAlgorithmCreateFunc* m_swappedCompoundCreateFunc;
btCollisionAlgorithmCreateFunc* m_emptyCreateFunc;
btCollisionAlgorithmCreateFunc* m_sphereSphereCF;
@@ -105,10 +101,6 @@ public:
return m_collisionAlgorithmPool;
}
- virtual btStackAlloc* getStackAllocator()
- {
- return m_stackAlloc;
- }
virtual btVoronoiSimplexSolver* getSimplexSolver()
{
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btHashedSimplePairCache.cpp b/extern/bullet2/src/BulletCollision/CollisionDispatch/btHashedSimplePairCache.cpp
new file mode 100644
index 00000000000..cfcca5654de
--- /dev/null
+++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btHashedSimplePairCache.cpp
@@ -0,0 +1,278 @@
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+
+
+#include "btHashedSimplePairCache.h"
+
+
+#include <stdio.h>
+
+int gOverlappingSimplePairs = 0;
+int gRemoveSimplePairs =0;
+int gAddedSimplePairs =0;
+int gFindSimplePairs =0;
+
+
+
+
+btHashedSimplePairCache::btHashedSimplePairCache():
+ m_blockedForChanges(false)
+{
+ int initialAllocatedSize= 2;
+ m_overlappingPairArray.reserve(initialAllocatedSize);
+ growTables();
+}
+
+
+
+
+btHashedSimplePairCache::~btHashedSimplePairCache()
+{
+}
+
+
+
+
+
+
+void btHashedSimplePairCache::removeAllPairs()
+{
+ m_overlappingPairArray.clear();
+ m_hashTable.clear();
+ m_next.clear();
+
+ int initialAllocatedSize= 2;
+ m_overlappingPairArray.reserve(initialAllocatedSize);
+ growTables();
+}
+
+
+
+btSimplePair* btHashedSimplePairCache::findPair(int indexA, int indexB)
+{
+ gFindSimplePairs++;
+
+
+ /*if (indexA > indexB)
+ btSwap(indexA, indexB);*/
+
+ int hash = static_cast<int>(getHash(static_cast<unsigned int>(indexA), static_cast<unsigned int>(indexB)) & (m_overlappingPairArray.capacity()-1));
+
+ if (hash >= m_hashTable.size())
+ {
+ return NULL;
+ }
+
+ int index = m_hashTable[hash];
+ while (index != BT_SIMPLE_NULL_PAIR && equalsPair(m_overlappingPairArray[index], indexA, indexB) == false)
+ {
+ index = m_next[index];
+ }
+
+ if (index == BT_SIMPLE_NULL_PAIR)
+ {
+ return NULL;
+ }
+
+ btAssert(index < m_overlappingPairArray.size());
+
+ return &m_overlappingPairArray[index];
+}
+
+//#include <stdio.h>
+
+void btHashedSimplePairCache::growTables()
+{
+
+ int newCapacity = m_overlappingPairArray.capacity();
+
+ if (m_hashTable.size() < newCapacity)
+ {
+ //grow hashtable and next table
+ int curHashtableSize = m_hashTable.size();
+
+ m_hashTable.resize(newCapacity);
+ m_next.resize(newCapacity);
+
+
+ int i;
+
+ for (i= 0; i < newCapacity; ++i)
+ {
+ m_hashTable[i] = BT_SIMPLE_NULL_PAIR;
+ }
+ for (i = 0; i < newCapacity; ++i)
+ {
+ m_next[i] = BT_SIMPLE_NULL_PAIR;
+ }
+
+ for(i=0;i<curHashtableSize;i++)
+ {
+
+ const btSimplePair& pair = m_overlappingPairArray[i];
+ int indexA = pair.m_indexA;
+ int indexB = pair.m_indexB;
+
+ int hashValue = static_cast<int>(getHash(static_cast<unsigned int>(indexA),static_cast<unsigned int>(indexB)) & (m_overlappingPairArray.capacity()-1)); // New hash value with new mask
+ m_next[i] = m_hashTable[hashValue];
+ m_hashTable[hashValue] = i;
+ }
+
+
+ }
+}
+
+btSimplePair* btHashedSimplePairCache::internalAddPair(int indexA, int indexB)
+{
+
+ int hash = static_cast<int>(getHash(static_cast<unsigned int>(indexA),static_cast<unsigned int>(indexB)) & (m_overlappingPairArray.capacity()-1)); // New hash value with new mask
+
+
+ btSimplePair* pair = internalFindPair(indexA, indexB, hash);
+ if (pair != NULL)
+ {
+ return pair;
+ }
+
+ int count = m_overlappingPairArray.size();
+ int oldCapacity = m_overlappingPairArray.capacity();
+ void* mem = &m_overlappingPairArray.expandNonInitializing();
+
+ int newCapacity = m_overlappingPairArray.capacity();
+
+ if (oldCapacity < newCapacity)
+ {
+ growTables();
+ //hash with new capacity
+ hash = static_cast<int>(getHash(static_cast<unsigned int>(indexA),static_cast<unsigned int>(indexB)) & (m_overlappingPairArray.capacity()-1));
+ }
+
+ pair = new (mem) btSimplePair(indexA,indexB);
+
+ pair->m_userPointer = 0;
+
+ m_next[count] = m_hashTable[hash];
+ m_hashTable[hash] = count;
+
+ return pair;
+}
+
+
+
+void* btHashedSimplePairCache::removeOverlappingPair(int indexA, int indexB)
+{
+ gRemoveSimplePairs++;
+
+
+ /*if (indexA > indexB)
+ btSwap(indexA, indexB);*/
+
+ int hash = static_cast<int>(getHash(static_cast<unsigned int>(indexA),static_cast<unsigned int>(indexB)) & (m_overlappingPairArray.capacity()-1));
+
+ btSimplePair* pair = internalFindPair(indexA, indexB, hash);
+ if (pair == NULL)
+ {
+ return 0;
+ }
+
+
+ void* userData = pair->m_userPointer;
+
+
+ int pairIndex = int(pair - &m_overlappingPairArray[0]);
+ btAssert(pairIndex < m_overlappingPairArray.size());
+
+ // Remove the pair from the hash table.
+ int index = m_hashTable[hash];
+ btAssert(index != BT_SIMPLE_NULL_PAIR);
+
+ int previous = BT_SIMPLE_NULL_PAIR;
+ while (index != pairIndex)
+ {
+ previous = index;
+ index = m_next[index];
+ }
+
+ if (previous != BT_SIMPLE_NULL_PAIR)
+ {
+ btAssert(m_next[previous] == pairIndex);
+ m_next[previous] = m_next[pairIndex];
+ }
+ else
+ {
+ m_hashTable[hash] = m_next[pairIndex];
+ }
+
+ // We now move the last pair into spot of the
+ // pair being removed. We need to fix the hash
+ // table indices to support the move.
+
+ int lastPairIndex = m_overlappingPairArray.size() - 1;
+
+ // If the removed pair is the last pair, we are done.
+ if (lastPairIndex == pairIndex)
+ {
+ m_overlappingPairArray.pop_back();
+ return userData;
+ }
+
+ // Remove the last pair from the hash table.
+ const btSimplePair* last = &m_overlappingPairArray[lastPairIndex];
+ /* missing swap here too, Nat. */
+ int lastHash = static_cast<int>(getHash(static_cast<unsigned int>(last->m_indexA), static_cast<unsigned int>(last->m_indexB)) & (m_overlappingPairArray.capacity()-1));
+
+ index = m_hashTable[lastHash];
+ btAssert(index != BT_SIMPLE_NULL_PAIR);
+
+ previous = BT_SIMPLE_NULL_PAIR;
+ while (index != lastPairIndex)
+ {
+ previous = index;
+ index = m_next[index];
+ }
+
+ if (previous != BT_SIMPLE_NULL_PAIR)
+ {
+ btAssert(m_next[previous] == lastPairIndex);
+ m_next[previous] = m_next[lastPairIndex];
+ }
+ else
+ {
+ m_hashTable[lastHash] = m_next[lastPairIndex];
+ }
+
+ // Copy the last pair into the remove pair's spot.
+ m_overlappingPairArray[pairIndex] = m_overlappingPairArray[lastPairIndex];
+
+ // Insert the last pair into the hash table
+ m_next[pairIndex] = m_hashTable[lastHash];
+ m_hashTable[lastHash] = pairIndex;
+
+ m_overlappingPairArray.pop_back();
+
+ return userData;
+}
+//#include <stdio.h>
+
+
+
+
+
+
+
+
+
+
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btHashedSimplePairCache.h b/extern/bullet2/src/BulletCollision/CollisionDispatch/btHashedSimplePairCache.h
new file mode 100644
index 00000000000..e88ef97e968
--- /dev/null
+++ b/extern/bullet2/src/BulletCollision/CollisionDispatch/btHashedSimplePairCache.h
@@ -0,0 +1,174 @@
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef BT_HASHED_SIMPLE_PAIR_CACHE_H
+#define BT_HASHED_SIMPLE_PAIR_CACHE_H
+
+
+
+#include "LinearMath/btAlignedObjectArray.h"
+
+const int BT_SIMPLE_NULL_PAIR=0xffffffff;
+
+struct btSimplePair
+{
+ btSimplePair(int indexA,int indexB)
+ :m_indexA(indexA),
+ m_indexB(indexB),
+ m_userPointer(0)
+ {
+ }
+
+ int m_indexA;
+ int m_indexB;
+ union
+ {
+ void* m_userPointer;
+ int m_userValue;
+ };
+};
+
+typedef btAlignedObjectArray<btSimplePair> btSimplePairArray;
+
+
+
+extern int gOverlappingSimplePairs;
+extern int gRemoveSimplePairs;
+extern int gAddedSimplePairs;
+extern int gFindSimplePairs;
+
+
+
+
+class btHashedSimplePairCache
+{
+ btSimplePairArray m_overlappingPairArray;
+
+ bool m_blockedForChanges;
+
+
+protected:
+
+ btAlignedObjectArray<int> m_hashTable;
+ btAlignedObjectArray<int> m_next;
+
+
+public:
+ btHashedSimplePairCache();
+ virtual ~btHashedSimplePairCache();
+
+ void removeAllPairs();
+
+ virtual void* removeOverlappingPair(int indexA,int indexB);
+
+ // Add a pair and return the new pair. If the pair already exists,
+ // no new pair is created and the old one is returned.
+ virtual btSimplePair* addOverlappingPair(int indexA,int indexB)
+ {
+ gAddedSimplePairs++;
+
+ return internalAddPair(indexA,indexB);
+ }
+
+
+ virtual btSimplePair* getOverlappingPairArrayPtr()
+ {
+ return &m_overlappingPairArray[0];
+ }
+
+ const btSimplePair* getOverlappingPairArrayPtr() const
+ {
+ return &m_overlappingPairArray[0];
+ }
+
+ btSimplePairArray& getOverlappingPairArray()
+ {
+ return m_overlappingPairArray;
+ }
+
+ const btSimplePairArray& getOverlappingPairArray() const
+ {
+ return m_overlappingPairArray;
+ }
+
+
+ btSimplePair* findPair(int indexA,int indexB);
+
+ int GetCount() const { return m_overlappingPairArray.size(); }
+
+ int getNumOverlappingPairs() const
+ {
+ return m_overlappingPairArray.size();
+ }
+private:
+
+ btSimplePair* internalAddPair(int indexA, int indexB);
+
+ void growTables();
+
+ SIMD_FORCE_INLINE bool equalsPair(const btSimplePair& pair, int indexA, int indexB)
+ {
+ return pair.m_indexA == indexA && pair.m_indexB == indexB;
+ }
+
+
+
+ SIMD_FORCE_INLINE unsigned int getHash(unsigned int indexA, unsigned int indexB)
+ {
+ int key = static_cast<int>(((unsigned int)indexA) | (((unsigned int)indexB) <<16));
+ // Thomas Wang's hash
+
+ key += ~(key << 15);
+ key ^= (key >> 10);
+ key += (key << 3);
+ key ^= (key >> 6);
+ key += ~(key << 11);
+ key ^= (key >> 16);
+ return static_cast<unsigned int>(key);
+ }
+
+
+
+
+
+ SIMD_FORCE_INLINE btSimplePair* internalFindPair(int proxyIdA , int proxyIdB, int hash)
+ {
+
+ int index = m_hashTable[hash];
+
+ while( index != BT_SIMPLE_NULL_PAIR && equalsPair(m_overlappingPairArray[index], proxyIdA, proxyIdB) == false)
+ {
+ index = m_next[index];
+ }
+
+ if ( index == BT_SIMPLE_NULL_PAIR )
+ {
+ return NULL;
+ }
+
+ btAssert(index < m_overlappingPairArray.size());
+
+ return &m_overlappingPairArray[index];
+ }
+
+
+};
+
+
+
+
+#endif //BT_HASHED_SIMPLE_PAIR_CACHE_H
+
+
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btCompoundShape.cpp b/extern/bullet2/src/BulletCollision/CollisionShapes/btCompoundShape.cpp
index 12f422f193f..0aa75f2bff3 100644
--- a/extern/bullet2/src/BulletCollision/CollisionShapes/btCompoundShape.cpp
+++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btCompoundShape.cpp
@@ -273,6 +273,8 @@ void btCompoundShape::calculatePrincipalAxisTransform(btScalar* masses, btTransf
+
+
void btCompoundShape::setLocalScaling(const btVector3& scaling)
{
@@ -283,7 +285,7 @@ void btCompoundShape::setLocalScaling(const btVector3& scaling)
// childScale = childScale * (childTrans.getBasis() * scaling);
childScale = childScale * scaling / m_localScaling;
m_children[i].m_childShape->setLocalScaling(childScale);
- childTrans.setOrigin((childTrans.getOrigin())*scaling);
+ childTrans.setOrigin((childTrans.getOrigin()) * scaling / m_localScaling);
updateChildTransform(i, childTrans,false);
}
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btConeShape.cpp b/extern/bullet2/src/BulletCollision/CollisionShapes/btConeShape.cpp
index 5e83087b320..2d83c8bfbac 100644
--- a/extern/bullet2/src/BulletCollision/CollisionShapes/btConeShape.cpp
+++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btConeShape.cpp
@@ -62,6 +62,10 @@ void btConeShape::setConeUpIndex(int upIndex)
default:
btAssert(0);
};
+
+ m_implicitShapeDimensions[m_coneIndices[0]] = m_radius;
+ m_implicitShapeDimensions[m_coneIndices[1]] = m_height;
+ m_implicitShapeDimensions[m_coneIndices[2]] = m_radius;
}
btVector3 btConeShape::coneLocalSupport(const btVector3& v) const
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btConeShape.h b/extern/bullet2/src/BulletCollision/CollisionShapes/btConeShape.h
index 5966ae48f11..4a0df0d558b 100644
--- a/extern/bullet2/src/BulletCollision/CollisionShapes/btConeShape.h
+++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btConeShape.h
@@ -90,6 +90,13 @@ public:
}
virtual void setLocalScaling(const btVector3& scaling);
+
+
+ virtual int calculateSerializeBufferSize() const;
+
+ ///fills the dataBuffer and returns the struct name (and 0 on failure)
+ virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
+
};
@@ -104,19 +111,61 @@ class btConeShapeX : public btConeShape
return btVector3 (1,0,0);
}
+ //debugging
+ virtual const char* getName()const
+ {
+ return "ConeX";
+ }
+
+
};
///btConeShapeZ implements a Cone shape, around the Z axis
class btConeShapeZ : public btConeShape
{
- public:
- btConeShapeZ(btScalar radius,btScalar height);
+public:
+ btConeShapeZ(btScalar radius,btScalar height);
virtual btVector3 getAnisotropicRollingFrictionDirection() const
{
return btVector3 (0,0,1);
}
+ //debugging
+ virtual const char* getName()const
+ {
+ return "ConeZ";
+ }
+
+
};
+
+///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
+struct btConeShapeData
+{
+ btConvexInternalShapeData m_convexInternalShapeData;
+
+ int m_upIndex;
+
+ char m_padding[4];
+};
+
+SIMD_FORCE_INLINE int btConeShape::calculateSerializeBufferSize() const
+{
+ return sizeof(btConeShapeData);
+}
+
+///fills the dataBuffer and returns the struct name (and 0 on failure)
+SIMD_FORCE_INLINE const char* btConeShape::serialize(void* dataBuffer, btSerializer* serializer) const
+{
+ btConeShapeData* shapeData = (btConeShapeData*) dataBuffer;
+
+ btConvexInternalShape::serialize(&shapeData->m_convexInternalShapeData,serializer);
+
+ shapeData->m_upIndex = m_coneIndices[1];
+
+ return "btConeShapeData";
+}
+
#endif //BT_CONE_MINKOWSKI_H
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btConvexShape.cpp b/extern/bullet2/src/BulletCollision/CollisionShapes/btConvexShape.cpp
index 9d40dfdd0dd..fb0d9fdb75a 100644
--- a/extern/bullet2/src/BulletCollision/CollisionShapes/btConvexShape.cpp
+++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btConvexShape.cpp
@@ -21,6 +21,7 @@ subject to the following restrictions:
#include "btTriangleShape.h"
#include "btSphereShape.h"
#include "btCylinderShape.h"
+#include "btConeShape.h"
#include "btCapsuleShape.h"
#include "btConvexHullShape.h"
#include "btConvexPointCloudShape.h"
@@ -336,6 +337,11 @@ btScalar btConvexShape::getMarginNonVirtual () const
btCylinderShape* cylShape = (btCylinderShape*)this;
return cylShape->getMarginNV();
}
+ case CONE_SHAPE_PROXYTYPE:
+ {
+ btConeShape* conShape = (btConeShape*)this;
+ return conShape->getMarginNV();
+ }
case CAPSULE_SHAPE_PROXYTYPE:
{
btCapsuleShape* capsuleShape = (btCapsuleShape*)this;
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp b/extern/bullet2/src/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp
index 8d4080a63a6..26322791d04 100644
--- a/extern/bullet2/src/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp
+++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp
@@ -369,7 +369,7 @@ void btHeightfieldTerrainShape::processAllTriangles(btTriangleCallback* callback
getVertex(x+1,j+1,vertices[2]);
callback->processTriangle(vertices,x,j);
//second triangle
- getVertex(x,j,vertices[0]);
+ // getVertex(x,j,vertices[0]);//already got this vertex before, thanks to Danny Chapman
getVertex(x+1,j+1,vertices[1]);
getVertex(x,j+1,vertices[2]);
callback->processTriangle(vertices,x,j);
@@ -382,7 +382,7 @@ void btHeightfieldTerrainShape::processAllTriangles(btTriangleCallback* callback
callback->processTriangle(vertices,x,j);
//second triangle
getVertex(x+1,j,vertices[0]);
- getVertex(x,j+1,vertices[1]);
+ //getVertex(x,j+1,vertices[1]);
getVertex(x+1,j+1,vertices[2]);
callback->processTriangle(vertices,x,j);
}
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMesh.cpp b/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMesh.cpp
index 51a2f8a0739..5fbed334ec1 100644
--- a/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMesh.cpp
+++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMesh.cpp
@@ -111,10 +111,10 @@ int btTriangleMesh::findOrAddVertex(const btVector3& vertex, bool removeDuplicat
return i/3;
}
}
- }
- m_3componentVertices.push_back((float)vertex.getX());
- m_3componentVertices.push_back((float)vertex.getY());
- m_3componentVertices.push_back((float)vertex.getZ());
+ }
+ m_3componentVertices.push_back(vertex.getX());
+ m_3componentVertices.push_back(vertex.getY());
+ m_3componentVertices.push_back(vertex.getZ());
m_indexedMeshes[0].m_numVertices++;
m_indexedMeshes[0].m_vertexBase = (unsigned char*)&m_3componentVertices[0];
return (m_3componentVertices.size()/3)-1;
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMesh.h b/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMesh.h
index 29d1b5cdaa4..0afc2321ff0 100644
--- a/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMesh.h
+++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btTriangleMesh.h
@@ -27,7 +27,7 @@ subject to the following restrictions:
class btTriangleMesh : public btTriangleIndexVertexArray
{
btAlignedObjectArray<btVector3> m_4componentVertices;
- btAlignedObjectArray<float> m_3componentVertices;
+ btAlignedObjectArray<btScalar> m_3componentVertices;
btAlignedObjectArray<unsigned int> m_32bitIndices;
btAlignedObjectArray<unsigned short int> m_16bitIndices;
diff --git a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h
index 72eb5aec461..29620abffb9 100644
--- a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h
+++ b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h
@@ -17,7 +17,6 @@ subject to the following restrictions:
#ifndef BT_CONVEX_PENETRATION_DEPTH_H
#define BT_CONVEX_PENETRATION_DEPTH_H
-class btStackAlloc;
class btVector3;
#include "btSimplexSolverInterface.h"
class btConvexShape;
@@ -33,8 +32,7 @@ public:
const btConvexShape* convexA,const btConvexShape* convexB,
const btTransform& transA,const btTransform& transB,
btVector3& v, btVector3& pa, btVector3& pb,
- class btIDebugDraw* debugDraw,btStackAlloc* stackAlloc
- ) = 0;
+ class btIDebugDraw* debugDraw) = 0;
};
diff --git a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h
index f958cc523ef..46ce1ab75e7 100644
--- a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h
+++ b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h
@@ -19,7 +19,6 @@ subject to the following restrictions:
#include "LinearMath/btTransform.h"
#include "LinearMath/btVector3.h"
-class btStackAlloc;
/// This interface is made to be used by an iterative approach to do TimeOfImpact calculations
/// This interface allows to query for closest points and penetration depth between two (convex) objects
@@ -43,15 +42,13 @@ struct btDiscreteCollisionDetectorInterface
struct ClosestPointInput
{
ClosestPointInput()
- :m_maximumDistanceSquared(btScalar(BT_LARGE_FLOAT)),
- m_stackAlloc(0)
+ :m_maximumDistanceSquared(btScalar(BT_LARGE_FLOAT))
{
}
btTransform m_transformA;
btTransform m_transformB;
btScalar m_maximumDistanceSquared;
- btStackAlloc* m_stackAlloc;
};
virtual ~btDiscreteCollisionDetectorInterface() {};
diff --git a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp
index c6dc3f3a672..572ec36f563 100644
--- a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp
+++ b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp
@@ -25,7 +25,7 @@ bool btGjkEpaPenetrationDepthSolver::calcPenDepth( btSimplexSolverInterface& sim
const btConvexShape* pConvexA, const btConvexShape* pConvexB,
const btTransform& transformA, const btTransform& transformB,
btVector3& v, btVector3& wWitnessOnA, btVector3& wWitnessOnB,
- class btIDebugDraw* debugDraw, btStackAlloc* stackAlloc )
+ class btIDebugDraw* debugDraw)
{
(void)debugDraw;
@@ -34,7 +34,7 @@ bool btGjkEpaPenetrationDepthSolver::calcPenDepth( btSimplexSolverInterface& sim
// const btScalar radialmargin(btScalar(0.));
- btVector3 guessVector(transformA.getOrigin()-transformB.getOrigin());
+ btVector3 guessVector(transformB.getOrigin()-transformA.getOrigin());
btGjkEpaSolver2::sResults results;
diff --git a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h
index a49689a1501..1ed6340af3b 100644
--- a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h
+++ b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h
@@ -33,7 +33,7 @@ class btGjkEpaPenetrationDepthSolver : public btConvexPenetrationDepthSolver
const btConvexShape* pConvexA, const btConvexShape* pConvexB,
const btTransform& transformA, const btTransform& transformB,
btVector3& v, btVector3& wWitnessOnA, btVector3& wWitnessOnB,
- class btIDebugDraw* debugDraw,btStackAlloc* stackAlloc );
+ class btIDebugDraw* debugDraw);
private :
diff --git a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp
index 8af16b9cf6f..8877579496b 100644
--- a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp
+++ b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp
@@ -50,7 +50,8 @@ m_marginA(objectA->getMargin()),
m_marginB(objectB->getMargin()),
m_ignoreMargin(false),
m_lastUsedMethod(-1),
-m_catchDegeneracies(1)
+m_catchDegeneracies(1),
+m_fixContactNormalDirection(1)
{
}
btGjkPairDetector::btGjkPairDetector(const btConvexShape* objectA,const btConvexShape* objectB,int shapeTypeA,int shapeTypeB,btScalar marginA, btScalar marginB, btSimplexSolverInterface* simplexSolver,btConvexPenetrationDepthSolver* penetrationDepthSolver)
@@ -65,7 +66,8 @@ m_marginA(marginA),
m_marginB(marginB),
m_ignoreMargin(false),
m_lastUsedMethod(-1),
-m_catchDegeneracies(1)
+m_catchDegeneracies(1),
+m_fixContactNormalDirection(1)
{
}
@@ -353,7 +355,7 @@ void btGjkPairDetector::getClosestPointsNonVirtual(const ClosestPointInput& inpu
m_minkowskiA,m_minkowskiB,
localTransA,localTransB,
m_cachedSeparatingAxis, tmpPointOnA, tmpPointOnB,
- debugDraw,input.m_stackAlloc
+ debugDraw
);
@@ -438,6 +440,27 @@ void btGjkPairDetector::getClosestPointsNonVirtual(const ClosestPointInput& inpu
}
#endif
+ if (m_fixContactNormalDirection)
+ {
+ ///@workaround for sticky convex collisions
+ //in some degenerate cases (usually when the use uses very small margins)
+ //the contact normal is pointing the wrong direction
+ //so fix it now (until we can deal with all degenerate cases in GJK and EPA)
+ //contact normals need to point from B to A in all cases, so we can simply check if the contact normal really points from B to A
+ //We like to use a dot product of the normal against the difference of the centroids,
+ //once the centroid is available in the API
+ //until then we use the center of the aabb to approximate the centroid
+ btVector3 aabbMin,aabbMax;
+ m_minkowskiA->getAabb(localTransA,aabbMin,aabbMax);
+ btVector3 posA = (aabbMax+aabbMin)*btScalar(0.5);
+
+ m_minkowskiB->getAabb(localTransB,aabbMin,aabbMax);
+ btVector3 posB = (aabbMin+aabbMax)*btScalar(0.5);
+
+ btVector3 diff = posA-posB;
+ if (diff.dot(normalInB) < 0.f)
+ normalInB *= -1.f;
+ }
m_cachedSeparatingAxis = normalInB;
m_cachedSeparatingDistance = distance;
diff --git a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h
index f0043b8b9f2..feeae686213 100644
--- a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h
+++ b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h
@@ -52,7 +52,7 @@ public:
int m_curIter;
int m_degenerateSimplex;
int m_catchDegeneracies;
-
+ int m_fixContactNormalDirection;
btGjkPairDetector(const btConvexShape* objectA,const btConvexShape* objectB,btSimplexSolverInterface* simplexSolver,btConvexPenetrationDepthSolver* penetrationDepthSolver);
btGjkPairDetector(const btConvexShape* objectA,const btConvexShape* objectB,int shapeTypeA,int shapeTypeB,btScalar marginA, btScalar marginB, btSimplexSolverInterface* simplexSolver,btConvexPenetrationDepthSolver* penetrationDepthSolver);
diff --git a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp
index fe31f08d61a..fa45f49037e 100644
--- a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp
+++ b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp
@@ -26,11 +26,10 @@ bool btMinkowskiPenetrationDepthSolver::calcPenDepth(btSimplexSolverInterface& s
const btConvexShape* convexA,const btConvexShape* convexB,
const btTransform& transA,const btTransform& transB,
btVector3& v, btVector3& pa, btVector3& pb,
- class btIDebugDraw* debugDraw,btStackAlloc* stackAlloc
+ class btIDebugDraw* debugDraw
)
{
- (void)stackAlloc;
(void)v;
bool check2d= convexA->isConvex2d() && convexB->isConvex2d();
diff --git a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h
index 6a8fe52f36f..fd533b4fc33 100644
--- a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h
+++ b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h
@@ -32,7 +32,7 @@ public:
const btConvexShape* convexA,const btConvexShape* convexB,
const btTransform& transA,const btTransform& transB,
btVector3& v, btVector3& pa, btVector3& pb,
- class btIDebugDraw* debugDraw,btStackAlloc* stackAlloc
+ class btIDebugDraw* debugDraw
);
};
diff --git a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h
index f012889a70e..3999d400503 100644
--- a/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h
+++ b/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h
@@ -35,7 +35,7 @@ public:
kF_None = 0,
kF_FilterBackfaces = 1 << 0,
kF_KeepUnflippedNormal = 1 << 1, // Prevents returned face normal getting flipped when a ray hits a back-facing triangle
-
+ kF_UseSubSimplexConvexCastRaytest = 1 << 2, // Uses an approximate but faster ray versus convex intersection algorithm
kF_Terminator = 0xFFFFFFFF
};
unsigned int m_flags;