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Diffstat (limited to 'extern/sdlew/include/SDL2/SDL_surface.h')
-rw-r--r--extern/sdlew/include/SDL2/SDL_surface.h190
1 files changed, 190 insertions, 0 deletions
diff --git a/extern/sdlew/include/SDL2/SDL_surface.h b/extern/sdlew/include/SDL2/SDL_surface.h
new file mode 100644
index 00000000000..5125eee4402
--- /dev/null
+++ b/extern/sdlew/include/SDL2/SDL_surface.h
@@ -0,0 +1,190 @@
+
+#ifndef _SDL_surface_h
+#define _SDL_surface_h
+
+#include "SDL_stdinc.h"
+#include "SDL_pixels.h"
+#include "SDL_rect.h"
+#include "SDL_blendmode.h"
+#include "SDL_rwops.h"
+
+#include "begin_code.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define SDL_SWSURFACE 0
+#define SDL_PREALLOC 0x00000001
+#define SDL_RLEACCEL 0x00000002
+#define SDL_DONTFREE 0x00000004
+
+#define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0)
+
+typedef struct SDL_Surface
+{
+ Uint32 flags;
+ SDL_PixelFormat *format;
+ int w, h;
+ int pitch;
+ void *pixels;
+
+ void *userdata;
+
+ int locked;
+ void *lock_data;
+
+ SDL_Rect clip_rect;
+
+ struct SDL_BlitMap *map;
+
+ int refcount;
+} SDL_Surface;
+
+typedef int (*SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect,
+ struct SDL_Surface * dst, SDL_Rect * dstrect);
+
+typedef SDL_Surface * SDLCALL tSDL_CreateRGBSurface
+ (Uint32 flags, int width, int height, int depth,
+ Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
+typedef SDL_Surface * SDLCALL tSDL_CreateRGBSurfaceFrom(void *pixels,
+ int width,
+ int height,
+ int depth,
+ int pitch,
+ Uint32 Rmask,
+ Uint32 Gmask,
+ Uint32 Bmask,
+ Uint32 Amask);
+typedef void SDLCALL tSDL_FreeSurface(SDL_Surface * surface);
+
+typedef int SDLCALL tSDL_SetSurfacePalette(SDL_Surface * surface,
+ SDL_Palette * palette);
+
+typedef int SDLCALL tSDL_LockSurface(SDL_Surface * surface);
+
+typedef void SDLCALL tSDL_UnlockSurface(SDL_Surface * surface);
+
+typedef SDL_Surface * SDLCALL tSDL_LoadBMP_RW(SDL_RWops * src,
+ int freesrc);
+
+#define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1)
+
+typedef int SDLCALL tSDL_SaveBMP_RW
+ (SDL_Surface * surface, SDL_RWops * dst, int freedst);
+
+#define SDL_SaveBMP(surface, file) \
+ SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1)
+
+typedef int SDLCALL tSDL_SetSurfaceRLE(SDL_Surface * surface,
+ int flag);
+
+typedef int SDLCALL tSDL_SetColorKey(SDL_Surface * surface,
+ int flag, Uint32 key);
+
+typedef int SDLCALL tSDL_GetColorKey(SDL_Surface * surface,
+ Uint32 * key);
+
+typedef int SDLCALL tSDL_SetSurfaceColorMod(SDL_Surface * surface,
+ Uint8 r, Uint8 g, Uint8 b);
+
+typedef int SDLCALL tSDL_GetSurfaceColorMod(SDL_Surface * surface,
+ Uint8 * r, Uint8 * g,
+ Uint8 * b);
+
+typedef int SDLCALL tSDL_SetSurfaceAlphaMod(SDL_Surface * surface,
+ Uint8 alpha);
+
+typedef int SDLCALL tSDL_GetSurfaceAlphaMod(SDL_Surface * surface,
+ Uint8 * alpha);
+
+typedef int SDLCALL tSDL_SetSurfaceBlendMode(SDL_Surface * surface,
+ SDL_BlendMode blendMode);
+
+typedef int SDLCALL tSDL_GetSurfaceBlendMode(SDL_Surface * surface,
+ SDL_BlendMode *blendMode);
+
+typedef SDL_bool SDLCALL tSDL_SetClipRect(SDL_Surface * surface,
+ const SDL_Rect * rect);
+
+typedef void SDLCALL tSDL_GetClipRect(SDL_Surface * surface,
+ SDL_Rect * rect);
+
+typedef SDL_Surface * SDLCALL tSDL_ConvertSurface
+ (SDL_Surface * src, SDL_PixelFormat * fmt, Uint32 flags);
+typedef SDL_Surface * SDLCALL tSDL_ConvertSurfaceFormat
+ (SDL_Surface * src, Uint32 pixel_format, Uint32 flags);
+
+typedef int SDLCALL tSDL_ConvertPixels(int width, int height,
+ Uint32 src_format,
+ const void * src, int src_pitch,
+ Uint32 dst_format,
+ void * dst, int dst_pitch);
+
+typedef int SDLCALL tSDL_FillRect
+ (SDL_Surface * dst, const SDL_Rect * rect, Uint32 color);
+typedef int SDLCALL tSDL_FillRects
+ (SDL_Surface * dst, const SDL_Rect * rects, int count, Uint32 color);
+
+#define SDL_BlitSurface SDL_UpperBlit
+
+typedef int SDLCALL tSDL_UpperBlit
+ (SDL_Surface * src, const SDL_Rect * srcrect,
+ SDL_Surface * dst, SDL_Rect * dstrect);
+
+typedef int SDLCALL tSDL_LowerBlit
+ (SDL_Surface * src, SDL_Rect * srcrect,
+ SDL_Surface * dst, SDL_Rect * dstrect);
+
+typedef int SDLCALL tSDL_SoftStretch(SDL_Surface * src,
+ const SDL_Rect * srcrect,
+ SDL_Surface * dst,
+ const SDL_Rect * dstrect);
+
+#define SDL_BlitScaled SDL_UpperBlitScaled
+
+typedef int SDLCALL tSDL_UpperBlitScaled
+ (SDL_Surface * src, const SDL_Rect * srcrect,
+ SDL_Surface * dst, SDL_Rect * dstrect);
+
+typedef int SDLCALL tSDL_LowerBlitScaled
+ (SDL_Surface * src, SDL_Rect * srcrect,
+ SDL_Surface * dst, SDL_Rect * dstrect);
+
+extern tSDL_CreateRGBSurface *SDL_CreateRGBSurface;
+extern tSDL_CreateRGBSurfaceFrom *SDL_CreateRGBSurfaceFrom;
+extern tSDL_FreeSurface *SDL_FreeSurface;
+extern tSDL_SetSurfacePalette *SDL_SetSurfacePalette;
+extern tSDL_LockSurface *SDL_LockSurface;
+extern tSDL_UnlockSurface *SDL_UnlockSurface;
+extern tSDL_LoadBMP_RW *SDL_LoadBMP_RW;
+extern tSDL_SaveBMP_RW *SDL_SaveBMP_RW;
+extern tSDL_SetSurfaceRLE *SDL_SetSurfaceRLE;
+extern tSDL_SetColorKey *SDL_SetColorKey;
+extern tSDL_GetColorKey *SDL_GetColorKey;
+extern tSDL_SetSurfaceColorMod *SDL_SetSurfaceColorMod;
+extern tSDL_GetSurfaceColorMod *SDL_GetSurfaceColorMod;
+extern tSDL_SetSurfaceAlphaMod *SDL_SetSurfaceAlphaMod;
+extern tSDL_GetSurfaceAlphaMod *SDL_GetSurfaceAlphaMod;
+extern tSDL_SetSurfaceBlendMode *SDL_SetSurfaceBlendMode;
+extern tSDL_GetSurfaceBlendMode *SDL_GetSurfaceBlendMode;
+extern tSDL_SetClipRect *SDL_SetClipRect;
+extern tSDL_GetClipRect *SDL_GetClipRect;
+extern tSDL_ConvertSurface *SDL_ConvertSurface;
+extern tSDL_ConvertSurfaceFormat *SDL_ConvertSurfaceFormat;
+extern tSDL_ConvertPixels *SDL_ConvertPixels;
+extern tSDL_FillRect *SDL_FillRect;
+extern tSDL_FillRects *SDL_FillRects;
+extern tSDL_UpperBlit *SDL_UpperBlit;
+extern tSDL_LowerBlit *SDL_LowerBlit;
+extern tSDL_SoftStretch *SDL_SoftStretch;
+extern tSDL_UpperBlitScaled *SDL_UpperBlitScaled;
+extern tSDL_LowerBlitScaled *SDL_LowerBlitScaled;
+
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif
+