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Diffstat (limited to 'intern/SoundSystem/fmod/SND_FmodDevice.h')
-rw-r--r--intern/SoundSystem/fmod/SND_FmodDevice.h105
1 files changed, 105 insertions, 0 deletions
diff --git a/intern/SoundSystem/fmod/SND_FmodDevice.h b/intern/SoundSystem/fmod/SND_FmodDevice.h
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+++ b/intern/SoundSystem/fmod/SND_FmodDevice.h
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+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+#ifndef SND_FMODDEVICE
+#define SND_FMODDEVICE
+
+#include "fmod.h"
+#include "SND_AudioDevice.h"
+#include "SoundDefines.h"
+
+class SND_FmodDevice : public SND_AudioDevice
+{
+public:
+ SND_FmodDevice();
+ ~SND_FmodDevice();
+
+ SND_WaveSlot* LoadSample(const STR_String& samplename,
+ void* memlocation,
+ int size);
+
+ void InitListener();
+ void SetListenerGain(float gain) const;
+ void SetDopplerVelocity(MT_Scalar dopplervelocity) const;
+ void SetDopplerFactor(MT_Scalar dopplerfactor) const;
+ void SetListenerRollOffFactor(MT_Scalar rollofffactor) const;
+
+ void MakeCurrent() const;
+ void NextFrame() const;
+ void UseCD() const;
+
+ void SetObjectBuffer(int id, unsigned int buffer);
+ int GetPlayState(int id);
+ void PlayObject(int id);
+ void StopObject(int id) const;
+ void StopAllObjects();
+ void PauseObject(int id) const;
+
+ void SetObjectLoop(int id, unsigned int loopmode) const;
+ void SetObjectLoopPoints(int id, unsigned int loopstart, unsigned int loopend) const;
+ void SetObjectPitch(int id, MT_Scalar pitch) const;
+ void SetObjectGain(int id, MT_Scalar gain) const;
+ void SetObjectMinGain(int id, MT_Scalar mingain) const;
+ void SetObjectMaxGain(int id, MT_Scalar maxgain) const;
+ void SetObjectRollOffFactor(int id, MT_Scalar rolloff) const;
+ void SetObjectReferenceDistance(int id, MT_Scalar distance) const;
+
+ void SetObjectTransform(int id,
+ const MT_Vector3& position,
+ const MT_Vector3& velocity,
+ const MT_Matrix3x3& orientation,
+ const MT_Vector3& lisposition,
+ const MT_Scalar& rollofffactor) const;
+ void ObjectIs2D(int id) const;
+
+ void PlayCD(int track) const;
+ void PauseCD(bool pause) const;
+ void StopCD() const;
+ void SetCDPlaymode(int playmode) const;
+ void SetCDGain(MT_Scalar gain) const;
+
+ void StartUsingDSP();
+ float* GetSpectrum();
+ void StopUsingDSP();
+
+private:
+ FSOUND_SAMPLE* m_buffers[NUM_BUFFERS];
+ FSOUND_SAMPLE* m_sources[NUM_SOURCES];
+ FSOUND_DSPUNIT* m_dspunit;
+ int m_frequencies[NUM_SOURCES];
+ int m_max_channels;
+ int m_num_hardware_channels;
+ int m_num_software_channels;
+ int m_channels[NUM_SOURCES];
+ float* m_spectrum;
+};
+
+#endif //SND_FMODDEVICE