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Diffstat (limited to 'intern/action/ACT_ActionC-Api.h')
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+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+/**
+
+ * $Id$
+ * Copyright (C) 2001 NaN Technologies B.V.
+ * Interface for C access to actions.
+ * @author Maarten Gribnau
+ * @date April, 25, 2001
+ */
+
+#ifndef _H_ACT_ACTION_C_API
+#define _H_ACT_ACTION_C_API
+
+#include "MEM_RefCountedC-Api.h"
+
+/** A pointer to an action object. */
+typedef MEM_TRefCountedObjectPtr ACT_ActionPtr;
+/** A pointer to an action stack object. */
+typedef MEM_TObjectPtr ACT_ActionStackPtr;
+
+
+/** A pointer to user data passed by the callbacks. */
+typedef void* ACT_ActionUserDataPtr;
+
+/**
+ * An action apply callback routine.
+ * @param action The action that should be applied.
+ * @param userData The pointer to the user data provided when the action was created.
+ */
+typedef void (*ACT_ActionApplyProcPtr)(ACT_ActionPtr action, ACT_ActionUserDataPtr userData);
+
+/**
+ * An action undo callback routine.
+ * @param action The action that should be undone.
+ * @param userData The pointer to the user data provided when the action was created.
+ */
+typedef void (*ACT_ActionUndoProcPtr)(ACT_ActionPtr action, ACT_ActionUserDataPtr userData);
+
+/**
+ * An action dispose callback routine.
+ * @param action The action that is disposed.
+ * @param userData The pointer to the user data provided when the action was created.
+ */
+typedef void (*ACT_ActionDisposeProcPtr)(ACT_ActionPtr action, ACT_ActionUserDataPtr userData);
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * An action is a shared object that can be applied or undone.
+ */
+
+/**
+ * Creates a new action.
+ * This is an action that calls the given callbacks when it needs to be applied or undone.
+ * @param name The name of the action.
+ * @param isApplied Indication as to whether the action is already applied (0 = not applied).
+ * @param userData Pointer passed to the apply/undo callbacks.
+ * @param applyProc Pointer to the callback invoked when the action needs to be applied.
+ * @param undoProc Pointer to the callback invoked when the action needs to be undone.
+ * @return The new action (null in case of error).
+ */
+extern ACT_ActionPtr ACT_ActionCreate(
+ char* name,
+ int isApplied,
+ ACT_ActionUserDataPtr userData,
+ ACT_ActionApplyProcPtr applyProc,
+ ACT_ActionUndoProcPtr undoProc,
+ ACT_ActionDisposeProcPtr disposeProc);
+
+/**
+ * Returns the name of an action.
+ * @return The name of the action (null in case of error).
+ */
+extern char* ACT_ActionGetName(ACT_ActionPtr action);
+
+
+
+/**
+ * An action stack stores actions and implements undo/redo functionality.
+ */
+
+/**
+ * Creates a new action stack.
+ * @param stackSize The maximum number of actions on the stack.
+ * @return The new stack (or NULL in case of error).
+ */
+extern ACT_ActionStackPtr ACT_ActionStackCreate(unsigned int stackSize);
+
+/**
+ * Disposes an action stack.
+ * @param stack The appropriate stack.
+ */
+extern void ACT_ActionStackDispose(ACT_ActionStackPtr stack);
+
+/**
+ * Returns the current depth of the stack.
+ * @param stack The appropriate stack.
+ * @return the current stack depth.
+ */
+extern unsigned int ACT_ActionStackGetStackDepth(ACT_ActionStackPtr stack);
+
+/**
+ * Returns the current maximum depth of the stack.
+ * @param stack The appropriate stack.
+ * @return the maximum stack depth.
+ */
+extern unsigned int ACT_ActionStackGetMaxStackDepth(ACT_ActionStackPtr stack);
+
+/**
+ * Sets new maximum depth of the stack.
+ * @param stack The appropriate stack.
+ * @param maxStackDepth The new stack depth.
+ */
+extern void ACT_ActionStackSetMaxStackDepth(ACT_ActionStackPtr stack, unsigned int maxStackDepth);
+
+/**
+ * Pushes an action on the stack.
+ * If the action has not been applied yet, it will be applied here.
+ * This will increase the reference count of the action.
+ * If there is not enough capacity, the action at the bottom of the stack is removed (and its reference count decreased).
+ * @param stack The appropriate stack.
+ * @param action the action that is pushed onto the stack.
+ */
+extern void ACT_ActionStackPush(ACT_ActionStackPtr stack, ACT_ActionPtr action);
+
+/**
+ * Returns pointer to the current undo item.
+ * @param stack The appropriate stack.
+ * @return The action scheduled for undo (0 if there is none).
+ */
+extern ACT_ActionStackPtr ACT_ActionStackPeekUndo(ACT_ActionStackPtr stack);
+
+/**
+ * Returns pointer to the current redo item.
+ * @param stack The appropriate stack.
+ * @return The action scheduled for redo (0 if there is none).
+ */
+extern ACT_ActionStackPtr ACT_ActionStackPeekRedo(ACT_ActionStackPtr stack);
+
+/**
+ * Undos the current action.
+ * @param stack The appropriate stack.
+ * This will move the current undo index down (if the stack depth allows it).
+ */
+extern void ACT_ActionStackUndo(ACT_ActionStackPtr stack);
+
+/**
+ * Redos the current action.
+ * @param stack The appropriate stack.
+ * This will move the action index up (if the stack depth allows it).
+ */
+extern void ACT_ActionStackRedo(ACT_ActionStackPtr stack);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // _H_ACT_ACTION_C_API \ No newline at end of file