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Diffstat (limited to 'intern/audaspace/intern/AUD_I3DDevice.h')
-rw-r--r--intern/audaspace/intern/AUD_I3DDevice.h122
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diff --git a/intern/audaspace/intern/AUD_I3DDevice.h b/intern/audaspace/intern/AUD_I3DDevice.h
deleted file mode 100644
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-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * Copyright 2009-2011 Jörg Hermann Müller
- *
- * This file is part of AudaSpace.
- *
- * Audaspace is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * AudaSpace is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Audaspace; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file audaspace/intern/AUD_I3DDevice.h
- * \ingroup audaspaceintern
- */
-
-
-#ifndef __AUD_I3DDEVICE_H__
-#define __AUD_I3DDEVICE_H__
-
-#include "AUD_Space.h"
-#include "AUD_3DMath.h"
-
-/**
- * This class represents an output device for 3D sound.
- */
-class AUD_I3DDevice
-{
-public:
- /**
- * Retrieves the listener location.
- * \return The listener location.
- */
- virtual AUD_Vector3 getListenerLocation() const=0;
-
- /**
- * Sets the listener location.
- * \param location The new location.
- */
- virtual void setListenerLocation(const AUD_Vector3& location)=0;
-
- /**
- * Retrieves the listener velocity.
- * \return The listener velocity.
- */
- virtual AUD_Vector3 getListenerVelocity() const=0;
-
- /**
- * Sets the listener velocity.
- * \param velocity The new velocity.
- */
- virtual void setListenerVelocity(const AUD_Vector3& velocity)=0;
-
- /**
- * Retrieves the listener orientation.
- * \return The listener orientation as quaternion.
- */
- virtual AUD_Quaternion getListenerOrientation() const=0;
-
- /**
- * Sets the listener orientation.
- * \param orientation The new orientation as quaternion.
- */
- virtual void setListenerOrientation(const AUD_Quaternion& orientation)=0;
-
-
- /**
- * Retrieves the speed of sound.
- * This value is needed for doppler effect calculation.
- * \return The speed of sound.
- */
- virtual float getSpeedOfSound() const=0;
-
- /**
- * Sets the speed of sound.
- * This value is needed for doppler effect calculation.
- * \param speed The new speed of sound.
- */
- virtual void setSpeedOfSound(float speed)=0;
-
- /**
- * Retrieves the doppler factor.
- * This value is a scaling factor for the velocity vectors of sources and
- * listener which is used while calculating the doppler effect.
- * \return The doppler factor.
- */
- virtual float getDopplerFactor() const=0;
-
- /**
- * Sets the doppler factor.
- * This value is a scaling factor for the velocity vectors of sources and
- * listener which is used while calculating the doppler effect.
- * \param factor The new doppler factor.
- */
- virtual void setDopplerFactor(float factor)=0;
-
- /**
- * Retrieves the distance model.
- * \return The distance model.
- */
- virtual AUD_DistanceModel getDistanceModel() const=0;
-
- /**
- * Sets the distance model.
- * \param model distance model.
- */
- virtual void setDistanceModel(AUD_DistanceModel model)=0;
-};
-
-#endif //__AUD_I3DDEVICE_H__