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Diffstat (limited to 'intern/audaspace/intern/AUD_IDevice.h')
-rw-r--r--intern/audaspace/intern/AUD_IDevice.h120
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diff --git a/intern/audaspace/intern/AUD_IDevice.h b/intern/audaspace/intern/AUD_IDevice.h
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-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * Copyright 2009-2011 Jörg Hermann Müller
- *
- * This file is part of AudaSpace.
- *
- * Audaspace is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * AudaSpace is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Audaspace; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file audaspace/intern/AUD_IDevice.h
- * \ingroup audaspaceintern
- */
-
-
-#ifndef __AUD_IDEVICE_H__
-#define __AUD_IDEVICE_H__
-
-#include "AUD_Space.h"
-#include "AUD_IFactory.h"
-#include "AUD_IReader.h"
-#include "AUD_IHandle.h"
-#include "AUD_ILockable.h"
-
-#include <boost/shared_ptr.hpp>
-
-/**
- * This class represents an output device for sound sources.
- * Output devices may be several backends such as plattform independand like
- * SDL or OpenAL or plattform specific like DirectSound, but they may also be
- * files, RAM buffers or other types of streams.
- * \warning Thread safety must be insured so that no reader is beeing called
- * twice at the same time.
- */
-class AUD_IDevice : public AUD_ILockable
-{
-public:
- /**
- * Destroys the device.
- */
- virtual ~AUD_IDevice() {}
-
- /**
- * Returns the specification of the device.
- */
- virtual AUD_DeviceSpecs getSpecs() const=0;
-
- /**
- * Plays a sound source.
- * \param reader The reader to play.
- * \param keep When keep is true the sound source will not be deleted but
- * set to paused when its end has been reached.
- * \return Returns a handle with which the playback can be controlled.
- * This is NULL if the sound couldn't be played back.
- * \exception AUD_Exception Thrown if there's an unexpected (from the
- * device side) error during creation of the reader.
- */
- virtual boost::shared_ptr<AUD_IHandle> play(boost::shared_ptr<AUD_IReader> reader, bool keep = false)=0;
-
- /**
- * Plays a sound source.
- * \param factory The factory to create the reader for the sound source.
- * \param keep When keep is true the sound source will not be deleted but
- * set to paused when its end has been reached.
- * \return Returns a handle with which the playback can be controlled.
- * This is NULL if the sound couldn't be played back.
- * \exception AUD_Exception Thrown if there's an unexpected (from the
- * device side) error during creation of the reader.
- */
- virtual boost::shared_ptr<AUD_IHandle> play(boost::shared_ptr<AUD_IFactory> factory, bool keep = false)=0;
-
- /**
- * Stops all playing sounds.
- */
- virtual void stopAll()=0;
-
- /**
- * Locks the device.
- * Used to make sure that between lock and unlock, no buffers are read, so
- * that it is possible to start, resume, pause, stop or seek several
- * playback handles simultaneously.
- * \warning Make sure the locking time is as small as possible to avoid
- * playback delays that result in unexpected noise and cracks.
- */
- virtual void lock()=0;
-
- /**
- * Unlocks the previously locked device.
- */
- virtual void unlock()=0;
-
- /**
- * Retrieves the overall device volume.
- * \return The overall device volume.
- */
- virtual float getVolume() const=0;
-
- /**
- * Sets the overall device volume.
- * \param handle The sound handle.
- * \param volume The overall device volume.
- */
- virtual void setVolume(float volume)=0;
-};
-
-#endif //AUD_IDevice