diff options
Diffstat (limited to 'intern/bmfont/intern/BMF_BitmapFont.cpp')
-rw-r--r-- | intern/bmfont/intern/BMF_BitmapFont.cpp | 207 |
1 files changed, 207 insertions, 0 deletions
diff --git a/intern/bmfont/intern/BMF_BitmapFont.cpp b/intern/bmfont/intern/BMF_BitmapFont.cpp new file mode 100644 index 00000000000..bd3fe0cb899 --- /dev/null +++ b/intern/bmfont/intern/BMF_BitmapFont.cpp @@ -0,0 +1,207 @@ +/** + * $Id$ + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +/** + + * $Id$ + * Copyright (C) 2001 NaN Technologies B.V. + */ + +#include <string.h> + +#if defined(WIN32) || defined(__APPLE__) + #ifdef WIN32 + #if !defined(__CYGWIN32__) + #pragma warning(disable:4244) + #endif /* __CYGWIN32__ */ + #include <windows.h> + #include <GL/gl.h> + #else // WIN32 + // __APPLE__ is defined + #include <AGL/gl.h> + #endif // WIN32 +#else // defined(WIN32) || defined(__APPLE__) + #include <GL/gl.h> +#endif // defined(WIN32) || defined(__APPLE__) + +#include "BMF_BitmapFont.h" + + +BMF_BitmapFont::BMF_BitmapFont(BMF_FontData* fontData) +: m_fontData(fontData) +{ +} + + +BMF_BitmapFont::~BMF_BitmapFont(void) +{ +} + + +void BMF_BitmapFont::DrawString(char* str) +{ + GLint alignment; + unsigned char c; + + glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + while (c = (unsigned char) *str++) { + BMF_CharData & cd = m_fontData->chars[c]; + + if (cd.data_offset==-1) { + GLubyte nullBitmap = 0; + + glBitmap(1, 1, 0, 0, cd.advance, 0, &nullBitmap); + } else { + GLubyte *bitmap = &m_fontData->bitmap_data[cd.data_offset]; + + glBitmap(cd.width, cd.height, cd.xorig, cd.yorig, cd.advance, 0, bitmap); + } + } + + glPixelStorei(GL_UNPACK_ALIGNMENT, alignment); +} + + +int BMF_BitmapFont::GetStringWidth(char* str) +{ + unsigned char c; + int length = 0; + + while (c = (unsigned char) *str++) { + length += m_fontData->chars[c].advance; + } + + return length; +} + +void BMF_BitmapFont::GetBoundingBox(int & xMin, int & yMin, int & xMax, int & yMax) +{ + xMin = m_fontData->xmin; + yMin = m_fontData->ymin; + xMax = m_fontData->xmax; + yMax = m_fontData->ymax; +} + +int BMF_BitmapFont::GetTexture() +{ + int fWidth = m_fontData->xmax - m_fontData->xmin; + int fHeight = m_fontData->ymax - m_fontData->ymin; + + if (fWidth>=16 || fHeight>=16) { + return -1; + } + + int cRows = 16, cCols = 16; + int cWidth = 16, cHeight = 16; + int iWidth = cCols*cWidth; + int iHeight = cRows*cHeight; + GLubyte *img = new GLubyte [iHeight*iWidth]; + GLuint texId; + + int baseLine = -(m_fontData->ymin); + + memset(img, 0, iHeight*iWidth); + for (int i = 0; i<256; i++) { + BMF_CharData & cd = m_fontData->chars[i]; + + if (cd.data_offset != -1) { + int cellX = i%16; + int cellY = i/16; + + for (int y = 0; y<cd.height; y++) { + GLubyte* imgRow = &img[(cellY*cHeight + y + baseLine - cd.yorig)*iWidth]; + GLubyte* chrRow = &m_fontData->bitmap_data[cd.data_offset + ((cd.width+7)/8)*y]; + + for (int x = 0; x<cd.width; x++) { + GLubyte* imgPxl = &imgRow[(cellX*cWidth + x - cd.xorig)]; + int byteIdx = x/8; + int bitIdx = 7 - (x%8); + + if (chrRow[byteIdx]&(1<<bitIdx)) { + imgPxl[0] = 255; + } + } + } + } + } + + glGenTextures(1, &texId); + + glBindTexture(GL_TEXTURE_2D, texId); + + glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA4, iWidth, iHeight, 0, GL_ALPHA, GL_UNSIGNED_BYTE, img); + if (glGetError()) { + glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE4_ALPHA4, iWidth, iHeight, 0, GL_ALPHA, GL_UNSIGNED_BYTE, img); + } + + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + + delete [] img; + + return texId; +} + +void BMF_BitmapFont::DrawStringTexture(char *str, float x, float y, float z) +{ + unsigned char c; + float pos = 0; + + int baseLine = -(m_fontData->ymin); + + glBegin(GL_QUADS); + while (c = (unsigned char) *str++) { + BMF_CharData & cd = m_fontData->chars[c]; + + if (cd.data_offset != -1) { + float cellX = (c%16)/16.0; + float cellY = (c/16)/16.0; + + glTexCoord2f(cellX + 1.0/16.0, cellY); + glVertex3f(x + pos + 16.0, -baseLine + y + 0.0, z); + + glTexCoord2f(cellX + 1.0/16.0, cellY + 1.0/16.0); + glVertex3f(x + pos + 16.0, -baseLine + y + 16.0, z); + + glTexCoord2f(cellX, cellY + 1.0/16.0); + glVertex3f(x + pos + 0.0, -baseLine + y + 16.0, z); + + glTexCoord2f(cellX, cellY); + glVertex3f(x + pos + 0.0, -baseLine + y + 0.0, z); + } + + pos += cd.advance; + } + glEnd(); +} |