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Diffstat (limited to 'intern/boolop/intern/BOP_Interface.cpp')
-rw-r--r--intern/boolop/intern/BOP_Interface.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/intern/boolop/intern/BOP_Interface.cpp b/intern/boolop/intern/BOP_Interface.cpp
index 99116b7d87d..ff15751b797 100644
--- a/intern/boolop/intern/BOP_Interface.cpp
+++ b/intern/boolop/intern/BOP_Interface.cpp
@@ -80,7 +80,7 @@ BoolOpState BOP_performBooleanOperation(BoolOpType opType,
CSG_FaceIteratorDescriptor obBFaces,
CSG_VertexIteratorDescriptor obBVertices)
{
- #ifdef DEBUG
+ #ifdef BOP_DEBUG
cout << "BEGIN BOP_performBooleanOperation" << endl;
#endif
@@ -118,7 +118,7 @@ BoolOpState BOP_performBooleanOperation(BoolOpType opType,
// Invert the output mesh if is required
*outputMesh = BOP_exportMesh(&meshC, invertMeshC);
- #ifdef DEBUG
+ #ifdef BOP_DEBUG
cout << "END BOP_performBooleanOperation" << endl;
#endif
@@ -141,7 +141,7 @@ BoolOpState BOP_intersectionBoolOp(BOP_Mesh* meshC,
bool invertMeshA,
bool invertMeshB)
{
- #ifdef DEBUG
+ #ifdef BOP_DEBUG
BOP_Chrono chrono;
float t = 0.0f;
float c = 0.0f;
@@ -156,7 +156,7 @@ BoolOpState BOP_intersectionBoolOp(BOP_Mesh* meshC,
BOP_BSPTree bspB;
bspB.addMesh(meshC, *facesB);
- #ifdef DEBUG
+ #ifdef BOP_DEBUG
c = chrono.stamp(); t += c;
cout << "Create BSP " << c << endl;
#endif
@@ -172,7 +172,7 @@ BoolOpState BOP_intersectionBoolOp(BOP_Mesh* meshC,
if ((0.25*facesB->size()) > bspA.getDeep())
BOP_meshFilter(meshC, facesB, &bspA);
- #ifdef DEBUG
+ #ifdef BOP_DEBUG
c = chrono.stamp(); t += c;
cout << "mesh Filter " << c << endl;
#endif
@@ -180,7 +180,7 @@ BoolOpState BOP_intersectionBoolOp(BOP_Mesh* meshC,
// Face 2 Face
BOP_Face2Face(meshC,facesA,facesB);
- #ifdef DEBUG
+ #ifdef BOP_DEBUG
c = chrono.stamp(); t += c;
cout << "Face2Face " << c << endl;
#endif
@@ -189,7 +189,7 @@ BoolOpState BOP_intersectionBoolOp(BOP_Mesh* meshC,
BOP_meshClassify(meshC,facesA,&bspB);
BOP_meshClassify(meshC,facesB,&bspA);
- #ifdef DEBUG
+ #ifdef BOP_DEBUG
c = chrono.stamp(); t += c;
cout << "Classification " << c << endl;
#endif
@@ -197,7 +197,7 @@ BoolOpState BOP_intersectionBoolOp(BOP_Mesh* meshC,
// Process overlapped faces
BOP_removeOverlappedFaces(meshC,facesA,facesB);
- #ifdef DEBUG
+ #ifdef BOP_DEBUG
c = chrono.stamp(); t += c;
cout << "Remove overlap " << c << endl;
#endif
@@ -205,7 +205,7 @@ BoolOpState BOP_intersectionBoolOp(BOP_Mesh* meshC,
// Sew two meshes
BOP_sew(meshC,facesA,facesB);
- #ifdef DEBUG
+ #ifdef BOP_DEBUG
c = chrono.stamp(); t += c;
cout << "Sew " << c << endl;
#endif
@@ -238,7 +238,7 @@ BoolOpState BOP_intersectionBoolOp(BOP_Mesh* meshC,
#endif
#endif
- #ifdef DEBUG
+ #ifdef BOP_DEBUG
c = chrono.stamp(); t += c;
cout << "Merge faces " << c << endl;
cout << "Total " << t << endl;