diff options
Diffstat (limited to 'intern/boolop/make')
-rw-r--r-- | intern/boolop/make/msvc_6_0/boolop.dsp | 444 |
1 files changed, 222 insertions, 222 deletions
diff --git a/intern/boolop/make/msvc_6_0/boolop.dsp b/intern/boolop/make/msvc_6_0/boolop.dsp index f8a072b4531..d4e0025adc2 100644 --- a/intern/boolop/make/msvc_6_0/boolop.dsp +++ b/intern/boolop/make/msvc_6_0/boolop.dsp @@ -1,222 +1,222 @@ -# Microsoft Developer Studio Project File - Name="boolop" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Static Library" 0x0104 - -CFG=boolop - Win32 Debug -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "boolop.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE -!MESSAGE NMAKE /f "boolop.mak" CFG="boolop - Win32 Debug" -!MESSAGE -!MESSAGE Possible choices for configuration are: -!MESSAGE -!MESSAGE "boolop - Win32 Release" (based on "Win32 (x86) Static Library") -!MESSAGE "boolop - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE - -# Begin Project -# PROP AllowPerConfigDependencies 0 -# PROP Scc_ProjName "" -# PROP Scc_LocalPath "" -CPP=cl.exe -RSC=rc.exe - -!IF "$(CFG)" == "boolop - Win32 Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "Release" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\source\blender\makesdna" /I "..\..\..\..\source\blender\makesdna\\" /I "..\..\..\..\..\lib\windows\moto\include\\" /I "..\..\..\..\..\lib\windows\container\include\\" /I "..\..\..\..\..\lib\windows\memutil\include\\" /I "../../extern" /I "..\..\..\..\..\lib\windows\guardedalloc\include\\" /I "..\..\..\..\source\blender\blenlib\\" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD BASE RSC /l 0x407 /d "NDEBUG" -# ADD RSC /l 0x407 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Cmds=ECHO copy to lib folder XCOPY /Y .\release\*.lib ..\..\..\..\..\lib\windows\boolop\lib\*.lib -# End Special Build Tool - -!ELSEIF "$(CFG)" == "boolop - Win32 Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "Debug" -# PROP BASE Intermediate_Dir "Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "Debug" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\..\source\blender\makesdna\\" /I "..\..\..\..\..\lib\windows\moto\include\\" /I "..\..\..\..\..\lib\windows\container\include\\" /I "..\..\..\..\..\lib\windows\memutil\include\\" /I "../../extern" /I "..\..\..\..\..\lib\windows\guardedalloc\include\\" /I "..\..\..\..\source\blender\blenlib\\" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD BASE RSC /l 0x407 /d "_DEBUG" -# ADD RSC /l 0x407 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ENDIF - -# Begin Target - -# Name "boolop - Win32 Release" -# Name "boolop - Win32 Debug" -# Begin Group "Source Files" - -# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" -# Begin Source File - -SOURCE=..\..\intern\BOP_BBox.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BOP_BSPNode.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BOP_BSPTree.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BOP_Edge.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BOP_Face.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BOP_Face2Face.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BOP_Interface.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BOP_MathUtils.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BOP_Merge.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BOP_Mesh.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BOP_Segment.cpp -# End Source File -# Begin Source File - 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+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
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+# TARGTYPE "Win32 (x86) Static Library" 0x0104
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+CFG=boolop - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "boolop.mak".
+!MESSAGE
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+!MESSAGE
+!MESSAGE Possible choices for configuration are:
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+!MESSAGE "boolop - Win32 Release" (based on "Win32 (x86) Static Library")
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+!IF "$(CFG)" == "boolop - Win32 Release"
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+# End Special Build Tool
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+!ELSEIF "$(CFG)" == "boolop - Win32 Debug"
+
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+# End Source File
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