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Diffstat (limited to 'intern/bsp/intern/BSP_MeshFragment.cpp')
-rwxr-xr-xintern/bsp/intern/BSP_MeshFragment.cpp279
1 files changed, 279 insertions, 0 deletions
diff --git a/intern/bsp/intern/BSP_MeshFragment.cpp b/intern/bsp/intern/BSP_MeshFragment.cpp
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+++ b/intern/bsp/intern/BSP_MeshFragment.cpp
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+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#include "BSP_MeshFragment.h"
+
+#include "BSP_CSGMesh.h"
+#include "MT_Plane3.h"
+#include <math.h>
+
+using namespace std;
+
+
+BSP_MeshFragment::
+BSP_MeshFragment(
+ BSP_CSGMesh *mesh,
+ BSP_Classification classification
+):
+ m_mesh(mesh),
+ m_classification(classification)
+{
+ MT_assert(m_mesh != NULL);
+ //nothing to do
+}
+
+const
+ vector<BSP_FaceInd> &
+BSP_MeshFragment::
+FaceSet(
+) const {
+ return m_faces;
+}
+
+ vector<BSP_FaceInd> &
+BSP_MeshFragment::
+FaceSet(
+) {
+ return m_faces;
+}
+
+ BSP_CSGMesh *
+BSP_MeshFragment::
+Mesh(
+){
+ return m_mesh;
+}
+
+ BSP_CSGMesh *
+BSP_MeshFragment::
+Mesh(
+) const {
+ return m_mesh;
+}
+
+ BSP_Classification
+BSP_MeshFragment::
+ClassifyPolygon(
+ const MT_Plane3 &plane,
+ const BSP_MFace & face,
+ std::vector<BSP_MVertex>::const_iterator verts,
+ vector<BSP_VertexInd> & visited_verts
+){
+
+ vector<BSP_VertexInd>::const_iterator f_vi_end = face.m_verts.end();
+ vector<BSP_VertexInd>::const_iterator f_vi_it = face.m_verts.begin();
+
+ BSP_Classification p_class = e_unclassified;
+
+ int on_count = 0;
+
+ for (;f_vi_it != f_vi_end; ++f_vi_it) {
+
+ BSP_MVertex & vert = const_cast<BSP_MVertex &>(verts[int(*f_vi_it)]);
+
+ if (BSP_Classification(vert.OpenTag()) == e_unclassified)
+ {
+ MT_Scalar sdistance = plane.signedDistance(vert.m_pos);
+ MT_Scalar fsdistance = fabs(sdistance);
+
+ if (fabs(sdistance) <= BSP_SPLIT_EPSILON) {
+ // this vertex is on
+ vert.SetOpenTag(e_classified_on);
+ } else
+ if (sdistance > MT_Scalar(0)) {
+ vert.SetOpenTag(e_classified_out);
+ } else {
+ vert.SetOpenTag(e_classified_in);
+ }
+ visited_verts.push_back(*f_vi_it);
+ }
+ BSP_Classification v_class = BSP_Classification(vert.OpenTag());
+
+ if (v_class == e_classified_on) on_count++;
+
+
+ if (p_class == e_unclassified || p_class == e_classified_on) {
+ p_class = v_class;
+ } else
+ if (p_class == e_classified_spanning) {
+ } else
+ if (p_class == e_classified_in) {
+ if (v_class == e_classified_out) {
+ p_class = e_classified_spanning;
+ }
+ } else {
+ if (v_class == e_classified_in) {
+ p_class = e_classified_spanning;
+ }
+ }
+ }
+
+ if (on_count > 2) p_class = e_classified_on;
+
+ return p_class;
+}
+
+
+// Classify this mesh fragment with respect
+// to plane. The index sets of this fragment
+// are consumed by this action. Vertices
+// are tagged with a classification enum.
+
+ void
+BSP_MeshFragment::
+Classify(
+ const MT_Plane3 & plane,
+ BSP_MeshFragment * in_frag,
+ BSP_MeshFragment * out_frag,
+ BSP_MeshFragment * on_frag,
+ vector<BSP_FaceInd> & spanning_faces,
+ vector<BSP_VertexInd> & visited_verts
+){
+
+ vector<BSP_MVertex> & vertex_set = m_mesh->VertexSet();
+ vector<BSP_MFace> & face_set = m_mesh->FaceSet();
+
+ // Now iterate through the polygons and classify.
+
+ vector<BSP_FaceInd>::const_iterator fi_end = m_faces.end();
+ vector<BSP_FaceInd>::iterator fi_it = m_faces.begin();
+
+ vector<BSP_FaceInd> & face_in_set = in_frag->FaceSet();
+ vector<BSP_FaceInd> & face_out_set = out_frag->FaceSet();
+ vector<BSP_FaceInd> & face_on_set = on_frag->FaceSet();
+
+ for (;fi_it != fi_end; ++fi_it) {
+
+ BSP_Classification p_class = ClassifyPolygon(
+ plane,
+ face_set[*fi_it],
+ vertex_set.begin(),
+ visited_verts
+ );
+ // p_class now holds the classification for this polygon.
+ // assign to the appropriate bucket.
+
+ if (p_class == e_classified_in) {
+ face_in_set.push_back(*fi_it);
+ } else
+ if (p_class == e_classified_out) {
+ face_out_set.push_back(*fi_it);
+ } else
+ if (p_class == e_classified_on) {
+ face_on_set.push_back(*fi_it);
+ } else {
+ spanning_faces.push_back(*fi_it);
+ // This is assigned later when we split the polygons in two.
+ }
+ }
+
+ m_faces.clear();
+
+}
+
+ void
+BSP_MeshFragment::
+Classify(
+ BSP_CSGMesh & mesh,
+ const MT_Plane3 & plane,
+ BSP_MeshFragment * in_frag,
+ BSP_MeshFragment * out_frag,
+ BSP_MeshFragment * on_frag,
+ vector<BSP_FaceInd> & spanning_faces,
+ vector<BSP_VertexInd> & visited_verts
+){
+
+ vector<BSP_MVertex> & vertex_set = mesh.VertexSet();
+ vector<BSP_MFace> & face_set = mesh.FaceSet();
+
+ // Now iterate through the polygons and classify.
+
+ int fi_end = mesh.FaceSet().size();
+ int fi_it = 0;
+
+ vector<BSP_FaceInd> & face_in_set = in_frag->FaceSet();
+ vector<BSP_FaceInd> & face_out_set = out_frag->FaceSet();
+ vector<BSP_FaceInd> & face_on_set = on_frag->FaceSet();
+
+ for (;fi_it != fi_end; ++fi_it) {
+
+ BSP_Classification p_class = ClassifyPolygon(
+ plane,
+ face_set[fi_it],
+ vertex_set.begin(),
+ visited_verts
+ );
+ // p_class now holds the classification for this polygon.
+ // assign to the appropriate bucket.
+
+ if (p_class == e_classified_in) {
+ face_in_set.push_back(fi_it);
+ } else
+ if (p_class == e_classified_out) {
+ face_out_set.push_back(fi_it);
+ } else
+ if (p_class == e_classified_on) {
+ face_on_set.push_back(fi_it);
+ } else {
+ spanning_faces.push_back(fi_it);
+ }
+ }
+
+}
+ void
+BSP_MeshFragment::
+ClassifyOnFragments(
+ const MT_Plane3 &plane,
+ BSP_MeshFragment *pos_frag,
+ BSP_MeshFragment *neg_frag
+){
+
+ vector<BSP_MFace> & face_set = m_mesh->FaceSet();
+ vector<BSP_FaceInd>::const_iterator fi_end = m_faces.end();
+ vector<BSP_FaceInd>::iterator fi_it = m_faces.begin();
+
+ MT_Scalar d = plane.Scalar();
+
+ for (;fi_it != fi_end; ++fi_it) {
+ if (fabs(d + face_set[*fi_it].m_plane.Scalar()) > BSP_SPLIT_EPSILON) {
+ pos_frag->FaceSet().push_back(*fi_it);
+ } else {
+ neg_frag->FaceSet().push_back(*fi_it);
+ }
+ }
+}
+
+BSP_MeshFragment::
+~BSP_MeshFragment(
+){
+}
+
+