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Diffstat (limited to 'intern/bsp/intern/BSP_MeshFragment.h')
-rwxr-xr-xintern/bsp/intern/BSP_MeshFragment.h152
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diff --git a/intern/bsp/intern/BSP_MeshFragment.h b/intern/bsp/intern/BSP_MeshFragment.h
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+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef NAN_INCLUDED_BSP_MeshFragment_h
+
+#define NAN_INCLUDED_BSP_MeshFragment_h
+
+#define BSP_SPLIT_EPSILON MT_Scalar(1e-5)
+
+#include <vector>
+#include "BSP_MeshPrimitives.h"
+
+
+class BSP_CSGMesh;
+class MT_Plane3;
+/**
+ * This class encodes a collection of polygons from a mesh.
+ * This class only remains valid when mesh indices do not change
+ * internally and of course whilst the mesh is still around.
+ *
+ * Polygons in the mesh point back to the unique mesh fragment
+ * containing them.
+ */
+
+
+class BSP_MeshFragment {
+public:
+
+ BSP_MeshFragment(
+ BSP_CSGMesh *mesh,
+ BSP_Classification classification
+ );
+
+ std::vector<BSP_FaceInd> &
+ FaceSet(
+ ) ;
+
+ const
+ std::vector<BSP_FaceInd> &
+ FaceSet(
+ ) const ;
+
+ BSP_CSGMesh *
+ Mesh(
+ );
+
+ BSP_CSGMesh *
+ Mesh(
+ ) const;
+
+
+ // Classify this mesh fragment with respect
+ // to plane. The index sets of this fragment
+ // are consumed by this action. Vertices
+ // are tagged with a classification enum.
+
+ void
+ Classify(
+ const MT_Plane3 & plane,
+ BSP_MeshFragment * in_frag,
+ BSP_MeshFragment * out_frag,
+ BSP_MeshFragment * on_frag,
+ std::vector<BSP_FaceInd> & spanning_faces,
+ std::vector<BSP_VertexInd> & visited_verts
+ );
+
+ // Classify all the vertices and faces of mesh, generate
+ // in,out and on mesh fragments.
+
+ static
+ void
+ Classify(
+ BSP_CSGMesh & mesh,
+ const MT_Plane3 & plane,
+ BSP_MeshFragment * in_frag,
+ BSP_MeshFragment * out_frag,
+ BSP_MeshFragment * on_frag,
+ std::vector<BSP_FaceInd> & spanning_faces,
+ std::vector<BSP_VertexInd> & visited_verts
+ );
+
+ // Classify the on fragment into
+ // 2 sets, the +ve on frags those whose polygon
+ // normals point in the same direction as the plane,
+ // and the -ve frag whose normals point in the other direction.
+
+ void
+ ClassifyOnFragments(
+ const MT_Plane3 &plane,
+ BSP_MeshFragment *pos_frag,
+ BSP_MeshFragment *neg_frag
+ );
+
+
+ ~BSP_MeshFragment(
+ );
+
+ /**
+ * Sanity checkers.
+ */
+
+
+private:
+
+ // Classify the polygon wrt to the plane
+ static
+ BSP_Classification
+ ClassifyPolygon(
+ const MT_Plane3 &plane,
+ const BSP_MFace & face,
+ std::vector<BSP_MVertex>::const_iterator verts,
+ std::vector<BSP_VertexInd> & visited_verts
+ );
+
+private :
+
+
+ BSP_CSGMesh * m_mesh;
+ BSP_Classification m_classification;
+ std::vector<BSP_FaceInd> m_faces;
+};
+
+
+#endif