diff options
Diffstat (limited to 'intern/cycles/app')
-rw-r--r-- | intern/cycles/app/CMakeLists.txt | 5 | ||||
-rw-r--r-- | intern/cycles/app/opengl/display_driver.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/app/opengl/shader.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/app/opengl/window.cpp | 3 |
4 files changed, 5 insertions, 7 deletions
diff --git a/intern/cycles/app/CMakeLists.txt b/intern/cycles/app/CMakeLists.txt index 6aea962eab5..0988b1c0ac4 100644 --- a/intern/cycles/app/CMakeLists.txt +++ b/intern/cycles/app/CMakeLists.txt @@ -43,9 +43,8 @@ else() endif() if(WITH_CYCLES_STANDALONE AND WITH_CYCLES_STANDALONE_GUI) - add_definitions(${GL_DEFINITIONS}) - list(APPEND INC_SYS ${GLEW_INCLUDE_DIR} ${SDL2_INCLUDE_DIRS}) - list(APPEND LIB ${CYCLES_GL_LIBRARIES} ${CYCLES_GLEW_LIBRARIES} ${SDL2_LIBRARIES}) + list(APPEND INC_SYS ${Epoxy_INCLUDE_DIRS} ${SDL2_INCLUDE_DIRS}) + list(APPEND LIB ${Epoxy_LIBRARIES} ${SDL2_LIBRARIES}) endif() cycles_external_libraries_append(LIB) diff --git a/intern/cycles/app/opengl/display_driver.cpp b/intern/cycles/app/opengl/display_driver.cpp index 8b99f3b6feb..d9c72c07ae4 100644 --- a/intern/cycles/app/opengl/display_driver.cpp +++ b/intern/cycles/app/opengl/display_driver.cpp @@ -7,8 +7,8 @@ #include "util/log.h" #include "util/string.h" -#include <GL/glew.h> #include <SDL.h> +#include <epoxy/gl.h> CCL_NAMESPACE_BEGIN diff --git a/intern/cycles/app/opengl/shader.cpp b/intern/cycles/app/opengl/shader.cpp index 9db9ea7fce9..4d22fc2b763 100644 --- a/intern/cycles/app/opengl/shader.cpp +++ b/intern/cycles/app/opengl/shader.cpp @@ -6,7 +6,7 @@ #include "util/log.h" #include "util/string.h" -#include <GL/glew.h> +#include <epoxy/gl.h> CCL_NAMESPACE_BEGIN diff --git a/intern/cycles/app/opengl/window.cpp b/intern/cycles/app/opengl/window.cpp index 7351ae3eecd..f3352decd08 100644 --- a/intern/cycles/app/opengl/window.cpp +++ b/intern/cycles/app/opengl/window.cpp @@ -11,8 +11,8 @@ #include "util/time.h" #include "util/version.h" -#include <GL/glew.h> #include <SDL.h> +#include <epoxy/gl.h> CCL_NAMESPACE_BEGIN @@ -294,7 +294,6 @@ void window_main_loop(const char *title, SDL_RaiseWindow(V.window); V.gl_context = SDL_GL_CreateContext(V.window); - glewInit(); SDL_GL_MakeCurrent(V.window, nullptr); window_reshape(width, height); |