Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'intern/cycles/blender/addon/ui.py')
-rw-r--r--intern/cycles/blender/addon/ui.py214
1 files changed, 110 insertions, 104 deletions
diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py
index 4ed3ccd9a2c..7ab47455c49 100644
--- a/intern/cycles/blender/addon/ui.py
+++ b/intern/cycles/blender/addon/ui.py
@@ -139,7 +139,7 @@ def draw_samples_info(layout, context):
(ao * aa, ml * aa, sss * aa, vol * aa))
-class CyclesRender_PT_sampling(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_sampling(CyclesButtonsPanel, Panel):
bl_label = "Sampling"
bl_options = {'DEFAULT_CLOSED'}
@@ -214,7 +214,7 @@ class CyclesRender_PT_sampling(CyclesButtonsPanel, Panel):
draw_samples_info(layout, context)
-class CyclesRender_PT_geometry(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_geometry(CyclesButtonsPanel, Panel):
bl_label = "Geometry"
bl_options = {'DEFAULT_CLOSED'}
@@ -270,7 +270,7 @@ class CyclesRender_PT_geometry(CyclesButtonsPanel, Panel):
row.prop(ccscene, "maximum_width", text="Max Extension")
-class CyclesRender_PT_light_paths(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_light_paths(CyclesButtonsPanel, Panel):
bl_label = "Light Paths"
bl_options = {'DEFAULT_CLOSED'}
@@ -292,8 +292,6 @@ class CyclesRender_PT_light_paths(CyclesButtonsPanel, Panel):
sub = col.column(align=True)
sub.label("Transparency:")
sub.prop(cscene, "transparent_max_bounces", text="Max")
- sub.prop(cscene, "transparent_min_bounces", text="Min")
- sub.prop(cscene, "use_transparent_shadows", text="Shadows")
col.separator()
@@ -306,7 +304,6 @@ class CyclesRender_PT_light_paths(CyclesButtonsPanel, Panel):
sub = col.column(align=True)
sub.label(text="Bounces:")
sub.prop(cscene, "max_bounces", text="Max")
- sub.prop(cscene, "min_bounces", text="Min")
sub = col.column(align=True)
sub.prop(cscene, "diffuse_bounces", text="Diffuse")
@@ -315,7 +312,7 @@ class CyclesRender_PT_light_paths(CyclesButtonsPanel, Panel):
sub.prop(cscene, "volume_bounces", text="Volume")
-class CyclesRender_PT_motion_blur(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_motion_blur(CyclesButtonsPanel, Panel):
bl_label = "Motion Blur"
bl_options = {'DEFAULT_CLOSED'}
@@ -356,7 +353,7 @@ class CyclesRender_PT_motion_blur(CyclesButtonsPanel, Panel):
row.prop(cscene, "rolling_shutter_duration")
-class CyclesRender_PT_film(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_film(CyclesButtonsPanel, Panel):
bl_label = "Film"
def draw(self, context):
@@ -378,7 +375,7 @@ class CyclesRender_PT_film(CyclesButtonsPanel, Panel):
sub.prop(cscene, "filter_width", text="Width")
-class CyclesRender_PT_performance(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_performance(CyclesButtonsPanel, Panel):
bl_label = "Performance"
bl_options = {'DEFAULT_CLOSED'}
@@ -399,6 +396,8 @@ class CyclesRender_PT_performance(CyclesButtonsPanel, Panel):
sub.enabled = rd.threads_mode == 'FIXED'
sub.prop(rd, "threads")
+ col.separator()
+
sub = col.column(align=True)
sub.label(text="Tiles:")
sub.prop(cscene, "tile_order", text="")
@@ -408,19 +407,10 @@ class CyclesRender_PT_performance(CyclesButtonsPanel, Panel):
sub.prop(cscene, "use_progressive_refine")
- subsub = sub.column(align=True)
- subsub.prop(rd, "use_save_buffers")
-
- col = split.column(align=True)
-
- col.label(text="Viewport:")
- col.prop(cscene, "debug_bvh_type", text="")
- col.separator()
- col.prop(cscene, "preview_start_resolution")
-
- col.separator()
+ col = split.column()
col.label(text="Final Render:")
+ col.prop(rd, "use_save_buffers")
col.prop(rd, "use_persistent_data", text="Persistent Images")
col.separator()
@@ -433,8 +423,14 @@ class CyclesRender_PT_performance(CyclesButtonsPanel, Panel):
row.active = not cscene.debug_use_spatial_splits
row.prop(cscene, "debug_bvh_time_steps")
+ col = layout.column()
+ col.label(text="Viewport Resolution:")
+ split = col.split()
+ split.prop(rd, "preview_pixel_size", text="")
+ split.prop(cscene, "preview_start_resolution")
-class CyclesRender_PT_layer_options(CyclesButtonsPanel, Panel):
+
+class CYCLES_RENDER_PT_layer_options(CyclesButtonsPanel, Panel):
bl_label = "Layer"
bl_context = "render_layer"
@@ -470,7 +466,7 @@ class CyclesRender_PT_layer_options(CyclesButtonsPanel, Panel):
col.prop(rl, "use_strand", "Use Hair")
-class CyclesRender_PT_layer_passes(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_layer_passes(CyclesButtonsPanel, Panel):
bl_label = "Passes"
bl_context = "render_layer"
bl_options = {'DEFAULT_CLOSED'}
@@ -531,20 +527,20 @@ class CyclesRender_PT_layer_passes(CyclesButtonsPanel, Panel):
col.prop(rl, "use_pass_environment")
if context.scene.cycles.feature_set == 'EXPERIMENTAL':
- col.separator()
- sub = col.column()
- sub.active = crl.use_denoising
- sub.prop(crl, "denoising_store_passes", text="Denoising")
+ col.separator()
+ sub = col.column()
+ sub.active = crl.use_denoising
+ sub.prop(crl, "denoising_store_passes", text="Denoising")
if _cycles.with_cycles_debug:
- col = layout.column()
- col.prop(crl, "pass_debug_bvh_traversed_nodes")
- col.prop(crl, "pass_debug_bvh_traversed_instances")
- col.prop(crl, "pass_debug_bvh_intersections")
- col.prop(crl, "pass_debug_ray_bounces")
+ col = layout.column()
+ col.prop(crl, "pass_debug_bvh_traversed_nodes")
+ col.prop(crl, "pass_debug_bvh_traversed_instances")
+ col.prop(crl, "pass_debug_bvh_intersections")
+ col.prop(crl, "pass_debug_ray_bounces")
-class CyclesRender_PT_views(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_views(CyclesButtonsPanel, Panel):
bl_label = "Views"
bl_context = "render_layer"
bl_options = {'DEFAULT_CLOSED'}
@@ -587,7 +583,7 @@ class CyclesRender_PT_views(CyclesButtonsPanel, Panel):
row.prop(rv, "camera_suffix", text="")
-class CyclesRender_PT_denoising(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_denoising(CyclesButtonsPanel, Panel):
bl_label = "Denoising"
bl_context = "render_layer"
bl_options = {'DEFAULT_CLOSED'}
@@ -652,7 +648,7 @@ class CyclesRender_PT_denoising(CyclesButtonsPanel, Panel):
sub.prop(crl, "denoising_subsurface_indirect", text="Indirect", toggle=True)
-class Cycles_PT_post_processing(CyclesButtonsPanel, Panel):
+class CYCLES_PT_post_processing(CyclesButtonsPanel, Panel):
bl_label = "Post Processing"
bl_options = {'DEFAULT_CLOSED'}
@@ -671,7 +667,7 @@ class Cycles_PT_post_processing(CyclesButtonsPanel, Panel):
col.prop(rd, "dither_intensity", text="Dither", slider=True)
-class CyclesCamera_PT_dof(CyclesButtonsPanel, Panel):
+class CYCLES_CAMERA_PT_dof(CyclesButtonsPanel, Panel):
bl_label = "Depth of Field"
bl_context = "data"
@@ -722,7 +718,7 @@ class CyclesCamera_PT_dof(CyclesButtonsPanel, Panel):
sub.prop(ccam, "aperture_ratio", text="Ratio")
-class Cycles_PT_context_material(CyclesButtonsPanel, Panel):
+class CYCLES_PT_context_material(CyclesButtonsPanel, Panel):
bl_label = ""
bl_context = "material"
bl_options = {'HIDE_HEADER'}
@@ -782,7 +778,7 @@ class Cycles_PT_context_material(CyclesButtonsPanel, Panel):
split.separator()
-class CyclesObject_PT_motion_blur(CyclesButtonsPanel, Panel):
+class CYCLES_OBJECT_PT_motion_blur(CyclesButtonsPanel, Panel):
bl_label = "Motion Blur"
bl_context = "object"
bl_options = {'DEFAULT_CLOSED'}
@@ -830,7 +826,7 @@ class CyclesObject_PT_motion_blur(CyclesButtonsPanel, Panel):
sub.prop(cob, "motion_steps", text="Steps")
-class CyclesObject_PT_cycles_settings(CyclesButtonsPanel, Panel):
+class CYCLES_OBJECT_PT_cycles_settings(CyclesButtonsPanel, Panel):
bl_label = "Cycles Settings"
bl_context = "object"
bl_options = {'DEFAULT_CLOSED'}
@@ -939,7 +935,7 @@ def panel_node_draw(layout, id_data, output_type, input_name):
return True
-class CyclesLamp_PT_preview(CyclesButtonsPanel, Panel):
+class CYCLES_LAMP_PT_preview(CyclesButtonsPanel, Panel):
bl_label = "Preview"
bl_context = "data"
bl_options = {'DEFAULT_CLOSED'}
@@ -955,7 +951,7 @@ class CyclesLamp_PT_preview(CyclesButtonsPanel, Panel):
self.layout.template_preview(context.lamp)
-class CyclesLamp_PT_lamp(CyclesButtonsPanel, Panel):
+class CYCLES_LAMP_PT_lamp(CyclesButtonsPanel, Panel):
bl_label = "Lamp"
bl_context = "data"
@@ -1009,7 +1005,7 @@ class CyclesLamp_PT_lamp(CyclesButtonsPanel, Panel):
layout.label(text="Not supported, interpreted as sun lamp")
-class CyclesLamp_PT_nodes(CyclesButtonsPanel, Panel):
+class CYCLES_LAMP_PT_nodes(CyclesButtonsPanel, Panel):
bl_label = "Nodes"
bl_context = "data"
@@ -1027,7 +1023,7 @@ class CyclesLamp_PT_nodes(CyclesButtonsPanel, Panel):
layout.prop(lamp, "color")
-class CyclesLamp_PT_spot(CyclesButtonsPanel, Panel):
+class CYCLES_LAMP_PT_spot(CyclesButtonsPanel, Panel):
bl_label = "Spot Shape"
bl_context = "data"
@@ -1052,7 +1048,7 @@ class CyclesLamp_PT_spot(CyclesButtonsPanel, Panel):
col.prop(lamp, "show_cone")
-class CyclesWorld_PT_preview(CyclesButtonsPanel, Panel):
+class CYCLES_WORLD_PT_preview(CyclesButtonsPanel, Panel):
bl_label = "Preview"
bl_context = "world"
bl_options = {'DEFAULT_CLOSED'}
@@ -1065,7 +1061,7 @@ class CyclesWorld_PT_preview(CyclesButtonsPanel, Panel):
self.layout.template_preview(context.world)
-class CyclesWorld_PT_surface(CyclesButtonsPanel, Panel):
+class CYCLES_WORLD_PT_surface(CyclesButtonsPanel, Panel):
bl_label = "Surface"
bl_context = "world"
@@ -1082,7 +1078,7 @@ class CyclesWorld_PT_surface(CyclesButtonsPanel, Panel):
layout.prop(world, "horizon_color", text="Color")
-class CyclesWorld_PT_volume(CyclesButtonsPanel, Panel):
+class CYCLES_WORLD_PT_volume(CyclesButtonsPanel, Panel):
bl_label = "Volume"
bl_context = "world"
bl_options = {'DEFAULT_CLOSED'}
@@ -1099,7 +1095,7 @@ class CyclesWorld_PT_volume(CyclesButtonsPanel, Panel):
panel_node_draw(layout, world, 'OUTPUT_WORLD', 'Volume')
-class CyclesWorld_PT_ambient_occlusion(CyclesButtonsPanel, Panel):
+class CYCLES_WORLD_PT_ambient_occlusion(CyclesButtonsPanel, Panel):
bl_label = "Ambient Occlusion"
bl_context = "world"
@@ -1124,7 +1120,7 @@ class CyclesWorld_PT_ambient_occlusion(CyclesButtonsPanel, Panel):
row.prop(light, "distance", text="Distance")
-class CyclesWorld_PT_mist(CyclesButtonsPanel, Panel):
+class CYCLES_WORLD_PT_mist(CyclesButtonsPanel, Panel):
bl_label = "Mist Pass"
bl_context = "world"
bl_options = {'DEFAULT_CLOSED'}
@@ -1151,7 +1147,7 @@ class CyclesWorld_PT_mist(CyclesButtonsPanel, Panel):
layout.prop(world.mist_settings, "falloff")
-class CyclesWorld_PT_ray_visibility(CyclesButtonsPanel, Panel):
+class CYCLES_WORLD_PT_ray_visibility(CyclesButtonsPanel, Panel):
bl_label = "Ray Visibility"
bl_context = "world"
bl_options = {'DEFAULT_CLOSED'}
@@ -1175,7 +1171,7 @@ class CyclesWorld_PT_ray_visibility(CyclesButtonsPanel, Panel):
flow.prop(visibility, "scatter")
-class CyclesWorld_PT_settings(CyclesButtonsPanel, Panel):
+class CYCLES_WORLD_PT_settings(CyclesButtonsPanel, Panel):
bl_label = "Settings"
bl_context = "world"
bl_options = {'DEFAULT_CLOSED'}
@@ -1216,7 +1212,7 @@ class CyclesWorld_PT_settings(CyclesButtonsPanel, Panel):
col.prop(cworld, "homogeneous_volume", text="Homogeneous")
-class CyclesMaterial_PT_preview(CyclesButtonsPanel, Panel):
+class CYCLES_MATERIAL_PT_preview(CyclesButtonsPanel, Panel):
bl_label = "Preview"
bl_context = "material"
bl_options = {'DEFAULT_CLOSED'}
@@ -1229,7 +1225,7 @@ class CyclesMaterial_PT_preview(CyclesButtonsPanel, Panel):
self.layout.template_preview(context.material)
-class CyclesMaterial_PT_surface(CyclesButtonsPanel, Panel):
+class CYCLES_MATERIAL_PT_surface(CyclesButtonsPanel, Panel):
bl_label = "Surface"
bl_context = "material"
@@ -1245,7 +1241,7 @@ class CyclesMaterial_PT_surface(CyclesButtonsPanel, Panel):
layout.prop(mat, "diffuse_color")
-class CyclesMaterial_PT_volume(CyclesButtonsPanel, Panel):
+class CYCLES_MATERIAL_PT_volume(CyclesButtonsPanel, Panel):
bl_label = "Volume"
bl_context = "material"
bl_options = {'DEFAULT_CLOSED'}
@@ -1264,7 +1260,7 @@ class CyclesMaterial_PT_volume(CyclesButtonsPanel, Panel):
panel_node_draw(layout, mat, 'OUTPUT_MATERIAL', 'Volume')
-class CyclesMaterial_PT_displacement(CyclesButtonsPanel, Panel):
+class CYCLES_MATERIAL_PT_displacement(CyclesButtonsPanel, Panel):
bl_label = "Displacement"
bl_context = "material"
@@ -1280,7 +1276,7 @@ class CyclesMaterial_PT_displacement(CyclesButtonsPanel, Panel):
panel_node_draw(layout, mat, 'OUTPUT_MATERIAL', 'Displacement')
-class CyclesMaterial_PT_settings(CyclesButtonsPanel, Panel):
+class CYCLES_MATERIAL_PT_settings(CyclesButtonsPanel, Panel):
bl_label = "Settings"
bl_context = "material"
bl_options = {'DEFAULT_CLOSED'}
@@ -1335,7 +1331,7 @@ class CyclesMaterial_PT_settings(CyclesButtonsPanel, Panel):
col.prop(mat, "pass_index")
-class CyclesTexture_PT_context(CyclesButtonsPanel, Panel):
+class CYCLES_TEXTURE_PT_context(CyclesButtonsPanel, Panel):
bl_label = ""
bl_context = "texture"
bl_options = {'HIDE_HEADER'}
@@ -1376,7 +1372,7 @@ class CyclesTexture_PT_context(CyclesButtonsPanel, Panel):
split.prop(tex, "type", text="")
-class CyclesTexture_PT_node(CyclesButtonsPanel, Panel):
+class CYCLES_TEXTURE_PT_node(CyclesButtonsPanel, Panel):
bl_label = "Node"
bl_context = "texture"
@@ -1393,7 +1389,7 @@ class CyclesTexture_PT_node(CyclesButtonsPanel, Panel):
layout.template_node_view(ntree, node, None)
-class CyclesTexture_PT_mapping(CyclesButtonsPanel, Panel):
+class CYCLES_TEXTURE_PT_mapping(CyclesButtonsPanel, Panel):
bl_label = "Mapping"
bl_context = "texture"
@@ -1426,7 +1422,7 @@ class CyclesTexture_PT_mapping(CyclesButtonsPanel, Panel):
row.prop(mapping, "mapping_z", text="")
-class CyclesTexture_PT_colors(CyclesButtonsPanel, Panel):
+class CYCLES_TEXTURE_PT_colors(CyclesButtonsPanel, Panel):
bl_label = "Color"
bl_context = "texture"
bl_options = {'DEFAULT_CLOSED'}
@@ -1465,7 +1461,7 @@ class CyclesTexture_PT_colors(CyclesButtonsPanel, Panel):
layout.template_color_ramp(mapping, "color_ramp", expand=True)
-class CyclesParticle_PT_textures(CyclesButtonsPanel, Panel):
+class CYCLES_PARTICLE_PT_textures(CyclesButtonsPanel, Panel):
bl_label = "Textures"
bl_context = "particle"
bl_options = {'DEFAULT_CLOSED'}
@@ -1496,7 +1492,7 @@ class CyclesParticle_PT_textures(CyclesButtonsPanel, Panel):
layout.template_ID(slot, "texture", new="texture.new")
-class CyclesRender_PT_bake(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_bake(CyclesButtonsPanel, Panel):
bl_label = "Bake"
bl_context = "render"
bl_options = {'DEFAULT_CLOSED'}
@@ -1569,7 +1565,7 @@ class CyclesRender_PT_bake(CyclesButtonsPanel, Panel):
sub.prop(cbk, "cage_extrusion", text="Ray Distance")
-class CyclesRender_PT_debug(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_debug(CyclesButtonsPanel, Panel):
bl_label = "Debug"
bl_context = "render"
bl_options = {'DEFAULT_CLOSED'}
@@ -1597,20 +1593,30 @@ class CyclesRender_PT_debug(CyclesButtonsPanel, Panel):
col.prop(cscene, "debug_use_qbvh")
col.prop(cscene, "debug_use_cpu_split_kernel")
+ col.separator()
+
col = layout.column()
col.label('CUDA Flags:')
col.prop(cscene, "debug_use_cuda_adaptive_compile")
col.prop(cscene, "debug_use_cuda_split_kernel")
+ col.separator()
+
col = layout.column()
col.label('OpenCL Flags:')
col.prop(cscene, "debug_opencl_kernel_type", text="Kernel")
col.prop(cscene, "debug_opencl_device_type", text="Device")
col.prop(cscene, "debug_opencl_kernel_single_program", text="Single Program")
col.prop(cscene, "debug_use_opencl_debug", text="Debug")
+ col.prop(cscene, "debug_opencl_mem_limit")
+
+ col.separator()
+
+ col = layout.column()
+ col.prop(cscene, "debug_bvh_type")
-class CyclesParticle_PT_CurveSettings(CyclesButtonsPanel, Panel):
+class CYCLES_PARTICLE_PT_curve_settings(CyclesButtonsPanel, Panel):
bl_label = "Cycles Hair Settings"
bl_context = "particle"
@@ -1641,7 +1647,7 @@ class CyclesParticle_PT_CurveSettings(CyclesButtonsPanel, Panel):
row.prop(cpsys, "use_closetip", text="Close tip")
-class CyclesScene_PT_simplify(CyclesButtonsPanel, Panel):
+class CYCLES_SCENE_PT_simplify(CyclesButtonsPanel, Panel):
bl_label = "Simplify"
bl_context = "scene"
COMPAT_ENGINES = {'CYCLES'}
@@ -1710,7 +1716,7 @@ def draw_device(self, context):
layout.prop(cscene, "feature_set")
- split = layout.split(percentage=1/3)
+ split = layout.split(percentage=1 / 3)
split.label("Device:")
row = split.row()
row.active = show_device_active(context)
@@ -1796,47 +1802,47 @@ def get_panels():
classes = (
CYCLES_MT_sampling_presets,
CYCLES_MT_integrator_presets,
- CyclesRender_PT_sampling,
- CyclesRender_PT_geometry,
- CyclesRender_PT_light_paths,
- CyclesRender_PT_motion_blur,
- CyclesRender_PT_film,
- CyclesRender_PT_performance,
- CyclesRender_PT_layer_options,
- CyclesRender_PT_layer_passes,
- CyclesRender_PT_views,
- CyclesRender_PT_denoising,
- Cycles_PT_post_processing,
- CyclesCamera_PT_dof,
- Cycles_PT_context_material,
- CyclesObject_PT_motion_blur,
- CyclesObject_PT_cycles_settings,
+ CYCLES_RENDER_PT_sampling,
+ CYCLES_RENDER_PT_geometry,
+ CYCLES_RENDER_PT_light_paths,
+ CYCLES_RENDER_PT_motion_blur,
+ CYCLES_RENDER_PT_film,
+ CYCLES_RENDER_PT_performance,
+ CYCLES_RENDER_PT_layer_options,
+ CYCLES_RENDER_PT_layer_passes,
+ CYCLES_RENDER_PT_views,
+ CYCLES_RENDER_PT_denoising,
+ CYCLES_PT_post_processing,
+ CYCLES_CAMERA_PT_dof,
+ CYCLES_PT_context_material,
+ CYCLES_OBJECT_PT_motion_blur,
+ CYCLES_OBJECT_PT_cycles_settings,
CYCLES_OT_use_shading_nodes,
- CyclesLamp_PT_preview,
- CyclesLamp_PT_lamp,
- CyclesLamp_PT_nodes,
- CyclesLamp_PT_spot,
- CyclesWorld_PT_preview,
- CyclesWorld_PT_surface,
- CyclesWorld_PT_volume,
- CyclesWorld_PT_ambient_occlusion,
- CyclesWorld_PT_mist,
- CyclesWorld_PT_ray_visibility,
- CyclesWorld_PT_settings,
- CyclesMaterial_PT_preview,
- CyclesMaterial_PT_surface,
- CyclesMaterial_PT_volume,
- CyclesMaterial_PT_displacement,
- CyclesMaterial_PT_settings,
- CyclesTexture_PT_context,
- CyclesTexture_PT_node,
- CyclesTexture_PT_mapping,
- CyclesTexture_PT_colors,
- CyclesParticle_PT_textures,
- CyclesRender_PT_bake,
- CyclesRender_PT_debug,
- CyclesParticle_PT_CurveSettings,
- CyclesScene_PT_simplify,
+ CYCLES_LAMP_PT_preview,
+ CYCLES_LAMP_PT_lamp,
+ CYCLES_LAMP_PT_nodes,
+ CYCLES_LAMP_PT_spot,
+ CYCLES_WORLD_PT_preview,
+ CYCLES_WORLD_PT_surface,
+ CYCLES_WORLD_PT_volume,
+ CYCLES_WORLD_PT_ambient_occlusion,
+ CYCLES_WORLD_PT_mist,
+ CYCLES_WORLD_PT_ray_visibility,
+ CYCLES_WORLD_PT_settings,
+ CYCLES_MATERIAL_PT_preview,
+ CYCLES_MATERIAL_PT_surface,
+ CYCLES_MATERIAL_PT_volume,
+ CYCLES_MATERIAL_PT_displacement,
+ CYCLES_MATERIAL_PT_settings,
+ CYCLES_TEXTURE_PT_context,
+ CYCLES_TEXTURE_PT_node,
+ CYCLES_TEXTURE_PT_mapping,
+ CYCLES_TEXTURE_PT_colors,
+ CYCLES_PARTICLE_PT_textures,
+ CYCLES_RENDER_PT_bake,
+ CYCLES_RENDER_PT_debug,
+ CYCLES_PARTICLE_PT_curve_settings,
+ CYCLES_SCENE_PT_simplify,
)