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Diffstat (limited to 'intern/cycles/blender/blender_mesh.cpp')
-rw-r--r--intern/cycles/blender/blender_mesh.cpp67
1 files changed, 37 insertions, 30 deletions
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp
index 75933c955ee..31f3e1e4859 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -50,8 +50,7 @@ enum {
* Two triangles has vertex indices in the original Blender-side face.
* If face is already a quad tri_b will not be initialized.
*/
-inline void face_split_tri_indices(const int num_verts,
- const int face_flag,
+inline void face_split_tri_indices(const int face_flag,
int tri_a[3],
int tri_b[3])
{
@@ -59,36 +58,37 @@ inline void face_split_tri_indices(const int num_verts,
tri_a[0] = 0;
tri_a[1] = 1;
tri_a[2] = 3;
- if(num_verts == 4) {
- tri_b[0] = 2;
- tri_b[1] = 3;
- tri_b[2] = 1;
- }
+
+ tri_b[0] = 2;
+ tri_b[1] = 3;
+ tri_b[2] = 1;
}
- else /*if(face_flag & FACE_FLAG_DIVIDE_13)*/ {
+ else {
+ /* Quad with FACE_FLAG_DIVIDE_13 or single triangle. */
tri_a[0] = 0;
tri_a[1] = 1;
tri_a[2] = 2;
- if(num_verts == 4) {
- tri_b[0] = 0;
- tri_b[1] = 2;
- tri_b[2] = 3;
- }
+
+ tri_b[0] = 0;
+ tri_b[1] = 2;
+ tri_b[2] = 3;
}
}
/* Tangent Space */
struct MikkUserData {
- MikkUserData(const BL::Mesh& mesh_,
- BL::MeshTextureFaceLayer *layer_,
- int num_faces_)
- : mesh(mesh_), layer(layer_), num_faces(num_faces_)
+ MikkUserData(const BL::Mesh& b_mesh,
+ BL::MeshTextureFaceLayer *layer,
+ int num_faces)
+ : b_mesh(b_mesh),
+ layer(layer),
+ num_faces(num_faces)
{
tangent.resize(num_faces*4);
}
- BL::Mesh mesh;
+ BL::Mesh b_mesh;
BL::MeshTextureFaceLayer *layer;
int num_faces;
vector<float4> tangent;
@@ -103,7 +103,7 @@ static int mikk_get_num_faces(const SMikkTSpaceContext *context)
static int mikk_get_num_verts_of_face(const SMikkTSpaceContext *context, const int face_num)
{
MikkUserData *userdata = (MikkUserData*)context->m_pUserData;
- BL::MeshTessFace f = userdata->mesh.tessfaces[face_num];
+ BL::MeshTessFace f = userdata->b_mesh.tessfaces[face_num];
int4 vi = get_int4(f.vertices_raw());
return (vi[3] == 0)? 3: 4;
@@ -112,9 +112,9 @@ static int mikk_get_num_verts_of_face(const SMikkTSpaceContext *context, const i
static void mikk_get_position(const SMikkTSpaceContext *context, float P[3], const int face_num, const int vert_num)
{
MikkUserData *userdata = (MikkUserData*)context->m_pUserData;
- BL::MeshTessFace f = userdata->mesh.tessfaces[face_num];
+ BL::MeshTessFace f = userdata->b_mesh.tessfaces[face_num];
int4 vi = get_int4(f.vertices_raw());
- BL::MeshVertex v = userdata->mesh.vertices[vi[vert_num]];
+ BL::MeshVertex v = userdata->b_mesh.vertices[vi[vert_num]];
float3 vP = get_float3(v.co());
P[0] = vP.x;
@@ -148,9 +148,9 @@ static void mikk_get_texture_coordinate(const SMikkTSpaceContext *context, float
uv[1] = tfuv.y;
}
else {
- int vert_idx = userdata->mesh.tessfaces[face_num].vertices()[vert_num];
+ int vert_idx = userdata->b_mesh.tessfaces[face_num].vertices()[vert_num];
float3 orco =
- get_float3(userdata->mesh.vertices[vert_idx].undeformed_co());
+ get_float3(userdata->b_mesh.vertices[vert_idx].undeformed_co());
float2 tmp = map_to_sphere(make_float3(orco[0], orco[1], orco[2]));
uv[0] = tmp.x;
uv[1] = tmp.y;
@@ -160,12 +160,12 @@ static void mikk_get_texture_coordinate(const SMikkTSpaceContext *context, float
static void mikk_get_normal(const SMikkTSpaceContext *context, float N[3], const int face_num, const int vert_num)
{
MikkUserData *userdata = (MikkUserData*)context->m_pUserData;
- BL::MeshTessFace f = userdata->mesh.tessfaces[face_num];
+ BL::MeshTessFace f = userdata->b_mesh.tessfaces[face_num];
float3 vN;
if(f.use_smooth()) {
int4 vi = get_int4(f.vertices_raw());
- BL::MeshVertex v = userdata->mesh.vertices[vi[vert_num]];
+ BL::MeshVertex v = userdata->b_mesh.vertices[vi[vert_num]];
vN = get_float3(v.normal());
}
else {
@@ -250,7 +250,7 @@ static void mikk_compute_tangents(BL::Mesh& b_mesh,
for(int i = 0; i < nverts.size(); i++) {
int tri_a[3], tri_b[3];
- face_split_tri_indices(nverts[i], face_flags[i], tri_a, tri_b);
+ face_split_tri_indices(face_flags[i], tri_a, tri_b);
tangent[0] = float4_to_float3(userdata.tangent[i*4 + tri_a[0]]);
tangent[1] = float4_to_float3(userdata.tangent[i*4 + tri_a[1]]);
@@ -376,7 +376,7 @@ static void attr_create_vertex_color(Scene *scene,
for(l->data.begin(c); c != l->data.end(); ++c, ++i) {
int tri_a[3], tri_b[3];
- face_split_tri_indices(nverts[i], face_flags[i], tri_a, tri_b);
+ face_split_tri_indices(face_flags[i], tri_a, tri_b);
uchar4 colors[4];
colors[0] = color_float_to_byte(color_srgb_to_scene_linear_v3(get_float3(c->color1())));
@@ -469,7 +469,7 @@ static void attr_create_uv_map(Scene *scene,
for(l->data.begin(t); t != l->data.end(); ++t, ++i) {
int tri_a[3], tri_b[3];
- face_split_tri_indices(nverts[i], face_flags[i], tri_a, tri_b);
+ face_split_tri_indices(face_flags[i], tri_a, tri_b);
float3 uvs[4];
uvs[0] = get_float3(t->uv1());
@@ -719,6 +719,11 @@ static void create_mesh(Scene *scene,
int numngons = 0;
bool use_loop_normals = b_mesh.use_auto_smooth() && (mesh->subdivision_type != Mesh::SUBDIVISION_CATMULL_CLARK);
+ /* If no faces, create empty mesh. */
+ if(numfaces == 0) {
+ return;
+ }
+
BL::Mesh::vertices_iterator v;
BL::Mesh::tessfaces_iterator f;
BL::Mesh::polygons_iterator p;
@@ -1056,6 +1061,7 @@ Mesh *BlenderSync::sync_mesh(BL::Object& b_ob,
BL::Mesh b_mesh = object_to_mesh(b_data,
b_ob,
b_scene,
+ b_scene_layer,
true,
!preview,
need_undeformed,
@@ -1080,7 +1086,7 @@ Mesh *BlenderSync::sync_mesh(BL::Object& b_ob,
}
/* free derived mesh */
- b_data.meshes.remove(b_mesh, false);
+ b_data.meshes.remove(b_mesh, false, true, false);
}
}
mesh->geometry_flags = requested_geometry_flags;
@@ -1187,6 +1193,7 @@ void BlenderSync::sync_mesh_motion(BL::Object& b_ob,
b_mesh = object_to_mesh(b_data,
b_ob,
b_scene,
+ b_scene_layer,
true,
!preview,
false,
@@ -1300,7 +1307,7 @@ void BlenderSync::sync_mesh_motion(BL::Object& b_ob,
sync_curves(mesh, b_mesh, b_ob, true, time_index);
/* free derived mesh */
- b_data.meshes.remove(b_mesh, false);
+ b_data.meshes.remove(b_mesh, false, true, false);
}
CCL_NAMESPACE_END