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Diffstat (limited to 'intern/cycles/blender/blender_session.h')
-rw-r--r--intern/cycles/blender/blender_session.h164
1 files changed, 0 insertions, 164 deletions
diff --git a/intern/cycles/blender/blender_session.h b/intern/cycles/blender/blender_session.h
deleted file mode 100644
index 7d3be5f8054..00000000000
--- a/intern/cycles/blender/blender_session.h
+++ /dev/null
@@ -1,164 +0,0 @@
-/*
- * Copyright 2011-2013 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef __BLENDER_SESSION_H__
-#define __BLENDER_SESSION_H__
-
-#include "RNA_blender_cpp.h"
-
-#include "device/device.h"
-
-#include "render/bake.h"
-#include "render/scene.h"
-#include "render/session.h"
-
-#include "util/util_vector.h"
-
-CCL_NAMESPACE_BEGIN
-
-class BlenderDisplayDriver;
-class BlenderSync;
-class ImageMetaData;
-class Scene;
-class Session;
-
-class BlenderSession {
- public:
- BlenderSession(BL::RenderEngine &b_engine,
- BL::Preferences &b_userpref,
- BL::BlendData &b_data,
- bool preview_osl);
-
- BlenderSession(BL::RenderEngine &b_engine,
- BL::Preferences &b_userpref,
- BL::BlendData &b_data,
- BL::SpaceView3D &b_v3d,
- BL::RegionView3D &b_rv3d,
- int width,
- int height);
-
- ~BlenderSession();
-
- /* session */
- void create_session();
- void free_session();
-
- void reset_session(BL::BlendData &b_data, BL::Depsgraph &b_depsgraph);
-
- /* offline render */
- void render(BL::Depsgraph &b_depsgraph);
-
- void render_frame_finish();
-
- void bake(BL::Depsgraph &b_depsgrah,
- BL::Object &b_object,
- const string &pass_type,
- const int custom_flag,
- const int bake_width,
- const int bake_height);
-
- void full_buffer_written(string_view filename);
- /* interactive updates */
- void synchronize(BL::Depsgraph &b_depsgraph);
-
- /* drawing */
- void draw(BL::SpaceImageEditor &space_image);
- void view_draw(int w, int h);
- void tag_redraw();
- void tag_update();
- void get_status(string &status, string &substatus);
- void get_progress(float &progress, double &total_time, double &render_time);
- void test_cancel();
- void update_status_progress();
- void update_bake_progress();
-
- bool background;
- Session *session;
- Scene *scene;
- BlenderSync *sync;
- double last_redraw_time;
-
- BL::RenderEngine b_engine;
- BL::Preferences b_userpref;
- BL::BlendData b_data;
- BL::RenderSettings b_render;
- BL::Depsgraph b_depsgraph;
- /* NOTE: Blender's scene might become invalid after call
- * #free_blender_memory_if_possible(). */
- BL::Scene b_scene;
- BL::SpaceView3D b_v3d;
- BL::RegionView3D b_rv3d;
- string b_rlay_name;
- string b_rview_name;
-
- string last_status;
- string last_error;
- float last_progress;
- double last_status_time;
-
- int width, height;
- bool preview_osl;
- double start_resize_time;
-
- void *python_thread_state;
-
- bool use_developer_ui;
-
- /* Global state which is common for all render sessions created from Blender.
- * Usually denotes command line arguments.
- */
- static DeviceTypeMask device_override;
-
- /* Blender is running from the command line, no windows are shown and some
- * extra render optimization is possible (possible to free draw-only data and
- * so on.
- */
- static bool headless;
-
- static bool print_render_stats;
-
- protected:
- void stamp_view_layer_metadata(Scene *scene, const string &view_layer_name);
-
- /* Check whether session error happened.
- * If so, it is reported to the render engine and true is returned.
- * Otherwise false is returned. */
- bool check_and_report_session_error();
-
- void builtin_images_load();
-
- /* Is used after each render layer synchronization is done with the goal
- * of freeing render engine data which is held from Blender side (for
- * example, dependency graph).
- */
- void free_blender_memory_if_possible();
-
- void ensure_display_driver_if_needed();
-
- struct {
- thread_mutex mutex;
- int last_pass_index = -1;
- } draw_state_;
-
- /* NOTE: The BlenderSession references the display driver. */
- BlenderDisplayDriver *display_driver_ = nullptr;
-
- vector<string> full_buffer_files_;
-};
-
-CCL_NAMESPACE_END
-
-#endif /* __BLENDER_SESSION_H__ */