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Diffstat (limited to 'intern/cycles/blender/blender_sync.cpp')
-rw-r--r--intern/cycles/blender/blender_sync.cpp33
1 files changed, 33 insertions, 0 deletions
diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp
index 2ed61860066..aaf7d7d58ef 100644
--- a/intern/cycles/blender/blender_sync.cpp
+++ b/intern/cycles/blender/blender_sync.cpp
@@ -150,6 +150,7 @@ void BlenderSync::sync_data(BL::SpaceView3D b_v3d, BL::Object b_override, void *
sync_integrator();
sync_film();
sync_shaders();
+ sync_images();
sync_curve_settings();
mesh_synced.clear(); /* use for objects and motion sync */
@@ -360,6 +361,38 @@ void BlenderSync::sync_render_layers(BL::SpaceView3D b_v3d, const char *layer)
}
}
+/* Images */
+void BlenderSync::sync_images()
+{
+ /* Sync is a convention for this API, but currently it frees unused buffers. */
+
+ const bool is_interface_locked = b_engine.render() &&
+ b_engine.render().use_lock_interface();
+ if(is_interface_locked == false && BlenderSession::headless == false) {
+ /* If interface is not locked, it's possible image is needed for
+ * the display.
+ */
+ return;
+ }
+ /* Free buffers used by images which are not needed for render. */
+ BL::BlendData::images_iterator b_image;
+ for(b_data.images.begin(b_image);
+ b_image != b_data.images.end();
+ ++b_image)
+ {
+ /* TODO(sergey): Consider making it an utility function to check
+ * whether image is considered builtin.
+ */
+ const bool is_builtin = b_image->packed_file() ||
+ b_image->source() == BL::Image::source_GENERATED ||
+ b_image->source() == BL::Image::source_MOVIE;
+ if(is_builtin == false) {
+ b_image->buffers_free();
+ }
+ /* TODO(sergey): Free builtin images not used by any shader. */
+ }
+}
+
/* Scene Parameters */
SceneParams BlenderSync::get_scene_params(BL::Scene b_scene, bool background, bool is_cpu)