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Diffstat (limited to 'intern/cycles/blender/session.cpp')
-rw-r--r--intern/cycles/blender/session.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/blender/session.cpp b/intern/cycles/blender/session.cpp
index f9a83b2dc4b..6641e2b8ac5 100644
--- a/intern/cycles/blender/session.cpp
+++ b/intern/cycles/blender/session.cpp
@@ -497,9 +497,9 @@ void BlenderSession::render_frame_finish()
session->full_buffer_written_cb = function_null;
/* The display driver is the source of drawing context for both drawing and possible graphics
- * interop objects in the path trace. Once the frame is finished the OpenGL context might be
- * freed form Blender side. Need to ensure that all GPU resources are freed prior to that
- * point.
+ * interoperability objects in the path trace. Once the frame is finished the OpenGL context
+ * might be freed form Blender side. Need to ensure that all GPU resources are freed prior to
+ * that point.
* Ideally would only do this when OpenGL context is actually destroyed, but there is no way to
* know when this happens (at least in the code at the time when this comment was written).
* The penalty of re-creating resources on every frame is unlikely to be noticed. */