diff options
Diffstat (limited to 'intern/cycles/blender')
-rw-r--r-- | intern/cycles/blender/camera.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/blender/curves.cpp | 4 | ||||
-rw-r--r-- | intern/cycles/blender/display_driver.cpp | 6 | ||||
-rw-r--r-- | intern/cycles/blender/mesh.cpp | 10 | ||||
-rw-r--r-- | intern/cycles/blender/object.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/blender/session.cpp | 4 | ||||
-rw-r--r-- | intern/cycles/blender/sync.cpp | 4 |
7 files changed, 15 insertions, 17 deletions
diff --git a/intern/cycles/blender/camera.cpp b/intern/cycles/blender/camera.cpp index 402fd7c4ec6..2ab5f02a337 100644 --- a/intern/cycles/blender/camera.cpp +++ b/intern/cycles/blender/camera.cpp @@ -643,7 +643,7 @@ void BlenderSync::sync_camera_motion( /* TODO(sergey): De-duplicate calculation with camera sync. */ float fov = 2.0f * atanf((0.5f * sensor_size) / bcam.lens / aspectratio); if (fov != cam->get_fov()) { - VLOG(3) << "Camera " << b_ob.name() << " FOV change detected."; + VLOG_WORK << "Camera " << b_ob.name() << " FOV change detected."; if (motion_time == 0.0f) { cam->set_fov(fov); } diff --git a/intern/cycles/blender/curves.cpp b/intern/cycles/blender/curves.cpp index 4e9f4f62087..b01cb85711a 100644 --- a/intern/cycles/blender/curves.cpp +++ b/intern/cycles/blender/curves.cpp @@ -341,7 +341,7 @@ static void ExportCurveSegments(Scene *scene, Hair *hair, ParticleCurveData *CDa /* check allocation */ if ((hair->get_curve_keys().size() != num_keys) || (hair->num_curves() != num_curves)) { - VLOG(1) << "Hair memory allocation failed, clearing data."; + VLOG_WARNING << "Hair memory allocation failed, clearing data."; hair->clear(true); } } @@ -397,7 +397,7 @@ static void export_hair_motion_validate_attribute(Hair *hair, if (num_motion_keys != num_keys || !have_motion) { /* No motion or hair "topology" changed, remove attributes again. */ if (num_motion_keys != num_keys) { - VLOG(1) << "Hair topology changed, removing motion attribute."; + VLOG_WORK << "Hair topology changed, removing motion attribute."; } hair->attributes.remove(ATTR_STD_MOTION_VERTEX_POSITION); } diff --git a/intern/cycles/blender/display_driver.cpp b/intern/cycles/blender/display_driver.cpp index ee67073a9a4..a1bc064be68 100644 --- a/intern/cycles/blender/display_driver.cpp +++ b/intern/cycles/blender/display_driver.cpp @@ -982,10 +982,8 @@ void BlenderDisplayDriver::draw(const Params ¶ms) gl_render_sync_ = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); glFlush(); - if (VLOG_IS_ON(5)) { - VLOG(5) << "Number of textures: " << GLTexture::num_used; - VLOG(5) << "Number of PBOs: " << GLPixelBufferObject::num_used; - } + VLOG_DEVICE_STATS << "Display driver number of textures: " << GLTexture::num_used; + VLOG_DEVICE_STATS << "Display driver number of PBOs: " << GLPixelBufferObject::num_used; if (use_gl_context_) { gl_context_mutex_.unlock(); diff --git a/intern/cycles/blender/mesh.cpp b/intern/cycles/blender/mesh.cpp index e2db52cc5c1..63913b7cd7f 100644 --- a/intern/cycles/blender/mesh.cpp +++ b/intern/cycles/blender/mesh.cpp @@ -1212,17 +1212,17 @@ void BlenderSync::sync_mesh_motion(BL::Depsgraph b_depsgraph, memcmp(mP, &mesh->get_verts()[0], sizeof(float3) * numverts) == 0) { /* no motion, remove attributes again */ if (b_mesh.vertices.length() != numverts) { - VLOG(1) << "Topology differs, disabling motion blur for object " << ob_name; + VLOG_WARNING << "Topology differs, disabling motion blur for object " << ob_name; } else { - VLOG(1) << "No actual deformation motion for object " << ob_name; + VLOG_DEBUG << "No actual deformation motion for object " << ob_name; } mesh->attributes.remove(ATTR_STD_MOTION_VERTEX_POSITION); if (attr_mN) mesh->attributes.remove(ATTR_STD_MOTION_VERTEX_NORMAL); } else if (motion_step > 0) { - VLOG(1) << "Filling deformation motion for object " << ob_name; + VLOG_DEBUG << "Filling deformation motion for object " << ob_name; /* motion, fill up previous steps that we might have skipped because * they had no motion, but we need them anyway now */ float3 *P = &mesh->get_verts()[0]; @@ -1236,8 +1236,8 @@ void BlenderSync::sync_mesh_motion(BL::Depsgraph b_depsgraph, } else { if (b_mesh.vertices.length() != numverts) { - VLOG(1) << "Topology differs, discarding motion blur for object " << ob_name << " at time " - << motion_step; + VLOG_WARNING << "Topology differs, discarding motion blur for object " << ob_name + << " at time " << motion_step; memcpy(mP, &mesh->get_verts()[0], sizeof(float3) * numverts); if (mN != NULL) { memcpy(mN, attr_N->data_float3(), sizeof(float3) * numverts); diff --git a/intern/cycles/blender/object.cpp b/intern/cycles/blender/object.cpp index 9b08b564b25..ca1aa6329d9 100644 --- a/intern/cycles/blender/object.cpp +++ b/intern/cycles/blender/object.cpp @@ -762,7 +762,7 @@ void BlenderSync::sync_motion(BL::RenderSettings &b_render, continue; } - VLOG(1) << "Synchronizing motion for the relative time " << relative_time << "."; + VLOG_WORK << "Synchronizing motion for the relative time " << relative_time << "."; /* fixed shutter time to get previous and next frame for motion pass */ float shuttertime = scene->motion_shutter_time(); diff --git a/intern/cycles/blender/session.cpp b/intern/cycles/blender/session.cpp index 87f051ba50b..6d27b8e7d87 100644 --- a/intern/cycles/blender/session.cpp +++ b/intern/cycles/blender/session.cpp @@ -458,8 +458,8 @@ void BlenderSession::render(BL::Depsgraph &b_depsgraph_) double total_time, render_time; session->progress.get_time(total_time, render_time); - VLOG(1) << "Total render time: " << total_time; - VLOG(1) << "Render time (without synchronization): " << render_time; + VLOG_INFO << "Total render time: " << total_time; + VLOG_INFO << "Render time (without synchronization): " << render_time; } void BlenderSession::render_frame_finish() diff --git a/intern/cycles/blender/sync.cpp b/intern/cycles/blender/sync.cpp index 1028c940772..63e9e1e0e68 100644 --- a/intern/cycles/blender/sync.cpp +++ b/intern/cycles/blender/sync.cpp @@ -285,7 +285,7 @@ void BlenderSync::sync_data(BL::RenderSettings &b_render, free_data_after_sync(b_depsgraph); - VLOG(1) << "Total time spent synchronizing data: " << timer.get_time(); + VLOG_INFO << "Total time spent synchronizing data: " << timer.get_time(); has_updates_ = false; } @@ -390,7 +390,7 @@ void BlenderSync::sync_integrator(BL::ViewLayer &b_view_layer, bool background) } if (scrambling_distance != 1.0f) { - VLOG(3) << "Using scrambling distance: " << scrambling_distance; + VLOG_INFO << "Using scrambling distance: " << scrambling_distance; } integrator->set_scrambling_distance(scrambling_distance); |