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Diffstat (limited to 'intern/cycles/blender')
-rw-r--r--intern/cycles/blender/addon/engine.py4
-rw-r--r--intern/cycles/blender/addon/ui.py43
-rw-r--r--intern/cycles/blender/light.cpp3
-rw-r--r--intern/cycles/blender/object.cpp3
-rw-r--r--intern/cycles/blender/shader.cpp2
-rw-r--r--intern/cycles/blender/sync.cpp14
6 files changed, 66 insertions, 3 deletions
diff --git a/intern/cycles/blender/addon/engine.py b/intern/cycles/blender/addon/engine.py
index 48dd26cc622..b7713dc7110 100644
--- a/intern/cycles/blender/addon/engine.py
+++ b/intern/cycles/blender/addon/engine.py
@@ -228,6 +228,10 @@ def list_render_passes(scene, srl):
else:
yield (aov.name, "RGB", 'COLOR')
+ # Light groups.
+ for lightgroup in srl.lightgroups:
+ yield ("Combined_%s" % lightgroup.name, "RGB", 'COLOR')
+
def register_passes(engine, scene, view_layer):
for name, channelids, channeltype in list_render_passes(scene, view_layer):
diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py
index c86452e0a18..c97afa86fad 100644
--- a/intern/cycles/blender/addon/ui.py
+++ b/intern/cycles/blender/addon/ui.py
@@ -12,7 +12,7 @@ from bpy.types import Panel
from bl_ui.properties_grease_pencil_common import GreasePencilSimplifyPanel
from bl_ui.properties_render import draw_hair_settings
-from bl_ui.properties_view_layer import ViewLayerCryptomattePanel, ViewLayerAOVPanel
+from bl_ui.properties_view_layer import ViewLayerCryptomattePanel, ViewLayerAOVPanel, ViewLayerLightgroupsPanel
class CyclesPresetPanel(PresetPanel, Panel):
COMPAT_ENGINES = {'CYCLES'}
@@ -883,6 +883,12 @@ class CYCLES_RENDER_PT_passes_aov(CyclesButtonsPanel, ViewLayerAOVPanel):
bl_parent_id = "CYCLES_RENDER_PT_passes"
+class CYCLES_RENDER_PT_passes_lightgroups(CyclesButtonsPanel, ViewLayerLightgroupsPanel):
+ bl_label = "Light Groups"
+ bl_context = "view_layer"
+ bl_parent_id = "CYCLES_RENDER_PT_passes"
+
+
class CYCLES_PT_post_processing(CyclesButtonsPanel, Panel):
bl_label = "Post Processing"
bl_options = {'DEFAULT_CLOSED'}
@@ -1082,7 +1088,7 @@ class CYCLES_OBJECT_PT_shading(CyclesButtonsPanel, Panel):
return False
ob = context.object
- return ob and has_geometry_visibility(ob) and ob.type != 'LIGHT'
+ return ob and has_geometry_visibility(ob)
def draw(self, context):
pass
@@ -1093,6 +1099,10 @@ class CYCLES_OBJECT_PT_shading_shadow_terminator(CyclesButtonsPanel, Panel):
bl_parent_id = "CYCLES_OBJECT_PT_shading"
bl_context = "object"
+ @classmethod
+ def poll(cls, context):
+ return context.object.type != 'LIGHT'
+
def draw(self, context):
layout = self.layout
layout.use_property_split = True
@@ -1110,6 +1120,10 @@ class CYCLES_OBJECT_PT_shading_gi_approximation(CyclesButtonsPanel, Panel):
bl_parent_id = "CYCLES_OBJECT_PT_shading"
bl_context = "object"
+ @classmethod
+ def poll(cls, context):
+ return context.object.type != 'LIGHT'
+
def draw(self, context):
layout = self.layout
layout.use_property_split = True
@@ -1132,7 +1146,7 @@ class CYCLES_OBJECT_PT_shading_caustics(CyclesButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- return CyclesButtonsPanel.poll(context) and not use_metal(context)
+ return CyclesButtonsPanel.poll(context) and not use_metal(context) and context.object.type != 'LIGHT'
def draw(self, context):
layout = self.layout
@@ -1147,6 +1161,23 @@ class CYCLES_OBJECT_PT_shading_caustics(CyclesButtonsPanel, Panel):
col.prop(cob, "is_caustics_receiver")
+class CYCLES_OBJECT_PT_lightgroup(CyclesButtonsPanel, Panel):
+ bl_label = "Light Group"
+ bl_parent_id = "CYCLES_OBJECT_PT_shading"
+ bl_context = "object"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ ob = context.object
+
+ view_layer = context.view_layer
+
+ col = layout.column(align=True)
+ col.prop_search(ob, "lightgroup", view_layer, "lightgroups", text="Light Group")
+
+
class CYCLES_OBJECT_PT_visibility(CyclesButtonsPanel, Panel):
bl_label = "Visibility"
bl_context = "object"
@@ -1399,10 +1430,14 @@ class CYCLES_WORLD_PT_surface(CyclesButtonsPanel, Panel):
layout.use_property_split = True
world = context.world
+ view_layer = context.view_layer
if not panel_node_draw(layout, world, 'OUTPUT_WORLD', 'Surface'):
layout.prop(world, "color")
+ col = layout.column(align=True)
+ col.prop_search(world, "lightgroup", view_layer, "lightgroups", text="Light Group")
+
class CYCLES_WORLD_PT_volume(CyclesButtonsPanel, Panel):
bl_label = "Volume"
@@ -2209,6 +2244,7 @@ classes = (
CYCLES_RENDER_PT_passes_light,
CYCLES_RENDER_PT_passes_crypto,
CYCLES_RENDER_PT_passes_aov,
+ CYCLES_RENDER_PT_passes_lightgroups,
CYCLES_RENDER_PT_filter,
CYCLES_RENDER_PT_override,
CYCLES_PT_post_processing,
@@ -2220,6 +2256,7 @@ classes = (
CYCLES_OBJECT_PT_shading_shadow_terminator,
CYCLES_OBJECT_PT_shading_gi_approximation,
CYCLES_OBJECT_PT_shading_caustics,
+ CYCLES_OBJECT_PT_lightgroup,
CYCLES_OBJECT_PT_visibility,
CYCLES_OBJECT_PT_visibility_ray_visibility,
CYCLES_OBJECT_PT_visibility_culling,
diff --git a/intern/cycles/blender/light.cpp b/intern/cycles/blender/light.cpp
index 04799443ceb..5359fa13505 100644
--- a/intern/cycles/blender/light.cpp
+++ b/intern/cycles/blender/light.cpp
@@ -143,6 +143,9 @@ void BlenderSync::sync_light(BL::Object &b_parent,
light->set_use_scatter((visibility & PATH_RAY_VOLUME_SCATTER) != 0);
light->set_is_shadow_catcher(b_ob_info.real_object.is_shadow_catcher());
+ /* lightgroup */
+ light->set_lightgroup(ustring(b_ob_info.real_object.lightgroup()));
+
/* tag */
light->tag_update(scene);
}
diff --git a/intern/cycles/blender/object.cpp b/intern/cycles/blender/object.cpp
index 16a6b3454ed..d8f236e0641 100644
--- a/intern/cycles/blender/object.cpp
+++ b/intern/cycles/blender/object.cpp
@@ -343,6 +343,9 @@ Object *BlenderSync::sync_object(BL::Depsgraph &b_depsgraph,
object->set_random_id(hash_uint2(hash_string(object->name.c_str()), 0));
}
+ /* lightgroup */
+ object->set_lightgroup(ustring(b_ob.lightgroup()));
+
object->tag_update(scene);
}
diff --git a/intern/cycles/blender/shader.cpp b/intern/cycles/blender/shader.cpp
index 224cbea85f3..d3527567b96 100644
--- a/intern/cycles/blender/shader.cpp
+++ b/intern/cycles/blender/shader.cpp
@@ -1532,6 +1532,8 @@ void BlenderSync::sync_world(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d,
background->set_use_shader(view_layer.use_background_shader ||
viewport_parameters.use_custom_shader());
+ background->set_lightgroup(ustring(b_world ? b_world.lightgroup() : ""));
+
background->tag_update(scene);
}
diff --git a/intern/cycles/blender/sync.cpp b/intern/cycles/blender/sync.cpp
index 8af2ee7a435..bd6bfafedeb 100644
--- a/intern/cycles/blender/sync.cpp
+++ b/intern/cycles/blender/sync.cpp
@@ -745,6 +745,20 @@ void BlenderSync::sync_render_passes(BL::RenderLayer &b_rlay, BL::ViewLayer &b_v
}
}
+ /* Light Group passes. */
+ BL::ViewLayer::lightgroups_iterator b_lightgroup_iter;
+ for (b_view_layer.lightgroups.begin(b_lightgroup_iter);
+ b_lightgroup_iter != b_view_layer.lightgroups.end();
+ ++b_lightgroup_iter) {
+ BL::Lightgroup b_lightgroup(*b_lightgroup_iter);
+
+ string name = string_printf("Combined_%s", b_lightgroup.name().c_str());
+
+ b_engine.add_pass(name.c_str(), 3, "RGB", b_view_layer.name().c_str());
+ Pass *pass = pass_add(scene, PASS_COMBINED, name.c_str(), PassMode::NOISY);
+ pass->set_lightgroup(ustring(b_lightgroup.name()));
+ }
+
scene->film->set_pass_alpha_threshold(b_view_layer.pass_alpha_threshold());
}