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Diffstat (limited to 'intern/cycles/bvh/bvh_unaligned.cpp')
-rw-r--r--intern/cycles/bvh/bvh_unaligned.cpp165
1 files changed, 0 insertions, 165 deletions
diff --git a/intern/cycles/bvh/bvh_unaligned.cpp b/intern/cycles/bvh/bvh_unaligned.cpp
deleted file mode 100644
index 38e55307848..00000000000
--- a/intern/cycles/bvh/bvh_unaligned.cpp
+++ /dev/null
@@ -1,165 +0,0 @@
-/*
- * Copyright 2011-2016 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "bvh/bvh_unaligned.h"
-
-#include "render/hair.h"
-#include "render/object.h"
-
-#include "bvh/bvh_binning.h"
-#include "bvh_params.h"
-
-#include "util/util_boundbox.h"
-#include "util/util_transform.h"
-
-CCL_NAMESPACE_BEGIN
-
-BVHUnaligned::BVHUnaligned(const vector<Object *> &objects) : objects_(objects)
-{
-}
-
-Transform BVHUnaligned::compute_aligned_space(const BVHObjectBinning &range,
- const BVHReference *references) const
-{
- for (int i = range.start(); i < range.end(); ++i) {
- const BVHReference &ref = references[i];
- Transform aligned_space;
- /* Use first primitive which defines correct direction to define
- * the orientation space.
- */
- if (compute_aligned_space(ref, &aligned_space)) {
- return aligned_space;
- }
- }
- return transform_identity();
-}
-
-Transform BVHUnaligned::compute_aligned_space(const BVHRange &range,
- const BVHReference *references) const
-{
- for (int i = range.start(); i < range.end(); ++i) {
- const BVHReference &ref = references[i];
- Transform aligned_space;
- /* Use first primitive which defines correct direction to define
- * the orientation space.
- */
- if (compute_aligned_space(ref, &aligned_space)) {
- return aligned_space;
- }
- }
- return transform_identity();
-}
-
-bool BVHUnaligned::compute_aligned_space(const BVHReference &ref, Transform *aligned_space) const
-{
- const Object *object = objects_[ref.prim_object()];
- const int packed_type = ref.prim_type();
- const int type = (packed_type & PRIMITIVE_ALL);
- /* No motion blur curves here, we can't fit them to aligned boxes well. */
- if (type & (PRIMITIVE_CURVE_RIBBON | PRIMITIVE_CURVE_THICK)) {
- const int curve_index = ref.prim_index();
- const int segment = PRIMITIVE_UNPACK_SEGMENT(packed_type);
- const Hair *hair = static_cast<const Hair *>(object->get_geometry());
- const Hair::Curve &curve = hair->get_curve(curve_index);
- const int key = curve.first_key + segment;
- const float3 v1 = hair->get_curve_keys()[key], v2 = hair->get_curve_keys()[key + 1];
- float length;
- const float3 axis = normalize_len(v2 - v1, &length);
- if (length > 1e-6f) {
- *aligned_space = make_transform_frame(axis);
- return true;
- }
- }
- *aligned_space = transform_identity();
- return false;
-}
-
-BoundBox BVHUnaligned::compute_aligned_prim_boundbox(const BVHReference &prim,
- const Transform &aligned_space) const
-{
- BoundBox bounds = BoundBox::empty;
- const Object *object = objects_[prim.prim_object()];
- const int packed_type = prim.prim_type();
- const int type = (packed_type & PRIMITIVE_ALL);
- /* No motion blur curves here, we can't fit them to aligned boxes well. */
- if (type & (PRIMITIVE_CURVE_RIBBON | PRIMITIVE_CURVE_THICK)) {
- const int curve_index = prim.prim_index();
- const int segment = PRIMITIVE_UNPACK_SEGMENT(packed_type);
- const Hair *hair = static_cast<const Hair *>(object->get_geometry());
- const Hair::Curve &curve = hair->get_curve(curve_index);
- curve.bounds_grow(
- segment, &hair->get_curve_keys()[0], &hair->get_curve_radius()[0], aligned_space, bounds);
- }
- else {
- bounds = prim.bounds().transformed(&aligned_space);
- }
- return bounds;
-}
-
-BoundBox BVHUnaligned::compute_aligned_boundbox(const BVHObjectBinning &range,
- const BVHReference *references,
- const Transform &aligned_space,
- BoundBox *cent_bounds) const
-{
- BoundBox bounds = BoundBox::empty;
- if (cent_bounds != NULL) {
- *cent_bounds = BoundBox::empty;
- }
- for (int i = range.start(); i < range.end(); ++i) {
- const BVHReference &ref = references[i];
- BoundBox ref_bounds = compute_aligned_prim_boundbox(ref, aligned_space);
- bounds.grow(ref_bounds);
- if (cent_bounds != NULL) {
- cent_bounds->grow(ref_bounds.center2());
- }
- }
- return bounds;
-}
-
-BoundBox BVHUnaligned::compute_aligned_boundbox(const BVHRange &range,
- const BVHReference *references,
- const Transform &aligned_space,
- BoundBox *cent_bounds) const
-{
- BoundBox bounds = BoundBox::empty;
- if (cent_bounds != NULL) {
- *cent_bounds = BoundBox::empty;
- }
- for (int i = range.start(); i < range.end(); ++i) {
- const BVHReference &ref = references[i];
- BoundBox ref_bounds = compute_aligned_prim_boundbox(ref, aligned_space);
- bounds.grow(ref_bounds);
- if (cent_bounds != NULL) {
- cent_bounds->grow(ref_bounds.center2());
- }
- }
- return bounds;
-}
-
-Transform BVHUnaligned::compute_node_transform(const BoundBox &bounds,
- const Transform &aligned_space)
-{
- Transform space = aligned_space;
- space.x.w -= bounds.min.x;
- space.y.w -= bounds.min.y;
- space.z.w -= bounds.min.z;
- float3 dim = bounds.max - bounds.min;
- return transform_scale(
- 1.0f / max(1e-18f, dim.x), 1.0f / max(1e-18f, dim.y), 1.0f / max(1e-18f, dim.z)) *
- space;
-}
-
-CCL_NAMESPACE_END