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Diffstat (limited to 'intern/cycles/bvh')
-rw-r--r--intern/cycles/bvh/CMakeLists.txt12
-rw-r--r--intern/cycles/bvh/build.cpp130
-rw-r--r--intern/cycles/bvh/build.h2
-rw-r--r--intern/cycles/bvh/bvh.cpp14
-rw-r--r--intern/cycles/bvh/bvh2.cpp28
-rw-r--r--intern/cycles/bvh/embree.cpp106
-rw-r--r--intern/cycles/bvh/embree.h5
-rw-r--r--intern/cycles/bvh/metal.h35
-rw-r--r--intern/cycles/bvh/metal.mm33
-rw-r--r--intern/cycles/bvh/optix.cpp10
-rw-r--r--intern/cycles/bvh/optix.h6
-rw-r--r--intern/cycles/bvh/params.h17
-rw-r--r--intern/cycles/bvh/split.cpp48
-rw-r--r--intern/cycles/bvh/split.h14
14 files changed, 440 insertions, 20 deletions
diff --git a/intern/cycles/bvh/CMakeLists.txt b/intern/cycles/bvh/CMakeLists.txt
index 9edc30cf9c4..b5c80f78f09 100644
--- a/intern/cycles/bvh/CMakeLists.txt
+++ b/intern/cycles/bvh/CMakeLists.txt
@@ -33,6 +33,17 @@ set(SRC
unaligned.cpp
)
+set(SRC_METAL
+ metal.mm
+)
+
+if(WITH_CYCLES_DEVICE_METAL)
+ list(APPEND SRC
+ ${SRC_METAL}
+ )
+ add_definitions(-DWITH_METAL)
+endif()
+
set(SRC_HEADERS
bvh.h
bvh2.h
@@ -46,6 +57,7 @@ set(SRC_HEADERS
sort.h
split.h
unaligned.h
+ metal.h
)
set(LIB
diff --git a/intern/cycles/bvh/build.cpp b/intern/cycles/bvh/build.cpp
index 3ce268dfb25..91198e4e2a2 100644
--- a/intern/cycles/bvh/build.cpp
+++ b/intern/cycles/bvh/build.cpp
@@ -26,6 +26,7 @@
#include "scene/hair.h"
#include "scene/mesh.h"
#include "scene/object.h"
+#include "scene/pointcloud.h"
#include "scene/scene.h"
#include "util/algorithm.h"
@@ -113,9 +114,9 @@ void BVHBuild::add_reference_triangles(BoundBox &root,
else {
/* Motion triangles, trace optimized case: we split triangle
* primitives into separate nodes for each of the time steps.
- * This way we minimize overlap of neighbor curve primitives.
+ * This way we minimize overlap of neighbor triangle primitives.
*/
- const int num_bvh_steps = params.num_motion_curve_steps * 2 + 1;
+ const int num_bvh_steps = params.num_motion_triangle_steps * 2 + 1;
const float num_bvh_steps_inv_1 = 1.0f / (num_bvh_steps - 1);
const size_t num_verts = mesh->verts.size();
const size_t num_steps = mesh->motion_steps;
@@ -269,6 +270,101 @@ void BVHBuild::add_reference_curves(BoundBox &root, BoundBox &center, Hair *hair
}
}
+void BVHBuild::add_reference_points(BoundBox &root,
+ BoundBox &center,
+ PointCloud *pointcloud,
+ int i)
+{
+ const Attribute *point_attr_mP = NULL;
+ if (pointcloud->has_motion_blur()) {
+ point_attr_mP = pointcloud->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
+ }
+
+ const float3 *points_data = &pointcloud->points[0];
+ const float *radius_data = &pointcloud->radius[0];
+ const size_t num_points = pointcloud->num_points();
+ const float3 *motion_data = (point_attr_mP) ? point_attr_mP->data_float3() : NULL;
+ const size_t num_steps = pointcloud->get_motion_steps();
+
+ if (point_attr_mP == NULL) {
+ /* Really simple logic for static points. */
+ for (uint j = 0; j < num_points; j++) {
+ const PointCloud::Point point = pointcloud->get_point(j);
+ BoundBox bounds = BoundBox::empty;
+ point.bounds_grow(points_data, radius_data, bounds);
+ if (bounds.valid()) {
+ references.push_back(BVHReference(bounds, j, i, PRIMITIVE_POINT));
+ root.grow(bounds);
+ center.grow(bounds.center2());
+ }
+ }
+ }
+ else if (params.num_motion_point_steps == 0 || params.use_spatial_split) {
+ /* Simple case of motion points: single node for the whole
+ * shutter time. Lowest memory usage but less optimal
+ * rendering.
+ */
+ /* TODO(sergey): Support motion steps for spatially split BVH. */
+ for (uint j = 0; j < num_points; j++) {
+ const PointCloud::Point point = pointcloud->get_point(j);
+ BoundBox bounds = BoundBox::empty;
+ point.bounds_grow(points_data, radius_data, bounds);
+ for (size_t step = 0; step < num_steps - 1; step++) {
+ point.bounds_grow(motion_data + step * num_points, radius_data, bounds);
+ }
+ if (bounds.valid()) {
+ references.push_back(BVHReference(bounds, j, i, PRIMITIVE_MOTION_POINT));
+ root.grow(bounds);
+ center.grow(bounds.center2());
+ }
+ }
+ }
+ else {
+ /* Motion points, trace optimized case: we split point
+ * primitives into separate nodes for each of the time steps.
+ * This way we minimize overlap of neighbor point primitives.
+ */
+ const int num_bvh_steps = params.num_motion_point_steps * 2 + 1;
+ const float num_bvh_steps_inv_1 = 1.0f / (num_bvh_steps - 1);
+
+ for (uint j = 0; j < num_points; j++) {
+ const PointCloud::Point point = pointcloud->get_point(j);
+ const size_t num_steps = pointcloud->get_motion_steps();
+ const float3 *point_steps = point_attr_mP->data_float3();
+
+ /* Calculate bounding box of the previous time step.
+ * Will be reused later to avoid duplicated work on
+ * calculating BVH time step boundbox.
+ */
+ float4 prev_key = point.motion_key(
+ points_data, radius_data, point_steps, num_points, num_steps, 0.0f, j);
+ BoundBox prev_bounds = BoundBox::empty;
+ point.bounds_grow(prev_key, prev_bounds);
+ /* Create all primitive time steps, */
+ for (int bvh_step = 1; bvh_step < num_bvh_steps; ++bvh_step) {
+ const float curr_time = (float)(bvh_step)*num_bvh_steps_inv_1;
+ float4 curr_key = point.motion_key(
+ points_data, radius_data, point_steps, num_points, num_steps, curr_time, j);
+ BoundBox curr_bounds = BoundBox::empty;
+ point.bounds_grow(curr_key, curr_bounds);
+ BoundBox bounds = prev_bounds;
+ bounds.grow(curr_bounds);
+ if (bounds.valid()) {
+ const float prev_time = (float)(bvh_step - 1) * num_bvh_steps_inv_1;
+ references.push_back(
+ BVHReference(bounds, j, i, PRIMITIVE_MOTION_POINT, prev_time, curr_time));
+ root.grow(bounds);
+ center.grow(bounds.center2());
+ }
+ /* Current time boundbox becomes previous one for the
+ * next time step.
+ */
+ prev_bounds = curr_bounds;
+ }
+ }
+ }
+}
+
void BVHBuild::add_reference_geometry(BoundBox &root,
BoundBox &center,
Geometry *geom,
@@ -282,6 +378,10 @@ void BVHBuild::add_reference_geometry(BoundBox &root,
Hair *hair = static_cast<Hair *>(geom);
add_reference_curves(root, center, hair, object_index);
}
+ else if (geom->geometry_type == Geometry::POINTCLOUD) {
+ PointCloud *pointcloud = static_cast<PointCloud *>(geom);
+ add_reference_points(root, center, pointcloud, object_index);
+ }
}
void BVHBuild::add_reference_object(BoundBox &root, BoundBox &center, Object *ob, int i)
@@ -311,6 +411,10 @@ static size_t count_primitives(Geometry *geom)
Hair *hair = static_cast<Hair *>(geom);
return count_curve_segments(hair);
}
+ else if (geom->geometry_type == Geometry::POINTCLOUD) {
+ PointCloud *pointcloud = static_cast<PointCloud *>(geom);
+ return pointcloud->num_points();
+ }
return 0;
}
@@ -328,8 +432,9 @@ void BVHBuild::add_references(BVHRange &root)
if (!ob->get_geometry()->is_instanced()) {
num_alloc_references += count_primitives(ob->get_geometry());
}
- else
+ else {
num_alloc_references++;
+ }
}
else {
num_alloc_references += count_primitives(ob->get_geometry());
@@ -394,7 +499,7 @@ BVHNode *BVHBuild::run()
spatial_min_overlap = root.bounds().safe_area() * params.spatial_split_alpha;
spatial_free_index = 0;
- need_prim_time = params.num_motion_curve_steps > 0 || params.num_motion_triangle_steps > 0;
+ need_prim_time = params.use_motion_steps();
/* init progress updates */
double build_start_time;
@@ -535,7 +640,8 @@ bool BVHBuild::range_within_max_leaf_size(const BVHRange &range,
const vector<BVHReference> &references) const
{
size_t size = range.size();
- size_t max_leaf_size = max(params.max_triangle_leaf_size, params.max_curve_leaf_size);
+ size_t max_leaf_size = max(max(params.max_triangle_leaf_size, params.max_curve_leaf_size),
+ params.max_point_leaf_size);
if (size > max_leaf_size)
return false;
@@ -544,6 +650,8 @@ bool BVHBuild::range_within_max_leaf_size(const BVHRange &range,
size_t num_motion_triangles = 0;
size_t num_curves = 0;
size_t num_motion_curves = 0;
+ size_t num_points = 0;
+ size_t num_motion_points = 0;
for (int i = 0; i < size; i++) {
const BVHReference &ref = references[range.start() + i];
@@ -564,12 +672,22 @@ bool BVHBuild::range_within_max_leaf_size(const BVHRange &range,
num_triangles++;
}
}
+ else if (ref.prim_type() & PRIMITIVE_ALL_POINT) {
+ if (ref.prim_type() & PRIMITIVE_ALL_MOTION) {
+ num_motion_points++;
+ }
+ else {
+ num_points++;
+ }
+ }
}
return (num_triangles <= params.max_triangle_leaf_size) &&
(num_motion_triangles <= params.max_motion_triangle_leaf_size) &&
(num_curves <= params.max_curve_leaf_size) &&
- (num_motion_curves <= params.max_motion_curve_leaf_size);
+ (num_motion_curves <= params.max_motion_curve_leaf_size) &&
+ (num_points <= params.max_point_leaf_size) &&
+ (num_motion_points <= params.max_motion_point_leaf_size);
}
/* multithreaded binning builder */
diff --git a/intern/cycles/bvh/build.h b/intern/cycles/bvh/build.h
index 06b318f1ee0..5b9bb59d9f8 100644
--- a/intern/cycles/bvh/build.h
+++ b/intern/cycles/bvh/build.h
@@ -39,6 +39,7 @@ class Geometry;
class Hair;
class Mesh;
class Object;
+class PointCloud;
class Progress;
/* BVH Builder */
@@ -68,6 +69,7 @@ class BVHBuild {
/* Adding references. */
void add_reference_triangles(BoundBox &root, BoundBox &center, Mesh *mesh, int i);
void add_reference_curves(BoundBox &root, BoundBox &center, Hair *hair, int i);
+ void add_reference_points(BoundBox &root, BoundBox &center, PointCloud *pointcloud, int i);
void add_reference_geometry(BoundBox &root, BoundBox &center, Geometry *geom, int i);
void add_reference_object(BoundBox &root, BoundBox &center, Object *ob, int i);
void add_references(BVHRange &root);
diff --git a/intern/cycles/bvh/bvh.cpp b/intern/cycles/bvh/bvh.cpp
index ae6655eb27b..703639e29f3 100644
--- a/intern/cycles/bvh/bvh.cpp
+++ b/intern/cycles/bvh/bvh.cpp
@@ -19,6 +19,7 @@
#include "bvh/bvh2.h"
#include "bvh/embree.h"
+#include "bvh/metal.h"
#include "bvh/multi.h"
#include "bvh/optix.h"
@@ -40,8 +41,12 @@ const char *bvh_layout_name(BVHLayout layout)
return "EMBREE";
case BVH_LAYOUT_OPTIX:
return "OPTIX";
+ case BVH_LAYOUT_METAL:
+ return "METAL";
case BVH_LAYOUT_MULTI_OPTIX:
+ case BVH_LAYOUT_MULTI_METAL:
case BVH_LAYOUT_MULTI_OPTIX_EMBREE:
+ case BVH_LAYOUT_MULTI_METAL_EMBREE:
return "MULTI";
case BVH_LAYOUT_ALL:
return "ALL";
@@ -103,8 +108,17 @@ BVH *BVH::create(const BVHParams &params,
(void)device;
break;
#endif
+ case BVH_LAYOUT_METAL:
+#ifdef WITH_METAL
+ return bvh_metal_create(params, geometry, objects, device);
+#else
+ (void)device;
+ break;
+#endif
case BVH_LAYOUT_MULTI_OPTIX:
+ case BVH_LAYOUT_MULTI_METAL:
case BVH_LAYOUT_MULTI_OPTIX_EMBREE:
+ case BVH_LAYOUT_MULTI_METAL_EMBREE:
return new BVHMulti(params, geometry, objects);
case BVH_LAYOUT_NONE:
case BVH_LAYOUT_ALL:
diff --git a/intern/cycles/bvh/bvh2.cpp b/intern/cycles/bvh/bvh2.cpp
index 04290602145..744e7fa9898 100644
--- a/intern/cycles/bvh/bvh2.cpp
+++ b/intern/cycles/bvh/bvh2.cpp
@@ -20,6 +20,7 @@
#include "scene/hair.h"
#include "scene/mesh.h"
#include "scene/object.h"
+#include "scene/pointcloud.h"
#include "bvh/build.h"
#include "bvh/node.h"
@@ -409,6 +410,30 @@ void BVH2::refit_primitives(int start, int end, BoundBox &bbox, uint &visibility
}
}
}
+ else if (pack.prim_type[prim] & PRIMITIVE_ALL_POINT) {
+ /* Points. */
+ const PointCloud *pointcloud = static_cast<const PointCloud *>(ob->get_geometry());
+ int prim_offset = (params.top_level) ? pointcloud->prim_offset : 0;
+ const float3 *points = &pointcloud->points[0];
+ const float *radius = &pointcloud->radius[0];
+ PointCloud::Point point = pointcloud->get_point(pidx - prim_offset);
+
+ point.bounds_grow(points, radius, bbox);
+
+ /* Motion points. */
+ if (pointcloud->get_use_motion_blur()) {
+ Attribute *attr = pointcloud->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
+
+ if (attr) {
+ size_t pointcloud_size = pointcloud->points.size();
+ size_t steps = pointcloud->get_motion_steps() - 1;
+ float3 *point_steps = attr->data_float3();
+
+ for (size_t i = 0; i < steps; i++)
+ point.bounds_grow(point_steps + i * pointcloud_size, radius, bbox);
+ }
+ }
+ }
else {
/* Triangles. */
const Mesh *mesh = static_cast<const Mesh *>(ob->get_geometry());
@@ -505,7 +530,8 @@ void BVH2::pack_instances(size_t nodes_size, size_t leaf_nodes_size)
pack.leaf_nodes.resize(leaf_nodes_size);
pack.object_node.resize(objects.size());
- if (params.num_motion_curve_steps > 0 || params.num_motion_triangle_steps > 0) {
+ if (params.num_motion_curve_steps > 0 || params.num_motion_triangle_steps > 0 ||
+ params.num_motion_point_steps > 0) {
pack.prim_time.resize(prim_index_size);
}
diff --git a/intern/cycles/bvh/embree.cpp b/intern/cycles/bvh/embree.cpp
index b54b38f2798..eab193f45cb 100644
--- a/intern/cycles/bvh/embree.cpp
+++ b/intern/cycles/bvh/embree.cpp
@@ -45,6 +45,7 @@
# include "scene/hair.h"
# include "scene/mesh.h"
# include "scene/object.h"
+# include "scene/pointcloud.h"
# include "util/foreach.h"
# include "util/log.h"
@@ -245,7 +246,7 @@ static void rtc_filter_occluded_func(const RTCFilterFunctionNArguments *args)
}
}
-static void rtc_filter_func_thick_curve(const RTCFilterFunctionNArguments *args)
+static void rtc_filter_func_backface_cull(const RTCFilterFunctionNArguments *args)
{
const RTCRay *ray = (RTCRay *)args->ray;
RTCHit *hit = (RTCHit *)args->hit;
@@ -258,7 +259,7 @@ static void rtc_filter_func_thick_curve(const RTCFilterFunctionNArguments *args)
}
}
-static void rtc_filter_occluded_func_thick_curve(const RTCFilterFunctionNArguments *args)
+static void rtc_filter_occluded_func_backface_cull(const RTCFilterFunctionNArguments *args)
{
const RTCRay *ray = (RTCRay *)args->ray;
RTCHit *hit = (RTCHit *)args->hit;
@@ -410,6 +411,12 @@ void BVHEmbree::add_object(Object *ob, int i)
add_curves(ob, hair, i);
}
}
+ else if (geom->geometry_type == Geometry::POINTCLOUD) {
+ PointCloud *pointcloud = static_cast<PointCloud *>(geom);
+ if (pointcloud->num_points() > 0) {
+ add_points(ob, pointcloud, i);
+ }
+ }
}
void BVHEmbree::add_instance(Object *ob, int i)
@@ -624,6 +631,89 @@ void BVHEmbree::set_curve_vertex_buffer(RTCGeometry geom_id, const Hair *hair, c
}
}
+void BVHEmbree::set_point_vertex_buffer(RTCGeometry geom_id,
+ const PointCloud *pointcloud,
+ const bool update)
+{
+ const Attribute *attr_mP = NULL;
+ size_t num_motion_steps = 1;
+ if (pointcloud->has_motion_blur()) {
+ attr_mP = pointcloud->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
+ if (attr_mP) {
+ num_motion_steps = pointcloud->get_motion_steps();
+ }
+ }
+
+ const size_t num_points = pointcloud->num_points();
+
+ /* Copy the point data to Embree */
+ const int t_mid = (num_motion_steps - 1) / 2;
+ const float *radius = pointcloud->get_radius().data();
+ for (int t = 0; t < num_motion_steps; ++t) {
+ const float3 *verts;
+ if (t == t_mid || attr_mP == NULL) {
+ verts = pointcloud->get_points().data();
+ }
+ else {
+ int t_ = (t > t_mid) ? (t - 1) : t;
+ verts = &attr_mP->data_float3()[t_ * num_points];
+ }
+
+ float4 *rtc_verts = (update) ? (float4 *)rtcGetGeometryBufferData(
+ geom_id, RTC_BUFFER_TYPE_VERTEX, t) :
+ (float4 *)rtcSetNewGeometryBuffer(geom_id,
+ RTC_BUFFER_TYPE_VERTEX,
+ t,
+ RTC_FORMAT_FLOAT4,
+ sizeof(float) * 4,
+ num_points);
+
+ assert(rtc_verts);
+ if (rtc_verts) {
+ for (size_t j = 0; j < num_points; ++j) {
+ rtc_verts[j] = float3_to_float4(verts[j]);
+ rtc_verts[j].w = radius[j];
+ }
+ }
+
+ if (update) {
+ rtcUpdateGeometryBuffer(geom_id, RTC_BUFFER_TYPE_VERTEX, t);
+ }
+ }
+}
+
+void BVHEmbree::add_points(const Object *ob, const PointCloud *pointcloud, int i)
+{
+ size_t prim_offset = pointcloud->prim_offset;
+
+ const Attribute *attr_mP = NULL;
+ size_t num_motion_steps = 1;
+ if (pointcloud->has_motion_blur()) {
+ attr_mP = pointcloud->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
+ if (attr_mP) {
+ num_motion_steps = pointcloud->get_motion_steps();
+ }
+ }
+
+ enum RTCGeometryType type = RTC_GEOMETRY_TYPE_SPHERE_POINT;
+
+ RTCGeometry geom_id = rtcNewGeometry(rtc_device, type);
+
+ rtcSetGeometryBuildQuality(geom_id, build_quality);
+ rtcSetGeometryTimeStepCount(geom_id, num_motion_steps);
+
+ set_point_vertex_buffer(geom_id, pointcloud, false);
+
+ rtcSetGeometryUserData(geom_id, (void *)prim_offset);
+ rtcSetGeometryIntersectFilterFunction(geom_id, rtc_filter_func_backface_cull);
+ rtcSetGeometryOccludedFilterFunction(geom_id, rtc_filter_occluded_func_backface_cull);
+ rtcSetGeometryMask(geom_id, ob->visibility_for_tracing());
+
+ rtcCommitGeometry(geom_id);
+ rtcAttachGeometryByID(scene, geom_id, i * 2);
+ rtcReleaseGeometry(geom_id);
+}
+
void BVHEmbree::add_curves(const Object *ob, const Hair *hair, int i)
{
size_t prim_offset = hair->curve_segment_offset;
@@ -678,8 +768,8 @@ void BVHEmbree::add_curves(const Object *ob, const Hair *hair, int i)
rtcSetGeometryOccludedFilterFunction(geom_id, rtc_filter_occluded_func);
}
else {
- rtcSetGeometryIntersectFilterFunction(geom_id, rtc_filter_func_thick_curve);
- rtcSetGeometryOccludedFilterFunction(geom_id, rtc_filter_occluded_func_thick_curve);
+ rtcSetGeometryIntersectFilterFunction(geom_id, rtc_filter_func_backface_cull);
+ rtcSetGeometryOccludedFilterFunction(geom_id, rtc_filter_occluded_func_backface_cull);
}
rtcSetGeometryMask(geom_id, ob->visibility_for_tracing());
@@ -716,6 +806,14 @@ void BVHEmbree::refit(Progress &progress)
rtcCommitGeometry(geom);
}
}
+ else if (geom->geometry_type == Geometry::POINTCLOUD) {
+ PointCloud *pointcloud = static_cast<PointCloud *>(geom);
+ if (pointcloud->num_points() > 0) {
+ RTCGeometry geom = rtcGetGeometry(scene, geom_id);
+ set_point_vertex_buffer(geom, pointcloud, true);
+ rtcCommitGeometry(geom);
+ }
+ }
}
geom_id += 2;
}
diff --git a/intern/cycles/bvh/embree.h b/intern/cycles/bvh/embree.h
index 746ca97b504..3b30b2bbcf7 100644
--- a/intern/cycles/bvh/embree.h
+++ b/intern/cycles/bvh/embree.h
@@ -33,6 +33,7 @@ CCL_NAMESPACE_BEGIN
class Hair;
class Mesh;
+class PointCloud;
class BVHEmbree : public BVH {
public:
@@ -51,11 +52,15 @@ class BVHEmbree : public BVH {
void add_object(Object *ob, int i);
void add_instance(Object *ob, int i);
void add_curves(const Object *ob, const Hair *hair, int i);
+ void add_points(const Object *ob, const PointCloud *pointcloud, int i);
void add_triangles(const Object *ob, const Mesh *mesh, int i);
private:
void set_tri_vertex_buffer(RTCGeometry geom_id, const Mesh *mesh, const bool update);
void set_curve_vertex_buffer(RTCGeometry geom_id, const Hair *hair, const bool update);
+ void set_point_vertex_buffer(RTCGeometry geom_id,
+ const PointCloud *pointcloud,
+ const bool update);
RTCDevice rtc_device;
enum RTCBuildQuality build_quality;
diff --git a/intern/cycles/bvh/metal.h b/intern/cycles/bvh/metal.h
new file mode 100644
index 00000000000..8de07927e61
--- /dev/null
+++ b/intern/cycles/bvh/metal.h
@@ -0,0 +1,35 @@
+/*
+ * Copyright 2021 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef __BVH_METAL_H__
+#define __BVH_METAL_H__
+
+#ifdef WITH_METAL
+
+# include "bvh/bvh.h"
+
+CCL_NAMESPACE_BEGIN
+
+BVH *bvh_metal_create(const BVHParams &params,
+ const vector<Geometry *> &geometry,
+ const vector<Object *> &objects,
+ Device *device);
+
+CCL_NAMESPACE_END
+
+#endif /* WITH_METAL */
+
+#endif /* __BVH_METAL_H__ */
diff --git a/intern/cycles/bvh/metal.mm b/intern/cycles/bvh/metal.mm
new file mode 100644
index 00000000000..90a52012f12
--- /dev/null
+++ b/intern/cycles/bvh/metal.mm
@@ -0,0 +1,33 @@
+/*
+ * Copyright 2021 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifdef WITH_METAL
+
+# include "device/metal/bvh.h"
+
+CCL_NAMESPACE_BEGIN
+
+BVH *bvh_metal_create(const BVHParams &params,
+ const vector<Geometry *> &geometry,
+ const vector<Object *> &objects,
+ Device *device)
+{
+ return new BVHMetal(params, geometry, objects, device);
+}
+
+CCL_NAMESPACE_END
+
+#endif /* WITH_METAL */
diff --git a/intern/cycles/bvh/optix.cpp b/intern/cycles/bvh/optix.cpp
index ebc3fa68b97..671e1a42a31 100644
--- a/intern/cycles/bvh/optix.cpp
+++ b/intern/cycles/bvh/optix.cpp
@@ -30,15 +30,17 @@ BVHOptiX::BVHOptiX(const BVHParams &params_,
: BVH(params_, geometry_, objects_),
device(device),
traversable_handle(0),
- as_data(device, params_.top_level ? "optix tlas" : "optix blas", false),
- motion_transform_data(device, "optix motion transform", false)
+ as_data(make_unique<device_only_memory<char>>(
+ device, params.top_level ? "optix tlas" : "optix blas", false)),
+ motion_transform_data(
+ make_unique<device_only_memory<char>>(device, "optix motion transform", false))
{
}
BVHOptiX::~BVHOptiX()
{
- // Acceleration structure memory is delayed freed on device, since deleting the
- // BVH may happen while still being used for rendering.
+ /* Acceleration structure memory is delayed freed on device, since deleting the
+ * BVH may happen while still being used for rendering. */
device->release_optix_bvh(this);
}
diff --git a/intern/cycles/bvh/optix.h b/intern/cycles/bvh/optix.h
index 037e54980bd..cb855d786bf 100644
--- a/intern/cycles/bvh/optix.h
+++ b/intern/cycles/bvh/optix.h
@@ -25,14 +25,16 @@
# include "device/memory.h"
+# include "util/unique_ptr.h"
+
CCL_NAMESPACE_BEGIN
class BVHOptiX : public BVH {
public:
Device *device;
uint64_t traversable_handle;
- device_only_memory<char> as_data;
- device_only_memory<char> motion_transform_data;
+ unique_ptr<device_only_memory<char>> as_data;
+ unique_ptr<device_only_memory<char>> motion_transform_data;
protected:
friend class BVH;
diff --git a/intern/cycles/bvh/params.h b/intern/cycles/bvh/params.h
index 8f185a2640f..16edf2e88e4 100644
--- a/intern/cycles/bvh/params.h
+++ b/intern/cycles/bvh/params.h
@@ -83,6 +83,8 @@ class BVHParams {
int max_motion_triangle_leaf_size;
int max_curve_leaf_size;
int max_motion_curve_leaf_size;
+ int max_point_leaf_size;
+ int max_motion_point_leaf_size;
/* object or mesh level bvh */
bool top_level;
@@ -98,13 +100,13 @@ class BVHParams {
/* Split time range to this number of steps and create leaf node for each
* of this time steps.
*
- * Speeds up rendering of motion curve primitives in the cost of higher
- * memory usage.
+ * Speeds up rendering of motion primitives in the cost of higher memory usage.
*/
- int num_motion_curve_steps;
/* Same as above, but for triangle primitives. */
int num_motion_triangle_steps;
+ int num_motion_curve_steps;
+ int num_motion_point_steps;
/* Same as in SceneParams. */
int bvh_type;
@@ -132,6 +134,8 @@ class BVHParams {
max_motion_triangle_leaf_size = 8;
max_curve_leaf_size = 1;
max_motion_curve_leaf_size = 4;
+ max_point_leaf_size = 8;
+ max_motion_point_leaf_size = 8;
top_level = false;
bvh_layout = BVH_LAYOUT_BVH2;
@@ -139,6 +143,7 @@ class BVHParams {
num_motion_curve_steps = 0;
num_motion_triangle_steps = 0;
+ num_motion_point_steps = 0;
bvh_type = 0;
@@ -166,6 +171,12 @@ class BVHParams {
return (size <= min_leaf_size || level >= MAX_DEPTH);
}
+ bool use_motion_steps()
+ {
+ return num_motion_curve_steps > 0 || num_motion_triangle_steps > 0 ||
+ num_motion_point_steps > 0;
+ }
+
/* Gets best matching BVH.
*
* If the requested layout is supported by the device, it will be used.
diff --git a/intern/cycles/bvh/split.cpp b/intern/cycles/bvh/split.cpp
index 102c50e2979..34d12de97c0 100644
--- a/intern/cycles/bvh/split.cpp
+++ b/intern/cycles/bvh/split.cpp
@@ -23,6 +23,7 @@
#include "scene/hair.h"
#include "scene/mesh.h"
#include "scene/object.h"
+#include "scene/pointcloud.h"
#include "util/algorithm.h"
@@ -426,6 +427,32 @@ void BVHSpatialSplit::split_curve_primitive(const Hair *hair,
}
}
+void BVHSpatialSplit::split_point_primitive(const PointCloud *pointcloud,
+ const Transform *tfm,
+ int prim_index,
+ int dim,
+ float pos,
+ BoundBox &left_bounds,
+ BoundBox &right_bounds)
+{
+ /* No real splitting support for points, assume they are small enough for it
+ * not to matter. */
+ float3 point = pointcloud->get_points()[prim_index];
+
+ if (tfm != NULL) {
+ point = transform_point(tfm, point);
+ }
+ point = get_unaligned_point(point);
+
+ if (point[dim] <= pos) {
+ left_bounds.grow(point);
+ }
+
+ if (point[dim] >= pos) {
+ right_bounds.grow(point);
+ }
+}
+
void BVHSpatialSplit::split_triangle_reference(const BVHReference &ref,
const Mesh *mesh,
int dim,
@@ -453,6 +480,16 @@ void BVHSpatialSplit::split_curve_reference(const BVHReference &ref,
right_bounds);
}
+void BVHSpatialSplit::split_point_reference(const BVHReference &ref,
+ const PointCloud *pointcloud,
+ int dim,
+ float pos,
+ BoundBox &left_bounds,
+ BoundBox &right_bounds)
+{
+ split_point_primitive(pointcloud, NULL, ref.prim_index(), dim, pos, left_bounds, right_bounds);
+}
+
void BVHSpatialSplit::split_object_reference(
const Object *object, int dim, float pos, BoundBox &left_bounds, BoundBox &right_bounds)
{
@@ -475,6 +512,13 @@ void BVHSpatialSplit::split_object_reference(
}
}
}
+ else if (geom->geometry_type == Geometry::POINTCLOUD) {
+ PointCloud *pointcloud = static_cast<PointCloud *>(geom);
+ for (int point_idx = 0; point_idx < pointcloud->num_points(); ++point_idx) {
+ split_point_primitive(
+ pointcloud, &object->get_tfm(), point_idx, dim, pos, left_bounds, right_bounds);
+ }
+ }
}
void BVHSpatialSplit::split_reference(const BVHBuild &builder,
@@ -499,6 +543,10 @@ void BVHSpatialSplit::split_reference(const BVHBuild &builder,
Hair *hair = static_cast<Hair *>(ob->get_geometry());
split_curve_reference(ref, hair, dim, pos, left_bounds, right_bounds);
}
+ else if (ref.prim_type() & PRIMITIVE_ALL_POINT) {
+ PointCloud *pointcloud = static_cast<PointCloud *>(ob->get_geometry());
+ split_point_reference(ref, pointcloud, dim, pos, left_bounds, right_bounds);
+ }
else {
split_object_reference(ob, dim, pos, left_bounds, right_bounds);
}
diff --git a/intern/cycles/bvh/split.h b/intern/cycles/bvh/split.h
index 2650a500ea9..92953c40040 100644
--- a/intern/cycles/bvh/split.h
+++ b/intern/cycles/bvh/split.h
@@ -26,6 +26,7 @@ CCL_NAMESPACE_BEGIN
class BVHBuild;
class Hair;
class Mesh;
+class PointCloud;
struct Transform;
/* Object Split */
@@ -123,6 +124,13 @@ class BVHSpatialSplit {
float pos,
BoundBox &left_bounds,
BoundBox &right_bounds);
+ void split_point_primitive(const PointCloud *pointcloud,
+ const Transform *tfm,
+ int prim_index,
+ int dim,
+ float pos,
+ BoundBox &left_bounds,
+ BoundBox &right_bounds);
/* Lower-level functions which calculates boundaries of left and right nodes
* needed for spatial split.
@@ -141,6 +149,12 @@ class BVHSpatialSplit {
float pos,
BoundBox &left_bounds,
BoundBox &right_bounds);
+ void split_point_reference(const BVHReference &ref,
+ const PointCloud *pointcloud,
+ int dim,
+ float pos,
+ BoundBox &left_bounds,
+ BoundBox &right_bounds);
void split_object_reference(
const Object *object, int dim, float pos, BoundBox &left_bounds, BoundBox &right_bounds);