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Diffstat (limited to 'intern/cycles/device/opencl/memory_manager.cpp')
-rw-r--r--intern/cycles/device/opencl/memory_manager.cpp253
1 files changed, 253 insertions, 0 deletions
diff --git a/intern/cycles/device/opencl/memory_manager.cpp b/intern/cycles/device/opencl/memory_manager.cpp
new file mode 100644
index 00000000000..b67dfef88aa
--- /dev/null
+++ b/intern/cycles/device/opencl/memory_manager.cpp
@@ -0,0 +1,253 @@
+/*
+ * Copyright 2011-2017 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifdef WITH_OPENCL
+
+#include "util/util_foreach.h"
+
+#include "device/opencl/opencl.h"
+#include "device/opencl/memory_manager.h"
+
+CCL_NAMESPACE_BEGIN
+
+void MemoryManager::DeviceBuffer::add_allocation(Allocation& allocation)
+{
+ allocations.push_back(&allocation);
+}
+
+void MemoryManager::DeviceBuffer::update_device_memory(OpenCLDeviceBase *device)
+{
+ bool need_realloc = false;
+
+ /* Calculate total size and remove any freed. */
+ size_t total_size = 0;
+
+ for(int i = allocations.size()-1; i >= 0; i--) {
+ Allocation* allocation = allocations[i];
+
+ /* Remove allocations that have been freed. */
+ if(!allocation->mem || allocation->mem->memory_size() == 0) {
+ allocation->device_buffer = NULL;
+ allocation->size = 0;
+
+ allocations.erase(allocations.begin()+i);
+
+ need_realloc = true;
+
+ continue;
+ }
+
+ /* Get actual size for allocation. */
+ size_t alloc_size = align_up(allocation->mem->memory_size(), 16);
+
+ if(allocation->size != alloc_size) {
+ /* Allocation is either new or resized. */
+ allocation->size = alloc_size;
+ allocation->needs_copy_to_device = true;
+
+ need_realloc = true;
+ }
+
+ total_size += alloc_size;
+ }
+
+ if(need_realloc) {
+ cl_ulong max_buffer_size;
+ clGetDeviceInfo(device->cdDevice, CL_DEVICE_MAX_MEM_ALLOC_SIZE, sizeof(cl_ulong), &max_buffer_size, NULL);
+
+ if(total_size > max_buffer_size) {
+ device->set_error("Scene too complex to fit in available memory.");
+ return;
+ }
+
+ device_memory *new_buffer = new device_memory;
+
+ new_buffer->resize(total_size);
+ device->mem_alloc(string_printf("buffer_%p", this).data(), *new_buffer, MEM_READ_ONLY);
+
+ size_t offset = 0;
+
+ foreach(Allocation* allocation, allocations) {
+ if(allocation->needs_copy_to_device) {
+ /* Copy from host to device. */
+ opencl_device_assert(device, clEnqueueWriteBuffer(device->cqCommandQueue,
+ CL_MEM_PTR(new_buffer->device_pointer),
+ CL_FALSE,
+ offset,
+ allocation->mem->memory_size(),
+ (void*)allocation->mem->data_pointer,
+ 0, NULL, NULL
+ ));
+
+ allocation->needs_copy_to_device = false;
+ }
+ else {
+ /* Fast copy from memory already on device. */
+ opencl_device_assert(device, clEnqueueCopyBuffer(device->cqCommandQueue,
+ CL_MEM_PTR(buffer->device_pointer),
+ CL_MEM_PTR(new_buffer->device_pointer),
+ allocation->desc.offset,
+ offset,
+ allocation->mem->memory_size(),
+ 0, NULL, NULL
+ ));
+ }
+
+ allocation->desc.offset = offset;
+ offset += allocation->size;
+ }
+
+ device->mem_free(*buffer);
+ delete buffer;
+
+ buffer = new_buffer;
+ }
+ else {
+ assert(total_size == buffer->data_size);
+
+ size_t offset = 0;
+
+ foreach(Allocation* allocation, allocations) {
+ if(allocation->needs_copy_to_device) {
+ /* Copy from host to device. */
+ opencl_device_assert(device, clEnqueueWriteBuffer(device->cqCommandQueue,
+ CL_MEM_PTR(buffer->device_pointer),
+ CL_FALSE,
+ offset,
+ allocation->mem->memory_size(),
+ (void*)allocation->mem->data_pointer,
+ 0, NULL, NULL
+ ));
+
+ allocation->needs_copy_to_device = false;
+ }
+
+ offset += allocation->size;
+ }
+ }
+
+ /* Not really necessary, but seems to improve responsiveness for some reason. */
+ clFinish(device->cqCommandQueue);
+}
+
+void MemoryManager::DeviceBuffer::free(OpenCLDeviceBase *device)
+{
+ device->mem_free(*buffer);
+}
+
+MemoryManager::DeviceBuffer* MemoryManager::smallest_device_buffer()
+{
+ DeviceBuffer* smallest = device_buffers;
+
+ foreach(DeviceBuffer& device_buffer, device_buffers) {
+ if(device_buffer.size < smallest->size) {
+ smallest = &device_buffer;
+ }
+ }
+
+ return smallest;
+}
+
+MemoryManager::MemoryManager(OpenCLDeviceBase *device) : device(device), need_update(false)
+{
+}
+
+void MemoryManager::free()
+{
+ foreach(DeviceBuffer& device_buffer, device_buffers) {
+ device_buffer.free(device);
+ }
+}
+
+void MemoryManager::alloc(const char *name, device_memory& mem)
+{
+ Allocation& allocation = allocations[name];
+
+ allocation.mem = &mem;
+ allocation.needs_copy_to_device = true;
+
+ if(!allocation.device_buffer) {
+ DeviceBuffer* device_buffer = smallest_device_buffer();
+ allocation.device_buffer = device_buffer;
+
+ allocation.desc.device_buffer = device_buffer - device_buffers;
+
+ device_buffer->add_allocation(allocation);
+
+ device_buffer->size += mem.memory_size();
+ }
+
+ need_update = true;
+}
+
+bool MemoryManager::free(device_memory& mem)
+{
+ foreach(AllocationsMap::value_type& value, allocations) {
+ Allocation& allocation = value.second;
+ if(allocation.mem == &mem) {
+
+ allocation.device_buffer->size -= mem.memory_size();
+
+ allocation.mem = NULL;
+ allocation.needs_copy_to_device = false;
+
+ need_update = true;
+ return true;
+ }
+ }
+
+ return false;
+}
+
+MemoryManager::BufferDescriptor MemoryManager::get_descriptor(string name)
+{
+ update_device_memory();
+
+ Allocation& allocation = allocations[name];
+ return allocation.desc;
+}
+
+void MemoryManager::update_device_memory()
+{
+ if(!need_update) {
+ return;
+ }
+
+ need_update = false;
+
+ foreach(DeviceBuffer& device_buffer, device_buffers) {
+ device_buffer.update_device_memory(device);
+ }
+}
+
+void MemoryManager::set_kernel_arg_buffers(cl_kernel kernel, cl_uint *narg)
+{
+ update_device_memory();
+
+ foreach(DeviceBuffer& device_buffer, device_buffers) {
+ if(device_buffer.buffer->device_pointer) {
+ device->kernel_set_args(kernel, (*narg)++, *device_buffer.buffer);
+ }
+ else {
+ device->kernel_set_args(kernel, (*narg)++, device->null_mem);
+ }
+ }
+}
+
+CCL_NAMESPACE_END
+
+#endif /* WITH_OPENCL */
+