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Diffstat (limited to 'intern/cycles/device/opencl/memory_manager.cpp')
-rw-r--r-- | intern/cycles/device/opencl/memory_manager.cpp | 253 |
1 files changed, 253 insertions, 0 deletions
diff --git a/intern/cycles/device/opencl/memory_manager.cpp b/intern/cycles/device/opencl/memory_manager.cpp new file mode 100644 index 00000000000..b67dfef88aa --- /dev/null +++ b/intern/cycles/device/opencl/memory_manager.cpp @@ -0,0 +1,253 @@ +/* + * Copyright 2011-2017 Blender Foundation + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifdef WITH_OPENCL + +#include "util/util_foreach.h" + +#include "device/opencl/opencl.h" +#include "device/opencl/memory_manager.h" + +CCL_NAMESPACE_BEGIN + +void MemoryManager::DeviceBuffer::add_allocation(Allocation& allocation) +{ + allocations.push_back(&allocation); +} + +void MemoryManager::DeviceBuffer::update_device_memory(OpenCLDeviceBase *device) +{ + bool need_realloc = false; + + /* Calculate total size and remove any freed. */ + size_t total_size = 0; + + for(int i = allocations.size()-1; i >= 0; i--) { + Allocation* allocation = allocations[i]; + + /* Remove allocations that have been freed. */ + if(!allocation->mem || allocation->mem->memory_size() == 0) { + allocation->device_buffer = NULL; + allocation->size = 0; + + allocations.erase(allocations.begin()+i); + + need_realloc = true; + + continue; + } + + /* Get actual size for allocation. */ + size_t alloc_size = align_up(allocation->mem->memory_size(), 16); + + if(allocation->size != alloc_size) { + /* Allocation is either new or resized. */ + allocation->size = alloc_size; + allocation->needs_copy_to_device = true; + + need_realloc = true; + } + + total_size += alloc_size; + } + + if(need_realloc) { + cl_ulong max_buffer_size; + clGetDeviceInfo(device->cdDevice, CL_DEVICE_MAX_MEM_ALLOC_SIZE, sizeof(cl_ulong), &max_buffer_size, NULL); + + if(total_size > max_buffer_size) { + device->set_error("Scene too complex to fit in available memory."); + return; + } + + device_memory *new_buffer = new device_memory; + + new_buffer->resize(total_size); + device->mem_alloc(string_printf("buffer_%p", this).data(), *new_buffer, MEM_READ_ONLY); + + size_t offset = 0; + + foreach(Allocation* allocation, allocations) { + if(allocation->needs_copy_to_device) { + /* Copy from host to device. */ + opencl_device_assert(device, clEnqueueWriteBuffer(device->cqCommandQueue, + CL_MEM_PTR(new_buffer->device_pointer), + CL_FALSE, + offset, + allocation->mem->memory_size(), + (void*)allocation->mem->data_pointer, + 0, NULL, NULL + )); + + allocation->needs_copy_to_device = false; + } + else { + /* Fast copy from memory already on device. */ + opencl_device_assert(device, clEnqueueCopyBuffer(device->cqCommandQueue, + CL_MEM_PTR(buffer->device_pointer), + CL_MEM_PTR(new_buffer->device_pointer), + allocation->desc.offset, + offset, + allocation->mem->memory_size(), + 0, NULL, NULL + )); + } + + allocation->desc.offset = offset; + offset += allocation->size; + } + + device->mem_free(*buffer); + delete buffer; + + buffer = new_buffer; + } + else { + assert(total_size == buffer->data_size); + + size_t offset = 0; + + foreach(Allocation* allocation, allocations) { + if(allocation->needs_copy_to_device) { + /* Copy from host to device. */ + opencl_device_assert(device, clEnqueueWriteBuffer(device->cqCommandQueue, + CL_MEM_PTR(buffer->device_pointer), + CL_FALSE, + offset, + allocation->mem->memory_size(), + (void*)allocation->mem->data_pointer, + 0, NULL, NULL + )); + + allocation->needs_copy_to_device = false; + } + + offset += allocation->size; + } + } + + /* Not really necessary, but seems to improve responsiveness for some reason. */ + clFinish(device->cqCommandQueue); +} + +void MemoryManager::DeviceBuffer::free(OpenCLDeviceBase *device) +{ + device->mem_free(*buffer); +} + +MemoryManager::DeviceBuffer* MemoryManager::smallest_device_buffer() +{ + DeviceBuffer* smallest = device_buffers; + + foreach(DeviceBuffer& device_buffer, device_buffers) { + if(device_buffer.size < smallest->size) { + smallest = &device_buffer; + } + } + + return smallest; +} + +MemoryManager::MemoryManager(OpenCLDeviceBase *device) : device(device), need_update(false) +{ +} + +void MemoryManager::free() +{ + foreach(DeviceBuffer& device_buffer, device_buffers) { + device_buffer.free(device); + } +} + +void MemoryManager::alloc(const char *name, device_memory& mem) +{ + Allocation& allocation = allocations[name]; + + allocation.mem = &mem; + allocation.needs_copy_to_device = true; + + if(!allocation.device_buffer) { + DeviceBuffer* device_buffer = smallest_device_buffer(); + allocation.device_buffer = device_buffer; + + allocation.desc.device_buffer = device_buffer - device_buffers; + + device_buffer->add_allocation(allocation); + + device_buffer->size += mem.memory_size(); + } + + need_update = true; +} + +bool MemoryManager::free(device_memory& mem) +{ + foreach(AllocationsMap::value_type& value, allocations) { + Allocation& allocation = value.second; + if(allocation.mem == &mem) { + + allocation.device_buffer->size -= mem.memory_size(); + + allocation.mem = NULL; + allocation.needs_copy_to_device = false; + + need_update = true; + return true; + } + } + + return false; +} + +MemoryManager::BufferDescriptor MemoryManager::get_descriptor(string name) +{ + update_device_memory(); + + Allocation& allocation = allocations[name]; + return allocation.desc; +} + +void MemoryManager::update_device_memory() +{ + if(!need_update) { + return; + } + + need_update = false; + + foreach(DeviceBuffer& device_buffer, device_buffers) { + device_buffer.update_device_memory(device); + } +} + +void MemoryManager::set_kernel_arg_buffers(cl_kernel kernel, cl_uint *narg) +{ + update_device_memory(); + + foreach(DeviceBuffer& device_buffer, device_buffers) { + if(device_buffer.buffer->device_pointer) { + device->kernel_set_args(kernel, (*narg)++, *device_buffer.buffer); + } + else { + device->kernel_set_args(kernel, (*narg)++, device->null_mem); + } + } +} + +CCL_NAMESPACE_END + +#endif /* WITH_OPENCL */ + |