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Diffstat (limited to 'intern/cycles/device/optix/device_impl.cpp')
-rw-r--r--intern/cycles/device/optix/device_impl.cpp1573
1 files changed, 1573 insertions, 0 deletions
diff --git a/intern/cycles/device/optix/device_impl.cpp b/intern/cycles/device/optix/device_impl.cpp
new file mode 100644
index 00000000000..b54d423a183
--- /dev/null
+++ b/intern/cycles/device/optix/device_impl.cpp
@@ -0,0 +1,1573 @@
+/*
+ * Copyright 2019, NVIDIA Corporation.
+ * Copyright 2019, Blender Foundation.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifdef WITH_OPTIX
+
+# include "device/optix/device_impl.h"
+
+# include "bvh/bvh.h"
+# include "bvh/bvh_optix.h"
+# include "integrator/pass_accessor_gpu.h"
+# include "render/buffers.h"
+# include "render/hair.h"
+# include "render/mesh.h"
+# include "render/object.h"
+# include "render/pass.h"
+# include "render/scene.h"
+
+# include "util/util_debug.h"
+# include "util/util_logging.h"
+# include "util/util_md5.h"
+# include "util/util_path.h"
+# include "util/util_progress.h"
+# include "util/util_time.h"
+
+# undef __KERNEL_CPU__
+# define __KERNEL_OPTIX__
+# include "kernel/device/optix/globals.h"
+
+CCL_NAMESPACE_BEGIN
+
+OptiXDevice::Denoiser::Denoiser(OptiXDevice *device)
+ : device(device), queue(device), state(device, "__denoiser_state")
+{
+}
+
+OptiXDevice::Denoiser::~Denoiser()
+{
+ const CUDAContextScope scope(device);
+ if (optix_denoiser != nullptr) {
+ optixDenoiserDestroy(optix_denoiser);
+ }
+}
+
+OptiXDevice::OptiXDevice(const DeviceInfo &info, Stats &stats, Profiler &profiler)
+ : CUDADevice(info, stats, profiler),
+ sbt_data(this, "__sbt", MEM_READ_ONLY),
+ launch_params(this, "__params"),
+ denoiser_(this)
+{
+ /* Make the CUDA context current. */
+ if (!cuContext) {
+ /* Do not initialize if CUDA context creation failed already. */
+ return;
+ }
+ const CUDAContextScope scope(this);
+
+ /* Create OptiX context for this device. */
+ OptixDeviceContextOptions options = {};
+# ifdef WITH_CYCLES_LOGGING
+ options.logCallbackLevel = 4; /* Fatal = 1, Error = 2, Warning = 3, Print = 4. */
+ options.logCallbackFunction = [](unsigned int level, const char *, const char *message, void *) {
+ switch (level) {
+ case 1:
+ LOG_IF(FATAL, VLOG_IS_ON(1)) << message;
+ break;
+ case 2:
+ LOG_IF(ERROR, VLOG_IS_ON(1)) << message;
+ break;
+ case 3:
+ LOG_IF(WARNING, VLOG_IS_ON(1)) << message;
+ break;
+ case 4:
+ LOG_IF(INFO, VLOG_IS_ON(1)) << message;
+ break;
+ }
+ };
+# endif
+ if (DebugFlags().optix.use_debug) {
+ options.validationMode = OPTIX_DEVICE_CONTEXT_VALIDATION_MODE_ALL;
+ }
+ optix_assert(optixDeviceContextCreate(cuContext, &options, &context));
+# ifdef WITH_CYCLES_LOGGING
+ optix_assert(optixDeviceContextSetLogCallback(
+ context, options.logCallbackFunction, options.logCallbackData, options.logCallbackLevel));
+# endif
+
+ /* Fix weird compiler bug that assigns wrong size. */
+ launch_params.data_elements = sizeof(KernelParamsOptiX);
+
+ /* Allocate launch parameter buffer memory on device. */
+ launch_params.alloc_to_device(1);
+}
+
+OptiXDevice::~OptiXDevice()
+{
+ /* Make CUDA context current. */
+ const CUDAContextScope scope(this);
+
+ free_bvh_memory_delayed();
+
+ sbt_data.free();
+ texture_info.free();
+ launch_params.free();
+
+ /* Unload modules. */
+ if (optix_module != NULL) {
+ optixModuleDestroy(optix_module);
+ }
+ for (unsigned int i = 0; i < 2; ++i) {
+ if (builtin_modules[i] != NULL) {
+ optixModuleDestroy(builtin_modules[i]);
+ }
+ }
+ for (unsigned int i = 0; i < NUM_PIPELINES; ++i) {
+ if (pipelines[i] != NULL) {
+ optixPipelineDestroy(pipelines[i]);
+ }
+ }
+
+ optixDeviceContextDestroy(context);
+}
+
+unique_ptr<DeviceQueue> OptiXDevice::gpu_queue_create()
+{
+ return make_unique<OptiXDeviceQueue>(this);
+}
+
+BVHLayoutMask OptiXDevice::get_bvh_layout_mask() const
+{
+ /* OptiX has its own internal acceleration structure format. */
+ return BVH_LAYOUT_OPTIX;
+}
+
+string OptiXDevice::compile_kernel_get_common_cflags(const uint kernel_features)
+{
+ string common_cflags = CUDADevice::compile_kernel_get_common_cflags(kernel_features);
+
+ /* Add OptiX SDK include directory to include paths. */
+ const char *optix_sdk_path = getenv("OPTIX_ROOT_DIR");
+ if (optix_sdk_path) {
+ common_cflags += string_printf(" -I\"%s/include\"", optix_sdk_path);
+ }
+
+ /* Specialization for shader raytracing. */
+ if (kernel_features & KERNEL_FEATURE_NODE_RAYTRACE) {
+ common_cflags += " --keep-device-functions";
+ }
+
+ return common_cflags;
+}
+
+bool OptiXDevice::load_kernels(const uint kernel_features)
+{
+ if (have_error()) {
+ /* Abort early if context creation failed already. */
+ return false;
+ }
+
+ /* Load CUDA modules because we need some of the utility kernels. */
+ if (!CUDADevice::load_kernels(kernel_features)) {
+ return false;
+ }
+
+ /* Skip creating OptiX module if only doing denoising. */
+ if (!(kernel_features & (KERNEL_FEATURE_PATH_TRACING | KERNEL_FEATURE_BAKING))) {
+ return true;
+ }
+
+ const CUDAContextScope scope(this);
+
+ /* Unload existing OptiX module and pipelines first. */
+ if (optix_module != NULL) {
+ optixModuleDestroy(optix_module);
+ optix_module = NULL;
+ }
+ for (unsigned int i = 0; i < 2; ++i) {
+ if (builtin_modules[i] != NULL) {
+ optixModuleDestroy(builtin_modules[i]);
+ builtin_modules[i] = NULL;
+ }
+ }
+ for (unsigned int i = 0; i < NUM_PIPELINES; ++i) {
+ if (pipelines[i] != NULL) {
+ optixPipelineDestroy(pipelines[i]);
+ pipelines[i] = NULL;
+ }
+ }
+
+ OptixModuleCompileOptions module_options = {};
+ module_options.maxRegisterCount = 0; /* Do not set an explicit register limit. */
+
+ if (DebugFlags().optix.use_debug) {
+ module_options.optLevel = OPTIX_COMPILE_OPTIMIZATION_LEVEL_0;
+ module_options.debugLevel = OPTIX_COMPILE_DEBUG_LEVEL_FULL;
+ }
+ else {
+ module_options.optLevel = OPTIX_COMPILE_OPTIMIZATION_LEVEL_3;
+ module_options.debugLevel = OPTIX_COMPILE_DEBUG_LEVEL_LINEINFO;
+ }
+
+ module_options.boundValues = nullptr;
+ module_options.numBoundValues = 0;
+
+ OptixPipelineCompileOptions pipeline_options = {};
+ /* Default to no motion blur and two-level graph, since it is the fastest option. */
+ pipeline_options.usesMotionBlur = false;
+ pipeline_options.traversableGraphFlags =
+ OPTIX_TRAVERSABLE_GRAPH_FLAG_ALLOW_SINGLE_LEVEL_INSTANCING;
+ pipeline_options.numPayloadValues = 6;
+ pipeline_options.numAttributeValues = 2; /* u, v */
+ pipeline_options.exceptionFlags = OPTIX_EXCEPTION_FLAG_NONE;
+ pipeline_options.pipelineLaunchParamsVariableName = "__params"; /* See globals.h */
+
+ pipeline_options.usesPrimitiveTypeFlags = OPTIX_PRIMITIVE_TYPE_FLAGS_TRIANGLE;
+ if (kernel_features & KERNEL_FEATURE_HAIR) {
+ if (kernel_features & KERNEL_FEATURE_HAIR_THICK) {
+ pipeline_options.usesPrimitiveTypeFlags |= OPTIX_PRIMITIVE_TYPE_FLAGS_ROUND_CUBIC_BSPLINE;
+ }
+ else
+ pipeline_options.usesPrimitiveTypeFlags |= OPTIX_PRIMITIVE_TYPE_FLAGS_CUSTOM;
+ }
+
+ /* Keep track of whether motion blur is enabled, so to enable/disable motion in BVH builds
+ * This is necessary since objects may be reported to have motion if the Vector pass is
+ * active, but may still need to be rendered without motion blur if that isn't active as well. */
+ motion_blur = (kernel_features & KERNEL_FEATURE_OBJECT_MOTION) != 0;
+
+ if (motion_blur) {
+ pipeline_options.usesMotionBlur = true;
+ /* Motion blur can insert motion transforms into the traversal graph.
+ * It is no longer a two-level graph then, so need to set flags to allow any configuration. */
+ pipeline_options.traversableGraphFlags = OPTIX_TRAVERSABLE_GRAPH_FLAG_ALLOW_ANY;
+ }
+
+ { /* Load and compile PTX module with OptiX kernels. */
+ string ptx_data, ptx_filename = path_get((kernel_features & KERNEL_FEATURE_NODE_RAYTRACE) ?
+ "lib/kernel_optix_shader_raytrace.ptx" :
+ "lib/kernel_optix.ptx");
+ if (use_adaptive_compilation() || path_file_size(ptx_filename) == -1) {
+ if (!getenv("OPTIX_ROOT_DIR")) {
+ set_error(
+ "Missing OPTIX_ROOT_DIR environment variable (which must be set with the path to "
+ "the Optix SDK to be able to compile Optix kernels on demand).");
+ return false;
+ }
+ ptx_filename = compile_kernel(
+ kernel_features,
+ (kernel_features & KERNEL_FEATURE_NODE_RAYTRACE) ? "kernel_shader_raytrace" : "kernel",
+ "optix",
+ true);
+ }
+ if (ptx_filename.empty() || !path_read_text(ptx_filename, ptx_data)) {
+ set_error(string_printf("Failed to load OptiX kernel from '%s'", ptx_filename.c_str()));
+ return false;
+ }
+
+ const OptixResult result = optixModuleCreateFromPTX(context,
+ &module_options,
+ &pipeline_options,
+ ptx_data.data(),
+ ptx_data.size(),
+ nullptr,
+ 0,
+ &optix_module);
+ if (result != OPTIX_SUCCESS) {
+ set_error(string_printf("Failed to load OptiX kernel from '%s' (%s)",
+ ptx_filename.c_str(),
+ optixGetErrorName(result)));
+ return false;
+ }
+ }
+
+ /* Create program groups. */
+ OptixProgramGroup groups[NUM_PROGRAM_GROUPS] = {};
+ OptixProgramGroupDesc group_descs[NUM_PROGRAM_GROUPS] = {};
+ OptixProgramGroupOptions group_options = {}; /* There are no options currently. */
+ group_descs[PG_RGEN_INTERSECT_CLOSEST].kind = OPTIX_PROGRAM_GROUP_KIND_RAYGEN;
+ group_descs[PG_RGEN_INTERSECT_CLOSEST].raygen.module = optix_module;
+ group_descs[PG_RGEN_INTERSECT_CLOSEST].raygen.entryFunctionName =
+ "__raygen__kernel_optix_integrator_intersect_closest";
+ group_descs[PG_RGEN_INTERSECT_SHADOW].kind = OPTIX_PROGRAM_GROUP_KIND_RAYGEN;
+ group_descs[PG_RGEN_INTERSECT_SHADOW].raygen.module = optix_module;
+ group_descs[PG_RGEN_INTERSECT_SHADOW].raygen.entryFunctionName =
+ "__raygen__kernel_optix_integrator_intersect_shadow";
+ group_descs[PG_RGEN_INTERSECT_SUBSURFACE].kind = OPTIX_PROGRAM_GROUP_KIND_RAYGEN;
+ group_descs[PG_RGEN_INTERSECT_SUBSURFACE].raygen.module = optix_module;
+ group_descs[PG_RGEN_INTERSECT_SUBSURFACE].raygen.entryFunctionName =
+ "__raygen__kernel_optix_integrator_intersect_subsurface";
+ group_descs[PG_RGEN_INTERSECT_VOLUME_STACK].kind = OPTIX_PROGRAM_GROUP_KIND_RAYGEN;
+ group_descs[PG_RGEN_INTERSECT_VOLUME_STACK].raygen.module = optix_module;
+ group_descs[PG_RGEN_INTERSECT_VOLUME_STACK].raygen.entryFunctionName =
+ "__raygen__kernel_optix_integrator_intersect_volume_stack";
+ group_descs[PG_MISS].kind = OPTIX_PROGRAM_GROUP_KIND_MISS;
+ group_descs[PG_MISS].miss.module = optix_module;
+ group_descs[PG_MISS].miss.entryFunctionName = "__miss__kernel_optix_miss";
+ group_descs[PG_HITD].kind = OPTIX_PROGRAM_GROUP_KIND_HITGROUP;
+ group_descs[PG_HITD].hitgroup.moduleCH = optix_module;
+ group_descs[PG_HITD].hitgroup.entryFunctionNameCH = "__closesthit__kernel_optix_hit";
+ group_descs[PG_HITD].hitgroup.moduleAH = optix_module;
+ group_descs[PG_HITD].hitgroup.entryFunctionNameAH = "__anyhit__kernel_optix_visibility_test";
+ group_descs[PG_HITS].kind = OPTIX_PROGRAM_GROUP_KIND_HITGROUP;
+ group_descs[PG_HITS].hitgroup.moduleAH = optix_module;
+ group_descs[PG_HITS].hitgroup.entryFunctionNameAH = "__anyhit__kernel_optix_shadow_all_hit";
+
+ if (kernel_features & KERNEL_FEATURE_HAIR) {
+ if (kernel_features & KERNEL_FEATURE_HAIR_THICK) {
+ /* Built-in thick curve intersection. */
+ OptixBuiltinISOptions builtin_options = {};
+ builtin_options.builtinISModuleType = OPTIX_PRIMITIVE_TYPE_ROUND_CUBIC_BSPLINE;
+ builtin_options.usesMotionBlur = false;
+
+ optix_assert(optixBuiltinISModuleGet(
+ context, &module_options, &pipeline_options, &builtin_options, &builtin_modules[0]));
+
+ group_descs[PG_HITD].hitgroup.moduleIS = builtin_modules[0];
+ group_descs[PG_HITD].hitgroup.entryFunctionNameIS = nullptr;
+ group_descs[PG_HITS].hitgroup.moduleIS = builtin_modules[0];
+ group_descs[PG_HITS].hitgroup.entryFunctionNameIS = nullptr;
+
+ if (motion_blur) {
+ builtin_options.usesMotionBlur = true;
+
+ optix_assert(optixBuiltinISModuleGet(
+ context, &module_options, &pipeline_options, &builtin_options, &builtin_modules[1]));
+
+ group_descs[PG_HITD_MOTION] = group_descs[PG_HITD];
+ group_descs[PG_HITD_MOTION].hitgroup.moduleIS = builtin_modules[1];
+ group_descs[PG_HITS_MOTION] = group_descs[PG_HITS];
+ group_descs[PG_HITS_MOTION].hitgroup.moduleIS = builtin_modules[1];
+ }
+ }
+ else {
+ /* Custom ribbon intersection. */
+ group_descs[PG_HITD].hitgroup.moduleIS = optix_module;
+ group_descs[PG_HITS].hitgroup.moduleIS = optix_module;
+ group_descs[PG_HITD].hitgroup.entryFunctionNameIS = "__intersection__curve_ribbon";
+ group_descs[PG_HITS].hitgroup.entryFunctionNameIS = "__intersection__curve_ribbon";
+ }
+ }
+
+ if (kernel_features & (KERNEL_FEATURE_SUBSURFACE | KERNEL_FEATURE_NODE_RAYTRACE)) {
+ /* Add hit group for local intersections. */
+ group_descs[PG_HITL].kind = OPTIX_PROGRAM_GROUP_KIND_HITGROUP;
+ group_descs[PG_HITL].hitgroup.moduleAH = optix_module;
+ group_descs[PG_HITL].hitgroup.entryFunctionNameAH = "__anyhit__kernel_optix_local_hit";
+ }
+
+ /* Shader raytracing replaces some functions with direct callables. */
+ if (kernel_features & KERNEL_FEATURE_NODE_RAYTRACE) {
+ group_descs[PG_RGEN_SHADE_SURFACE_RAYTRACE].kind = OPTIX_PROGRAM_GROUP_KIND_RAYGEN;
+ group_descs[PG_RGEN_SHADE_SURFACE_RAYTRACE].raygen.module = optix_module;
+ group_descs[PG_RGEN_SHADE_SURFACE_RAYTRACE].raygen.entryFunctionName =
+ "__raygen__kernel_optix_integrator_shade_surface_raytrace";
+ group_descs[PG_CALL_SVM_AO].kind = OPTIX_PROGRAM_GROUP_KIND_CALLABLES;
+ group_descs[PG_CALL_SVM_AO].callables.moduleDC = optix_module;
+ group_descs[PG_CALL_SVM_AO].callables.entryFunctionNameDC = "__direct_callable__svm_node_ao";
+ group_descs[PG_CALL_SVM_BEVEL].kind = OPTIX_PROGRAM_GROUP_KIND_CALLABLES;
+ group_descs[PG_CALL_SVM_BEVEL].callables.moduleDC = optix_module;
+ group_descs[PG_CALL_SVM_BEVEL].callables.entryFunctionNameDC =
+ "__direct_callable__svm_node_bevel";
+ group_descs[PG_CALL_AO_PASS].kind = OPTIX_PROGRAM_GROUP_KIND_CALLABLES;
+ group_descs[PG_CALL_AO_PASS].callables.moduleDC = optix_module;
+ group_descs[PG_CALL_AO_PASS].callables.entryFunctionNameDC = "__direct_callable__ao_pass";
+ }
+
+ optix_assert(optixProgramGroupCreate(
+ context, group_descs, NUM_PROGRAM_GROUPS, &group_options, nullptr, 0, groups));
+
+ /* Get program stack sizes. */
+ OptixStackSizes stack_size[NUM_PROGRAM_GROUPS] = {};
+ /* Set up SBT, which in this case is used only to select between different programs. */
+ sbt_data.alloc(NUM_PROGRAM_GROUPS);
+ memset(sbt_data.host_pointer, 0, sizeof(SbtRecord) * NUM_PROGRAM_GROUPS);
+ for (unsigned int i = 0; i < NUM_PROGRAM_GROUPS; ++i) {
+ optix_assert(optixSbtRecordPackHeader(groups[i], &sbt_data[i]));
+ optix_assert(optixProgramGroupGetStackSize(groups[i], &stack_size[i]));
+ }
+ sbt_data.copy_to_device(); /* Upload SBT to device. */
+
+ /* Calculate maximum trace continuation stack size. */
+ unsigned int trace_css = stack_size[PG_HITD].cssCH;
+ /* This is based on the maximum of closest-hit and any-hit/intersection programs. */
+ trace_css = std::max(trace_css, stack_size[PG_HITD].cssIS + stack_size[PG_HITD].cssAH);
+ trace_css = std::max(trace_css, stack_size[PG_HITS].cssIS + stack_size[PG_HITS].cssAH);
+ trace_css = std::max(trace_css, stack_size[PG_HITL].cssIS + stack_size[PG_HITL].cssAH);
+ trace_css = std::max(trace_css,
+ stack_size[PG_HITD_MOTION].cssIS + stack_size[PG_HITD_MOTION].cssAH);
+ trace_css = std::max(trace_css,
+ stack_size[PG_HITS_MOTION].cssIS + stack_size[PG_HITS_MOTION].cssAH);
+
+ OptixPipelineLinkOptions link_options = {};
+ link_options.maxTraceDepth = 1;
+
+ if (DebugFlags().optix.use_debug) {
+ link_options.debugLevel = OPTIX_COMPILE_DEBUG_LEVEL_FULL;
+ }
+ else {
+ link_options.debugLevel = OPTIX_COMPILE_DEBUG_LEVEL_LINEINFO;
+ }
+
+ if (kernel_features & KERNEL_FEATURE_NODE_RAYTRACE) {
+ /* Create shader raytracing pipeline. */
+ vector<OptixProgramGroup> pipeline_groups;
+ pipeline_groups.reserve(NUM_PROGRAM_GROUPS);
+ pipeline_groups.push_back(groups[PG_RGEN_SHADE_SURFACE_RAYTRACE]);
+ pipeline_groups.push_back(groups[PG_MISS]);
+ pipeline_groups.push_back(groups[PG_HITD]);
+ pipeline_groups.push_back(groups[PG_HITS]);
+ pipeline_groups.push_back(groups[PG_HITL]);
+ if (motion_blur) {
+ pipeline_groups.push_back(groups[PG_HITD_MOTION]);
+ pipeline_groups.push_back(groups[PG_HITS_MOTION]);
+ }
+ pipeline_groups.push_back(groups[PG_CALL_SVM_AO]);
+ pipeline_groups.push_back(groups[PG_CALL_SVM_BEVEL]);
+
+ optix_assert(optixPipelineCreate(context,
+ &pipeline_options,
+ &link_options,
+ pipeline_groups.data(),
+ pipeline_groups.size(),
+ nullptr,
+ 0,
+ &pipelines[PIP_SHADE_RAYTRACE]));
+
+ /* Combine ray generation and trace continuation stack size. */
+ const unsigned int css = stack_size[PG_RGEN_SHADE_SURFACE_RAYTRACE].cssRG +
+ link_options.maxTraceDepth * trace_css;
+ const unsigned int dss = std::max(stack_size[PG_CALL_SVM_AO].dssDC,
+ stack_size[PG_CALL_SVM_BEVEL].dssDC);
+
+ /* Set stack size depending on pipeline options. */
+ optix_assert(optixPipelineSetStackSize(
+ pipelines[PIP_SHADE_RAYTRACE], 0, dss, css, motion_blur ? 3 : 2));
+ }
+
+ { /* Create intersection-only pipeline. */
+ vector<OptixProgramGroup> pipeline_groups;
+ pipeline_groups.reserve(NUM_PROGRAM_GROUPS);
+ pipeline_groups.push_back(groups[PG_RGEN_INTERSECT_CLOSEST]);
+ pipeline_groups.push_back(groups[PG_RGEN_INTERSECT_SHADOW]);
+ pipeline_groups.push_back(groups[PG_RGEN_INTERSECT_SUBSURFACE]);
+ pipeline_groups.push_back(groups[PG_RGEN_INTERSECT_VOLUME_STACK]);
+ pipeline_groups.push_back(groups[PG_MISS]);
+ pipeline_groups.push_back(groups[PG_HITD]);
+ pipeline_groups.push_back(groups[PG_HITS]);
+ pipeline_groups.push_back(groups[PG_HITL]);
+ if (motion_blur) {
+ pipeline_groups.push_back(groups[PG_HITD_MOTION]);
+ pipeline_groups.push_back(groups[PG_HITS_MOTION]);
+ }
+
+ optix_assert(optixPipelineCreate(context,
+ &pipeline_options,
+ &link_options,
+ pipeline_groups.data(),
+ pipeline_groups.size(),
+ nullptr,
+ 0,
+ &pipelines[PIP_INTERSECT]));
+
+ /* Calculate continuation stack size based on the maximum of all ray generation stack sizes. */
+ const unsigned int css =
+ std::max(stack_size[PG_RGEN_INTERSECT_CLOSEST].cssRG,
+ std::max(stack_size[PG_RGEN_INTERSECT_SHADOW].cssRG,
+ std::max(stack_size[PG_RGEN_INTERSECT_SUBSURFACE].cssRG,
+ stack_size[PG_RGEN_INTERSECT_VOLUME_STACK].cssRG))) +
+ link_options.maxTraceDepth * trace_css;
+
+ optix_assert(
+ optixPipelineSetStackSize(pipelines[PIP_INTERSECT], 0, 0, css, motion_blur ? 3 : 2));
+ }
+
+ /* Clean up program group objects. */
+ for (unsigned int i = 0; i < NUM_PROGRAM_GROUPS; ++i) {
+ optixProgramGroupDestroy(groups[i]);
+ }
+
+ return true;
+}
+
+/* --------------------------------------------------------------------
+ * Buffer denoising.
+ */
+
+class OptiXDevice::DenoiseContext {
+ public:
+ explicit DenoiseContext(OptiXDevice *device, const DeviceDenoiseTask &task)
+ : denoise_params(task.params),
+ render_buffers(task.render_buffers),
+ buffer_params(task.buffer_params),
+ guiding_buffer(device, "denoiser guiding passes buffer"),
+ num_samples(task.num_samples)
+ {
+ num_input_passes = 1;
+ if (denoise_params.use_pass_albedo) {
+ num_input_passes += 1;
+ use_pass_albedo = true;
+ pass_denoising_albedo = buffer_params.get_pass_offset(PASS_DENOISING_ALBEDO);
+ if (denoise_params.use_pass_normal) {
+ num_input_passes += 1;
+ use_pass_normal = true;
+ pass_denoising_normal = buffer_params.get_pass_offset(PASS_DENOISING_NORMAL);
+ }
+ }
+
+ const int num_guiding_passes = num_input_passes - 1;
+
+ if (num_guiding_passes) {
+ if (task.allow_inplace_modification) {
+ guiding_params.device_pointer = render_buffers->buffer.device_pointer;
+
+ guiding_params.pass_albedo = pass_denoising_albedo;
+ guiding_params.pass_normal = pass_denoising_normal;
+
+ guiding_params.stride = buffer_params.stride;
+ guiding_params.pass_stride = buffer_params.pass_stride;
+ }
+ else {
+ guiding_params.pass_stride = 0;
+ if (use_pass_albedo) {
+ guiding_params.pass_albedo = guiding_params.pass_stride;
+ guiding_params.pass_stride += 3;
+ }
+ if (use_pass_normal) {
+ guiding_params.pass_normal = guiding_params.pass_stride;
+ guiding_params.pass_stride += 3;
+ }
+
+ guiding_params.stride = buffer_params.width;
+
+ guiding_buffer.alloc_to_device(buffer_params.width * buffer_params.height *
+ guiding_params.pass_stride);
+ guiding_params.device_pointer = guiding_buffer.device_pointer;
+ }
+ }
+
+ pass_sample_count = buffer_params.get_pass_offset(PASS_SAMPLE_COUNT);
+ }
+
+ const DenoiseParams &denoise_params;
+
+ RenderBuffers *render_buffers = nullptr;
+ const BufferParams &buffer_params;
+
+ /* Device-side storage of the guiding passes. */
+ device_only_memory<float> guiding_buffer;
+
+ struct {
+ device_ptr device_pointer = 0;
+
+ /* NOTE: Are only initialized when the corresponding guiding pass is enabled. */
+ int pass_albedo = PASS_UNUSED;
+ int pass_normal = PASS_UNUSED;
+
+ int stride = -1;
+ int pass_stride = -1;
+ } guiding_params;
+
+ /* Number of input passes. Including the color and extra auxiliary passes. */
+ int num_input_passes = 0;
+ bool use_pass_albedo = false;
+ bool use_pass_normal = false;
+
+ int num_samples = 0;
+
+ int pass_sample_count = PASS_UNUSED;
+
+ /* NOTE: Are only initialized when the corresponding guiding pass is enabled. */
+ int pass_denoising_albedo = PASS_UNUSED;
+ int pass_denoising_normal = PASS_UNUSED;
+
+ /* For passes which don't need albedo channel for denoising we replace the actual albedo with
+ * the (0.5, 0.5, 0.5). This flag indicates that the real albedo pass has been replaced with
+ * the fake values and denoising of passes which do need albedo can no longer happen. */
+ bool albedo_replaced_with_fake = false;
+};
+
+class OptiXDevice::DenoisePass {
+ public:
+ DenoisePass(const PassType type, const BufferParams &buffer_params) : type(type)
+ {
+ noisy_offset = buffer_params.get_pass_offset(type, PassMode::NOISY);
+ denoised_offset = buffer_params.get_pass_offset(type, PassMode::DENOISED);
+
+ const PassInfo pass_info = Pass::get_info(type);
+ num_components = pass_info.num_components;
+ use_compositing = pass_info.use_compositing;
+ use_denoising_albedo = pass_info.use_denoising_albedo;
+ }
+
+ PassType type;
+
+ int noisy_offset;
+ int denoised_offset;
+
+ int num_components;
+ bool use_compositing;
+ bool use_denoising_albedo;
+};
+
+bool OptiXDevice::denoise_buffer(const DeviceDenoiseTask &task)
+{
+ const CUDAContextScope scope(this);
+
+ DenoiseContext context(this, task);
+
+ if (!denoise_ensure(context)) {
+ return false;
+ }
+
+ if (!denoise_filter_guiding_preprocess(context)) {
+ LOG(ERROR) << "Error preprocessing guiding passes.";
+ return false;
+ }
+
+ /* Passes which will use real albedo when it is available. */
+ denoise_pass(context, PASS_COMBINED);
+ denoise_pass(context, PASS_SHADOW_CATCHER_MATTE);
+
+ /* Passes which do not need albedo and hence if real is present it needs to become fake. */
+ denoise_pass(context, PASS_SHADOW_CATCHER);
+
+ return true;
+}
+
+DeviceQueue *OptiXDevice::get_denoise_queue()
+{
+ return &denoiser_.queue;
+}
+
+bool OptiXDevice::denoise_filter_guiding_preprocess(DenoiseContext &context)
+{
+ const BufferParams &buffer_params = context.buffer_params;
+
+ const int work_size = buffer_params.width * buffer_params.height;
+
+ void *args[] = {const_cast<device_ptr *>(&context.guiding_params.device_pointer),
+ const_cast<int *>(&context.guiding_params.pass_stride),
+ const_cast<int *>(&context.guiding_params.pass_albedo),
+ const_cast<int *>(&context.guiding_params.pass_normal),
+ &context.render_buffers->buffer.device_pointer,
+ const_cast<int *>(&buffer_params.offset),
+ const_cast<int *>(&buffer_params.stride),
+ const_cast<int *>(&buffer_params.pass_stride),
+ const_cast<int *>(&context.pass_sample_count),
+ const_cast<int *>(&context.pass_denoising_albedo),
+ const_cast<int *>(&context.pass_denoising_normal),
+ const_cast<int *>(&buffer_params.full_x),
+ const_cast<int *>(&buffer_params.full_y),
+ const_cast<int *>(&buffer_params.width),
+ const_cast<int *>(&buffer_params.height),
+ const_cast<int *>(&context.num_samples)};
+
+ return denoiser_.queue.enqueue(DEVICE_KERNEL_FILTER_GUIDING_PREPROCESS, work_size, args);
+}
+
+bool OptiXDevice::denoise_filter_guiding_set_fake_albedo(DenoiseContext &context)
+{
+ const BufferParams &buffer_params = context.buffer_params;
+
+ const int work_size = buffer_params.width * buffer_params.height;
+
+ void *args[] = {const_cast<device_ptr *>(&context.guiding_params.device_pointer),
+ const_cast<int *>(&context.guiding_params.pass_stride),
+ const_cast<int *>(&context.guiding_params.pass_albedo),
+ const_cast<int *>(&buffer_params.width),
+ const_cast<int *>(&buffer_params.height)};
+
+ return denoiser_.queue.enqueue(DEVICE_KERNEL_FILTER_GUIDING_SET_FAKE_ALBEDO, work_size, args);
+}
+
+void OptiXDevice::denoise_pass(DenoiseContext &context, PassType pass_type)
+{
+ const BufferParams &buffer_params = context.buffer_params;
+
+ const DenoisePass pass(pass_type, buffer_params);
+
+ if (pass.noisy_offset == PASS_UNUSED) {
+ return;
+ }
+ if (pass.denoised_offset == PASS_UNUSED) {
+ LOG(DFATAL) << "Missing denoised pass " << pass_type_as_string(pass_type);
+ return;
+ }
+
+ if (pass.use_denoising_albedo) {
+ if (context.albedo_replaced_with_fake) {
+ LOG(ERROR) << "Pass which requires albedo is denoised after fake albedo has been set.";
+ return;
+ }
+ }
+ else if (!context.albedo_replaced_with_fake) {
+ context.albedo_replaced_with_fake = true;
+ if (!denoise_filter_guiding_set_fake_albedo(context)) {
+ LOG(ERROR) << "Error replacing real albedo with the fake one.";
+ return;
+ }
+ }
+
+ /* Read and preprocess noisy color input pass. */
+ denoise_color_read(context, pass);
+ if (!denoise_filter_color_preprocess(context, pass)) {
+ LOG(ERROR) << "Error connverting denoising passes to RGB buffer.";
+ return;
+ }
+
+ if (!denoise_run(context, pass)) {
+ LOG(ERROR) << "Error running OptiX denoiser.";
+ return;
+ }
+
+ /* Store result in the combined pass of the render buffer.
+ *
+ * This will scale the denoiser result up to match the number of, possibly per-pixel, samples. */
+ if (!denoise_filter_color_postprocess(context, pass)) {
+ LOG(ERROR) << "Error copying denoiser result to the denoised pass.";
+ return;
+ }
+
+ denoiser_.queue.synchronize();
+}
+
+void OptiXDevice::denoise_color_read(DenoiseContext &context, const DenoisePass &pass)
+{
+ PassAccessor::PassAccessInfo pass_access_info;
+ pass_access_info.type = pass.type;
+ pass_access_info.mode = PassMode::NOISY;
+ pass_access_info.offset = pass.noisy_offset;
+
+ /* Denoiser operates on passes which are used to calculate the approximation, and is never used
+ * on the approximation. The latter is not even possible because OptiX does not support
+ * denoising of semi-transparent pixels. */
+ pass_access_info.use_approximate_shadow_catcher = false;
+ pass_access_info.use_approximate_shadow_catcher_background = false;
+ pass_access_info.show_active_pixels = false;
+
+ /* TODO(sergey): Consider adding support of actual exposure, to avoid clamping in extreme cases.
+ */
+ const PassAccessorGPU pass_accessor(
+ &denoiser_.queue, pass_access_info, 1.0f, context.num_samples);
+
+ PassAccessor::Destination destination(pass_access_info.type);
+ destination.d_pixels = context.render_buffers->buffer.device_pointer +
+ pass.denoised_offset * sizeof(float);
+ destination.num_components = 3;
+ destination.pixel_stride = context.buffer_params.pass_stride;
+
+ pass_accessor.get_render_tile_pixels(context.render_buffers, context.buffer_params, destination);
+}
+
+bool OptiXDevice::denoise_filter_color_preprocess(DenoiseContext &context, const DenoisePass &pass)
+{
+ const BufferParams &buffer_params = context.buffer_params;
+
+ const int work_size = buffer_params.width * buffer_params.height;
+
+ void *args[] = {&context.render_buffers->buffer.device_pointer,
+ const_cast<int *>(&buffer_params.full_x),
+ const_cast<int *>(&buffer_params.full_y),
+ const_cast<int *>(&buffer_params.width),
+ const_cast<int *>(&buffer_params.height),
+ const_cast<int *>(&buffer_params.offset),
+ const_cast<int *>(&buffer_params.stride),
+ const_cast<int *>(&buffer_params.pass_stride),
+ const_cast<int *>(&pass.denoised_offset)};
+
+ return denoiser_.queue.enqueue(DEVICE_KERNEL_FILTER_COLOR_PREPROCESS, work_size, args);
+}
+
+bool OptiXDevice::denoise_filter_color_postprocess(DenoiseContext &context,
+ const DenoisePass &pass)
+{
+ const BufferParams &buffer_params = context.buffer_params;
+
+ const int work_size = buffer_params.width * buffer_params.height;
+
+ void *args[] = {&context.render_buffers->buffer.device_pointer,
+ const_cast<int *>(&buffer_params.full_x),
+ const_cast<int *>(&buffer_params.full_y),
+ const_cast<int *>(&buffer_params.width),
+ const_cast<int *>(&buffer_params.height),
+ const_cast<int *>(&buffer_params.offset),
+ const_cast<int *>(&buffer_params.stride),
+ const_cast<int *>(&buffer_params.pass_stride),
+ const_cast<int *>(&context.num_samples),
+ const_cast<int *>(&pass.noisy_offset),
+ const_cast<int *>(&pass.denoised_offset),
+ const_cast<int *>(&context.pass_sample_count),
+ const_cast<int *>(&pass.num_components),
+ const_cast<bool *>(&pass.use_compositing)};
+
+ return denoiser_.queue.enqueue(DEVICE_KERNEL_FILTER_COLOR_POSTPROCESS, work_size, args);
+}
+
+bool OptiXDevice::denoise_ensure(DenoiseContext &context)
+{
+ if (!denoise_create_if_needed(context)) {
+ LOG(ERROR) << "OptiX denoiser creation has failed.";
+ return false;
+ }
+
+ if (!denoise_configure_if_needed(context)) {
+ LOG(ERROR) << "OptiX denoiser configuration has failed.";
+ return false;
+ }
+
+ return true;
+}
+
+bool OptiXDevice::denoise_create_if_needed(DenoiseContext &context)
+{
+ const bool recreate_denoiser = (denoiser_.optix_denoiser == nullptr) ||
+ (denoiser_.use_pass_albedo != context.use_pass_albedo) ||
+ (denoiser_.use_pass_normal != context.use_pass_normal);
+ if (!recreate_denoiser) {
+ return true;
+ }
+
+ /* Destroy existing handle before creating new one. */
+ if (denoiser_.optix_denoiser) {
+ optixDenoiserDestroy(denoiser_.optix_denoiser);
+ }
+
+ /* Create OptiX denoiser handle on demand when it is first used. */
+ OptixDenoiserOptions denoiser_options = {};
+ denoiser_options.guideAlbedo = context.use_pass_albedo;
+ denoiser_options.guideNormal = context.use_pass_normal;
+ const OptixResult result = optixDenoiserCreate(
+ this->context, OPTIX_DENOISER_MODEL_KIND_HDR, &denoiser_options, &denoiser_.optix_denoiser);
+
+ if (result != OPTIX_SUCCESS) {
+ set_error("Failed to create OptiX denoiser");
+ return false;
+ }
+
+ /* OptiX denoiser handle was created with the requested number of input passes. */
+ denoiser_.use_pass_albedo = context.use_pass_albedo;
+ denoiser_.use_pass_normal = context.use_pass_normal;
+
+ /* OptiX denoiser has been created, but it needs configuration. */
+ denoiser_.is_configured = false;
+
+ return true;
+}
+
+bool OptiXDevice::denoise_configure_if_needed(DenoiseContext &context)
+{
+ if (denoiser_.is_configured && (denoiser_.configured_size.x == context.buffer_params.width &&
+ denoiser_.configured_size.y == context.buffer_params.height)) {
+ return true;
+ }
+
+ const BufferParams &buffer_params = context.buffer_params;
+
+ OptixDenoiserSizes sizes = {};
+ optix_assert(optixDenoiserComputeMemoryResources(
+ denoiser_.optix_denoiser, buffer_params.width, buffer_params.height, &sizes));
+
+ denoiser_.scratch_size = sizes.withOverlapScratchSizeInBytes;
+ denoiser_.scratch_offset = sizes.stateSizeInBytes;
+
+ /* Allocate denoiser state if tile size has changed since last setup. */
+ denoiser_.state.alloc_to_device(denoiser_.scratch_offset + denoiser_.scratch_size);
+
+ /* Initialize denoiser state for the current tile size. */
+ const OptixResult result = optixDenoiserSetup(denoiser_.optix_denoiser,
+ denoiser_.queue.stream(),
+ buffer_params.width,
+ buffer_params.height,
+ denoiser_.state.device_pointer,
+ denoiser_.scratch_offset,
+ denoiser_.state.device_pointer +
+ denoiser_.scratch_offset,
+ denoiser_.scratch_size);
+ if (result != OPTIX_SUCCESS) {
+ set_error("Failed to set up OptiX denoiser");
+ return false;
+ }
+
+ denoiser_.is_configured = true;
+ denoiser_.configured_size.x = buffer_params.width;
+ denoiser_.configured_size.y = buffer_params.height;
+
+ return true;
+}
+
+bool OptiXDevice::denoise_run(DenoiseContext &context, const DenoisePass &pass)
+{
+ const BufferParams &buffer_params = context.buffer_params;
+ const int width = buffer_params.width;
+ const int height = buffer_params.height;
+
+ /* Set up input and output layer information. */
+ OptixImage2D color_layer = {0};
+ OptixImage2D albedo_layer = {0};
+ OptixImage2D normal_layer = {0};
+
+ OptixImage2D output_layer = {0};
+
+ /* Color pass. */
+ {
+ const int pass_denoised = pass.denoised_offset;
+ const int64_t pass_stride_in_bytes = context.buffer_params.pass_stride * sizeof(float);
+
+ color_layer.data = context.render_buffers->buffer.device_pointer +
+ pass_denoised * sizeof(float);
+ color_layer.width = width;
+ color_layer.height = height;
+ color_layer.rowStrideInBytes = pass_stride_in_bytes * context.buffer_params.stride;
+ color_layer.pixelStrideInBytes = pass_stride_in_bytes;
+ color_layer.format = OPTIX_PIXEL_FORMAT_FLOAT3;
+ }
+
+ device_vector<float> fake_albedo(this, "fake_albedo", MEM_READ_WRITE);
+
+ /* Optional albedo and color passes. */
+ if (context.num_input_passes > 1) {
+ const device_ptr d_guiding_buffer = context.guiding_params.device_pointer;
+ const int64_t pixel_stride_in_bytes = context.guiding_params.pass_stride * sizeof(float);
+ const int64_t row_stride_in_bytes = context.guiding_params.stride * pixel_stride_in_bytes;
+
+ if (context.use_pass_albedo) {
+ albedo_layer.data = d_guiding_buffer + context.guiding_params.pass_albedo * sizeof(float);
+ albedo_layer.width = width;
+ albedo_layer.height = height;
+ albedo_layer.rowStrideInBytes = row_stride_in_bytes;
+ albedo_layer.pixelStrideInBytes = pixel_stride_in_bytes;
+ albedo_layer.format = OPTIX_PIXEL_FORMAT_FLOAT3;
+ }
+
+ if (context.use_pass_normal) {
+ normal_layer.data = d_guiding_buffer + context.guiding_params.pass_normal * sizeof(float);
+ normal_layer.width = width;
+ normal_layer.height = height;
+ normal_layer.rowStrideInBytes = row_stride_in_bytes;
+ normal_layer.pixelStrideInBytes = pixel_stride_in_bytes;
+ normal_layer.format = OPTIX_PIXEL_FORMAT_FLOAT3;
+ }
+ }
+
+ /* Denoise in-place of the noisy input in the render buffers. */
+ output_layer = color_layer;
+
+ /* Finally run denoising. */
+ OptixDenoiserParams params = {}; /* All parameters are disabled/zero. */
+ OptixDenoiserLayer image_layers = {};
+ image_layers.input = color_layer;
+ image_layers.output = output_layer;
+
+ OptixDenoiserGuideLayer guide_layers = {};
+ guide_layers.albedo = albedo_layer;
+ guide_layers.normal = normal_layer;
+
+ optix_assert(optixDenoiserInvoke(denoiser_.optix_denoiser,
+ denoiser_.queue.stream(),
+ &params,
+ denoiser_.state.device_pointer,
+ denoiser_.scratch_offset,
+ &guide_layers,
+ &image_layers,
+ 1,
+ 0,
+ 0,
+ denoiser_.state.device_pointer + denoiser_.scratch_offset,
+ denoiser_.scratch_size));
+
+ return true;
+}
+
+bool OptiXDevice::build_optix_bvh(BVHOptiX *bvh,
+ OptixBuildOperation operation,
+ const OptixBuildInput &build_input,
+ uint16_t num_motion_steps)
+{
+ const CUDAContextScope scope(this);
+
+ const bool use_fast_trace_bvh = (bvh->params.bvh_type == BVH_TYPE_STATIC);
+
+ /* Compute memory usage. */
+ OptixAccelBufferSizes sizes = {};
+ OptixAccelBuildOptions options = {};
+ options.operation = operation;
+ if (use_fast_trace_bvh) {
+ VLOG(2) << "Using fast to trace OptiX BVH";
+ options.buildFlags = OPTIX_BUILD_FLAG_PREFER_FAST_TRACE | OPTIX_BUILD_FLAG_ALLOW_COMPACTION;
+ }
+ else {
+ VLOG(2) << "Using fast to update OptiX BVH";
+ options.buildFlags = OPTIX_BUILD_FLAG_PREFER_FAST_BUILD | OPTIX_BUILD_FLAG_ALLOW_UPDATE;
+ }
+
+ options.motionOptions.numKeys = num_motion_steps;
+ options.motionOptions.flags = OPTIX_MOTION_FLAG_START_VANISH | OPTIX_MOTION_FLAG_END_VANISH;
+ options.motionOptions.timeBegin = 0.0f;
+ options.motionOptions.timeEnd = 1.0f;
+
+ optix_assert(optixAccelComputeMemoryUsage(context, &options, &build_input, 1, &sizes));
+
+ /* Allocate required output buffers. */
+ device_only_memory<char> temp_mem(this, "optix temp as build mem");
+ temp_mem.alloc_to_device(align_up(sizes.tempSizeInBytes, 8) + 8);
+ if (!temp_mem.device_pointer) {
+ /* Make sure temporary memory allocation succeeded. */
+ return false;
+ }
+
+ device_only_memory<char> &out_data = bvh->as_data;
+ if (operation == OPTIX_BUILD_OPERATION_BUILD) {
+ assert(out_data.device == this);
+ out_data.alloc_to_device(sizes.outputSizeInBytes);
+ if (!out_data.device_pointer) {
+ return false;
+ }
+ }
+ else {
+ assert(out_data.device_pointer && out_data.device_size >= sizes.outputSizeInBytes);
+ }
+
+ /* Finally build the acceleration structure. */
+ OptixAccelEmitDesc compacted_size_prop = {};
+ compacted_size_prop.type = OPTIX_PROPERTY_TYPE_COMPACTED_SIZE;
+ /* A tiny space was allocated for this property at the end of the temporary buffer above.
+ * Make sure this pointer is 8-byte aligned. */
+ compacted_size_prop.result = align_up(temp_mem.device_pointer + sizes.tempSizeInBytes, 8);
+
+ OptixTraversableHandle out_handle = 0;
+ optix_assert(optixAccelBuild(context,
+ NULL,
+ &options,
+ &build_input,
+ 1,
+ temp_mem.device_pointer,
+ sizes.tempSizeInBytes,
+ out_data.device_pointer,
+ sizes.outputSizeInBytes,
+ &out_handle,
+ use_fast_trace_bvh ? &compacted_size_prop : NULL,
+ use_fast_trace_bvh ? 1 : 0));
+ bvh->traversable_handle = static_cast<uint64_t>(out_handle);
+
+ /* Wait for all operations to finish. */
+ cuda_assert(cuStreamSynchronize(NULL));
+
+ /* Compact acceleration structure to save memory (do not do this in viewport for faster builds).
+ */
+ if (use_fast_trace_bvh) {
+ uint64_t compacted_size = sizes.outputSizeInBytes;
+ cuda_assert(cuMemcpyDtoH(&compacted_size, compacted_size_prop.result, sizeof(compacted_size)));
+
+ /* Temporary memory is no longer needed, so free it now to make space. */
+ temp_mem.free();
+
+ /* There is no point compacting if the size does not change. */
+ if (compacted_size < sizes.outputSizeInBytes) {
+ device_only_memory<char> compacted_data(this, "optix compacted as");
+ compacted_data.alloc_to_device(compacted_size);
+ if (!compacted_data.device_pointer)
+ /* Do not compact if memory allocation for compacted acceleration structure fails.
+ * Can just use the uncompacted one then, so succeed here regardless. */
+ return !have_error();
+
+ optix_assert(optixAccelCompact(
+ context, NULL, out_handle, compacted_data.device_pointer, compacted_size, &out_handle));
+ bvh->traversable_handle = static_cast<uint64_t>(out_handle);
+
+ /* Wait for compaction to finish. */
+ cuda_assert(cuStreamSynchronize(NULL));
+
+ std::swap(out_data.device_size, compacted_data.device_size);
+ std::swap(out_data.device_pointer, compacted_data.device_pointer);
+ }
+ }
+
+ return !have_error();
+}
+
+void OptiXDevice::build_bvh(BVH *bvh, Progress &progress, bool refit)
+{
+ const bool use_fast_trace_bvh = (bvh->params.bvh_type == BVH_TYPE_STATIC);
+
+ free_bvh_memory_delayed();
+
+ BVHOptiX *const bvh_optix = static_cast<BVHOptiX *>(bvh);
+
+ progress.set_substatus("Building OptiX acceleration structure");
+
+ if (!bvh->params.top_level) {
+ assert(bvh->objects.size() == 1 && bvh->geometry.size() == 1);
+
+ /* Refit is only possible in viewport for now (because AS is built with
+ * OPTIX_BUILD_FLAG_ALLOW_UPDATE only there, see above). */
+ OptixBuildOperation operation = OPTIX_BUILD_OPERATION_BUILD;
+ if (refit && !use_fast_trace_bvh) {
+ assert(bvh_optix->traversable_handle != 0);
+ operation = OPTIX_BUILD_OPERATION_UPDATE;
+ }
+ else {
+ bvh_optix->as_data.free();
+ bvh_optix->traversable_handle = 0;
+ }
+
+ /* Build bottom level acceleration structures (BLAS). */
+ Geometry *const geom = bvh->geometry[0];
+ if (geom->geometry_type == Geometry::HAIR) {
+ /* Build BLAS for curve primitives. */
+ Hair *const hair = static_cast<Hair *const>(geom);
+ if (hair->num_curves() == 0) {
+ return;
+ }
+
+ const size_t num_segments = hair->num_segments();
+
+ size_t num_motion_steps = 1;
+ Attribute *motion_keys = hair->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
+ if (motion_blur && hair->get_use_motion_blur() && motion_keys) {
+ num_motion_steps = hair->get_motion_steps();
+ }
+
+ device_vector<OptixAabb> aabb_data(this, "optix temp aabb data", MEM_READ_ONLY);
+ device_vector<int> index_data(this, "optix temp index data", MEM_READ_ONLY);
+ device_vector<float4> vertex_data(this, "optix temp vertex data", MEM_READ_ONLY);
+ /* Four control points for each curve segment. */
+ const size_t num_vertices = num_segments * 4;
+ if (hair->curve_shape == CURVE_THICK) {
+ index_data.alloc(num_segments);
+ vertex_data.alloc(num_vertices * num_motion_steps);
+ }
+ else
+ aabb_data.alloc(num_segments * num_motion_steps);
+
+ /* Get AABBs for each motion step. */
+ for (size_t step = 0; step < num_motion_steps; ++step) {
+ /* The center step for motion vertices is not stored in the attribute. */
+ const float3 *keys = hair->get_curve_keys().data();
+ size_t center_step = (num_motion_steps - 1) / 2;
+ if (step != center_step) {
+ size_t attr_offset = (step > center_step) ? step - 1 : step;
+ /* Technically this is a float4 array, but sizeof(float3) == sizeof(float4). */
+ keys = motion_keys->data_float3() + attr_offset * hair->get_curve_keys().size();
+ }
+
+ for (size_t j = 0, i = 0; j < hair->num_curves(); ++j) {
+ const Hair::Curve curve = hair->get_curve(j);
+ const array<float> &curve_radius = hair->get_curve_radius();
+
+ for (int segment = 0; segment < curve.num_segments(); ++segment, ++i) {
+ if (hair->curve_shape == CURVE_THICK) {
+ int k0 = curve.first_key + segment;
+ int k1 = k0 + 1;
+ int ka = max(k0 - 1, curve.first_key);
+ int kb = min(k1 + 1, curve.first_key + curve.num_keys - 1);
+
+ const float4 px = make_float4(keys[ka].x, keys[k0].x, keys[k1].x, keys[kb].x);
+ const float4 py = make_float4(keys[ka].y, keys[k0].y, keys[k1].y, keys[kb].y);
+ const float4 pz = make_float4(keys[ka].z, keys[k0].z, keys[k1].z, keys[kb].z);
+ const float4 pw = make_float4(
+ curve_radius[ka], curve_radius[k0], curve_radius[k1], curve_radius[kb]);
+
+ /* Convert Catmull-Rom data to Bezier spline. */
+ static const float4 cr2bsp0 = make_float4(+7, -4, +5, -2) / 6.f;
+ static const float4 cr2bsp1 = make_float4(-2, 11, -4, +1) / 6.f;
+ static const float4 cr2bsp2 = make_float4(+1, -4, 11, -2) / 6.f;
+ static const float4 cr2bsp3 = make_float4(-2, +5, -4, +7) / 6.f;
+
+ index_data[i] = i * 4;
+ float4 *const v = vertex_data.data() + step * num_vertices + index_data[i];
+ v[0] = make_float4(
+ dot(cr2bsp0, px), dot(cr2bsp0, py), dot(cr2bsp0, pz), dot(cr2bsp0, pw));
+ v[1] = make_float4(
+ dot(cr2bsp1, px), dot(cr2bsp1, py), dot(cr2bsp1, pz), dot(cr2bsp1, pw));
+ v[2] = make_float4(
+ dot(cr2bsp2, px), dot(cr2bsp2, py), dot(cr2bsp2, pz), dot(cr2bsp2, pw));
+ v[3] = make_float4(
+ dot(cr2bsp3, px), dot(cr2bsp3, py), dot(cr2bsp3, pz), dot(cr2bsp3, pw));
+ }
+ else {
+ BoundBox bounds = BoundBox::empty;
+ curve.bounds_grow(segment, keys, hair->get_curve_radius().data(), bounds);
+
+ const size_t index = step * num_segments + i;
+ aabb_data[index].minX = bounds.min.x;
+ aabb_data[index].minY = bounds.min.y;
+ aabb_data[index].minZ = bounds.min.z;
+ aabb_data[index].maxX = bounds.max.x;
+ aabb_data[index].maxY = bounds.max.y;
+ aabb_data[index].maxZ = bounds.max.z;
+ }
+ }
+ }
+ }
+
+ /* Upload AABB data to GPU. */
+ aabb_data.copy_to_device();
+ index_data.copy_to_device();
+ vertex_data.copy_to_device();
+
+ vector<device_ptr> aabb_ptrs;
+ aabb_ptrs.reserve(num_motion_steps);
+ vector<device_ptr> width_ptrs;
+ vector<device_ptr> vertex_ptrs;
+ width_ptrs.reserve(num_motion_steps);
+ vertex_ptrs.reserve(num_motion_steps);
+ for (size_t step = 0; step < num_motion_steps; ++step) {
+ aabb_ptrs.push_back(aabb_data.device_pointer + step * num_segments * sizeof(OptixAabb));
+ const device_ptr base_ptr = vertex_data.device_pointer +
+ step * num_vertices * sizeof(float4);
+ width_ptrs.push_back(base_ptr + 3 * sizeof(float)); /* Offset by vertex size. */
+ vertex_ptrs.push_back(base_ptr);
+ }
+
+ /* Force a single any-hit call, so shadow record-all behavior works correctly. */
+ unsigned int build_flags = OPTIX_GEOMETRY_FLAG_REQUIRE_SINGLE_ANYHIT_CALL;
+ OptixBuildInput build_input = {};
+ if (hair->curve_shape == CURVE_THICK) {
+ build_input.type = OPTIX_BUILD_INPUT_TYPE_CURVES;
+ build_input.curveArray.curveType = OPTIX_PRIMITIVE_TYPE_ROUND_CUBIC_BSPLINE;
+ build_input.curveArray.numPrimitives = num_segments;
+ build_input.curveArray.vertexBuffers = (CUdeviceptr *)vertex_ptrs.data();
+ build_input.curveArray.numVertices = num_vertices;
+ build_input.curveArray.vertexStrideInBytes = sizeof(float4);
+ build_input.curveArray.widthBuffers = (CUdeviceptr *)width_ptrs.data();
+ build_input.curveArray.widthStrideInBytes = sizeof(float4);
+ build_input.curveArray.indexBuffer = (CUdeviceptr)index_data.device_pointer;
+ build_input.curveArray.indexStrideInBytes = sizeof(int);
+ build_input.curveArray.flag = build_flags;
+ build_input.curveArray.primitiveIndexOffset = hair->optix_prim_offset;
+ }
+ else {
+ /* Disable visibility test any-hit program, since it is already checked during
+ * intersection. Those trace calls that require anyhit can force it with a ray flag. */
+ build_flags |= OPTIX_GEOMETRY_FLAG_DISABLE_ANYHIT;
+
+ build_input.type = OPTIX_BUILD_INPUT_TYPE_CUSTOM_PRIMITIVES;
+ build_input.customPrimitiveArray.aabbBuffers = (CUdeviceptr *)aabb_ptrs.data();
+ build_input.customPrimitiveArray.numPrimitives = num_segments;
+ build_input.customPrimitiveArray.strideInBytes = sizeof(OptixAabb);
+ build_input.customPrimitiveArray.flags = &build_flags;
+ build_input.customPrimitiveArray.numSbtRecords = 1;
+ build_input.customPrimitiveArray.primitiveIndexOffset = hair->optix_prim_offset;
+ }
+
+ if (!build_optix_bvh(bvh_optix, operation, build_input, num_motion_steps)) {
+ progress.set_error("Failed to build OptiX acceleration structure");
+ }
+ }
+ else if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) {
+ /* Build BLAS for triangle primitives. */
+ Mesh *const mesh = static_cast<Mesh *const>(geom);
+ if (mesh->num_triangles() == 0) {
+ return;
+ }
+
+ const size_t num_verts = mesh->get_verts().size();
+
+ size_t num_motion_steps = 1;
+ Attribute *motion_keys = mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
+ if (motion_blur && mesh->get_use_motion_blur() && motion_keys) {
+ num_motion_steps = mesh->get_motion_steps();
+ }
+
+ device_vector<int> index_data(this, "optix temp index data", MEM_READ_ONLY);
+ index_data.alloc(mesh->get_triangles().size());
+ memcpy(index_data.data(),
+ mesh->get_triangles().data(),
+ mesh->get_triangles().size() * sizeof(int));
+ device_vector<float4> vertex_data(this, "optix temp vertex data", MEM_READ_ONLY);
+ vertex_data.alloc(num_verts * num_motion_steps);
+
+ for (size_t step = 0; step < num_motion_steps; ++step) {
+ const float3 *verts = mesh->get_verts().data();
+
+ size_t center_step = (num_motion_steps - 1) / 2;
+ /* The center step for motion vertices is not stored in the attribute. */
+ if (step != center_step) {
+ verts = motion_keys->data_float3() + (step > center_step ? step - 1 : step) * num_verts;
+ }
+
+ memcpy(vertex_data.data() + num_verts * step, verts, num_verts * sizeof(float3));
+ }
+
+ /* Upload triangle data to GPU. */
+ index_data.copy_to_device();
+ vertex_data.copy_to_device();
+
+ vector<device_ptr> vertex_ptrs;
+ vertex_ptrs.reserve(num_motion_steps);
+ for (size_t step = 0; step < num_motion_steps; ++step) {
+ vertex_ptrs.push_back(vertex_data.device_pointer + num_verts * step * sizeof(float3));
+ }
+
+ /* Force a single any-hit call, so shadow record-all behavior works correctly. */
+ unsigned int build_flags = OPTIX_GEOMETRY_FLAG_REQUIRE_SINGLE_ANYHIT_CALL;
+ OptixBuildInput build_input = {};
+ build_input.type = OPTIX_BUILD_INPUT_TYPE_TRIANGLES;
+ build_input.triangleArray.vertexBuffers = (CUdeviceptr *)vertex_ptrs.data();
+ build_input.triangleArray.numVertices = num_verts;
+ build_input.triangleArray.vertexFormat = OPTIX_VERTEX_FORMAT_FLOAT3;
+ build_input.triangleArray.vertexStrideInBytes = sizeof(float4);
+ build_input.triangleArray.indexBuffer = index_data.device_pointer;
+ build_input.triangleArray.numIndexTriplets = mesh->num_triangles();
+ build_input.triangleArray.indexFormat = OPTIX_INDICES_FORMAT_UNSIGNED_INT3;
+ build_input.triangleArray.indexStrideInBytes = 3 * sizeof(int);
+ build_input.triangleArray.flags = &build_flags;
+ /* The SBT does not store per primitive data since Cycles already allocates separate
+ * buffers for that purpose. OptiX does not allow this to be zero though, so just pass in
+ * one and rely on that having the same meaning in this case. */
+ build_input.triangleArray.numSbtRecords = 1;
+ build_input.triangleArray.primitiveIndexOffset = mesh->optix_prim_offset;
+
+ if (!build_optix_bvh(bvh_optix, operation, build_input, num_motion_steps)) {
+ progress.set_error("Failed to build OptiX acceleration structure");
+ }
+ }
+ }
+ else {
+ unsigned int num_instances = 0;
+ unsigned int max_num_instances = 0xFFFFFFFF;
+
+ bvh_optix->as_data.free();
+ bvh_optix->traversable_handle = 0;
+ bvh_optix->motion_transform_data.free();
+
+ optixDeviceContextGetProperty(context,
+ OPTIX_DEVICE_PROPERTY_LIMIT_MAX_INSTANCE_ID,
+ &max_num_instances,
+ sizeof(max_num_instances));
+ /* Do not count first bit, which is used to distinguish instanced and non-instanced objects. */
+ max_num_instances >>= 1;
+ if (bvh->objects.size() > max_num_instances) {
+ progress.set_error(
+ "Failed to build OptiX acceleration structure because there are too many instances");
+ return;
+ }
+
+ /* Fill instance descriptions. */
+ device_vector<OptixInstance> instances(this, "optix tlas instances", MEM_READ_ONLY);
+ instances.alloc(bvh->objects.size());
+
+ /* Calculate total motion transform size and allocate memory for them. */
+ size_t motion_transform_offset = 0;
+ if (motion_blur) {
+ size_t total_motion_transform_size = 0;
+ for (Object *const ob : bvh->objects) {
+ if (ob->is_traceable() && ob->use_motion()) {
+ total_motion_transform_size = align_up(total_motion_transform_size,
+ OPTIX_TRANSFORM_BYTE_ALIGNMENT);
+ const size_t motion_keys = max(ob->get_motion().size(), 2) - 2;
+ total_motion_transform_size = total_motion_transform_size +
+ sizeof(OptixSRTMotionTransform) +
+ motion_keys * sizeof(OptixSRTData);
+ }
+ }
+
+ assert(bvh_optix->motion_transform_data.device == this);
+ bvh_optix->motion_transform_data.alloc_to_device(total_motion_transform_size);
+ }
+
+ for (Object *ob : bvh->objects) {
+ /* Skip non-traceable objects. */
+ if (!ob->is_traceable()) {
+ continue;
+ }
+
+ BVHOptiX *const blas = static_cast<BVHOptiX *>(ob->get_geometry()->bvh);
+ OptixTraversableHandle handle = blas->traversable_handle;
+
+ OptixInstance &instance = instances[num_instances++];
+ memset(&instance, 0, sizeof(instance));
+
+ /* Clear transform to identity matrix. */
+ instance.transform[0] = 1.0f;
+ instance.transform[5] = 1.0f;
+ instance.transform[10] = 1.0f;
+
+ /* Set user instance ID to object index (but leave low bit blank). */
+ instance.instanceId = ob->get_device_index() << 1;
+
+ /* Have to have at least one bit in the mask, or else instance would always be culled. */
+ instance.visibilityMask = 1;
+
+ if (ob->get_geometry()->has_volume) {
+ /* Volumes have a special bit set in the visibility mask so a trace can mask only volumes.
+ */
+ instance.visibilityMask |= 2;
+ }
+
+ if (ob->get_geometry()->geometry_type == Geometry::HAIR) {
+ /* Same applies to curves (so they can be skipped in local trace calls). */
+ instance.visibilityMask |= 4;
+
+ if (motion_blur && ob->get_geometry()->has_motion_blur() &&
+ static_cast<const Hair *>(ob->get_geometry())->curve_shape == CURVE_THICK) {
+ /* Select between motion blur and non-motion blur built-in intersection module. */
+ instance.sbtOffset = PG_HITD_MOTION - PG_HITD;
+ }
+ }
+
+ /* Insert motion traversable if object has motion. */
+ if (motion_blur && ob->use_motion()) {
+ size_t motion_keys = max(ob->get_motion().size(), 2) - 2;
+ size_t motion_transform_size = sizeof(OptixSRTMotionTransform) +
+ motion_keys * sizeof(OptixSRTData);
+
+ const CUDAContextScope scope(this);
+
+ motion_transform_offset = align_up(motion_transform_offset,
+ OPTIX_TRANSFORM_BYTE_ALIGNMENT);
+ CUdeviceptr motion_transform_gpu = bvh_optix->motion_transform_data.device_pointer +
+ motion_transform_offset;
+ motion_transform_offset += motion_transform_size;
+
+ /* Allocate host side memory for motion transform and fill it with transform data. */
+ OptixSRTMotionTransform &motion_transform = *reinterpret_cast<OptixSRTMotionTransform *>(
+ new uint8_t[motion_transform_size]);
+ motion_transform.child = handle;
+ motion_transform.motionOptions.numKeys = ob->get_motion().size();
+ motion_transform.motionOptions.flags = OPTIX_MOTION_FLAG_NONE;
+ motion_transform.motionOptions.timeBegin = 0.0f;
+ motion_transform.motionOptions.timeEnd = 1.0f;
+
+ OptixSRTData *const srt_data = motion_transform.srtData;
+ array<DecomposedTransform> decomp(ob->get_motion().size());
+ transform_motion_decompose(
+ decomp.data(), ob->get_motion().data(), ob->get_motion().size());
+
+ for (size_t i = 0; i < ob->get_motion().size(); ++i) {
+ /* Scale. */
+ srt_data[i].sx = decomp[i].y.w; /* scale.x.x */
+ srt_data[i].sy = decomp[i].z.w; /* scale.y.y */
+ srt_data[i].sz = decomp[i].w.w; /* scale.z.z */
+
+ /* Shear. */
+ srt_data[i].a = decomp[i].z.x; /* scale.x.y */
+ srt_data[i].b = decomp[i].z.y; /* scale.x.z */
+ srt_data[i].c = decomp[i].w.x; /* scale.y.z */
+ assert(decomp[i].z.z == 0.0f); /* scale.y.x */
+ assert(decomp[i].w.y == 0.0f); /* scale.z.x */
+ assert(decomp[i].w.z == 0.0f); /* scale.z.y */
+
+ /* Pivot point. */
+ srt_data[i].pvx = 0.0f;
+ srt_data[i].pvy = 0.0f;
+ srt_data[i].pvz = 0.0f;
+
+ /* Rotation. */
+ srt_data[i].qx = decomp[i].x.x;
+ srt_data[i].qy = decomp[i].x.y;
+ srt_data[i].qz = decomp[i].x.z;
+ srt_data[i].qw = decomp[i].x.w;
+
+ /* Translation. */
+ srt_data[i].tx = decomp[i].y.x;
+ srt_data[i].ty = decomp[i].y.y;
+ srt_data[i].tz = decomp[i].y.z;
+ }
+
+ /* Upload motion transform to GPU. */
+ cuMemcpyHtoD(motion_transform_gpu, &motion_transform, motion_transform_size);
+ delete[] reinterpret_cast<uint8_t *>(&motion_transform);
+
+ /* Disable instance transform if object uses motion transform already. */
+ instance.flags = OPTIX_INSTANCE_FLAG_DISABLE_TRANSFORM;
+
+ /* Get traversable handle to motion transform. */
+ optixConvertPointerToTraversableHandle(context,
+ motion_transform_gpu,
+ OPTIX_TRAVERSABLE_TYPE_SRT_MOTION_TRANSFORM,
+ &instance.traversableHandle);
+ }
+ else {
+ instance.traversableHandle = handle;
+
+ if (ob->get_geometry()->is_instanced()) {
+ /* Set transform matrix. */
+ memcpy(instance.transform, &ob->get_tfm(), sizeof(instance.transform));
+ }
+ else {
+ /* Disable instance transform if geometry already has it applied to vertex data. */
+ instance.flags = OPTIX_INSTANCE_FLAG_DISABLE_TRANSFORM;
+ /* Non-instanced objects read ID from 'prim_object', so distinguish
+ * them from instanced objects with the low bit set. */
+ instance.instanceId |= 1;
+ }
+ }
+ }
+
+ /* Upload instance descriptions. */
+ instances.resize(num_instances);
+ instances.copy_to_device();
+
+ /* Build top-level acceleration structure (TLAS) */
+ OptixBuildInput build_input = {};
+ build_input.type = OPTIX_BUILD_INPUT_TYPE_INSTANCES;
+ build_input.instanceArray.instances = instances.device_pointer;
+ build_input.instanceArray.numInstances = num_instances;
+
+ if (!build_optix_bvh(bvh_optix, OPTIX_BUILD_OPERATION_BUILD, build_input, 0)) {
+ progress.set_error("Failed to build OptiX acceleration structure");
+ }
+ tlas_handle = bvh_optix->traversable_handle;
+ }
+}
+
+void OptiXDevice::release_optix_bvh(BVH *bvh)
+{
+ thread_scoped_lock lock(delayed_free_bvh_mutex);
+ /* Do delayed free of BVH memory, since geometry holding BVH might be deleted
+ * while GPU is still rendering. */
+ BVHOptiX *const bvh_optix = static_cast<BVHOptiX *>(bvh);
+
+ delayed_free_bvh_memory.emplace_back(std::move(bvh_optix->as_data));
+ delayed_free_bvh_memory.emplace_back(std::move(bvh_optix->motion_transform_data));
+ bvh_optix->traversable_handle = 0;
+}
+
+void OptiXDevice::free_bvh_memory_delayed()
+{
+ thread_scoped_lock lock(delayed_free_bvh_mutex);
+ delayed_free_bvh_memory.free_memory();
+}
+
+void OptiXDevice::const_copy_to(const char *name, void *host, size_t size)
+{
+ /* Set constant memory for CUDA module. */
+ CUDADevice::const_copy_to(name, host, size);
+
+ if (strcmp(name, "__data") == 0) {
+ assert(size <= sizeof(KernelData));
+
+ /* Update traversable handle (since it is different for each device on multi devices). */
+ KernelData *const data = (KernelData *)host;
+ *(OptixTraversableHandle *)&data->bvh.scene = tlas_handle;
+
+ update_launch_params(offsetof(KernelParamsOptiX, data), host, size);
+ return;
+ }
+
+ /* Update data storage pointers in launch parameters. */
+# define KERNEL_TEX(data_type, tex_name) \
+ if (strcmp(name, #tex_name) == 0) { \
+ update_launch_params(offsetof(KernelParamsOptiX, tex_name), host, size); \
+ return; \
+ }
+ KERNEL_TEX(IntegratorStateGPU, __integrator_state)
+# include "kernel/kernel_textures.h"
+# undef KERNEL_TEX
+}
+
+void OptiXDevice::update_launch_params(size_t offset, void *data, size_t data_size)
+{
+ const CUDAContextScope scope(this);
+
+ cuda_assert(cuMemcpyHtoD(launch_params.device_pointer + offset, data, data_size));
+}
+
+CCL_NAMESPACE_END
+
+#endif /* WITH_OPTIX */