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Diffstat (limited to 'intern/cycles/integrator/shader_eval.h')
-rw-r--r-- | intern/cycles/integrator/shader_eval.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/intern/cycles/integrator/shader_eval.h b/intern/cycles/integrator/shader_eval.h new file mode 100644 index 00000000000..7dbf334b8d7 --- /dev/null +++ b/intern/cycles/integrator/shader_eval.h @@ -0,0 +1,61 @@ +/* + * Copyright 2011-2021 Blender Foundation + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include "device/device_memory.h" + +#include "kernel/kernel_types.h" + +#include "util/util_function.h" + +CCL_NAMESPACE_BEGIN + +class Device; +class Progress; + +enum ShaderEvalType { + SHADER_EVAL_DISPLACE, + SHADER_EVAL_BACKGROUND, +}; + +/* ShaderEval class performs shader evaluation for background light and displacement. */ +class ShaderEval { + public: + ShaderEval(Device *device, Progress &progress); + + /* Evaluate shader at points specified by KernelShaderEvalInput and write out + * RGBA colors to output. */ + bool eval(const ShaderEvalType type, + const int max_num_points, + const function<int(device_vector<KernelShaderEvalInput> &)> &fill_input, + const function<void(device_vector<float4> &)> &read_output); + + protected: + bool eval_cpu(Device *device, + const ShaderEvalType type, + device_vector<KernelShaderEvalInput> &input, + device_vector<float4> &output); + bool eval_gpu(Device *device, + const ShaderEvalType type, + device_vector<KernelShaderEvalInput> &input, + device_vector<float4> &output); + + Device *device_; + Progress &progress_; +}; + +CCL_NAMESPACE_END |