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Diffstat (limited to 'intern/cycles/kernel/bvh/bvh_embree.h')
-rw-r--r--intern/cycles/kernel/bvh/bvh_embree.h126
1 files changed, 126 insertions, 0 deletions
diff --git a/intern/cycles/kernel/bvh/bvh_embree.h b/intern/cycles/kernel/bvh/bvh_embree.h
new file mode 100644
index 00000000000..34a099ebb4d
--- /dev/null
+++ b/intern/cycles/kernel/bvh/bvh_embree.h
@@ -0,0 +1,126 @@
+/*
+ * Copyright 2018, Blender Foundation.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <embree3/rtcore_ray.h>
+#include <embree3/rtcore_scene.h>
+
+#include "kernel/kernel_compat_cpu.h"
+#include "kernel/split/kernel_split_data_types.h"
+#include "kernel/kernel_globals.h"
+#include "util/util_vector.h"
+
+CCL_NAMESPACE_BEGIN
+
+struct CCLIntersectContext {
+ typedef enum {
+ RAY_REGULAR = 0,
+ RAY_SHADOW_ALL = 1,
+ RAY_SSS = 2,
+ RAY_VOLUME_ALL = 3,
+
+ } RayType;
+
+ KernelGlobals *kg;
+ RayType type;
+
+ /* for shadow rays */
+ Intersection *isect_s;
+ int max_hits;
+ int num_hits;
+
+ /* for SSS Rays: */
+ LocalIntersection *ss_isect;
+ int sss_object_id;
+ uint *lcg_state;
+
+ CCLIntersectContext(KernelGlobals *kg_, RayType type_)
+ {
+ kg = kg_;
+ type = type_;
+ max_hits = 1;
+ num_hits = 0;
+ isect_s = NULL;
+ ss_isect = NULL;
+ sss_object_id = -1;
+ lcg_state = NULL;
+ }
+};
+
+class IntersectContext
+{
+public:
+ IntersectContext(CCLIntersectContext* ctx)
+ {
+ rtcInitIntersectContext(&context);
+ userRayExt = ctx;
+ }
+ RTCIntersectContext context;
+ CCLIntersectContext* userRayExt;
+};
+
+ccl_device_inline void kernel_embree_setup_ray(const Ray& ray, RTCRay& rtc_ray, const uint visibility)
+{
+ rtc_ray.org_x = ray.P.x;
+ rtc_ray.org_y = ray.P.y;
+ rtc_ray.org_z = ray.P.z;
+ rtc_ray.dir_x = ray.D.x;
+ rtc_ray.dir_y = ray.D.y;
+ rtc_ray.dir_z = ray.D.z;
+ rtc_ray.tnear = 0.0f;
+ rtc_ray.tfar = ray.t;
+ rtc_ray.time = ray.time;
+ rtc_ray.mask = visibility;
+}
+
+ccl_device_inline void kernel_embree_setup_rayhit(const Ray& ray, RTCRayHit& rayhit, const uint visibility)
+{
+ kernel_embree_setup_ray(ray, rayhit.ray, visibility);
+ rayhit.hit.geomID = RTC_INVALID_GEOMETRY_ID;
+ rayhit.hit.primID = RTC_INVALID_GEOMETRY_ID;
+}
+
+ccl_device_inline void kernel_embree_convert_hit(KernelGlobals *kg, const RTCRay *ray, const RTCHit *hit, Intersection *isect)
+{
+ bool is_hair = hit->geomID & 1;
+ isect->u = is_hair ? hit->u : 1.0f - hit->v - hit->u;
+ isect->v = is_hair ? hit->v : hit->u;
+ isect->t = ray->tfar;
+ isect->Ng = make_float3(hit->Ng_x, hit->Ng_y, hit->Ng_z);
+ if(hit->instID[0] != RTC_INVALID_GEOMETRY_ID) {
+ RTCScene inst_scene = (RTCScene)rtcGetGeometryUserData(rtcGetGeometry(kernel_data.bvh.scene, hit->instID[0]));
+ isect->prim = hit->primID + (intptr_t)rtcGetGeometryUserData(rtcGetGeometry(inst_scene, hit->geomID)) + kernel_tex_fetch(__object_node, hit->instID[0]/2);
+ isect->object = hit->instID[0]/2;
+ }
+ else {
+ isect->prim = hit->primID + (intptr_t)rtcGetGeometryUserData(rtcGetGeometry(kernel_data.bvh.scene, hit->geomID));
+ isect->object = OBJECT_NONE;
+ }
+ isect->type = kernel_tex_fetch(__prim_type, isect->prim);
+}
+
+ccl_device_inline void kernel_embree_convert_local_hit(KernelGlobals *kg, const RTCRay *ray, const RTCHit *hit, Intersection *isect, int local_object_id)
+{
+ isect->u = 1.0f - hit->v - hit->u;
+ isect->v = hit->u;
+ isect->t = ray->tfar;
+ isect->Ng = make_float3(hit->Ng_x, hit->Ng_y, hit->Ng_z);
+ RTCScene inst_scene = (RTCScene)rtcGetGeometryUserData(rtcGetGeometry(kernel_data.bvh.scene, local_object_id * 2));
+ isect->prim = hit->primID + (intptr_t)rtcGetGeometryUserData(rtcGetGeometry(inst_scene, hit->geomID)) + kernel_tex_fetch(__object_node, local_object_id);
+ isect->object = local_object_id;
+ isect->type = kernel_tex_fetch(__prim_type, isect->prim);
+}
+
+CCL_NAMESPACE_END