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Diffstat (limited to 'intern/cycles/kernel/closure/bsdf_microfacet_multi.h')
-rw-r--r--intern/cycles/kernel/closure/bsdf_microfacet_multi.h215
1 files changed, 144 insertions, 71 deletions
diff --git a/intern/cycles/kernel/closure/bsdf_microfacet_multi.h b/intern/cycles/kernel/closure/bsdf_microfacet_multi.h
index 7d87727004f..2f2c35d5d1f 100644
--- a/intern/cycles/kernel/closure/bsdf_microfacet_multi.h
+++ b/intern/cycles/kernel/closure/bsdf_microfacet_multi.h
@@ -40,20 +40,20 @@ ccl_device_forceinline float D_ggx_aniso(const float3 wm, const float2 alpha)
}
/* Sample slope distribution (based on page 14 of the supplemental implementation). */
-ccl_device_forceinline float2 mf_sampleP22_11(const float cosI, const float2 randU)
+ccl_device_forceinline float2 mf_sampleP22_11(const float cosI, const float randx, const float randy)
{
- if(cosI > 0.9999f || cosI < 1e-6f) {
- const float r = sqrtf(randU.x / max(1.0f - randU.x, 1e-7f));
- const float phi = M_2PI_F * randU.y;
+ if(cosI > 0.9999f || fabsf(cosI) < 1e-6f) {
+ const float r = sqrtf(randx / max(1.0f - randx, 1e-7f));
+ const float phi = M_2PI_F * randy;
return make_float2(r*cosf(phi), r*sinf(phi));
}
- const float sinI = sqrtf(1.0f - cosI*cosI);
+ const float sinI = safe_sqrtf(1.0f - cosI*cosI);
const float tanI = sinI/cosI;
const float projA = 0.5f * (cosI + 1.0f);
if(projA < 0.0001f)
return make_float2(0.0f, 0.0f);
- const float A = 2.0f*randU.x*projA / cosI - 1.0f;
+ const float A = 2.0f*randx*projA / cosI - 1.0f;
float tmp = A*A-1.0f;
if(fabsf(tmp) < 1e-7f)
return make_float2(0.0f, 0.0f);
@@ -64,24 +64,24 @@ ccl_device_forceinline float2 mf_sampleP22_11(const float cosI, const float2 ran
const float slopeX = (A < 0.0f || slopeX2 > 1.0f/tanI)? (tanI*tmp - D) : slopeX2;
float U2;
- if(randU.y >= 0.5f)
- U2 = 2.0f*(randU.y - 0.5f);
+ if(randy >= 0.5f)
+ U2 = 2.0f*(randy - 0.5f);
else
- U2 = 2.0f*(0.5f - randU.y);
+ U2 = 2.0f*(0.5f - randy);
const float z = (U2*(U2*(U2*0.27385f-0.73369f)+0.46341f)) / (U2*(U2*(U2*0.093073f+0.309420f)-1.0f)+0.597999f);
const float slopeY = z * sqrtf(1.0f + slopeX*slopeX);
- if(randU.y >= 0.5f)
+ if(randy >= 0.5f)
return make_float2(slopeX, slopeY);
else
return make_float2(slopeX, -slopeY);
}
/* Visible normal sampling for the GGX distribution (based on page 7 of the supplemental implementation). */
-ccl_device_forceinline float3 mf_sample_vndf(const float3 wi, const float2 alpha, const float2 randU)
+ccl_device_forceinline float3 mf_sample_vndf(const float3 wi, const float2 alpha, const float randx, const float randy)
{
const float3 wi_11 = normalize(make_float3(alpha.x*wi.x, alpha.y*wi.y, wi.z));
- const float2 slope_11 = mf_sampleP22_11(wi_11.z, randU);
+ const float2 slope_11 = mf_sampleP22_11(wi_11.z, randx, randy);
const float3 cossin_phi = safe_normalize(make_float3(wi_11.x, wi_11.y, 0.0f));
const float slope_x = alpha.x*(cossin_phi.x * slope_11.x - cossin_phi.y * slope_11.y);
@@ -91,18 +91,15 @@ ccl_device_forceinline float3 mf_sample_vndf(const float3 wi, const float2 alpha
return normalize(make_float3(-slope_x, -slope_y, 1.0f));
}
-/* === Phase functions: Glossy, Diffuse and Glass === */
+/* === Phase functions: Glossy and Glass === */
-/* Phase function for reflective materials, either without a fresnel term (for compatibility) or with the conductive fresnel term. */
-ccl_device_forceinline float3 mf_sample_phase_glossy(const float3 wi, float3 *n, float3 *k, float3 *weight, const float3 wm)
+/* Phase function for reflective materials. */
+ccl_device_forceinline float3 mf_sample_phase_glossy(const float3 wi, float3 *weight, const float3 wm)
{
- if(n && k)
- *weight *= fresnel_conductor(dot(wi, wm), *n, *k);
-
return -wi + 2.0f * wm * dot(wi, wm);
}
-ccl_device_forceinline float3 mf_eval_phase_glossy(const float3 w, const float lambda, const float3 wo, const float2 alpha, float3 *n, float3 *k)
+ccl_device_forceinline float3 mf_eval_phase_glossy(const float3 w, const float lambda, const float3 wo, const float2 alpha)
{
if(w.z > 0.9999f)
return make_float3(0.0f, 0.0f, 0.0f);
@@ -123,30 +120,9 @@ ccl_device_forceinline float3 mf_eval_phase_glossy(const float3 w, const float l
else
phase *= D_ggx_aniso(wh, alpha);
- if(n && k) {
- /* Apply conductive fresnel term. */
- return phase * fresnel_conductor(dotW_WH, *n, *k);
- }
-
return make_float3(phase, phase, phase);
}
-/* Phase function for rough lambertian diffuse surfaces. */
-ccl_device_forceinline float3 mf_sample_phase_diffuse(const float3 wm, const float randu, const float randv)
-{
- float3 tm, bm;
- make_orthonormals(wm, &tm, &bm);
-
- float2 disk = concentric_sample_disk(randu, randv);
- return disk.x*tm + disk.y*bm + safe_sqrtf(1.0f - disk.x*disk.x - disk.y*disk.y)*wm;
-}
-
-ccl_device_forceinline float3 mf_eval_phase_diffuse(const float3 w, const float3 wm)
-{
- const float v = max(0.0f, dot(w, wm)) * M_1_PI_F;
- return make_float3(v, v, v);
-}
-
/* Phase function for dielectric transmissive materials, including both reflection and refraction according to the dielectric fresnel term. */
ccl_device_forceinline float3 mf_sample_phase_glass(const float3 wi, const float eta, const float3 wm, const float randV, bool *outside)
{
@@ -269,40 +245,69 @@ ccl_device_forceinline float mf_ggx_albedo(float r)
return saturate(albedo);
}
+ccl_device_inline float mf_ggx_transmission_albedo(float a, float ior)
+{
+ if(ior < 1.0f) {
+ ior = 1.0f/ior;
+ }
+ a = saturate(a);
+ ior = clamp(ior, 1.0f, 3.0f);
+ float I_1 = 0.0476898f*expf(-0.978352f*(ior-0.65657f)*(ior-0.65657f)) - 0.033756f*ior + 0.993261f;
+ float R_1 = (((0.116991f*a - 0.270369f)*a + 0.0501366f)*a - 0.00411511f)*a + 1.00008f;
+ float I_2 = (((-2.08704f*ior + 26.3298f)*ior - 127.906f)*ior + 292.958f)*ior - 287.946f + 199.803f/(ior*ior) - 101.668f/(ior*ior*ior);
+ float R_2 = ((((5.3725f*a -24.9307f)*a + 22.7437f)*a - 3.40751f)*a + 0.0986325f)*a + 0.00493504f;
+
+ return saturate(1.0f + I_2*R_2*0.0019127f - (1.0f - I_1)*(1.0f - R_1)*9.3205f);
+}
+
ccl_device_forceinline float mf_ggx_pdf(const float3 wi, const float3 wo, const float alpha)
{
float D = D_ggx(normalize(wi+wo), alpha);
float lambda = mf_lambda(wi, make_float2(alpha, alpha));
+ float singlescatter = 0.25f * D / max((1.0f + lambda) * wi.z, 1e-7f);
+
+ float multiscatter = wo.z * M_1_PI_F;
+
float albedo = mf_ggx_albedo(alpha);
- return 0.25f * D / max((1.0f + lambda) * wi.z, 1e-7f) + (1.0f - albedo) * wo.z;
+ return albedo*singlescatter + (1.0f - albedo)*multiscatter;
}
ccl_device_forceinline float mf_ggx_aniso_pdf(const float3 wi, const float3 wo, const float2 alpha)
{
- return 0.25f * D_ggx_aniso(normalize(wi+wo), alpha) / ((1.0f + mf_lambda(wi, alpha)) * wi.z) + (1.0f - mf_ggx_albedo(sqrtf(alpha.x*alpha.y))) * wo.z;
-}
+ float D = D_ggx_aniso(normalize(wi+wo), alpha);
+ float lambda = mf_lambda(wi, alpha);
+ float singlescatter = 0.25f * D / max((1.0f + lambda) * wi.z, 1e-7f);
-ccl_device_forceinline float mf_diffuse_pdf(const float3 wo)
-{
- return M_1_PI_F * wo.z;
+ float multiscatter = wo.z * M_1_PI_F;
+
+ float albedo = mf_ggx_albedo(sqrtf(alpha.x*alpha.y));
+ return albedo*singlescatter + (1.0f - albedo)*multiscatter;
}
ccl_device_forceinline float mf_glass_pdf(const float3 wi, const float3 wo, const float alpha, const float eta)
{
- float3 wh;
- float fresnel;
- if(wi.z*wo.z > 0.0f) {
- wh = normalize(wi + wo);
- fresnel = fresnel_dielectric_cos(dot(wi, wh), eta);
- }
- else {
- wh = normalize(wi + wo*eta);
- fresnel = 1.0f - fresnel_dielectric_cos(dot(wi, wh), eta);
- }
+ bool reflective = (wi.z*wo.z > 0.0f);
+
+ float wh_len;
+ float3 wh = normalize_len(wi + (reflective? wo : (wo*eta)), &wh_len);
if(wh.z < 0.0f)
wh = -wh;
float3 r_wi = (wi.z < 0.0f)? -wi: wi;
- return fresnel * max(0.0f, dot(r_wi, wh)) * D_ggx(wh, alpha) / ((1.0f + mf_lambda(r_wi, make_float2(alpha, alpha))) * r_wi.z) + fabsf(wo.z);
+ float lambda = mf_lambda(r_wi, make_float2(alpha, alpha));
+ float D = D_ggx(wh, alpha);
+ float fresnel = fresnel_dielectric_cos(dot(r_wi, wh), eta);
+
+ float multiscatter = fabsf(wo.z * M_1_PI_F);
+ if(reflective) {
+ float singlescatter = 0.25f * D / max((1.0f + lambda) * r_wi.z, 1e-7f);
+ float albedo = mf_ggx_albedo(alpha);
+ return fresnel * (albedo*singlescatter + (1.0f - albedo)*multiscatter);
+ }
+ else {
+ float singlescatter = fabsf(dot(r_wi, wh)*dot(wo, wh) * D * eta*eta / max((1.0f + lambda) * r_wi.z * wh_len*wh_len, 1e-7f));
+ float albedo = mf_ggx_transmission_albedo(alpha, eta);
+ return (1.0f - fresnel) * (albedo*singlescatter + (1.0f - albedo)*multiscatter);
+ }
}
/* === Actual random walk implementations, one version of mf_eval and mf_sample per phase function. === */
@@ -315,13 +320,6 @@ ccl_device_forceinline float mf_glass_pdf(const float3 wi, const float3 wo, cons
#define MF_MULTI_GLASS
#include "kernel/closure/bsdf_microfacet_multi_impl.h"
-/* The diffuse phase function is not implemented as a node yet. */
-#if 0
-#define MF_PHASE_FUNCTION diffuse
-#define MF_MULTI_DIFFUSE
-#include "kernel/closure/bsdf_microfacet_multi_impl.h"
-#endif
-
#define MF_PHASE_FUNCTION glossy
#define MF_MULTI_GLOSSY
#include "kernel/closure/bsdf_microfacet_multi_impl.h"
@@ -345,8 +343,9 @@ ccl_device int bsdf_microfacet_multi_ggx_common_setup(MicrofacetBsdf *bsdf)
bsdf->extra->color.x = saturate(bsdf->extra->color.x);
bsdf->extra->color.y = saturate(bsdf->extra->color.y);
bsdf->extra->color.z = saturate(bsdf->extra->color.z);
-
- bsdf->type = CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID;
+ bsdf->extra->cspec0.x = saturate(bsdf->extra->cspec0.x);
+ bsdf->extra->cspec0.y = saturate(bsdf->extra->cspec0.y);
+ bsdf->extra->cspec0.z = saturate(bsdf->extra->cspec0.z);
return SD_BSDF|SD_BSDF_HAS_EVAL|SD_BSDF_NEEDS_LCG;
}
@@ -356,6 +355,22 @@ ccl_device int bsdf_microfacet_multi_ggx_aniso_setup(MicrofacetBsdf *bsdf)
if(is_zero(bsdf->T))
bsdf->T = make_float3(1.0f, 0.0f, 0.0f);
+ bsdf->type = CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID;
+
+ return bsdf_microfacet_multi_ggx_common_setup(bsdf);
+}
+
+ccl_device int bsdf_microfacet_multi_ggx_aniso_fresnel_setup(MicrofacetBsdf *bsdf, const ShaderData *sd)
+{
+ if(is_zero(bsdf->T))
+ bsdf->T = make_float3(1.0f, 0.0f, 0.0f);
+
+ bsdf->type = CLOSURE_BSDF_MICROFACET_MULTI_GGX_FRESNEL_ID;
+
+ float F0 = fresnel_dielectric_cos(1.0f, bsdf->ior);
+ float F = average(interpolate_fresnel_color(sd->I, bsdf->N, bsdf->ior, F0, bsdf->extra->cspec0));
+ bsdf->sample_weight *= F;
+
return bsdf_microfacet_multi_ggx_common_setup(bsdf);
}
@@ -363,6 +378,30 @@ ccl_device int bsdf_microfacet_multi_ggx_setup(MicrofacetBsdf *bsdf)
{
bsdf->alpha_y = bsdf->alpha_x;
+ bsdf->type = CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID;
+
+ return bsdf_microfacet_multi_ggx_common_setup(bsdf);
+}
+
+ccl_device int bsdf_microfacet_multi_ggx_fresnel_setup(MicrofacetBsdf *bsdf, const ShaderData *sd)
+{
+ bsdf->alpha_y = bsdf->alpha_x;
+
+ bsdf->type = CLOSURE_BSDF_MICROFACET_MULTI_GGX_FRESNEL_ID;
+
+ float F0 = fresnel_dielectric_cos(1.0f, bsdf->ior);
+ float F = average(interpolate_fresnel_color(sd->I, bsdf->N, bsdf->ior, F0, bsdf->extra->cspec0));
+ bsdf->sample_weight *= F;
+
+ return bsdf_microfacet_multi_ggx_common_setup(bsdf);
+}
+
+ccl_device int bsdf_microfacet_multi_ggx_refraction_setup(MicrofacetBsdf *bsdf)
+{
+ bsdf->alpha_y = bsdf->alpha_x;
+
+ bsdf->type = CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID;
+
return bsdf_microfacet_multi_ggx_common_setup(bsdf);
}
@@ -378,6 +417,8 @@ ccl_device float3 bsdf_microfacet_multi_ggx_eval_reflect(const ShaderClosure *sc
return make_float3(0.0f, 0.0f, 0.0f);
}
+ bool use_fresnel = (bsdf->type == CLOSURE_BSDF_MICROFACET_MULTI_GGX_FRESNEL_ID);
+
bool is_aniso = (bsdf->alpha_x != bsdf->alpha_y);
float3 X, Y, Z;
Z = bsdf->N;
@@ -393,7 +434,7 @@ ccl_device float3 bsdf_microfacet_multi_ggx_eval_reflect(const ShaderClosure *sc
*pdf = mf_ggx_aniso_pdf(localI, localO, make_float2(bsdf->alpha_x, bsdf->alpha_y));
else
*pdf = mf_ggx_pdf(localI, localO, bsdf->alpha_x);
- return mf_eval_glossy(localI, localO, true, bsdf->extra->color, bsdf->alpha_x, bsdf->alpha_y, lcg_state, NULL, NULL);
+ return mf_eval_glossy(localI, localO, true, bsdf->extra->color, bsdf->alpha_x, bsdf->alpha_y, lcg_state, bsdf->ior, use_fresnel, bsdf->extra->cspec0);
}
ccl_device int bsdf_microfacet_multi_ggx_sample(KernelGlobals *kg, const ShaderClosure *sc, float3 Ng, float3 I, float3 dIdx, float3 dIdy, float randu, float randv, float3 *eval, float3 *omega_in, float3 *domega_in_dx, float3 *domega_in_dy, float *pdf, ccl_addr_space uint *lcg_state)
@@ -407,9 +448,15 @@ ccl_device int bsdf_microfacet_multi_ggx_sample(KernelGlobals *kg, const ShaderC
*omega_in = 2*dot(Z, I)*Z - I;
*pdf = 1e6f;
*eval = make_float3(1e6f, 1e6f, 1e6f);
+#ifdef __RAY_DIFFERENTIALS__
+ *domega_in_dx = (2 * dot(Z, dIdx)) * Z - dIdx;
+ *domega_in_dy = (2 * dot(Z, dIdy)) * Z - dIdy;
+#endif
return LABEL_REFLECT|LABEL_SINGULAR;
}
+ bool use_fresnel = (bsdf->type == CLOSURE_BSDF_MICROFACET_MULTI_GGX_FRESNEL_ID);
+
bool is_aniso = (bsdf->alpha_x != bsdf->alpha_y);
if(is_aniso)
make_orthonormals_tangent(Z, bsdf->T, &X, &Y);
@@ -419,7 +466,7 @@ ccl_device int bsdf_microfacet_multi_ggx_sample(KernelGlobals *kg, const ShaderC
float3 localI = make_float3(dot(I, X), dot(I, Y), dot(I, Z));
float3 localO;
- *eval = mf_sample_glossy(localI, &localO, bsdf->extra->color, bsdf->alpha_x, bsdf->alpha_y, lcg_state, NULL, NULL);
+ *eval = mf_sample_glossy(localI, &localO, bsdf->extra->color, bsdf->alpha_x, bsdf->alpha_y, lcg_state, bsdf->ior, use_fresnel, bsdf->extra->cspec0);
if(is_aniso)
*pdf = mf_ggx_aniso_pdf(localI, localO, make_float2(bsdf->alpha_x, bsdf->alpha_y));
else
@@ -427,6 +474,7 @@ ccl_device int bsdf_microfacet_multi_ggx_sample(KernelGlobals *kg, const ShaderC
*eval *= *pdf;
*omega_in = X*localO.x + Y*localO.y + Z*localO.z;
+
#ifdef __RAY_DIFFERENTIALS__
*domega_in_dx = (2 * dot(Z, dIdx)) * Z - dIdx;
*domega_in_dy = (2 * dot(Z, dIdy)) * Z - dIdy;
@@ -450,6 +498,27 @@ ccl_device int bsdf_microfacet_multi_ggx_glass_setup(MicrofacetBsdf *bsdf)
return SD_BSDF|SD_BSDF_HAS_EVAL|SD_BSDF_NEEDS_LCG;
}
+ccl_device int bsdf_microfacet_multi_ggx_glass_fresnel_setup(MicrofacetBsdf *bsdf, const ShaderData *sd)
+{
+ bsdf->alpha_x = clamp(bsdf->alpha_x, 1e-4f, 1.0f);
+ bsdf->alpha_y = bsdf->alpha_x;
+ bsdf->ior = max(0.0f, bsdf->ior);
+ bsdf->extra->color.x = saturate(bsdf->extra->color.x);
+ bsdf->extra->color.y = saturate(bsdf->extra->color.y);
+ bsdf->extra->color.z = saturate(bsdf->extra->color.z);
+ bsdf->extra->cspec0.x = saturate(bsdf->extra->cspec0.x);
+ bsdf->extra->cspec0.y = saturate(bsdf->extra->cspec0.y);
+ bsdf->extra->cspec0.z = saturate(bsdf->extra->cspec0.z);
+
+ bsdf->type = CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_FRESNEL_ID;
+
+ float F0 = fresnel_dielectric_cos(1.0f, bsdf->ior);
+ float F = average(interpolate_fresnel_color(sd->I, bsdf->N, bsdf->ior, F0, bsdf->extra->cspec0));
+ bsdf->sample_weight *= F;
+
+ return SD_BSDF|SD_BSDF_HAS_EVAL|SD_BSDF_NEEDS_LCG;
+}
+
ccl_device float3 bsdf_microfacet_multi_ggx_glass_eval_transmit(const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf, ccl_addr_space uint *lcg_state) {
const MicrofacetBsdf *bsdf = (const MicrofacetBsdf*)sc;
@@ -465,7 +534,7 @@ ccl_device float3 bsdf_microfacet_multi_ggx_glass_eval_transmit(const ShaderClos
float3 localO = make_float3(dot(omega_in, X), dot(omega_in, Y), dot(omega_in, Z));
*pdf = mf_glass_pdf(localI, localO, bsdf->alpha_x, bsdf->ior);
- return mf_eval_glass(localI, localO, false, bsdf->extra->color, bsdf->alpha_x, bsdf->alpha_y, lcg_state, bsdf->ior);
+ return mf_eval_glass(localI, localO, false, bsdf->extra->color, bsdf->alpha_x, bsdf->alpha_y, lcg_state, bsdf->ior, false, bsdf->extra->color);
}
ccl_device float3 bsdf_microfacet_multi_ggx_glass_eval_reflect(const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf, ccl_addr_space uint *lcg_state) {
@@ -475,6 +544,8 @@ ccl_device float3 bsdf_microfacet_multi_ggx_glass_eval_reflect(const ShaderClosu
return make_float3(0.0f, 0.0f, 0.0f);
}
+ bool use_fresnel = (bsdf->type == CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_FRESNEL_ID);
+
float3 X, Y, Z;
Z = bsdf->N;
make_orthonormals(Z, &X, &Y);
@@ -483,7 +554,7 @@ ccl_device float3 bsdf_microfacet_multi_ggx_glass_eval_reflect(const ShaderClosu
float3 localO = make_float3(dot(omega_in, X), dot(omega_in, Y), dot(omega_in, Z));
*pdf = mf_glass_pdf(localI, localO, bsdf->alpha_x, bsdf->ior);
- return mf_eval_glass(localI, localO, true, bsdf->extra->color, bsdf->alpha_x, bsdf->alpha_y, lcg_state, bsdf->ior);
+ return mf_eval_glass(localI, localO, true, bsdf->extra->color, bsdf->alpha_x, bsdf->alpha_y, lcg_state, bsdf->ior, use_fresnel, bsdf->extra->cspec0);
}
ccl_device int bsdf_microfacet_multi_ggx_glass_sample(KernelGlobals *kg, const ShaderClosure *sc, float3 Ng, float3 I, float3 dIdx, float3 dIdy, float randu, float randv, float3 *eval, float3 *omega_in, float3 *domega_in_dx, float3 *domega_in_dy, float *pdf, ccl_addr_space uint *lcg_state)
@@ -525,12 +596,14 @@ ccl_device int bsdf_microfacet_multi_ggx_glass_sample(KernelGlobals *kg, const S
}
}
+ bool use_fresnel = (bsdf->type == CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_FRESNEL_ID);
+
make_orthonormals(Z, &X, &Y);
float3 localI = make_float3(dot(I, X), dot(I, Y), dot(I, Z));
float3 localO;
- *eval = mf_sample_glass(localI, &localO, bsdf->extra->color, bsdf->alpha_x, bsdf->alpha_y, lcg_state, bsdf->ior);
+ *eval = mf_sample_glass(localI, &localO, bsdf->extra->color, bsdf->alpha_x, bsdf->alpha_y, lcg_state, bsdf->ior, use_fresnel, bsdf->extra->cspec0);
*pdf = mf_glass_pdf(localI, localO, bsdf->alpha_x, bsdf->ior);
*eval *= *pdf;