diff options
Diffstat (limited to 'intern/cycles/kernel/closure/bsdf_oren_nayar.h')
-rw-r--r-- | intern/cycles/kernel/closure/bsdf_oren_nayar.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/intern/cycles/kernel/closure/bsdf_oren_nayar.h b/intern/cycles/kernel/closure/bsdf_oren_nayar.h index c6c6811c007..6f685d5eeea 100644 --- a/intern/cycles/kernel/closure/bsdf_oren_nayar.h +++ b/intern/cycles/kernel/closure/bsdf_oren_nayar.h @@ -19,7 +19,7 @@ CCL_NAMESPACE_BEGIN -__device float3 bsdf_oren_nayar_get_intensity(const ShaderClosure *sc, float3 n, float3 v, float3 l) +ccl_device float3 bsdf_oren_nayar_get_intensity(const ShaderClosure *sc, float3 n, float3 v, float3 l) { float nl = max(dot(n, l), 0.0f); float nv = max(dot(n, v), 0.0f); @@ -31,7 +31,7 @@ __device float3 bsdf_oren_nayar_get_intensity(const ShaderClosure *sc, float3 n, return make_float3(is, is, is); } -__device int bsdf_oren_nayar_setup(ShaderClosure *sc) +ccl_device int bsdf_oren_nayar_setup(ShaderClosure *sc) { float sigma = sc->data0; @@ -47,11 +47,11 @@ __device int bsdf_oren_nayar_setup(ShaderClosure *sc) return SD_BSDF | SD_BSDF_HAS_EVAL; } -__device void bsdf_oren_nayar_blur(ShaderClosure *sc, float roughness) +ccl_device void bsdf_oren_nayar_blur(ShaderClosure *sc, float roughness) { } -__device float3 bsdf_oren_nayar_eval_reflect(const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf) +ccl_device float3 bsdf_oren_nayar_eval_reflect(const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf) { if (dot(sc->N, omega_in) > 0.0f) { *pdf = 0.5f * M_1_PI_F; @@ -63,12 +63,12 @@ __device float3 bsdf_oren_nayar_eval_reflect(const ShaderClosure *sc, const floa } } -__device float3 bsdf_oren_nayar_eval_transmit(const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf) +ccl_device float3 bsdf_oren_nayar_eval_transmit(const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf) { return make_float3(0.0f, 0.0f, 0.0f); } -__device int bsdf_oren_nayar_sample(const ShaderClosure *sc, float3 Ng, float3 I, float3 dIdx, float3 dIdy, float randu, float randv, float3 *eval, float3 *omega_in, float3 *domega_in_dx, float3 *domega_in_dy, float *pdf) +ccl_device int bsdf_oren_nayar_sample(const ShaderClosure *sc, float3 Ng, float3 I, float3 dIdx, float3 dIdy, float randu, float randv, float3 *eval, float3 *omega_in, float3 *domega_in_dx, float3 *domega_in_dy, float *pdf) { sample_uniform_hemisphere(sc->N, randu, randv, omega_in, pdf); |