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Diffstat (limited to 'intern/cycles/kernel/closure')
-rw-r--r--intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h2
-rw-r--r--intern/cycles/kernel/closure/bsdf_diffuse.h2
-rw-r--r--intern/cycles/kernel/closure/bsdf_diffuse_ramp.h2
-rw-r--r--intern/cycles/kernel/closure/bsdf_hair_principled.h2
-rw-r--r--intern/cycles/kernel/closure/bsdf_microfacet.h25
-rw-r--r--intern/cycles/kernel/closure/bsdf_microfacet_multi.h13
-rw-r--r--intern/cycles/kernel/closure/bsdf_oren_nayar.h2
-rw-r--r--intern/cycles/kernel/closure/bsdf_principled_diffuse.h2
-rw-r--r--intern/cycles/kernel/closure/bsdf_toon.h8
-rw-r--r--intern/cycles/kernel/closure/bsdf_util.h106
10 files changed, 141 insertions, 23 deletions
diff --git a/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h b/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h
index c00890be54c..b2a9c9555c3 100644
--- a/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h
+++ b/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h
@@ -32,7 +32,7 @@
#pragma once
-#include "kernel/kernel_montecarlo.h"
+#include "kernel/sample/mapping.h"
CCL_NAMESPACE_BEGIN
diff --git a/intern/cycles/kernel/closure/bsdf_diffuse.h b/intern/cycles/kernel/closure/bsdf_diffuse.h
index 16c9b428004..3139cb612fa 100644
--- a/intern/cycles/kernel/closure/bsdf_diffuse.h
+++ b/intern/cycles/kernel/closure/bsdf_diffuse.h
@@ -32,6 +32,8 @@
#pragma once
+#include "kernel/sample/mapping.h"
+
CCL_NAMESPACE_BEGIN
typedef struct DiffuseBsdf {
diff --git a/intern/cycles/kernel/closure/bsdf_diffuse_ramp.h b/intern/cycles/kernel/closure/bsdf_diffuse_ramp.h
index 8bff7709a32..fbb82617dad 100644
--- a/intern/cycles/kernel/closure/bsdf_diffuse_ramp.h
+++ b/intern/cycles/kernel/closure/bsdf_diffuse_ramp.h
@@ -32,6 +32,8 @@
#pragma once
+#include "kernel/sample/mapping.h"
+
CCL_NAMESPACE_BEGIN
#ifdef __OSL__
diff --git a/intern/cycles/kernel/closure/bsdf_hair_principled.h b/intern/cycles/kernel/closure/bsdf_hair_principled.h
index a474c5661b3..f55ea0f6a2e 100644
--- a/intern/cycles/kernel/closure/bsdf_hair_principled.h
+++ b/intern/cycles/kernel/closure/bsdf_hair_principled.h
@@ -20,7 +20,7 @@
# include <fenv.h>
#endif
-#include "kernel/kernel_color.h"
+#include "kernel/util/color.h"
CCL_NAMESPACE_BEGIN
diff --git a/intern/cycles/kernel/closure/bsdf_microfacet.h b/intern/cycles/kernel/closure/bsdf_microfacet.h
index a4e1b7a491c..466ba3e229e 100644
--- a/intern/cycles/kernel/closure/bsdf_microfacet.h
+++ b/intern/cycles/kernel/closure/bsdf_microfacet.h
@@ -32,8 +32,11 @@
#pragma once
-#include "kernel/kernel_lookup_table.h"
-#include "kernel/kernel_random.h"
+#include "kernel/closure/bsdf_util.h"
+
+#include "kernel/sample/pattern.h"
+
+#include "kernel/util/lookup_table.h"
CCL_NAMESPACE_BEGIN
@@ -312,8 +315,8 @@ ccl_device int bsdf_microfacet_ggx_setup(ccl_private MicrofacetBsdf *bsdf)
{
bsdf->extra = NULL;
- bsdf->alpha_x = saturate(bsdf->alpha_x);
- bsdf->alpha_y = saturate(bsdf->alpha_y);
+ bsdf->alpha_x = saturatef(bsdf->alpha_x);
+ bsdf->alpha_y = saturatef(bsdf->alpha_y);
bsdf->type = CLOSURE_BSDF_MICROFACET_GGX_ID;
@@ -333,8 +336,8 @@ ccl_device int bsdf_microfacet_ggx_fresnel_setup(ccl_private MicrofacetBsdf *bsd
{
bsdf->extra->cspec0 = saturate3(bsdf->extra->cspec0);
- bsdf->alpha_x = saturate(bsdf->alpha_x);
- bsdf->alpha_y = saturate(bsdf->alpha_y);
+ bsdf->alpha_x = saturatef(bsdf->alpha_x);
+ bsdf->alpha_y = saturatef(bsdf->alpha_y);
bsdf->type = CLOSURE_BSDF_MICROFACET_GGX_FRESNEL_ID;
@@ -348,7 +351,7 @@ ccl_device int bsdf_microfacet_ggx_clearcoat_setup(ccl_private MicrofacetBsdf *b
{
bsdf->extra->cspec0 = saturate3(bsdf->extra->cspec0);
- bsdf->alpha_x = saturate(bsdf->alpha_x);
+ bsdf->alpha_x = saturatef(bsdf->alpha_x);
bsdf->alpha_y = bsdf->alpha_x;
bsdf->type = CLOSURE_BSDF_MICROFACET_GGX_CLEARCOAT_ID;
@@ -362,7 +365,7 @@ ccl_device int bsdf_microfacet_ggx_refraction_setup(ccl_private MicrofacetBsdf *
{
bsdf->extra = NULL;
- bsdf->alpha_x = saturate(bsdf->alpha_x);
+ bsdf->alpha_x = saturatef(bsdf->alpha_x);
bsdf->alpha_y = bsdf->alpha_x;
bsdf->type = CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID;
@@ -780,8 +783,8 @@ ccl_device int bsdf_microfacet_ggx_sample(KernelGlobals kg,
ccl_device int bsdf_microfacet_beckmann_setup(ccl_private MicrofacetBsdf *bsdf)
{
- bsdf->alpha_x = saturate(bsdf->alpha_x);
- bsdf->alpha_y = saturate(bsdf->alpha_y);
+ bsdf->alpha_x = saturatef(bsdf->alpha_x);
+ bsdf->alpha_y = saturatef(bsdf->alpha_y);
bsdf->type = CLOSURE_BSDF_MICROFACET_BECKMANN_ID;
return SD_BSDF | SD_BSDF_HAS_EVAL;
@@ -797,7 +800,7 @@ ccl_device int bsdf_microfacet_beckmann_isotropic_setup(ccl_private MicrofacetBs
ccl_device int bsdf_microfacet_beckmann_refraction_setup(ccl_private MicrofacetBsdf *bsdf)
{
- bsdf->alpha_x = saturate(bsdf->alpha_x);
+ bsdf->alpha_x = saturatef(bsdf->alpha_x);
bsdf->alpha_y = bsdf->alpha_x;
bsdf->type = CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID;
diff --git a/intern/cycles/kernel/closure/bsdf_microfacet_multi.h b/intern/cycles/kernel/closure/bsdf_microfacet_multi.h
index b7bd7faaa54..5badbe9aa80 100644
--- a/intern/cycles/kernel/closure/bsdf_microfacet_multi.h
+++ b/intern/cycles/kernel/closure/bsdf_microfacet_multi.h
@@ -16,6 +16,9 @@
#pragma once
+#include "kernel/sample/lcg.h"
+#include "kernel/sample/mapping.h"
+
CCL_NAMESPACE_BEGIN
/* Most of the code is based on the supplemental implementations from
@@ -217,12 +220,12 @@ ccl_device_forceinline float mf_lambda(const float3 w, const float2 alpha)
/* Height distribution CDF (based on page 4 of the supplemental implementation). */
ccl_device_forceinline float mf_invC1(const float h)
{
- return 2.0f * saturate(h) - 1.0f;
+ return 2.0f * saturatef(h) - 1.0f;
}
ccl_device_forceinline float mf_C1(const float h)
{
- return saturate(0.5f * (h + 1.0f));
+ return saturatef(0.5f * (h + 1.0f));
}
/* Masking function (based on page 16 of the supplemental implementation). */
@@ -281,7 +284,7 @@ ccl_device_forceinline float mf_ggx_albedo(float r)
0.027803f) *
r +
0.00568739f;
- return saturate(albedo);
+ return saturatef(albedo);
}
ccl_device_inline float mf_ggx_transmission_albedo(float a, float ior)
@@ -289,7 +292,7 @@ ccl_device_inline float mf_ggx_transmission_albedo(float a, float ior)
if (ior < 1.0f) {
ior = 1.0f / ior;
}
- a = saturate(a);
+ a = saturatef(a);
ior = clamp(ior, 1.0f, 3.0f);
float I_1 = 0.0476898f * expf(-0.978352f * (ior - 0.65657f) * (ior - 0.65657f)) -
0.033756f * ior + 0.993261f;
@@ -299,7 +302,7 @@ ccl_device_inline float mf_ggx_transmission_albedo(float a, float ior)
float R_2 = ((((5.3725f * a - 24.9307f) * a + 22.7437f) * a - 3.40751f) * a + 0.0986325f) * a +
0.00493504f;
- return saturate(1.0f + I_2 * R_2 * 0.0019127f - (1.0f - I_1) * (1.0f - R_1) * 9.3205f);
+ return saturatef(1.0f + I_2 * R_2 * 0.0019127f - (1.0f - I_1) * (1.0f - R_1) * 9.3205f);
}
ccl_device_forceinline float mf_ggx_pdf(const float3 wi, const float3 wo, const float alpha)
diff --git a/intern/cycles/kernel/closure/bsdf_oren_nayar.h b/intern/cycles/kernel/closure/bsdf_oren_nayar.h
index 00c2678f0a0..8827309a811 100644
--- a/intern/cycles/kernel/closure/bsdf_oren_nayar.h
+++ b/intern/cycles/kernel/closure/bsdf_oren_nayar.h
@@ -50,7 +50,7 @@ ccl_device int bsdf_oren_nayar_setup(ccl_private OrenNayarBsdf *bsdf)
bsdf->type = CLOSURE_BSDF_OREN_NAYAR_ID;
- sigma = saturate(sigma);
+ sigma = saturatef(sigma);
float div = 1.0f / (M_PI_F + ((3.0f * M_PI_F - 4.0f) / 6.0f) * sigma);
diff --git a/intern/cycles/kernel/closure/bsdf_principled_diffuse.h b/intern/cycles/kernel/closure/bsdf_principled_diffuse.h
index 74390f768a2..69376c1294d 100644
--- a/intern/cycles/kernel/closure/bsdf_principled_diffuse.h
+++ b/intern/cycles/kernel/closure/bsdf_principled_diffuse.h
@@ -27,6 +27,8 @@
#include "kernel/closure/bsdf_util.h"
+#include "kernel/sample/mapping.h"
+
CCL_NAMESPACE_BEGIN
enum PrincipledDiffuseBsdfComponents {
diff --git a/intern/cycles/kernel/closure/bsdf_toon.h b/intern/cycles/kernel/closure/bsdf_toon.h
index 7f20a328b5e..20f3b8f0074 100644
--- a/intern/cycles/kernel/closure/bsdf_toon.h
+++ b/intern/cycles/kernel/closure/bsdf_toon.h
@@ -48,8 +48,8 @@ static_assert(sizeof(ShaderClosure) >= sizeof(ToonBsdf), "ToonBsdf is too large!
ccl_device int bsdf_diffuse_toon_setup(ccl_private ToonBsdf *bsdf)
{
bsdf->type = CLOSURE_BSDF_DIFFUSE_TOON_ID;
- bsdf->size = saturate(bsdf->size);
- bsdf->smooth = saturate(bsdf->smooth);
+ bsdf->size = saturatef(bsdf->size);
+ bsdf->smooth = saturatef(bsdf->smooth);
return SD_BSDF | SD_BSDF_HAS_EVAL;
}
@@ -146,8 +146,8 @@ ccl_device int bsdf_diffuse_toon_sample(ccl_private const ShaderClosure *sc,
ccl_device int bsdf_glossy_toon_setup(ccl_private ToonBsdf *bsdf)
{
bsdf->type = CLOSURE_BSDF_GLOSSY_TOON_ID;
- bsdf->size = saturate(bsdf->size);
- bsdf->smooth = saturate(bsdf->smooth);
+ bsdf->size = saturatef(bsdf->size);
+ bsdf->smooth = saturatef(bsdf->smooth);
return SD_BSDF | SD_BSDF_HAS_EVAL;
}
diff --git a/intern/cycles/kernel/closure/bsdf_util.h b/intern/cycles/kernel/closure/bsdf_util.h
index 873494c1e03..b1c16a037df 100644
--- a/intern/cycles/kernel/closure/bsdf_util.h
+++ b/intern/cycles/kernel/closure/bsdf_util.h
@@ -148,4 +148,110 @@ interpolate_fresnel_color(float3 L, float3 H, float ior, float F0, float3 cspec0
return cspec0 * (1.0f - FH) + make_float3(1.0f, 1.0f, 1.0f) * FH;
}
+ccl_device float3 ensure_valid_reflection(float3 Ng, float3 I, float3 N)
+{
+ float3 R = 2 * dot(N, I) * N - I;
+
+ /* Reflection rays may always be at least as shallow as the incoming ray. */
+ float threshold = min(0.9f * dot(Ng, I), 0.01f);
+ if (dot(Ng, R) >= threshold) {
+ return N;
+ }
+
+ /* Form coordinate system with Ng as the Z axis and N inside the X-Z-plane.
+ * The X axis is found by normalizing the component of N that's orthogonal to Ng.
+ * The Y axis isn't actually needed.
+ */
+ float NdotNg = dot(N, Ng);
+ float3 X = normalize(N - NdotNg * Ng);
+
+ /* Keep math expressions. */
+ /* clang-format off */
+ /* Calculate N.z and N.x in the local coordinate system.
+ *
+ * The goal of this computation is to find a N' that is rotated towards Ng just enough
+ * to lift R' above the threshold (here called t), therefore dot(R', Ng) = t.
+ *
+ * According to the standard reflection equation,
+ * this means that we want dot(2*dot(N', I)*N' - I, Ng) = t.
+ *
+ * Since the Z axis of our local coordinate system is Ng, dot(x, Ng) is just x.z, so we get
+ * 2*dot(N', I)*N'.z - I.z = t.
+ *
+ * The rotation is simple to express in the coordinate system we formed -
+ * since N lies in the X-Z-plane, we know that N' will also lie in the X-Z-plane,
+ * so N'.y = 0 and therefore dot(N', I) = N'.x*I.x + N'.z*I.z .
+ *
+ * Furthermore, we want N' to be normalized, so N'.x = sqrt(1 - N'.z^2).
+ *
+ * With these simplifications,
+ * we get the final equation 2*(sqrt(1 - N'.z^2)*I.x + N'.z*I.z)*N'.z - I.z = t.
+ *
+ * The only unknown here is N'.z, so we can solve for that.
+ *
+ * The equation has four solutions in general:
+ *
+ * N'.z = +-sqrt(0.5*(+-sqrt(I.x^2*(I.x^2 + I.z^2 - t^2)) + t*I.z + I.x^2 + I.z^2)/(I.x^2 + I.z^2))
+ * We can simplify this expression a bit by grouping terms:
+ *
+ * a = I.x^2 + I.z^2
+ * b = sqrt(I.x^2 * (a - t^2))
+ * c = I.z*t + a
+ * N'.z = +-sqrt(0.5*(+-b + c)/a)
+ *
+ * Two solutions can immediately be discarded because they're negative so N' would lie in the
+ * lower hemisphere.
+ */
+ /* clang-format on */
+
+ float Ix = dot(I, X), Iz = dot(I, Ng);
+ float Ix2 = sqr(Ix), Iz2 = sqr(Iz);
+ float a = Ix2 + Iz2;
+
+ float b = safe_sqrtf(Ix2 * (a - sqr(threshold)));
+ float c = Iz * threshold + a;
+
+ /* Evaluate both solutions.
+ * In many cases one can be immediately discarded (if N'.z would be imaginary or larger than
+ * one), so check for that first. If no option is viable (might happen in extreme cases like N
+ * being in the wrong hemisphere), give up and return Ng. */
+ float fac = 0.5f / a;
+ float N1_z2 = fac * (b + c), N2_z2 = fac * (-b + c);
+ bool valid1 = (N1_z2 > 1e-5f) && (N1_z2 <= (1.0f + 1e-5f));
+ bool valid2 = (N2_z2 > 1e-5f) && (N2_z2 <= (1.0f + 1e-5f));
+
+ float2 N_new;
+ if (valid1 && valid2) {
+ /* If both are possible, do the expensive reflection-based check. */
+ float2 N1 = make_float2(safe_sqrtf(1.0f - N1_z2), safe_sqrtf(N1_z2));
+ float2 N2 = make_float2(safe_sqrtf(1.0f - N2_z2), safe_sqrtf(N2_z2));
+
+ float R1 = 2 * (N1.x * Ix + N1.y * Iz) * N1.y - Iz;
+ float R2 = 2 * (N2.x * Ix + N2.y * Iz) * N2.y - Iz;
+
+ valid1 = (R1 >= 1e-5f);
+ valid2 = (R2 >= 1e-5f);
+ if (valid1 && valid2) {
+ /* If both solutions are valid, return the one with the shallower reflection since it will be
+ * closer to the input (if the original reflection wasn't shallow, we would not be in this
+ * part of the function). */
+ N_new = (R1 < R2) ? N1 : N2;
+ }
+ else {
+ /* If only one reflection is valid (= positive), pick that one. */
+ N_new = (R1 > R2) ? N1 : N2;
+ }
+ }
+ else if (valid1 || valid2) {
+ /* Only one solution passes the N'.z criterium, so pick that one. */
+ float Nz2 = valid1 ? N1_z2 : N2_z2;
+ N_new = make_float2(safe_sqrtf(1.0f - Nz2), safe_sqrtf(Nz2));
+ }
+ else {
+ return Ng;
+ }
+
+ return N_new.x * X + N_new.y * Ng;
+}
+
CCL_NAMESPACE_END