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Diffstat (limited to 'intern/cycles/kernel/geom/geom_qbvh_shadow.h')
-rw-r--r--intern/cycles/kernel/geom/geom_qbvh_shadow.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/intern/cycles/kernel/geom/geom_qbvh_shadow.h b/intern/cycles/kernel/geom/geom_qbvh_shadow.h
index 4233ff15c86..f79b2ed9f34 100644
--- a/intern/cycles/kernel/geom/geom_qbvh_shadow.h
+++ b/intern/cycles/kernel/geom/geom_qbvh_shadow.h
@@ -155,11 +155,11 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg,
++stackPtr;
kernel_assert(stackPtr < BVH_QSTACK_SIZE);
traversalStack[stackPtr].addr = c1;
- traversalStack[stackPtr].dist = c1;
+ traversalStack[stackPtr].dist = d1;
++stackPtr;
kernel_assert(stackPtr < BVH_QSTACK_SIZE);
traversalStack[stackPtr].addr = c0;
- traversalStack[stackPtr].dist = c0;
+ traversalStack[stackPtr].dist = d0;
/* Three children are hit, push all onto stack and sort 3
* stack items, continue with closest child.
@@ -206,7 +206,7 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg,
/* If node is leaf, fetch triangle list. */
if(nodeAddr < 0) {
- float4 leaf = kernel_tex_fetch(__bvh_nodes, (-nodeAddr-1)*BVH_QNODE_SIZE+6);
+ float4 leaf = kernel_tex_fetch(__bvh_leaf_nodes, (-nodeAddr-1)*BVH_QNODE_LEAF_SIZE);
#ifdef __VISIBILITY_FLAG__
if((__float_as_uint(leaf.z) & PATH_RAY_SHADOW) == 0) {
/* Pop. */
@@ -241,7 +241,7 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg,
switch(p_type) {
case PRIMITIVE_TRIANGLE: {
- hit = triangle_intersect(kg, &isect_precalc, isect_array, P, dir, PATH_RAY_SHADOW, object, primAddr);
+ hit = triangle_intersect(kg, &isect_precalc, isect_array, P, PATH_RAY_SHADOW, object, primAddr);
break;
}
#if BVH_FEATURE(BVH_MOTION)
@@ -279,7 +279,7 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg,
if(kernel_tex_fetch(__prim_type, isect_array->prim) & PRIMITIVE_ALL_TRIANGLE)
#endif
{
- shader = kernel_tex_fetch(__tri_shader, prim);
+ shader = kernel_tex_fetch(__tri_shader, prim);
}
#ifdef __HAIR__
else {