diff options
Diffstat (limited to 'intern/cycles/kernel/geom/point_intersect.h')
-rw-r--r-- | intern/cycles/kernel/geom/point_intersect.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/kernel/geom/point_intersect.h b/intern/cycles/kernel/geom/point_intersect.h index c7ae72bb488..dfd9d9a015b 100644 --- a/intern/cycles/kernel/geom/point_intersect.h +++ b/intern/cycles/kernel/geom/point_intersect.h @@ -63,7 +63,7 @@ ccl_device_forceinline bool point_intersect(KernelGlobals kg, const int type) { const float4 point = (type & PRIMITIVE_MOTION) ? motion_point(kg, object, prim, time) : - kernel_tex_fetch(__points, prim); + kernel_data_fetch(points, prim); if (!point_intersect_test(point, P, dir, tmax, &isect->t)) { return false; @@ -82,7 +82,7 @@ ccl_device_inline void point_shader_setup(KernelGlobals kg, ccl_private const Intersection *isect, ccl_private const Ray *ray) { - sd->shader = kernel_tex_fetch(__points_shader, isect->prim); + sd->shader = kernel_data_fetch(points_shader, isect->prim); sd->P = ray->P + ray->D * isect->t; /* Texture coordinates, zero for now. */ @@ -94,7 +94,7 @@ ccl_device_inline void point_shader_setup(KernelGlobals kg, /* Compute point center for normal. */ float3 center = float4_to_float3((isect->type & PRIMITIVE_MOTION) ? motion_point(kg, sd->object, sd->prim, sd->time) : - kernel_tex_fetch(__points, sd->prim)); + kernel_data_fetch(points, sd->prim)); if (!(sd->object_flag & SD_OBJECT_TRANSFORM_APPLIED)) { object_position_transform_auto(kg, sd, ¢er); } |