diff options
Diffstat (limited to 'intern/cycles/kernel/integrator/intersect_shadow.h')
-rw-r--r-- | intern/cycles/kernel/integrator/intersect_shadow.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/intern/cycles/kernel/integrator/intersect_shadow.h b/intern/cycles/kernel/integrator/intersect_shadow.h index 3e746998225..25ff3d5b23f 100644 --- a/intern/cycles/kernel/integrator/intersect_shadow.h +++ b/intern/cycles/kernel/integrator/intersect_shadow.h @@ -51,7 +51,7 @@ ccl_device_forceinline int integrate_shadow_max_transparent_hits(KernelGlobals k } #ifdef __TRANSPARENT_SHADOWS__ -# if defined(__KERNEL_CPU__) +# ifndef __KERNEL_GPU__ ccl_device int shadow_intersections_compare(const void *a, const void *b) { const Intersection *isect_a = (const Intersection *)a; @@ -162,7 +162,7 @@ ccl_device void integrator_intersect_shadow(KernelGlobals kg, IntegratorShadowSt if (opaque_hit) { /* Hit an opaque surface, shadow path ends here. */ - INTEGRATOR_SHADOW_PATH_TERMINATE(DEVICE_KERNEL_INTEGRATOR_INTERSECT_SHADOW); + integrator_shadow_path_terminate(kg, state, DEVICE_KERNEL_INTEGRATOR_INTERSECT_SHADOW); return; } else { @@ -171,7 +171,9 @@ ccl_device void integrator_intersect_shadow(KernelGlobals kg, IntegratorShadowSt * * TODO: could also write to render buffer directly if no transparent shadows? * Could save a kernel execution for the common case. */ - INTEGRATOR_SHADOW_PATH_NEXT(DEVICE_KERNEL_INTEGRATOR_INTERSECT_SHADOW, + integrator_shadow_path_next(kg, + state, + DEVICE_KERNEL_INTEGRATOR_INTERSECT_SHADOW, DEVICE_KERNEL_INTEGRATOR_SHADE_SHADOW); return; } |