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Diffstat (limited to 'intern/cycles/kernel/integrator/shade_surface.h')
-rw-r--r--intern/cycles/kernel/integrator/shade_surface.h63
1 files changed, 29 insertions, 34 deletions
diff --git a/intern/cycles/kernel/integrator/shade_surface.h b/intern/cycles/kernel/integrator/shade_surface.h
index 57b88b806a4..1514b3956ad 100644
--- a/intern/cycles/kernel/integrator/shade_surface.h
+++ b/intern/cycles/kernel/integrator/shade_surface.h
@@ -77,7 +77,7 @@ ccl_device_forceinline void integrate_surface_emission(KernelGlobals kg,
# endif
{
const float bsdf_pdf = INTEGRATOR_STATE(state, path, mis_ray_pdf);
- const float t = sd->ray_length + INTEGRATOR_STATE(state, path, mis_ray_t);
+ const float t = sd->ray_length;
/* Multiple importance sampling, get triangle light pdf,
* and compute weight with respect to BSDF pdf. */
@@ -190,8 +190,8 @@ ccl_device_forceinline void integrate_surface_direct_light(KernelGlobals kg,
const bool is_light = light_sample_is_light(&ls);
/* Branch off shadow kernel. */
- INTEGRATOR_SHADOW_PATH_INIT(
- shadow_state, state, DEVICE_KERNEL_INTEGRATOR_INTERSECT_SHADOW, shadow);
+ IntegratorShadowState shadow_state = integrator_shadow_path_init(
+ kg, state, DEVICE_KERNEL_INTEGRATOR_INTERSECT_SHADOW, false);
/* Copy volume stack and enter/exit volume. */
integrator_state_copy_volume_stack_to_shadow(kg, shadow_state, state);
@@ -323,16 +323,21 @@ ccl_device_forceinline int integrate_surface_bsdf_bssrdf_bounce(
return LABEL_NONE;
}
- /* Setup ray. Note that clipping works through transparent bounces. */
- INTEGRATOR_STATE_WRITE(state, ray, P) = sd->P;
- INTEGRATOR_STATE_WRITE(state, ray, D) = normalize(bsdf_omega_in);
- INTEGRATOR_STATE_WRITE(state, ray, t) = (label & LABEL_TRANSPARENT) ?
- INTEGRATOR_STATE(state, ray, t) - sd->ray_length :
- FLT_MAX;
+ if (label & LABEL_TRANSPARENT) {
+ /* Only need to modify start distance for transparent. */
+ INTEGRATOR_STATE_WRITE(state, ray, tmin) = intersection_t_offset(sd->ray_length);
+ }
+ else {
+ /* Setup ray with changed origin and direction. */
+ INTEGRATOR_STATE_WRITE(state, ray, P) = sd->P;
+ INTEGRATOR_STATE_WRITE(state, ray, D) = normalize(bsdf_omega_in);
+ INTEGRATOR_STATE_WRITE(state, ray, tmin) = 0.0f;
+ INTEGRATOR_STATE_WRITE(state, ray, tmax) = FLT_MAX;
#ifdef __RAY_DIFFERENTIALS__
- INTEGRATOR_STATE_WRITE(state, ray, dP) = differential_make_compact(sd->dP);
- INTEGRATOR_STATE_WRITE(state, ray, dD) = differential_make_compact(bsdf_domega_in);
+ INTEGRATOR_STATE_WRITE(state, ray, dP) = differential_make_compact(sd->dP);
+ INTEGRATOR_STATE_WRITE(state, ray, dD) = differential_make_compact(bsdf_domega_in);
#endif
+ }
/* Update throughput. */
float3 throughput = INTEGRATOR_STATE(state, path, throughput);
@@ -349,12 +354,8 @@ ccl_device_forceinline int integrate_surface_bsdf_bssrdf_bounce(
}
/* Update path state */
- if (label & LABEL_TRANSPARENT) {
- INTEGRATOR_STATE_WRITE(state, path, mis_ray_t) += sd->ray_length;
- }
- else {
+ if (!(label & LABEL_TRANSPARENT)) {
INTEGRATOR_STATE_WRITE(state, path, mis_ray_pdf) = bsdf_pdf;
- INTEGRATOR_STATE_WRITE(state, path, mis_ray_t) = 0.0f;
INTEGRATOR_STATE_WRITE(state, path, min_ray_pdf) = fminf(
bsdf_pdf, INTEGRATOR_STATE(state, path, min_ray_pdf));
}
@@ -371,17 +372,8 @@ ccl_device_forceinline int integrate_surface_volume_only_bounce(IntegratorState
return LABEL_NONE;
}
- /* Setup ray position, direction stays unchanged. */
- INTEGRATOR_STATE_WRITE(state, ray, P) = sd->P;
-
- /* Clipping works through transparent. */
- INTEGRATOR_STATE_WRITE(state, ray, t) -= sd->ray_length;
-
-# ifdef __RAY_DIFFERENTIALS__
- INTEGRATOR_STATE_WRITE(state, ray, dP) = differential_make_compact(sd->dP);
-# endif
-
- INTEGRATOR_STATE_WRITE(state, path, mis_ray_t) += sd->ray_length;
+ /* Only modify start distance. */
+ INTEGRATOR_STATE_WRITE(state, ray, tmin) = intersection_t_offset(sd->ray_length);
return LABEL_TRANSMIT | LABEL_TRANSPARENT;
}
@@ -432,7 +424,8 @@ ccl_device_forceinline void integrate_surface_ao(KernelGlobals kg,
Ray ray ccl_optional_struct_init;
ray.P = shadow_ray_offset(kg, sd, ao_D, &skip_self);
ray.D = ao_D;
- ray.t = kernel_data.integrator.ao_bounces_distance;
+ ray.tmin = 0.0f;
+ ray.tmax = kernel_data.integrator.ao_bounces_distance;
ray.time = sd->time;
ray.self.object = (skip_self) ? sd->object : OBJECT_NONE;
ray.self.prim = (skip_self) ? sd->prim : PRIM_NONE;
@@ -442,7 +435,8 @@ ccl_device_forceinline void integrate_surface_ao(KernelGlobals kg,
ray.dD = differential_zero_compact();
/* Branch off shadow kernel. */
- INTEGRATOR_SHADOW_PATH_INIT(shadow_state, state, DEVICE_KERNEL_INTEGRATOR_INTERSECT_SHADOW, ao);
+ IntegratorShadowState shadow_state = integrator_shadow_path_init(
+ kg, state, DEVICE_KERNEL_INTEGRATOR_INTERSECT_SHADOW, true);
/* Copy volume stack and enter/exit volume. */
integrator_state_copy_volume_stack_to_shadow(kg, shadow_state, state);
@@ -604,22 +598,23 @@ ccl_device bool integrate_surface(KernelGlobals kg,
}
template<uint node_feature_mask = KERNEL_FEATURE_NODE_MASK_SURFACE & ~KERNEL_FEATURE_NODE_RAYTRACE,
- int current_kernel = DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE>
+ DeviceKernel current_kernel = DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE>
ccl_device_forceinline void integrator_shade_surface(KernelGlobals kg,
IntegratorState state,
ccl_global float *ccl_restrict render_buffer)
{
if (integrate_surface<node_feature_mask>(kg, state, render_buffer)) {
if (INTEGRATOR_STATE(state, path, flag) & PATH_RAY_SUBSURFACE) {
- INTEGRATOR_PATH_NEXT(current_kernel, DEVICE_KERNEL_INTEGRATOR_INTERSECT_SUBSURFACE);
+ integrator_path_next(
+ kg, state, current_kernel, DEVICE_KERNEL_INTEGRATOR_INTERSECT_SUBSURFACE);
}
else {
- kernel_assert(INTEGRATOR_STATE(state, ray, t) != 0.0f);
- INTEGRATOR_PATH_NEXT(current_kernel, DEVICE_KERNEL_INTEGRATOR_INTERSECT_CLOSEST);
+ kernel_assert(INTEGRATOR_STATE(state, ray, tmax) != 0.0f);
+ integrator_path_next(kg, state, current_kernel, DEVICE_KERNEL_INTEGRATOR_INTERSECT_CLOSEST);
}
}
else {
- INTEGRATOR_PATH_TERMINATE(current_kernel);
+ integrator_path_terminate(kg, state, current_kernel);
}
}