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Diffstat (limited to 'intern/cycles/kernel/kernel_emission.h')
-rw-r--r--intern/cycles/kernel/kernel_emission.h10
1 files changed, 4 insertions, 6 deletions
diff --git a/intern/cycles/kernel/kernel_emission.h b/intern/cycles/kernel/kernel_emission.h
index 9e7d51f23f5..45b8c6311e1 100644
--- a/intern/cycles/kernel/kernel_emission.h
+++ b/intern/cycles/kernel/kernel_emission.h
@@ -37,16 +37,14 @@ ccl_device_noinline float3 direct_emissive_eval(KernelGlobals *kg,
ray.D = ls->D;
ray.P = ls->P;
ray.t = 1.0f;
-# ifdef __OBJECT_MOTION__
ray.time = time;
-# endif
ray.dP = differential3_zero();
ray.dD = dI;
shader_setup_from_background(kg, emission_sd, &ray);
path_state_modify_bounce(state, true);
- eval = shader_eval_background(kg, emission_sd, state, 0, SHADER_CONTEXT_EMISSION);
+ eval = shader_eval_background(kg, emission_sd, state, 0);
path_state_modify_bounce(state, false);
}
else
@@ -72,7 +70,7 @@ ccl_device_noinline float3 direct_emissive_eval(KernelGlobals *kg,
/* no path flag, we're evaluating this for all closures. that's weak but
* we'd have to do multiple evaluations otherwise */
path_state_modify_bounce(state, true);
- shader_eval_surface(kg, emission_sd, NULL, state, 0.0f, 0, SHADER_CONTEXT_EMISSION);
+ shader_eval_surface(kg, emission_sd, state, 0);
path_state_modify_bounce(state, false);
/* evaluate emissive closure */
@@ -216,7 +214,7 @@ ccl_device_noinline float3 indirect_primitive_emission(KernelGlobals *kg, Shader
{
/* multiple importance sampling, get triangle light pdf,
* and compute weight with respect to BSDF pdf */
- float pdf = triangle_light_pdf(kg, sd->Ng, sd->I, t);
+ float pdf = triangle_light_pdf(kg, sd, t);
float mis_weight = power_heuristic(bsdf_pdf, pdf);
return L*mis_weight;
@@ -319,7 +317,7 @@ ccl_device_noinline float3 indirect_background(KernelGlobals *kg,
# endif
path_state_modify_bounce(state, true);
- float3 L = shader_eval_background(kg, emission_sd, state, state->flag, SHADER_CONTEXT_EMISSION);
+ float3 L = shader_eval_background(kg, emission_sd, state, state->flag);
path_state_modify_bounce(state, false);
#ifdef __BACKGROUND_MIS__