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Diffstat (limited to 'intern/cycles/kernel/kernels/cpu/kernel.cpp')
-rw-r--r--intern/cycles/kernel/kernels/cpu/kernel.cpp142
1 files changed, 142 insertions, 0 deletions
diff --git a/intern/cycles/kernel/kernels/cpu/kernel.cpp b/intern/cycles/kernel/kernels/cpu/kernel.cpp
new file mode 100644
index 00000000000..2c8d3503c1a
--- /dev/null
+++ b/intern/cycles/kernel/kernels/cpu/kernel.cpp
@@ -0,0 +1,142 @@
+/*
+ * Copyright 2011-2013 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/* CPU kernel entry points */
+
+#include "kernel_compat_cpu.h"
+#include "kernel.h"
+#include "kernel_math.h"
+#include "kernel_types.h"
+#include "kernel_globals.h"
+#include "kernel_film.h"
+#include "kernel_path.h"
+#include "kernel_path_branched.h"
+#include "kernel_bake.h"
+
+CCL_NAMESPACE_BEGIN
+
+/* Memory Copy */
+
+void kernel_const_copy(KernelGlobals *kg, const char *name, void *host, size_t size)
+{
+ if(strcmp(name, "__data") == 0)
+ memcpy(&kg->__data, host, size);
+ else
+ assert(0);
+}
+
+void kernel_tex_copy(KernelGlobals *kg,
+ const char *name,
+ device_ptr mem,
+ size_t width,
+ size_t height,
+ size_t depth,
+ InterpolationType interpolation,
+ ExtensionType extension)
+{
+ if(0) {
+ }
+
+#define KERNEL_TEX(type, ttype, tname) \
+ else if(strcmp(name, #tname) == 0) { \
+ kg->tname.data = (type*)mem; \
+ kg->tname.width = width; \
+ }
+#define KERNEL_IMAGE_TEX(type, ttype, tname)
+#include "kernel_textures.h"
+
+ else if(strstr(name, "__tex_image_float")) {
+ texture_image_float4 *tex = NULL;
+ int id = atoi(name + strlen("__tex_image_float_"));
+ int array_index = id;
+
+ if(array_index >= 0 && array_index < MAX_FLOAT_IMAGES) {
+ tex = &kg->texture_float_images[array_index];
+ }
+
+ if(tex) {
+ tex->data = (float4*)mem;
+ tex->dimensions_set(width, height, depth);
+ tex->interpolation = interpolation;
+ tex->extension = extension;
+ }
+ }
+ else if(strstr(name, "__tex_image")) {
+ texture_image_uchar4 *tex = NULL;
+ int id = atoi(name + strlen("__tex_image_"));
+ int array_index = id - MAX_FLOAT_IMAGES;
+
+ if(array_index >= 0 && array_index < MAX_BYTE_IMAGES) {
+ tex = &kg->texture_byte_images[array_index];
+ }
+
+ if(tex) {
+ tex->data = (uchar4*)mem;
+ tex->dimensions_set(width, height, depth);
+ tex->interpolation = interpolation;
+ tex->extension = extension;
+ }
+ }
+ else
+ assert(0);
+}
+
+/* On x86-64, we can assume SSE2, so avoid the extra kernel and compile this one with SSE2 intrinsics */
+#if defined(__x86_64__) || defined(_M_X64)
+#define __KERNEL_SSE2__
+#endif
+
+/* quiet unused define warnings */
+#if defined(__KERNEL_SSE2__)
+ /* do nothing */
+#endif
+
+/* Path Tracing */
+
+void kernel_cpu_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state, int sample, int x, int y, int offset, int stride)
+{
+#ifdef __BRANCHED_PATH__
+ if(kernel_data.integrator.branched)
+ kernel_branched_path_trace(kg, buffer, rng_state, sample, x, y, offset, stride);
+ else
+#endif
+ kernel_path_trace(kg, buffer, rng_state, sample, x, y, offset, stride);
+}
+
+/* Film */
+
+void kernel_cpu_convert_to_byte(KernelGlobals *kg, uchar4 *rgba, float *buffer, float sample_scale, int x, int y, int offset, int stride)
+{
+ kernel_film_convert_to_byte(kg, rgba, buffer, sample_scale, x, y, offset, stride);
+}
+
+void kernel_cpu_convert_to_half_float(KernelGlobals *kg, uchar4 *rgba, float *buffer, float sample_scale, int x, int y, int offset, int stride)
+{
+ kernel_film_convert_to_half_float(kg, rgba, buffer, sample_scale, x, y, offset, stride);
+}
+
+/* Shader Evaluation */
+
+void kernel_cpu_shader(KernelGlobals *kg, uint4 *input, float4 *output, int type, int i, int offset, int sample)
+{
+ if(type >= SHADER_EVAL_BAKE)
+ kernel_bake_evaluate(kg, input, output, (ShaderEvalType)type, i, offset, sample);
+ else
+ kernel_shader_evaluate(kg, input, output, (ShaderEvalType)type, i, sample);
+}
+
+CCL_NAMESPACE_END
+