diff options
Diffstat (limited to 'intern/cycles/kernel/kernels/cuda/kernel_split.cu')
-rw-r--r-- | intern/cycles/kernel/kernels/cuda/kernel_split.cu | 156 |
1 files changed, 0 insertions, 156 deletions
diff --git a/intern/cycles/kernel/kernels/cuda/kernel_split.cu b/intern/cycles/kernel/kernels/cuda/kernel_split.cu deleted file mode 100644 index 95ad7599cf1..00000000000 --- a/intern/cycles/kernel/kernels/cuda/kernel_split.cu +++ /dev/null @@ -1,156 +0,0 @@ -/* - * Copyright 2011-2016 Blender Foundation - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -/* CUDA split kernel entry points */ - -#ifdef __CUDA_ARCH__ - -#define __SPLIT_KERNEL__ - -#include "kernel/kernel_compat_cuda.h" -#include "kernel_config.h" - -#include "kernel/split/kernel_split_common.h" -#include "kernel/split/kernel_data_init.h" -#include "kernel/split/kernel_path_init.h" -#include "kernel/split/kernel_scene_intersect.h" -#include "kernel/split/kernel_lamp_emission.h" -#include "kernel/split/kernel_do_volume.h" -#include "kernel/split/kernel_queue_enqueue.h" -#include "kernel/split/kernel_indirect_background.h" -#include "kernel/split/kernel_shader_setup.h" -#include "kernel/split/kernel_shader_sort.h" -#include "kernel/split/kernel_shader_eval.h" -#include "kernel/split/kernel_holdout_emission_blurring_pathtermination_ao.h" -#include "kernel/split/kernel_subsurface_scatter.h" -#include "kernel/split/kernel_direct_lighting.h" -#include "kernel/split/kernel_shadow_blocked_ao.h" -#include "kernel/split/kernel_shadow_blocked_dl.h" -#include "kernel/split/kernel_enqueue_inactive.h" -#include "kernel/split/kernel_next_iteration_setup.h" -#include "kernel/split/kernel_indirect_subsurface.h" -#include "kernel/split/kernel_buffer_update.h" -#include "kernel/split/kernel_adaptive_stopping.h" -#include "kernel/split/kernel_adaptive_filter_x.h" -#include "kernel/split/kernel_adaptive_filter_y.h" -#include "kernel/split/kernel_adaptive_adjust_samples.h" - -#include "kernel/kernel_film.h" - -/* kernels */ -extern "C" __global__ void -CUDA_LAUNCH_BOUNDS(CUDA_THREADS_BLOCK_WIDTH, CUDA_KERNEL_MAX_REGISTERS) -kernel_cuda_state_buffer_size(uint num_threads, uint64_t *size) -{ - *size = split_data_buffer_size(NULL, num_threads); -} - -extern "C" __global__ void -CUDA_LAUNCH_BOUNDS(CUDA_THREADS_BLOCK_WIDTH, CUDA_KERNEL_MAX_REGISTERS) -kernel_cuda_path_trace_data_init( - ccl_global void *split_data_buffer, - int num_elements, - ccl_global char *ray_state, - int start_sample, - int end_sample, - int sx, int sy, int sw, int sh, int offset, int stride, - ccl_global int *Queue_index, - int queuesize, - ccl_global char *use_queues_flag, - ccl_global unsigned int *work_pool_wgs, - unsigned int num_samples, - ccl_global float *buffer) -{ - kernel_data_init(NULL, - NULL, - split_data_buffer, - num_elements, - ray_state, - start_sample, - end_sample, - sx, sy, sw, sh, offset, stride, - Queue_index, - queuesize, - use_queues_flag, - work_pool_wgs, - num_samples, - buffer); -} - -#define DEFINE_SPLIT_KERNEL_FUNCTION(name) \ - extern "C" __global__ void \ - CUDA_LAUNCH_BOUNDS(CUDA_THREADS_BLOCK_WIDTH, CUDA_KERNEL_SPLIT_MAX_REGISTERS) \ - kernel_cuda_##name() \ - { \ - kernel_##name(NULL); \ - } - -#define DEFINE_SPLIT_KERNEL_FUNCTION_LOCALS(name, type) \ - extern "C" __global__ void \ - CUDA_LAUNCH_BOUNDS(CUDA_THREADS_BLOCK_WIDTH, CUDA_KERNEL_SPLIT_MAX_REGISTERS) \ - kernel_cuda_##name() \ - { \ - ccl_local type locals; \ - kernel_##name(NULL, &locals); \ - } - -DEFINE_SPLIT_KERNEL_FUNCTION(path_init) -DEFINE_SPLIT_KERNEL_FUNCTION(scene_intersect) -DEFINE_SPLIT_KERNEL_FUNCTION(lamp_emission) -DEFINE_SPLIT_KERNEL_FUNCTION(do_volume) -DEFINE_SPLIT_KERNEL_FUNCTION_LOCALS(queue_enqueue, QueueEnqueueLocals) -DEFINE_SPLIT_KERNEL_FUNCTION(indirect_background) -DEFINE_SPLIT_KERNEL_FUNCTION_LOCALS(shader_setup, uint) -DEFINE_SPLIT_KERNEL_FUNCTION_LOCALS(shader_sort, ShaderSortLocals) -DEFINE_SPLIT_KERNEL_FUNCTION(shader_eval) -DEFINE_SPLIT_KERNEL_FUNCTION_LOCALS(holdout_emission_blurring_pathtermination_ao, BackgroundAOLocals) -DEFINE_SPLIT_KERNEL_FUNCTION(subsurface_scatter) -DEFINE_SPLIT_KERNEL_FUNCTION_LOCALS(direct_lighting, uint) -DEFINE_SPLIT_KERNEL_FUNCTION(shadow_blocked_ao) -DEFINE_SPLIT_KERNEL_FUNCTION(shadow_blocked_dl) -DEFINE_SPLIT_KERNEL_FUNCTION_LOCALS(enqueue_inactive, uint) -DEFINE_SPLIT_KERNEL_FUNCTION_LOCALS(next_iteration_setup, uint) -DEFINE_SPLIT_KERNEL_FUNCTION(indirect_subsurface) -DEFINE_SPLIT_KERNEL_FUNCTION_LOCALS(buffer_update, uint) -DEFINE_SPLIT_KERNEL_FUNCTION(adaptive_stopping) -DEFINE_SPLIT_KERNEL_FUNCTION(adaptive_filter_x) -DEFINE_SPLIT_KERNEL_FUNCTION(adaptive_filter_y) -DEFINE_SPLIT_KERNEL_FUNCTION(adaptive_adjust_samples) - -extern "C" __global__ void -CUDA_LAUNCH_BOUNDS(CUDA_THREADS_BLOCK_WIDTH, CUDA_KERNEL_MAX_REGISTERS) -kernel_cuda_convert_to_byte(uchar4 *rgba, float *buffer, float sample_scale, int sx, int sy, int sw, int sh, int offset, int stride) -{ - int x = sx + blockDim.x*blockIdx.x + threadIdx.x; - int y = sy + blockDim.y*blockIdx.y + threadIdx.y; - - if(x < sx + sw && y < sy + sh) - kernel_film_convert_to_byte(NULL, rgba, buffer, sample_scale, x, y, offset, stride); -} - -extern "C" __global__ void -CUDA_LAUNCH_BOUNDS(CUDA_THREADS_BLOCK_WIDTH, CUDA_KERNEL_MAX_REGISTERS) -kernel_cuda_convert_to_half_float(uchar4 *rgba, float *buffer, float sample_scale, int sx, int sy, int sw, int sh, int offset, int stride) -{ - int x = sx + blockDim.x*blockIdx.x + threadIdx.x; - int y = sy + blockDim.y*blockIdx.y + threadIdx.y; - - if(x < sx + sw && y < sy + sh) - kernel_film_convert_to_half_float(NULL, rgba, buffer, sample_scale, x, y, offset, stride); -} - -#endif - |