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Diffstat (limited to 'intern/cycles/kernel/osl/osl_globals.h')
-rw-r--r--intern/cycles/kernel/osl/osl_globals.h74
1 files changed, 74 insertions, 0 deletions
diff --git a/intern/cycles/kernel/osl/osl_globals.h b/intern/cycles/kernel/osl/osl_globals.h
new file mode 100644
index 00000000000..90746c385c7
--- /dev/null
+++ b/intern/cycles/kernel/osl/osl_globals.h
@@ -0,0 +1,74 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __OSL_GLOBALS_H__
+#define __OSL_GLOBALS_H__
+
+#ifdef WITH_OSL
+
+#include <OSL/oslexec.h>
+
+#include "util_map.h"
+#include "util_param.h"
+#include "util_thread.h"
+#include "util_vector.h"
+
+CCL_NAMESPACE_BEGIN
+
+struct OSLGlobals {
+ /* use */
+ bool use;
+
+ /* shading system */
+ OSL::ShadingSystem *ss;
+
+ /* shader states */
+ vector<OSL::ShadingAttribStateRef> surface_state;
+ vector<OSL::ShadingAttribStateRef> volume_state;
+ vector<OSL::ShadingAttribStateRef> displacement_state;
+ OSL::ShadingAttribStateRef background_state;
+
+ /* attributes */
+ struct Attribute {
+ TypeDesc type;
+ AttributeElement elem;
+ int offset;
+ ParamValue value;
+ };
+
+ typedef unordered_map<ustring, Attribute, ustringHash> AttributeMap;
+ typedef unordered_map<ustring, int, ustringHash> ObjectNameMap;
+
+ vector<AttributeMap> attribute_map;
+ ObjectNameMap object_name_map;
+
+ /* thread key for thread specific data lookup */
+ struct ThreadData {
+ OSL::ShaderGlobals globals;
+ void *thread_info;
+ };
+
+ static tls_ptr(ThreadData, thread_data);
+};
+
+CCL_NAMESPACE_END
+
+#endif
+
+#endif /* __OSL_GLOBALS_H__ */
+