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Diffstat (limited to 'intern/cycles/kernel/osl/shaders/node_subsurface_scattering.osl')
-rw-r--r--intern/cycles/kernel/osl/shaders/node_subsurface_scattering.osl30
1 files changed, 30 insertions, 0 deletions
diff --git a/intern/cycles/kernel/osl/shaders/node_subsurface_scattering.osl b/intern/cycles/kernel/osl/shaders/node_subsurface_scattering.osl
new file mode 100644
index 00000000000..f55e38c54ff
--- /dev/null
+++ b/intern/cycles/kernel/osl/shaders/node_subsurface_scattering.osl
@@ -0,0 +1,30 @@
+/*
+ * Copyright 2011-2013 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "stdcycles.h"
+
+shader node_subsurface_scattering(color Color = 0.8,
+ float Scale = 1.0,
+ vector Radius = vector(0.1, 0.1, 0.1),
+ float IOR = 1.4,
+ float Anisotropy = 0.0,
+ string method = "random_walk",
+ normal Normal = N,
+ output closure color BSSRDF = 0)
+{
+ BSSRDF = Color *
+ bssrdf(method, Normal, Scale * Radius, Color, "ior", IOR, "anisotropy", Anisotropy);
+}