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Diffstat (limited to 'intern/cycles/kernel/osl/shaders/node_vector_math.osl')
-rw-r--r--intern/cycles/kernel/osl/shaders/node_vector_math.osl112
1 files changed, 112 insertions, 0 deletions
diff --git a/intern/cycles/kernel/osl/shaders/node_vector_math.osl b/intern/cycles/kernel/osl/shaders/node_vector_math.osl
new file mode 100644
index 00000000000..c08d75b99ef
--- /dev/null
+++ b/intern/cycles/kernel/osl/shaders/node_vector_math.osl
@@ -0,0 +1,112 @@
+/*
+ * Copyright 2011-2013 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "node_math.h"
+#include "stdcycles.h"
+
+shader node_vector_math(string math_type = "add",
+ vector Vector1 = vector(0.0, 0.0, 0.0),
+ vector Vector2 = vector(0.0, 0.0, 0.0),
+ vector Vector3 = vector(0.0, 0.0, 0.0),
+ float Scale = 1.0,
+ output float Value = 0.0,
+ output vector Vector = vector(0.0, 0.0, 0.0))
+{
+ if (math_type == "add") {
+ Vector = Vector1 + Vector2;
+ }
+ else if (math_type == "subtract") {
+ Vector = Vector1 - Vector2;
+ }
+ else if (math_type == "multiply") {
+ Vector = Vector1 * Vector2;
+ }
+ else if (math_type == "divide") {
+ Vector = safe_divide(Vector1, Vector2);
+ }
+ else if (math_type == "cross_product") {
+ Vector = cross(Vector1, Vector2);
+ }
+ else if (math_type == "project") {
+ Vector = project(Vector1, Vector2);
+ }
+ else if (math_type == "reflect") {
+ Vector = reflect(Vector1, normalize(Vector2));
+ }
+ else if (math_type == "refract") {
+ Vector = refract(Vector1, normalize(Vector2), Scale);
+ }
+ else if (math_type == "faceforward") {
+ Vector = compatible_faceforward(Vector1, Vector2, Vector3);
+ }
+ else if (math_type == "multiply_add") {
+ Vector = Vector1 * Vector2 + Vector3;
+ }
+ else if (math_type == "dot_product") {
+ Value = dot(Vector1, Vector2);
+ }
+ else if (math_type == "distance") {
+ Value = distance(Vector1, Vector2);
+ }
+ else if (math_type == "length") {
+ Value = length(Vector1);
+ }
+ else if (math_type == "scale") {
+ Vector = Vector1 * Scale;
+ }
+ else if (math_type == "normalize") {
+ Vector = normalize(Vector1);
+ }
+ else if (math_type == "snap") {
+ Vector = snap(Vector1, Vector2);
+ }
+ else if (math_type == "floor") {
+ Vector = floor(Vector1);
+ }
+ else if (math_type == "ceil") {
+ Vector = ceil(Vector1);
+ }
+ else if (math_type == "modulo") {
+ Vector = fmod(Vector1, Vector2);
+ }
+ else if (math_type == "wrap") {
+ Vector = wrap(Vector1, Vector2, Vector3);
+ }
+ else if (math_type == "fraction") {
+ Vector = Vector1 - floor(Vector1);
+ }
+ else if (math_type == "absolute") {
+ Vector = abs(Vector1);
+ }
+ else if (math_type == "minimum") {
+ Vector = min(Vector1, Vector2);
+ }
+ else if (math_type == "maximum") {
+ Vector = max(Vector1, Vector2);
+ }
+ else if (math_type == "sine") {
+ Vector = sin(Vector1);
+ }
+ else if (math_type == "cosine") {
+ Vector = cos(Vector1);
+ }
+ else if (math_type == "tangent") {
+ Vector = tan(Vector1);
+ }
+ else {
+ warning("%s", "Unknown vector math operator!");
+ }
+}